#Team Fortress 2 Megathread - winter is the most chill time of year
1 messages · Page 70 of 1
unless they have some other random loader in there
yeah i know
with server side modules coming to client
the module loader has rtti on it
- said the valve employee
Banned for doxxing.
ok alex
valve is putting a virus on my pc!? 🙀
its a signed virus u dont have to worry
A sufficiently advanced anticheat and a virus are indistinguishable (true)
depends
verified by our epic manual mapper
our employees are tad bit lazy and so theyre reusing kdmapper
now i wonder hows the apex linux situation
hop on apex
i mean
imo
userspace isnt inherently bad
it just means you have to deal with a liar
but thats fine imo
sometimes that a benefit
a liar that you can't really assume much about
because of fragmentation
that is true but stochastic actors can still be protected against
they have common goals
which you define
lmao
how do you find these
umbuku
Tbf you should never ever trust the client nor make assumptions about anything being reliable on their system, regardless of what mode you're in
SO TRUE
that's true, although in kernel mode you have more access and it's slightly harder to lie
True
anyways
My mindset about client trust is very toxic
what i really meant by that was that linux is so fragmented that you can't make very many assumptions about the client system
It looks nice
Well
Ahhhh
That's why Valve has steam runtime
Everything runs in the steam runtime container now
Including tf2
It's a docker like environment
with custom graphics drivers
drivers which are passed through to the steam runtime iirc
(I don't care if I have to spend an hour validating everything isn't bullshit, I'm not letting you fuck with my stuff)
True true
and you can't verify that they do their job right, because linux is fragmented
But that's the nature of a modular system
That's like complaining about a jeep not doing o to 60 under 2 seconds
You know, I actually wonder if there's any lunatic that's managed to modify the windows kernel to fuck with anticheats
oh theres absolutely someone whos done that
Fiendtech for instance 
can't give you any info or anything because i don't know enough about it to say for sure
True but I doubt it's many who have
memeing in a serious conversation?
wow
maybe someday i'll go back to windows...
Windows is starting to annoy me but I don't feel like going back to Linux rn because I have a pretty good workflow in windows now
this is literally me but the other way around
Linux doesn't annoy me and I have a good workflow in it
Aren't u a nixos user replay?
my understanding is that patchguard is designed to stop people from doing this, but i've read about public patchgaurd bypasses
so it's definitely a thing
I have a shit workflow on windows and I hate both OSes
yes
time for templeos
I always find fringe bugs that ruin my experience
Is nixos hard to learn?
Thr whole configuration thing seems daunting
it was a pain in the ass to start with
but its really convenient now
Like how this arch linux daily I was trying would permanently halt the system and crash the graphics driver requiring a hard reset when the memory filled up
theres nothing on archlinux that can be unstable
unstable
hmmm yes this rock is extremely unstable
And the system breaking apart after it changes the symlink
it will release xrays in 45 billion years
how was it breaking apart vro
Nixos was probably the most problematic distro I ran
Not even sure, just arbitrary things would break it the symlink changed
*Not even sure, just
arbitrary things would break
it the symlink changed*
Not really that
okey.
I would close everything before I had it do my new config updates
And then still have weird things fail
Yeah the live rebuild seems more or less useless and should be removed
That was the big thing
I also got a few graphics driver crashes, and once my browser somehow decided not to load browsing history or cookies but it never occurred again so idk if that was related or not
TF2 still has better anticheat than a certain AAA crime-based FPS that brings in bazillion dollars per year
My biggest issue though is nix (language) was basically entirely undocumented and really ugly to write
tbf thats what you get for not having actual servers and making your multiplayer work like Skyrim Together
?
is the documentation for the other stuff any better now?
GTA lmao
when i started out it was basically nonexistant
Rockstar just does sigscans from what I recall
Or well, not sigscans only
Fardstar
Your client will tattle on itself as will other clients
we HATE kde
they started to sigscan only last year brah
☹️
But this is the main thing it does, though I guess I shouldn't say sigscans, cause it's not like that its more like signature checking files
Mind you my last experience reversing the anticheat's behavior was 2017
whart!
And the only reason I know about the client tattle tailing was because I basically went through the leaked source that came out and it's all documented in there lol
The game literally just has random report calls for events in some of the classes, and just expects the client to be trustworthy
I found a reliable way to cheat in GTA5 that doesnt involve installing cheats
nvm it was something to do with NTQVM
Sometimes it can be reported by other clients, but it's primarily the cheater itself that reports
Step 1: Create an account with a password thats in a database
Step 2: wait a day
Step 3: reclaim your account from rockstar
its CRAZY that they can change your email address without a confirmation
absolutely nuts
?
happened to my gf lmao. She used a known email/pass combination (she didnt use brain) and her account got stolen within a day
because rockstar doesnt send a confirmation email for that stuff
but you can say "ah no that wasnt me" afterwards and get it back
Yeah I lost interest around that time because online mode was just and awful grindfest and the only way to even have fun was to cheat which I didn't want to do
profit
There was 40mil in her GTA Online account afterwards 
my aunts and her friends also cheat in gta
you can buy 2 cars with that money
howd that came to be bruh
shes a Gamer
I dont get the business model though. Did someone steal it and then sell it? Do they first do a bunch of cheats and then sell it?
cheats can give you money I believe
But nuts that a huge company like rockstarr does accounts that way. Other accounts you need to send them a copy of your birth certificate in order to change your username
they just sold it and whoever bought it likely cheated the money in
I hate Gamers
said the gamer
I should get into dota
Fast. It literally was like less than 24 hours, crazy stuff.
Gamers suck
I should do hard drugs!
play starcraft 2 vro
just play baldur's gate again
@misty plover thoughts?
"dropped"
it was already dropped a while ago for tf2
the depots are broken
My reaction to tf2 fans shitting their pants about it....
schizo voices are back
valve will see youtubers that they care SO MUCH about getting bullied, be sad and then its the pixar movie ending
botters will fall off a cliff or something
tada
uh is listing XP still valid? because aren't the newer binaries compiled with newer compilers that generate binaries only compatible with Vista and later?
