#Team Fortress 2 Megathread - winter is the most chill time of year

1 messages ¡ Page 81 of 1

summer steeple
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stupid?

crisp cedar
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the easiest way to optimally pla the game

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and off-meta is harder but if you know how to play, you can excel even with off-meta things

summer steeple
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i think really the annoying thing is just people completely disregarding off-meta things

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and just completely sticking to metas

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like if you're mad because some other player isn't using meta stuff

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just shut up

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you don't know as much as you think you do

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and probably are bad and cringe and don't shower

wispy shale
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i don't see many people complaining about off-meta stuff in tf2

summer steeple
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not really complain, at least in tf2

wispy shale
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it feels like most newer games have way more people wanting you to play the meta

summer steeple
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but disregard, absolutely

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how often do you see shit like the liberty launcher

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or like, the shortstop

wispy shale
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you don't see the liberty launcher often, not because it's off-meta but because its fucking boring

summer steeple
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more what i mean is just that in tf2 there's "meta items", "joke items" and then "items that no one uses"

wispy shale
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the beggar's bazooka is off-meta and i see people using that very often, because even if the stock or direct hit is more useful, the beggar's is just really fun

kind falcon
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meta is defined by players

summer steeple
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yeah and players are stupid

kind falcon
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#godbless

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#Wardendeadlock

summer steeple
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once a meta gets set, its pretty hard to unset it

kind falcon
summer steeple
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so players just adopt it without knowing why

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its unfortunate that even though we haven't gotten a balance update for tf2 in like

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20 thousand years

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people still don't really branch out

kind falcon
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wym

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we got an upgrade to the uhhh

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what was it

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annihilator

summer steeple
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ok tbh i forgot about that

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but also i don't really count that either

kind falcon
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troll post

summer steeple
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since valve considered it a bug

high current
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Something about traveling across the entire map at Mach 7, just to land on some rando and hit them with a wet towel of a weapon is funny

velvet raft
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i mean, isn't TF2 appeal the fact that each character is so different there's a chance of every single class being used? (not counting Spy's current state ofc)

next nymph
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rock paper scissors (but you have a gun and you shoot people)

high current
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Doesn’t rock paper scissors technically have a meta? I think people statistically select scissors more because of recency bias, then go to the opposite of what they just played.

Also apparently pro rock paper scissors players just know how what muscles in your forearm trigger for each action, so they just watch your forearm and react to that.

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(I watched a documentary on professional rock paper scissors at some point)

next nymph
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the gun makes it different ok

high current
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As an American I can confirm that is true

spring kestrel
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I have a strange killstreak liberty launcher

tough locust
velvet raft
# next nymph rock paper scissors (but you have a gun and you shoot people)
JoJo's Bizarre Encyclopedia - JoJo Wiki

Boy II Man is the Stand of Ken Oyanagi, featured in the fourth part of the JoJo's Bizarre Adventure series, Diamond is Unbreakable.
Its power allows it to steal the energy from anyone who loses to its user in a game of Rock Paper Scissors.

Boy II Man is a muscular humanoid spirit clad in riveted armor with a pointed helmet resembling those worn...

rare creek
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what does this mean #dev-log📻 message

orchid sorrel
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they added poop

tough locust
summer willow
left sand
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im not using it because of that banner

summer willow
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but its cool

rare creek
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why dont you like skeletons

summer willow
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i was looking to rewrite in sane language (python)

rare creek
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python is not sane

summer willow
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but it uses studiomdl, which don't have a linux binary and i noticed just now they killed every binary tool (vpk that didnt work properly anyway)

summer willow
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so i was thinking how much trouble i can have by packaging the executable with the app?

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without taking accounting the others dll may require, hopefully nothing

rare creek
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just use pyinstaller to compile it to an exe then u dont gotta worry bout it anymore

summer willow
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no i mean, package the studiomdl.exe with the app

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or nekomdl

high current
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it's an interesting concept, I've been keeping my eye on it to see if someone would write it in something sane and upload it to github

high current
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https://www.youtube.com/watch?v=QUzPGWJ2mFI
Apparently the #savetf2 signatures got delivered...
I guess it took so long because they printed it into a hardcover book. TBH I feel like a stack of papers you have to worry about keeping straight and/or dropping and needing to clean up would have been more effective.

#fixtf2 #tf2gameplay #teamfortress
I have mixed feelings about how we got here. But at least we got here.

Subscribe!

Timestamps:
0:00 - 0:43 The Signatures Have Been Delivered!
0:44 - 2:44 A Well Meaning Rant
2:45 - 2:55 Outro

Discord server link:
https://discord.gg/B2g6yRPEn8
Note that we make changes to the Discord server often, and when w...

▶ Play video
radiant merlin
wild grove
high current
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At best it’s going on a shelf in robin walker’s or Eric smith’s office

tough locust
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it's inefficient if u don't use the auto script tho that scans the mods folder

spring kestrel
summer willow
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where can i find?

eternal haven
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April 22nd 2020, random leaked shit.rar

spring kestrel
potent wolf
small sirenBOT
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*vpk worked, you

just had to properly set

LD_LIBRARY_PATH*

potent wolf
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not like you should ever use it though

potent wolf
summer willow
potent wolf
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last time i used it, it worked 🤷‍♀️

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but yeah don't use it, it sucks

potent wolf
formal dew
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sorted by first name

wild grove
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Def not beating the allegations (that dont exist) with "donald trump"

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can't wait for Eric to go thru, get to H, and find out Hitler's corpse signed the petition.

next nymph
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occam's razor: donald trump signed it

wild grove
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"My favorite class is soldier, cause he is american and I am american and since america is the best, he is"

spare obsidian
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do you think valve would literally ignore the fact people send them a book?

crisp cedar
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yes

drowsy marlin
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absolutely

summer steeple
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valve employees might not, but is there a chance that it wouldn't cause literally anything to get done? absolutely

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tf2 is like

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bottom of their priority list lol

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no matter what

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tbh valve probably will put the book with all the rest of their fanart and community stuff

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iirc they have like a little place for it

cursive peak
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I'd be tempted to put it on the Pyroland floor.

formal dew
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tf2 is feature complete

drowsy marlin
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I want the next two years of TF2 to be purely bug fixes

small sirenBOT
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*I want the next two

years of TF2 to be

purely bug fixes*

drowsy marlin
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and maybe rebalancing some idiotic weapons

slender nexus
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or they'll get one (1) more contractor to work alongside joshie

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I expect a reaction from valve about this delivery, but not much

tough locust
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i don't expect anything since they already fixed the bots more or oess

wild grove
high current
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My question is why did it take so long to deliver?
I could understand if they were printing the pages themselves. But getting a professional printing service to do it would take like 2 weeks, maybe a month tops. And do you REALLY need 3+ people to carry a single book into valve HQ? Naw

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Like school yearbooks take less time to actually produce and are logistically more complex and print more than 1 copy.

summer steeple
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fun fact, the example pop file that valve included in the game for people who want to make their own mvm missions appears to have been mostly written before the mvm gamemode was finalized

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large portions of it (while likely functional) use features that valve didn't use for any mvm missions, and don't really make sense to

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or alternatively, match hardcoded references to much older PVE gamemodes they tested like raid mode

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for example, these attributes, which i've marked here with an *

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RemoveOnDeath and BecomeSpectatorOnDeath are obsolete, because mvm forces ALL bots to get moved to spectator on death (to prevent respawning until they're ready to spawn a new bot)

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the Aggressive flag, while functional, only still does a few things in modern tf2, with most of its uses being only used for raid mode

spring kestrel
summer steeple
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@unborn pecan had a guide on running hammer on linux iirc

potent wolf
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no idea if this still works, ymmv

unborn pecan
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Hammer works on linux

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Vanilla now

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With hammer++

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You just gotta do some fandangling with wineprefixes to keep things Clean

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Also, you can replace gcfscape with vpkedit

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and vtfedit with vtex2

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linux natives

potent wolf
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and vbsp, vvis, vrad with....

