#Team Fortress 2 Megathread - winter is the most chill time of year

1 messages · Page 73 of 1

rare creek
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borts

summer steeple
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bort

rare creek
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bots

summer steeple
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I can't wait for coms player stats site to come up

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i'm very curious

rare creek
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100% of players are bots

next nymph
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its me, im idling on main menu on 130000 accounts

eternal haven
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This number is correct though

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or at least close to correct

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it's supposed to be the number of players in servers listed in the public list, which is about what it is

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there's no real way to track the players who aren't in servers or are in unlisted servers

left sand
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the number isnt correct for a few reasons

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well

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i guess like, what its advertising, yes its correct for the most part

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but what people understand from it

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no its not correct

unborn pecan
left sand
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the problem with it is that steam samples player counts in real-time, and players currently having a connection to steam running that game

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the player count is geocached to 10 minutes

eternal haven
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more like 15 minutes

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it's kinda wishy washy

left sand
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however, teamwork.tf samples an instant in time every hour

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so, if, for any reason, it fails to sample a player at that instant, it's going to be counted in the steam number but not the teamwork number

fleet kite
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Ib4 in a couple of days Valve tweets
"There, we fixed it. Impatient much?"

wild grove
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idk, why should a player care, are players really that insecure that a 15+ year old game is not at 1 mil players or something?

left sand
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theres several reasons why sampling players would fail

eternal haven
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eg. not playing in servers

left sand
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one, depending on what method they use, the master server list will not return a complete list of servers all the time

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two, servers have an immense amount of churn, especially valve servers because of how casual is run

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so, you need to do point based sampling to get an estimate at an "instant" but multi-sample around that range

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then, imo, its not very meaningful to get live game server count, so even that multi sampling is going to be undercounting real players

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what you want is count active game sessions

eternal haven
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If you could get the steam ids of players in a server that would make it a lot easier imo

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but no real way to do that

left sand
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i.e, trace each individual account contributing to the concurrent user count

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and basically tracking their behavior in terms of how long they will contribute to the count on average, based upon a cooldown/warmup metric averaged from an estimation from player count trends correlating to game servers over time

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that way, you can track the count of real players contributing to the steam player count, and when

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and then the rest, will be the count of bots

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you have to imagine each individual user that makes up the count as an individual probabilistic strand

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is that known user currently online on TF2? whats the likelihood of them being online? well, if theyre on a server, the probability is 1

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otherwise, the probability is unknown, but we can guess that as time goes on that they arent in a game, the probability of them being online on TF2 dwindles

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we can backtrace this information, if a player rejoins a game later on while our probability of them being online is still non-zero, we can update our probability metric to affirm that they did continue to be online

kind falcon
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@frosty coral

left sand
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then, you have to also imagine not only as individual strands but these players being grouped into different kinds of "players"

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these are what comprise our layers

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so we can have a user behavior model for each player layer

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some player layers can remain fairly constant, or follow a deterministic model (because they are automated in some way)

frosty coral
left sand
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some player models are competitive oriented, so they follow some timeline to competitive pugs

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some exclusively play on valve servers

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some exclusively play on farming/achievement servers

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etc

kind falcon
eternal haven
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How would you differentiate the players who just load up a private server while working on a map or to goof around with bots from actual bot accounts?

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I've seen quite a few people doing things like that who have accidentally made their listen server public

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I can only imagine how many there are who keep it private

left sand
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so theres actually kind of a self selection there, players using a listen server on windows that report to the master server usually are casual players IMO, but i exclude them anyway because theres like 10 of them usually

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its unfortunate, because it means our real players statistic would be an undercount

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but i would rather undercount than make up an unfounded guess for information we dont have

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like, theres no basis for estimating how many players are playing on a private listen server legitimately

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because theres 0 indication or data, besides scraping people with public game data on (which is an area of investigation)

eternal haven
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Also I bet some people just leave tf2 open

left sand
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yes they do

eternal haven
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I've left it open for like a week

left sand
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me too

eternal haven
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either while messing around with stuff or just too lazy to wait for it to load

left sand
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but those are part of the probabilistic model

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if we see a reduction in player count that correlates to the players leaving, then we can assume them left, otherwise we have to continue to analyze if we are seeing replacement or if we see idling

next nymph
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if the main focus is just "are these bots or legitimate players" then a legitimate player accidentally leaving the game open isn't the worst thing, anyway

eternal haven
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it's just impossible to distinguish

left sand
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theres always an infinitely small chance that people will leave their game open forever

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but we can discard these results usually

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anyways, this is the kind of work id expect someone to do if they were claiming to do data work

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rather than claiming hard data analysis and this being their work:

eternal haven
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Usually you at least have a way to check the performance of your model

left sand
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literally 0 dimensions in their results

eternal haven
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with this you really don't

left sand
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you can technically

jagged pawn
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this would be extremely helpful if someone could find

left sand
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i misremembered

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also

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we have no guarantee that giftapults are truly random

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even if they generated a random result in terms of a random generated number to select a steam ID

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(which this is how they work, they randomly select a steam ID)

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(we know that much at least from public data)

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then, if they did it naively, which we know they probably did

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steam IDs are non-random

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they can actually be abused in terms of signups, at least before a certain point, i do believe valve patched it eventually but idk how well

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and even then, theyre still non-random but cant be abused

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so anyway, any unbiased selection of steam ID by integer generation would result in a biased selection from different clusters of steam IDs

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you have to introduce bias into your random number generation to counteract the bias in steam ID generation

kind falcon
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what if đŸ˜± they made giftapults đŸ˜± send gifts đŸ˜± to people đŸ˜± that are on public/casual servers đŸ˜±

left sand
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i would heavily doubt at the point that giftapults were introduced, they were aware of this and many things suggest that they werent

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and i really dont believe they would update the giftapult code to counteract this

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so, we cant really exactly trust giftapult distribution data

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i believe the number given was 70% of giftapults went to bots at a peak player time

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also, i really dont know why if they have so many resources they cant query the master server list themselves and control the data they receive, rather than using teamwork.tf

left sand
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this is what i was remembering

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they were describing how a future system would work

eternal haven
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How would you even do 2?