I feel like a lot of people forget newer versions of MSVC generate binaries that only work with Vista and later
steam doesnt support xp anyways it should say windows 10
I don't even think listing Windows 7 is valid, Steam dropped support for it too.
Wait they're serious?
I know apple didn't strip symbols but i didn't know it was that bad
Even though a 2016 leak if they changed enough then maybe they wouldn't be able to but i still doubt.
Dropped support doesn't mean it won't work on it, they just aren't doing anymore fixes toward it.
I know. I just find it weird that the TF2 store page still has Windows 7 in it's recommended system requirements, when Steam doesn't even support it.
it's system requirements for the game not Steam
making it say Windows 10 is the minimum supported OS is just false information
although for recommended eh I could see that being either one just depends on what the interpretation of "recommended" exactly is in this context
you can
tyou need -steam or the game will instantly crash and even if you ran it without steam then... why? you cant play the game if you did that
half the commenters here have cathook forked, hmmmm
you can run it with TOTALLY LEGAL STUDYING PURPOSES the nickname can be aet whatever you want but you cant connect servers that use steam middleman(which are all of them)
2018
true
this isn’t apple. we’re talking about tf2 binaries
If this is true, they've been broken for ages
The oldest manifest on steamdb is from 2013, even that has them
yeah they've been broken for a long time
i wouldn't be surprised if they haven't been touched since the original mac port work
I wonder if there's a way to get manifest ids before steamdb started tracking them
i think i've seen a spreadsheet of some old builds
but as usual i can't remember where i saw it
Information
Team Fortress Archive
Important Information:
Most of the versions are unsafe as they are running on an older version of source, and some may not even run at all. We are not responsible for what the builds may have.
You can connect to the servers in Servers using "connect IP" in conso...
no idea if this is actually useful
Ah okay so there just were no 'manifests' pre steampipe
They do have an archived version of what's apparently the mac update, I'll download it and see if it contains the mac client
Well it does
And even that has symbols
So the first and last ever mac versions both have symbols, as well as a couple random versions from the middle
So I'm not sure that they ever stripped them
I don't think they ever did
hi buddy cool mutual :3
same
I love their Instagram account
can u link it or drop the @ because I admittedly didn't know this cat had a page 😭
or are you talking about Dougie
the cat
I need to find it
but
I NOW HAVE NITRO (for two weeks thanks for a friend)

real emojis...
you can now use the other
in this server
Gonna make this my pfp on steam now.
Done.
I love this
this montage vanished off the face of the earth. figured id upload it just in case somebody was looking for it.
sniper tf2 feel like this tbjh
@left sand is comfig 10 the scalu update
no
I realized I asked before but I forgot the answer
you asked about it here
I recall now your answer was “no, but it’s providing the basis for it”
Yeah that
I’m excited about the scalu update itself because then I can write my own scalu to customize even further
nooo
Why the fuck did they readd it lmfao
Mac support is agony
That makes zero sense
The mac version is the old game, prior to the update
And I don't think it runs on current macs even
Why would they remove mac and add it back
maybe theyre planning on a new mac port

they added it back just to fuck with people 
I mean they wouldn't need to remove and readd mac from the steam supported platforms list to do that
valve should add pl_bloodwater to the summer map pool
pl_bloodwater was basically if someone tried to imitate ICS's halloween maps.
So many things to go wrong because you need a lot of translation layers and using xcode at any point of my day makes me want to saw off my leg with a scalpel.
lot of translation layers?
Yeah?
Rosetta 2, some way to get directx to metal (tons of ways to do it, however, dxvk doesn't support macos iirc so no moltenvk, so you'd have to unretire togl (awful)), and a irl translator to figure out what your deranged babbling means after the trauma of working with xcode 
And also a lot of alcohol for the headache after you finally get it working
Porting games to macos is already painful, but tf2 will be even more so
Its not impossible but its going to be a pain in the ass with debugging hell
have they tried to feed developers meds instead of alcohol
you will eat the pills and youll be happy
(note I am heavily biased against macos)
dude i went 40:3 on sniper its not a hard class LMFAOO
ure playing a casual game bro... at least die a little
“manual bans will fix everything in tf2!”
Why can't tf2 mod websites use the same feature the mastercomfig website uses for the installer
Skill issue imo
They got tilted by "killtf2"
I mean it's not an invalid opinion but it's not an opinion some want to hear
i have a bind that says ( -_•)▄︻デ══━一 #NOOBDOWN! when i hit a nutty shot on sniper
LMAO
but if ur like mad that someone has this and theyre owning on sniper i think ur a loser
also why is their reasoning “hacking/general toxicity”
is that a preset reason
or did they put that in lol
that admin salty af that i went 40:3 with 6 doms on sniper
and i guess your bind was toxic
noobdown
i’m just like trying to think
the reasoning has to be something they input
because if it’s preset that’s like not helpful at all
i requested an appeal see if they care
apparently vf4 mods are dogshit too
they banned someone named Jay Z because the mod insisted the Z was zionest
isnt Z supposed to be support of the Russian military anyway
yes. z
sleepy mfers showing their political ideologies like "zzzzzzzzzzz"
the mod who banned me reacted with this???
i can't even tell what that is
"its a trap!" is what it says when i hover
what does that even MEAN
is it that boomer star wars meme from like 2006
disrespecting my man Admiral Ackbar smh that's a decorated hero
I liked when he was sucked into the vacuum of space.
the pfp matches with what you just said
try to apply maybe
ICS does them 10000000 times better f the haters I love the ICS payload maps
how does blood water run so bad anyway I have a 1080 and a 3600 and it barely scrapes 40 fps when everything starts going down
Actually yeah, some of the maps are great fun, you can do a playstyle that's just using spells lol.
