#Team Fortress 2 Megathread - winter is the most chill time of year

1 messages · Page 75 of 1

high current
#

Scout main graduation occurs when you get stalked by someone you killed for a couple months.

left sand
#

It's time we share something that we were planning for TF:S2 before we even started working on it.

In the following thread, we're releasing art and footage from our original PvE Campaign mode concept made by our incredible team!

PvE Class selection concept by [N-Cognito]

▶ Play video
burnt dragon
#

tf2 s2 was such a promising project

#

sucks that sbox is awful

high current
#

Isn’t it just going the star citizen approach of feature creep limbo?

crisp cedar
#

yeah i dont like how this is like

#

something they started to work on before even like

#

actually porting the game to source 2 lol

high current
#

Might just be trying to show off while trying to exclude it from the cease and desist they got.

#

Or make it clear it’s not still on going. Idk

spare obsidian
#

the gamemode was already dead by the two big refactors garry did

#

like 90% of gamemodes that was made where broken it didn't took garry to finally change this on their later post

tough locust
burnt dragon
#

sbox beta is for developers mostly

#

and rarely testers

#

but the development of it is SO scuffed that people dont develop anything until the roblox on source 2 engine is complete

#

I wish valve releases source 2 sdk, but from what I see in cs2, source 2 isnt... really that ready for an sdk release

tough locust
burnt dragon
#

oh this is gmod 2

#

nope this will be source 2 sdk only

#

no we will make it in unity

#

unreal engine maybe too!!!

#

nope source 2 again

#

and you can export your games as separate games and publish on steam!

small sirenBOT
#

*and you can export

your games as separate games

and publish on steam!*

burnt dragon
#

after that last part I kinda gave up on looking whats changing and what are they doing

tough locust
burnt dragon
#

you have the perfect formula(gmod)

#

perfect community thats waiting for it

#

and you just throw EVERYTHING out of window for fucking... r/place on source 2 ass games engine

tough locust
#

I really think it's having an identity crisis just because of gmod it's super similar and he doesn't know how to differentiate the two without people wanting it to be gmod or splitting the community

burnt dragon
#

theres no issue with splitting the community if the sandbox is properly made

#

counter strike 1.6 source had splitting problem because... cs source at first sucked... still kinda does lmao

#

a sandbox is only limited by the community

eternal haven
#

What is this?

#

Banwave?

jagged pawn
left sand
jagged pawn
#

what if I don't want to click and just want to know what it is

glass musk
#

dearrow coming in clutch

cursive peak
#

You know what I wish would make a comeback on TF2 YouTube? Matches casted afterwards from STV instead of live-only coverage.

high current
#

Honestly. Long ready up times and tech pauses kill comp tf2 streams.

cursive peak
#

Ten years since Sal's last TF2 upload.

high current
#

That or RGL needs to make rup or ffw time 5 minutes. It’s frustrating as a player even when not streaming when the other team just flat out isn’t there until 10:42.

cursive peak
#

Nine since Kip's last upload.

spring kestrel
#

How many since Nate fox

cursive peak
wild grove
#

What about the stanley parable one too? Used to use that one a lot.

DIGITAL SPORTS!

cursive peak
#

Sal's the only one I've used.

#

I wish eXtine would make one.

wild grove
# eternal haven What is this?

From what I remembered, steam shat itself on friday, then players dipped, steam stopped doing that, players came back but capped off at 75k

#

or was it saturday?

cursive peak
#

Not so many flashy plays, but I hope the streaks are enjoyable. All footage from highlander scrims and matches. I've learned a lot, making videos will be a lot easier from now on.

Song Title: Kelli's Number
Artist: U.S. Army Blues
Album: Live at the Blues Alley
License: Public Domain

Website: http://www.whistlingpyro.com
----------------------...

▶ Play video
#

Another oldie but a goodie.

cursive peak
uncut spear
#

I just remembered an old ass vid of a dude just jumping around using the force of nature with a high ass viewmodel fov that my sister was watching with me when I first got into the game

#

twas fun to explain to her what the game was

#

pretty sure she was was high too but that's whatever

#

welp found it I think 😭

#

i always found the long ass stock on the force of nature at high fovs very satisfying

#

same thing if the barrels were long

#

@3:38 hellz yeah

tough locust
#

the font in tf2 is good tho i notice it bc its rlly satisfying to look at despite being super goofy

hoary geyser
#

pretty sure the website said it wasn't in like, 2020

tough locust
#

though its been in development since 2018 and used hl2 assets a lot of the time back when it was still on UE or Unity or wahtever

hoary geyser
#

development didn't really start until 2020

tough locust
uncut spear
#

EXACTLY LOL

#

but my 10 year old brain was just like "woah, it's scout and the game I play"

small sirenBOT
#

*but my 10 year old

brain was just like "woah, it's scout

and the game I play"*

uncut spear
#

thank you haikubot

rare creek
fleet kite
spare obsidian
#

sbox is literally now roblox

spare obsidian
jagged pawn
#

yeah he currently wants it to be roblox instead of gmod 2 for some reason but I'm sure he'll change his mind again at some point and ruin everyone's projects again

#

it's so sad that this is currently the only way to make an indie source 2 game

#

all of these projects would be so much more successful if they weren't stuck with garry as a middleman

spare obsidian
#

when he broke games back and forth until he had to publicaly said he will fix gamemodes if they update the game again (doubt)

next nymph
jagged pawn
#

nope

#

at least, it didn't back when I had access

next nymph
#

thats cool

jagged pawn
#

it's so great

spare obsidian
#

also if you're making a gamemode you basically had no templates to work with

#

you only have like a barebones template

#

before it did have some examples

tough locust
#

monday is tomorrow that means bets are back on for the summer update

#

putting 50 dollars on wednesday. item servers get knocked out twice at approx 4 pm est and update drops at 5:30 est. 9 maps 25 cosmetics, 7 taunt unsual effects and 9 regular effects. no war paints for some reason.

wild grove
#

I have a feeling war paints will only be summer from now on (cause it sold really well the 1st case from what I heard, people overall not liking seasonal paints because valve picks the worst ones, and it's easier to not fuck up general themed submission selection over seasonal.)

hoary geyser
#

I can't wait for the summer update on September 20th!

wild grove
#

9/11

tough locust
#

you see the update would only get delayed if it requires actual effort which the summer update doesn't so it comes out on time except when hammer crashes 1000 times while Eric compiles the maps

wild grove
#

or vscript problems

#

VSH being the reason why the summer update last year was delayed by a good chunk of time.

rare creek
#

but they said the mappers had to get the maps ready in a week not 3 weeks

#

so why is it still not out!!

#

valve lazy

misty plover
#
#

Damn

wild grove
#

Dude got burnt out from playing the same games lol

#

Like everything I am reading here sounds like the same thing people say when they think gaming is dead.

