For those of you that aren't in the ONE TRUE SEVAROG THREAD...here are the numbers I've come up with for the new Sevarog stacking. This was basically gathered by tracking CS as I killed things. There are probably some outliers that I missed, and anything that scales in Gold/CS could change some of these. I tried to account for those where I could.
Red Buff - 5 stacks
Red 2 Camp - 3 Stacks
Red 5 Camp - 7 Stacks
Red Side - 15 stacks
Blue Buff - 5 stacks
Blue 4 Camp - 4 Stacks
Blue 3 Camp - 5 Stacks
Blue Side - 14 Stacks
Prime - 5 Stacks
Fang - 5 Stacks
River Buff - 2 Stacks
Enemy Hero - 5 Stacks
Aqua Buff - 4 Stacks (This will become 5 stacks if it is spawned long enough, though I don't think it's gold value actually scales much. So might not reach 5)
Gold Buff - 4 Stacks (This will become 5 stacks if it is spawned long enough)
Siege Minions - 3 Stacks (Increase to 4 around 18ish minutes, since their gold value scales through the game. Scaling stops around the 18 minute mark)
Super Minions - 3 Stacks (I haven't confirmed this one yet, but it isn't often we stack Super Minions. I honestly find it faster to kill THE REST OF THE ENTIRE WAVE and then proxy stack the following wave...that's how tanky those super bastards are :p )
All Other Minions - 1 Stacks
You can @ me here with any questions, or come drop by the #1048331178844885013 thread that is absolutely the longest running thread on the server, and we few Sev players continue to pitch ideas back and forth about our favorite spooky boi.
I will see you all in the jungle after Tuesday 