I think it might have to deal with the post processing
like why is it so dark in the map?
post processing is super cheap
a ton of maps have color correction like that
in fact most of the halloween maps have color correction to darken them
iirc bloodwater was originally made using an older decompile of badwater that was missing like... all of the optimization stuff that valve added
I thuoght they fixed that though
in general though halloween maps will run worse because of all the particles and shit
I run with color correction off because it's technically possible for mappers to make an absolute nightmare with it
understandable
I still run LDR because of how blown out the early desert maps are
Personally I absolutely hate the blown out look of the bloom in tf2
For me it just removes information and looks ugly
Personally I absolutely hate the blown out look of the bloom in Source engine
HL2 Lost Coast is like
blinding skybox
also bloodwater is dark as fuck for no reason
due to the color correction
can't see shit in bloodwater
me when i dont read 10 million messages that come after the first messag
lol I think they went nuclear over the '#killtf2' in ur name
oop 😭
Found my some bots for the first time in quite a while. A new breed that literally just slot wastes and never spawns in
I think they also party stack or it was pure coincidence three popped in at once
I wish you could still get info about which players are connected to valve servers
I would like to track which bots play on which servers at which time
unfortunately since SDR I don't think that's possible anymore
casual is gonna become comp lite lol
it feels like not a tf2 map at all
csgo lookin ahh
the interiors of the buildings in that map made me feel like I was in a beginners gmod house
open eyes
this but actually lol
when csgo mappers make a tf2 map
is that bad?
I mean kinda
it doesn't really fit the game because neither of the creators had much experience with tf2 so they don't know how to make a map that accounts for all the classes
it's just a bit of a mess
ehhhhhhhhh depends on the map. hellstone and brimstone are pretty bad, and I have mixed thoughts on terror/chilly. the other three are really good tho
I can appreciate that ICS, seeing where things were going and having the opportunity to just cash in and churn out garbage maps, instead decided to actually go in the opposite direction and improve their output quality pretty dramatically over time
the story of venice, to my knowledge is
2 talented csgo mappers (I do mean talented btw, 2-3 of their maps were added at least at one point), one of which (the lead level designer) having either never played tf2 or only played a few hours), and the other (more of an artist) did play tf2 and actually already had a map in tf2 (pl_precipice_event) decided to make a map for the tf2 summer update
The map was unfortunately rushed out to meet the deadline, being made in only like 3 or 4 months iirc, the last version they had tested was the version that made it into the game a few months later, with no changes (even though there were still some pretty egregious things)
SPECULATION: If I had to guess, a combination of the horrendous response from tf2 community and tf2 mapping community (with some of the latter being bitter than a clearly unfinished and unpolished map got added), alongside CS2's impending release probably demotivated them from updating it very much past the last couple of updates.
On one hand I kind of respect the devs simply for managing to get even something playable in that time, from a level designer who had never played tf2, but on the other sometimes they're kind of a dick regarding most feedback
one of them seemingly has something setup to automatically ping them whenever someone even mentions venice on the tf2maps discord, and then either complains about people complaining about it, or says some snarky bullshit when no one was actually complaining about it
It is possible that there is another update in the works, the last comment they made saying they fixed something was in september, but the last workshop and ingame update was in august, and valve seems to be holding onto various updates until the summer update so who knows
oh yeah he's a total loser lol. he was in the tyler mcvicker discord 24/7 when the update dropped bragging about all the money he would get from map stamps just for churning out a quick map, it was so lame and tacky
lol
never forget, I gave feedback talking about how the fact you could shoot through the chicken wire was very un-tf2 before the summer update, and they only fixed it over a month after the summer update
holy cope
I'm really not entirely sure why they just didn't update the map between their last test in may and the summer update in july
but they didn't
also venice went from A7 to RC1 in 2 days
so you know
pretty big jump to say "the map design is basically final"
I have to assume something came up between may and july that stopped them from updating it, cause idk why they'd even bother testing RC3 if it was going to be the version that got into tf2
I think i remember one of the devs said he was getting married at that time
it's because once your map gets in you can stop trying if you don't care about the quality
true...
I feel like at some point they must've deleted some of the comments on the venice workshop page, I remember the devs being way meaner
could be misremembering
tbf it is better than having a stroke over the movement
so what if fixtf2 does nothing? we just move to community servers, which are so full anyway that bot hosters will find that they're... wasting money.
the thing is people don't want to do it because a 2007 server browsers is too scary for them lol
It's so funny hearing they test maps because how did they think venice, bread space, frostwatch, and wutville was in a releasable state.
I guess VALVe finds something fun in em (and have NASA super computers to run wutville lol)
I know right, I talked to some TF2 fans in another server and the fear of the server browser is real
I don't even know what to change about the server browser. It's fine.
no offense, but you're fine with it bc you're used to it
I'm doing the thinking for the people that refuse to think and refuse to learn the server browser
All I can suggest with 100% certainty: increase the text size. Server text is quite hard to read.
Another idea would be... perhaps set it up as a sort of "search with filters" format?
with the original filters still in place so people more used to those can use them
then again that's super-complicated to make, perhaps I should shut up about it and leave the balancing/fixing to the people that can actually change it
then perhaps some of us, maybe even me, could make a guide on how to use the server browser and pass it around
because what with a lot of UIs getting dumbed down these days and people being used to having the game pick the server for them, the server browser comes off as this really hard-to-grasp interface
especially if people are used to eyecandy UIs that are mindnumbingly simple (e.g. mobile app UIs)
idk lol
server browser sucks because i don’t want to think. i want to hit play and get into a game on a quality server
What's hard to grasp about it? It's all labeled. Just read it.
the server list is easy
and even if that's too hard for you you could got to uncletopia's or skial's websites
and if that's too hard for you then you could use the community quickplay programs
and if that's too hard for you then idk
i don't think we need to make 90+ apps just to join a random ass server
the server list is perfect except the font is too sma
does the simplified view works good enough??
