#350gr 540gr 700gr traditional arrow class and damage adjustment

1 messages · Page 1 of 1 (latest)

manic flint
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This is my best attempt for the very very much needed adjustments of damage to the 350gr 540gr and 700gr basically anyone that has used those arrows will agree that the 350 grain arrows purely sucks for most class 2s and 3s and the 700gr arrows not being able to be used on bears hurts a lot for bear hunting so here is my suggestions
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350gr. increase in penetration with slight more damage it's almost impossible to get a quick kill on a coyote not even going to get into the realm of lynx bobcat and roes or a class adjustment with a little bit of a damage adjustment of making them only able for class 1 or 1-2
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540gr. honestly these are basically perfect they do their job very well except really on bears I would like something a little bit better on bears that's why I suggest with the class adjustment of 350 and 700s make them class 2/3-6 would improve them a lot
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700gr. they are pretty much in the same class with the 540 grain they are perfect the only complaint is they only cover two classes 8 and 9 it would be amazing for them to cover bear species which is class 7 so my top suggestion for them is making them classes at 7-9 and it would make traditional bow hunting way more enjoyable than it is and a lot better experience
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So a basic rundown overall a class change basically all over the arrows to similar of the modern arrows we have in game improved damage and penetration of 350gr arrows would greatly improve the hunting with traditional bows and save us all the headache of being terrified to try to kill a diamond class 3 or 2 I hope this gets noticed and gets uploaded any suggestions to changes are highly accepted thank you

manic flint
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When did the 2 bows have 2 different arrows?

manic flint
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Tmk it's only ever been the ones with the recurve

manic flint
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Yeah I stated on srp

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Right after ta released

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I never knew I thought they all was and has been just "traditional" arrows since wp1

unreal python
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350s damage should be 2x and the penetration should be higher too (like a lot higher), i'm pretty sure they do the same damage and have the same penetration of the 300s wich are judo points.

charred wave
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I just remembered the issue with traditional bows and stumbled over this feedback. Couldn't agree more. It's a bit weird that other than the arrows for modern composite bows the traditional arrows don't have overlapping classes.

But the main issue which needs addressing more than anything else about traditional bows are the 350 grains. We have to use them for an "ethical" kill against class 3 animals, but it's really anything but. I actually feel bad for roe deer in the game when I have to shoot them with an arrow that just barely is able to find single lung and only takes them down after a minute or so of running and bleeding. As it is the 350 grain feels like it's supposed to be used on class 1 animals exclusively.
And seeing that the buff for the .22lr truncated cones turned out pretty strong I am sure something similar must be feasible for those arrows as well.

manic flint
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Hell I shot a goose with them and it flown 250m before they died I completely agree with you there I would like to see everything worked on but 350s really really really need to be fixed

manic flint
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This needs to be seen more

manic flint
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350gr 540gr 700gr traditional arrow class and damage adjustment

manic flint
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bump

manic flint
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Bounce

manic flint
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Roe deer hunting needs to be better with traditional bows

desert rune
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they listened about the .223 this needs to be our next campaign!!

manic flint
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Yesss

desert rune
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heres a photo showing how rough it is. 12 yards is super close and it was a good shot into the lung..... 5% quick kill. This feels really bad for a dlc weapon to be this weak. and that was the recurve with 75lb draw weight. Ive yet to even get the longbow to pen into a lung at 60lb

manic flint
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Nvm you already had lol

desert rune
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60lb longbow

manic flint
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Yet the other decimate animals

unique ice
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All the weapons need rebalancing, like more realistic so it can be down to personal choice

manic flint
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Bump

visual narwhal
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I would love to see the 700gr. go to 7-9

manic flint
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Yup it needs to be badly

unique ice
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I'd love to have the 350gr arrows actually effective against class 3

visual narwhal
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bump

manic flint
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Neeeeeed 350gr be more then blow darts

short bone
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Supp this 350g arrows cant kill atm. So many times I should have insta kill, but these arrows barely go through fur

manic flint
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Indeed

manic flint
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Smoll bump

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With this fix a 540gr broadhead similar to the 350 and 700 would be greatly appreciated as well

clever yew
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a good idea, if you're using bows a lot, is to put points into the Archery Perks if you don't already. After you have about 4 points in it, you are able to get a Perk that adds to every bow's peak draw weight and penetration, and I believe you can put 3 points into it to increase the effect. This essentially makes the Recurve have 90-95lb. Peak Draw Weight instead of 70 and would put the 350gr. arrows at around 30-35 penetration instead of 15.

I know sacrificing other good Perks really sucks in order to get Archery Perks, especially things like Fast Hands and Aim Speed, but if you do a lot of bow hunting they do make a noticeable difference.

manic flint
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See that would make sense and everything else if the modern equivalent wasn't as good as it is normally

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As a lighter arrow

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On a lighter bow

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350gr arrows rn have the equivalent of 7 penetration at most

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The 30-30 has 15 best I remember for comparison

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So equivalent wise the 350 grain arrow should have roughly the same ballistics as the 30-30

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Not the equivalent of the soft point 22 long rifle

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And the damage done of three birdshot pellets from 75 yards away

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I shouldn't have shot a goose from 20 yards and the damn thing flew for 300 before dying of the arrows

manic flint
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11 away

visual narwhal
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Bump

stark fox
# manic flint See that would make sense and everything else if the modern equivalent wasn't as...

