#Team Fortress 2 Megathread - winter is the most chill time of year

1 messages · Page 96 of 1

burnt dragon
#

awh

wild grove
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someone actually got fooled wtf?!

wild grove
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no worries man

crisp cedar
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pinging in a 12v12 game is beyond insane

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i think if valve really wanted to theyd implement it but there's probs a reason they never did

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they added a ping system to portal 2, dota had it since launch, csgo got it as an update

soft lynx
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I do not need the visual equivalent of people spamming "need a dispenser here"

uncut spear
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"guard"
"there's a guard there"
"look out! guard"

#

headass

next nymph
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like pubs can be great if players actually coordinate for once, but they rarely do and I think part of the reason is that most people dont want to be the first to put themselves out there on vc and few want to join in on vc when they do. Essentially, the barrier is too high for most people to bother. Pings would be a much lower barrier

#

just from a game design perspective, in terms of accessibility it's a no brainer

soft lynx
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That's true, the barrier of entry for communicating properly would be much, much lower. And since we already have outlines for player characters, introducing pings to mark specific enemies wouldn't be too far fetched either (though I think in a game like TF2 that might be a bit too strong)

burnt dragon
#

just pointing locations and capture points would be enough

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and spy being able to ping enemies too with a tool replacing his sapper

cursive peak
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Is it a case of not wanting to put themselves out there on VC or general social anxiety that seems to exist online?

left sand
#

enemy over here!
where?
there!

radiant merlin
#

enemy at -5200, +135, +12 !!!

next nymph
#

"he's soooooooo hurt"

cursive peak
#

I've heard that call before.

glass musk
#

is bro benchmarking on cp_orange

eternal haven
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9800x3d runs that pretty well

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no mastercomfig no nothing and it's still 500 fps when looking at a bunch of players

summer willow
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no 100 players test

eternal haven
#

Yeah the orange is so useless

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but I guess only people who actively play tf2 would know that

high current
velvet raft
#

i love deep rock galactic

wintry marlin
summer willow
#

just now i noticed i've been laughing while tauting

rare creek
#

yep

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#1072696252162117752 message

wild grove
#

Free laugh taunt on april 1st

uncut spear
cobalt spruce
#

horse

velvet raft
#

hol

burnt dragon
#

they can talk their language

#

why would they use anything else

tacit flare
#

It's very much an EU thing rather than NA. I used to play TF2Center a lot with a lot of servers force requiring Mumble. I stopped playing EU servers because you'd all join the Mumble server then everyone but me and one other would mute themselves and never speak the entire match.

radiant merlin
#

next update engineers bots will finally work in ctf maps

glass pollen
#

It's really cool seeing actual improvements being merged

radiant merlin
radiant merlin
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i just realized that this spy is using beta revolver animations

summer willow
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matchmaking sucks so much holy shit

burnt dragon
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I play A LOT in NA servers

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just because I love people communicating

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and how silly people can be

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instead of them screaming racial slurs in their native languages nonstop

glass musk
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EU matchmaking is literally never fun

cobalt spruce
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everytime i play tf2 classic on eu servers its so much more boring than na

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and one of my friends insist on only eu servers cuz of ping

small sirenBOT
#

*and one of my friends

insist on only eu

servers cuz of ping*

left sand
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dota eu matchmaking is peak

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thats funny

oblique tangle
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it has racist balkans

cobalt spruce
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what source game doesnt

oblique tangle
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ricochet

cobalt spruce
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well thats because ricochet doesnt have players period

oblique tangle
#

it still fit your parameter

velvet raft
cobalt spruce
#

i dont play cs anymore and i didnt enjoy my time lol

small sirenBOT
#

*i dont play cs

anymore and i didnt

enjoy my time lol*

cobalt spruce
#

lost many friends with that game

velvet raft
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sorry to hear you didn't enjoy it

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you don't have to force yourself to do it

cobalt spruce
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life is awesome when you realize you can play single player games

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i only really play multiplayer games when i play with friends

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even then its usually pve like helldivers or l4d2

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actually i play guilty gear alot i forgot lol

small sirenBOT
#

*actually i

play guilty gear alot i

forgot lol*

burnt dragon
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overwhelmed by russians

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eu server(never the actual eu, only balkans and russia is allowed)

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I have an app that blocks some valve servers just for this

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so I can play on western eu servers

wintry marlin
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Even poland is not safe.

crisp cedar
tough locust
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also so many ppl in europe are mega oldheads, NA has enough new blood to make matches fun compared to all the german 07 veterans

oblique tangle
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im tyna

eternal haven
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no

wild grove
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Idk whats causing this but my laptop cant create listen servers without perma-freezing a few seconds after joining.

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I can join other servers fine.

eternal haven
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can you record a video of it

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with audio

wild grove
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sure

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Idk wtf happened to the shortstop there, didnt happen last time this occured.

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This also happens in tf2 classic for me as well.

wild grove
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I notice that a visual bug happens before the game crashes, something with the lights happen.

eternal haven
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I would do the mastercomfig "clean up" process and update graphics drivers and reset graphics driver settings

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just to easily rule out any low hanging fruit

wild grove
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thats thr funny thing, I don't have mastercomfig installed.

eternal haven
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never seen anything like that before where the screen freezes but the game is still apparently running fine

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well I just mean the clean up process from the mastercomfig docs

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but at least try without any custom launch options or configs or anything

wild grove
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My only launch options are novid and no steam input stuff.

eternal haven
#

It could be a hardware issue honestly, the glitches + crashing don't seem good

wild grove
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Thats the odd thing too, I can join regular servers just fine.

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Its just listen servers when either the hardware freaks or the game freaks.

eternal haven
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Do you have custom viewmodel animation mods?

wild grove
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Nope, this occured even with no mods installed

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I verified integrity of game files.

eternal haven
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Yeah try default graphics driver settings

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Like go in your nvidia/amd control panel and reset to defaults

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Also try with and without dxvk

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If it's a software problem the best thing to do is find some configuration where it's exhibited and some where it isn't

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then you can easily narrow it down

wild grove
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I noticed a model straight up broke before the game froze.

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Like what happened with the shortstop.

eternal haven
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Are you sure it only happens in listen servers?

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Maybe play some more regular games and see if you ever get a graphical glitch

wild grove
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Only in listen servers, I will def try joining one

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Let me join a nearly full server and see what happens.

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The game froze, before, some model broke.

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and started making seizure inducing visual artifacts.

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And in task manager I noticed the GPU is at 0-2%

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When in-game since the game is still running.

