#Team Fortress 2 Megathread - winter is the most chill time of year
1 messages · Page 72 of 1
But yeh CS has always had a weirdly complainy community for the number of still respectable updates they receive. And like it’s a game that kinda thrives in stability, smallll weapon changes make massive differences. Really the major content they got was operations and they went several years without one pretty happily.
people wouldnt be able to bitch as much if they just said its not like done done but done enough for competitive
Yeh something tells me there was a ship date internally and they had to release it. There’s no way the devs saw that and went “this is ready”
Genuine question was any of ghe missing content in CSGO any good tho?
yeah
thats why
they dont do deadlines
it came in september btw
big lesson for them
that’s summer!
i guess they felt more comfortable with doing a deadline and then they remembered why they dont do them
I wasn’t active enough in CSGO at the time to really tell you. Plus even when I did sink time into that game it was basically just dust2, mirage, inferno competitive.
i dont think the deadline was very important to them
i think it was that they werent getting any more useful feedback with the beta
Eh September is still summer in like 80% of the US now.
i do agree that its like
good to force everyone onto cs2
good way for immediate feedback
its just that again cs2 doesnt really seem finished
finished as in like
a 1.0 release finished
because it seems they had way more planned
but couldnt fit in
iirc smokes werent even fully done on release
Kinda crazy tho that VALVe stopped doing the whatever you want thing during the dev of hla tho.
You couldn’t jump up the crate into mirage palace consistently on release.
Like how the hell do you make a jump up a basic box inconsistent
I think they informally quit doing that a while ago
Didn't they make it more tech advanced?
Time to watch 3kilikphilip
kinda
Yeh it’s a volumetric thing kinda.
nono
They wanted to differentiate themselves from valorant by over complicating smoke grenades rather than making them simple and consistent.
okay i guess i was wrong
i cant find anything lol
i can only find smokes cast shadows now but i swear there was a more meaningful change
oh well
Probably that they fixed it not being able to put out molotovs kinda
On release the Molotov extinguishing function just flat out didn’t work in a lot of scenerios. CSGO struggled with that occasionally too though
how the fuck is this a headshot i literally hit them in the arm
niterux hacker comfirmed???
@rare creek you flinched from the scout shot
maybe but like the blodo decal still appears on their arm
that's a weird bug IIRC
I've played tf2 at low host_timescales for fun, sometimes headshots leave blood decals in the wrong place and look like the bullet hit relatively behind the target, and sometimes a "headshot" will leave a blood decal on the head but do regular or even no damage
don't trust model decals, in my experience they can be janky
i mean it's also clearly where i actually hit if you go frame by frame
it's not the model decal being funky.. at least i think.. because on the frame i shot i was actually looking at the arm
maybe coms was right about cs2 being better...
danke
here's the skial signed version
I'll keep that in mind (I won't)
you will
nah i don't like skial sorry :3
Hey, er...what's cooking, Zsa-Zsa?
BRUH
i mean to be fair source 2 is pretty far behind most other modern game engines
because it started development forever ago
with the exception of a few things like the voxel smoke grenades and subtick or whatever
it doesnt have shiny new toys like procedural faces and nanite
i dont think valve should make another engine though they should just switch to unreal tbh
i will delete my saxxy so they make half life 3
it's still insane to delete a saxxy
all the big professional engines today started many years ago, often older than source
compared to commercial engines, yea. Compared to other in-house engines... idk
compared to the ones that are still hanging on and not surrendering to unreal, or something else, that is
you have the dumbest takes
LMAO
is there literally a single reason for valve to not use unreal?
think about how much it would cut development costs and development time and the games would look way better
and have raytracing
money + full creative control
xd
this is still probably cheaper than developing your own engine no?
xd
its pretty much impossible to fork unreal engine in a way thats sustainable for a large game studio
because epic has full control over the codebase, they can rewrite it at any time and your changes have conflicts
it adds a huge amount of cost to modify the engine while still keeping up with epic's improvements
the other thing is the codebase takes a long time to master
why modify the engine?
source engine is used all over valve, including in steam
so they can tailor the experience to their own needs
for example they would want to integrate hammer mapping tools, vvis, their nav mesh tools, their PBR shader, their normal mapping technique, update the material editor to be like the src2 mat editor, add modeldoc support to animgraph, add their VR support, add extensive steam support, port all their game/entity logic, etc
also another thing to note for people unaware, epic does have a slightly better deal than 5% revenue
why would they want to do that?
its $50k + 5% profit (and other deals exist too)
They aint making another saxxy awards lol, also at least the ones who destroy golden wrenches do it for charity and not cause mah valve won't port tf2 to source 64.
instead of 5% revenue
do what
integrate hammer mapping tools instead of just using industry standards n stuff
arent the tools already built into unreal probably better
nope
the modelling tools in unreal arent designed for a workflow valve does to design their maps
theyre designed for manipulating huge meshes, with lots of 3d art
rather than more of an architecture software which is what hammer is like
so unreal's enviroments are more detailed?
or do you mean like literally big like mountains?
both
its better suited for like open world settings
with lots of detail and large environments with scale
rather than like
lots of well crafted, gameplay designed architecural buildings
valve should make unreal engine cs2 battle royal
is this because of fortnite
no bhopping
agreed
Isn't hammer like this because of being brush-based for such a long time?
lmao
that reminds me of this video
This video sat in the junkyard playlist for a year because it didn't feel up to standard, until I decided to add in one more story which was good, but at the time still felt too recent to feel right to include. The third story was replaced with a new one, and it knocks the video out of the park for me.
