#Team Fortress 2 Megathread - winter is the most chill time of year

1 messages · Page 84 of 1

wild grove
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Isn't there a better version of this in the game as well?

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yeah lol

summer steeple
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valve moment

wild grove
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all-class too, be edgy with all of em

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OMG it's jason

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from multiversus LOL

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also has a variant without the team colored parts

wild grove
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Nice to know the potted plant is a-okay!

radiant merlin
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FINALLY

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I dont play casual that often but at last

wild grove
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So I guess the reason why servers would have no players joining for a while was because the server lost connection to steam?

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kinda like when no more players join in specfic (unrelated to tf2) games because the server lost connection to the master server.

high current
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I’m aboutta kiss whatever valve employee did that

orchid sorrel
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jill maybe?

burnt dragon
left sand
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lmao

potent wolf
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Team Fortress 2 Megathread - uwu

spare obsidian
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can we pin it?

crisp cedar
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it is my duty to pin whatever has pin reacts

kind falcon
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vile

drowsy marlin
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uwu

summer steeple
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🐾

potent wolf
summer steeple
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see like

spare obsidian
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frogman

summer steeple
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I feel like its misyl, but i doubt a contractor would be able to do server maint

wild grove
summer steeple
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editing code is one thing, control of servers is another

formal dew
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bring up the fucking servers

barren gulch
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so i wanted to figure out something, just how far could vscript be pushed? could it be used to, let's give an example, create a script that all it does is modify the stats of a weapon for testing?

barren gulch
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i'd be interesting if vscript could be used to test out balance changes, without needing sourcemod

summer steeple
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weapon attributes tend to be extremely flexible

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so for the most part its literally just "add attribute to this weapon with this value"

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and the game handles it

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there is some funky stuff but for the most part its fluid

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the game also uses this system for mvm upgrades iirc

barren gulch
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i see. so in theory, a vscript... addon/plugin/script (unsure which would be the correct term for it) that reverts weapon stats to how they were prior to an update is possible, yeah?

summer steeple
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for the most part yeah

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items which have had their actual behavior changed (i.e. short circuit) would be a lot harder and probably would have issues

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but just stat changes like fire rate or whatever are easy

barren gulch
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i see, well that's pretty informative. thank you.

orchid sorrel
summer steeple
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would popextensions even really help here

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attributes are just a built in vscript feature

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I guess for completely custom ones maybe

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but if we're just talking stats there's not really a reason to use it

orchid sorrel
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idk they asked if vscript can be used to test out balance changes so I listed a vscript mod that can do that

barren gulch
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on that note, is there like... a place where i can check out what has already been done in terms of vscript?

summer steeple
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afaik its pretty spread out unfortunately, tf2maps has a section on their website for vscript downloads but thats about all I know of

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and its not very long

radiant merlin
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@rustic marlin do you know what's the name of the material used for the loadout popus?

potent wolf
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oh my fucking god what asshole decided to give different netmessages the same message number (dependent on if you're runnning as a client or server)

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this wasted so much time i'm so mad

rustic marlin
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In the future, if you ever want to find a specific element that you cannot find using vgui_drawtree 1, look up the text in the tf_english.txt file (in this case it was CraftUpdate_Success) then look up that token name in either the default TF2 HUD repo or tf2-patches to find the exact file.

radiant merlin
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no i mean the material

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of the popup itself, the vmts

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nvm, "loadout_rect"

radiant merlin
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invisible corners no more

radiant merlin
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this needs to be fixed too, do you know any other texture which their corners goes missing?

rustic marlin
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In some cases I’ve had to change the corners in huds client scheme to fix it

radiant merlin
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delete $translucent and add $alphatest and $allowalphatocoverage

rustic marlin
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Cool. Hope valve adds that in

radiant merlin
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"I think Valve decided that community servers are no longer in boot camp" lol what

serene yarrow
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big if true

tacit flare
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Things that make you go hmm...

wild grove
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how many vanilla community mvm servers that isn't wave 666 are even around anymore?

sterile ferry
uncut spear
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how many of y'all use the quickprecache and how reliable has it been?

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heavily thinking of switching but still not sure if it's a good choice

small sirenBOT
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*heavily thinking

of switching but still not sure

if it's a good choice*

uncut spear
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honestly even looking at the comments for it scare me

radiant merlin
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valve won't ban you just because you use it

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just try it out

uncut spear
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no not that

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comments about it being really fucky or not working

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and it's a noticeable margin saying this

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i say this here too since y'know the config stuff

high current
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Try it. If it works, use it. If it doesn’t, don’t use it.

uncut spear
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yeah I might as well

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I'm patient to wait for the other preloader

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but fuck it

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I've kinda made myself not want slow loading times by playing Gmod recently too so

high current
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Install tf2 to ram ez

radiant merlin
radiant merlin
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well, 2 hours to the trash, because no matter whay i do, for some fucking reason F1 and F3 always bind to these commands that don't exist

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completely ignoring config_default.cfg

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and newbindings.txt

wild grove
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huh wierd

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it's giving you the precontraker stuff?

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like the paper contracts, merasmissions, invasion stuff?

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quickplay too I think since show_matchmaking sounds like quickplay

radiant merlin
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me again talking without context

wild grove
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no it's my mistake, I didn't read that it was specifically F1 and f3

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oh these two are bugs

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I think they should make F1 "showmapinfo" instead and is there a way to set a bind to click the "find a game" button specifically?

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I am guessing show_matchmaking was either a quickplay leftover or a command that was gonna be used in meet your match?

radiant merlin
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i know

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i'm creating custom config_default.cfg, and custom options dialog.

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the thing is, there's no file or anything like it that enforces those binds

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i have steam cloud disabled and everything

wild grove
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huh, that's so wierd

wild grove
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anyone know where stuff related to the find a game button is located?

uncut spear
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amazing find !!

wild grove
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it's a really damn good preloader, even the dude who created the older preloader recommended using it.

uncut spear
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ig I just saw enough of comments saying it did funky stuff that I didn't want to use it

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but it literally works fine lol

sterile ferry
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whats the benefit of preloading

uncut spear
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so you can use mods in casual/servers with strict sv_pure rules

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the mods have to be casual compatible tho

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also generally preloading means you load into servers faster since everything was, well, preloaded steamhapp

slender nexus
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lmao

surreal arch
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Hey, wanna ask, why do class cfg’s in mastercomfig have “exec app/‘class’.cfg” if we’re supposed to use overrides, why does the mastercomfig check for /app?

high current
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Maybe it’s for app integration, idk how in depth it is or plans to be. But see how having an app specific file path and infrastructure could be beneficial

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Though I think at a certain point of abstraction you start running into issues with people not being able to understand why a command might be executed when they don’t have it in their user cfg, or why a command might be overriding their user cfg if it’s configured that way.
I don’t think an app/class.cfg would be that threshold, but people have surprised me before.