#

Or gaming isn't what it used to be.

fleet kite
#

Not a crazy concept that one might get a little tired of a game after spending 5k+ hours on it. And like really, how much videos could you possibly make on one particular game anyway? People are making videos about fonts in tf2 at this point

left sand
#

he said hes quitting games in general

#

people are just growing up

fleet kite
#

My guy is going to become an accounting influencer

#

"Starting 100 startups in 2 weeks with no bankrupcies challenge feat Elon Musk & Jeff Bezos"

misty plover
#

I respect it

wild grove
#

Or videos of players acting funny.

fleet kite
#

Most people dont do the same job as some of these youtubers do, too

misty plover
#

Honestly reading the post he has a lot in common with hiow I've been the past several years, I only seem to enjoy games when I'm playing with others

small sirenBOT
#

*Most people dont do

the same job as some of these

youtubers do, too*

misty plover
#

Playing alone doesn't suit me anymore

slender nexus
fleet kite
#

Most people just play phlog pyro in that situation

slender nexus
#

im getting this w all games not just tf2

misty plover
#

I don't really know how to describe the experience, I started feeling it the worst when helldivers 2 released. I usually love to challenge myself and do max difficulty runs on games like that solo, I did the same with Payday 2 and Payday 3, and Baldur's Gate 3, and all sorts of other games

slender nexus
#

i feel guilty playing games like I'm wasting my free time ironically enough

misty plover
#

But I just can't really get in the mood to be alone anymore

fleet kite
#

Helldivers in particular is deff more fun with friends

misty plover
#

I had more fun playing alone than with others still even then but I just realized I wasn't really enjoying it as much as I usually would

#

Been continually declining since

#

I don't even open games most days anymore now

rare creek
#

i am a 133.7 gamer

fleet kite
#

Damn, maybe the boomers were right 😔

misty plover
#

The dopamine isn't there anymore

#

I usually open a game, play for 30 mins at most, then go code or anything else

#

It's a full gaming wide burn out

#

The most fun I had in the past several years was replaying Majora's Mask

#

Okay sorry this is sounding really whiny, I did not intend that

left sand
#

apple vision pro will fix this

fleet kite
#

mcoms coming out of left field

misty plover
#

Apply fist to vision pro

fleet kite
#

I think its important to talk about hobbies and interests changing though. Easy to hold on to that gamer identity too much

misty plover
#

Mmmhm

#

I've taken up boxing again personally

#

And I'm reading more

fleet kite
#

smh skyrim has books, you can just play that /s

misty plover
#

Sorry I enjoy not slop

rare creek
fleet kite
#

The Lusty Argonian Maid is a masterpiece wdym

misty plover
#

Surprising since I put like 1200 hours into TF2 last year or something I know

#

Maybe more actually

#

Don't recall but it was 34% of last year's play time

#

I know I averaged like 8-12 hours a day cause I was jobless half that year

velvet raft
unborn pecan
#

the only game I ever play anymore is minecraft

fleet kite
#

I for one am an incredibly not grown up adult heavyokhand

tough locust
# wild grove Like everything I am reading here sounds like the same thing people say when the...

yeah though eventually once you play enough games you run out of new novel experiences. I honestly don't play any video games other than TF2 anymore outside of short bursts. I'll play a 4 hour indie game like once every 6 months and be more than satisfied. TF2 is just a fun busy game to hop on and play every few days bc it's the perfect chill shooter. I haven't had an experience where a game BLEW my mind since I first tried VR or first time. I haven't gotten taken for a loop with a crazy meta-type game since DDLC(?) bc once you have those experiences it's completely diminishing returns. Other shooters just make me want to play TF2, VR games are just chasing the dragon of me playing a shitty VR quake demo in 2015 and absolutely losing my mind, you won't ever have something surpass that initial "wow" factor because its just derivative. Games kinda become a comfort thing once you hit a certain age

next nymph
crisp cedar
fleet kite
#

Ah yes, DOOM 1993, famously known for its multiplayer capabilities

crisp cedar
#

people love doom deathmatch and idk why

#

its shit

#

just play quake

limpid panther
limpid panther
#

that cesspool of a discord server where laylad posted the development videos feels like such a feverdream to me now. How could that shit be left like that for so long

misty plover
crisp cedar
#

thats nice

#

what i meant by that is that its really just another social activity

next nymph
crisp cedar
#

yeah i feel like

#

people very easily forget to view gaming as just another social activity

#

you can play the worst game ever but still have a lot of fun because youre doing it with good friends

next nymph
#

even if you just play it on your own time by yourself but you get the chance to talk about it and relate those experiences with other people, thats valuable

left sand
#

isnt everything a social activity then

next nymph
#

it could but it really depends on how it happens in practice. Like yeah, eating worms could be social if you go to your worm-eating club and talk with other worm eating hobbyists about it. But it's probably easier to just join a book club (or gaming group as Chess advocates for), they're more suited for a variety of leisure experiences you can discuss

tacit flare
#

If there's one thing I've seen plenty of in the TF2 community, it's people who have become so obsessed with the game that they forget it is just a game. As dear to my heart as this game is, it should never take over your life. There are much more important things in life deserving of attention.

#

I also think that TF2 has an internal life cycle, getting burnt out, or otherwise losing interest is part of the cycle. Time away is needed, for however long, maybe a month, maybe years, to eventually one day come back and remember why you enjoyed it in the first place.

#

Though I seem to be an exception to that rule, since despite maining Spy for over 6000 hours I'm still not burnt out of it.

eternal haven
#

Nicely done Astolfo

rare creek
#

the higher prestige than being called a cheater is being called the f slur that's how you KNOW you are super good at the game 🥰

kind falcon
radiant merlin
#

Guys what does this mean? 🤯🤯🤯

rare creek
crisp cedar
#

just had a very bad idea but i dont think im allowed to say that

kind falcon
tough locust
crisp cedar
#

do u guys think valve employees get the valve logo branded on them with a branding iron

rare creek
#

my little pony lookin ass or smth idk i never watched it

glass musk
#

I honestly wouldn't play TF2 if I didn't have any virtual items

misty plover
tough locust
#

nothing ever happens but replace the chud guy with scout or something

#

bro's just baiting to bait now im mad

proper tangle
#

He posts bait and after everyone speculates he goes

tough locust
#

"I just really like the logo is all ☝️🤓" like at least own up to it

small sirenBOT
#

*"I just really like

the logo is all ☝️🤓" like at

least own up to it*

jagged pawn
#

embarrassing

#

how the mighty have fallen

cursive peak
#

Steel week!

jagged pawn
#

we love steel

slender nexus
jagged pawn
#

@wispy shale do... do you not know

#

when did you start playing tf2

rare creek
#

?

