#Feedback after reaching NG+

1 messages · Page 1 of 1 (latest)

slender moon
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Really liking the game and it's been quite addicting. Here's though what I'd like too see get adjustment:

  • Hardest boss on normal difficulty and NG+1 seems to always be Arista. Those spiky minions with homing ground spikes deal a bit too much damage to my liking. Perhaps at least remove their homing aspect for easier doding? There's like what 6 of them anyway to dodge until you take them down
  • Hardest monsters have always been those mages with the shotgun lighting spell. Their damage seems a bit overtuned
  • Shadow curses on NG+1 seems to favor if not even require ranged classes to be played. One little bonfire seemed to remove only 3 which was nothing when I had 30 stacks. It feels like I need to either kill everything from range or skip all monsters completely. Not that fun/easy when there's melee classes.
wet hare
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Arista is incredibly easy melee or ranged i've had zero issues with it on pally/ranger/sorc/wizard you can basically just afk walk around the boss in a circle and hold left click if u need

hard agree on lightning mages tho

gloomy sleet
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i just find it funny lightning mages can onetap me as a melee tank with 1 of its beams hitting meanwhile the boss that came after didnt even move my healthbar

late sierra
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Arista is literally the easiest boss by far.