Omeda should consider adding harvesters. There could be 1 in each jungle quadrant and another 2 replacing both of the trees blocking vision from mid to sidelines. 4-6 harvesters on the map could be too many for the size of the map so alternatively after about 15 minutes harvesters could spawn replacing the side lane buffs.
This would encourage more aggressive/active play especially around the mid-late game while objectives are down as well as giving pred's jungle more of an identity.
For those unaware harvesters are an objective that existed in paragon for a short while. Once they spawned in they could be activated. After sometime they would become full and you can collect the amber? (This would give your whole team xp ). While the harvesters has not be collected it can be destroyed by enemies, however it also acts as a ward.