wispy shale
#

i first played in december of 2013

#

are you talking about contracts?

jagged pawn
#

it's the exact same thing yes lol

wispy shale
#

Oh yeah

jagged pawn
#

valve invented the battle pass

#

everything that people like to call predatory in modern gaming (battle passes, gambling, cosmetic economies, etc) is all valve

wispy shale
#

You act like I don't know that

#

TF2 basically invented the lootbox

jagged pawn
#

but then why say they "would've added them" to tf2

#

or that modern games are worse than tf2 "because they have FOMO-inducing systems"

wispy shale
#

I dunno, I guess I was thinking more about the traditional kind you see in games like fortnite where you have a bar that you progress along

jagged pawn
#

the contracker has that

wispy shale
#

Right, the halloween ones

jagged pawn
#

and the original ones??

wispy shale
#

I wouldn't know, I barely touched the game at that point

#

I almost regret it because I missed a bunch of stuff, including love and war

jagged pawn
#

gun mettle and tough break used a different system but jungle inferno contracts are identical to the modern ones

#

so it's give valve money to work for items

wispy shale
#

Yeah I get what you're saying

jagged pawn
#

it bothers me when people act like tf2 is in anyway unique, it was the trailblazer of scamming its players

#

like obviously you don't have to engage with it but you also don't have to engage with it in overwatch or fortnite, it's all optional

wispy shale
#

I guess in TF2 it feels more out-of-the way, like the battle pass and shop aren't taking up half the main menu

#

The closest it seems to get are the case drops

#

But yeah, I think the whole live-service aspect is the biggest problem I have with tf2 design-wise, because nearly everything else is immaculate

jagged pawn
#

idk seems pretty out of the way to me

tough locust
jagged pawn
#

I mean maybe?

#

idk I'm sure it exists

#

at the very least dota popularized it

wispy shale
#

I imagine a lot of the modern monetization tomfuckery was probably done first by some obscure korean MMO or something, but it never really took off

jagged pawn
#

lmao maybe

wild grove
#

A lot of ideas of mtx came from mmos.

grim parcel
#

i can't believe it

fleet kite
#

Btw about competitive vibes in shooters: Im not really into a competitive scene nor do I play many shooters, but in overwatch I do feel a much higher pressure to be useful in a way I dont enjoy

#

Overwatch in particular feels so fast paced and "meta" that I feel like I have no choice but to play a particular way

#

Which is not the case for tf2

wispy shale
#

Most shooters have lost that "chill out and play how you want" feel these days, TF2 is the last notable one that retains that vibe

jagged pawn
#

the reality is that, even though tf2 is my favorite shooter ever, that's because I grew up with it. plenty of other games do plenty of things right, there are so many great shooters rn

#

I think most tf2 players would love splatoon if they gave it a chance for example

#

I actually think it's more similar in game feel to tf2 than overwatch is tbh

jagged pawn
summer steeple
#

i'm very conflicted at this point with how i want games to be

#

I like the idea of competitive and just getting fair games where people try to play and trying to improve

#

but I hate competitive player mindsets

wild grove
#

I want a sandbox like worms game where you can literally make a bazooka minigun in a scheme.

summer steeple
#

i just want to play weird non-meta things

jagged pawn
#

the best games are the ones that let you play them in several different ways. like being able to take it seriously on one day and on the next fuck around, and on the next do something completely off the casual-competitive spectrum

fleet kite
small sirenBOT
#

*We at least agree

its on-rails because there's no

space to mess about*

summer steeple
#

imo competitive stuff in games is best when you are completely disconnected with the competitive community and mindset

#

not learning about metas or anything

#

and just playing

fleet kite
#

I also think games like overwatch might focus a little too much on making everything "fun" which lowers the overal funnness? if that makes sense

wispy shale
#

There's plenty of things I like about other shooters but there's always this one dealbreaker that ruins it for me

#

Most often it's grinding and forced playing-to-win all the time

#

Sometimes it's shitty visual design that's hard to read, overwatch being one of the worst cases of this

#

Sometimes the monetization is so in-your-face that it becomes impossible to ignore

velvet raft
jagged pawn
wispy shale
#

The fuck do you mean

#

There's always some kind of grind, there's always this sweaty atmosphere where you're expected to play at your best all the time

jagged pawn
#

like I'm sure you could name two or three but it just very obviously isn't true that the norm is to force you to play to win

wild grove
#

bro thinks they know game design and development lol

jagged pawn
#

you choose to engage with it

#

there's this great thing where if you want to play casually you simply click the button that every game has and queue into whatever their non-competitive queue is called

#

unranked, casual, free-for-all, for fun, whatever

#

every game has this

#

if you continue to feel pressured to try hard in these modes that's on you

wispy shale
#

Yeah and that's not enough because the game's actual design encourages playing at your best all the time

jagged pawn
#

what

wispy shale
#

You don't get huge team sizes unless it's a battlefield-like, a lot of them are one-life only like CS or most battle royales

jagged pawn
#

me when I smash my controller while playing super mario bros because it expects me to improve as I play

wispy shale
#

That's not the problem I have with it

#

I want to improve, but sometimes I just want to chill out and not have to worry about anything

jagged pawn
#

I can't think of a way to say this that isn't mean but genuinely if you get mad when you play fortnite because you get a "you died" popup when you die you should play sudoku instead

#

like

#

fortnite is one of the most casual games I've ever played

wispy shale
#

You are missing the point

jagged pawn
#

just hit requeue man

grim parcel
jagged pawn
#

no but that's different because... uh..

wispy shale
#

It doesn't make me angry, it's just fucking draining having to put all of my effort in when I just want to chill out

jagged pawn
#

then don't

#

that's my entire point

wild grove
#

then that's on you man.

jagged pawn
#

stop draining yourself and have fun in the funny game where you can drive a car into people and win

#

you are incapable of just enjoying the game and that is not the game's fault

wild grove
#

you have that tryhard grindset instead of taking a chill pill.

jagged pawn
#

there is nothing in its design that forces you to feel this way, you keep just saying that as a truism and not naming anything in the game that's forcing you to put your full energy into it like this

wispy shale
jagged pawn
#

why don't you cry when your team loses on badwater

#

you just lost, the announcer just called you a loser and said you should go home to your mom

#

why doesn't that affect you

grim parcel
#

if you take qp in overwatch seriously you gotta take a step back

wispy shale
#

Because I know it's not my damn fault, because nobody is expecting me to pull my weight constantly, nobody is raging because they lost

grim parcel
#

you have a bad perception of the game

jagged pawn
#

this is literally just a psychological problem man idk what to tell you, don't take life so seriously