00:00 Intro
01:07 Half-Life 2 Does Has Bul...
6:17
I will wach this
why does brew still have missing textures is valve really that lazy at playtesting the maps they add to the game
apparently that's a issue that was fixed but still occurs rarely.
*apparently that's
a issue that was fixed but
still occurs rarely.*
I haven't seen it myself.
only one i can think of is that unreal has abysmal dogshit antialiasing
forgive me if I'm literally being a moron but I'm 99 percent sure that one of the VR mini games in The Lab uses Unity instead of Source 2
Will I get vac banned for using prec now?
No
no, but it wont load on the 64-bit client
it's funny bc all of the saxxys that I've seen get deleted are the ones from the 2011 replay update, don't think anyone that actually animated for an SFM deleted theirs afaik
sourcemod will probably get you vac banned if you manage to load it and connect to a vac server
you should be prevented from doing that though
The templar set is so good
https://discord.gg/8TYgJhwA7S shocord
https://discord.com/invite/5RutXa3dGh 24/7 100 player tf2 server (+ map testing) (shounic trenches: 45.62.160.71:27015)
https://discord.gg/E2zYGKAH3q join future experiments
https://www.patreon.com/shounic patreon
channel project status
https://trello.com/b/L3B65jUX
random feedback
https...
cap?
Played last night. Only bots I saw were follow bots with a single cheater who kept dying to sticky bombs
as Vorobey has demonstrated tonsa times, cheaters have little to no gamesense lol
please do not insult me.
how can they get game sense when their game plays itself?
lol true
Apparently rosne bots got banned. But they already know the cause. Toad bots and some others were unaffected.
So it’s a momentary lul but I’d wager we have bots back to same level as before by the weekend.
They’re hardware id bans too supposedly
the cause?
Idk whatever made them easily detectable or something along those lines. I don’t have in depth knowledge, just apparently I’m in a server with someone who is friends with rosne, so just parroting second hand information
Apparently there’s some crossover between some of the more technical hud devs and cheaters.
Can’t say I’m surprised but I am disappointed😢
its exactly 1 guy
brag
I mean there’s like maybe 10 “technical hud developers”. So that’s a pretty substantial amount. There’s also probably more than 1
is there any specific or exact information you'd be able to send me?
Not much useful. Literally just like one message.
guessing it's geared towards the steam deck
I still havent been able to check it out
whats missing in your opinion?
Caching the video to ram instead of the ssd
its a big one
That, reducing the clip size in seconds instead of just minute incremets, and maybe a way to trigget the shortcuts using the gamepad
outside of manually going into a game's controller profile and customizing one to trigger the keyboard shortcut
you mean that it doesnt? it caches to ssd?
yeah it goes straight to disk
thats so sad! makes it almost unusable for me
still community banned
to lmaobox admins
LOL
It's one of the top requests for future features and updates, so hopefully they do it soon
when they do its bye bye relive from me
nice
believe it or not, straight to disk
why wouldnt it
Oh I tried a "straight to jail" reference but I guess it doesnt work quite as well in this case
whats the endurance on your storage device?
I think shadowplay only lets you save the buffer to disk
at least it used to, maybe they've changed it
Still buffers to disk.
there is always the option of creating a 'ram disk' and using that for programs like this
little bit more overhead than if the program supported storing the video buffer in ram directly, but it shouldn't be anything to worry about
tf2's player count just spiked up again are the bots already back
it would be funny but prolly people checking to see if there isn't any bots anymore. Besides that, the movement is gonna go under again because the goal was technically reached 
I wonder what sort of metrics valve used to detect the accounts to ban
and if they automated it or did it manually
what makes you feel there were metrics and it wasnt vac?
the bot hosters are lying btw
definitely manual. that's whta the while "item and matchmaking servers will be down for 5 minutes, again" message was on tuesday
game bans can be part of the VAC toolsuite
I guess
my point being if valve used an automated technique, why not just continue to do it
no idea. Less than my ram for sure
so since I have RAM to spare, I would like to use ram instead
if it was manual I understand why valve might not want to keep on banning them
and only the hoster accounts were community banned
do you think VAC as a whole is manual or automatic?
how would you classify those two distinctions?
most of it is automatic isn't it?
a human having to look over each ban before it's effected
right, but does that sort of automatic entail "can keep doing it and still be effective"
that's just part of anticheat
okay, do they not have humans writing each of the detections, approving signatures, etc
yes
so then it goes back to your initial question
here
so valve shouldn't bother to maintain their anticheat because it takes some manual work to do so?
no, thats not what i said at all
im saying, just because they detected the bots in some way, whether you classify it as automatic or manual, doesnt mean it will continue to work
its always going to be that game of cat and mouse
valve doing manual work to keep up
theres no end game where they find a detection that always works forever
all of that sounds like it says the same thing as my message above it
*all of that sounds like
it says the same thing as my
message above it*
im not saying they shouldnt continue
if i understood you correctly, you were asking "now that they've detected the bots, they can keep the detection on and keep banning people, right?"
im just saying, its not going to be an automatic process like that
well at least until the bot runners work around it
theres going to be delays because valve is going to have to do manual work to maintain the anticheat
but like, in the end they'll put it aside (until the community starts acting up again) because they have better things to do?
something like that?