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Without steam ids it's not really possible to tell whether it's the same player or unique players with the same name

velvet raft
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do you guys like Team Fortress 2?

eternal haven
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no

left sand
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for example, 2 people connected to 2 different servers

small sirenBOT
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*for example, 2

people connected to 2

different servers*

left sand
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that is going to be legitimate

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or 2 people connected to the same server

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but one has a different ID prefix

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then you just lookup bot names through reverse steam ID, though recently its easy since theres no bots

eternal haven
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You still can't tell in all cases

left sand
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yes of course, its an estimate

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none of this is 100% precision

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but thats statistics

eternal haven
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I mean maybe there's a way to get a list of steam ids from a server without connecting to it

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I've never looked actually

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but I doubt it

left sand
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you cant

eternal haven
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Valve technically has it

left sand
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all you can do is correlate public information

eternal haven
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with their master list

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but they don't publicize that

left sand
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valve has a lot of things

next nymph
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why dont you just survey all the bot owners for how many they're running and subtract that by the total player count? That's got 100% precision

left sand
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computers very rarely can actually generate 100% precise results

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thats true

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why didnt i think of that

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jarateking, i will buy you 10000 tons of cheese

eternal haven
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I wonder what the incentive to run idle bots even is

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if that's what people are doing

left sand
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they can manipulate the market

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you control the scrap supply, you control the key price

eternal haven
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I don't get it

wild grove
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Cases in tf2 are actually expensive af at first if you get a case early on, like at least 1$

left sand
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and yes that too, for seasonal botters

eternal haven
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wouldn't you have to spend more money on hosting than you would make from item drops?

left sand
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but i honestly havent seen much evidence of seasonal botters

left sand
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you dont make money off the item drops

wild grove
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More like: NERD NERD NERD NERD

left sand
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you make money off of the market in general

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because youre linked to a lot of trading volume

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these schemes run very deep

fleet kite
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Who would win: 10k idle tf2 bots or banana

eternal haven
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Why do you have to GamesPlayed tf2 to do trading bots

kind falcon
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decal removal etc

eternal haven
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I see

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I wonder if you show up in the total player count if you don't set your status to online

fleet kite
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It's crazy what people will do to avoid contributing to society

left sand
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incentives of capitalism be like: totally 100% efficient

crisp cedar
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WTF why are they growing without profit incentive

small sirenBOT
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*WTF

why are they growing without

profit incentive*

kind falcon
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be 114% efficient

velvet raft
orchid sorrel
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secret saxtons are cooler than giftapults

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although one time I did get a factory new killstreak skullcutter from a giftapult so they arent all bad i guess

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its a shame bad actors ruined gift wrap

wild grove
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Isnt gift wrap used primarily for signing items?

orchid sorrel
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yeah nowadays thats basically its only use

lean cove
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@orchid sorrel server crashed steamhapp

eternal haven
velvet raft
rare creek
orchid sorrel
lean cove
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spatial impasse

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a bit through wave three

orchid sorrel
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hmm

lean cove
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after a minute I could rejoin and it was back to wave one

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server #2 usa

orchid sorrel
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sm_continue will let you go back to w3

lean cove
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yeah I did

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but everyone else left

orchid sorrel
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my lobby is voting for that rn

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if theres a slot ill send you a connect link

lean cove
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tysm

orchid sorrel
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@lean cove

lean cove
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joining

orchid sorrel
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still have a slot if you come back

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just finished w2

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o nvm someone took it

turbid hill
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Are these just guesses ?

tough locust
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I traded my black rose for something cool back in the day couldn't remember what it was tho

high current
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Now tradable black roses are worth a kidney basically

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Also kinda lame that you just flat out can’t get a black rose anymore

tough locust
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can u still install AVA? i figure if u can install it you can still cheat in the achievement with steam achievement manager and it'll still work

kind falcon
rare creek
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like avast?

stuck locust
slender nexus
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I put a team shine pro KS on it

high current
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I had one on an old account I don’t use anymore. If I had foresight I should have gift wrapped it. But it was so easy to get I figured I’d just get it again from whatever game it was a promo for.

broken haven
hoary geyser
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tf2 has been saved

turbid hill
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We can stop #fixtf2 now

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we did it

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we saved TF2, reddit gold!! no more boycott, buy all cases and keys!!

wild grove
summer steeple
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they bring back the tf2 maps but its just 2fort directly ported

wild grove
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That's what they did with the reloaded forts lol

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just a part of the map with the cutout of a class

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Wanted dustbowl stage 1 last?

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Pyro on hydro?

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Scout on granary last

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Engie on 2fort

summer steeple
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like ctf_2fort.bsp

velvet raft
wild grove
# summer steeple like ctf_2fort.bsp

Idk if it would be possible to port direct since it's likely they use voxel tech for landscapes, thankfully we can see how that would work by creating a custom map for Worms 4/Worms Ultimate Mayhem (since both games are the most modded of the 3D titles.)

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or was it poxel?

summer steeple
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probably voxel

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definitely some work would need to be done because of how source handles geo

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but i know there's ports of like, CS maps into teardown, which is also voxel

wild grove
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would be cool to get into 3d worms mapping to make 2fort lol

small sirenBOT
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*would be cool to get

into 3d worms mapping

to make 2fort lol*

wild grove
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I would have to tweak the level design tho, no underground areas.

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the water under the bridge would be a death pit

cursive peak
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Highlander soon.

velvet raft
cursive peak
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And here it goes.

velvet raft
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nice

rare creek
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why is everyone running around as shotgun heavy what did i miss

rare creek
high current
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There are two strange ranks spaced 1 kill apart

stuck locust
high current
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You just got 2 kills at whatever threshold

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Idk I assume it was a funny meme from whenever stranges were first added

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iirc it’s like 300 and 301? Im probably wrong

rare creek
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i have 1000 kills

high current
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Oh it’s 999 and 1000

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I guess because it’s funny that you’re only totally ordinary for a brief period of time?

That or maybe it’s a reference to how some people thought September 9, 1999 would be the end of the world because the date would be 9999, the arbitrarily high number in a lot of computer systems. Maybe they wanted to reference that but not wait till 10k kills for the joke?