I agree and disagree, there should be arrow broad head types, the 350g arrows currently have a Turkey broad head (meant for birds) really the grain of a arrow dose not affect much accept for shooting distance and a little bit for impact really 10 grains per inch is perfect. IRL 420g would actually be better than 600g, cotw has got it messed up, the number one thing for arrow strength/impact is bow poundage. 70lb bow will shoot strait trough a deer with a good broad head, 40lb would just stick in far enough to tear up the vitals

manic flint
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Bump

manic flint
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Alllllmost 50

manic flint
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Bump

manic flint
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just 1 more]

stark fox
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I did it for ya (50)

manic flint
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Yayyy

sacred moth
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Ayeee

manic flint
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Bump

stark fox
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We need a bow rework with a bow weapon pack (new sights, bows, new tracer shot color)

tawny cipher
stark fox
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A think it should have one of each, new recurve, new compound, new cross bow

sacred moth
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Also,Update to the recurves arrows they look like plastic,If I want to use a traditional recurve/longbow I want traditional looking arrows!

tawny cipher
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Bows (trad bows in particular) deserve more attention imo. The issue with the 350gr arrow exists since the beginning iirc.

stark fox
tawny cipher
stark fox
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Ya your right, got confused with the traditional arrows/compound arrows

tawny cipher
stark fox
stark fox
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And maybe 3 arrow types you could pair with them with (7.5GPI low Pen. - high distance) (8.5GPI med Pen. - mid distance) (9.5GPI high pen. Smaller distance)

unreal python
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New bow coming out, here's hoping

unique ice
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It is a trad bow too, decent chance i guess

tawny cipher
unique ice
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while leaving the .44 ammo alone

manic flint
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Hopefully

tawny cipher
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From what I have seen in the stream yesterday the new recurve bow is using the 300gr, 420gr, 600gr arrows

sacred moth
tawny cipher
sacred moth
manic flint
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Bump

desert rune
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traditional arrows still suck.... unfortunate. atleast the new bow uses good arrows.

sacred moth
tawny cipher
manic flint
sacred moth
desert rune
manic flint
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Bump

nimble heart
manic flint
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bump

manic flint
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Bump

solemn flower
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Bump

solemn flower
solemn flower
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Bomp

solemn flower
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Moop

manic flint
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Bump

manic flint
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Bump

manic flint
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69 noice

short bone
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is this still not fixed?

manic flint
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Nah we still suffer

manic flint
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Bump

willow steppe
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Keen for this, more people need to be enticed into the bow hunting part of COTW

desert rune
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Yep its still garbage had to get insanely close and with pumping iron

manic flint
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Bump

unique ice
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This has probably been pointed out before (maybe multiple times) but the regular 540 grain trad arrow shouldn't even work with the longbow. A 4 blade head is only effective at a certain speed and longbows just can't make an arrow reach those speeds, they need to add a specifically designed 2 blade (like the other trad arrows) for the longbow. It would work just fine for the recurve too, but they just used the asset they had in game when making the first arrows.

Also, EW please make these arrows good. I recently found out that due to an old shoulder injury i'll never be able to bowhunt like this again so CotW just became my only way to hunt with a longbow, please guys

manic flint
unique ice
# manic flint <:HatSad:1098426381332914227>

It sucks but it is what it is. Can't draw anything past 30 pounds or it'll get worse.

Too keep things on track. the 350gr arrow could be remodeled to a blunt head and handle classes 1-2 with no issues, the 540gr should be the 2 blade broadhead covering 3-7 tho. I don't know if that's what anyone else would really want

proper dawn
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I like the 2 blades that they have, so I agree.

manic flint
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2 blade makes aiming so nice

unique ice
unique ice
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Yup

manic flint
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Indeed

unreal python
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yeah

manic flint
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Bump

manic flint
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Bump

jagged flax
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the 350g arrows absolutely needs a buff

abstract spruce
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need

charred wave
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It's a bit wild that an issue that would be an easy fix since everything needed is already in the game is still unresolved years later.

manic flint
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Yup

abstract spruce
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bump

inner fjord
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This needs a bit more attention.
As a bow hunter in the game i like to use all types of bows but the traditional ones feel mostly like a joke for the increase in difficulty to use without any rewards.
I am using Pumping iron perk which is supposed to help with damage and penetration. Does it do that with traditional arrows, most likely not since these arrows seem to tickle the animals to death.
-> The 350 grain arrows should not be recommended from class 1 to 3. To me it looks like they've got broadhead tips so the arrow shouldn't struggle to kill animals in the recommended range.
I've shot a fox from 15m away and it barely scratched 1 lung without even hitting the shoulder blade. Had i hit the bone that fox would've survived.
I've shot a hog deer(class 3 so it's recommended to use this arrow on this animal) from 12m away and it looks like it stopped in the fur with a perfect arrow placement. I had to track this animal for 500m. Surely this is a joke, right?
-> The 540 grain arrows supposedly have 75 penetration. Higher even with pumping iron 2, right?
I shot a feral pig from 28m away and got 1 lung again with good arrow placement and no bone hit. That doesn't sound like 75 penetration to me.
-> The 700 grain arrow is probably the only arrow that doesn't need a rework. You don't have to worry about hitting a vital organ on even a class 9 animal because you will hit all the organs, just shoot central mass and that thing will get stuck on the 2nd tree behind the animal after it passes through the inital target.

So devs please take a look at the 350g and 540g arrows. They are severely underperforming compared to the modern arrows.

manic flint
inner fjord
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Bump

abstract spruce
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bump

manic flint
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