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(my epic linux ports that may or may not still work if you use 32bit depots trollfig)

summer steeple
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Another interesting leftover is this one, which just picks random spots throughout the map to place sentries. not engis, just sentries.

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"Where" is used constantly in MVM, but only to target specific spawnpoint entities, instead of the other options of "Behind", "Ahead", and "Anywhere", all of which were presumably for raid mode

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This squad definition is interesting because it perfectly lines up with hardcoded squad classes for raid mode

tough locust
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engie

summer steeple
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not sure, probably the latter

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raid mode was sort of inverse MVM

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more like L4D

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so it probably would spawn them all before you left spawn and could see them

spring kestrel
potent wolf
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thank hurricanepootis

spring kestrel
potent wolf
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@raven grove

summer steeple
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similarly, these mob spawn definitions also perfectly match their hardcoded brother for raid mode

unborn pecan
spring kestrel
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Has there ever been an attempt at reverse engineering raid mode?

summer steeple
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and lastly, the wave description goes completely unused, and the sound that this wave would try to play no longer exists :)

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uhhh, maybe

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i'm currently trying to make a similar gamemode

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I probably should actually try to build the leaked code with it enabled

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since it still seems mostly functional

potent wolf
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Is it all ifdef-ed out or is it just not usable?

summer steeple
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ifdef

potent wolf
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rip

summer steeple
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honestly I try to ignore the fact that the code exists now that I got general ideas from reading it, but I was curious about how regular pop files worked and noticed some ismilarities

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valve's code is very all over the place as they experimented with this gamemode, before pivoting to others, and finally settling on MVM

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hell some code within the raid mode ifdef is ifdef'd again with just #ifdef 1, so its clearly something they wanted to not use

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honestly though I do get the feeling that raid mode in the form that they left it in when they pivoted to players being defenders is just kinda... bad?

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tf2 doesn't have a lot of the things that L4D has to try and make it replayable

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by the time they scrapped raid mode, they seemingly didn't have pop files up, so all bots were stock and hardcoded, there was no upgrades or money

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and while there's references to them experimenting with stuff like L4D style rescue closets, from what I can tell the gamemode that they were at least trying to develop was more just standard PVP attack/defend but its 4 or 5 players vs 27 bots

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with standard respawns and respawn times

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maybe not respawns for the bots, but definitely for players

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and while obviously you could draw parallels between MVM mode and PVP gamemodes in tf2, it still is very clearly its own thing

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CTF with only one flag, upgrades, bots with crazy weapons, giant bots with crazy weapons AND fucked up amounts of health, tanks, sentry busters, etc.

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raid mode essentially is just A/D

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the most unique thing they did have was experimenting with extremely unique boss fights and those bosses having unique minions

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when i say unique in this case I mean that neither of them were just a class with a weird weapon

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altho sometimes they were trollfig

formal dew
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raising the bar mvm edition w/ mike booth when

spare obsidian
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the description was supposed to be used in the mvm scoreboard

small sirenBOT
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*the description was

supposed to be used in the

mvm scoreboard*

summer steeple
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its possible

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all i know is that there doesn't seem to be any code reference that actually USES the description

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only a getter function that is unused

spring kestrel
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Also before I forget @high current it was a good time playing hl against you like two days ago

high current
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Yeh it was a fun game. Was neat to see I still had some demo ability in me. GGs

broken haven
potent wolf
spare obsidian
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i feel like almost all tf2 tubers share the same brain cell

tough locust
# broken haven

thank god they naver gave tf2 to the community or whatever

mystic turtle
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classic clickfarm. move that gear up

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the real way... is, well, to have fun!
We have no more bots, Mastercoms' quickplay is funneling players into community servers. This is much better than what we've had before
If the TF2 Classic fellas can make do with barely any weapons, we surely can

wild grove
# broken haven

It's either gonna be yes with the same reasons as other youtubers, it's gonna be maybe, or no.

mystic turtle
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Get some friends, and try to... how do I put this... mindfully play the game?
Relish moments with friendlies, do crazy strats like uber chaining, and others.

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For me, that'll be the hard part. Coordinating multiplayer sessions, especially when I barely have any time to work with anymore, is way more difficult than I wish it was.

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But the dream is there :)

velvet raft
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i can't even play Pyro sometimes

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and ofc as a newbie i have most of my playtime spent playing Spy

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i mean i stopped playing in like December 2023, i have like 180 hours?

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184

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i have more in Half-Life lol

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i love Half-Life so much

next nymph
velvet raft
velvet raft
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i always steal his ammo packs as a scout

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and he always stays still looking at me...

next nymph
mystic turtle
cursive peak
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And doors.

tough locust
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feel like it could be done with the MvM upgrade menu or something or vscript IDK who do i have to pay for it

orchid sorrel
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Some people at potato are working on a custom weapon framework in vscript i think

drowsy marlin
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Custom weapons is the last thing tf2 needs tbh

zealous pond
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All it needs are more hats and maps.

high current
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all it needs is cocaine and strippers

rare creek
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fix valve competitive by removing casual and making competitive the main mode of the game

spare obsidian
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all it needs is getting rid of the community

drowsy marlin
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Let's just make team fortress 3

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Which is just tf2 but the content is stripped down heavily

mystic anchor
wild grove
tough locust
wild grove
#

something something community can't balance for shit most likely blah blah blah

spare obsidian
drowsy marlin
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Just balance the ones we have already

raw escarp
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8 seconds of bleed

spare obsidian
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and doesnt nerf or buff stock guns

high current
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That’s cuz all the balance mods are shit rn. A balance mod isn’t inherently bad.

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The current ones have too wide of a scope.
You could have a balance mod that applies the crit heals to the crossbow, lowers the wrangler damage resist, and scales scorch shot burn duration to splash damage dealt and it’d be the best balance mod hands down.