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Just speculating that though. I dont know for certain that’s what it is for

barren gulch
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is there a pack of (Official) TF2 Bot Navmeshes i can get? i want bots to work on more stock maps for when i'm playing offline.

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(PS: i say Official TF2 Bots because i don't want anyone to confuse them with the cheating variety)

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figured to ask here because i'm not sure if there's a recommendation in terms of navmesh packs or not

radiant merlin
wild grove
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This mod somehow makes the game go from high framerates to like 60 fps.

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Like it's prolly better to make a dedicated server on another device, only allowing you on it, with the overhaul, would prolly have 0 performance issues that way cause the other device is pulling the weight trollfig

stuck locust
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as otherwise, if you have something set in your personal overrides folder and then configure something on the app, the stuff that you would have in overrides would get completely overriden

spring kestrel
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yo where is this server located?

potent wolf
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London (Heathrow Airport) iirc

wild grove
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https://potato.tf/
Not sure if beta or not but Operation Ghoulish Gambit is out!
Complete 7 missions for the Haunted Tank Medal, 15 for the Poisonous Potato Medal, Donate up to 35$ to World Central Kitchen to get 3 heart medals Corrupted Crystal (5$), Uncorrupted Crystal (15$), and Mostly-Corrupted Crystal (35$)! Event ends December 15th!

burnt dragon
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I really want to play these but good god I have no friends that plays mvm and randoms have no idea whats going on

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being a medic to a clueless soldier that uses direct hit is really painful

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or a heavy with brass beast only attacking the damn tank

wild grove
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Idk it's been pretty good playing solo for me.

burnt dragon
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then full version isnt out

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when its announced it gets influx of random children

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thats extremely tiring

wild grove
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Full version is out, just that there's no announcement on the news tab of the official tf2 page.

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Also it isn't like the last moonlight mvm tour where the entire tour was straight up difficult that it was unfun in general, tie that with the varied skill levels of mvm players, tight deadline to complete, and you got what was the worst community mvm tour in a while.

orchid sorrel
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Blogpost/announcement is likely the day before thanksgiving

burnt dragon
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gotta finish it before that then

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the announcement pulls so many inexperienced people

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and some not knowing english makes organizing so much harder

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it was a really irritating experience

wild grove
burnt dragon
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meh, I want to ask here if anyone wants to do the mvm tours with me, would enjoy being a medic or a soldier or a pyro

formal dew
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i wonder if the hl2 workshop was ripped from tf2 or made for it

burnt dragon
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I dont think thats how workshop integration works

formal dew
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the code

kind falcon
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the code

burnt dragon
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the code

spring kestrel
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the code

summer steeple
summer steeple
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for reference, passtime code checks various goal related stuff every tick

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poor bad robot programmers

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wow i'm just finding all sorts of silly comments today (this is valve again)

floral sandal
# summer steeple

what is that sound that plays for half a second at the beginning of the clip?

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I keep putting it on loop

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very satisfying

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bwEEENG

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boeING

spring kestrel
half rose
radiant merlin
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so is it really easy to fix?

summer steeple
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I feel like there probably is a better way but I have no clue what it would be

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I'm not entirely sure you need the 2 different LOS checks for the enemy but hmmm

wild grove
# radiant merlin https://tf2classic.com/?id=7566

I was about to ask if they managed to send valve a email about this, but they probably most likely did, they have to wait for the 0.1% chance VALVe has source 1 programmers to test out, implement this, likely the same reason we don't have the class select fix, cosmetic lighting fix, facial flex fix, importer preview crash fix, and teleporter fix in the game yet.

drowsy marlin
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Does this mean the flamethrower won't hit if the pyro turns a corner?

wild grove
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don't think so?

limpid panther
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if this check applies every time and not whenever the particles collides with geometry, then yea, i think it will make so you cant back away around corners while hitting the player chasing you

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imagine only being able to hit players who you see with a rocket jumper

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same thing, but a little more close range

mystic anchor
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why is there uwu

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why did this channel get kawaiid

limpid panther
mystic anchor
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Oh

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Its because of that?

limpid panther
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yes

mystic anchor
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I’ve never noticed lol

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Then again. i’m not too active in here

potent wolf
limpid panther
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(timestamp)

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hmmm referencia

uncut spear
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dude in a casual mod guide's comment section made a version of quickprecache that works with/alongside the comfig

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das actually cool

high current
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Did the original quickprecache not work alongside comfig?

uncut spear
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I mean for me it worked just fine I think some directions just read wrong like the autoexec or the preloader cfg not being in overrides

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not sure if it makes a difference tbh but ehh

potent wolf
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is there a way to completely stop the engine from sending split packets?

left sand
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how would that happen?

potent wolf
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fwiw I already figured out what I needed to know (theres a hard limit of 1260 bytes, and anything larger will be forcibly split)

left sand
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yeah i just meant, the packets are split for a reason

potent wolf
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I ended up patching the binary as a workaround

left sand
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yeah i figured, glad you could find where to patch

grim parcel
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the only reasonable solution

broken haven
wild grove
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the classic

high current
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I feel like some of the most toxic players I’ve run into are furries

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The MLP community formed a lynch mob because I said one of them was probably going to be a sniper no-lifer (to my team) when I played them in 6s.
Then they made a sniper montage of that 6s match to disprove me?
Was a weird situation but of all the communities to be on disliked by, I’m not heart broken its the MLP one.

wild grove
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Gonna say the entire playerbase to piss people off.

burnt dragon
burnt dragon
orchid sorrel
summer steeple
radiant merlin
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why does comfig uses cmd before any bind?

summer steeple
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iirc it reduces latency by a teeny bit

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skips the game having to check if the cmd exists before forwarding it to the server or smth

uncut spear
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omg comfig introduces lag??? đŸ˜± đŸ˜± đŸ˜±

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top 10 scariest tf2 configs

potent wolf
uncut spear
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3rd is the random one from gamebanana

slender nexus
radiant merlin
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do you think it's okay to put the word "su1c1d3" or is this way better?

potent wolf
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Farewell, cruel world is far funnier

crisp cedar
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its less about funny and more just soul

formal dew
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2.9 years until the 20th anniversary update

kind falcon
grim parcel
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i started playing tf2 in like 2014 or 2015 i think? so 7 or 8 years
fortnite came out in 2017

formal dew
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same

grim parcel
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shits getting old

formal dew
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I didn't have a pc that could do games until '14

grim parcel
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i didn’t until 2017/18
random configs at like 540p is what got me through

drowsy marlin
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woah time am I right?

left sand
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it seems legit

burnt dragon
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I am setting up a customized comfig

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and looking at stuff, which ones are the "unoptimized features" in?