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Audio is working.

floral sandal
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is there actually any use case or niche scenario where the red tape record is preferable?

wild grove
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Only game that does this btw, other games on this computer doesn't have issues.

jagged pawn
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he explains in the video

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(jokes aside it is very technically useful for taking longer to do anything, which makes it good at annoying gunslinger users)

floral sandal
jagged pawn
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no no it just takes longer to destroy things

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but most gunslinger engis don't think to manually destroy them because that's not a common thing to have to do

floral sandal
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I don't understand. Are you saying tha twit hthe tape recording gunslinger engies won't destroy their sentries and replace them?

wild grove
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Sorry. This is seriously gimping me from making promos for workshop submissions I worked on, and I want it fixed yknow.

summer willow
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oh

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i

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im sorry

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i mentioned the wrong message

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it was not to you

summer willow
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felt bad now

radiant merlin
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Woshee your game is cursed af cuz in my 9 years of playing this game i've never seen smth similar before

wild grove
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I think its intel driver issues cause I didnt have issues when it was 32bit.

sonic cliff
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I was watching a rumpus video and saw peaches

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@high current hey big man

wild grove
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This is gonna be weird as fuck but it seems removing all the sound.caches from the game fixed the issue.

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that or disabling fullscreen optimisations + uninstalling + reinstalling the driver thats built for my laptop instead of for some reason a driver that wasn't.

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I just find it weird that worked but maybe a corrupted sound.cache can explain the models breaking before the freeze occured, maybe its a memory leak?

dense star
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about 2~ days ago this weird glitch started happening where the taunt menu became WAAY off-center
any idea on how to fix it?
ill also include my custom folder (if that has anything to do with it?)

cobalt spruce
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im guessing its smth to do with absolutely hd item icons

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try removing that and see if its fixed

dense star
high current
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I haven’t seen rumpus in a while though

radiant merlin
#

@next nymph this actionset param related to action sets in steam input right?

next nymph
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i dont remember tbh

fickle dragon
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I was just testing things one by one and I think I nailed it down to mastercomfig's mod_support=off option

wispy meteor
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I would like to ask if it is possible to check all the command changes in the upcoming new config because github is clumsy for me to use and check the changes

frigid panther
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it seems like the tf2 wiki has been compromise?

eternal haven
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Why would you say that?

frigid panther
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front page of the wiki had gore

tacit flare
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(Changed protection level for "Main Page": Enable cascading protection ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading])

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Lol

eternal haven
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Vandalized is maybe a better word for that

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Not compromised

radiant merlin
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some dude is so mad at the tf2wiki he have decided to vandalize it for years lol

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what a loser

eternal haven
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Wonder who did it

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Only certain users can edit it right?

radiant merlin
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he probably hijacked an inactive account with rights

eternal haven
#

I guess the account was "Indiaiswhite"

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from the looks of it anyways

radiant merlin
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nvm the page was editable by anyone before

eternal haven
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Oh

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So just textbook wiki vandalism

summer willow
eternal haven
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what the hell

wintry marlin
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It is very good

wild grove
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I had fun with this game today, I was in a discord call with randoms helping this player play TF2 for the first time in a private server.

tacit flare
high current
wintry marlin
#

I feel like posting about the fact that I'm trying to cash out now and I'm more than halfway there already.

Yep, I'm still being fried by debts and I literally do not have even a single penny right now, none, nada. zilch.

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all my accounts read 0.00

midnight pewter
#

comfig.app lets you download the develop branch but does it let you download the staging branch?

left sand
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the dev build is the staging branch

midnight pewter
#

oooh

wintry marlin
#

THE SWEATER SOLD

uncut spear
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little mod highlight

wild grove
#

mod highlight from me, this is awesome, it even works on war paints.

summer willow
#

Who's the real one?

𝗦𝗣𝗘𝗖𝗜𝗔𝗟 𝗧𝗛𝗔𝗡𝗞𝗦

@Resbik for helping me recording

@annaberuuuu for SFM part

@Weegeepootis and @hisanimations
for helping me out on technical parts

@YellowDevil for thumbnail

Gunbarrel for character drawings

𝗦𝗢𝗡𝗚𝗦 𝗨𝗦𝗘𝗗

▶ Play video
#

people shouldn't spend this much time and money on a video game, but i liked

summer steeple
#

insert megamind image here

rare creek
#

valve will allow anything but classic offensive on steam

radiant merlin
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it isn't even a mod lol

rare creek
#

Ah the "mod ribbon" on their header image is fake and photoshopped on

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lmaoooooo

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@mastercom can you port tf2 to 1 mega hurts android phone processor please

radiant merlin
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tf2 running on mediatek

radiant merlin
rare creek
paper sluice
#

Valve model on the left

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TF2C custom model right

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Tf2 legacy (not associated with tf2c) uses right

rare creek
#

wtf they mean valve

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tf2 never had a dynamite pack

radiant merlin
#

i think it is in the files

rare creek
#

They should add a defuse mode to TF2

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the next tf2 update should add de dust 2

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and de vertigo

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vscript

rare creek
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the original dust is so fuckinf ugly and weird

next nymph
#

if dust2 is so good where's dust3

rare creek
#

they made a dust 3

next nymph
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sounds like a lie and im not going to check, sorry

rare creek
next nymph
#

thats the pcg sequel to de_dust

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like how lion king 1½ was released after lion king 2 and is a sequel to the original lion king but it is not lion king 3

rare creek
#

it has 3 letters

next nymph
#

de_dust_pcg is 9 letters and 2 other characters

rare creek
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so it's the 9th dust

next nymph
#

i will accept that

left sand
rare creek
#

erm

wild grove
#

No offense but I saw dev responses in the discussions and they kinda sound like children.

left sand
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yeah i dont think its a serious mod

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wouldnt be surprised if it got delisted at some point

next nymph
#

so get it now while you can

tough locust
#

TF2 try not to have drama challenge: IMPOSSIBLE

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if it's based on a stolen build why isn't it just out??

