#Steel rework

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narrow tinsel
#
  • Name: Steel
  • Pseudonym: Safeguard
  • String of the plot: Wants to stay close to an ally to protect them
  • Short description: Acts as a shield for an ally, can quickly move close to them to cover them with an impenetrable frontal shield. If an enemy approaches the shield or the ally, Steel will stun them to buy time for himself or the nearby ally. And if there are too many enemies and death is imminent, he can protect both from most interactions.
  • Type of attack: Melee
  • Difficulty: 1 / 3
  • Class: Tank, Support
  • Roles: Support
  • Resource: Mana
  • Focus (LMB / Abilities) - 5 / 95

Stats out of 3:

  • Carrying----0
  • Supporting--3
  • Controlling--1
  • Mobility-----1
  • Jungle------0
  • Nuker-------0
  • Initiator-----0
  • Durable----3
  • Flexibility---0

Reworked Abilities:

(Pass)

Part of the damage to Steel is returned to the damager as pure damage. Additionally Steel gain Physical and magical armor.

(E)

Swipe forward with Steel's shield, dealing magical damage to all Enemies in front of him and Stunning them for 0.5s.

(Q)

"Team bud"

  • Selects an ally or allied creep within a radius of X, dashes to them, stunning enemies on the way and dealing damage
  • If the target is a hero, both you and the target gain bonus physical and magical armour

(R)

"Safeguard"

  • Choose an allied hero, Steel will cover them with his body
  • Steel loses all control and automatically follows the covered ally for X seconds
  • The chosen ally gains protection from damage and CC from the front, controlling Steel's movement
  • Reduce speed of rotation of camera

(RMB)

"Frontline"

  • The ability requires maintenance - while the ability button is held, Steel holds a shield in front of him
  • The shield blocks all attacks, cleave, projectiles and targeted abilities
  • Heroes cannot pass through it
  • Each second of maintenance consumes mana
  • Other abilities cannot be used while this is active
#

(Aug 1)

"E" after pulling towards an ally slightly pushes the selected ally to the side from where Steel came.

(Aug 2)

Greatly increases Steel's movement speed and slightly increases the movement speed of allies within a small radius around Steel when using 'RMB'

(Aug 3)

The defence angle 'R' is 33% greater