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like would the difference between very high and ultra matter in models?

barren gulch
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someone better versed in vscript: In theory, would it be possible to leverage vscript to improve the functionality of the (Offline Practice) Bots?

summer steeple
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yeah, i've seen someone working on that recently

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trying to make the bots better

patent folio
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holy fuck, got a mini pc with integrated graphics for like 400 bucks after gaming on a macbook for like 2 years

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getting 700+ frames on this little thing

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never going back to mac

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at least when it comes to gaming

barren gulch
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hope that something does eventually come from this: would've love a... continuation of the TF2 Bot Overhaul Project, but that has no dependencies on sourcemod, allowing you to effectively... just drop it in and off you go

radiant merlin
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new maps leaked again xd

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at least they didn't add 5 bajillion maps

potent wolf
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update

radiant merlin
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oh

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zzz no important bug fixes

high current
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vsh updates are a major update

uncut spear
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no subtick added this sucks

proper tangle
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the number of maps in this game

spare obsidian
jagged pawn
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what are the maps

wild grove
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Fortezza - Map inspired by DOD and TFC

Cutter - Payload Race map

Penguin Peak - Smissmas Reskin of Pelican Peak

Maul - VSH mall themed map

Patagonia - Map from Tropic Crisis

Overcast - the map of 1000 issues.

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If you're wondering "why did you call Overcast the map of 1000 issues?" there's stolen assets that the map devs do not want to add contributors to, there's pictures of irl stuff in the map (the thing and weird al vhs) not in a hidden area, like legit in the map, a.i was used on a portrait of a youtuber in the map, the mappers were banned from tf2maps for being assholes, and the map isn't well optimized nor well designed.

radiant merlin
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bruh

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and now valve can't delete it because of map stamps

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it really backfired

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lame ass map tf is this shit

wild grove
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The map after removing the custom assets

wild grove
kind falcon
wild grove
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I dont think map stamps is gonna stop em from doing something about the map.

jagged pawn
wild grove
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They added a intro finally

jagged pawn
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wdym

wild grove
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It makes all the other amateur maps look charming by comparison.

summer steeple
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jesus christ the situation does not look very nice

potent wolf
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uh oh

summer steeple
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like the creator of the map is defending themselves in very scummy and just like... stupid ways

kind falcon
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like you wouldnt want an extra couple hunnid bolers

summer steeple
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apparently the biggest thing in the email valve sends out is "HOW TO FUCKING CREDIT PEOPLE"

kind falcon
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thank you dear author

summer steeple
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and also we have a few images of them being stupid in game on their map :)

kind falcon
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based type stupid

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or cringe type stupid

potent wolf
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they can't remove the map at this point can they

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what even are the options here

summer steeple
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totally trustworthy individual

kind falcon
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lolol

kind falcon
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refund the stamps

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say hehe

potent wolf
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true, but would they do that

kind falcon
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im john valve

summer steeple
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for reference, 17+ creators not credited, literal gif from the movie the thing in the map, some more shit

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this is like the fucking halloween map where they didn't credit on steroids

kind falcon
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really inspiring to any amateur mappers

summer steeple
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it really is, you can essentially just lie on your workshop page to show a cool map (full of stolen assets) and then backpedal once you get paid

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I really do hope valve removes the map, but i doubt they will because valve hates removing content

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its a mess but this kind of behavior shouldn't be allowed

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you shouldn't be able to just get off scotfree from stealing shit by just removing it later

potent wolf
wild grove
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That happened with ghoulpit

small sirenBOT
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*like bruh who tf

cares about like a map not

being credited*

summer steeple
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yeah like i said this is ghoulpit on steroids

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ghoulpit at least got worked out and credited

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what this guy is talking about is replacing all of the assets

wild grove
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Like ghoulpit got off the hook scotfree by removing the custom assets.

summer steeple
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yeah and that was scummy too

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but that was like 2 things

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this is literally like half the map

wild grove
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more than half prolly

summer steeple
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literally half the map

wild grove
potent wolf
summer steeple
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I think the only time when someone who stole something that then got added into the game got punished were those CS skins that valve replaced with handmade ones and made unpurchaseable (and i think banned the guy who did it)

kind falcon
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Please refrain from making false accusations about Counter-Strike economy. I'll educate you in two minutes after doing 10 frontflips in a row.

summer steeple
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but honestly this really does just prove without a shadow of a doubt that valve just like doesn't fucking check the maps

wild grove
summer steeple
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they don't check the assets, they don't check if it functions, etc.

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I used to give them some benefit of the doubt

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but like, you'd think with the fact that valve requires that THEY compile the maps they'd fucking check the shit you send them

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like I bet you could email a virus or a zip bomb and they'd just add it at this point

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it especially feels weird considering how many times valve has gotten burned by the community and tries to be cautious

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but then for some reason when it comes to actually adding stuff they... don't

wild grove
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Tbf, most of the stuff here can be easily missed, like the thing gif appears as an easter egg, you have to actively look at the tv, the a.i thing too. Asset stealing is on the mapper too, they clearly knew they were stealing.

half rose
kind falcon
half rose
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seventeen...

summer steeple
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that email is a little inaccurate since it was written so quickly

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there is some there that shouldn't be and some that aren't that should

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me when i lie

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they also did update the description of the map on the workshop to mention assets made by the community

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...after they got called out

potent wolf
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yeah no

summer steeple
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they are still not contributors on the workshop page

potent wolf
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you really can't go and fix it after the fact

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especially when there's money involved

wild grove
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paid in exposure lol

potent wolf
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literally

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except they didn't even want to do that at the start

wild grove
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If they weren't assholes, got banned from tf2maps they would've known about the whole rev split find contributers for the custom assets you used thing.

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But its likely they knew and didn't add contributors out of spite from being banned.

summer steeple
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I mean considering the fact that all the shit you download from tf2maps has licenses and credits listed in the files

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and the email eric sends you literally saying to credit people

potent wolf
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can valve manually go and do rev split or does it go through the creator

wild grove
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the creator has to do it.

potent wolf
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rip

wild grove
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Also I heard valve doesn't change contributers anymore since 2023.

summer steeple
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this is apparently part of the email that eric sends mappers

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so you know, reading comprehension

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is important

wild grove
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You think they are actually gonna change the custom content?

summer steeple
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it probably will depend on what valve says to them

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valve might tell them to replace the assets OR mark the people as contributors

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which is such a bad solution I bet its valve will tell them

formal dew
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the consequences of Eric only being able to work on TF2 half an hour biweekly

radiant merlin
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guess what's gonna happen

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the author is going to use ai xd

radiant merlin
kind falcon
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revert the applied strange filters idk like there are precisely 2 items max that have had that strange filter used on an item

summer steeple
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oh yeah they have already used ai haven't they

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the ai review brah image

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for some reason

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honestly I wonder if valve's reaction to this would change at all if someone could prove that this was done maliciously

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we don't know for sure obviously but their reaction and history makes it seem plausible

jagged pawn
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I've always found that strange

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like valve hates it when they're intentionally made to look like fools but when it happens incidentally that's completely fine

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would not be shocked at all if this map stays

wild grove
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would you be mad at someone for an accident? prolly not right?