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they wasted a $100 publishing fee when this will get taken down within the next week

paper sluice
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I have a sneaking suspicion as to who did it,,, but they are those who shall nor be named

tacit flare
#

It's just... so sad. Like.. why?

potent wolf
#

@heady juniper do you have a response to this?

heady juniper
#

I havent even logged into my steam account for months

#

old phone on which i have steam authenticator has broken power button, so good luck

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but I miss these old lgs with back buttons, great phones\

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this was greatest thing since sliced bread

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@paper sluice why did you hack my broken phone and impersonate me on steamy workshops?

paper sluice
#

No comment

potent wolf
#

banned

velvet raft
velvet raft
paper sluice
#

Yes please save me ace attorney

potent wolf
#

attourney

eternal haven
#

attorney

potent wolf
#

attourney

eternal haven
#

Wtf

velvet raft
#

me arguing with my autocorrect

eternal haven
#

Wait how do you go backwards in the console autocomplete if you're a steam overlay pleb

#

both are shift+tab

limpid panther
#

was good

summer steeple
#

I'm back on my bullshit with this global vgui conds stuff and with every line I write I feel like this is the worst code ever and without a doubt a terrible way to do this

#

but if this works and is fast, I will be so happy

#

currently I'm working on a new system to cache res KVs so that it caches a base KV tree (i.e. no conditions applied) and then for each condition it stores only the modified keys so that they can be merged in easily, rather than forcing files with conditions to be re-read everytime the file gets asked to load

#

in theory it might make the first load of a file slower, its not at a point for me to test yet, but should allow further loads to be faster, which is important when uh, every file has potentially tens of conditions to read through

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caching more files might alleviate some stutters during gameplay? I'm not sure how often some panels that use conditions are loaded, in tf2 its mostly gamemode huds that use them and they aren't loaded constantly afaik

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economy notifications and the store page also use conditions

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there's also tf_asyncpanel, which appears to only be used for leaderboards? (i.e. duel leaderboards, duck journal leaderboards)

mystic anchor
potent wolf
#

vgui is evil and cursed

crisp cedar
#

i remember having this like

#

8 years ago

velvet raft
crisp cedar
#

i was a child then

summer steeple
#

its kind of impressive how they managed to make a system that not only is super limited but also is slow at the things that it actually does do

wild grove
#

Isn't vgui the place where devs curse the most at? damn they just dealt with this instead of a ui overhaul?

summer steeple
#

vgui2 was the overhaul

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its supposed to give the artist more control trollfig

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vgui1 is like HL1 goldsrc stuff

wild grove
#

damnnnn

summer steeple
#

on an unrelated note, I just fixed net_graph just showing raw interp

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because i got mad

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and yes, 30.0 is correct for 2 ticks

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interp gets fed into a macro to convert the ms value to ticks, and that uses .015 as its tick interval, not .015151515 repeating (aka 1/66)

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hopefully this will prevent more spy mains from thinking that an interp value that isn't locked to a tick exists

kind falcon
#

i got NaN lerp

help

summer steeple
#

also before someone gets mad at me, I feel like I will need to explain a bit

#

this does NOT touch your actual interp

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net_graph is the only place in the code that uses interp that is not rounded to the nearest tick, which probably has lead to so much misunderstanding of how interp works in the tf2 community

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every other place in the code where the game uses cl_interp (which by the way is DEPRECATED in favor of cl_interp_ratio) already rounds to the nearest tick, this is a consistency fix more than anything

rare creek
#

u should just remove the macro and cl_intep_ratoi

summer steeple
#

well cl_intep_ratoi doesn't exist so i can't remove it sorry

eternal haven
kind falcon
#

im not hacker im <@&851153813577924668>

eternal haven
#

it used to be sharp and nice

#

now it gets blurred whether you have antialias on or off

tacit flare
#

So, when is the particle system going to be completely rewritten to use my GPU proving an extra 10,000 fps?

kind falcon
#

glueless

tacit flare
#

The misinformation must flow.

#

To be achieved in Source 2.

tough locust
#

used to have an LG G2 I think it's the older version of that, absolute goated phone

mystic anchor
burnt dragon
#

arent colours too... saturated even for tf2?

#

wet dream of reshade community I guess

mystic anchor
#

the game does NOT look like that

burnt dragon
#

they used to say that las vegas were all about bright colourful and shiny looks and I didnt believe them

summer willow
#

nothing against people who modify the colors of their games but i despise this

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its so ugly 😭

mystic anchor
#

that changes the colours of the video

every time i open up vegas i have to manually go and turn it off, despite telling it to remain turned off indefinetly

summer willow
#

oh

mystic anchor
#

i prefer not to modify the colours of my game either

summer willow
#

you use vegas just to cut videos?

mystic anchor
#

yes

summer willow
#

just use ffmpeg 🙏

crisp cedar
#

when people dont want to use command lines for everything

summer willow
#

im just kidding

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but vega its kinda overkill just to cut a video

crisp cedar
#

tru but i guess its what theyre used to

summer willow
#

i just use a gui app that only cuts thing and ts probably based of ffmpeg

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half life video omg, but its literally just that

eternal haven
#

lossless cut is nice

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easy to use gui for cutting at keyframes and not needing to re-encode the video

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I think it's like an electron app or something but whatever it works nice

mystic anchor
summer willow
#

cba?

eternal haven
summer willow
small sirenBOT
#

*i personally

find it kinda cluttered but

its a good option*

summer willow
mystic anchor
#

cba = can't be asked

eternal haven
summer willow
#

oohhh

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i never seen being used

heady juniper
heady juniper
heady juniper
heady juniper
mystic anchor
#

😭

tough locust
# mystic anchor yes

the windows 10 photo editor has a built in trim feature that I use but I think they nuked it for microsoft clipchamp

mystic anchor
summer willow
summer willow
#

the blue soldier is not a ragdoll b tw

eternal haven
#

Somethingh is bad with ur game

summer willow
#

no

#

i just installed the game lol

kind falcon
#

he lost his legs in a factory accident 🙏

summer willow
#

can we fix the demoman shield just being placed at 0, 0 of the map?

velvet raft
tough locust
# summer willow

this is what the soldier looks like in the tank when using the panzer pants

#

he looks like the pic of that anime girl that ate without YouTube 🥀

small sirenBOT
#

*he looks like the pic

of that anime girl that

ate without YouTube 🥀*

tough locust
#

sybau

wild grove
#

so you end up with a spy lounging on a ch-air

summer willow
#

valve could get 2 people to look at source sdk prs and update the game every week with fixes and qol features

#

tf2 would skyrocket

wild grove
#

:clueless:

summer steeple
#

I was really scared to open my email today after I made that net_graph PR since it related to interp

#

but luckily the only reply was from jane

mystic anchor
oblique tangle
#

what is this

languid haven
#

anyone know any tutorials for how to get crit_power to loop or the audio cut off time? there was one years ago and it helped me make a custom sound better cause it had a start up and a loop. it's been years since then and i don't remember almost any information on and google gives no results as if it was scrubbed from the internet.

rare creek
languid haven
#

yeah, audacity does seem to have "markers" anymore and it seems the last tutorial is 9 years old.

rare creek
#

it just loops normally there's no start up or a-b loop

languid haven
#

no no it did in 2021 or at least looped back to point a with no real point b other than the end of it i think.

rare creek
#

it doesn't

languid haven
#

cue points.