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Or it’s just haha funny 1000 kill meme and not any deeper than that.

rare creek
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probly an accident

tough locust
high current
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I doubt it was an accident. 999 and 1000 are like opposite sides of the keyboard and “totally ordinary” and all other strange ranks are very different.

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Maybe they originally intended 999 kills to be hales own, and then they realized that was very easy to achieve in testing?

tough locust
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the TF2 devs have a weird tendency to use random numbers that i can never tell are a reference to something or are just completely random. "australian" rank for the stranges is 7616, the great deflate is 79

high current
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Why is hales own 8500 wtf? I thought it was 10,000

tough locust
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also this one like why 139

tough locust
next nymph
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139 is:

  • the 34th prime number.
  • a twin prime with 137.
  • a Chen prime with 141.
  • the smallest prime before a prime gap of length 10.
  • the sum of five consecutive prime numbers (19 + 23 + 29 + 31 + 37).
  • the smallest factor of 64079 which is the smallest Lucas number with prime index which is not prime.
  • the smallest factor of the first nine terms of the Euclid–Mullin sequence, making it the tenth term.
  • a happy number.
  • a strictly non-palindromic number.
hoary geyser
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a happy number.
which numbers are sad?

hidden gyro
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Goes on 4chan
As if a shit ton of tf2 maps weren't 4chan shitposts back in the day

high current
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Why turn to 4chan for sympathy? Isn’t 4chan like THE place for the most messed up stuff/people on the public internet?

next nymph
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tbh i thought those responses were pretty tame

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kinda disappointed in 4chan here, in a different way than usual

high current
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True they really just gave them a “what’d you expect” basically

unborn pecan
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I remember cathook distributing a manjaro fork

hidden gyro
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Why manjaro

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lmao

unborn pecan
hidden gyro
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Arch isn't hard to install ??????

unborn pecan
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it is for cheaters

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arch is a lot of fun to install, but you gotta remember to do a lot of small things

hidden gyro
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I mean TF2 is hard for cheaters

unborn pecan
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Like setting up fstrim timers, btrfs scrub timers, setting up swap, zram, sysctl.d

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all that stuff

high current
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Ig my guardian angel ghosted me :(

hidden gyro
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God damn

unborn pecan
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fr

turbid hill
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Botters just want to gather attention, not learn how to actually use computers

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The current ban waves have exposed quite a few as teenagers who definitely don't know a whole lot about programming

high current
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I’m surprised there’s not more viruses being hidden in bot hosting code. If that many people aren’t well enough versed in computers to know how to install Linux on their own, know way they’re versed enough to check source code for malicious stuff.

potent wolf
turbid hill
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Some hosters even took down their githubs because they were led to believe Valve was shutting them down and seeking legal actions

eternal haven
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For every bot hoster that is not a mouth breathing idiot, there are 10 who are

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At least

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Most of them are not able to do anything more than download a pre-made solution and run it

unborn pecan
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true

opal bolt
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what do you guys think about speed shots

rare creek
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need to be made more consistent

eternal haven
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Aren't they already consistent?

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I'm not really a jumper but from what I've heard speedshots are consistent and there's no randomness or anything about it

rare creek
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there's no randomness but it's tick perfect

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so if you have a 60hz monitor it's basically impossible to hit it every time

eternal haven
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I don't think it's tick perfect

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to one tick

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unless you're going insanely fast or something

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a ctap for example is harder to time right than a speedshot

rare creek
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it is tick perfect

rare creek
eternal haven
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A full height ctap is just as hard to time as a bhop if not harder

small sirenBOT
#

*A full height ctap is

just as hard to time as a

bhop if not harder*

eternal haven
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speedshots are easier than both

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at least for me

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I guess you are timing different things

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you can ctap without looking at your screen

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you need to look at your screen to bhop

eternal haven
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Jumping term

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If you jump the same tick as you touch a tele you don't get tele'd

small sirenBOT
#

*If you jump the same

tick as you touch a tele

you don't get tele'd*

eternal haven
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or something like that, I don't know how it works

next nymph
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or with the market gardener, you can bhop to preserve the crits

summer steeple
# velvet raft you can bhop in TF2?

you can't gain acceleration via bhopping in tf2 but you can still use it to maintain momentum or, as jarateking mentioned, preserve the "in air" status for things like market gardener or the air strike

mystic turtle
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altho this usecase is much rarer than its main use: air strike/market gardener buff preservation

spare obsidian
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and they never send thge letters

velvet raft
uncut spear
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it gives you speed when you hold it out

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it's not the bhop that does it afaik

kind falcon
velvet raft
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it was in a skial server tho, idk if that has something to do with it

radiant merlin
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If valve can fix that bug where you can touch resupplies thru walls but they won't because jumpers are complaining instead of adapting their maps

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That would be funny

radiant merlin
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💀

jagged pawn
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poor swood

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he thinks they'll still learn

wild grove
uncut spear
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well there are feature requests tho, no? (not like those will ever be listened to lol)

velvet raft
wild grove
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me at that moment

uncut spear
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mf is NOT letting anyone eat the roach poison cheese

velvet raft
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my apolocheese

turbid hill
turbid hill
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And yeah I don't really know if sending all of that paper will help much

kind falcon
turbid hill
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I see

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Speedy back shots?

fleet kite
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I mean aside from swap

jade scroll
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Also this was never meant to be a massive moment lol. I'm still genuinely surprised some people think sending valve the printed out petitions would be this cartoonish good ending moment

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They storm right into the office of gabe Newell's office himself and slam the petitions on his desk, and he goes "oh my God I was so wrong!! 1 million updates to tf2!" And then they hug and there are rainbows in the sky

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This is a symbolic thing and not a single rational person, including those running #fixtf2, ever actually thought anything like that would happen

left sand
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gabe isnt there though

turbid hill
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I know it's just a symbolic thing

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I just wonder exactly how they'll verify if every signature is real

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Still pretty cool to know that a lot of people still care about the game and now play it again because of the bots being gone

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We've yet to hear from Valve on if this is a long term commitment or not though

high current
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I honestly wouldn’t even bother verifying them. Call me lazy, but 300k signatures is a very reasonable number of signatures to expect for something like this.
Also valve isn’t going to verify all the signatures are legit, so why bother?

eternal haven
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Yeah what's even the point of botting the signatures

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Nobody would gain anything from doing that

fleet kite
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I mean they could do a vague effort by authenticating with steam and all that

high current
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You already had to have an email linked to the signature. I feel like verifying beyond that is just effort that they’re not going to take. And I wouldn’t take that effort either

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If we had like 1 million signatures, I’d raise an eyebrow. But naw

tough locust
#

https://www.youtube.com/watch?v=T7zgnDlPtPY apparently 8 maps are gonna be in the summer update? more than i expected tbh but it's not like it takes valve any effort to add that many anywho

Start your death watches, you goofy goobers.