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At least not long term.

radiant merlin
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accident is when the issue couldn't be prevented at all

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like traffic "accidents"

velvet raft
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like

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"oh i want to play GTA V again, ill just download it when im not home"

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i did it and i haven't touched it, but i also don't want to uninstall it because it's 100 GB

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im in the GTA V limbo

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although i had to unistall Valorant to get it

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and what if i install Valorant again after GTA V? the beast it's in containment

wild grove
velvet raft
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im totally sane by the way

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i just refer to games as hypothetical beasts

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that represent my inner struggles

wild grove
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huh

radiant merlin
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that's the point

velvet raft
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what are you talking about?

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i don't understand if you're trying to say that accidents are only for things like natural disasters

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negligence causes accidents

wild grove
radiant merlin
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this already happened before you know

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so it would be reasonable to make a procedure to avoid doing it again (check mapper's history, check comments in tf2maps)

radiant merlin
rare creek
jagged pawn
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lol

rare creek
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valve please delete tf2

wild grove
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valve please give monies.

potent wolf
kind falcon
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awful. awful

uncut spear
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can't believe they added frog

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thank god

rare creek
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does tf2 have vscript among us yet

radiant merlin
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there is vscript murder mistery

high current
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Man this update is going to have a lot of content for tftubers to discuss

rare creek
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it cant be true that valve like... actually opens these maps up at all right? like they cant have actually like, tried it out in-game before putting it in right?

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there's no way

jagged pawn
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zesty is about to find the exact worst take on the issue

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"the ai art is fine but it should've been pornography of a child instead"

jagged pawn
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wutville, frostwatch, blazehattan, and now this

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there might be others I'm forgetting

rare creek
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their job is to make 3 updates a YEAR where they LITERALLY DONT MAKE CONTENT and they still find a way to fuck it up

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TRULY INNOVATIVE

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I dont fucking understand it at all, valve will randomly drop technical updates with huge code changes that actually work perfectly fine and require a lot of effort but when it comes to doing basically nothing to make an update that actually matters they find a way to fuck it up in multiple ways every single time

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like straight up at this point theyve added community maps with straight up purple and black missing textures and still they just do not give a shit or somehow catch it??

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an ai gotta be making these updates at this point there aint no goddamn way

summer steeple
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the inner workings of valve are a mystery

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it really is just like

#

confusing

#

at least for maps, its not like its hard to test stuff

#

you can... you know... go into the game type map cp_dustbowl into the console and boom dustbowl

#

for assets idk i guess its a bit harder to view them in game?

#

but then for map assets its like

#

valve is handed the files

#

they didn't think to like

#

ctrl-f their raw tf2 files to see if any of the filenames or folder names matched

rare creek
#

or you know

#

just checking tf2maps/steam comments

#

...for once

summer steeple
#

steam comments were after it got added

#

cause this map was on no one's radar

#

tf2maps they are banned from lol

rare creek
#

hmm I wonder what this tf2maps mapper was banned for... oh well let's just ignore the fact they are banned and add the map anyways!

rare creek
summer steeple
#

transphobia and harassment

#

so you know, things valve doesn't care about because its not related to the map content

rare creek
#

damn well know they do not care about transphobia or harassment

summer steeple
#

no of course not they try to stay apolitical to a fault

rare creek
#

the worst gremlins ever work at valve

summer steeple
#

apolitical is the wrong word

#

neutral

rare creek
#

harassing people is okay because it was because of their gender!!! woo!!!

#

also we asked someone to remove their transgender flag easter egg just because we're so apolitical and neutral we just do not care!!! 🙃

#

I FUCKING HATE VALVE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

#

people give valve way too much slack

#

they're really just a bunch of nazi dumbasses I swear to god, not even during the george floyd protests did they care, they were actively told to do nothing

#

all of them

#

not once will they ever do the right thing when they can get away with doing nothing at all or even removing good things

high current
#

Are there sources for that or are we just saying things?

rare creek
#

1 gazillion results

crisp cedar
small sirenBOT
#

*i mean tbh

its weird hiding trans flags in

textures imo*

high current
#

Tbh the results I’m seeing just sound like every tech / game company.

  • “Company is overwhelmingly white and male. With no attempt to remedy that”
  • “During the blm movement following George Floyd’s death, the company had internal discussions about whether to speak in support of the movement or stay silent. Staying silent won out but every employee was given $10,000 to use for philanthropic purposes.”

Granted doing nothing in response to injustice is effectively proliferating the existence of injustice. But it’s not like they were flying blue lives matter flags or being neo-nazis.

crisp cedar
#

yeah more than anything they seem like the greyest company if anything

#

it helps that they have barely any social media presence

#

and when they do its to promote what they released

#

besides the cs twitter which is just for cs

high current
#

Right. And the telling their employees not to say anything is probably because every game news outlet will clickbait anything any single Valve employee says because of how silent the company generally is.

crisp cedar
#

its more about professionalism, i guess

high current
#

And companies generally don’t like being represented by employees unintentionally. I am not allowed to make political statements if press interviews me for example. Even though I’m basically just a glorified janitor at a government-owned property.

crisp cedar
#

most genuine political statements are made by individuals and not companies

next nymph
small sirenBOT
#

*i think the problem

is that there isnt enough

pride flag eastereggs*

high current
#

I agree. But if you work in an environment where individuals can be twisted to represent the company, the company will often insist on employees staying out of making political statements.
I’m not sure they’re actually allowed to tell you not to. But I also live in a state where companies arent required to have a reason to fire employees so I’m not going to test it.

crisp cedar
#

ive always despised that flag

next nymph
#

most trans people are binary genders, i dont think its bad to have colors that represent them. It'd suck if it was only that, but there's the white in there as well

hoary geyser
#

It's also only a flag

next nymph
#

and i gotta be real the trans flag is far from the ugliest pride flag, id rank it above average in aesthetics

hoary geyser
#

I don't think that most people put much meaning in it besides it being a flag that supports the movement

crisp cedar
spare obsidian
#

what the fuck is happening here

next nymph
#

uh yeah, to symbolically represent these groups it uses well-established symbolism associated with them. I'm not really sure why you're setting the bar anywhere else

next nymph
crisp cedar
#

to me it always felt like it subtly reenforces gender roles

next nymph
#

what would your trans pride flag look like rayne

crisp cedar
#

something other than stereotypically associated colors for genders

next nymph
#

like i kinda get where you're coming from but i dont see any alternative except to not really have any meaning or representation at all, and i think thats worse

crisp cedar
#

oh i understand that

#

its more just me wishing the flag was different

#

i feel like it doesnt represent the trans movement correctly

next nymph
#

idk i dont know how you can represent trans-ness without representing trans men and trans women as men and women, essentially

crisp cedar
#

because its not about transitioning from one gender norm to the other but about not having them at all

mystic anchor
#

the bisexual and trans flag is my favourite flag

#

bisexual colours are coooooool af

crisp cedar
#

thats what i believe

#

ironically the lgbt flag still does better than any flag ever

#

its literally the rainbow that represents everyone

#

no exceptions

next nymph
#

the problem with representing everyone is that you dont really specifically represent those that need it. Like for a long time, and still today to some extent, in mainstream recognition the rainbow flag mostly represented gay men and maybe lesbians, in practice