The server browser is fine for old players, but an outdated, unintuitive and "not worth the effort" kind of deal for new players
especially players new to PC gaming as a whole
this exactly
I've even found reminding players to use fn+f1 when votekicking sometimes increases votekick count
that should give an idea about how inexperienced some are with computers in general, as a rather extreme case
maybe they're just stupid?
it is, sorta, but it's not on by default
instead it's hidden behind a tiny switch that you barely can see
heck it might even get tricked by ping spoofing servers
server list haters when i show them a book (it has too much text so scary)
you literally linked a no one program
i dont use it
the font looks nicer on linux
I think linux has a superior font rendering system on tf2 than windows
or different somehow

we get emojis in game
it does
it's better in literally every way but valve is too lazy to make it work on windows
does anyone have like
any info on the actual differences between windows and linux tf2 font rendering?
windows font renderer cant render anything over 128px tall (it corrupts OS memory or smth)
linux renders fonts larger
linux doesnt support turning off anti aliasing for fonts (probably for the best)
linux supports emojis and probably colors n shit
I don't see why you wouldn't be able to change it
somewhere in the hud files I'm sure you can
i have but it cuts some stuff off since for some reason some parts of the server browser are completely hardcoded and also dont work with scaling
rip
Nah on linux it is ugly
forced antialiasing (I think), weird alignment, just looks bad
on windows it's pixel perfect exactly how you want it
anti aliasing literally looks better you are delusional\
it depends on the font
some fonts are meant to be antialiased, some aren't
also the look isn't necessarily better, that's subjective
it objectively looks better
some people prefer to see the pixels rather than blurry smeariness, some people prefer the smooth edges at the expense of blurriness
it's subjective
i just don’t care to read it, simple
yes i’m sure the two day old project will fix these issues
I disagree
I think it looks better
"Quality server" you're fucking joking right? No way you seriously think the way the casual servers are rn are ""quality""
when there’s no bots it’s pretty great
Fair but how much % of the time is that really?
idk i just switched to community servers
like i understand now they aren’t “quality”
i’m not arguing against that
i will play on a lower quality server like skial to avoid bots
it just sucks that i have to do that
(not to say all community servers are low quality, but hey sometimes uncletopia is full and i don’t want to wait forever in a queue)
I got the dev to think about a web version, maybe a lil too much actually, seems really hell bent on it.
casual servers are still worse than community servers even without bots
there's plenty of good community servers but sadly very few of them have players
Server List
Server Name,IP,Location(s),Notes,Random Crits,Weapon Spread,Alltalk,Stock or Custom Maps,Link to more info
Worldwide
qtland (69 servers total, see notes),(see website for server list),NA / SA / EU / AUS / ASIA,69 casual servers total (several servers offline at the moment, check site...
i joined 1 of these servers for like 2 hours and not a single other player joined
game is actually dead bruh
idk casual not letting you play against your friends unless they get autobalanced is annoying asf, favorite part of community servers is targeting my friends and dueling
don't worry! that feature is coming soon!
its been coming soon since MyM released!
why
no sprays no alltalk no !nominate no moderators no custom maps no adhoc etc etc
they always have a game available and people playing on a variety of game modes and maps with a vanilla rule set, and no real need to worry about poor server performance or other dumb shit like ads
non-issue, non-issue, non-issue, issue, minor issue, and non-issue got it
the fact that they still have the option in the matchmaking settings but greyed out makes me want to pee blood
i think there’s a reason new community servers are marketing themselves as a “casual replacement”. it’s an appealing format
idk why anyone tries to pretend it’s not
random crits, random weapon spread, grr
the only part of casual i like is how easy it is to get into a server. I hate the voting time after every 2 matches, there's barely any options, you have to requeue and hope you dont get bots, you can't just stick to 1 server you have to constatly keep requeuing even when a game is going good. If u have a fun time with the people on the server, they're gone in 20 minutes to never be seen again
EW
be the change you wish to see in the world
What's with the dippin dots on the title bar
a surprising amount of people do stick around after a match ends
i do
$30/8th is killing me
random crits are horrible and have 0 reason to be in the game
the entire minute of waiting kills all the momentum of sticking around, especially if it's 3 meh maps. i don't want to keep playing the same gamemode over and over and over and over again (unless it's payload)
I guess
here's you karma sir
also one of the maps is guaranteed a diff gamemode
Random crits are balanced and fit TF2s comedic asthetic
any anger i have towards random crits is immediately removed when i get a humorously timed one and just have to sit there and laugh for a good few seconds
POW! YOU ARE DEAD
?? it's always the same category
Not big surprise
its supposed to be 1 from a random category
if its not thats a bug lol
i'm about 90% sure
nah it's all the same
probably i haven't seen anything outside of the tiny bubble ever, if you queue into 5cp you're going to exclusively get stuff from the snakewater/metalworks/sunshine map pool and there's no escaping that so you have to requeue after a few matches. It was probably like that before jungle inferno or blue moon but idk it's been so long i dont remember
iirc some servers complain if you don't and like make the game unplayable
then just dont play on them???
tf2 has
a server blacklist feature
i have literally hundreds of servers in there
yeah its cancer
Steam resets my favorites and blacklist randomly every 5 months or so
makes it essentially useless
didn't you say that you played on a server for 2 hours and no one joined
your options are very limited
especially with blacklists
and even the actually ok servers tend to have issues like bad server performance
uncletopia server performance is so bad lol
has no one here played on UT with net_graph on lol
its so inconsistent
i think your internet is just bad
thats not how that works when the sv value drops 
ok so i was wrong regarding the map vote though
it used to be completely random
but now its same gamemode and 1 option is extend map
For me, UT is basically the best community option round here
the only other vanilla-esque experience is Skial 24/7fort at 200 ping
I play on 4G tower internet most of the time
its not bad but its worse than casual
true, especially when bots are somehow less troublesome around here
UT is a hundred ping, casual 65-100
It got a lot better
It used to be really awful at first
thats good
it's literally more than 66 for me
Yeah usually it seems to be running fine when I play now
it used to drop all the time
A couple years ago it was constantly dropping to 40 updaterate with like 15ms variance
yeah ut is the only community server i've actually wanted to regularly come back to
i don't even hate counterstrike
its just a completely different game from tf2 and level design doesn't really transfer over from CS to TF2
ok i hate playing counterstrike
but i don't think its a bad game
the cart floats on water
I dont think more needs to be said lol
the textures are stretched incorrectly so explosion marks go wonky in water part
there was LITERAL GAPS inside rooms that you could see outside of the map
so many tiny shitty colidors that limit the movement
venice is an awful awful map
Clearly venice was fun to valve during playtest for em to add it lol
If the whole thing eric smith said was true, I don't think they did that before 2022 tho.
