#sv_showhitboxes

1 messages · Page 1 of 1 (latest)

dusk ridge
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How to enable this command.

marsh cape
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If you're trying to do this in a proper game, you can't.

dusk ridge
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not in the actual game. Like the source leak versions of the game. I have tried so many repos of such and nothing is working.

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was wondering if there are any other prebuilt versions that doesnt require building or is easy to do so atleast

delicate fern
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Try one of the r_drawentities modes, maybe 3 or 4

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Alternatively SFM has sv_showhitboxes

dusk ridge
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They didn't work the way I wanted. I only want to inspect in-game

delicate fern
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i'm not sure what you mean

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this is sv_showhitboxes in sfm

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and r_drawentities 3

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how do you want them to work?

dusk ridge
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i'm saying i want to be able to use them in-game. Just like in shounic's videos

meager iron
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r_drawentities works in tf2 doesn't it?

delicate fern
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https://youtube.com/watch?v=8iEXhbqami8&lc=Ugw2KGFpj_iku3Cs8f94AaABAg&si=tFXQQ1l5rlyCYVTK ok so from this comment shounic edited the game cuz it got removed in 2010

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custom files --- https...

▶ Play video
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if you dont want to go the same route then sfms your easiest option

meager iron
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Various people have made programs that hook PreClientUpdate in the server and call CBaseAnimating::DrawServerHitboxes() on certain entities, I think sigsegv has made several over the years, you could look on github or make your own

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That's probably preferable to compiling the old 2017 leak