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oh ait i think they're called labels now. strange

rare creek
languid haven
#

GoldSrc and Source detect looped sounds ONLY through cue points embedded in the file. This is a WAV-only feature, so MP3s cannot be looped.

rare creek
#

there are no cue points

languid haven
#

stop acting like tighten for 5 mins, god damn if even an official valve website says there is then there's no need to repeat a lie. i'm just trying to find a way to loop a wav file so my tf2 game has cooler sounds which no one else takes advantage of.

languid haven
# rare creek there are no cue points

but to humor you, i have not edited my old crit_power wav file recently. meaning if it still does have cue points then it shouldn't loop the beginning of the song when using crits.

rare creek
#

OHH you're trying to find a way to loop it I thought you were saying that there was already loops in the wav file

#

man why dont you say that from the beginning

languid haven
languid haven
rare creek
#

yeah using audacity will definitely work

languid haven
#

yeah but i think they removed markers, i just don't know if labels are the same thing or if they are cue points. it's kinda confusing.

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i might have to get an old version

rare creek
#

Labels should work

languid haven
languid haven
crisp cedar
#

ok idk how to help you with this tho

#

the only times i used scripts was to make more than one sound play from a single event

rare creek
#

okay nevermind I guess audacity actually SUCKS and you can't export labels as cue markers id use a hex editor tbh

languid haven
#

i'll just export a finished edit of whatever i'm doing and i'll just find some other way to add markers with an older version. idk what %%%%%%% removed them.

summer willow
#

honest question

#

reporting players do something?

rare creek
#

no

summer willow
#

there's been a lot of racist players and a lot of cheaters

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and not new account cheaters, fucking blatant aimbot from players with thousand hours and unusuals on the game

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the most cases i've seen is heavy cheating + a friend medpockect

small sirenBOT
#

*the most cases i've

seen is heavy cheating +

a friend medpockect*

summer willow
#

why people play like this

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and their team will always close their eyes for these type of things

rare creek
#

lol thinking valve would do something against racism

tacit flare
summer willow
#

the racism part i dont expect much

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but at minimun i want these cheaters to never be able to play again and loose their inventory

eternal haven
#

Are you sure theyre cheating maybe theyre just good

#

Theres more cracked players now than there used to be

summer willow
#

i know me just saying doesnt mean much but yeah im pretty sure a heavy fucking locking in enemies around them is cheating

#

i don't play serious or care to kill, die, whatever

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literally just play to pass time doing whatever i want to do in the moment

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but i can notice when there's cheat behavior

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i can try to record if i see something like thast again

left sand
#

reporting does something

rare creek
#

just another day of mastercoms spreading misinformation and trolling,,,

summer willow
#

why valve even allows hard r?

rare creek
#

most platforms do for some reason

wintry marlin
#

Valve recently started paying attention to reports after years of them being sent into nowhere.

#

You can use chat filtering to avoid seeing slurs and swears.

#

Valve doesn't outright ban people for saying things because they're not your mom.

#

So essentially, they will only get involved if it is a problem to their publicity or is a public nuisance.
Racist in-circles get to play the game that way as long as they keep it to themselves.

wintry marlin
#

If someone says a slur in a forest and nobody hears it, was it said at all

#

I'm just saying, speech policing ain't on their radar unless IGN writes about it

tacit flare
#

Put it this way, this is a company who would rather mute all free to plays to appease the games journalists despite it doing literally nothing to solve the issue.

#

And then even after finally dealing with the bots, keeping them muted anyway.

left sand
#

it did help tho

potent wolf
#

the evil game journalists 🙀

eternal haven
#

At least let me call medic bro

drowsy marlin
#

I'm thankful that valve did add a chat filter and you can censor out words.

I hope slurs are filtered out by default because they should

wintry marlin
#

You can choose between none, swears, slurs and swears.
Within your steam settings.
They are applied universally across all valve multiplayer games that way.

#

And all of steam.
Other developers can choose to implement this chat filtering system if they wish so.

summer willow
#

i really dont care seeing slurs, people should just be punished instead of hiding their degeneracy

wintry marlin
#

This is what tf2, cs2 and dota 2 uses for chat filtering.

summer willow
#

censoring chat wont change they ruining the game

wintry marlin
#

It's an individualist approach. Valve gives you the tools to deal with it instead of policing the community.

#

They give you the guns instead of hiring security.

summer willow
#

i mean

#

with a gun you could end the problem....

wintry marlin
#

Blocking someone would be the nuclear option.

radiant merlin
#

if anything they should make filtered words just [redacted]

#

instead of asteriscs

wintry marlin
#

❤️ ❤️ ❤️

paper sluice
#

#######

#

##########

summer willow
#

doesnt change nothing in game

#

which is the problem

wintry marlin
#

In cs2 it does

#

tf2 is kinda special

summer willow
#

in cs2

#

but also it only change to you and after the game

#

which still sucks, maybe even worse

rare creek
paper sluice
wintry marlin
#

You can choose to anonymize player names and profile pictures in cs2, you can also mute each individual player and it actually works.

#

But I don't remember if blocking hides chat messages completely.

summer willow
#

it still ruins the game...

wintry marlin
#

Not for you anymore and that's what valve considers enough.

rare creek
wintry marlin
#

The thing is, even with all those systems in place, cs2 is a game where turks and russians go to yell racial slurs and it's fun for them.

#

It's a bro game. For bros.

summer willow
wintry marlin
#

Do you want to kill the guy irl or something

summer willow
#

this only works if you would find the same guy over an over again, which doesnt happens anyway

summer willow
wintry marlin
#

The game lets you kill them (in game) take satisfaction from that

summer willow
#

bro

#

wtf?

wintry marlin
#

It's fine to kill people you don't like in cold blood (in game)

#

I really don't see Valve, a famously libertarian company, go out of their way and follow the steps of riot games.

#

And shove a sportsmanship rules of honor pop up the first time you boot the game that requires you to read and accept those rules before you start playing.

