version: EssentialsX-2.20.0-dev+36-ca71d93
Is there a way to force rebuild of the usermap? I have a user that changed their name that matches a previous now inactive user, and now some things don't work correctly, depending on if the new user is online or not. /seen will show the info of the old player but /bal shows the bal of the new player
#Force rebuild of usermap
13 messages · Page 1 of 1 (latest)
@slim dune
you using offline mode?
no, online mode server
i tried deleting the usermap.bin file but that didn't rebuild from the userdata files like i thought it might
even if that would rebuild from the userdata files, EssentialsX is still going to have the other players name the same as the new one until they logged in again.
Well what I was hoping would work is just changing or removing the last known username in that userdata file and forcing the rebuild afterwards, I ended up just backing up the player's data and removing it from essentials and the world playerdata
But regardless, ideally thered be some sort of way to deal with name conflicts like this if possible?
Are you using the EssentialsX dev builds? They reworked the playername stuff, and probably handle this case properly now.
Yes, I'm on the dev branch, I can try updating to the latest but doesn't look like the few commits I'm behind have anything noting a change in this
Does your Essentials folder have usermap.bin and uuids.bin? (Note the .bin extensions)
If so, your data has been converted
yes it does