#Team Fortress 2 Megathread - winter is the most chill time of year

1 messages ¡ Page 66 of 1

rare creek
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so im not

rare creek
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acutalyl wait

livid oracle
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open tf2

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have fun for 1 hr

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close tf2

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open internet

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see most miserable ppl on the planet complaining about how they cant have fun in tf2 anymore

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cycle repeats

unborn pecan
rare creek
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why did you remove your yes vote

rare creek
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doogie

unborn pecan
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dougie..

unborn pecan
uncut spear
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CMOM ITS TIME TO GO DO THE MARIO

lusty ice
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Does anyone know if -enablefakeip on dedicated servers still has issues?

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Issues with getting the server on the master server list, more specifically.

kind falcon
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why would you have that option on dedicated servers anyway

small sirenBOT
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*why would you have that

option on dedicated

servers anyway*

lusty ice
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Isn't the point of SDR to mitigate DDoS, among other things?

kind falcon
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right mb

lusty ice
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Yeah it has issues with MvM Boot Camp.
But is that all there is?
I'm asking because I've got a report hinting that FakeIP servers might not always show up but I haven't observed this issue myself so far.

kind falcon
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shrug

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all i see on community browser is femme hypnosis and skial 24/7 2fort

lusty ice
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Fair enough.

livid oracle
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@next nymph

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here you go

next nymph
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thanks

tacit flare
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Reminds me of that System32 Virus. I'm glad it's an easy fix to just delete the folder the virus is contained in.

next nymph
high current
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I think an argument could be made that Valve currently is getting clowned on by cheaters across their fps games, namely CS2, which has people rapidly losing faith in Valve as a company at least as far as fps games go.
This is relevant to TF2 because it has the most blatant bot problem and the absolute lowest hanging fruit in terms of cheats (spin botting, copy-paste named, multi bots). Thus if Valve wanted to restore some faith in their anticheat efforts, TF2 would be the easiest and probably flashiest way to ban tens of thousands of cheaters. Since everyone who plays a Valve game knows about TF2’s bot crisis. Valve wouldn’t even really need anticheat to get a good news headline, if they just copied one of the reputable lists of bot SteamIDs they could get a headline if “Valve bans 10,000 multibots and fixes 16 year old game!”

Where as TF2 remaining bot infested just sorta sends the message of “if Valve can’t do something about spinbotting multibots in TF2, how are they going to ban the guy toggling in CS2 premier”.

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It’s not an airtight argument. But I think it’s the most valid reason Valve would actually have to do something about the state of TF2

next nymph
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i think the solution is simple: make there be more reason for valve to fix it

I propose we bribe eric

high current
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Just start sending in fancy knives to Gabe Newell with “fix tf2” notes attached

misty plover
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Did you put an ip logger on my pc 🙀

slender nexus
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Fardlogger

livid oracle
high current
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Just an example of an exaggerated problem. Maybe just some like ign article headline of like “Valve fixes TF2’s Bot Problem”. It’s a whole lot flashier than “Valve bans 2% more subtle CS2 Premier Cheaters”. Even if those are equal in scale.

kind falcon
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apparently having a leaderboard open for everyone to see is a great way to manually ban cheaters

high current
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And vacnet is already trained on how to detect spinbotters, so if they wanted an automatic way to detect them, they have it. Or they can just copy+paste the bot detector blacklist and manually ban them, even though they’d be back in a week.

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Either way gets the head line

kind falcon
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there are some legit people in the detector list just sayin

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namely a great member of this particular server

high current
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I mean vacnet also banned people using high dpi, easier to fix a couple false positives tbh

kind falcon
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they unbanned both spinbotters and highdpi spinners

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🙂

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(with some falsepositives in determining the highdpi users of course, we love the benefit of the doubt around here)

high current
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Or they could just ban users with the name omegatronic and that have 10,000% more reports than average, and that have 10,000% more voice activity than average.

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The bots don’t hide that they’re cheating

kind falcon
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ur evil man

high current
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Point is, TF2’s bot problem is the absolute lowest hanging fruit of anticheat, most anticheat devs would have a wet dream over such blatant cheaters.

