Quality of Life + Tastefull Additions
•PvE Server
•Individual Player Progression so day count doesn't matter.
(You can join in and fuck off to whatever you want to go do without worrying how far others have progressed and unlocked already.)
•Armor / Utility UI Slots
(Head, Torso, Legs, Back, Utility, Trinket)
•4 Changing Seasons
(Spring, Summer, Fall, Winter) Each with passive buffs and environmental changes for the duration of specific seasons.
**•Gokstads **
(Craftable lore and progression friendly backpack items increasing carry weight but decrease movement speed, replaces cape when worn in back slot, grat for miners and builders.)
•Balanced Vanilla Armor Set Gap Fillers
(Copper, Obsidian, Black Metal, ECT...)
•New Passive Skills
(Sailing, Mining, Foraging, ECT...)
•Boss Stone Abilities are now passive buffs. Instead of nasty 20 min CD timers, but weakened buff percentage to stay balanced.
**•New build pieces **
(More shapes and angles for most of the vanilla build pieces as well as a few new ones.)
•A few new craftable Utility items like the Bronze tier Hip Lantern for example.
(Craftable lantern from Bronze, Amber and surtling core that equips to utility slot to keep wearers hands free when using tools or weapons.)
•Player Wards rework
(Wards actually protect your base from players, can't open anything nor damage your structures without permission)
•Server Anti Cheat/exploit systems including Server Only character creation.
(Character files are saved to the server so they can't be tampered with locally to activate cheats or modify inventory.)
•Farming Additions
(More vanilla plants are now farmable and grid placement system for planting seeds.)
•Multiple players can look into the same chest at once.
•Minimalistic Compass at top of screen.
•Vote to Skip night when players sleep and aren't near a bed.
•Currency pouch for gold.
•More and new merchants hidden around the world.
•Buildings don't decay in the rain.
•Torches and Fires stay ignited for way longer to accommodate dedicated server uptime.
•Craftable Stone tier pickaxe usable for early game terraform and rock breaking.
(Can't mine metal with it.)
•Better cartography table allowing control of which pins are sharable to players and which to keep hidden.
•Increased Build radius / mob spawn blocking radius of workbenches.
•Workbenches no longer need a roof.
And much more small QoL things.
Discord: https://discord.gg/375RbucW !!!