I genuinely don't believe that they playtest all of them. I know that's pretty lame of me to not give them the benefit of the doubt but like, even assuming it's only post-wutville, there are plenty of maps that are just complete garbage that only got added because the mappers have prior relationships with valve so they just assumed it would be good
like you're telling me valve liked frostwatch? venice? they didn't notice that the bonesaw win condition wasn't even activated on the map? I don't believe them
bonesaw got added because diva dan has 11 other maps in the game that work correctly so they just assumed it would work too. frostwatch got added because it was the #1 most liked map on workshop at the time so they said that must mean it's good. venice got added because of the existing cs relationship. I cannot convince myself that they were added because of playtesting
(also to be clear bonesaw is a very good map it just literally didn't work on release)
what map doesn't work on release lol, for some reason VALVe's map compiler is cursed with the errors of 1000 suns, and ends up breaking things, even if they weren't in the release candidate.
let me clarify a few things about maps:
- there's a rumor was a couple of seasons where a certain someone was selecting maps based on the workshop page only, so if you have issues with a certain set of maps from seasons from a year around 2 to 3 years ago, disregard that as a fluke
- all other years, from the beginning of tf2 to now, valve has done playtests
- valve recompiles maps on their end. there can be bugs that get introduced from that. there's also some weird valve server/matchmaking interactions that happen sometimes.
- consider that many people at valve at this point may have a nostalgic view of tf2 as "oh that game that was cool and good once" and they're just looking for interesting content for the game, rather than stuff that is perfectly balanced, especially for seasonal content which is only activated during the holidays
why would they not then playtest their recompiled version (genuine question in case I'm missing something)
also I do agree that frostwatch was probably a fluke but it still pisses me off
sometimes changes are made on their end that they don't playtest
I'm totally fine with them valuing fun over perfect balance, and I also understand that everyone has a different idea of fun. plenty of people hated vsh and zi but I thought they were some of the best things added to the game in years
what I don't get is why they added a map that so clearly has nothing to do with tf2. like whether visually or in map design or just the rules of how certain surfaces work it's so obviously not a tf2 map
it also wasn't finished and I don't get how valve didn't catch that
*it also wasn't
finished and I don't get how
valve didn't catch that*
it was only named _rc because the mappers wanted money. it was not actually ready to be added to the game, and I expect playtesting to make that clear, but it somehow slipped through
people actually hated those two? I thought they hated really crazy vscript stuff like prophunt and open fortress related stuff.
the vscript hate built over time. I would say for vsh it was a vocal minority, but zombie infection was pretty controversial. I like to think I run in pretty positive circles in regards to new content but even there it was getting a decent amount of hate. in the more doomer circles it was demonized as "not tf2" which is what led to people getting so riled up over prop hunt being on workshop, they felt like they had to stop ZI 2 from happening
I think it's fire tho
damn and Zi was the only time VALVe added new objectives to the contracker lol
right
If I remember correct, VALVe has to recompile the map themselves before it can be added to the game for whatever oddball reason.
wtf is #3 true
LOL
did you not see what happened with VSH on release, that gamemode was unplayable on casual for a while.
I mean that wasn't a recompile thing
that was a "casual was incompatible with how vsh was supposed to work" thing, I'm sure it worked fine on local servers
it's the other thing with wierd matchmaking interactions.
ye
while making pyro, valve boldly asked the question "what if a class was good at absolutely nothing and yet still better than spy"
From what I see from mappers who get maps in, #3 is true, for some reason VALVe HAS to recompile the map on their end, which means issues arise with the compiler they use.
❓
meeee
this is not true
It might be due to in-house procedures; I recall someone here mentioned that Valve likes to recompile the original source files when making changes to textures and things like that to prevent regressions; so even if it's a new map which wouldn't suffer from regressions, it would make sense for the sake of consistency in procedure
wdym it was peak
i was in a game for like half a day
No, I mean you couldn't play the gamemode on casual.
no you're being called wagoogus jr I think
anyways, in all honesty, yeah, pyro's kinda ass
they serve as a support niche and not much else
maybe if they had better damage off of flames but people complained about that when JI dropped from what I heard
(and I mean, they technically have the best health-to-speed ratio in regards to grounded movement, so that's another thing)
good, fellow fedora wearer
apologies, was typing that microessay up there
no one cared who I was...
#1072696252162117752 message
idk how anyone was mad about that update
mask also based
like, in all seriousness, I like the contrast
old-fashioned looks, futuristic mask
[apologies, forgot to drop it here, too]
Wouldn't be surprised
yes its true
100% true
for some reason for CSGO they allowed mappers to send in BSP but in tf2 they recompile it on their end
@summer steeple did you know about #3?
oh, nvm, ur here already
I wanted to say, got my pc back working again since february
finally got to test drive the new update
first time I saw the fps over 200 outside of the main menu
why does valve compile maps on their end do they not know there's already a compiled build on the workshop download? are they stupid?
I assume for the same reason they request that "fixed" weapon models should contain instructions on how to fix it, rather than a compiled fix. They prefer to have full control over the version that gets distributed to make sure its baked with their "formula."
It's extra work and I assume it would be easier to just give people guidelines on settings to use and double check them before accepting. But then again, I manually copy pull requests to my huds so I have full control over the code, so I can't really critisize them...
boa mlk
a unica adversidade é o clima em fortaleza
literalmente acabei de comprar uma pasta termica nova, se abrir qualquer jogo que peça cpu a 5600 fica acima dos 80
e não segura o boost acima de 4ghz por muito tempo
A meta é ficar rico e comprar ar condicionado
pow mano... vê se não é a case
5600 nem tem TDP tão alto assim...
não era pra esquenter tanto
https://youtu.be/VMG2XCGNQds someone finally says it: quickplay sucks
Wait Squim is always correct? Always has been.