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Frankly, if a balance mod tries to make all syringe guns viable and/or balance sniper it’s useless.
No one knows how to do either of those and some YouTuber with VSCode probably isn’t any different.

tough locust
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you can never tell what's rebalanced on a rebalance server without playing for like 6 hours on the same server

wild grove
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Didn't think about it that way

next nymph
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there: syringe guns viable and balanced sniper

radiant merlin
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next update will be dynamic shadow improvements

radiant merlin
potent wolf
radiant merlin
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i was just saying because everyone was talking aboot things that will never happen

spare obsidian
#

hopium does wonders to people

potent wolf
#

Team Fortress 2 Megathread - source?

high current
high current
drowsy marlin
rare creek
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sorcse motor

tough locust
next nymph
#

obviously it's better to rebalance the existing weapons but unless valve does it it'll just be confusing, custom weapons are fun to mess around with. I don't think any weapon will ever be rebalanced in TF2 ever again

- pilso

tough locust
#

LOL

zealous pond
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People hate sequels that strip down features.

wild grove
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Didn't stop people from doing that tho LOL

rare creek
#

it's supposed to be like overwatch 2...,

zealous pond
#

Me when I'm too lazy to actually check the context of a conversation.

burnt dragon
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I would be fine with a hd mode for old maps and disabling cosmetics option

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also a bit better lighting would be cool, like how recompiled ones are

jade scroll
summer steeple
#

i think it could be possible as part of a hud

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the game already has an animation it uses for the flickering red cross when you’re low on health

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you can hijack that

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idk if it allows sounds to be played though

rare creek
tough locust
#

what's everyone's bets for the Halloween maps I still haven't seen that many this year

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did holy hell get added last year?? can't even remember anymore

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i wonder what Eric is gonna do once there's too many Halloween maps to fit in that same recycled contracker layout

wild grove
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I think people are gonna be more focused on playing the maps from 2020 onward tho now that they can actually play em proper lol

tough locust
#

True I'm just gassed to play the existing Halloween maps again tbh PERKS IS SO GODDAMN FUN, it's tragic that it's only 1 month per year but id rather it feel special. still think they should do select Halloween maps on full moons tho, whoever suggested that is a genius

velvet raft
#

does anyone here like tf2

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is a good game

potent wolf
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yes, titanfall 2 is a good game

grim parcel
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really one of my favorite movement shooters

radiant merlin
#

I like thunder force 2

high current
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Tea Farmer 2 is my favorite game

slender nexus
#

tooth fixer 2

drowsy marlin
#

The Fuck 2

mystic turtle
#

TF2 was never real, the real TF2 was in our minds and hearts

radiant merlin
#

The final tf2 update is the friends we made during the waiting

kind falcon
#

percocets

kind falcon
#

teams vote on perks they want and then they fight

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tf2

spring kestrel
#

THAT SOUNDS AWESOME WHAT?

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I'm disappointed I didn't play last Halloween

kind falcon
#

yeah

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noob

high current
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It's okay. I think the map I played it on was kinda mid. But the concept is pretty neat.

loud egret
#

TF2 recieving source 3 next week

loud egret
#

Trust me bro, my balls never lie

tough locust
wild grove
#

I am having the biggest deja vu hearing this conversation holy shitttt

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the one before pilso

proper tangle
#

Deja vu is just a memory leak, but for the brain

loud egret
#

memory leak huh, i experience leaks a lot throughout my day

small sirenBOT
#

*memory leak huh,

i experience leaks a

lot throughout my day*

loud egret
#

bad thing about that is i run out of clean pants

crisp cedar
#

weird confession but alright

rare creek
#

whatthehell

slender nexus
broken haven
#

im getting cheating accusations again on tf2c

summer steeple
#

tragic

broken haven
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im like tilted, tired and angry and im not hitting shots but they call the hackusations...

high current
#

Some people huff glitter glue. It happens

jagged pawn
#

stop cheating then

drowsy marlin
#

Tf2c players are really bad at the game ngl

loud egret
kind falcon
#

are the sources

broken haven
#

i got banned for the first time bc i was locked in on sniper

loud egret
kind falcon
#

quit lying to yourself first

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then maybe youll be open to the world

drowsy marlin
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I played tf2c and the players are really bad

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Like what do you want me to cite? Some scholarly paper??

loud egret
loud egret
drowsy marlin
#

you attack first and now you cry when I attack back

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typical

loud egret
loud egret
high current
drowsy marlin
#

exactly

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you don't need to play it

velvet raft
drowsy marlin
#

Because, you don't need to play it. If you want to go ahead

high current
#

I have no desire because my personal enjoyment in TF2 is discovering and mastering the intricacies in the use of TF2’s relatively simple mechanics.
I think a lot of rebalances and spinoff fan projects miss that aspect of the game design and make weapons with explicit complexity that dissuade non-explicit intricacy.

#

That’s just my personal take though. I understand the desire for complex mechanics, I just personally find them less fun.

next nymph
#

I think that's a good way to put it. Stuff like scout's scattergun or demo's stickies are such interesting weapons because of what roles they form for the class and what they're oriented towards with very simple but intuitive characteristics. They've been carefully designed for lots of emergent gameplay and emergent playstyles from such a simple base.

And then stuff like TF2C is like "Valve probably had very good reason to cut the nailgun and to not do proximity-triggered stickies. But fuck it, why not?"

#

I do think Valve will sometimes do the "this weapon is clearly designed to be used for this specific playstyle and nothing else" too, but I don't really see any fan balanced weapons be as "emergent" as a lot of the stock weapons are

orchid sorrel
#

you boot up TF2C instantly get hit by a tranq gun at spawn and realize why it never made it past the cutting room floor

drowsy marlin
#

Plus tf2c players have an obsession with tc_hydro. No thank you

#

I will say I do enjoy the restoration of the v_models and some fancier lighting

wild grove
#

the c_ models can look better just from VMT parameter editing alone, but yeah tf2c has the better weapon texturing/models.

drowsy marlin
#

The v_ minigun and medigun model wise are way better than c_

#

Woah italics

broken haven
radiant merlin
#

what if the map vote was between rounds instead of at the end of the last round in casual?

#

i think it would be better in the case that the same map is chosen

small sirenBOT
#

*i think it would be

better in the case that the

same map is chosen*

radiant merlin
#

if the server didn't reload

high current
#

It could work. But I think defense team is usually busy between rounds, at least on payload.

IMO the whole map changing levels to the same map is an issue that a lot of people blow out of proportion.

#

I guess for users on hard drives or suuuuuper slow connections it could suck. But for most people it just restarts pregame, which 98% of the time is just 60 seconds of downtime.

unborn pecan
#

hey is tf2 goign to make f2p able to talk again

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after removing the bots

high current
#

I kinda doubt it

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But maybe 🤷‍♂️

radiant merlin
#

someone make another fixtf2

high current
#

I also saw a YouTuber do a poll of how many f2p people considered their ability to use chat when they made their first in game purchase. It was something like 50-60%.
So there is a world where Valve actually made more money off removing f2p communication than they lost from lost customers. Only Valve knows that exact data though.

