#25 days of completing dailies to get 1 quantum core seems a bit long, also.......

24 messages · Page 1 of 1 (latest)

fair cobalt
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BXP-Battle pass experience ? for completing dailies is ok I guess if you have a battle pass, what if you don't or you have already completed it like I have and I'm guessing many others at this point, could it switch to something else ? Amber maybe?

obtuse kettle
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25 days could also be opals

cobalt harness
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I think once a month is fine, It’s just a way to retain f2p players mostly.

fallow stirrup
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Getting battle pass xp for dailies is pointless atleaat when you have lvl 50 pass.

Someone didn't think this through.

tropic temple
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You expect anything different from omeda. Time and time again have proven to be anti consumer and predatory to their community. Those of us who have been here long enough remember the old monetization thread aka most engaged upon feedback post since the games inception

split monolith
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The point of these missions is make player have a reason of continue playing the game

cobalt harness
split monolith
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1 quantum core for 25 days playing completing all the daily missions it's not fine

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Yeah, they can or reduce the days or increase the quantum cored

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Getting 3 or even 5 quantum cores after 1 months of playing the game daily completing all the daily missions doesn't seems something exaggerated

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Or make it be 5-7 days, completing 20 missions

cobalt harness
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Well the weekly ion cores can turn into quantum cores so i wouldn’t increase the amount for it.

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It’s a bit of luck involved but it could end up in being 2-3 quantum cores every month.

split monolith
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1 month of playing the game daily and playing enough to do all the missions

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And after all that months playing that much, you get quantum 2-3 cores only if you have luck

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Not a good reward at all for the time spent in the game

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The mission system should be something that makes people want to play more, not something that rewards people that already plays (that this is also good), the objetive is to incentivize people that wouldn't play more the game, to continue in the game, using the rewards as a claim for it

cobalt harness
cobalt harness
lyric seal
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A month of quests for a not even guaranteed chance for a skin is just too much

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Especially with the rates coming out to... 60% for a skin, 40% for trash?

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It's worse actually, 47% chance for trash (banner/icon/spray/emote)

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34.5% chance for an uncommon+ skin, 4% chance to reroll, 14.5% chance for a common(?)