#

representing an umbrella usually ends up just representing the most visible group within it

crisp cedar
#

i guess thats fair enough

#

but still, i just dont think the right way for the trans flag to be is to represent transitioning from one gender norm to the other

#

i feel like a lot of people are subconsciously given that impression, that their choices for identity are binary

mystic anchor
#

non-binary do have their own flag, too

crisp cedar
#

my point is that there shouldnt be a binary

next nymph
#

but i think thats missing that most trans people's experience is on the binary, and that's valid

#

not that it should be the only option, but saying "but that's not what being trans should be about" is just as bad in my mind

crisp cedar
#

fair

#

idk i still dont like the flag

high current
#

I think the lgbt flag should be a gradient rather than district colors if I were to critique it. But that’s pretty minor.

#

I just think a gradient rainbow would better symbolize sexuality and gender as a spectrum and better indicate unity. Separate colors to me always suggested compartmentalization.

#

Though that could also just be more complicated to print onto a physical flag

next nymph
#

yeah, if you look at the original flags the strips were sewed together. We can print it now, but depending on the method printing distinct strips can still be easier

high current
#

Yeh that makes sense. And easily hand made flags is a good thing for a movement

cursive peak
#

Each color specifically represents something. There was originally even a 7th color that got dropped due to a shortage of it at one point.

high current
#

From my quick google, hot pink was dropped from fabric flags because the color was too hard to find. It was supposed to represent sex.
Looks like turquoise was also dropped, which represented magic.

#

So there were originally 7-8 colors.

wild grove
kind falcon
formal dew
#

true

crisp cedar
next nymph
crisp cedar
#

no sorry :(

spare obsidian
#

this chat is pain

rare creek
#

my back hurts

wild grove
#

it sucks polar has super christmassy assets in the map cause I would love to play it year round.

burnt dragon
#

hi Im polar

#

and yes I have a christmussy

#

but yeah that dude kinda overreacted, if you dont like the content they are putting out, just filter the bloated shitty maps and dont play them, dont watch youtubers that open 6 bajillion cases advertising gambling sites

#

and dont spend money on tf2

#

you dont need to have a mental breakdown it wont change anything

#

if you are tired of tf2 being bloated

#

play TF2Classic vaultF4 servers

#

in US servers they are the most civil and fun people I played with

high current
#

What?

uncut spear
#

it's a blessing

uncut spear
#

oh wait my dumbass

#

I've known backpack.tf for longer so it came to mind first

#

also it's 5 am lol

high current
#

Isn’t a typical hat like 1-3 ref? Which is like 6 cents?

oblique tangle
uncut spear
#

know deez

uncut spear
#

idk I saw valve was having a sale but a demoman sombrero was like $6 bucks lol

#

original price was $12 which is insane

kind falcon
#

good for valve tbh

oblique tangle
burnt dragon
#

you WILL BE surprised when you learn where HATS are coming from!

wild grove
#

The origin point of the map?

#

Oh wait, that's the hat gib suddenly appearing bug

barren gulch
#

Figured to ask: is there a way to use vscript to override a certain cvar that is locked behind sv_cheats? i want to disable mannpower's Dominant status debuff for maximum chaos on my personal server

rare creek
#

cant you just use sourcemod for that

barren gulch
#

not on listen servers

rare creek
#

why not

barren gulch
#

-insecure is required to load plugins

rare creek
#

ya?

#

so?

barren gulch
#

idk, i don't feel like enabling something that all it is going to do is open the door for cheaters

rare creek
#

not rlly

#

vac does literally nothing

#

and running smac or stac or whatever would help way more than vac

barren gulch
#

regardless, you're derailing the original question

rare creek
#

ok so just put into your gameoverrides just sv_cheats 1;tf_powerup_mode_dominant_multiplier 999;sv_cheats 0

barren gulch
#

tried that before, automatically resets back to 3 once sv_cheats is set to 0

rare creek
#

I would recommend not running tf2

barren gulch
#

kinda annoying from valve to even force this to be a "cheat" when it should be up to the server owners to decide whether or not they want to enforce the dominant status or not

#

then again, valve was also the ones who even made the "dominant" status debuff in the first place - despite mannpower being relatively untouched since its inception prior to this point - all because solarlight made that 84(?) frag montage. Okay.

rare creek
#

i hate valve...

barren gulch
#

since i'm on the topic of valve mishandling things: rd_asteroid and pl_cactuscanyon. both beta maps, and both left in the dust since 2015.

rare creek
#

well rd_asteroid was discontinued because it wasn't fun

barren gulch
#

they could've at least have the courtesy of actually saying they're abandoning the maps, or releasing them half-baked like they did with several other forgotten official gamemodes (Pass Time, anyone?)

rare creek
#

pass time isn't that bad

barren gulch
#

it isn't bad, but barely anyone plays it

#

hence i'm putting it under "Forgotten official gamemodes"

high current
#

99% of vscript gamemodes are put into the forgotten official gamemodes category after like 3 days

#

I’d argue pass time has more replay value than vsh.
Vsh is just kind sit in the skybox and spam hale and try to not fall asleep. Or you go aggressive and die and then you’re doing nothing for 5 minutes. It’s arena but worse imo.

Freak fortress was more fun because they had some variety in abilities and the characters were novel for at least a little bit. But vsh is just kinda bland after 3 rounds.

#

Krampus has the nicest vscript custom stuff I’ve seen so far. But it suffers from the same problem as ghost fort. Boss spawns too often and pausing the cap time during the boss fight makes a round last like 30 minutes.