#

And then place a dedicated community manager for each game to play the executioner all day.

summer willow
#

i also dont see it

#

but i also dont think it needs this either

wintry marlin
#

Maybe if it really cut into their profits then something would be implemented

drowsy marlin
wintry marlin
#

But the way I see it, they are afraid some UAE investor with 80k$ inventory might say something out of pocket snd have their assets frozen. And that is even worse publicity than just a moral panic.

summer willow
#

they already have a system

#

just punish people

#

just that

wintry marlin
#

They don't want to piss off the wrong guy. A guy with lots of money.

summer willow
#

owwwwnnn

#

what will valve do if a mf that has a unusual hat be mad for spamming n word??????

#

thats the end really

#

valve doesnt need this

#

theres nothing to justify their behavior to let people like this

wintry marlin
#

Ethical choices don't make them more money. Well, some do.

summer willow
#

still dont justify

#

and i would bet that this is just bullshit

wintry marlin
#

Valve ain't your friend.

summer willow
#

lets people go away from games because of toxicity, definitely this make more money that way right?

summer willow
kind falcon
#

not like valve deeply cares about the tf2 player count

summer willow
#

valve is not my friend but should be friends of racists right?

kind falcon
#

are they friends of racists

#

you choose to see or not to see the racism

#

"why give the platform?" sure, they can monitor text chat but the voice chat is still unfiltered and networked as is without saving

#

idk im the racist guy anyway. tralalelo tralalala

summer willow
#

chat is all its needed

kind falcon
#

one day

wintry marlin
#

Their choices directly lead to racists being allowed on the platform.

They do this because they know who their target demographic and existing customer base is. Mostly outside US.

kind falcon
#

the behavior score is going to be implemented in cs and tf2

#

one day

#

🙏

wintry marlin
#

Besides, it is futile for them to monitor anglo-centric conduct when it can be easily circumvented with any other language.

kind falcon
#

there are a bunch of other language filters

wintry marlin
eternal haven
summer willow
#

valve already has everything... they just turn the eye to ignore

small sirenBOT
#

*valve already has

everything... they just turn

the eye to ignore*

kind falcon
wintry marlin
#

Main reason the way things are is that Valve are just very libertarian, to an aggravating extent. They wouldn't do anything to impose western ideals onto their playerbase unless there is pushback from western media.

kind falcon
#

right. "lesbo" is filtered out. Tough luck

summer willow
#

ok

eternal haven
#

I mean policing speech based on words is kinda cringe

#

People saying slurs and stuff aren't suddenly better to be around if they can't say those specific words

#

Theyre sitll bad people

#

Better to just avoid or block them

#

Who cares if their chats are censored, they're still not good to be around even then

wintry marlin
summer willow
#

racism sure is a invention of usa

kind falcon
#

100

wintry marlin
#

Well, USA also really loved slavery. So much that they went to civil war to keep their rights to it. Very libertarian country.

#

There is a pattern here.

#

Small correction then

#

Valve are very traditional.

#

Their ideals are already aligned with their home base.

#

Punishing assholes is a radical new concept they haven't discovered yet.

summer willow
#

so we can agree valve is racist?

wintry marlin
#

Truly, this is the darkest timeline.

#

Always have been.

#

I'm not playing devil's advocate.

#

I'm saying why it sucks.

#

Even if my reasoning is underresearched.

#

Niterux is also absolutely correct.

#

Niterux is the biggest valve hater this side of mcord, you should talk to them about it

wintry marlin
eternal haven
#

If valve starts filtering words then you can't tell who the weirdos are

#

If they let people say any word then it's easier to identify the weirdos and mute them entirely or kick them from your server or block them on steam

rare creek
#

I feel like if they just banned weirdos altogether then there would be no weirdos anymore!

eternal haven
#

That's abusable though

#

You'd probably get a fair amount of people typing bad words on their friend's account or tricking people into typing them

#

If you get instabanned from steam for bad words

rare creek
#

oh so just letting people just say those things is better? got it

wintry marlin
#

And used to... on club penguin.

eternal haven
#

plus you can filter it clientside if you're streaming or something or you absolutely cannot see it

wintry marlin
#

If they keep breaking rules just euthanize them, rip bozos

#

L gamer moment

rare creek
wintry marlin
#

I'm afraid of sounding like steamworks with my dry sarcasm so I add slop parlance

#

Or perhaps I should maximize vitriol

eternal haven
#

and learn not to say the bad words

#

and join your games

#

and you won't know because they wont say the bad phrases

#

but theyre still people you probably don't want

#

Steam's current system is good, allow weirdos to say whatever they want, allow users to filter it clientside if they don't want to see it, allow server owners to moderate their servers

wintry marlin
#

League of Legends has disabled voice chat to minimize toxicity.

#

It never went away.

#

People are banned and then they return, again and again.

hidden gyro
#

!?

#

Official server?

eternal haven
#

Yeah you can use color codes in chat

#

Well in team/spec/dead chat

hidden gyro
#

Since when

eternal haven
#

all chat doesnt work

#

since forever

#

but people publicized it recently

#

past few months

kind falcon
kind falcon
eternal haven
#

I think the reason the colors don't work in all chat is because the 2 control character disables any following ones

#

Idk didnt look how it actually works

#

but spec/team/dead don't have the 2

eternal haven
#

or just google it it's very popular

kind falcon
hidden gyro
#

C++

potent wolf
#

c preprocessor

eternal haven
kind falcon
#

43++ = 44 (D)

hidden gyro
eternal haven
#

Anyways if you put a hex or hex alpha color code it will remove it or something but you can put another after that and it won't remove that one

kind falcon
#

this shit bangs

eternal haven
#

I didnt find it bro someone else found it

kind falcon
#

hacker

#

i know you hacker

eternal haven
#

nope

#

that is replaycoding

kind falcon
#

ok replaycoding hacker. you chiter

#

Writing hand emoji

radiant merlin
kind falcon
#

wonder when will mr. aw stop monitoring ssdk2013 issues like its his job

eternal haven
#

I mean his description is obviously wrong but I think his fix just coincidentally looks to fix it

#

his fix is making it change the wrong characters to color_normal

small sirenBOT
#

*his fix is making

it change the wrong characters

to color_normal*

eternal haven
#

which just happens to overwrite the following color code specifier character thing, breaking the bug from working

#

but it's not the proper way to fix it

#

In fact his fix might actually introduce a new bug, I think it could remove the null terminator

#

Let's not comment on the PR I think it would be a funny experiment to see if they actually merge this or if they spend a minute looking it over

potent wolf
#

that's kinda fucked up and evil

#

i approve

summer willow
radiant merlin
#

preparasao

summer willow
#

preparação

radiant merlin
#

doesn't the ç sounds like s?