#

enjoy the games

grim parcel
#

the only real difference is that you have less games where you're literally just doing the conga

jagged pawn
#

ok but I do the conga in fortnite all the time it's funny

small sirenBOT
#

*ok but I do

the conga in fortnite all

the time it's funny*

grim parcel
#

but idk if you play on uncletopia for example

jagged pawn
#

it's not specifically the conga but you get what I mean

grim parcel
#

i'd say that's more of a competitive environment than many qp matches in overwatch lmao

jagged pawn
#

I mean I imagine critfish avoids uncletopia

wispy shale
#

Actually I have played a fair bit on uncletopia, even there I don't feel that much pressure to do well

grim parcel
#

oh yeah there's also arcade now

jagged pawn
#

NAHHHHH ok you're trolling

grim parcel
#

i completely forgot

jagged pawn
#

I at least believed you before

grim parcel
#

there are so many brainrot custom games

wispy shale
#

What else do I have to fuckin say to you

grim parcel
#

like it's actually really cool what people have done

wispy shale
#

I already said it's the fault of the game's design and format, the biggest contributor being team sizes

grim parcel
#

not as big as the fortnite, etc. scenes but still cool and has an active community (queue times are still shit so people play them during it)

wispy shale
#

The average skill of the players doesn't matter all that much

#

6v6, 5v5, etc. leave very little room for error, you can't mess around nearly as much as you can in a 12v12 setting, then factor in things like class/hero/whatever balancing with lots of hard-counters where you're kind of forced to run whatever counters the enemy team instead of just playing what you want

#

When it's not a team-based thing with small team sizes, it's usually a battle royale where random chance is a huge factor in winning or losing, which I'm not a fan of either because now whether or not I have fun is now at the mercy of RNG

#

This isn't me refusing to try anything other than TF2, I have, I used to play splatoon 1 and 2 religiously and have played a little bit of CSGO and fortnite, plus several more obscure titles, but none of them hit the same way that TF2 does

jagged pawn
# summer steeple I like the idea of competitive and just getting fair games where people try to p...

anyway back to this

I think splatoon does this uniquely well. there's turf war which is partially a tutorial (forces you to engage with the core mechanic of the game, while being otherwise simple and basic), and also functions as casual mode because you can just run around the map aimlessly and still be helpful to your team in doing so; this is a mode explicitly designed for casual players and it serves that purpose well

and then the other modes (koth, player destruction, etc) are in the competitive queue and are more clearly designed for and marketed towards serious players. there's ranks, there's solo and squad queues, etc. so generally the casual and competitive communities are kept separate

BUT, once every so often, an event happens called splatfest where everyone chooses one of three teams to play for, like back when tf2 had wars. and you get matched with people on your team and against people on another team, and whichever team wins gets points that go into the overall pool. this sounds competitive, yet matches are played in turf war, the casual format. this does two things: one, it encourages casual players to get involved in something with higher stakes, and two, it gives the casual players a bit of an advantage in that they're more used to playing the format. but of course comp players are playing more seriously so it creates an interesting dynamic

splatfest would be cool enough on its own, but what pushes it over the edge for me is a unique mode that can only be played during splatfests. it's like turf war, but it's asymmetrical, with 4 people from the team who won on day 1 having to battle 2 people each from the teams that lost. this is, imo, the most casual format in the entire game, in that it's so cyclical in meta as to not have a meta at all. in creating a format like this, casual players are fully rewarded for completely ignoring any concept of meta and just having fun, while still also encouraging you to take the game seriously if you desire

#

this is a long message but it's all to say that splatoon is the only game I've played that actually manages to merge its casual and competitive audiences, even if only temporarily, in such a cohesive and interesting way

wispy shale
#

I liked basically everything about splatoon except for the small teams and ranks

jagged pawn
#

ok

wispy shale
#

I do not like the 4v4 format at all, I also hate not being able to switch weapons mid-round because often I'd be stuck with something I don't like or are bad with, which led to me only using like 4 different weapons because I didn't want to go through the trial and error of figuring out the others

jagged pawn
#

alright

wispy shale
#

All of the more interesting modes being locked behind ranks also really sucked, I hated playing with ranks in S1 to the point where I just flat out didn't touch it in S2

jagged pawn
#

ah

wispy shale
#

Salmon run was good shit though

jagged pawn
#

ok

wispy shale
#

If you made splatoon's maps bigger, made it 12v12 and let me switch weapons mid-game and play every mode unranked, it'd be close-to-perfect for me

jagged pawn
#

alright

wispy shale
#

I get the feeling that you're not interested in any of this

small sirenBOT
#

*I get the feeling

that you're not interested

in any of this*

jagged pawn
#

ah

rare creek
#

splatoon is one of the best shooter games of all time and ive been missing it ever since switching over to PC

wispy shale
#

yeah splatoon has a really solid core to it

#

i wish it relied on shooter-type weapons less since the others are way more interesting, but it's one of the most unique shooters i've ever played and i hugely appreciate it

#

i don't think it quite beats TF2 but if TF2 were to suddenly vanish one day, splatoon would be my next pick

#

i just wish it had bigger maps and team sizes like TF2

next nymph
velvet raft
#

or well idk the mercs canons

kind falcon
#

guigis manor

proper tangle
#

man just played mvm again after a good while

#

getting over 200 fps mid fight, all good, then I go play medic, activate shield on a tank

#

fps immediatly drops to 60-80

fleet kite
#

This man needs comfig

proper tangle
#

yes

#

comfig that only takes effect when I'm playing medic and activate my shield on a tank

#

already using the high preset with some tweaks

tough locust
#

MvM is a particle shit show I just expect my fps to tank while playing

#

it's a twofold issue because MvM maps are super open compared to regular TF2 maps so everything is being rendered at once

tough locust
proper tangle
radiant merlin
uncut spear
#

LOL

half rose
#

🙃

left sand
#

idk why this was reported to the github

paper sluice
#

how did all those commands get un-cheat protected

#

they got an inside cheater at valve,,.,

wild grove
#

Gotta be fucking kidding me.

heavy solarBOT
#

@wild grove has leveled up! (26 ➜ 27)

left sand
#

hopefully this will be fixed in the summer update

wild grove
#

Update delayed by another week trollfig

left sand
#

i dont see why

#

there really was no reason for this to be reported to the github

#

besides to have a public place to share it like a wiki article

#

and im pretty sure the reporter knows this

#

there was zero reason to post it to the github

wild grove
#

Definitely will make valve have to fix it.

left sand
#

that doesn't make any sense

#

all this is doing is trying to get ahead of a fix

#

this exploit was first known probably around a week ago

#

it got reported already

#

i guess the people who discovered it couldnt leave it at that and it spread around

half rose
#

youtube: TF2 New Exploit! Free WallHack

crisp cedar
#

new delfy dropping soon

wild grove
eternal haven
#

Stac detects this

#

It will be funny when a bunch of idiots try it out on community servers and get banned for cheating

#

I kinda hope they dont get unbanned

left sand
#

there are 14 people on community servers

#

according to @rare creek

tough locust
#

💀

eternal haven
#

bruh

#

LOL stac bans you just for having that hud panel open

#

without doing any funny business

left sand
#

please don't post new information about the exploit

eternal haven
#

Sorry didnt realize that was anything new

fleet kite
#

I dont look at code, I just say "LGTM" and merge

#

just like XZ Utils maintainer

wild grove
#

being able to use sv_cheat 1 commands with the hud panel?

small sirenBOT
#

*being able to

use sv_cheat 1 commands

with the hud panel?*

eternal haven
#

Context was deleted sorry

#

But no, talking about something else

wild grove
#

damn, wait, this was found out already?

mystic turtle
eternal haven
#

It's not an allowed topic to discuss here

#

Otherwise I would happily clarify'

mystic turtle
#

got it.

