#Entities not clear
1 messages ยท Page 1 of 1 (latest)
Welcome, @livid pebble
Support will be with you momentarily.
In the meantime, please check that your question isn't already answered in the FAQs.
Also, if you haven't already, please run the command /ecl debug in-game. Once everything has completed, send the link it provided to this channel.
I just found out that if you spawn about 50 creepers, it deletes some of them but not all of them. Where can you set it so that it deletes all of them? ๐
See the faq
Where can I find them?
The message from the bot
Oh well, I guess there's no changing that, so 15 mobs will remain the standard?
Read the whole paragraph please
First of all, thank you for your help. However, I have been searching for quite some time today, but I simply could not find how to set the clearing of all mobs. ๐
It's the nearby entities option in the config
I'll make a note to clarify that in the faq
# Should the plugin only remove entities that have multiple entities nearby?
# This is useful to only remove large groups of entities while leaving smaller entity groups alone
# Using this would prevent every entity from being removed then just respawning again naturally
# It is recommended to leave this feature enabled
enabled: true
# Should the plugin only count nearby entities that are also on the remove list?
# Setting this to false will count ANY nearby entity, including players, XP Orbs, Item Frames, etc
only-count-from-list: true
# The distance in blocks that the plugin should check for extra entities
x: 3
y: 3
z: 3
# How many additional entities must be around the first entity to be removed?
count: 14```
count: 1 ?
Set enabled to false
Yep, anything else I can help with?
So with this setting, everything will be cleared again like before? ๐
Idk what like before was but yes
I have one more question, the last one I promised ๐
Do note that this option may be more laggy as per the comments above the option and in the FAQs
If, for example, villagers are not to be cleared, do those who have a name tag have to be called VILLAGER-NAMED?
Yep
ahhh great
Just remember this will clear every single villager players come across if nearby is disabled
Yep
thx for your help โค๏ธ
Np