DISCORD: https://discord.gg/TZX4bXM
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Good video
why is the summer update taking so long 🤔
it was july last year i thought
clearly valve hq is now in the south pole and they are waiting for december 21th
heavy update
tf2 discontinued
then again apparently it got delayed by ~2 weeks because of a super niche weird floating point issue on cp_hardwood that required moving exactly 1 detail brush by a millimeter to fix
UEAKCrash madea vid abt it last year
i mean it's not even summer yet so i dont expect anything until early july
i mean why does valve have to compile it themselves they dont have no fuckin source engine level designers at that company anymore
Probably mostly for optimization reasons
Maybe slightly for security reasons
Also I'm sure they like to have the ability to push an update to a map whenever they feel like it rather than going through the creator
No summer update would be funny
Community gets annoying, valve responds by just ignoring completely
that's probably what they are going to do
why bother doing anything when the community is never going to be happy
It'll probably arrive at some point but it's probably gonna be fairly late into summer
genuinely is there a single reason for valve to do another summer update
the same reason as doing another smissmas and scream fortress
its literally a holiday now
moar maps
More cases -> more money
fixtf2 freaks arent even going to buy keys
Doubt
No. They should have stopped putting anything out after Blue Moon.
The holiday updates are a waste of time.
ohok
The fixtf2 movement lacks self control immensely and I have zero faith in them resisting to buy stuff
putting these out arent much of a time investment
If it takes more than five minutes, it's a waste.
I wonder how many people are even buying tons of keys from valve anyways
Something tells me it's already been only a pretty small portion of the playerbase for a while now
That is... definitely an opinion
It's maps for Casual and some hats. Boring content.
It's a fairly decent size, well enough to pay for the game. You
A free bit of profit for minimal effort
Okay what do you want them to do then?
What do you want them to release in an update?
strange dragon's fury and hot hand but thats just me
Not trying to be an ass but there's not really much more potential for content in the game
Weapons, balancing, etc.
New weapons will basically never happen
That's not news.
There's not really anything to do in that regard in the first place
Sure there is.
The games archetype is already set in stone, there's not really anything you can add aside from gimmick weapons
And even then, TF2 players will bitch and moan about it
A very myopic viewpoint. Nothing's set in stone beyond an unwillingness to do anything further. And if they whine, who cares? They whine already, nothing would change.
It's really not, that's just the state of the game. The classes are extremely well defined, and players won't take kindly to any major changes, even if they're positive ones. See: Jungle Inferno's pyro changes
And even if you do mix things up and give the class a new way to play
Again, who cares?
You'll likely end up stepping on other classes feet
Yeah their reputation when it comes to TF2 is fantastic. Definitely wouldn't want to see that plummet...
If bots and cheaters aren't killing the game, I have doubts a few weapons and rebalances will succeed where they failed.
New mvm tour valve are doing internal playtests they invited me there will be australium objector as the new gold pan
Double the spins double the wins
It will be 6 missions like the old tours
You can get unusuals instead of sustraliums
(actually they're working on bounty mode
)
Bounty mode contracts
Crazy how no one mentioned that another major wouldn't meet VALVe's expectations either. There's a reason why VALVe only made one more update with big changes after Jungle Inferno. Clearly Jungle Inferno did not do well enough to justify more big patches while maps + paid content gets new peak playercounts.
so essentially, the community dug their own hole... got it
(in all fairness many of JI's new weapons were ass except for the DF, but...)
https://youtu.be/-1sh36mpvbg lolololo
doom gameplay by @SmvR
riverciver: @RiverCiver
#fixtf2 #savetf2
its crazy how ravenous the team fortress 2 community really is, it either being filled with manchildren or angsty teenagers that think heavy tf2 doing the skibidi is funny, ive NEVER seen this happen before with anyother community, mainly because all of them die out very fast,...
me when i post stupid things online and people call it stupid
You already got the answer from the first bit of the video, people who actively play tf2 should play other games (BIG SHOCK)
Bruh blaming TF2 on his bad social skills tho lol
ok but like
can we spray degeneracy everywhere we go with ease irl?
nah you could be arrested or it'll take too much time
actually you could just print out photos and glue them to walls
my bad
The problem is there aren't a whole lot of alternatives to TF2. Quake Champions never took off.
Quake Live has dwindled.
It still gets players.
like these are literally the games that TF2 basically took shit from and no one likes em 😭
oh wait fuck I pulled a TF2 fan
quake live is not dead
the thing is and sadly: arena shoters are kind of dead now days
need to sample the waveform of that
also TF2 players really should just play fighting games bro
even if it's not fps
it'll be just as fun
and the community for most fighting games are thriving
shoutout fightcade
also the video is technically rigth too, this community only wants to heard wholesome facts and not the grim reality of the truth lol
when can the majority of the tf2 community move onto the the acceptance phase of grief
and start actually working to improve things themselves
instead of crying
I'm honestly glad I'm coming back to TF2 after so long cause I don't have a bad outlook
that could happen if the community didn't made the only people that keeps the game alive ran away
like damn if you want community servers to be better than casual, be the change you like to see
I stay on community servers and have fun man
I've only dipped into casual for contracts.
people is too afraid to listen the truth
like I'm getting better at soldier and demoman and it's awesome
plus the customization shit goes hard now that I know how to dress my characters
is so sad that almost all new workshop summisions needs to have comments off because people can't control themselves
fuck you reminded me I need to vote for workshop stuff
I need more skeleton/skull cosmetics
badly
The only time that people redirected from the brick wall lol
started blaming creators instead.
hate to say the word but that's literally true chud behavior
brick wall = valve btw
*hate to say the word
but that's literally true
chud behavior*
i think tf2 community would never get to the next stage of death lol
Hey VALVe, want to see players peak? Add prop hunt LOL 
Dodgeball
i think it would became a speedrunning strat of singlehandedly pissing off the TF2 community in the lest amount of time

Dodgeball, SoapDM, Bball
Add the open fortress stuff, gungame, ffa deathmatch
add grass
ffa would be so fun man
add a story mode
the community really do feel like this sometimes.
idk
there's Fortress One which is basically a unnoficial continuation of that
this effing sucks actually
Only issue with the quickplay is steam's fat ass taking so long to handle links.
