#Tweeks

6 messages · Page 1 of 1 (latest)

glad maple
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I think you shouldn’t add a new map to the game and just tweek the current map, add stuff remove stuff make it a bigger in size extra, like what DoTA is doing ,

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I played the new map, yes I understand it’s a work in progress things have not been added etc , but it had no life the game felt very dead and all I wanted was for thr game to finish.

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The idea is great mixing both legacy and overprime maps and take ideas from both , but i genuinely thing just tweek the current map or add the monolith map

tidal mantle
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If they make changes to current map it would take 4x as long. Cause all the assets of art are in the way. If they start from scratch they can move and change anything they want in pretty much no time at all comparatively. Leading to feedback and changes being pretty closer together. You get feedback on current map and you’ll have to wait months before it can be done.
This is all pretty much a collaboration at heart so just treat it that way.

vital patrol
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Exactly this is the fastest and best way to get a new map

flat sky
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I agree, change the current map to have more in jungle and tweak the layout but I think the flow of the current map is perfect it just needs to have more things to make rotating worth it other than kills, like the jungle system in early paragon was nice and made rotating and helping your jungler worth it with more space and more things to fight over