What are my sources, you may ask?
The majority of my information is from TF2 mappers / workshoppers who have close ties and typically know when map emails are sent, and they all wish to be anonymous.

The information regarding Eric Smith's - the lead developer of TF2 - plans on making this a smaller ...

▶ Play video
turbid hill
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I don't think the number's outrageous either tbf

summer steeple
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last year was 14

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4 of which being vsh

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so you could consider it to be like 10 last year

rare creek
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and we only know 8 minimum, there could always be more

summer steeple
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honestly though i'm not gonna watch this video

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but leaks just annoy me

rare creek
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summer update!!!!!!!!!! steamhapp

summer steeple
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like just shut up for like 2 seconds if you're involved in something getting added

tough locust
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all he said was thet there's gonna be at least 8 maps its just 6 minutes of yapping

crisp cedar
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i do not condone leaking... but when it comes to things that are already leaked... you know im slurping that shit up like a cockroach

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that being said this isnt interesting

summer steeple
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yeah sometimes I feel like a bit of an asshole

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in that I spend so much time looking at the leaked tf2 code

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but hate leaks

turbid hill
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Updates are nice but I am a bit tired of simply new maps and cosmetics being thrown at us as the only source of content

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Like I get it, life support and all of that

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But I personally just don't care ahah

summer steeple
turbid hill
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Oh I agree

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Non event maps are cool to see

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I think it's probably just fatigue stemming from just how old the game is, you can make a near infinite amount of good maps

tough locust
turbid hill
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I think it'd be interesting if there'd be a system that gives incentive to play on less popular maps every week or so

summer steeple
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honestly I used to worry about that but all things considered like

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valve is the one hosting the servers

tough locust
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true double xp for dumbass hydro

summer steeple
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as long as there are enough servers to hold all the people

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I don't think there will be too many instances of like

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non-full servers

turbid hill
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Casual has a large enough player pool to choose from

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Most players get choice overload and select specific gamemodes at best

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with like, a few exclusions for the really bad maps

summer steeple
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its already hard to get into any of the misc gamemodes aside from PLR

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the issue is usually the gamemodes, not the maps

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especially because the servers rotate maps

turbid hill
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Me want player destruction permanentaly added as a core gamemode

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It's like CTF but cooler

tough locust
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like even for the summer update i think they just used the jungle inferno render

turbid hill
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That's a possibility ahah, though they did have a grill with grenades and rockets as a summer update render

summer steeple
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yeah they actually did do that last year

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and it looks really weird

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because its clearly like

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not rendered in source 1

turbid hill
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Yeah lmao

tough locust
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tru eric had to work overtime for that thing

summer steeple
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so the materials look all weird

turbid hill
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At this point TF2 gets so little support that a single render could stop an entire gamemode from being added to the main pool

tough locust
#

yeah and also the renders are supposed to be characters bc if you get the little "click play to get started!" popups, they're coming out of speech bubbles from the characters mouths so it just looks like the grill is talking to u

summer steeple
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eh, valve does all the screenshots for the community maps, and they have plenty of renders sitting around

tough locust
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i was glad that the community made the krampus render for last year, maybe they'll offer valve something to add instead of the grill lol

summer steeple
#

i should clarify, screenshots for the casual map stamps and contracts

small sirenBOT
#

*i should clarify,

screenshots for the casual

map stamps and contracts*

turbid hill
#

I kinda wish we could get contracts for the summer update as well

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Like interesting ones

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I used to complete all merasmissions until the map pool got so bloated that I just physically didn't have the time to complete them all lol

summer steeple
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there's a render I know is in the games files that I think is used

small sirenBOT
#

*there's a render I

know is in the games files

that I think is used*

summer steeple
#

thats like

#

a screenshot from a scrapped version of a scrapped gamemode of badwater

#

but i'm not sure where

turbid hill
#

Did badwater have a different gamemode?

summer steeple
#

it was a test during development of raid mode

#

they did that quite a few times, take pre-existing maps and convert them for testing since its easier

tough locust
turbid hill
tough locust
#

it got turned into MVM

summer steeple
#

yeah

turbid hill
#

Oh!

summer steeple
#

it was a precursor that was more like L4D

#

that eventually became MVM

turbid hill
#

I see I see

#

I forgot MvM existed

#

I should play it more!

tough locust
#

there's community missions going on rn at potato.tf that are exponentially more fun than the valve missions imo, some r pretty buggy but rlly good

turbid hill
#

I should give those a shot

summer steeple
#

you could play them now or wait for it to leave beta if you're worried about bugs

turbid hill
#

It's a shame MvM doesn't get the same kind of community-fueled updates as much as regular gamemodes

summer steeple
#

found it!

#

materials/vgui/cyoa/node_view_contract_map_yeti_parki_01.vtf

#

this is the map raid_badtower

#

its the first point of badwater mirrored and with a tower in the middle, for boss fight testing iirc

tough locust
heavy solarBOT
#

@tough locust has leveled up! (11 ➜ 12)

summer steeple
#

the image without a number is an actual image of merc park

small sirenBOT
#

*the image without

a number is an actual

image of merc park*

tough locust
#

i want contracts so bad I was always broke in 2015 when they made gun mettle and invasion and tough break, never actually bought the contracts until jungle inferno and immediately realized what I was missing. i would provide certain services to Eric Smith for contracts

summer steeple
#

this image is so funny to me

#

its hidden in game but you can see where they stopped painting over the class models they used for posing

tough locust
#

the fucked up heavy and scout paint over to make them extra german

small sirenBOT
#

*the fucked up heavy

and scout paint over to make

them extra german*

turbid hill
#

I think I remember seeing her in another render?

summer steeple
#

I think its only this one?