Just trying to join a server by sending the command through steam to an already open game took like 3 mins. I know windows doesn't have that issue.
That does not sound normal
obviously a linux issue
yeaah
The argument that people that enjoy X should just start enjoying Y will never make sense. Like that's how tastes work lol
if you like TF2 you might enjoy: crack
Is there already a way to report servers on mastercoms quickplay
I was just send to a fast path EU server that had many obvious bots disguised as players
there's not a form or anything but if you can post in #tf2-quickplay with the server IP address and proof (i.e. scoreboard image, etc.) we can check it
Alrighty, thanks
this but im 100 percent serious, yk what FUCK THE HATERS ADD PROPHUNT IDGAF
my brain is so rot i can only enjoy 100 players now
Do 100 crit servers disable random crits? If not those would be some phat random crits.
no
Dear god
I feel like 100 player Hightower would be the penultimate gaming experience.
That or cp_junction
yes there is cp_junction
"uncletopia is nothing but tryhards"
uncletopia:
The skill level and try hardness is vastly overrated by YouTubers who have 300 hours in the game, still use default interp on soldier, and make weapon balance videos.
Which I realize is an ironically tryhard take. But like, half these dudes are soldier mains using default interp, at some point you gotta ask why everything hurts.
100-player Hightower sounds like Hell.
But think about how funny it’d be
There is 100 player snowtower
// reserved addresses are not routeable, so they can all be used in a LAN game
bool netadr_t::IsReservedAdr () const
{
if ( type == NA_LOOPBACK )
return true;
if ( type == NA_IP )
{
if ( (ip[0] == 10) || // 10.x.x.x is reserved
(ip[0] == 127) || // 127.x.x.x
(ip[0] == 172 && ip[1] >= 16 && ip[1] <= 31) || // 172.16.x.x - 172.31.x.x
(ip[0] == 192 && ip[1] >= 168) ) // 192.168.x.x
return true;
}
return false;
}```
tf2 has wrong checks for sv_lan
192.169.0.0 - 192.255.255.255 are allowed to connect to sv_lan 1 servers even though they're publicly routeable
lol
do you think valve has completely canceled tf2 development because of #fixtf2?
no
yup servers are shutting down tomorrow and all items are being deleted
shit
Almost Highlander time.
Run It Back vs Ohio Leif Village - RGL Invite HL S18 W3 - pl_swiftwater | !LAN !merch
emojis

You playing this on steam deck?
no
ya
wild
congratulations on your golden gun
your soldier (or your wallet) is now kinda happy
should make it helltower then
to make it ever more hellish
ull be gambling forever now
pookie bear respond to my dm 🥺
i actually kinda wanna sell it because I like my pro ks coffin nail launcher better
oh hey, cool
can i have your dm too
❓
i love gambling
😘
thats a good point, Im curious how does interp effect the gameplay
*thats a good point, Im
curious how does interp
effect the gameplay*
Whenever it detects a message that can fit into an haiku pattern
it will quote it with haiku formatting
i like the farding
penis on the benis now
the dougy is swag
*i like the farding
penis on the benis now
the dougy is swag*
mans never visited google.com
yes
*how much can i fit
into a haiku format
i don't know just yet*
if u look through skial ban appeals like 80% of them are "why am i banned it says new steamid from banned ip" and the response is always "rotating ip address gave you ban, bad luck. unbanned"
no
ipv4 moment
xd
nerf demoknight
Honestly I hate playing a demoknight. I get its a “meme loadout”, but the resistances they have give them crazy effective health pools, and the ability to charge immediately after getting a kill basically means that some 215 demoknight is just going to kill “FreddyFazbear2013” and then disappear to his resupply.
Also imo the crit window is just wayyyyyy to forgiving on demoknight, it’s basically just spy but can crit you from 360 degrees. So much so that I think if HL allowed you to replace spy with demoknight (in addition to a sticky demo), you’d absolutely see it on Koth. On payload spy is just cloak and dagger spectator.
TLDR: fun to play as, awful to play against. Not a fan of those balance states.
tbf that's a pretty low bar. Pretty much any class or subclass could effectively replace spy where spy is bad
stop being bad
i mean honestly the people i were killing were barely even trying
- you have to be pretty far to be in the crit range
++ I was using the tide turner so i could only get mini crits
if you literally just keep out of melee range he's easy to kill
demoknight would replace spy because spy is bad
he wouldn't replace any player in 6s match
I perform sword actions in an environment of accurate competitive gunners.
Shoutouts to Cyzer for tagging me in as Demo and anybody else who tolerated this. Learn more about comp tf2 and why not to demoknight at http://teamfortress.tv/
Charge scripts are for pansies no use no controller no
------------------...
WHO IS THIS STAR GUY
Yeh it’s the same as kunai spy. It’s not hard to counter, but I’m shooting a demoknight with like 4 rockets and then TimmyTurner2015 forgets what team they’re on and the demoknight gets the kill and runs away.
I’m just not a fan of the fact that you can shield bash>click>crit. The window of “1 second within the charge ending” is just wayyyy to forgiving imo.
And I know, I played against you in a pub on demoknight.
That’s true. But I guess I’m just saying as a melee-centric instakill (sometimes) class, demoknight is straight up better than spy.
I don’t think demoknight is OP. He just feels shit to play against.
i use the tide turner almost 100% of the time tho
Okay but what if I can't aim my charges
You don’t have to, you’re swinging around a school bus pretty much.
And if you go eyelander, after you get 4 heads, you run faster than everyone else. So you just have to charge near them and then they can’t get away, and you have enough effective hp that you can just smack them for 65dmg 2-4 times with no consequence.
every class does well against "timmyturner2015"
soldier can literally rocket jump away from every encounter does that make soldier op????
Yeh but not everything gets a get out of jail free card for killing clueless people
Soldier has to trade at least 25% of his kill potential to escape though. Plus he also takes damage for that. Plus he only has 200hp unbuffed. I think demoknight resistance + 4 heads gives him something like 450 hp against soldiers and pyros.