yes, thats how vac works
detections will catch you
but im just saying, once they do change stuff (which they already did)
valve may need to update their detections
so its not this automatic process, its just a series of manually added detections that we will hopefully see them continue with the faster pace
keep in mind that cathook and friends have had detections made for them
a lot of times in the past 6 years
a couple months ago I joined as many of the bot hoster discords as I could find and observed their behavior
99% of the people in those discords are bumbling idiots, they are no match for valve at all
and the 1% who are might get tired of bothering, if valve actually does anything
idk
we have already seen them circumvent so many detections
like i said, cathook has been detected a lot
i kinda just assume that if a cheater says something then they're trying to muddy the waters
yes
to clarify
valve detected accounts using new VAC detection methods, im not going to specify what those detection methods were
but bot hosters are going around lying about the nature of the ban, dont believe them
this is what I mean
that checks out tho, a lot are bored script kiddies
the few that can develop probably just collaborate to combine work power
anyone with two brain cells would know that they're not doing only hwid detection/bans
or even necessarily doing that at all
remember when cheaters claimed VAC was spying on your browser history
the bot runners are idiots
So does that mean summer hungry henry update soon?
id hope its today just bc its like "update drops right as cheaters get sidelined" but chances are its gonna be 2 thursdays from now
So no matter if the movement happened or not, we would've seen VALVe do something either way? Or did it happen because of the movement?
i think what valve did had very little to do with the movement personally
though probably the timing is slightly correlated to the movement
i suppose its on people's minds, kind of like how youd probably buy milk anyway, but if you wrote a list of groceries youd get it on the way for something else
Yeah, if they were adding maps, I would've heard from mappers that they got their emails but they haven't yet, which is either A. No maps in the summer update or B. They haven't got around to the maps yet.
I wonder if the 64 bit swap was originally planned for summer.
the objector decal patch really doesn't seem like it should have been tied to the 64 bit update at all
but I guess it was just easiest to release it that way
delay it for what? We're gonna get more content now? Like original war paint bases made by the community? A contract pass? 
i dont think its wise to release an update when people are wanting something else
damn that means the update isnt even started yet oh well
and are also threatening to boycott on launch
itd be better to address the issue first then release an update
true that
That or no maps.
scientific impossibility
Imagine if the ban wave dropped one morning and the summer update that evening.
yeah I guess that's true, last year because of vscripting and a ton of year rounds, we hit new player peaks.
they kinda turned summer into a holiday-type event so it gets featured maps, i dont expect 10000 maps this time tho like last time
i think 2 to 4 maps maybe
Last year was 14 maps, so cut that in half, and boom 2024 summer map amount.
Hoping for Ashville. One of these updates.
then again i think the extra 4 was just so VSH could have a map pool so i'm thinking 10/2 so 5 TOPS probably 4
i have a feeling we're going to get much more than maps as an extra to the update
I hope we get another vsh, especially that robot one, so fucking cool.
i honestly have 0 preferences for what maps drop this update
Fresh batch of Cheater's Laments.
The "I got bots banned and all I got was this t-shirt" cosmetic
What constitutes that thought?
Please tell me I used constitutes correctly
We huffing hopium up in this joint! Wooo!
only thing i can think of is that we'll get whatever tiny bugfixes that haven't been pushed in 6 months. The 64 bit update was just a quick drop alongside the objector fix
and they didnt include the rest of their bugfixes in it
Where are my community fixes
Those were awesome
I loved the workshop for them so much
never coming sadly
The workshop community fixes were pretty boring.
you mean the gamebanana ports? No dice.
I have heard that cosmetic lighting and facial flex fixes are stuck in limbo, would love to see them finished and added.
I'm not sure all the fixes were submitted in the proper manner.
*I'm not sure all the
fixes were submitted in
the proper manner.*
i still love the bug where all the mvm "i'm ready!" voices show up on your character
They aren't, you have to either put the fix on github, or email eric smith.
They were very fun ideas tho
The community fixes were all just cosmetic in nature.
TC2 is more what I find interesting for community fixes.
which i like bc the game has so many inconsistencies
but it doesnt matter too much bc preloading still works in casual, my only fear is that the summer update breaks it and then all the mods that the community has been porting over for the past year become worthless
Nothing wrong with that!
Doesn't make them interesting, either.
It's very likely not gonna.
Well they're still nice
Don't have to be wide or sweeping to be appreciated
I still can't beleive people think solving a captcha before you queue is a good idea to deter bots
people need to see my review of community fixes
Where
I was there when it happened.
You made one?
yess
Where can i see this review
it was very 
That's the funniest thing ever I didn't know people were pushing that
it makes sense why they wont get implemented bc "valve needs to make them with their own source files" but its a shame that valve doesn't bother to touch up decade-old inconsistencies like ubercharge textures and gibs using the beta models
That's cool I didn't know that
Yea
I want valve to bring back the v_model for the minigun
The c_model looks like caca
OH NO
agree, i think most community fixes dont get it right either but i like their suggestions
?
yeah thats the thing
Exactly!
What are you confused about
so its like telling valve "omg theres all these fixes" when they are really just ideas
What's the v_minigun
The orginal view model for the minigun
Ohhhhhh
Then they removed it to support skins
wouldn't it be better to just remake the c_model texture so it looks as good as the v_model counterpart?
i mean they removed it in 2014 during love and war before skins came out, they did it to merge their (dogshit) v_model and w_model system into one but got super lazy when it came to actually making the split up models int o a single model
my workshop review starts there
It's not just a texture change. The whole model is different
you can scroll down
The animations are different too
Nah fuck the minigun, what about the particle effect of the minigun firing no longer having jigglebones?
the problem is that the v_models don't actually contain the entire model( the minigun's ammo barrel is all clipped off) while the w_model is pretty low-poly. when they merged them, they just ended up using the w_models with a few tweaks to not make their worse quality so egregiously bad
yeah 1 min
Also the shading was downgraded too with the c_models
Oh this is neato
I wonder if maybe the bot hosters weren’t lying but just got it wrong? Valve secrecy actually working benevolently for once?
nah
the move to c_models were not for skins but for easier workloads, community members were already doing that for their weapons so valve was like "why not us as well?" the skin system was just a cherry on top of the sundae.
idk why they changed the weapons visually tho to look like plastic but they can be changed with vmt parameters to look nicer
Ah fair enough
Oh yep, saw some discussion about it not being a hwid ban. Happened while i was taking a nap
also the festivizer system :)
Are they obvious spinning scouts or like scouts with really good aim?