#

idk

#

i don't think this render is used in game anymore

turbid hill
#

It's plausible I'm just rendering a new render in my head and thinking it's real

tough locust
#

pretty sure that was the main MvM menu image right when two cities dropped in late 2013 but my memory is probably old and ancient and failing me

turbid hill
#

Memories do get foggy after a while, game's old

summer steeple
#

yeah its a 2 cities render

next nymph
tough locust
#

yeah lol like looking at the original version of rd_asteroid is a trip, you forget how many weird fucked up versions that there were before it starting looking relatively normal. same with mannpower's weird ice climbing grappling hooks

turbid hill
#

Also the leaked map vid mentionned how Valve pressed the maps to be ready for the end of this week, I wonder if they're trying to ride the hype rn to evaluate if TF2 could warrant a bit more support with bots fixed-? Raw speculation on my end though they're probably just riding the wave

turbid hill
summer steeple
#

nope

#

iirc it and cactus canyon are in beta forever because the mapper left valve

turbid hill
#

Oh my god cactus canyon,,

#

I miss that one

#

Idk if it was good but I had a lot of fun on it lmao

summer steeple
#

idk if it was planned for asteroid but in the code there's references to lower gravity and jetpacks with different speeds for each class

turbid hill
#

I don't think it ever would've really caught on but it's an interesting map still

tough locust
#

ohhh wait that makes a lot of sense, come to think of it how many official maps has valve released since those got canned???? Powerhouse dropped in 2015 but that map was basdically done since 2007.

#

Mercenary park?

turbid hill
#

I think cactus canyon was the only official valve map in tough break-?

tough locust
#

nah tought break didn't have any official maps, i think it added landfall and something else

#

. just checked, the only completely new maps that valve has made since cactuscanyon and asteroid got canned was ctf_hellfire for mannpower, powerhouse, and mercenary park

turbid hill
#

I see

#

The community sure carried TF2's maps for a long while ahah

summer steeple
#

the community has essentially carried tf2s maps since around launch lol

#

turbine is a community map

#

harvest is community

tough locust
#

mercenary park is honestly the biggest evidence that valve barely even knew how to make tf2 maps by the time that they made one again

summer steeple
#

mercenary park is just a weird map in general

#

since its literally just a version of gorge they started working on years ago

#

and it became its own not quite gorge like map

tough locust
turbid hill
#

The art on the map is nice

summer steeple
#

like in the map file you can still find old versions of gorge last

#

and we know it was from gorge because they showed it off in a blog post about how gorge evolved over time

summer steeple
#

at one point merc park was a hybrid CP and PL map (yes, valve experimented with that) called Lair

#

in fact the soundscapes in merc park are still called "Lair"

#

and the TF2 vr experience is also called Lair i think?

left sand
#

yes

turbid hill
#

That's a very "experimental" route for the map to have taken

summer steeple
#

merc park imo is one of the weirdest and most fascinating maps in the game

#

its got so many just like

#

weird things

#

I have spend hours looking at merc park

#

and just finding new things

#

like its clear the map was a bit rushed

tough locust
# tough locust :O no way

legitimately fuckin heartbreaking scrolling back thru the blog posts to find this. I miss checking up on the blog all the time

turbid hill
#

I think aesthetically speaking it passes really well

summer steeple
#

but even from a gameplay perspective it has so many weird ideas

#

the health and ammo kits from previous points get REMOVED after you cap

turbid hill
#

I kinda wish the last point wasn't so chokepoint-y but the spawn is really fun to play on

summer steeple
#

there are nobuilds in gameplay areas for specific teams

tough locust
summer steeple
#

yeah

#

you know blue's spawn for the third point? red can't build there after B is capped

small sirenBOT
#

you know blue's spawn for

the third point? *red can't build there

after B is capped*

summer steeple
#

and blue can't build in front of red's spawn at last

#

its so weird

turbid hill
small sirenBOT
#

*Is that the only

map that does specific team

restrictions like these?*

summer steeple
#

yeah

turbid hill
#

I cannot think of another exemple

summer steeple
#

another weird thing

#

you know the little like flank by B

tough locust
#

yes

summer steeple
#

where there's a spawn door

#

when you cap B, that spawn is active for like 20 seconds, and iirc it instantly respawns blue there

#

and then after those 20 seconds are up it changes to the further up spawn

#

which is honestly really interesting

#

because it allows them to put the spawn closer to C without having blue spawn behind red as they're backing up

turbid hill
#

Interesting

summer steeple
#

another weird thing about merc park is that a ton of the grates are func_ladder for some reason?

#

which is a completely useless entity in tf2

#

it doesn't function

#

oh and there's so many unused rooms

#

like i said i literally can talk about merc park for hours

#

there is so much

#

even just in the final map, not looking at any leaked beta stuff

turbid hill
#

I find it interesting

summer steeple
#

gonna make a video talking about merc park for 12 hours trollfig

wild grove
summer steeple
#

oh it was 3 images separate

#

i thought it was 1

#

this

#

we have these points

#

at the very least one of the first ones

#

with the pillar

tough locust
# summer steeple

honestly i can see the bones of mercenary park last in the 3rd pic

#

which is some weird in between gorge

summer steeple
#

well the last one is pretty similar to what gorge last is normally

#

but yeah if you like

#

flip gorge last

#

its surprisingly similar

tough locust
#

yeah attacking coming from right side instead of left and its pretty much mercenary park

summer steeple
#

here's the version from cppl_lair

#

its not the same, and even at this point is labelled "old b"

#

in fact by this point last already looked pretty close to what it does now

tough locust
#

deepest lore

#

how have i not seen a map file of this yet on a server or something, guess its time to download some vmfs

summer steeple
#

actually just in general the group labelled "Final" is like

#

90% of the way to merc park

#

but with alpine assets

#

like you look at this and at first glance it does look like merc park

tough locust
#

the again they did the teaser of the jungle theme in like march(?) of 2016 iirc, i wonder how long they were sitting on this map

summer steeple
#

a very long time

#

the asset leak we have is from 2014

#

and actually we can trace the last time these files were edited based on the editor version in the vmf

turbid hill
#

With the big ol' sign with the jungle setting

summer steeple
#

i tracked down some old messages, the last time lair was edited before the leak was no later than march 2010