#

I think if they just re-added voice commands to f2ps it’d be fine though. It’s harder to be excessively nefarious with in-game voice commands, and frankly in the grand scheme of gaming, having to pay $5 to use text chat or voice chat when 80% of it is just people complaining about random crits or cursed furry stuff, is far from the largest price to access the “full game.”

rare creek
#

i was f2p until the day after they added the chat restriction

high current
#

It’d also be kinda neat if they expanded upon or revamped the voice menu. I always thought the VGS system from tribes ascend was a good way of doing the voice menu, pressing V and number keys always came off as clunkier than V and some home-row keys.
That or a command wheel, though I think those are kinda overrated imo.

summer steeple
#

"Woo-Hoo"

high current
#

“Shazbot”

summer steeple
#

[VGS] Shazbot!

#

i only remember the "Woo-hoo" one because when i played paladins during its beta it just had a generic dude that sounded very funny saying it

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he just like

#

said each syllable dead straight

high current
#

Flying around at Mach 7 in a server full of people yelling “Shazbot” was peak gaming.
I wonder if they have it in the recent Tribes 3.

summer steeple
#

iirc they do but also tribes 3 is like

#

sketchy iirc

high current
#

Oh is it? I played the closed beta but haven’t tried it since release.

small sirenBOT
#

*Oh is it? I played

the closed beta but haven’t

tried it since release.*

high current
#

I thought Tribes Ascend VGS was better than Paladins. At least after beta Paladins reworked their VGS for the worse imo.

spare obsidian
broken haven
#

save the girl thats reading this

spare obsidian
#

the what show thinking they save tf2 when they literally ghosted a bunch of people that sign up the peticions and send those way later when valve literally did something

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also kinda funny the what criticizes valve for ghosting but they did that for iirc a whole 1 month and half even after valve did something

loud egret
spring kestrel
#

Coulda been handled better and the video sucks but like

#

Iunno I think the community movement was cool

spare obsidian
#

the thing about the movement is well the whole thing was like "wait and see" instead of do something, the movement had good intention but those intentions where ehh when the delivering of the signatures where just mix, if they said they where making a book it would have been cool but it just went radio silence

#

anyway cool that the book is out, a bit late but cool

high current
# spring kestrel Iunno I think the community movement was cool

I pushed for the movement pretty hard and tried to contribute to it.
And everything after the community making a bunch of noise fucking sucked.
The organizers pretty heavily dropped the ball and there’s not really a good reason why it took so long to have the book produced.

#

The protest would have been stronger without the promise of the physical delivery of the signatures. Just full stop if they were incapable of doing it in a relevant time frame they should have not promised it.

spare obsidian
#

if they even bothered to said theyre making a book and it would take time it wouldn't be a issue

#

so yeah

  1. the first #savetf2 failed because of people remenbering old days
  2. this one failed because of cheer incompetence of the organizers
next nymph
radiant merlin
#

It is more prevalent in degroot keep servers

high current
#

map reload time is like 30 seconds tops. Degroot keep is just not particularly popular so it probably gets multiple waiting for player rounds.

#

I just have beef with when youtubers complain about the pregame time taking to long and show footage of badwater, as if badwater servers are desolate.

high current
slender nexus
mystic anchor
rare creek
#

i dont have access to my pc for 4 days what does the new ui scaling test patch change?

radiant merlin
high current
#

Haven’t touched the beta yet

#

The newest patch or the original

grim parcel
#

new tf2 update? 👀

wild grove
#

new beta update for the scaling thing

spring kestrel
#

very stupid question, however in the map jump_adler attempting to use the demoman's shields results in no momentum being generated and an instant cancel

#

is this due to a quirk of the map or a console command

velvet raft
wild grove
#

I! Am Heavy Weapons Guy! *eyebrow raise*

wild grove
#

ok so class select just causes the game to freeze while the game can accept input and plays audio.

velvet raft
#

@next nymph

wild grove
#

Like you can hear audio and even click things but the screen doesn't update.

mystic anchor
#

snipers never learn... respect the sightlines...

summer willow
#

@limpid panther what is this?

#

i've never seen this

limpid panther
summer willow
#

oh

limpid panther
#

i forgot which F key does it

summer willow
#

sorry for ping btw

limpid panther
#

but it records a screenshot and iirc also a demo, and attaches it to the repoty

summer willow
#

weird, never knew this existed

limpid panther
jagged pawn
#

very interesting video that covers a lot of the happenings in tf2 as of recent. includes

  • how little money valve actually makes from tf2 which I think a lot of people need to hear to shift their perspective a little
  • how much of tf2's problems come entirely from weird nerds online (harassing workshop creators, not using quickplay.tf because then they can't complain about casual anymore, getting mad about deadlock for no discernible reason, etc)
  • how healthy communities form in games

https://www.youtube.com/watch?v=JLgeHmPTtTg

Download Raid to get Legendary Loki ➡️ https://t2m.io/Kaluka_Sep24 + 2 strong Epics ⚡️
Epic champions are available only via my link and for new players
⌛ Hurry, Loki the Deceiver is a limited edition Champion, available by October 23rd by logging into RAID for 7 days

COMMUNITY SERVER SPREADSHEET -https://www.reddit.com/r/truetf2/comments/1ddx...

▶ Play video
left sand
#

it also mentions mastercomfig quickplay twice so its automatically a good video

jagged pawn
#

so true

summer steeple
#

haven’t watched the vid yet, but i think a lot of people forget that in all of valve’s games, a lot of the people spending the most money on items are using third party sites or trading already existing items

#

so like, none of that money is going to valve

#

like the average money valve gets from an unusual is probably only a little bit higher than any other cosmetic

#

coupled with the fact that tf2 is massively dwarfed in playerbase by dota and CS

#

hell even the payouts community creators get is massively lower in tf2

#

i forget the exact numbers but if you get a map into cs, even if just for one operation, that’s probably like 4x the amount you’d get from getting a map in tf2

#

like there’s a reason that no one is making tf2 content as a full time job

#

also don’t forget that potential 50k for a map is split between all the contributors for the map (including custom asset creators).

#

and making a map good enough to get in the game is NOT a one person job

#

doing that all by yourself would take years, and then it might not even get into the game

#

you do get some royalties, stamps don’t give valve any money and just go straight to the creators

#

i forget, but key sales might also go to everyone who helped out with the update?

#

now of course this says nothing about how much money valve makes off of tf2, but i think it’d be safe to say that they might be willing to pay more if they GOT more

left sand
summer willow
#

all tf2 servers died?

hoary geyser
#

tf2 is canceled, sorry

slender nexus
wild grove
#

50k for a game with a small sizable playerbase is nothing to scoff at but its clear people that are making stuff for tf2 are clearly doing it because they like the game and not because it pays super well, otherwise those creators would be making stuff for other, bigger games.

radiant merlin
#

It's because it's thuersday

wild grove
slender nexus
#

that reminds me I need to get around to playing that eventually

#

I just checked their Wikipedia page and they didn't do the sega ports 😭

#

but I do remember seeing a hardlight logo when starting up one of the Christian Whitehead remakes

wild grove
#

Yeah pnly christian whitehead and stealth did the mobile ports

craggy ridge
#

Yeah prob

proper tangle
#

/s

rare creek
#

they are

high current
#

Seems like their complaint with it is casual is too competitive, but also it’s not competitive?
Idk what they want, any game with a team that wins and a team that loses is going to be competitive in some sense. Even any game where someone kills someone else is going to be competitive in some sort.
That part of the video is huffing glitter glue imo

proper tangle
#

Casual is only missing a few thing on my opinion

  • Vote for scramble
  • Vote to extend so that people don't need to sit through the ending screen and then loading on the same map for over a minute. Or at least make it so if people vote on the same map the match immediately restarts without requiring reloading everything.
  • Reduce the pre-game time
  • "Include community servers" toggle so that people can be redirected to community servers much like coms quickplay.
  • Spectating
high current
#

I think in general the casual non-gameplay experience could be sped up. Shorter map vote, waiting for player only runs once, better player slot filling algorithm.
I’d also like to see party members be auto-abstained from votes regarding each other. That way cheaters or toxic can’t have safety in numbers.