#

ah well, off to go get kills for my strange bfb or smth

wild grove
#

so does this mean I should just play on community for now until the summer update hopefully (it better)

mystic turtle
#

probs

rare creek
#

you'd think after like the 10th time something like this is discovered that valve would figure out how to stop it but no ig

wispy shale
#

software development is rarely that simple

rare creek
#

summer update early steamhapp

wild grove
#

early, they told mappers to get things done in a week lol

#

I guess stuff came up

kind falcon
kind falcon
rare creek
#

how

kind falcon
rare creek
#

jow foes it know

frosty coral
#

the client reports a lot of its cvars to the server

rare creek
#

ah so that's why it iddnt banned me for using createhairball

wild grove
#

the hairball is only what you can see

#

basically it's a hallucination, everyone else can't see it I think

kind falcon
#

hallucination update

tacit flare
#

As in, spawn wallhacks are already a thing so it doesn't really effect me.

tough locust
#

also walls doesn't really do much in tf2 because you can simply counter by getting good

#

if this update doesn't drop today I'm gonna have to do something drastic

rare creek
#

oh boy do i have news for you

rare creek
#

they are significantly less powerful than games like counter-strike or valorant where information is very valuable

stuck locust
#

i mean it might not be super powerful in pubs but in competitive scenarios it's definitely really powerful

rare creek
#

ig

#

nobody plays that tho

stuck locust
#

tell that to rgl

wild grove
#

it only negatively affects spy which gets screwed by the in-game your team only walls anyways lol

stuck locust
#

telling where everyone is gives you pretty much unlimited insight into how you want to approach a certain point

#

there's not much coordinated strategy done in pubs so you wouldn't get much benefit from that perspective but like you can still single out and time your shots perfectly etc

glass musk
#

is it more likely for the update to drop tomorrow or friday?

fleet kite
#

Yes.

rare creek
#

because valve doesnt owe you any release at all

#

except to fix that sv_cheats thing but they could just push out a hotfix for that

tacit flare
#

Do you think Valve will ever update the default config so it's not absolutely atrocious?

#

Just fully integrate Comfig into base TF2 as standard

left sand
#

comfig wouldnt be ready to be in the base game

tacit flare
#

There's more features to come?

left sand
#

no theres stuff in comfig that wouldnt be good defaults for the game, and there are some bugs in the game

#

theres also engine stuff that cant be defaulted for the client differently than the server

#

which would need to be done because theres some stuff that would be ideal for the client but would be bad for the server

#

mastercomfig makes decisions based on the fact that people explicitly installed a config so we have more leeway in forcing some settings, since people are more aware they are customizing the game

#

as well as that its a client only config

rare creek
#

the defaults are better than the game defaults anyways so they should be the game defaults

rare creek
#

like if you arent using 90 fov what the hell are you doing

kind falcon
rare creek
#

anything below 90 fov actually makes me sick

next nymph
#

what do you do when you play sniper and scope in (reduces fov below 90)

rare creek
#

vomit immediately and violently

grim parcel
#

guys there's actually a really good video about this idk if you've ever seen it
https://www.youtube.com/watch?v=rRxFpr5Javg

Aar

A year ago, I made a video about Team Fortress 2's default settings and why they are so detrimental to the game's lifespan. That video sparked quite a discussion and enabled the growth of my channel, but the video is not without its flaws. In this follow-up, I'll be doing a more in-depth analysis of the game's default settings and showing why ex...

▶ Play video
next nymph
#

whats the argument so i dont have to watch the video right now

small sirenBOT
#

*whats the argument

so i dont have to watch the

video right now*

rare creek
#

this person made good videos i miss them

rare creek
next nymph
rare creek
#

75 fov 👎

drowsy marlin
#

Is 90 fov in tf2 actually 90 fov? Does FOV change depending on the resolution?

crisp cedar
#

aint this the diaper guy

next nymph
#

"fov" isn't one specific metric but actually could refer to multiple different things. TF2's 90 fov isn't wrong to say it's 90 fov, but if you're asking about horizontal fov then no 90 fov isn't 90 horizontal fov and aspect ratio will affect that

kind falcon
#

ick...

summer steeple
#

also like

#

isn't part of the reason that default settings in games are low FOV is because some people get motion sick on higher FOV

kind falcon
#

on maps like dustbowl i could see why people would prefer lower fov

summer steeple
#

like name an fps game where the default fov is 90+

small sirenBOT
#

*on maps like dustbowl

i could see why people would

prefer lower fov*

next nymph
#

i get motion sick on low fov, when I play skyrim I need to use console and set it to >110 fov

summer steeple
#

its probably lower than you think

crisp cedar
#

anyways i feel like its stupid to complain about default settings because

#

idk

#

u have settings

#

whats the big idea

next nymph
#

I'd speculate the reasons for low fov defaults as a convention are:

  • it makes more sense on consoles with more distant displays
  • it looks better in screenshots and promotional materials
  • that's just the convention and there isn't much reason to go against the grain, it's just a default setting after all
summer steeple
#

tf2's default settings suck, it doesn't even set r_lod 0 for the highest quality models at all distances and mat_mipmaptextures 0 for the game to look worse and run worse

#

what was valve thinking smh

crisp cedar
grim parcel
#

all games should have an fov of 100 minimum

crisp cedar
#

for example in minecraft

grim parcel
#

like battlefield high fov

crisp cedar
#

i like taking nice screenshots

#

with freecam

grim parcel
#

shit makes me sick i love it

crisp cedar
#

but it looks bad on high fov, when you change it to lower fov things can look way better

#

i wish games let you adjust the camera mode fov

summer steeple
#

minecraft high fov feels so stretched

#

idk why

#

i couldn't play on 90 for years in minecraft

crisp cedar
#

im just fucked up like that

summer steeple
#

it weirded me out

crisp cedar
#

i cant do anything but high fov

next nymph
#

i think part of it is how many lines there are so its obvious, and i thought high fov in minecraft was genuinely just really high (like 150 or something)