Cheaters shaking in their boots.
they run around and crit you with melee
thats literally all they do
its so annoying
Okay that is not what I expected
like flies
festives and festivizers exiting at the same time is so weird tho like i get why they exist (for festivized skins) but its just so weird
the snipers are also bots, but they aren't new accounts
so glad the festivizer was fixed visually, any festivized weapon look so much better now.
I wonder what's the logic for which lights to turn on for the festive items
It's just animated textures I think
festive_lights_blue and festive_lights_red in materials/models/weapons/c_items
idk why each light starts at a different point in the texture though
*idk why each
light starts at a different point
in the texture though*
maybe a different area of the texture is applied to it
the fun of making festivizer color changers.
that would be my guess
*maybe a different
area of the texture
is applied to it*
I have made purple, old festive icon based colors, trans pride, and very red and blue, I would make more but I don't play the game modded (forced to for now.).
If someone sees this comment, there's already a mod thatbdoes that https://gamebanana.com/mods/498627
Anyone know of a way to have bots automatically switch teams to maintain balance? My issue is that im running a fill quota but if players want to switch teams I have to set unbalance to at least 1, and then the teams will end up unbalanced (obviously)
Basically I want players to be able to "replace" bots in a team while balance is maintained by bots
bring Terminator
update: all the bots in this screenshot got banned
(had their profiles saved and checked them just now)
based?
including TFTerminator?
can confirm: TFTerminator has been banned
nvm, fixed it
so anyways, @turbid hill , to continue
the redirecting to a different issue pissed off at least a small fraction of the community, who thought it was valve trying to shut MSB & co. up
when this is just standard github repo procedure
hell broke loose in the thread, and Valve eventually had to lock it
then people just started further demonstrating their shortsightedness in the issue they were redirected to, and in all honesty it peeved me
context for the above: #tf2-quickplay message
thanks for that
Oh yeah that was a very immature reaction to it, the person was just doing their job and got screamed at for days
When the maintainer of a GitHub repo redirects you to an existing issue, in the majority of these cases the maintainer is simply trying to prevent the amount of duplicate issues from becoming bloated, not ostracize the person reporting the issue.
That's a pretty tame way to put it. I'd add that one of the reasons to not have duplicates is for higher quality discussion, since now everyone has ready access to all the relevant information instead of it being spread about a bunch of unrelated issues. It would genuinely be better for everyone to not duplicate issues, but people couldn't help but take everything as an attack
in any case, that's part of why I'm in the camp of "tf2 players should branch out a bit"
at the very least it could somewhat mitigate this kinda of crazy... cult-ish? action that goes around
and thanks :)
Looking around the subreddit there's definitely a cultish attitude towards the movement
I still gave it a signature and waited to see any actions from Valve, I guess recent actions are sort of nice but we need to actively be told if these are gonna be long term ones or not
Valve's cute and all with not communicating but it makes it a fucking pain to know what's happening
They've been much better with the way they handled communication with the Steam deck
exactly the same for me
I'm not a contrarian asshole, and I'm willing to help
but I ain't joining the mob, not in a million years
the problem with valve communicating about tf2 is every time they do, people either assume impossible standards or start grabbing pitchforks
Yeah true
this was probably why they wouldn't touch fixtf2 with a yardstick
they learned from last time
My experience with the steam deck was so much more positive that I forgot how the TF2 community acted
doesn't Valve have like an internal policy for not communicating stuff to the public?
I forget exactly but iirc there's something like that employed there
tbh Value not talking to the public much makes sense, It puts less pressure on them since it means they don't have to uphold any promises if they don't make any in the first place
Exactly, it's a principle that's seen use elsewhere
I wonder why it was so different with the steam deck
There was active communication between the community and the devs
Maybe because feedback was much more necessary than games?
that is true
and remember that the Deck is a big part of Valve's plans going forward
whereas TF2 is a relic from the Orange Box days that's somehow survived
Yeah true
The Steam deck's the only cool thing Valve has got going project wise rn
The Index was really cool but it's already outdated hardware wise
i cant believe fixtf2 fixed tf2
why are people so against community servers
everyone i talk to has this exact same argument
because the only reason you'd host a community server is out of the goodness of your heart
you're paying for the enjoyment of others
and as they said, and rightfully so, running alternative gamemodes and uncommon maps just won't get you any numbers
"Hosting isn't cheap"? What? You can get decent hosting for very little.
@cursive peak has leveled up! (84 ➜ 85)
depending on where they live the service or the energy cost to run their own might just be too high
especially if done over a long period of time
because there's basically no money coming back to you as a hoster
A VDS with 4 CPU cores and 4GB of RAM is like $20 on NFO.
That's enough for at least 2 TF2 servers.
I paid out of pocket for TF2 server hosting for like 8 years until I had to close my last one due to my own financial difficulties.
