We're getting a consistent spam in console where EssX is trying to update player data for the same UUID. I'm not really sure if this is something EssX is doing or if there is a known conflict with something else that may be known to cause that. Console output is as follows (over, and over, and over, ad nauseum):
[Tue 03:06:58 INFO Essentials] Essentials updated the underlying Player object for 675...