summer willow
#

kinda

velvet raft
potent wolf
#

and here i thought i was miss information

velvet raft
#

oh, really? and where's mr. information?

uncut spear
#

😭

tacit flare
#

// Yes, this removes the null terminator. Too bad.

oblique tangle
wild grove
oblique tangle
#

does mastercomfig enable bicubic lightmaps at higher presets?

rare creek
#

yed

#

why wouldtnt it

oblique tangle
#

oh i just read it doesn't affect perf

#

please excuse my whimsical ass

rare creek
#

it doesn't?

oblique tangle
sterile ferry
#

why does comfig only let you set min crosshair size to 16

left sand
sterile ferry
#

i mean idk what a good limit actually is but i was just curious cuz i recently changed mine to 12

#

but i guess smth like 8 would be nicer for those that like it smaller without it just being invisible

eternal haven
#

Does anyone know why the launch options don't work for frog fortress sourcemod

#

like I put -novid but it still plays vid for instance

left sand
#

because its gay and woke

eternal haven
#

but like actually

#

do you know why they dont work when launching as sourcemod?

#

the process is getting them

#

but they just like don't do anything

#

I know it's gay and woke but that doesn't explain why the launch options not working

#

I guess some launch options work but cant get novid working for whatever reason

left sand
#

is hl2_win64 the process that runs?

#

like, when you check in task manager or whatever

eternal haven
#

yeah that is task manager

#

or process explorer whatever

#

that's the running process

#

steam passed it the arguments

#

but novid just does nothing, whether I put it in steam launch options for frog fortress or for source sdk base multiplayer 2013

left sand
#

idk tbh, do you know if it works with the mod_tf exe?

eternal haven
#

Yeah it does I think

#

it's something weird about launching it as a steam sourcemod

#

instead of using the mod_tf exe launcher

#

and source sdk base multiplayer 2013 accepts novid and it works

#

just when launching a sourcemod it doesn't work

rare creek
#

hjave you tried moving -novid behind -game

eternal haven
#

in front of it?

#

I'm not adding the game, steam adds that

rare creek
#

no behidn

eternal haven
#

but I'll try it

#

it is behind it though

rare creek
#

no it's in front of it

eternal haven
#

Niterux I am going to kill you with hammers

rare creek
#

nope

eternal haven
#

That was before you trolled me

eternal haven
#

do you know why?

rare creek
#

no

eternal haven
#

maybe something that parses the arguments gets fucked up by the space in the game path even though it's quoted?

rare creek
#

yup

eternal haven
#

I don't understand why some arguments would work but novid doesn't

small sirenBOT
#

*I don't understand

why some arguments would work

but novid doesn't*

eternal haven
#

haiku bot doesn't understand that either

eternal haven
heavy solarBOT
#

@eternal haven has leveled up! (31 ➜ 32)

eternal haven
#

I tried a path without spaces and it still plays the video if novid is behind game and doesn't play it if novid is in front of it

#

I guess it has to do with there being 2 -games

#

steam inserts -game sourcetest and -game [mod path]

#

if you get rid of -game sourcetest it behaves as expected

rare creek
#

valve rolls "worst code ever" asked to leave the game industry

eternal haven
#

I wonder why steam inserts -game sourcetest when you launch a sourcemod

#

isnt sourcetest the benchmark thing that opens when you launch sdk 2013 without launching a mod

rare creek
#

it probably just copies the default source sdk 2013 launch options and adds another -game onto the end of it

eternal haven
rare creek
#

i dont care enough to even email his publically known and open email address

eternal haven
#

Wait it does end up being a parsing error I think

#

"C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2_win64.exe" -steam" -novid" "-nobreakpad" "-nominidumps" -game "C:\Program Files (x86)\Steam\steamapps\sourcemods\mod_tf" -insecure

#

that's what the game thinks it's launched with

rare creek
#

well that's not good ☹️

eternal haven
#

If you launch without -game sourcetest the arguments don't get mangled

#

"C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2_win64.exe" "-steam" "-game" "C:\Program Files (x86)\Steam\steamapps\sourcemods\mod_tf" "-novid" "-nobreakpad" "-nominidumps"

eternal haven
#

Yeah idk having two -games messes it up but I'm too stupid to find where the bug is

orchid sorrel
#

funny screenshots

eternal haven
#

Are those potatoes

orchid sorrel
#

Yes

summer willow
#

never seen before

rare creek
#

actually this has been seen before by many

eternal haven
#

I saw that yesterday

summer willow
#

what happened to engineer va? i think its the best character in the game

wild grove
#

Bruh is off the grid (good)

uncut spear
#

he fucking EXPLODED

wild grove
#

he rex sploded

high current
#

My bad. Opened discord in a bunker and it didn’t update so you’re welcome for the late reply.

uncut spear
#

actually specific question, does reporting from the leaderboard work?

#

maybe it's because there's like no sound or feedback to it so my brain doesn't know

rare creek
uncut spear
#

are you saying that like "valve doesn't do shit lel" or they don't actually work in-game?

kind falcon
#

they work

rare creek
#

valve doesn't do shit lel

uncut spear
#

oki

#

gotcha

kind falcon
#

they have been far more neglected for the most part

#

they did something a year ago or something

#

so They Do Something lel

eternal haven
#

(I reported weather for cheating)

eternal haven
#

That allows for typing colored text

#

Ngl it took me embarrassingly long to see it, like 30+ minutes

rare creek
eternal haven
#

Well it is a feature of the chat to do that, but in chat messages sent from players it's supposed to filter out the custom colors and just make them default color

rare creek
#

why?