But other than that I think casual is fine and I enjoy it. A vote scramble would be a fine addition, but I hate uncletopia’s implementation that resets the round when it scrambles.
I also think casual is probably better off not having the ability to spectate. We don’t need people going afk in spectator and eating server slots, and there’s an argument that spectating makes it easier to confirm cheaters, but someone is either blatant enough that there’s other ways to tell or they’re subtle enough that the average tf2 player is going to falsely accuse any above average player of cheating. Spectating could be fun for content creators, but I feel like adding a feature that would probably be bad for most people just to convenience content creators is probably not a great idea.

proper tangle
#

Spectating could be limited to like, 2 people

heavy solarBOT
#

@proper tangle has leveled up! (12 ➜ 13)

high current
#

I just don’t see what it would really add to casual.
When it was a part of “quickplay” the only time I used it was to ghost my friends on the enemy team and laugh about it in Skype.

#

I’ve also noticed that the issue of people leaving after 1 map seems more tied to the results of the map vote.
Going from any payload map to upward? Server is going to stay populated. Going to upward the third time in a row? People start leaving.

radiant merlin
jagged pawn
#

casual literally just needs to reduce the time spent not playing. make the vote faster, and if everyone votes to stay on the same map then just scramble teams instead of reloading the whole server

#

every other complaint people have about casual makes no sense to me

proper tangle
#

I would consider a checkbox saying "Include community servers" to be godlike

jagged pawn
#

why not simply play on community servers

slender nexus
jagged pawn
#

yeah real

slender nexus
#

sometimes the buttons just don't react to you pressing them 😭

proper tangle
#

So that they don't need to open the server browser and search in it or online for good servers

jagged pawn
#

by adding an optional button that they won't use just like the current optional button that they don't use?

proper tangle
#

the checkbox implies integration with the casual ping/gamemode/map selection

#

instead of having the user opening the browser, searching for the map, setting ping preference, then looking up if the server is good or not, build a favorites catalog, etc

#

The idea is basically coms quickplay, in a checkbox

potent wolf
#

comfig quickplay as an in-game dialog....

proper tangle
#

Of course, it wouldn't be literally coms quickplay, at least not visually to the player

#

to the player, they just clicked play then got into a server

#

if it's a Valve server or a community one shouldn't matter

#

thats the idea at least

velvet raft
craggy ridge
velvet raft
high current
high current
#

I’m not sure if m0rehud and budhud ever pushed their versions of a quickplay menu. But they at least had versions in some stage of development, I don’t think adding an in game option for people to queue for community servers would really “bring back community servers.”
There needs to be demand for community servers in order for ease of access to be relevant in the equation, and currently I think the overwhelming majority of players are satisfied enough with casual that they don’t want to spend the extra mental effort of jumping into a community server, determining if it is what they are looking for or not, and decide to stick around. When they could just queue for vanilla flavored casual.

#

Not to same community servers don’t have a place. Just I think they will remain a minority of the player base, regardless how convenient they are.

potent wolf
#

yeah, but it still would be pretty cool to have it work in-game i think

small sirenBOT
#

*yeah, but it still would

be pretty cool to have it

work in-game i think*

high current
#

Yeh, it wouldn’t hurt to add it as a checkbox (as long as it is done right), but I also don’t see enough of a reason for Valve to develop it.

potent wolf
#

Would valve have to develop it?

high current
#

Who else would? Between m0rehud, budhud, and xhud, that’s 3 of the top 10 trending huds on comfig huds, the only way to make it more accessible would be to add it to default hud.

#

They’d also probably have to make a new menu for it, if they wanted more than a checkbox. I think m0rehud and budhud reused something like the replay menus to make theirs, and I don’t think Valve knows how to do the pin witchcraft I did to make my implementation.

summer steeple
#

battle of the shitcode speeds

#

it looks relatively balanced until you run it mutliple times in a row via a script

potent wolf
#

squirreljit when

summer steeple
#

if by pure chance it doesn't get cancelled, jesus fuck

#

for reference, version A is essentially me checking several criteria via an if statement, and then appending data to an array if it succeeds
version B is adding it to an array, then using squirrel's built in filter function to check the criteria, and then looping through the array to add it to a new array (since it needs to be run multiple times)

#

granted, I bet the extra foreach is really slowing it down

#

but there's no way to just like

#

append an entire array

summer willow
summer steeple
#

i shifted around the order of the criteria in my if statement and it chopped off 24ms from the benchmark (i run it 500 times)

#

gdi

#

can't make this shit up

potent wolf
summer steeple
#

yeah

#

my first criteria was checking to see if the value was already in the array

#

moved it to the back instead

summer steeple
#

getting there

#

comparable, but I think thats as far as I can take it

#

I hate the fact that the stupid ass if statements is still faster

#

hmmm actually

#

when only running it once, version B is faster

#

which is good, because i'm only allowing this to run once per tick

small sirenBOT
#

which is good, because

i'm only allowing this

to run once per tick

summer steeple
#

under .1ms

#

so, success!

high current
#

My take or theirs?

orchid sorrel
spring kestrel
#

I can kinda get it, two years ago or whenever I picked up tf2, I feel like casual matches were marginally more chill, but iunno if that's because I stopped queuing for ctf 'n stuff

#

But like casual is not sweaty by any margin unless you're really unlucky haha

high current
#

I guess they were complaining it had competitive elements in it? Like the hidden mmr and I honestly don’t know what else they had in mind

#

But the way the mmr works to my understanding is that the game still tries to have a match with a vast range of mmrs, to effectively feel like a more balanced version of random match making.
I might have misinterpreted when people broke it down and it might not be super effective. But imo that implementation makes it difficult to say it’s too competitive.

#

I think a lot of people blame mmr for the fact that games can often have rolls. But tbh I don’t think rolls are as common as people make them out to be, the mmr system isn’t to blame for that, and in games without mmr and games with highly complex mmr rolls still happen.
So unless someone does a crazy amount of data collecting to prove that the mmr system has statistically MORE rolls than a system without mmr, I’m gonna chalk that up to people wanting stuff to complain about.

orchid sorrel
radiant merlin
#

tf_win64.exe

#

when is nvidia going to fix that?

summer steeple
#

never trollfig

#

I think i even emailed them about it

green tulip
#

it's so easy to fix

#

they would literally just have to add "tf_win64.exe" to the already existing "Team Fortress 2" profile

#

I even had a friend who was having recording related issues because of the new exe name and I just made them manually add the new exe name to the profile and it fixed all of their problems

summer willow
#

just now i noticed that tf2 is not updating my points in statistics, why?