20 bucks a month just so you and some other random people might play is a heft investment
That's why you build a community around your community server.
Or run MGE. Those servers spontaneously fill on their own.
I was paying more like $35/month for years to have my own match servers for competitive TF2, a 24 slot pub, and an MGE server.
right and the people that wanna put in the time for something like that, do it
i mean you can also just host a server on a spare PC/laptop for free +5 bucks a month for electricity
i got a working computer out of the trash
exactly
im waiting til i move and can port foward
glad you do, but the person you screenshotted earlier obviously didn't think it was worth their time nor their effort
so I don't see how that's any less of a valid argument to have
Eh, routing to home IPs isn't always super optimal.
also a lot of people still think its all like tf2ware and deathrun
and the only vanilla servers have 1 map
i used quickplay and found other unpopular vanilla servers with multiple maps
and i assume more will be made because of quickplay filling them
I used to be mildly unsure about community servers really being a good solution due to the server browser's problems but now that quickplay.tf exists it's kinda weird that people still think they can't be viable
Letting it be the far west didn't work very well, that's how it was for over a decade, but this new system does already work rather well even in its early stages
tf2 youtuber said it's impossible to enjoy the game without random shotgun spread
you can just leave it on
you mean "with"
I prefer the convenience of casual and the bar that makes happy noises when I finish a game. But I think community servers are still valid and play them frequently.
I just think it’s weird when people dookie on the casual system.
@high current has leveled up! (19 ➜ 20)
people like the bar?
Yeh I have monkey brain and I like jingly noise and arbitrary progress
That's overpriced to all hell though
i think im immune to level up dopamine in any game unless im grinding for something specifically
i hacked all the characters in gw2 cause i was really sick of how slow itwas to unlock them (it still took several hours even when having infinite currency)
I get level up dopamine but not from casual because the ranking/xp is inherently worthless
You can barely tell a badge rank because if the multiple tiers
the issues aren't a dealbreaker imo
casual would be better if you could extend rounds (or at least so the server doesnt clear out after 2 rounds)
often times I end up spending more time waitng for a match to start than playing the game
not even kisak
you can spoof commits
fr>
Don't you need like
an SSH key to do that, or the login information for kisak-valve
no
😭
its probably spoofed, saw the cheater rambling on reddit about it
*its probably spoofed,
saw the cheater rambling on
reddit about it*
trying to accuse valve of hosting the cheats
lol
what in the fuck
iirc if it says "Verified" on the commit then it's signed with an SSH or PGP key, but otherwise you can set it to whatever
oh
yeah guy is just mad he lost some items probably
btw I checked and most of these branches haven't been updated in YEARS
me when i am tech illiterate
what's the difference
so why is it over for me? what did I do
because my username was taIon at that time
of pijg
ping*
having your username set to "talon" lowers your ping by 20ms
No, not talon, taIon
i see
@kind falcon did you know your name means heel in spanish
no
@kind falcon did you know your name means talon in english
||and in filipino it means waterfall||
You contributed to cathook
*I contributed
to one microsoft repo,
means I must love EEE*
this is true, if theres one thing i know about micwoj its m$ shilling
well mic starts for microsoft
Micwojsoft
What map are you queued for? The only time I get painfully long queues is if I queue for like only pd_watergate…
Im not talking about queues im talking about the combination of round ends, pre games, and map changes
Casual rounds end too fast unless its something stalematey like dustbowl or ctf
Eh. I find payload tends to be like 1 minute of not gaming, then like 30 minutes of gaming. 5cp tends to just stalemate into pain and suffering. Plr is our lord and savior.
michaelwoj
5cp in sixes 👍
5cp in casual 👎
I agree
I've even played 5CP in Highlander.
Doubling player count on a balanced map is no bueno
Yeah it gets so boring
12v12 5cp
it's fun for a bit every once in a while but gets old fast
It’s only fun because I can rollout to the enemy’s second faster than they can get to the mid. After that novelty it stalemates and a sentry goes up and I cry
Too bad domination CP never took off.
is it like how it is in tf2c?
Never played TF2C.
is it like how it is in battle field but with tf2 sized maps
*is it like how it
is in battle field but with
tf2 sized maps*
idk if c has reinforcements
it has tickets and you gain more the more points you have
i wish there was a symetrical 4 team dom map tho
I mean it's funny, but god is it painful
bwajaja
this a new entry?
is the "botting/automation" line the first time they've actually mentioned it?
oh so it's like a VAC ban, but only for that specific game
is the game ban section new?
Game bans have been a thing for a while iirc. Maybe they just listed them as an umbrella ban before though.
So they can still spend money on steam.
you can still spend money on steam when you're vac banned
game bans only bans you in a particular game
vac only bans you in a particular group of games
like a tf2 vac doesn't prevent you from playing csgo
unless they changed it idk
i think depending of the severity you can get a general vac ban iirc
Yeh but if you play like your suite of 5 games and you cheat in 1 and your whole account gets banned, you probably aren’t going to keep buying stuff. You might make a new account to start those 5 games again, but you’re not gonna drop a ton of money.
If you get banned from 1 then you just move on and keep buying stuff
Would be my tin foil hat guess
btw, even a game ban dissalows you from sending gifts
so technically you can't spend money
Idk I still think it's weird that they would game ban
and release a new article about tf2 game bans
instead of just vac
How do VAC and Game Bans affect gifting?