#

and how?

eternal haven
#

So players can't send colored chats

#

how is the ReadChatTextString function

#

see if you can spot the bug in it

radiant merlin
velvet raft
#

we are a team

#

and we need to be together in our second fortress

#

who's with me!?

crisp cedar
#

reporting works, valve likely has a huge database of reports they can do things with

#

and theyve done things with them before

rare creek
uncut spear
#

stubby flare gun :3

#

also this finally got an update after some time

#

and it's looking good

kind falcon
small sirenBOT
#

*its verifyably

true that they ban cheaters that

play 12 hours a day*

drowsy marlin
#

Oooh that materials mod is delicious

#

Restores that classic metallic look that was lost

wild grove
#

Very simple materials mod, if you REALLY want that v/w_ style weapon look, you would need to find mods that modify the base texture and alpha channels of the base, albedo texture, and its variants. Hell maybe even the AO if you're crazy enough.

paper sluice
#

If you’re even crazier you can uv transfer the v_model textures to the c model uv

tacit flare
#

When are we getting Team Fortress 2: Episode 1?

eternal haven
#

tf2 is not episodic :/

wild grove
#

When are we getting Bejeweled 4 is the real question, all those clones forgetting what the real OG is.

mystic anchor
oblique tangle
mystic anchor
void slate
#

Is it true that the custom folder load order is sorted using the ASCII table?

eternal haven
#

They're definitely added as search paths in alphabetical order yes

#

as for how files are loaded or reloaded I'm not sure

#
int V_stricmp( const char *str1, const char *str2 )
{
    // It is not uncommon to compare a string to itself. See
    // VPanelWrapper::GetPanel which does this a lot. Since stricmp
    // is expensive and pointer comparison is cheap, this simple test
    // can save a lot of cycles, and cache pollution.
    if ( str1 == str2 )
    {
        return 0;
    }
    const unsigned char *s1 = (const unsigned char*)str1;
    const unsigned char *s2 = (const unsigned char*)str2;
    for ( ; *s1; ++s1, ++s2 )
    {
        if ( *s1 != *s2 )
        {
            // in ascii char set, lowercase = uppercase | 0x20
            unsigned char c1 = *s1 | 0x20;
            unsigned char c2 = *s2 | 0x20;
            if ( c1 != c2 || (unsigned char)(c1 - 'a') > ('z' - 'a') )
            {
                // if non-ascii mismatch, fall back to CRT for locale
                if ( (c1 | c2) >= 0x80 ) return stricmp( (const char*)s1, (const char*)s2 );
                // ascii mismatch. only use the | 0x20 value if alphabetic.
                if ((unsigned char)(c1 - 'a') > ('z' - 'a')) c1 = *s1;
                if ((unsigned char)(c2 - 'a') > ('z' - 'a')) c2 = *s2;
                return c1 > c2 ? 1 : -1;
            }
        }
    }
    return *s2 ? -1 : 0;
}```
#

That's the comparison function used for sorting the search paths before insertion

rare creek
#

critical race theory found in the tf2 source code, valve cancelled

eternal haven
#

It is kinda weird that valve implemented their own stuff for all of this isn't it?

#

for like string compare and sort and everything

#

Are they just too good to use the filthy crt library functions?

eternal haven
#

It's also weird that they say it's not uncommon to compare a string to itself

#

that does not seem common enough to warrant an extra check in every string compare

potent wolf
#

i mean it is gonna be extremely cheap to check

eternal haven
#

Okay but how often do you compare a string to itself

#

Coludnt you just do the check there

#

I feel like in a typical codebase less than 1% of the string compares are against equivalent pointers

potent wolf
#

i mean i guess but does it even matter

eternal haven
#

prob not

#

probably too small of a difference

potent wolf
#

its like literally 2 instructions on x86_64

eternal haven
#

But what if you do 789432708934257890345 strcmps against different pointers

#

and like 20 aganist same

rare creek
#

what the ufck is the point of a "string comparsion" if it's not to check whether 2 strings are the same?????

eternal haven
#

It checks whether a string is less than or equal to or greater than another

rare creek
#

that makes no fucking sensd

#

0/10

#

take this function OUT of the game it is BULSSHIT

potent wolf
#

it makes perfect sense actually

void slate
#

Yet the mod starting with an A overrode the mod starting with [

#

No scope direct hit > rpg pack > improved material \ fixed material > ultimate visual fix in cueki's preloader add-on VPK

potent wolf
eternal haven
void slate
eternal haven
#

this is case insensitive

#

A-Z are each treated to be equivalent to a-z

#

order in windows file explorer is not relevant at all

#

to tf2

small sirenBOT
#

*order in windows

file explorer is not

relevant at all*

eternal haven
#

Wait does winodws not allow filenames starting with spaces?

#

I knew it doesn't like filenames ending in periods or spaces but I didn't know about beginning with space

#

windows is so stupid

potent wolf
#

windows paths are horrible

eternal haven
#

so bad

#

Anyways if you really care about tf2 adding your mod search path before others I think it's best to name it just a single exclamation point

#

seems like the first character that windows doesn't complain about

rare creek
#

wouldnt you want to name your mod zzzzz instead

#

actually what order does it matter does

eternal haven
#

I guess modders are getting petty and they want their mod to override someone else's mod if both people mod the same files and the user is stupid?

#

otherwise yeah I can't see why it matters

#

maybe there are legitimate reasons to want a certain mod to override a different one if the user has both but idk I can't really think of any reason

void slate
eternal haven
#

How do you know what other mods a user has though and how do you know that your mod should replace parts of those?

#

It seems like a problem that's best left up to the user

#

If they have multiple mods that mod the same files they can decide from which mod they want those files to come

#

I don't think anything has to be done about it on the modders' part

#

I mean it's whatever and doesn't matter but it would just be kinda cringe if all the mods on game banana start beginning with !

uncut spear
#

and it isn't a problem if they change from _?

#

oh wait vpk

#

those are all folders lel

left sand
eternal haven
#

Yeah good point

#

valve can cut corners in some places I'm sure

#

and still have things work for everything they need

left sand
#

the CRT has to handle an extremely general and unknown case

eternal haven
#

and it's 'good enough' for a game

left sand
#

the valve one is decent but you can do better

eternal haven
#

Mastercoms avx 512 strcmp when ???

left sand
#

i already optimized cmp in tc2

#

the 1st one

rare creek
left sand
#

but

#

cant do it in the sdk version

eternal haven
#

Could you actually use avx for string compare or wouldn't it work or would it be slower

#

I dont really know anything at all about avx

summer willow
#

avx for string? idk nothing but i thought it was for vectors

eternal haven
#

It's for performing the same operation on multiple data at the same time

#

You could treat parts of the string as the data couldnt you?