#

i guess time still being updated? but the rest is not

summer steeple
#

yeah i think its been broken for a loooong time

half rose
#

WTF?

kind falcon
#

i love hacking steamhapp

high current
# half rose https://www.youtube.com/watch?v=6jHbR7KeisQ

Easy fix: read the instructions before installing transparent view models.
One of the recommended settings fixes whatever causes certain props to be translucent when viewed through the transparent viewmodels refract and scope overlay at the same time.

Funny because the huds.tf discord was just talking about how few people read instructions.

#

Other transparent viewmodel recommended settings also increase the quality of the transparent viewmodels, so please benefit everyone and read instructions before installing smilefig

summer willow
potent wolf
#

RIP mac builds forever

summer steeple
#

they removed localized rich presence?

#

or am i misreading

potent wolf
#

apparently? idk what thats about

#

macos is no longer supported on source games though

#

they updated everything

rare creek
potent wolf
#

mac builds were already dead

#

they're even more dead now

rare creek
#

how

potent wolf
#

read the changelist i linked

spring kestrel
#

out of curiosity have any of you had any luck running horsie's viewmodel editor under wine?

rare creek
#

they hate us so much fr

#

I HATE VALVE!!!

potent wolf
potent wolf
summer steeple
#

i forget, does it make use of some of the apps built into tf2 like studiomdl? or is it completely standalone

#

for example the flat textures mod uses some of those built in tools to generate the flat textures

#

if it’s the latter you might be able to follow some instructions for running that on linux instead?

#

or at least use it to help idk

spring kestrel
#

I'm unsure

#

I used proton to get the majority of the windows tools and it's giving an error regarding being unable to find a file

potent wolf
#

does it say what file it is?

spring kestrel
#

not exactly

potent wolf
#

oof

radiant merlin
#

pretty sure they changed how richpresence works with the 64 bits update and they are going to fix it later???

potent wolf
#

apparently rich presence still works? so it was probably just a backend change

crisp cedar
#

might help with mac

#

but honestly who gives a fuck about mac lol

#

macs are for people who pretend to be productive

potent wolf
#

mac is a trash gaming platform

crisp cedar
#

also waydroid

rare creek
#

i mean mac

#

proton for androit...

spring kestrel
#

found the file it's trying to call

potent wolf
radiant merlin
#

i wonder if tf2 player numbers are going to peak now that the bots are gone

#

that would prove that the previous cases were not bot swarms

#

but valve please don't add 10 maps this time

spring kestrel
#

nope but kinda

#

wait

spring kestrel
#

okay so the problem seems to be wine reading the more batch command wrong

#

so I replaced it with something else

#

it may work?

spring kestrel
#

no

spring kestrel
#

I got it to run

#

however

#

nope

#

doesn't properly work

spare obsidian
spring kestrel
#

Okay don't tinker with it haha

#

It somehow consistently removed the mimeapps or something and steam became unable to launch games or the webhelper

rare creek
spring kestrel
#

are there any ways to view particles on linux?

summer steeple
#

the particle editor is built directly into tf2

#

just launch the game with the -tools launch option

#

might be broken, it was when x64 launched and you had to use the x32 client, i think it might be fixed tho

spring kestrel
#

I guess I could theoretically use the windows exe? Let me check

rare creek
#

another linux L...

summer steeple
#

fucked up

spring kestrel
#

that's cool last time I tried I was either too inexperienced or wine has gotten better!

velvet raft
#

linux with my mind

spring kestrel
#

I ported spy's concise disguise menu to aliases. I don't really know if this will be useful to anyone but I'm very happy I did it. It was really good fun.

#

here's the cfg

#

I tried to document as much of it as possible

#

I'm so happy haha

spring kestrel
#

it has actual use if your keyboard doesn't have numbers (me) but it's so cooolll

summer willow
#

im stupid, i thought completing everything perfect would gave me another contract or something

jagged pawn
#

why

radiant merlin
wild grove
#

Random tf2 bugs that occur once, dont occur again for a long while #6151515

unborn pecan
#

and liked

#

removed your paint if you don't pay

#

that'd be pretty fucked up

radiant merlin
#

nice tip

summer steeple
#

I was stuck using the SMG until i touched the resupply again

summer steeple
#

wtf

#

i just got the processing time exceeded kick

#

interesting

#

idk what i could've done

kind falcon
summer steeple
#

yeah :(

kind falcon
summer steeple
#

uhhhhh

#

Neon-ween

#

scream fortress 13

kind falcon
wild grove
wild grove
# summer steeple scream fortress 13

Orm, ascually its from scream fortress 2021, it was the only time all war paints added were implemented 100% accurate to the workshop submission 🤓 👆

kind falcon
wild grove
#

ahhhhh

#

I like to use the year it came out instead since it could cause confusion, which it did with me.

kind falcon
#

game never references the year but you could just remember that it all went similarly ever since the 7th one

#

oh and also

#

scream fortress is coming!!!!!!!!

#

q4 is practically the time of year when tf2 becomes fresh again

#

or at least in some sense

wild grove
#

like a solid half of the case are inaccurate to the workshop submissions.

glass musk
#

I'm very curious to see how TF2 looks on an OLED monitor

#

I also want to run it in 8K once I get my 5090

midnight cape
#

just hope the UI scaling update releases first or you'll have to use a magnifying glass

glass musk
#

yop

radiant merlin
high current
#

I was expecting you to get telefragged hanging out on that tele

left sand
wild grove
#

This makes me realize that someone should make a shounic ytp, that would be so funny.

serene yarrow
#

what would be the best way to report a bug within tf2 causing unintended items to be created

rare creek
#

my dms

serene yarrow
#

i don't know exactly how it is being done but I know who is making them, presently it is only 1 person

#

but im assuming they could see how it is being done

rare creek
#

id dm mastercoms about it becausr they have all of the connections with valve staff

#

but dm me how to do it first if you figureit out

serene yarrow
#

i've tried countless ways lol im not him

#

i may do that though thanks

summer steeple
#

email valve

serene yarrow
#

valve or eric

#

or tfteam

rare creek
summer steeple
#

they do

summer steeple
serene yarrow
#

oh alright

#

ty

craggy ridge
#

just realized the mercs have yaoi hands

next nymph
slender nexus
slender nexus
velvet raft
sterile ferry
#

does keeping -dxlevel in launch options have other negative effects than resetting resolution

rare creek
hidden gyro
rare creek
summer willow
#

shounic sounds like nilered

high current
#

At least he doesn’t sound like nileblue

summer willow
#

but nileblue sounds very like nilered

high current
#

Next you’re going to tell me blue paint smells the same as red paint.

summer willow
#

what is paint

rare creek
#

tf2 item

radiant merlin
#

source github without context

hoary geyser
#

the passtime ball is inclusive

rare creek
#

bro why the fuck did valve ban ui_scaling_test from playing in casual??!?!??!?!???!?!??!?!?!?