#

which is only 4 months after gorge released

tough locust
#

wow

left sand
summer steeple
#

although, as coms mentioned, gorge is a very old map

tough locust
#

still don't know why they didnt finish up pinecrest just bc it basically felt complete, played it on a community server and it was pretty fun

summer steeple
#

apparently 5gorge was playable during the beta of tf2?

summer steeple
#

maybe they didn't like it

tough locust
turbid hill
#

This looks like one of these dreams where they take place in similar settings to actual ones but very different too

crisp cedar
#

the most interesting thing to me about the repo leak then were the maps

#

the mvm maps were pretty fascinating to me

tough locust
#

tru there's so much mvm stuff and a ton of leaked raid mode maps that are nearly done but you can't do much in because none of the gamemode logic exists

#

wandering around them rlly makes me wonder what it would even be like

summer steeple
#

sort of like l4d

#

i'm not even sure they had upgrades yet

#

i think it was essentially l4d in tf2

#

but with a big bad boss fight at the end

tough locust
#

but i mean left 4 dead is just walk from point a to point b and hit the safe room while fighrting zombies, the raid mode seemedl ike you had to fight in arenas and stuff, weird things like stun drones and stuff

summer steeple
#

stun drones were part of the boss iirc

summer steeple
#

there were objectives

#

but its really kind of hard to tell by looking at any leak simply because of how much either never got made, got deleted, or got replaced by mvm functionality

#

at one point they made an entity that was just a huntsman sniper

small sirenBOT
#

*at one point they made

an entity that was just

a huntsman sniper*

summer steeple
#

like an unused entity that is a sniper with the huntsman, instead of a player bot with the huntsman equipped

kind falcon
#

yes i love that one

summer steeple
#

i can only assume that they scrapped it because it was much easier and more flexible to have a generic system that spawned player bots with specific items and behavior

proper tangle
#

this game already has too many damn maps

rare creek
left sand
#

i wish they were packed

spare obsidian
#

it would be if bsp packed files weren't so ass in source

radiant merlin
#

bsp's that aren't ass are called "vpk"

summer steeple
#

i wish they were repacked

#

or just vpk

spare obsidian
#

i don't know why valve don't backport source 2 ability to load maps has a vpks

summer steeple
#

i mean bsp basically is a vpk

left sand
#

i dont know why valve doesnt just make team fortress 2 source 2

summer steeple
#

i guess not really

left sand
#

horrors

spare obsidian
#

wdym

summer steeple
#

yeesh

spare obsidian
#

bspfile.h is totally fine

kind falcon
#

tfs2_win64.exe

#

đŸ€«

spare obsidian
#

you're just coping trollfig

spare obsidian
summer steeple
#

bsp be like

left sand
#

how not to make a file format

summer steeple
#

arbitrary limits

spare obsidian
#

90% of limits on the bsp format according to ficool are arbitrary or plain dumb

#

most of them are in stock vbsp

tough locust
summer steeple
#

and a lot of them can't actually be changed without updating how the game loads bsps

#

or would require recompiling every map

kind falcon
#

imagine if they gave in and just recompiled every map on clients side

#

🙂

summer steeple
#

shader cache ass solution

spare obsidian
#

obscure source tip (or well tip if you didn't know): you can rebuild the ligthing of a bsp file by drag and drop the file into vrad, the limitation is the bsp has to be made on the exact same branch

rare creek
#

arent maps literally vpk files in goldsource or source 2

summer steeple
#

source 2

#

because its just better

kind falcon
spare obsidian
#

but didn't vpk has no compression at all?

summer steeple
#

after source valve realized having 100000 file formats sucks so they made generic ones

spare obsidian
#

at least vpk v1

rare creek
summer steeple
#

which is why so much of s2 formats is based on DMX

spare obsidian
spare obsidian
#

but it was so rarely used

#

iirc lzma compressed vpks

#

like, nothing in csgo guaranted the usage of a compressed vpk at all

#

but they added it

summer steeple
#

bsp is just such a shit format tbh

#

it has so much data in it that is only helpful for decompiling

#

which, granted, is nice for us

#

but for the map itself

#

its a waste of space

spare obsidian
#

i think the vbsp (valve's fork of idsoftware quake 1/quake 2 bsp) is the worst in how its structure

#

early versions of source the file format was decent

summer steeple
#

probably

summer steeple
#

i was really hoping that this was what I thought it would be when i saw the length

#

so glad i was right

kind falcon
#

about 5 years

#

he dosent know..;

spare obsidian
#

you know ficool knows some obscure shit about vbsp, you can technically insert a fbx file during the processing of the map in vbsp and it would thread that fbx file has static world brushes somehow lol

summer steeple
#

vbsp sucks too

#

imagine triangulating by just connecting the vert to the next one

summer steeple
kind falcon
spare obsidian
#

you know all of these issues can be fixed but at cost of breaking 99.99% maps of the game

kind falcon
#

sorry i dont have a personal library

spare obsidian
summer steeple
#

tbh i'm not so sure some of these changes would break maps

#

some would definitely

#

but like

#

triangulation probably would be fine

#

I got some pretty good results when i modded VBSP to do that

#

well i say pretty good

#

i forget what the best i got was

#

but i'm about 99% sure the issue was me and not the game

#

as it turns out trying to shove in a library to code you don't understand super well that handles triangles differently is not the greatest idea

spare obsidian
#

to make the bsp not suck rn in the tf2 branch mainly is killing support for older bsp lumps than sdk2013 (2007,2006,2004 (lol), sfm somehow it has support)

summer steeple
#

yeah

#

or like

#

doing some backwards compat thing

#

which tbh i'm not sure how hard it would be

spare obsidian
#

you can do it, but no the way valve didm which is ugly has fuck

summer steeple
#

but ficool i think doesn't think its feasible

spare obsidian
#

i mean it is, but its really worth it?

#

who would play a 2006 map in tf2?

