#Material Reloading

1 messages · Page 1 of 1 (latest)

radiant flint
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Not an answer but how are you noticing that they get reloaded and why is it a problem?

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You can try mat_levelflush 0, I'm not sure if it would have any effect

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It would help if you could give more details

radiant flint
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I'm not sure if it's necessarily possible

radiant flint
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How are you even preloading a skybox in the first place?

radiant flint
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The skybox textures you're modding are not bsp-embedded or models, are they?

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I don't know if it does

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You couldn't preload textures and have them stick across maps even before that

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In fact in most cases you couldn't preload textures

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I'm still not sure how you're preloading skyboxes, I tried it myself and it didn't even work for one map

haughty sparrowBOT
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*for me it does but

have no idea how to get

around that check/fiz*

radiant flint
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I think even before the fix for map-embedded models you would have experienced the exact same behavior with skybox textures as you are now