#

Also regarding cactus canyon. I don’t think Valve does betas well. TF2 Valve comp beta got a bunch of feedback and used none of it. Beta maps got a bunch of feedback, did something with a bit of it, then died. CS2 beta, was taken out of the oven 1-2 years too early.
I guess deadlock is a current beta that hasn’t been a complete shit show, or maybe it has idk, I played it once and forgot I had it installed.

left sand
barren gulch
#

steam alone requires flatpak because it doesn't play well with linux distros that doesn't use glibc

#

so for a server on the same system... probably docker?

left sand
#

i dont think it would be that hard plus you can install tf2 dedicated server on steam

barren gulch
#

plus i think sourcemod is kinda overkill for this, then again, so is vscript ig

#

¯_(ツ)_/¯

rare creek
small sirenBOT
#

*"windows is so much

harder to develop on

than linux" linux:*

barren gulch
#

something i might remedy in the future, as i have a desktop PC laying around doing nothing. was considering putting Ubuntu Server on it

rare creek
#

truly year of the linux desktop,,,

rare creek
#

the fuckin

#

ghost fort hide and seek makes me want to kill myself

#

but yeah i have thought about this

high current
#

And krampus only has 3 minute control point timers instead of 7 for some god forsaken reason

wispy meteor
#

Have any of you tested socd in tf2, does it work the same as null scipt or does one have some advantage over the other?

stuck locust
covert estuary
#

I didn't feel like making a separate help thread again, but I wanted to ask for this:

Two binds that I have using autoexec don't seem to work anymore, did I mess them up perhaps?


alias "autoattacktoggle" "autoattackon"        // Bind will enable me to press [ and do +attack, and then swiftly undo
alias "autoattackon" "+attack; alias autoattacktoggle autoattackoff"
alias "autoattackoff" "-attack; alias autoattacktoggle autoattackon"
bind "[" "autoattacktoggle"

// Enable and disable netgraph v1

alias "netgraphtoggle" "netgraphon"
alias "netgraphon" "net_graph 1; alias netgraphtoggle netgraphoff"
alias "netgraphoff" "net_graph 0; alias netgraphtoggle netgraphon"
bind "]" "netgraphtoggle"```
high current
radiant merlin
#

bruh is this a hl2 asset?

crisp cedar
#

best to make a help thread about it, dont be afraid to make multiple

covert estuary
#

Yeah, guess I have to

oblique tangle
radiant merlin
#

should the game have these binds?

#

matrix

high current
#

Is it build or destroy, or is it destroy then build?
And I don't see why it shouldn't. I dont think the game needs default bindings for those options, but they're nice to have.

radiant merlin
#

build or destroy

floral sandal
#

just discoevred this obvious typo on the rocket in well lol

#

united vs "unteted"

#

literally unplayable

soft sundial
#

Up there with pasterwall and crticialdeath

cursive peak
#

It could be intentional given how both teams are supposed to be overall incompetent.

#

Since it's on a rocket in the '60s, it could also be a typo in some wordplay for BLU being Builder's League Untested rocket.

kind falcon
#

but thats just a theory... a team fortress 2 theory

cursive peak
uncut spear
#

HOLY SHART

radiant merlin
#

why is overcast not gone yet?

spare obsidian
#

cope trollfig

#

tbh just ask them in the hlds email list

orchid sorrel
#

Theyre probably just gonna shave overcast bald so its all just vanilla assets

summer steeple
#

the "issue" is that they used assets without crediting trollfig

#

not a joke btw

#

they just nuked like everything

#

so in other words they did exactly what I assumed they would

#

just remove everything and its "no harm no foul"

#

which is a dangerous precedent to set

#

I am genuinely worried about the workshop going forward

#

like this isn't the first time this happened but it certainly is the largest instance of this happening

#

this isn't just like 1 or 2 assets this is assets from 17+ creators

orchid sorrel
#

If anything i feel like this will make valve more hesitant on accepting anything from non established mappers from now on

summer steeple
#

thats if they even think about that when picking maps, since they seem to remove their brain temporarily when doing so

jagged pawn
#

"an issue" lmfao

#

cannot believe they took the worst possible option

grim parcel
grim parcel
rare creek
#

valve on their way to never stop sucking giga ass

#

actual worst devs ever

wild grove
#

easiest solution would've been to add the creators of the stolen map assets as contributors instead of taking the more hardworking route of removing and replacing half of the map. They worked harder not smarter (also clearly wanted money still instead of heavily reducing their pay)

summer steeple
# grim parcel why

because it potentially normalizes the practice of just making a map using a bunch of assets, not crediting anything (so you get more money), and then when it gets added you just remove all the assets

#

you get money, map is worse off because you're a dick, everyone else is mad

wild grove
summer steeple
#

not really

formal dew
#

make 90% of the money from overcast go to charity

summer steeple
#

thats the ideal

#

I know at least one of the asset creators wanted their cut (if they got it) to go to the trevor project

#

as an extra "fuck you" since at least one of the mappers is transphobic

wild grove
#

not gonna happen, again, underestimating hateful assholes, valve wont force change contributors either.

summer steeple
#

I'm sure in valve's eyes the problem is "solved"

wild grove
#

How long was the map in its unpatched state for?

summer steeple
#

4 days

wild grove
#

hmm, not too bad, the patch that prolly changed the assets was 3 days before the patch

summer steeple
#

we're about 90% sure it was yesterday

potent wolf
#

it shouldn't have been added in the first place

wild grove
#

but it did

summer steeple
#

since the workshop page was updated for the first time since they changed the description yesterday

wild grove
#

the patches for the cosmetics were also same day.

#

I think so at least, I know the scrooge mcdoc one was.

summer steeple
#

today was the first update after the smissmas update dropped

#

cause valve likes to batch things together

wild grove
#

Paintable glowing pulsating nose

#

Left is new, right is old

radiant merlin
#

looks more natural

orchid sorrel
#

yeah the old one looked like plastic

high current
#

I like the hat on the old better. But that might just be the pose making the new more pokey, idk

burnt dragon
#

mfw cartoonistic game models are cartoonistic

small sirenBOT
#

*mfw

cartoonistic game models

are cartoonistic*

burnt dragon
#

how could we let this happen

burnt dragon
tacit flare
#

Valve on their way to add maps without auditing them at all for content or playability.

#

Wutville moment

rare creek
#

hitting the blame jill for everything button

tacit flare
#

I swear at some point someone's going to add a hidden texture of something super illegal and it'll get accepted.

high current
#

M4A4 Howl basically

#

Allegedly there’s a picture of a dudes wiener on a no draw portion of upward.
Which is a Valve made map.

So either that’s fake or someone at Valve has already asserted dominance over the mapping community.

tacit flare
#

Considering how.. insane.. parts of the TF2 community is, it will be far worse than stolen art.

high current
#

I mean if it is what you’re probably thinking it is. I don’t think giving Valve your financial information (for map stamps) attached to a map containing textures that would get you reported to the FBI would be the brightest idea.