Scouts you can just run away from because you go faster, or if you’re confident you just insta kill them. Heavies you just ignore because they mulch you
Me playing demoknight:
Stock f2p pyro with airblast:
Again, I’m not saying demoknight is op. I’m saying it’s just unfun to play against. It’s literally the kunai for demo.
Also I’m pretty sure a full time demoknight won the 2nd highest div in EU 6s last season.
So he literally replaced demoman and against very competent players.
I kinda just hybridknight and beat people with a ham shank
Sure sword has more reach but i think stock melee should have faster deploy time.
If you’re in a casual server then you probably have like 60% crit chance on the ham, so may as well
Better than playing overwatch period.
Every healer in overwatch is the same level of “well I sure am glad I can’t play” as a vaccinator medic in TF2.
I still like TF2.
This song is a parody of Bo Burnham's 'Welcome to the Internet' - https://www.youtube.com/watch?v=k1BneeJTDcU
Available on:
Spotify - https://open.spotify.com/track/4bWkjSF0zeINadVEvf967z?si=f8bc39f8cf3348c3
Apple Music - http://itunes.apple.com/album/id/1743906905
Amazon Music - https://music.amazon.co.uk/albums/B0D2ZY2PZ5
B...
i don't understand
@velvet raft has leveled up! (13 ➜ 14)
#18 day of nothing burger
He's saying every healer in overwatch is annoying to play against
But that was what, 6 years ago?
Yeh things change a lot in 8 years. My impression of overwatch every time I play is healing is too strong to the point where dealing damage feels pointless, but if your healers die you almost instantly die. Also health packs told just be removed from overwatch, the map designers clearly just don’t know how to place health packs.
I don't think that's invalid. Overwatch is team-based first and a shooter second
tf2 players when there aren't two health packs directly next to the point
hit scan
(scout class)
They're just kind of in weird places. Some of them are literally in the center of point.
brazilian moment
@limpid panther vc ta caindo em servidores do chile? por algum motivo eu só to caindo em servidores do chile e eu n sei se é pq eu me mudei de estado de são paulo pra goiás mas tipo ???
That’s also a map with 2 giant deadly saw blades next to the point
*That’s also a map
with 2 giant deadly saw
blades next to the point*
anti-healthpacks, you mean
é pq literalmente não tem nenhum server com gente no brazil
eu filtrei na lista de servidoes e literalmente tem 0 kkkk
dai ele preferiu esse chilendo ai q tem algumas pessoas
parece ter, eu to falando do casual btw
*parece ter, eu to
falando do casual
btw*
ahhhh porra
desculpa, é pq eu to usando o quickplay ai da mcoms
tava pensando q era sobre isso
então: tem pouca gente no brazil, mas hoje mais cedo quando eu botei todos os mapas ele achou server brazileiro rapidinho
Could rent a server somewhere to host the bots.
Bee Tee DouBle-U
That's understandable
I have 1600 hours, needed to pull back after getting way too frustrated with a constant losing streak
I'm not interested in being a strange farm
as for why healthpacks on the point is important to some
No one plays Medic because it's boring, many (like me) pick Med out of obligation
And when there isn't a med, the med sucks (like me sometimes), or when the med is pocketing the 10000 hour soldier, people need the healthpacks
and too few people heard Uncle Dane's advice to put the dispenser in a place where the team can benefit from it
Idk
what
??
valve still hasn't done anything about fixtf2 
theyve done about as much to fix tf2 as #fixtf2
it's the same deal as the last time the community did this movement if not worse in specific aspects.
me in fart cry
defo worse, I don't remember savetf2 involving the community being too brainrotted to use GitHub and still not pushing for any specific agenda beyond "fix Casual"
which is itself vague as bot hosters diversify their bots, something the clearly hyperintelligent TF2 community kept saying wouldn't happen
at least I understand why community servers are so dunked on, considering the server browser offers me only full Uncletopia and 300 ping Skial 2fort as vanilla options
vax is fun wdym
wym they brought back quickplay
vax is the most complex medigun out there. obviously its fun
nostalgia https://www.youtube.com/watch?v=AofF-Ydgf_k well it's a new look for me cuz i haven't played in 2007
Windows Vista on VM
BTW, Im the biggest newb in TF2
If you like my content and want to buy me a beer:
https://www.paypal.com/donate/?hosted_button_id=BYJEBANSPAUSC -
Thanks! :D
Thanks to Ch0wW/BaseQ for hosting server!
https://ch0ww.fr/
https://patreon.baseq.fr/ --- It would be nice if you would donate money so we can maintain/create more s...
exactly
https://gamebanana.com/mods/451166 I love these
wind waker particle
we love china 
these also run very well
the last particle pack i used ated my fps
here only the teleporter particles reduice my fps for some reason
too bad the airblast and double jump particle kinda looks like cum but whatever
it might be joever...... quickplay made it so less people play community serve
yup.... its official./....,, quiockplay has killed fortress team double,,,
team fortress dos
#teamdeadtress...
Comrade Castle the Second
16 Days since the #fixtf2 protest. Guess what?
TF2 Casual Cheating GODLEN WRENCH - https://youtu.be/po0eCdTkYqg
Infinite Sandvich Exploit - https://youtu.be/AH9NeVMOrrM
TF2 64 bit Engine. What Exploits still works? - https://youtu.be/3cSbvSgoXas
Top 40 TF2 Exploits big compilation: https://youtu.be/azXXrgNY1dE
#tf2 #teamfortress2
Doomer Fortress 2
delfy
delfy
the one man that spread sploits to the public
mf
Stinkly
tf2easy plug spotted
anyways, we should be the ones caring for the game
more people should use the comfig quickplay browser
pluh,,, 🔌
You should read old english text, shit goes WILD with some funny words
I love him
valve should just call the mother of each bothoster
I was tempted to turn this into a short, but the vertical view cut off too much so screw it.
Original: https://youtu.be/dpTte1scAm0



