#INHIBITORS and CORE

6 messages · Page 1 of 1 (latest)

worthy falcon
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Currently right now if a inhibitor is destroyed and you hold them off it comes back and doesn't fire.

That definitely needs to be changed with a increase in health and damage

I feel like the core doesn't have enough power a boost in health and damage from that as well.

A opportunity for a push back and to make the game not such a snowball

Maybe we can run testing on this

prime cedar
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I think when the game first launched the core and inhibs were a lot stronger, and it caused game length to be increadibly long

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you needed orb to take nexus

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the turtle was really strong

last crescent
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Matches already back and forth and dont end half the time we dont need more of that.

prime cedar
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inhibs not firing in league is how it works too, i like that its combined into the same structure