#

At that point they’d just remove the texture, probably revoke your map stamp sales, and report you to the FBI.

tacit flare
#

You'd think that, but I've learned not to underestimate the maliciousness and/or stupidity of people.

high current
#

FBI has stepped in on things like that with Valve in the past recently. Apparently one of those bot hosters that spammed links to illegal content in chat had FBI reach out to Valve and basically track their ass down.

high current
#

I don’t doubt people would try it. But it’d be handled super quickly

high current
tacit flare
#

The fact I can just say "Sketcheks Bequest" as an example is really really sad.

high current
#

iirc sketchek didn’t start the rumors they were dead. But I don’t know anything about the situation and TF2 drama smells like cheese so đŸ€·â€â™‚ïž

rare creek
#

they did tho

high current
#

“Hey guys I’m dead”

#

Idk how it went down but that’s wild

tacit flare
#

Valve just accepting things from the TF2 community on face value with literally no auditing is even wilder.

rare creek
#

jill hates us

high current
#

Probably more like they trust us and we continually let them down

tacit flare
#

I agree it's a shared responsibility, but Valve should at least do the basics. Is it really that much to audit maps before they're added? Basic playtest? Does it run without going into 10fps because the entire map is made of models last updated 2 years ago?

rare creek
#

can they at least open the map and check that it has no missing textures next time

tacit flare
#

Exactly. A little bit of laziness I can understand, but literally no checks at all?

high current
#

They probably told ChatGPT to do it tbh

burnt dragon
#

they owned the tf2 mapping community before tf2 was a thing

summer steeple
#

I assume by nodraw portion you just mean out of bounds somewhere

#

cause if it was the nodraw texture, well then its just the nodraw texture

high current
#

Idk, there was one video by led I think that made reference to it. Could have just been a haha funny joke.

summer steeple
#

but even so that'd just mean its in the files somewhere and I think that it'd be much more common knowledge if true

next nymph
#

yeah ive heard a lot about that damn coconut misinformation that an actual penis would definitely be news

summer steeple
#

also since i was extremely curious, you can filter in hammer to only show used textures in a map

#

here's all the textures used in upward

#

sidenote I think its extremely funny how much dev texture there still is in the map

#

hidden, of course

summer steeple
#

but just faces that they didn't change the texture of since its in a wall

high current
#

Yeh I was trying to track it down on google and all I found was a post about the actual dick size of all tf2 mercs.
Would not recommend googling “tf2 upward dick”

summer steeple
#

LMAO

high current
#

Tbh they all sounded pretty reasonable

#

That’s as much as I’ll elaborate

cursive peak
radiant merlin
#

overcast still not gone yet comfused

kind falcon
#

sadly

proper tangle
#

the amount of maps in this game

#

is too damn high

potent wolf
#

true

#

remove upward

spare obsidian
#

remove all maps, players deservers nothing

proper tangle
formal dew
#

Steam is a distraction from the revolution

kind falcon
#

itemtest is peam

potent wolf
#

facts

#

itemtest is all you need

kind falcon
formal dew
#

squirrel girl psyop

rare creek
#

why did they release this

floral sandal
#

why is the engineer having a stroke at the end of meet the pyro

formal dew
#

the wutville dev didn't finish their update

rare creek
#

why cant valve finish it they hve the resouces and require ever mapper to send map source files

formal dew
#

valve would never work on workshop content, it's not theirs

#

especially after the switch over from valve fully buying modder assets to the workshop

rare creek
#

THEN WHY DO THEYNEEDTHE MAP SORSE FILES I WILL NEVER UNDERSTAND

formal dew
#

as long as it doesn't ctd they'll ship it

crisp cedar
rare creek
#

I FUCKING HATE OPEN SOURCE PURISTS

#

LINUX USERS THEY ALL BE

tacit flare
#

Achieved with Sorse

summer steeple
#

honestly it is really weird since for CS they've never required that

spare obsidian
orchid sorrel
#

i like ham

formal dew
#

rum ham

wild grove
radiant merlin
#

he should sell the map rights to valve trollfig

rare creek
formal dew
#

Kisak is valve's strongest soldier

summer steeple
wintry pewter
#

vdoegame

burnt dragon
#

not a single day passes that I dont see niterux crying themselves for hours over tf2

formal dew
#

Once I got over valve not doing what I want I respect their efforts to advance the industry

unborn pecan
#

I bring the booooooooooom

#

That's what you do

burnt dragon
#

their single player title(s?) are(is?) banger tho

unborn pecan
#

Dota underlords

#

Deadlock

burnt dragon
burnt dragon
# unborn pecan Deadlock

not released yet, the game cycle isnt that fun for me yet, but I will wait for full release first

unborn pecan
#

Even not released

#

it hit 171k

burnt dragon
#

its... free

unborn pecan
#

Stupid conditionals

burnt dragon
#

made by valve

unborn pecan
#

Just to satisfy your original argument

burnt dragon
#

I like their single player games more shrug

#

cs2 was and still is an abomination

burnt dragon
#

a single player game with dropped support is better than a badly supported multiplayer game

#

2/3 of your points are not even updated anymore and that makes people drop the game by time

unborn pecan
#

gleeblegleeble

#

gloopgloop

#

bleepbleepled

burnt dragon
#

THIS IS GLORPSHIT

#

(he glorped me first)

burnt dragon
oblique tangle
#

liberal glorp vs. conservative glorp

left sand
#

isnt cs2 one of the biggest esports

#

which is kinda the whole point of cs

rare creek
#

nope game died after moving to source 2

#

0 players

wild grove
#

The game needs 20 new weapons, 20 new sfms, what else...

#

20 slaps across the ass

#

A grass touching gamemode

high current
#

Biggest esport and good game aren’t necessarily mutually inclusive. Just look at Overwatch or any moba.
About as fun as a can opener circumcision

burnt dragon
#

but casual/comp game is SO bad

#

ruined with toxicity and cheaters

#

cheaters get less or at least less blatant with faceit

burnt dragon
#

I can give you like 50 criteria for it, does all matter equally to everyone?

#

or for all game styles?

high current
#

Fun game = good game

#

If a game isn’t fun it doesn’t deserve to exist. Easy as that

rare creek
#

every visual novel game aboutta get unexisted

high current
#

I haven’t met a single Overwatch or LOL player who doesn’t have an abusive relationship with the game.
And CS2 is only still around because it’s too big to die. The pros hate it, the casual community hate it, theres like a small niche of community puggers who think they have a shot at going pro that enjoy the game. And even then it’s more enjoying the idea of it at this point.

high current
burnt dragon
high current
#

It’s not a good game it’s a good pass time. It’s basically just a fidget spinner for 90s/2000s kids.
You sit in class and farm fishing. You sit in a call and farm whatever. You watch Netflix and farm something else đŸ€·â€â™‚ïž

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Idk. Could refine the definition to “a good game is positively entertaining”. Or “good game make silly ape brain release dopamine”

burnt dragon
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I mean the bossing and raiding is fun kinda

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if you get the drop at the rate

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if not youre stuck there and theres literal places called as "red prison" by communitu

small sirenBOT
#

*if not youre stuck there

and theres literal places

called as "red prison"*

burnt dragon
radiant merlin
high current
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That’s a solid Steam name tbh

radiant merlin
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skidibi sniper

mystic anchor
left sand
proper tangle
radiant merlin
#

breadspace announcer is so lame

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they should replace it with the administrator

kind falcon
rare creek
slender nexus
potent wolf
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(very hard secret technique)

kind falcon
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(extremely hard secret technique)

barren gulch
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anyone has a updated nav of cp_steel?

