#Player positions not synchronized and server CTDs on reload

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sinful moth
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After some buoyancy shenanigans, player positions were not being updated on the server, ie. neither player saw the true position of the other player. Upon client reload, avatars were stuck in T-pose and not updating position. Upon server reload, CTD. Second server reload seemed to work and restore updating of player positions.

World attached.

heady wyvern
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that looks like the host was dropping all UDP packets

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or having two conflicting server executables running

sinful moth
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server load seemed to hover around 25% while this was happening