#

or a 2007 map that probably doesn't work anyway

summer steeple
#

hydro

spare obsidian
#

i mean hydro tecnically got updated for mym

#

and that's about it

summer steeple
#

did it

#

oh i bet they added the comp postgame thing

#

right they added that to like every map

spare obsidian
#

i mean i know they updated all maps to add a box outside of the playable area where the winners of competitive mode appear

#

yeah that one

summer steeple
#

if they were using source 2 they wouldn't need to add it to every map trollfig

spare obsidian
#

prefabs in s2 are way powerfull ngl

#

you can do crazy shit with them

#

also, technically tf2 branch can ran l4d1 maps its just the implementation is like 10% completed lol

#

and probably is dead code anyway

#

for me personally it doesn't makes sense for the tf2 branch to support maps older than sdk2013 because, well if they're not broken by the pass of time and versions

left sand
#

passtime breaks maps???? đŸ˜±

spare obsidian
#

are you okay?

limpid panther
kind falcon
spare obsidian
kind falcon
#

u better fear... i has Game rce youll computer will explode...

rare creek
#

game

summer steeple
#

video games

spare obsidian
#

there's no games go home

summer steeple
#

then what the hell is tf2

spare obsidian
#

idk man y'all are talking about a game that doesn't exist

small sirenBOT
#

*idk man y'all

are talking about a game

that doesn't exist*

formal dew
#

if tf2 gets this things will be saved

spare obsidian
#

nuh uh

summer steeple
#

yeah, counter strike 2

spare obsidian
#

counter sleep 2

rare creek
#

is this really the guy we chose to run fixtf2 😭 😭

kind falcon
#

no

#

i dont think he run fixtf2

wild grove
#

I couldn't tell who was the leader, it was a chaotic mess

jagged pawn
#

the vid is timestamped

#

it's about thewhat rocket jumping into a ceiling 20 times in a row because he's lobotomized

rare creek
jagged pawn
#

fortnite

rare creek
#

i dont play fortnite

rare creek
mystic turtle
#

I think Soldier got drunk and left his melees lying around

#

or at least he left a rusted escape plan with gardening equipment

high current
#

Soldier McLeod melee leaked?

left sand
rare creek
potent wolf
#

well, that's your first problem

high current
#

I feel like I need to do a virus scan everytime I look at gamebanana. It's such a relic of its time lol

unborn pecan
#

they just updated it

#

1 day ago

kind falcon
mystic turtle
#

bruh just don't bother with those types of mods

mystic turtle
eternal haven
#

I remember there was an sv_pure disabler on there that was literally just a cheat

rare creek
#

based?

eternal haven
#

It was cringe

kind falcon
#

no it was very based

#

it got u vac bananed

#

đŸ”„

wild grove
rare creek
kind falcon
#

undetectable

#

link to an undetectable vac, pure disabler: https://google.com

potent wolf
#

reported

high current
potent wolf
#

no

high current
#

A funny mod for the disguise kit would be to put one of the pictures from meet the spy in there.
Not an r-rated one, to be clear

wild grove
#

nah, it's from a "i'm 14 and this is dark" type game.

#

like it's dark for shock value and nothing else.

high current
#

Ah. Boy I’m glad I’m not 14 anymore.

#

It’s like when your brain is developed enough to think it has deep opinions, but not developed enough to know you’re just an idiot.

Maybe I’m just an idiot still though đŸ€·â€â™‚ïž

potent wolf
#

aren't we all

kind falcon
wild grove
#

How is what I said any deeper than what you just said?

high current
#

Well I’m glad I didn’t know who that was lmao

mystic turtle
#

anyways, the fact there's a high chance to see fempyro on the tf2 gamebanana front page says something about it
just ignore it, and get actually good mods like beta muzzleflashes or texture improvement packs

uncut spear
#

here's an actually good fem mod :3

#

(it doesn't sexualize them in the thumbnail)

rare creek
#

sorry not casual compatible 0/10

kind falcon
#

yup me when i see women

rare creek
#

sorry not sexy mega tits 0/10

rare creek
#

where are the giga tiddies

mystic turtle
#

(this is partly a joke)

wild grove
#

not a joke, making those festivizer color changers casual compatible, involved having to be a bugfixer for someone elses modpack LOL

#

took like several days

uncut spear
#

in "simple" terms, what does it mean/take to make something casual compatible?

jagged pawn
#

it has to be preloaded before entering a casual server, in a way that casual won't simply reload the correct (vanilla) version

#

I don't know the specifics of how it works backend but that's the premise

left sand
#

@summer steeple ask fiend for one

#

or @kind falcon for friendhook

#

competitor to fiendhook

potent wolf
#

not very friendly...

kind falcon
#

no im peak friend

uncut spear
#

gotcha

potent wolf
kind falcon
#

â˜č

potent wolf
#

👍

summer steeple
potent wolf
#

its facts is what it is

#

#friend2 when

unborn pecan
#

New Star Video

#

This is like

#

Up your alley

#

cause of jerma

crisp cedar
#

dude

#

hes just like that guy

#

that jerma plays tf2 with

unborn pecan
#

yeah ik

crisp cedar
unborn pecan
#

me getting freaky with the lobster

left sand
rare creek
#

tyrying to find the front door

limpid panther
#

nature is healing

high current
#

I don’t think I wanna click that link

burnt dragon
slender nexus
summer steeple
turbid hill
#

Most online communities are very "reddit" to me if that makes sense

potent wolf
#

#reddit🗯 🙀

#

sorry, i had to, please continue

turbid hill
#

Not using that channel ever

potent wolf
#

nobody does

turbid hill
#

I am not gonna be the first to write there

#

I am not a redditor!!!

#

But yes me thinks smaller groups are nicer to interact with than larger ones

#

It's a very specific exemple but smartphone brands for some reason have extremely dedicated communities (fanboys) and they will be the most annoying pricks if you dare say something negative about their favorite corporation

formal dew
#

Reddit

hidden gyro
#

How is shotgun so good

#

You pull it out and they still push you and then they get deleted

#

Like what

turbid hill
#

shotgun is surprisingly powerful for a secondary

#

Like you can actually just shred people with it given you're in the appropriate range

unborn pecan
unborn pecan
slender nexus
summer steeple
#

do i have to :(

#

i hate tf2 youtube so much

drowsy marlin
#

90 damage is good

slender nexus
#

Loveweb is good

#

i also like ponies now

rare creek
#

ELMAXO UPLOADED 5 HOUR VIDEO!!!!!!!!!!!!!!!!!