#

😭

small sirenBOT
#

*bro why the fuck did

valve ban ui_scaling_test from

playing in casual??!?!??!?!???!?!??!?!?!?*

rare creek
#

FUCK YOU

rare creek
#

game is unplayable now

#

we need to illegalize developers ebing stupid pieces of shit!!!!!!!

#

uninstalling this game

crisp cedar
#

it just looks like they forgot to update the branch

#

as the uh

#

the error message says

rare creek
#

it says the server is running an older version

crisp cedar
#

oh

rare creek
#

so unless you mean they forgot to update the damn sever

crisp cedar
#

well in any case

rare creek
#

fuck valve

#

i hate thios fucking compnany

crisp cedar
#

it seems that the versions of the game dont match

#

on scaling test and main branch

#

i would hope they would implement it in main but maybe theres still issues they have to fix

mystic anchor
#

volvo my beloved

potent wolf
rare creek
#

it used to let you in fine

potent wolf
#

yes because the branch version hadnt been updated for some reason

rare creek
#

??

potent wolf
#

it got updated and so the version changed

rare creek
#

but it worked fine

potent wolf
#

ok?

#

and?

rare creek
#

valve ruins everything

potent wolf
#

cry about it

formal dew
radiant merlin
#

skill issue, just hack your game

radiant merlin
spring kestrel
#

@high current yo can I borrow your horsie's viewmodel configs?

#

I like how your original looked in a clip you posted way back

rare creek
radiant merlin
#

lmaolunch

rare creek
#

literally 1984

potent wolf
half rose
#

Radeon AFMF2 now works in TF2

rare creek
#

too bad it doesnt work at all actually!!!!!!!!!!!

spring kestrel
#

Additionally why is it significant

half rose
spring kestrel
#

Ooo frame generation

#

Is it available on Linux?

half rose
#

nah Windows only

spring kestrel
#

That's something I've been waiting on for ages

#

Somewhat disappointing that it's not in Linux but it's fantastic regardless

kind falcon
midnight cape
#

I only stopped using it recently because I modified the default hud to have ralsei instead of class portrait

high current
# spring kestrel <@90161645854134272> yo can I borrow your horsie's viewmodel configs?

my original config is:

&::original

    ••Original:
        •Position:
            X_position=-1
            Y_position=0
            Z_position=8
        •Rotation:
            X_rotation=0
            Y_rotation=0
            Z_rotation=0
        •Hidden(y/n)=n
            Keep_draw_visible(y/n)=n
            Keep_attack_visible(y/n)=n
            Keep_reload_visible(y/n)=n
            Keep_idle_visible(y/n)=n
        •Static_draw(y/n)=n
        •Static_reload(y/n)=n
        •Static_attack(y/n)=n
        •More_static_idle(y/n)=y
        •Remove_left_arm(y/n)=n
        •Replace_reload_sound_with_stock(y/n)=n

&::original

with:

tf_use_min_viewmodels 0
viewmodel_fov 90

in my soldier config

spring kestrel
high current
#

it's going to try to exec my hud config everytime you load but that shouldnt do anything bad. Other than that youre gonna have centered hitscan weapons

mystic anchor
radiant merlin
rare creek
#

I hope to god that the ui scaling test gets put into scream fortress I dont want to wait no more 😭

high current
#

eh, ive been in no rush to test it

orchid sorrel
#

messing with a custom rocket jumper upgrade

kind falcon
#

wtb strange rocket jumpa

burnt dragon
spring kestrel
#

is there any way to do something like uncap mat_viewport_scale?

small sirenBOT
#

*is there any way

to do something like uncap

mat_viewport_scale?*

spring kestrel
#

I doubt it, but I wanna ask anyway

high current
#

Wouldn’t that basically be just using upscaled resolution?

#

Like Nvidia dsr

radiant merlin
spring kestrel
#

That is exactly what I am looking for haha

glass musk
#

is comfig10 still coming this year? blobcatcozy

left sand
#

probably not

spring kestrel
#

This is a legitimate question, I am quite curious!

left sand
#

well theres 2 new versions

#

one is comfig 10 and one is an upcoming performance/bug fix release minor update

rare creek
grim parcel
#

so happy to see mastercomfig adopting rust

potent wolf
jagged pawn
#

comfig 10, written entirely in matlab

drowsy marlin
#

Where is comfig 11

velvet raft
rare creek
#

is scream fortress discontinued?

left sand
#

remember when scream fortress happened late in october

zealous pond
#

Yes, it's discontinued. TF2 is cancelled.

wild grove
#

The lateness is prolly related to valve neing stretched really thin rn with all the stuff they are speculated to be doing on top of stuff they are doing rn (deadlock, dota 2, cs2, and tf2)

rare creek
#

cancel deadlock and cs2 and dota 2

#

god i hate valve

high current
wild grove
wild grove
#

Wah wah wah

rare creek
#

not if i STEAL

summer steeple
#

well, deadlines for maps getting picked

#

as for why its not out yet, would not be surprised if they're trying to polish up bugs for custom gamemodes and shit

#

although seeing how every update goes now trollfig

wild grove
#

what custom gamemodes, a few are done but have 0 maps, and one is being made for smissmas 24' called Freeze Tag

summer steeple
#

hell, when they first announced the revamped summer update they gave out the deadline

#

not necessarily custom gamemodes

#

although updates to pre-existing ones (I know ZI has a few waiting for the patch), and potentially wacky maps that use vscript for some bullshit

wild grove
#

true

summer steeple
#

cause everything always breaks once it gets into valve's hands

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like bonesaw

wild grove
#

the stinkay ass compiler

summer steeple
#

not even necessarily the compiler

#

just valve

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idk why they still require mappers to send their vmfs

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i don't think CS ever had that restriction

wild grove
#

yes it's usually valve's map compiler that causes wierd issues that never occured in the workshop release.

summer steeple
#

just let the mapper compile it themselves in their own environment that they know works

#

its stupid

rare creek
#

im pretty sure ive made this exact argument before and people called me stupid for saying that valve shouldn't need to compile map sources themselves

velvet raft
velvet raft
spring kestrel
spring kestrel
#

I loved that it was "ctf_bonesaw"

spring kestrel
high current
spring kestrel
#

God blesseth

high current
#

They were also a scrim partner that we typically were slightly better than, but still a good matchup. And they basically cut a majority of their roster, so they it went from a fairly close matchup to me out dming people on medic…

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So we kinda wanted to actually have a fight on mid and second before bashing our head against a wall pushing last against a team set on round resetting in scrims.

radiant merlin
#

tf2 doesn't have gore anymore?

rare creek
summer steeple
#

they removed the content descriptors on the store page

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and i mean granted, by modern standards tf2 is pretty tame

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but also idk if this is a mistake or what

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CS2 and dota 2 still have their content descriptors

#

although i don't see it on their store pages?