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the one i had is out of date, and nav_generate's version is just wack

summer steeple
barren gulch
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probably could un-jank the nav_generate version

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but i'd have to figure out how to do that, i literally have no prior knowledge with messing with navmeshes

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then again, that could go both ways, could also update a better version to actually work with the updated map

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on the thought of cp_steel: an idea on my mind would, if possible, use the navmeshes to tell the bots to not attempt to cap Pont E prior to capping all previous points, maybe by marking the meshes to the point as "blocked" prior to capping Point C? i mean, it'd make the bots a bit predictable, but at least they wouldn't jump to their deaths trying to get to Point E when it isn't even accessible to them.

summer steeple
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yes but it might require an edit to the map

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for example, merc park on a timer enables and disables func_nav_avoid entities for the upper and lower paths at last

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so every 20-30 seconds (random) blue bots will swap between pushing from above and pushing from below

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alternatively it probably would also maybe be possilbe via vscript

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either controlling the bots directly or editing the navmesh

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vscript at least could be done on the server's end without editing the map i think

barren gulch
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Correct me if wrong: but do bots attempt to capture a point even if all meshes leading to it are blocked via a custom mesh?

summer steeple
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I'm not sure

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if they don't, with vscript you could probably hardcode a list of navareas you want to block and then when a point is capped you could iterate through them all and then block or unlock them for the specific team

barren gulch
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an idea would be to mark the meshes as blocked until third is capped (which is when the bridge is fully extended and bots can walk to the point), iirc TF_MARK_* has something that could be used...

summer steeple
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there's a specific MarkAsBlocked() function for vscript

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but you could also set a specific navarea attribute

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oh there is tf nav attributes for this exact sort of thing

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but that might affect both teams

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whereas setting as blocked you can do for specific teams

barren gulch
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yeah, a bit of a janky solution, but it'll hopefully fix bots just constantly flip-flopping from Point E to Point A, not picking a point to attack/defend

summer steeple
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I wonder why vscript can only change attributes for both teams

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if brush entities can do it individually

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because I assume func_nav_avoid just adds the "avoid" attribute

small sirenBOT
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*because I assume

func_nav_avoid just adds the

"avoid" attribute*

summer steeple
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but it has a team filter

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you can spawn brush entities via vscript but its janky and you can only do boxes

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ahhh I see, it doesn't set the attribute

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it sets a different attribute which jsut tells the game to instead run a bunch of code to see if the bot matches the filters (i.e. team, tags, etc.) that the entity has, before applying the new nav cost

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smart ...but annoying for this specific use case

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which applies to a lot of source engine in my opinion

wild grove
unborn pecan
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this goes so hard

wild grove
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We love casual mods!

unborn pecan
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i made this into a casual mod myself

radiant merlin
barren gulch
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has anyone also noticed that their connection with the item server breaks after a while, running a listen server?

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more or less after 45 minutes or so

rare creek
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Patagonia's addition bothers me

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not only is it completely out of place but it's also like, not a good map

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did someone pay valve to have it added? lol?

rare creek
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i mean it's not actually that bad but still idk

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it's just

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so weird

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why did they do this

misty plover
#

The screenspace shader stuff is such a gamechanger

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I'm plotting shenanigans as we speak

potent wolf
high current
# rare creek how does any class that isnt pyro counter this

The counter to dh is not getting hit by dh. And playing so that if you do manage to get hit it’s not instant death.

So basically play at a range where the dh isn’t hitscan and have good movement. Then play outside the range where you get 1 shot at your current health and don’t jump around like you’re trying to avoid splash. That way if you get hit you’re just planted on the ground still and can continue hitting them with a boogie woogie

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IMO dh is going to get banned from comp in like 5 years when some invite player realizes it’s bonkers and actually gets good with it.
But until then it’s just kinda underrated despite being secretly op

rare creek
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every time there is an engineer on the enemy team I switch to it

high current
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Basically the only way to kill an engineer that has greater than 3 brain cells and the wrangler.

mystic anchor
rare creek
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this bit is old and stupid and was never good

mystic anchor
rare creek
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im going to play heavy against u now

mystic anchor
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ok

orchid sorrel
#

im going to hit the griddy

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or perhaps the nae nae

wild grove
#

DrCactus more like... DrMario

orchid sorrel
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i am dr mario and i am saving lives

summer steeple
wild grove
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The whole "not smissmas themed" map has been a thing since they revived adding maps on smissmas.

summer steeple
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ye thats what I was thinking

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normal (enough) map for permanent addition

wild grove
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leftovers from tropic crisis.

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whats another map that would be a potential permanent addition for year round... hmm...

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Huh...

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a good chunk could actually, only one that def is gonna stay seasonal is penguin peak due to pelican peak existing.

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ok cutter is also on the being kept seasonal list due to the Christmas tree on the final point

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Maul too, so that leaves Fortezza, Patagonia, and ughhh Overcast.

cursive peak
orchid sorrel
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hale buffs SAD

wild grove
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ah so that's what was done

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texture is fixed and it is shining properly

wild grove
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gonna crash the game!

rare creek
kind falcon
#

class recognition.. its dead

rare creek
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mastercoms would say this

rare creek
# rare creek

omg i just ran into the person who made it in casual,.,,.

small sirenBOT
#

*omg i just

ran into the person who

made it in casual,.,,.*

rare creek
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the dapper noel

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community sparkle unusual

wild grove
wild grove
# rare creek

you play "all I want for christmas is you" on the radio?

rare creek
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I don't due to its controversial nature

kind falcon
rare creek
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being too popular

kind falcon
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deep

wild grove
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its only controversial if you're working in retail which 99% of tf2 players aren't trollfig

rare creek
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a surprising amount of them are

spare obsidian
#

NO WAY

potent wolf
#

WHAT

arctic chasm
#

yep

radiant merlin
#

||buff merasmus||

#

that shit from stblackst videos is canon now

proper tangle
#

IT IS OUT

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HOLY SHIT

rare creek
#

should i actualyl read the comics now

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who am i kidding haha i cant read i have everything read to me through tts

cursive peak
#

It's a Smissmas miracle.

radiant merlin
#

workshop community wil be wild these days

wild grove
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For concepts? Yes, for making stuff? Nah, wait til after smissmas ends.

radiant merlin
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valve, smissmas 2 please

barren gulch
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Class Recognition has been long dead, Use No Hats Mod

rare creek
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is tf2 discontinued now

unborn pecan
#

HOLYSHIT

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TF2 COMIC 7 OUT

unborn pecan
#

I am on phone..