When a user is VAC or Game Banned, their Steam account is banned from playing multiplayer on secured servers. This creates an incentive for people who cheat to stockpile copies of games on one account and to gift them to low value accounts where they can continue cheating. In response to this problem, Steam no longer allows users to purchase copies of VAC or Game Ban enabled games to their inventory. Additionally, if an account has directly gifted a game to other players who have been VAC or permanently Game Banned, the gifter's account will lose the ability to gift that game moving forward.
We've taken these steps to ensure the integrity of the multiplayer experience for those participating in online gaming communities. We understand that the restrictions on buying to your Inventory may be inconvenient, but we believe these steps will reduce the number of cheaters you'll play against.
Apparently a community ban doesn’t stop you from trading though. I know it’s a different ban type, but weird that trading doesn’t count as community interaction.
usually game bans are kind of used for games that don't have vac
eg. if games have another anticheat or the developer does manual bans or whatever, those are game bans
btw, you can't buy games in steam with a game ban if the game is vac protected or game ban enable which represents 70% of the store
it does tho? you can't trade with a community ban.
"Current Trade or Community Ban
You also may be unable to trade or use the market if your account has been banned from trading by Steam Support. Depending on the severity of the violation, you may receive a temporary or permanent trade ban."
I think that must mean you can be community banned and/or trade banned?
community bans used to blank out your profile weird or something
*I think that must mean
you can be community
banned and/or trade banned?*
still does
I remember I knew a guy who intentionally got community banned so he could have the profile
without privating his profile
it makes it private forever
wasn't there a 4 type of vac ban too?
I'm pretty sure it used to have a different appearance than it does now
can't remember well
if you're community banned, you basically get exiled, become a social outcast, and you can't use the community aspects of steam at all.
and if you got game ban you can't use your money because 70% of the games on the store are game ban enable and/or vac protected
getting community banned and game ban makes your account ptty much useless 
Is there still game bans being given out rn?
for tf2?
because I heard that those scout melee bots were deleted off existence at like 11 PM pst yesterday
alright can they already roll back the f2p chat restriction?
naur
i don't think they will
Did it actually do anything productive? I guess it added the slightest boundary to botting. But I’m sure you can get like retired trade bot accounts at mass
maybe if you emailed eric smith? I don't think they'll revert, but it's worth a shot.
Probably just created a black market for accounts. Or bolstered it
also where can I see the latest account that got game banned?
like a history of accounts banned
i don't think there's a website where it tracks vac bans
||hey maybe a next idea for mcoms
||
I mean it makes sense
The dumbest part is f2ps can't call medic
Isn’t it because you could do a combination of voice lines to make slurs?
yes. calling out a slur is a premium feature
They also need to make bullet holes a premium feature. You can draw hate signs and funny rocket ships with bullet holes
🐰
it's inconsistent and often requires the schadenfreude taunt to get good results
a non-slur exception that also doesn't really need a taunt, as an example: use the sentry ahead command and cancel into the default wrench taunt as soon as Engie says sentry
so you could say it's even more pay-to-use tbh
(p.s. one favorite of mine is hoping that the Deep Fried Desire taunt makes scout say "got a bucket of chicken" so I can say that some class has a bucket of chicken)
thats not even slurs though
thats just built in words
like HL1 can just do that
fuck it of dickin
because I didn't bother mentioning the slurs....
a common one is abusing teleporter calls, especially on Demoman
that's a bloody sentry
the classic
no not your message the video
no its just because voice commands are technically text chat or something
fiend, what is deep rock galactic about
you play as 4 short dudes and go mining for shiny rocks and shooting giant bugs its fun
so World of Warcraft?
yea but you play as TF2 classes
dwarves
why are you insulting us
no thats what deep rock galactic is about
/j
It's weird that they're doing game bans
Also supposedly shutting down accounts? and some vac bans too? It seems kinda scattered all over the place
it cant be a vac ban because it wasnt vac that detected the thingy .
Manual bans or something else?
Bans were handed out pretty quickly after new accounts were created
I'd be a bit dissapointed if it's just all manual because that doesn't really feel like a very good long term solution does it
Unless you hire one poor soul to ban bots for 20 years
To be fair the tech industry hires people to do worse things for way cheaper than whatever a valve salary is
its not manual
some later versions of vac detections have always been listed as game bans
you'll see this in csgo and cs2 as well, especially for some vacnet stuff
Where do I sign up
Yep it's a tactic to throw off cheaters on why exactly they got banned
It's a pretty good idea
If you can trick them into thinking they aren't detected you can get more of them
keep bots unbanned but exclusively matchmake with other bots
Yeah you could do cheater only lobbies but they'd realize that fairly quick
I see!
I was surprised that they'd be manual
It seems they're about as confused as the rest of the playerbase, so it's working
I mean, part of that is cope from the actual devs of the cheat
They don't want to lose market share so they'll like about being detected
i dont see any of the paid cheats being detected
hopefully those will get detected soon
impossible
youre living in 2015
It's joever
What fi I got banned for being to swagm
the most oppressed minority is dnsense users 😭
so true...
is dnsense next?!?!?!
What if we
Held hands at the end of pier as the cart falls
Haha just kidding
Unless?
ub got rizz
In linux when you open tf2 it prints some stuff to stdout and you can view it in your terminal or whatever
How do you view the same in windows?
new life has been breathed into this game
quickplay sweep
Woah are those new bots?
It could just be players
people who otherwise wouldn't bother playing deciding to play a bit since they're excited to see valve banning bots
Yeah I personally know a few people who got the news and started playing again this weekend
wouldn't be suprised
also aparently bots are still getting banned
considering the random dips where like 5k people leave and spontaneously come back an hour later i think its idle farms getting ready for the summer crate
That could just be the bot runners logging in on new accounts and those getting banned
Hard for anyone to say really
Its also both summer break, as well as almost 4th if july weekend
A lot of gamers probably off from work/school
This was made during the big ban wave. I wasn't expecting that! Not that it changes much about this video.