#

But there might be issues with like how the string ends or maybe finding the actual character it's different at would be actually slower

#

like I said idk anything about avx at all

summer willow
#

why the matter on string compare?

eternal haven
#

Well it's a lot of effort for anything

#

but you can speed up anything that is parallelizable

#

potentially anyways

left sand
#

you probably cant because its so conditional but idk

eternal haven
#

I think glibc uses sse4 or avx2 for some string functions

#

including comparisons maybe?

left sand
#

at that point id recommend a fixed string allocator

#

and just pool uniques by allocation id + a case insensitive id

#

then you just compare ints

eternal haven
left sand
#

c is a mess lol

eternal haven
#

thats not c vro

left sand
#

yes it is

#

im complaining about the interface

#

the requirements

#

its precisely because of c that you need like all that macro junk for wcstr strrsitim nsnhhhhvcff whatever

#

because c is incapable of making non-shit long term interfaces

#

so you have to write a pile of junk

#

to support variants

eternal haven
#

I feel like you'd need a pile of junk at the low levels of any language that tries to be as ubiquitous and performant as c

left sand
#

java for example has equivalents for all these string compares and its way better

left sand
eternal haven
#

how do you know there's not a pile of junk under java vms

small sirenBOT
#

*how do you know there's

not a pile of junk under

java vms*

left sand
#

i mean all the USE AS macros

left sand
eternal haven
#

Is there no junk under it?

left sand
#

literally wrote production code specifically for special case string stuff both within the low level machine code for string comparison in java and wrote modifications to the JVM

eternal haven
#

at any layer?

left sand
#

thats not what im talking about lol

#

im specifically talking about the interface pile of junk

#

c mandates you write all this monolithic function leaning tower of pisa shit

#

over 40 years

#

because theres no good way to distinguish variants in c

eternal haven
#

Ngl all of this is over my head

left sand
#

besides making new functions

#

so you get lpcwstricmpft_sec__n

#

and then you have to implement it using absurd amounts of fragile glue to support all these slight variants

#

look at how much macro slop is in here just because c has no good way to support mixins, traits, variants, etc at a low level

#

it must be a nightmare to maintain, upgrade, extend, etc

#

imagine upgrading and extending string code over 40 years to facilitate the needs and demands of the users

#

using such a limited macro slop system

#

where you cant even distinguish between types of memory input properly

rare creek
#

masterlang when

#

zig 2

left sand
#

at least c++ has support for type traits and generics with templating and shit

#

they dont have to go through this amount of hell

#

the CRT is way cleaner because of that

eternal haven
#

How is comparing strings in libstdc++ implemented?

#

Does it fall back to c or have they implemented it from scratch on all platforms or what?

left sand
#

i dont remember exactly but i remember last time i was checking for stuff relevant at least to me, a lot of it fell back to c

#

i think clang is different though

eternal haven
#

I guess I wouldn't be surprised if a lot of the things that are better than the "pile of junk" end up standing on the shoulders of the pile of junk

#

but idk much about how things are implemented

left sand
#

like the notion that everything is based upon c is false

#

theres tons of modern systems which bootstrap themselves

summer willow
#

i fucking love support class

rare creek
#

ctf 2fort 500 hour

velvet raft
#

in general i mean

kind falcon
#

unemployed llc

eternal haven
distant mango
#

Has anyone had issues on Linux TF2 with custom HUD fonts even after making sure everything is lowercase both in clientscheme.res and the actual files themselves? Everything seems to check out, but the fonts still revert to system defaults in most HUDs I've tried.

#

BudHud is the only exception but I can't seem to replicate the successful use of custom fonts in other HUDs.

#

I even tried deleting the libraries in the linux64 folder that relate to fonts.

rare creek
#

do you think that it's the date their funeral was held or something?

summer willow
#

theres a way to fix it but i didnt look into

#

theres a issue on flawhud about this that @unborn pecan made (sorry for ping)

distant mango
# summer willow theres a issue on flawhud about this that <@270038519995432960> made (sorry for ...

I looked into pretty much every solution I could find online. I even tried searching around in this Discord server, but alas, no luck.
https://github.com/Hypnootize/bx-hud
This is the HUD I've been trying to get the custom fonts working for. It seems like other HUD elements, such as the custom charge meter, are broken on Linux as well, though I've not even tried to see if any of this works on Windows.

GitHub

Contribute to Hypnootize/bx-hud development by creating an account on GitHub.

summer willow
#

@distant mango try rename the fonts to lowercase

#

you also need to change on the hud files

distant mango
# summer willow you also need to change on the hud files

Already did this all, as a matter of fact, the latest branch of BX-HUD on Hypnootize's GitHub has all of this done, minus renaming the font definitions in clientscheme.res, though I did this on my own copy and the custom fonts still refuse to load, rather reverting to default (in my case, Dejavu Sans).

summer willow
#

i remember to use custom font you need to install on your system?

#

like .local/share/fonts

#

but idk if its the case anymore, i can use flawhud just fine without sdoing nothing

distant mango
#

I installed it systemwide and for the user with the KDE font installer.

summer willow
#

you only need to install on the user btw

distant mango
#

I'm completely stumped, but both BudHud and UltraHUD have working custom fonts on my same install, so I know it's possible. I've just not been able to replicate whatever they do differently.

summer willow
#

i mean

distant mango
#

I even did a fresh re-install of TF2 with no difference.

summer willow
#

the hud updated 10 months ago, recent update broke huds so it might need to update other things

distant mango
#

Yeah, I'm trying to figure out what else needs changed.

#

I've looked through the commits of the HUDs with working fonts since the SDK update that broke everything and I can't find anything different that I've not done yet.

eternal haven
#

Maybe the font name case matters?

#

Not just the name of the file but like the names of the fonts in the font family or whatever

#

I have never personally seen a case where installing (custom) fonts system wide is required in tf2

#

usually when people tell you to do that it is not the correct solution

#

but idk maybe this new linux font bug is different

distant mango
#

Yeah, I've tried everything, I even tried changing the fonts to be completely friendly to any strange bug by making the font definition (and name of the font within the HUD) "robotocondensed" and used a find & replace across all HUD files to update to a Sourcefuckery-friendly name.

summer willow
#

which is the one you use on tf2 sometimes (i dont really understand)

#

also what the format of the font?

#

i dont know if it could have something to do it but

#

i could be wrong

#

anyway

#

ever tried go to tf2 hud discord server?

#

even asking directly to hypnotize or creating a issue on gh

broken haven
#

i still rock my toonhud from like 2016...

velvet raft
#

@next nymph now tf2 economy can be used in political discourse

wild grove
#

lmao

#

South park skit in the making.

#

If your economy is so bad, why are you wearing strange cosmetics, a australium scattergun, and strange skins huh?!

paper sluice
left sand
#

congrats!

paper sluice
eternal haven
#

I know what you did

summer steeple
#

¯_(ツ)_/¯

#

thats the most recent way you were supposed to be able to get it

#

according to the wiki

paper sluice
#

i dont think i did that lol

summer steeple
#

someone fucked up?

paper sluice
#

i think its cuz of pf2 perhaps

summer steeple
#

maybe

paper sluice
#

not complaining tho steamhapp

velvet raft
#

nice!

#

now