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its still on their store page metadata

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oh right the content descriptors show up on the age gate

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thats why i can't see them

rare creek
#

tf2 is for children now sorry bros they went the minecraft route

small sirenBOT
#

*tf2 is for

children now sorry bros they

went the minecraft route*

radiant merlin
#

-lv enabled by default now, but the backscratcher model isn't updated yet

rare creek
#

tf you mean lv is enabled by default now theyd never do something so insane

drowsy marlin
#

when will valve start using unreal engine?

rare creek
#

never bc they're stupid

drowsy marlin
#

what if valve goes to the godot engine

rare creek
#

game sales drop to 0

#

valve is not woke enough for godot

radiant merlin
#

i think kisak is way too flexible with what is allowed in the source github

radiant merlin
#

low violence

spring kestrel
#

Ohhh

summer steeple
spare obsidian
uncut spear
#

surprised about the general mature content tag removal tho

small sirenBOT
#

*surprised about the

general mature content

tag removal tho*

wild grove
#

I would love for them to make texture streaming a option.

jagged pawn
#

I know most people here don't care about comp but I thought it would be interesting to look into the popularity of each format internationally. what I gathered:

  • 6s and highlander are of course still the big two. highlander is at its popular by far in north america, while 6s is more generally popular
    • 4s is surprisingly successful these days - having more overall teams than even highlander, though this is largely due to smaller team sizes - thanks to a huge push by customlander. particularly successful in europe, due to customlander starting as a european league
  • ultiduo and bball continue to thrive as cup events. they're too wacky for anyone to want to run them for an entire season, but as a one week thing they're sick
    • pass time is a recent addition to the "banger cup" list, and has almost immediately surpassed bball in player count, though bball still stands strong in australia
  • prolander and ready steady pan are pretty much dead. I ran the only prolander season since rgl dropped it, and quickly realized that it sucks lol. meanwhile pan.tf is gone and the last tournament for RSP was almost 4 years ago
    • ultitrio is hanging on by a thread, it's really fun but only one league runs it and the head has been too busy to run it so it's been dormant
rare creek
#

what

sterile ferry
#

ui scale test

rare creek
#

find out for yourself bruh why are you pinging me over a 9 day old message

wild grove
sterile ferry
tough locust
high current
#

And banning the froyo roster from competing in it for being too good didn’t help people take it more seriously.

coarse spruce
jagged pawn
#

I mean the bigger problem with it is just the sniper dominance. he's already extremely good in highlander, and prolander makes every kill matter more

#

it's an interesting format but ultimately offclassing just isn't as common as many think

left sand
#

my opinion: 6 players is already too much

#

also my opinion: if i were to keep on going about the flaws id just end up with deadlock

jagged pawn
#

LOL

next nymph
#

flaw: there's no gremlin gargoyle creature

jagged pawn
#

4s but post-heavy rework will surely be the best format

#

cmon tf team give us the heavy update steamhapp

next nymph
#

bball is the best format, i will not elaborate

jagged pawn
#

pass time but bad

next nymph
#

more like ass time

left sand
# jagged pawn 4s but post-heavy rework will surely be the best format

heavy rework: make minigun instantly start firing but spin up firing speed over time. merge heavy and engineer, remove sentry gun and replace it with the mini sentry. the mini sentry is now buffed and you can place as many as you want given a cooldown in between placements instead of balancing around ammo packs. mini sentries now have a fixed lifetime. replace sandvich with a mini deployable dispenser which can buff multiple allies around it. remove teleporters and instead make them part of the map.

jagged pawn
#

I have like 3 hours in deadlock which deadlock character is this

orchid sorrel
proper tangle
jagged pawn
#

^ overwatch player, please ban

mystic anchor
high current
#

Heavy rework:
Heavy gains access to a can opener. Upon opening a can of spinach Rasputin begins playing across the entire server. While the song is playing anyone who sees any Heavy is forced to work an industrial labor job.
Once more than 50% of a team is working an industrial labor job, all players of that team are afflicted with a damage over time that can only be counteracted by consuming a Sandvich.

wild grove
#

Heavy rework: when he fires his minigun, he dies

#

The ragdoll will go flying

rare creek
#

scream fortress is joever...

tough locust
#

if it doesn't drop tomorrow im legit ending it all

rare creek
#

@valvekisak

high current
#

If it doesn’t drop tomorrow I’ll drop an egg into a pan and scramble it!

radiant merlin
#

scream fortress is now going to release at october 29th again

#

only 2 weeks of scream fortress as before

formal dew
#

scream fortress is feature complete

cursive peak
#

But is it turing complete?

rare creek
#

yes with vscript

spring kestrel
jagged pawn
#

:)

#

I think I want to work on running a weirdo league that just does full time 4s with ultitrio cups lmao

spring kestrel
jagged pawn
#

zero clue because it's not like a regularly scheduled thing

#

it always just kinda happens out of nowhere lol

#

same applies to pass time

#

ultiduo is by far the most structured of the cup formats

#

for reference the most recent bball cups were:
etf2l: february 2024
ozfortress: june 2023
NA bball (an independent org that solely does bball): february 2023

wild grove
spring kestrel
#

I've been dragging literally all of my friends to play bball with me for no reason and so I would pull up to Ozzy servers to play a cup for the bit

tough locust
#

actual crashout

radiant merlin
#

don't be toxic c:

#

in my circus

#

cuz i'll outburst like a dynamite

slender nexus
#

what happened

radiant merlin
#

i'll travel thru the dark marshes of manhattan

#

and it won't be freakyng fair for you 🙂

#

don't ask just talking cryptic xd

potent wolf
#

update

#

🙀

radiant merlin
#

lol i thought it would take longer xd

#

the maps were leaked

summer willow
#

tf2 updateing

radiant merlin
#

tug of war added and vscript mvm in normal tf2

left sand
#

it's huge

potent wolf
#

huge titanfall 2 update

hidden gyro
#

WHERE CHANGELOG

#

AAAAA

#

PLS ADD MORE SNAKE TO SNAKEWATER

#

Wait

#

7GB

#

WTF

potent wolf
drowsy marlin
#

How many bugs are they fixing

hidden gyro
#

busts out HxD

drowsy marlin
#

Is there a goofy bug fix note

potent wolf
#

oh it looks like ui_scaling_test was merged

#
Fixed the reload speed attribute in Mann vs. Machine not scaling projectile speed and gravity correctly for the Huntsman (community fix from Marxvee)
Fixed the damage bonus attribute in Mann vs. Machine not scaling correctly for the Huntsman (community fix from Marxvee)

more community fixes steamhapp

cursive peak
hidden gyro
#

The roof is now accessible

#

POG

#

OH SHIT

#

Updated several maps to fix localization issues

#

Localization got updated

left sand
#

i wonder if i should submit the patches individually

potent wolf
#

the comtress patches?

summer steeple
#

VAAAAAAAAAAALVE

radiant merlin
#

xd

#

tf2.com redirects to teamfortress again

slender nexus
summer steeple
#

I wanted to test out the new hud scaling so i changed my resolution

#

oops

#

no more hud

radiant merlin
potent wolf
radiant merlin
#

wow