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agree with most of the fixes he suggested to Casual honestly, Casual could be wayy better than it is now like it's fine but it needs all of those QoL fixes
RGL Disrupt Cup startin in about half an hour.
Tf2 needs big booty latinas
Obv
Ong
I just want more fixes, to visual bugs, the hud, to some weapon models and animations, and to demoknight in general
casual just needs a "include community servers" checkbox that work like coms' quickplay and then lift the f2p communication restrictions
that last one, of course, if bots keep being banned
and most importantly, just have better default settings for new players
Game doesn't really "need" content, it already has way more than almost every other similar game out there, just needs refinement to whats there
are there any general TF2 VScripts out there yet? like ones that aren't tied to some custom gamemode or map
aka ones that would serve purposes similar to sourcemod plugins
if only the women mercenaries made it into the game,,,,
https://www.twitch.tv/RGLgg Disrupt cup is finally starting
https://gamebanana.com/mods/524713 :O new preloader??
👀
Kinda cringe that they distribute the tool for it as a compiled java class when it could just be a simple script
what's ot
it
tiktok tf2 community
didn't think there would be one
since you know, they don't like anything remotely modern or trendy
*since you know, they don't
like anything remotely
modern or trendy*
why is this an image of a reddit post which is an image of a reddit post
WHICH IS a image of a tiktok
what?
dude you're a 21 zoomer, what are you doing hating your gang
what? I don't hate tiktok lol
I don't use it, but it don't mean I hate it's guts
since anything on tiktok ends up on other short form places anyways
use it for cats
the dopamine of scout rushing correlates with tiktok
my fyp has a lot of cats
so you're wrong buddy boo
alright okay
(I play scout and don't use TikTok either so :P)
I try to play all 9 classes, although like some players, I am allergic to picking medic.
why?
isn't the medic's melee a crit machine or is that a myth, i have less than 200 hours so idk
Yeah, but it's usually a downside, especially if you use ubersaw
since the crits means less uber
since they are dead sooner
So instead of getting 50% from the scout, you get 25% cause you critted the scout, killing him.
I commend you for putting up with spy
it’s a myth
there’s no hidden crit rate shenanigans in the game outside of the base “more damage = higher crit rate” and the crit bucket
i don't remember how exactly the medi-gun interacts with those tho
all melees have a higher crit rate, and assisted damage via medi gun counts towards the damage scaling, so in practice yes medic melees go crazy
right thats what I thought
it's not a hidden stat or anything but it's just the way the values end up manifesting with the existing rules
melee crit chance peaks at 60%
for ranged weapons it's 12%
and medic uses his melee way more than most classes
is there a search function for the comfig hit sounds?
christ it never occured to me just how complicated the crit code would be
i'm not sure if or how the medigun affects the crit bucket or crit chance
it doesn't seem to be a medigun specific thing but from what I can tell only damage done by the player themselves affects it
like as far as I understand, it only sends the damage events which are used for increasing crit chance to the attacker
i could be wrong
i probably am
i mean i spent about 5 minutes looking into it with no prior knowledge lol
oh am I pushing misinformation
another reason to kill tf2
the code is too complicated
should just give everyone crits every 10 shots
idk maybe
i'm more inclined to doubt myself
ure not
huge
at the top of the page in the navigation bar, do you not see it?
why is shounic using richter overtime of all people as a source 😭 this is embarrassing
didnt i have a whole thread where i explicitly listed bot work being done from 2019 onwards continuously
the claim being made is true but following it with "I know this because richter overtime told me" is what I'm making fun of
like why did he need that to know
source: some dude told me.
I don't think so? there was a thread you did early june that was basically listing all the things valve has done against bots. ultimately most changes listed didn't improve things much, but they certainly were things valve did!
they were attempts if nothing else
I would say at worst they demonstrate a genuine desire to fix the issue
source: my buddy eric, whose uncle works at nintendo valve
Eh. If work is being done but the player base doesn’t know, as far as they’re concerned there’s no work being done.
Basically if they want to make people happy, either act or communicate.
what's wrong with Ritcher? im kinda new to the community
serial liar and bigot
wdym
banned from so many servers because he couldn't stop calling people tr*nnies
I've interacted with him directly and he's a bad person lol
i'd love to read this thread, shame twitter is one of the worse hell sites ever and i'm not going to make an account
*I've interacted
with him directly and he's
a bad person lol*
Ik it’s “not valves way” and they have done things. But they didn’t really justify muting f2p accounts in any meaningful ways and also the valve methodology doesn’t equate to a good way
It can be good. But it can also be dog water
why are all source engine youtubers like that bro 😭
it's genuinely 90% of them it's wild
is Pinplash like that?
Apologies for the inconsistencies in audio/editing/my voice. When I started the high quality videos I did not yet have a good video making process and was speaking soooo quietly. I have fixed some but not all of it cause I have to get this video out eventually and I want the files off my drive already.
0:00 How Valve protects you from a train
0...
most of these changes in this thread are of these categories:
- No impact. Genuinely. Especially with that point about vac being updated and manual bot bans.
- While ultimately doing nothing, prevented bots from literally shutting down servers. They still were able to effectively shut down servers until now though.
- Actual good changes for longevity, such as 64bit and vscript.