#

yeah quake pro fov is 137 degrees horizontal fov in 16:9, before things like sprints increasing it further

crisp cedar
#

oh i disable fov for like

#

fov chagning with movement speed

#

i died once like that

#

i had like soul speed, sprinting and a swiftness potion

#

and what i thought was like a 1 block gap was like a 3 block gap and i killed myself

left sand
#

the default fov is specifically designed for 4:3 and somewhat of a cinematic experience

tough locust
#

on top of everyone being noobs the reason that spy was better in the old days was because everyone was using 4:3 or 5:4 monitors, makes it 1 percent less likely that you'll see a spy sneaking up

next nymph
#

i think the real reason is that people were noobs

#

16 degrees is not gonna make or break a class that ideally should be behind you entirely

tough locust
# grim parcel all games should have an fov of 100 minimum

nauseating hyper zoomer/quake gen X-er field of views are a scourge upon this earth, watch my friend play minecraft with 130 FOV as if he can even see what's directly in front of hum because its zoomed out to like 10 percent of the size

left sand
#

90 degrees is mostly for vis i believe

orchid sorrel
wild grove
#

bruh should've said pst

rare creek
crisp cedar
#

aar

rare creek
#

idk

#

i think you are thinking of star_

eternal haven
#

Fortunately the fix is incredibly easy

turbid hill
#

Delete the workshop

wild grove
#

I mean you could just make the importer require -insecure or -tools to use since creators don't make em inside a server that isn't single player. It's a band aid fix but it does the job

rare creek
#

valve already has a proper fix that will be included with the summer update 👍

wild grove
#

nice, now we just wait til that comes out

misty plover
#

Summer Update coming 2025

#

(fake)

spring kestrel
summer steeple
#

it can happen in both iirc

orchid sorrel
#

yea

crisp cedar
#

new unlock?

kind falcon
#

the boofooka is in the game already

unborn pecan
lean cove
#

wtf

coarse spruce
#

Summer update is out

eternal haven
#

So true

summer steeple
#

lets goo

tough locust
coarse spruce
#

I never lie

#

Fixed the Neon Annihilator not getting crit-attacks when hitting players covered with gas
HUGE

summer steeple
#

holy shit

#

they actually considered it a bug

coarse spruce
#

ngl thats a lot of community fixes, nice

summer steeple
#

proof that yes, the community fix stuff wasn't bait

#

(people will still complain about no community fixes)

#

thats actually pretty big too

coarse spruce
#

niice

summer steeple
#

jesus christ

livid urchin
#

tf_hide_custom_decals finally

radiant merlin
#

gas passer buff

#

they didn't add bagel

livid urchin
#

they only add bad maps

summer steeple
#

big change

tough locust
#

they added a new medieval mode map btw

#

burghausen is medieval attack defend

mental warren
tough locust
#

thats crazy

radiant merlin
#

omg why overgrown? it hasn't been played in years in comp

pale basalt
tough locust
#

not a fan of embargo it runs like ass

pale basalt
#

Because it’s not exactly what they said

mental warren
pale basalt
#

Yet I’ve been told that’s not the case

radiant merlin
#

why not sultry?

tough locust
small sirenBOT
#

*never even heard

of this one and i check the

workshop all the time*

coarse spruce
mental warren
#

mastercomfig utilizes a lot of command aliasing

summer steeple
#

it doesn't

#

it uses it in like 2 places

pale basalt
#

It breaks a lot of things if it’s actually what it says but I feel it’s missing context

summer steeple
#

one to prevent people from causing material resets by changing mat_antialias

#

and like to improve latency on some very specific cmds by forwarding them directly to the server

left sand
#

yeah

#

its an exploit fix

pale basalt
#

I figured that was the case

#

I assume related to the very recent sv cheats one

left sand
#

yes

#

i reported this

pale basalt
#

Bless

left sand
#

i will detail it soon after i verify its been fixed properly

summer steeple
#

I guess this is what they mean by "movement command"

#

just any input command

left sand
#

yep that makes sense

pale basalt
#

Notably convar too 👀

summer steeple
#

well like

pale basalt
#

This smells familiar to the cs2 one

left sand
#

basically you cant override anything anymore

summer steeple
#

as mentioned here this isn't technically new
#gaming-news🎮 message

tough locust
summer steeple
#

just not applied to all these commands

#

there are cvars that the game changes regularly

#

like dsp stuff

pale basalt
#

Would that apply to pure?

summer steeple
#

good question!

left sand
#

the grill is back

summer steeple
#

I guess we'll find out after coms details it

pale basalt
#

Indeed

left sand
summer steeple
#

gameevents.res got updated?

potent wolf
#

vscript stuff?

summer steeple
#

uhhh

pale basalt
#

Has to be

summer steeple
#

actually quite a few hl2 things seem to have gotten updated?

#

maybe they just pulled things in from hl2's current version

pale basalt
#

Backported?

radiant merlin
#

hl2 hats

summer steeple
pale basalt
summer steeple
#

omg i didn't have discord focused and i was like

#

what is this small eyebrow raise emote

#

it was funnier to me than the gif was

#

just tiny eyebrow raise

rare creek
#

hi

radiant merlin
#

latam spanish added at last

pale basalt
summer steeple
#

PLEASE do

green tulip
#

wait why was command aliasing disabled for almost everything?

small sirenBOT
#

*wait why was command

aliasing disabled for

almost everything?*

summer steeple
#

exploit fixing

pale basalt
#

It’s missing context

potent wolf
summer steeple
#

coms is checking if its properly fixed and then will document what the issue is if so

pale basalt
#

It’s an override command alias exploit

livid urchin
#

it looks like commentary_finishnode, explode, and kill cannot be aliased anymore, but I don't get an error for the others.

summer steeple
#

the only commands that should be aliasable are input commands

small sirenBOT
#

the only commands

that should be aliasable

are input commands

summer steeple
#

i.e. +/- commands

pale basalt
#

Would that break some fancy scripts?

green tulip
#

probably

pale basalt
#

Interesting

summer steeple
#

steam replay functionality!

#

even for fucking passtime lol

formal dew
#

Yo

rare creek
#

sex

formal dew
#

Cool

potent wolf
summer steeple
#

war paint item description formatting string?

radiant merlin
#

they may have added a string to fix syntax of war paints?

summer steeple
#

wait what the fuck

radiant merlin
#

in other languages?

formal dew
#

Are there any updates to the base 64 bit client

summer steeple
#

ohhh

radiant merlin
summer steeple
#

hide custom decals is an advanced option too it looks like

#

plus new tooltip on disabling sprays

potent wolf
#

thats in the patch notes

summer steeple
#

oh i only saw that they said they added the cvar

#

kick via scoreboard?

formal dew
# potent wolf ?

they fixed a missing executable but I didn't see anything relating to the 64 bit client itself or the vulkan renderer

potent wolf
#

???

formal dew
#

what

potent wolf
#

what would be related to 64bit client

formal dew
#

crashes or perf?

