hoh2-feedback-and-suggestions
Why is it so hard to BE a Ranger who use BOWS
Feedback
Spell mastery shouldn't increase mana cost
The banner enemies are anti-fun.
Hire an additional programmer or two
Feedback
Suggestion
Lessen time spent backtracking
Missing a lot from HOH1
Allowing for "split" orb options (more than one option tied to 1/3 choices)
Assassin's mask makes meteor shower incredibly bad
Enable disabling trinket effects
Suggestion: Increase health regen from vitality stats
Suggestion
I Don't Like Skill
Feedback
Suggestion
Downscaling Characters in Multiplayer
Suggestion
New runs should default to that characters highest ng+
Change to Elemental Prism.
Add way to purchase blueprint
Wdm/Caster insight.
Wheres my warlock orb?
Make Recruited Allies' enemy detection range scale to the Player's
Make any skill tagged with "Melee" scale off attack power instead of Spell power
New Game+: Too much penalty stacking.
Unlearning Primary Skill & Passive when Respecing at Skill trainer.
Suggestion
Consider reducing XP penalty for being UNDERleveled in solo play?
Remake how each attribute works | Game Design
More off hand weapons and skills
"Nomad Camp" type building to improve the several random encounters while in a run.
Additional Stash Tabs
Suggestion
Missing chance to mitigate the penalty for reviving someone
Semi Rambling List of Suggestions
re rolling skill upgrades
Dungeons need a buff
Dash Suppression in Trap Rooms
third boss Arista balance
Two weapon loadouts
Suggestion
disable class promotion
Feedback
The worst talents in my opinion
Feedback
Attuning all pieces of a set should double the set bonus as well.
Suggestion
Lock RNG
Pls Add Gambling
Feedback
Suggestion
[UI] Single key casting option (especially for controllers) - fireball and similar spells
Suggestion
Floating damage numbers
Skill Orb Rework Needed
Restore full HP & Mana on level change for whole party (and minions)
Puzzle Rooms for Chests
Suggestion
Random floor modifiers/flavors - spice it up!
Suggestion
[Gameplay] Rework of Revives By Players
Suggestion
Elites are confusing and feel bad - make them stand out more?
Suggestion
FEEDBACK: NG+ | Armor and Damage Resistance | Game Design
Wizard ice ball for slow upgrade on the fireball.
Suggestion
Experience Adjustment