#

Mentally ill content creator indulges in his masochistic tendencies for a second time as he decides to dedicate another one hundred days of his life to playing a silly character in a 17-year-old video game.

Big thanks to @monki_lol for all of his work animating the intro section to each part! He also made a beast intro but because of music indu...

▶ Play video
grim parcel
#

that’s 3 minutes for every day

hidden gyro
rare creek
#

why is the jarate such a buggy piece of shit

hidden gyro
#

It's not jarate

rare creek
#

i literally just threw it and it went straight through the floor

hidden gyro
#

It's map geometry

rare creek
#

and half the time it just straight up doesnt do anything

#

is valve stupid?

hidden gyro
rare creek
#

there has been so many times where i died because i threw jarate at myself or someone else and it just didnt work

#

even onto a flat surface

#

how they fuk this up

high current
#

Stop peeing on yourself. Ez

orchid sorrel
#

He said feel free to join the vc and they instantly left

slender nexus
#

😭

kind falcon
rare creek
left sand
#

they made this

#

so youre gonna have to convince me why i should watch anything by them

unborn pecan
slender nexus
proper tangle
#

oh wow someone actually went through the trouble of animating this

unborn pecan
crisp cedar
#

its not that bad

#

it couldve been worse

#

but

#

im inclined not to trust bronies

slender nexus
unborn pecan
slender nexus
#

also shadok is deer furry

slender nexus
broken haven
#

why...

crisp cedar
#

verano is one of the good ones

#

count him out

rare creek
#

@cursive peak

slender nexus
crisp cedar
#

okay let me be clear

#

i do not like talking poorly about the citizens here

crisp cedar
#

and i wont do that

#

simple as.

slender nexus
rare creek
crisp cedar
#

trees can be ferocious... when provoked

slender nexus
rare creek
#

I am NOT a tree

cursive peak
#

I know I'm human filth.

rare creek
#

why do you have me blockedthen

#

i am fellow human filth

#

not a brony but I am a troll đŸ—Łïž

slender nexus
#

who wants to watch rainbow rocks with me sometime

cursive peak
#

I don't think I've seen that since seeing it in the theater.

orchid sorrel
#

Whats that

wild grove
cursive peak
#

The first 2 EQG movies had theatrical releases.

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3rd even got one in select UK theaters.

rare creek
# rare creek why is the jarate such a buggy piece of shit

https://youtu.be/mK8-TQUE94Q?t=5813 oh cool he talks about it in his video

Mentally ill content creator indulges in his masochistic tendencies for a second time as he decides to dedicate another one hundred days of his life to playing a silly character in a 17-year-old video game.

Big thanks to @monki_lol for all of his work animating the intro section to each part! He also made a beast intro but because of music indu...

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cursive peak
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Caught the 2017 MLP movie twice in the theater.

rare creek
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you need to be put down

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lethal injection

eternal haven
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😩

hoary geyser
hidden gyro
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What the fuck is a kilometer

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I only know hammer units

drowsy marlin
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Hammer units are an abomination

summer steeple
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hammer units are just like 1:1 with inches

drowsy marlin
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Still an abomination

rare creek
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y do people play casual are they actually brainrotted

kind falcon
rare creek
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look how they massacred my boy

kind falcon
rare creek
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ok provide a better alternative then

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its community servers counter is still probably accurate

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and there are half as many people playing community servers after valve banned all the bots (arhchive . org screeshot)

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joever

eternal haven
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Idk if a holiday is necessarily the best time to look at player counts

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There might be fewer people playing community servers since the quality of casual has been improved, but there are also fewer people using the internet and playing games today it seems

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In the US

limpid panther
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stuff like doorsills look weirdly small if properly sized, so that kind of stuff is oversized on purpose in valve games

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idk why I'm telling you this. You obviously already know

fleet kite
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is it supposed to be the same as inches or was that a joke

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because damn of all units

next nymph
fleet kite
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oh my god why

limpid panther
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there is a funny pic of alyx in a doorsill showing the differences in scale

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i think it is in the valve developer wiki

turbid hill
turbid hill
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Thanks for sharing it I actually really like their little dynamic together

turbid hill
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I haven't played heavy in ages and I remembered how fun it was

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I've always been playing against him but playing as him is really fun, even if he's slow

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I should try sniper and engineer more often too

limpid panther
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it has some cool heavy ideas

turbid hill
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Did he talk about the mythical heavy update

limpid panther
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no, just a good video about heavy

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ideas as in: things to try out in game right now

turbid hill
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I see, I'll check it out later

tacit flare
high current
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It’s also just the gamemode that is integrated into the default hud. And every hud that wasn’t updated like a week ago. Which most people only update their hud when it breaks or they build a new pcđŸ€·â€â™‚ïž

limpid panther
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lol

rare creek
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why do they have more points than me?

turbid hill
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I'm guessing objective points?

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You get points from pushing the payload

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I think

summer steeple
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they’re just better

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built different

limpid panther
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when my team is steamrolling the enemy I just sit at the cart uninterruptedly for the entire round racking in points and end up top scoring sometimes

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kinda funny to see people complaining

turbid hill
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Do people care that much about points

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I do check it as a reference to see how I'm doing but I don't really care for my placement

turbid hill
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Good shot

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I should try playing sniper a bit more but I feel bad instantly deleting players

left sand
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Ding dong, the bots are dead... for now? I guess we'll see. Until then though, it's been nice. Casual Mode is finally back to its former self and TF2 is getting a bit of a miniature renaissance as a result!
By the way, if you are a consistent viewer of these recent live commentaries, let me know if you prefer them with or without background mus...

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rare creek
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i cant believe valve actually fixed tf2

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im still going to play on community servers because they are literally just better but im not going to outright refuse when my friends ask me to play casual

orchid sorrel
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ok

turbid hill
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Uncletopia's skill level is higher so it's more fun for me

small sirenBOT
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*Uncletopia's

skill level is higher so

it's more fun for me*

turbid hill
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Stomping on new players isn't really super fun

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Does this bot do anything else than repeating stuff

summer steeple
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if you say you like it or you hate it, it'll react to your message