#

because of the theory that the 64 bit public push was expedited because of that other bug fix

#

few months ago

potent wolf
#

oh i see

summer steeple
#

the winter maps added to casual year round appear to be frosty, haarp, snowtower, rumford, and hacksaw

tough locust
#

nice though snowtower is a weird one

summer steeple
#

pan update?

radiant merlin
spare obsidian
#

did what

tough locust
#

what even was broken with it

summer steeple
#

also the hoodoo update came with an updated navmesh, might just be because of the change tho

formal dew
#

They reversed the string like csgo

radiant merlin
#

the syntax was wrong in other languages

radiant merlin
formal dew
#

Nvm then

radiant merlin
#

i just edited it, but it can be changed now

formal dew
#

nice

tough locust
#

oh yeah its a scattergun dragon slayer instead of a dragon slayer scattergun.. weird

summer steeple
#

tf modevents.res changes

#

more passtime stuff

#

and a new event for local player building something

formal dew
#

Passtimers eating good

tough locust
#

is haarp in ctf or attack defend or misc

radiant merlin
#

someone check if middle click still kicks you from casual in passtime

tough locust
summer steeple
#

this is a great taunt

tough locust
#

does this mean that the reload animations will look fast as fuck in mvm now

summer steeple
#

lets find out

#

i didn't edit anything this is just bigrock

#

but if vscript can now read some popfile stuff

#

this is huge

jagged pawn
#

HOLY SHIT HADAL IS IN

#

AND ATOM SMASH

#

THIS GAME IS PEAK

kind falcon
jagged pawn
#

lmao

orchid sorrel
#

Why no war paint BloatWut

livid urchin
#

They hate good maps and also all warpaints

proper tangle
#

Does this mean I can't to my pootis spam in spawn anymore?

tough locust
limpid panther
jagged pawn
#

oh my god

#

probed is real

summer steeple
proper tangle
#

someone please tell me my pootis spam is safe

grizzled chasm
#

Gonna try out the update in a bit, anyone have any suggestions on what maps to try out first?

mental warren
#

so what actually needs to be updated in huds currently

summer steeple
#

likely nothing

mental warren
#

hexhud is crashing

summer steeple
# summer steeple uh

there is no change here potato mvm downloaded a fucking mapspawn.nut file because they forgor to remove it

jagged pawn
#

btw which christmas maps is it? haarp/frosty/rumford?

summer steeple
#

#1072696252162117752 message

left sand
#

quickplay vindicated

jagged pawn
#

ty

rare creek
left sand
#

maps added to casual

spare obsidian
#

quickplay ded

rare creek
#

0 players online with your filters 😭

summer steeple
#

in the red spawn straight up "jorkin it". and by "it", haha, well. lets justr say. My panic attack

proper tangle
#

Wait I can't use competitive

summer steeple
#

watch with audio off

radiant merlin
#

xd

heavy solarBOT
#

@radiant merlin has leveled up! (23 ➜ 24)

orchid sorrel
summer steeple
#

i need to take this video without the crosshair and then just like

#

loop it and make it a gif

pale basalt
summer steeple
#

thank you

#

off the bat, steam replay sure does have some support in tf2

#

but who knows it might grab that from the steam rich presence

kind falcon
rare creek
#

horse's menu fix is now broken forever 💔 @high current

radiant merlin
#

mmm i don't have decals disabled why my decal isn't appearing?

rare creek
#

the decals are hosted on steam servers

#

expect it not to work 99% of the time

eternal haven
left sand
#

@eternal haven what are you posting those here for

eternal haven
#

Idk

#

niterux name

left sand
#

oh

#

i didnt notice

rare creek
#

i am official

kind falcon
#

<@&1055886530981396510>

rare creek
#

prease turn off youre adblocker

summer steeple
#

NO

glad marsh
#

can someone test if you're able to alias disconnect

#

alias dc disconnect

stuck locust
#

that would work fine

glad marsh
#

what commands would break aliases?

stuck locust
#

it only breaks if you try to alias an existing convar

#

i.e. alias mat_antialias "echo hi"

midnight pewter
#

literally what is even the point

glad marsh
#

ic

proper tangle
#

so it just say "pootis"

glad marsh
#

i just saw someone post that they couldn't alias disconnect but i tried it and it worked just fine

high current
# rare creek

Why'd they do this? is it exploitable?
I feel like its only done by configs to prevent people doing dumb stuff

glad marsh
#

ig skill issue

rare creek
#

they told valve to removle it

left sand
#

#announcements📰 message here is my explanation, i decided not to detail the exploit because of other unpatched source games

summer steeple
#

what they changed is that you can't alias a pre-existing command

midnight pewter
#

oh mcom are you responsible for that

high current
summer steeple
midnight pewter
#

did you email valve or something

#

i assume it can be used maliciously or else it wouldn't be patched

#

but idk how

#

i guess thats why mcoms isn't detailing it

high current
#

I understood the implementation, I'm just sad that now we can't disallow people from overwriting things or fixing clunky ui navigation by overwriting menu navigation convars

jagged pawn
tough locust
midnight pewter
#

yeah i think they pick and choose

pale basalt
midnight pewter
#

like they dont add the entire entry

languid haven
#

Updated the description of the Buffalo Steak Sandvich to display the increased damage vulnerability while active fucking finally, now all they have to do is remove the vulnerability. or at least the speed cap and have it reduce your hp by 50% instead of that 1/3 shit.

midnight pewter
#

but just pick one specific fix from it if they do multiple things

midnight pewter
languid haven
languid haven
#

Fixed the Neon Annihilator not getting crit-attacks when hitting players covered with gas YEEEEEES

radiant merlin
#

it should be "while the effect is active"

proper tangle
summer steeple
radiant merlin
#

it is misleading why volvo is lying?

left sand
#

they arent

#

literally the patch note explains it perfectly

#

its just people are reading it a bit wrong

languid haven
soft lynx
#

Second Banana doesn't have a "while the effect is active" either

languid haven
#

also i think it should have it'ss taunt speed increase. you're already more vulnerable with it and the taunt is reducing the amount of time you can use it.

proper tangle
#

This is kinda funny

languid haven
#

did they fuck with the tide turner?