Overall valve definitely hasn't done absolutely nothing, but its still not enough
Probably something to do with having a desire for the spot light and getting it gives them the false sense of authority they wanted to spew their hateful opinions
(In response to someone asking why tftubers all seem to turn out discriminatory in some way)
who's more hateful, TF2 or Overwatch youtubers?
Honestly I think it’s probably just public figures in general feel more comfortable voicing their opinions.
Normal people if you say something stupid people will call you out on that. But famous people have fans who will just yes-man them no matter what. So if they say something wildly hateful they’ll get the minority of people that support that hate, and the yes-men. So they’ll think their hateful beliefs are more valid than they would if they weren’t famous.
That’d be my guess
So basically like I usually say. I don’t think it’s a tftuber problem, just a celebrity problem. And we happen to be in the tf2 community so we notice it more when it’s close to home.
idk I don't think any other game communities I'm in are this bigoted. they have their own separate issues sure but not this one specifically
maybe shooters more broadly
The only other game community I’m in is like diabolical. And that has like 30 people in it
as someone who plays community mvm, never forget the reactions for the charity you could donate to for hexadecimal horrors (trevor project)
Maybe it’s because tf2 it’s so easy to skill diff someone? Like in other games you just blame guns and characters and stuff. But in tf2 there’s way less rock-paper-scissors strategy and more just “shoot better, dodge better”. So you just get mad at the person that rolled you?
Or maybe because so many people have thousands of hours in the game over a decade and a half they feel it’s a part of their life. So they feel more personally attacked when someone skill diffs them, so they attack that person in a way they think is equally personal?
Then they carry that mindset into their content?
that sounds like an excuse ngl, if being a bigot is how you cope with anger over a video game, that is really sad, seek help. (this isn't directed at you btw.)
Oh it definitely isn’t healthy. I just think there’s probably some explanation for why tf2 seems to attract so many bigots
I think CS2 is equally bigoted though, but that’s also kinda a skill-diff prone boomer game
i mean tf2 community iirc born on forum and imageboards, mainly imageboards
@spare obsidian has leveled up! (59 ➜ 60)
regarding skill differences: https://www.bbc.com/news/world-us-canada-33613781
That’s actually kinda interesting. Sad that it happens. But interesting that it kinda corroborates what I was thinking
🗣️ 🔥 🔥
@jagged pawn this guy, he makes Half-Life facts videos and stuff, im surprised you never heard of him
Huh?
you ok there
no Im doing fine
you can only download it, i can add preview though at some point
its something ive wanted to do but i wasnt satisfied with how the search works at a technical level, its not easy to add new features to it
ill have to rewrite it, and its just something i havent gotten around to because im dumb and lazy
and handsome
AGREE
idk i feel like gaming as a whole is full of bigots and attributing it to certain games instead of it being the norm for gaming culture as a whole kinda undermines how bad it is
When are the various server config files loaded? autoexec is only loaded once, but what about server.cfg?
on map change
context?
Mastercoms I have a suggestion
What if the hitsoumds and huds om the website dowmload directly to your tf2 folder? Like the comfig itself
That would be neat as heck
That’d also be an interesting addition to comfig huds, as it’d reduce the need for the huds.tf “hud install walkthrough” copy pasta.
Though obviously some huds have different infrastructure or setup needs. So maybe there could be a tag in the hud data that is like “direct install compatible”.
NATURE IS HEALING
The bots and cheaters are finally going on VACation
We are the virus crisis
<unintelligable screaming>
First the snakewater snakes, now this
😊
yeah, ive wanted to do that but im a bit unhappy about how itd work, since it feels like the different parts of the site are disparate from the app
had a TF2 update dream again 🤦
7 days since I dreamt tf2 added mudding and still no mudding update
get one of those custom weapons guys to make mudding soldiers a reality
Give it a better name. "Mudding" also refers to taking 4WD vehicles out into a muddy field and tearing it up.
That’s what I was thinking. Maybe that’s a southern US thing? Idk
I just know dudes in my highschool were packing dip in their lips and going mudding
dip for soldier would be sick give scout some zyns, hookah for sniper, medic gets meth chocolate, out of ideas for the rest spy already has his cigs
can i talk about Source modding in general here or should i use another channel?
#gaming-news🎮 might be better
stage 3 of ban waves complete
How many stages to go?
The Stage Clear theme from Sonic the Hedgehog (1991).
Valve should just restrict steam api 
what
who's that
what
👀
So what do you mean? They went after the paid ones?
mudskipper
The current increase in players seems legitimate 
teamwork.tf is really struggling to be accurate at all lmao
valve should remvive sdr and just get faster servers so we can measure player counts again
i am measuring player counts even with SDR
I always have trouble even finding the teamwork.tf lpayerl istings
oh its under COMMUNITY SERVERS for some reason
yeah the community servers: valve hosted
how do they measure their player counts
it would be nice if their backend was open source...
empty servers have gone down 
they talked about it on their twitter
they dotn mastercoms messures playercounts becaudr they are a valve employee and have access to the steam backend
their algorithm is honestly really bad and is bound to undercount
Historical data of Team Fortress 2's player count from both Steam and Teamwork.TF - megascatterbomb/tf2PlayerCount
do you have a link?
this is the basis for the omega accurate super awesome video
as an aside, is it mega scatter bomb or megas catter bomb
*as an aside, is
it mega scatter bomb or
megas catter bomb*
#cafe☕ message
im trying to find it
im on a phone and i have typing correction turned off
142k players in tf2 and yet supposedly only 15k are ingame lol
idle borte