slender nexus
#

wait did the summer update drop yet

languid haven
#

feels weird

next nymph
zealous pond
craggy ridge
#

TF2 UPDATED IN MY BIRTHDAY
WHAT

#

AND IT'S FUCKING HUGE TOO

#

THEY BUFFED THE GAS PASSER

proper tangle
#

WAKE UP GORDON

proper tangle
kind falcon
rare creek
rare creek
potent wolf
#

ok.

rare creek
grim parcel
left sand
#

Okay I WILL disclose one part of the workshop exploit which wasn't discovered by anyone, which has been fixed by Valve probably from my report

#

When you close that workshop menu, it restores sv_cheats to the value that it was set to prior to it being opened

#

You could have set sv_cheats 1 on the main menu, kept the workshop menu open while you connect to a server

#

And then closed it while in game, and it would "reset" the value back to sv_cheats 1

#

Since sv_cheats is reset when connecting to a server

#

The fix was to just skip the whole sv_cheats process if sv_cheats was already enabled, it didn't make sense to set and restore sv_cheats 1 if it was already 1

rare creek
#

how about dont set sv cheats

left sand
#

People were needing to set keybinds for sv_cheats exploits because the console didn't work very well while the workshop menu was opened

#

Since everyone thought you needed to have the workshop menu open for sv_cheats to be on

#

but this version of the exploit worked around that issue

tough locust
eternal haven
rare creek
#

setting sv_cheats is fucking stupid can valve not code everything in the worst way possible

eternal haven
#

they could have just used the functions instead of the concommands for those

small sirenBOT
#

*they could have just used

the functions instead of the

concommands for those*

eternal haven
#

though I guess that opens up other issues

rare creek
left sand
#

And yes, it's unfortunate that every command is now blocked in alias

#

I had reported a subset of commands I thought would be bad

eternal haven
#

Necessary though

left sand
#

but I guess they decided to be more strict

eternal haven
#

other option is adding checks in a ton of places

left sand
#

not really?

#

there was already a way to block aliases

#

they did it for like dsp_player and some others before

rare creek
left sand
#

I only suggested adding some commands to that existing list

#

but, I agree with their decision to block everything

#

because it is much safer

#

and disabling functionality through aliases was always an exploit

eternal haven
#

I doubt it's really that widely used anyways

#

apart from mastercomfig antialias

left sand
#

Well

#

lots of people made adblocker scripts

#

and other annoyance blockers

rare creek
#

great. valve has become fucking google now. look what youdi

left sand
#

and some HUD customization could be done through it

#

by blocking certain HUD commands

#

but yeah, it seems no one thought of the true power of this exploit

next nymph
#

can I run alias alias quit anymore?

rare creek
#

im goign to write a cheat to restore the previous behavior

left sand
rare creek
left sand
eternal haven
#

Was there ever a way to revert back to the original after aliasing something?

#

I guess probably not

next nymph
#

but in general, no

left sand
#

idk why the patch note says "movement" commands

#

when in the console it says "input"

next nymph
#

they should call them coefficient commands

misty plover
#

Was the gas passer working with the neon annihilator now documented in the changeset I don't remember

potent wolf
#

it was

misty plover
left sand
#

yeah it was a community request from months ago lol

#

apparently it was always intended

#

and it just didn't work due to a bug

potent wolf
paper sluice
#

HT MF DOOM MASK IS REAL?/1/1

#

oh my gyatt

#

instant buy

uncut spear
#

SAME WTF

#

god plz don't let it be like $10 or above 😭

proper tangle
#

Forgive me I have sinned, for I bought a couple keys

wild grove
tough locust
#

preloading working for anyone after the update? its working fine for me but lots of ppl r saying that it isnt working

rare creek
#

works fine for me

jade scroll
#

"crash when having alias named exit" lol. lmao. trollfig

summer steeple
# left sand apparently it was always intended

it definitely is interesting, I assumed that it was intentional since it seems like the kind of thing valve would've looked at and intentionally made it not work since they figured it'd be too strong to have pyro get a guaranteed crit like that

mystic turtle
#

:)

radiant merlin
#

I swear the jungle inferno update was just like 2 gb idk why this patch was 8gb

glass musk
#

It was like 1 GB for me

proper tangle
#

same, 1gb for me

potent wolf
#

1GB download, 8GB decompressed

tacit flare
#

Any other interesting unlisted changes?

crisp cedar
#

quick rundown of the new maps:
10 new maps

#

for those who are too lazy/cant investigate

#

i wrote this up for a different server but posting here too without link markdown

left sand
#

ctf_haarp is now an attack defend map

jagged pawn
#

good

summer steeple
#

WHAT THE FUCK

#

OH SHIT

#

this was today, cause i opened the game earlier and this wasn't here

formal dew
#

its been an entire year since the emergence of the grill

#

our new benefactor

mystic turtle
#

oh hey, I got some as well

velvet raft
#

have you guys heard of Team Fortress 2

#

is a great game

mystic turtle
#

I haven't, I've only heard of Typical Colors 2

orchid sorrel
#

every time i join an apple jack map it seems like theres like 3-4 engies on each side

mystic turtle
#

how defensible is the intel for a ctf map

#

is this, like, 2fort intel levels of defensible
or is it a bit more open

orchid sorrel
#

its a little cramped, but the intel is surrounded by 2 different flank routes

#

and its really easy to get to the flank

#

theres usually a sentry on both red circles (occasionally the bottom sentry moves to yellow circle)

#

fun map tho

unborn pecan
#

time to load tf2

radiant merlin
#

i got sick of the 5 point payload paradigma, mappers should turn their maps into 4 points

#

like rumford

summer steeple
#

man

#

I wanted to buy stuff

#

but the paypal window just says "security challenge" and is a blank window

#

nothing for me i guess

fleet kite
#

That's how secure it is

rare creek
eternal haven
summer steeple
#

hadal is interesting

#

I was only able to play it once

jagged pawn
#

I have a lot of experience with hadal on community maps, it's a classic

summer steeple
#

but it felt very tight and it felt like capping the points makes it harder to cap last lol

jagged pawn
#

oh agreed on that part for sure lol

#

but what I really like about it is that it's probably the only steel-type map I've ever played where my team actually knew what they were doing lol

summer steeple
#

i guess

jagged pawn
#

the color coding of the map is very aggressive but at the end of the day it makes people play well so I'm glad it's there

summer steeple
#

its small so its harder to get lost (i still get lost)

#

but yeah

#

the color coding, the literal map in blu spawn

#

all to make it smoother

#

although I really do question lasts design because i have no clue where i'm supposed to attack from as blue

jagged pawn
#

"hmm they are capping the red point, I am going to run around until I see a red wall" is so much better than "hmm they are capping d.. well that sucks"

summer steeple
#

the only spot i found is... next to a spawn door

#

and its the ramp that you get after you cap C

jagged pawn
#

I think the best strat on last is to build a tele that takes your team to C and attack from there, gives you high ground that red struggles to contest