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A python script could ban 99% of them

kind falcon
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why do u keep doing this

high current
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Probably wouldn’t keep them away. But it’d scare off the force-a-nature aimbot scouts and it’d be good publicity.

next nymph
rare creek
rare creek
kind falcon
rare creek
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i probably already have

broken haven
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20 min video essay

high current
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Hot take: casual ain’t that bad. And current casual match making is a significantly better user experience than quick play match making

summer steeple
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honestly, agreed. rolls are not super common, and you get a nice balance of player skill levels

high current
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Though the point about party sizes of 6 being excessive and only really used by bots to be kick-immune is valid.

eternal haven
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I never played the game when quickplay was around but the current situation with casual on valve servers plus the option to play on whichever community server you choose seems much preferable to how quickplay was

summer steeple
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imo sv_vote_quorum_ratio should be like .4

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i'm not actually sure what it is now, it might be .5 or .6

high current
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Quick play was basically just the server browser for people who didn’t know map names.

high current
summer steeple
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although, now that I say that, I don't know if changing quorum ratio would change anything

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if a party of 6 still votes no instantly that'll still be at least 50% of the vote

high current
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People had much more defined favorite maps back then. Now people play a much wider variety of maps

summer steeple
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I wonder how effective preventing a party from participating in a kick vote for their party member would be 🤔

eternal haven
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Are the bots partied up?

summer steeple
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not usually in my experience

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it happens sometimes

high current
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Adhoc connections and the ability to switch teams were pretty much the only up side to quick play. Anything else is nostalgia and/or copium.

eternal haven
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I like that casual is matchmaking and has no adhoc connections

small sirenBOT
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*I like that casual

is matchmaking and has no

adhoc connections*

eternal haven
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If you want adhoc connections play community servers

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seems perfect to me, you get each

high current
eternal haven
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So is vac ineffective on linux or how doesn't cathook get detected and banned?

high current
# eternal haven seems perfect to me, you get each

Pretty much. It’s a little annoying seeing “searching for player” when your friend is in your party queued for your match for the past 10 minutes. Though I think that’s just bad implementation.

summer steeple
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I don't think valve has actually put in the effort to let VAC detect cathook in years

grim parcel
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i hope they add vanguard soon

summer steeple
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probably because valve has moved onto other anti-cheat measures and tf2 just doesn't have them

high current
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Cathook probably gets detected. It’s just VAC intentionally delays bans to prevent cheat devs from “knowing what triggered VAC”, so you can spinbot for like 2 weeks without consequence.

summer steeple
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whatever software the bots use doesn't get detected

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or at least, if it does they don't get auto banned

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because many of the accounts have been bots for years

grim parcel
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it’s also more like 2 days for most auto bans

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if that

eternal haven
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Yeah you can find bot accounts from ages ago that are not banned

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I might actually go through pazer's list or something and query steam API for what percentage are vacced

high current
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Fair enough. VAC as an anticheat and as an anticheat philosophy is outdated. It was maybe relevant in 2010 at the latest.

summer steeple
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the bot accounts that are banned are usually very specific hoster's bots

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things like omegatronic, deltatronic

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and even then, not all of them

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and they seemed to be from manual banwaves

high current
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Is lmfaobox a banned word? Why did my post get blocked

summer steeple
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it might be

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it is

high current
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For why. WTF

grim parcel
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get good get fiendhook

summer steeple
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free vac and YOU KNOW

grim parcel
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only @ dnsense dot pub

stuck locust
# high current For why. WTF

I think VAC was targeted at people trying to subtly cheat. But frankly the difference between TimmyTurner2015 with wallhacks and some soldier with 4000 hours is irrelevant to most pubbers.
Ever since LUNCHBOX the cheater meta has basically been: go whole hog and cause as much disruption as possible, VAC be damned.
- peaches

high current
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Ty

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This server got some whack banned words tbh

stuck locust
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well talking about cheats is discouraged normally

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This includes no discussion of cheating/"hacks", no copyright infringement/"leaks", no self-botting, and no mature content (all content must be suitable for ages 13+).
#rules📘

high current
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I mean yeh but why lunchbox specifically, that was relevant in 2012. If we wanted to discourage cheat discussions why aren’t any of the hooks banned

summer steeple
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i thought cathook was a banned word tbh

high current
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I mean cathook is dead now anyway. I think it’s some other fork now

summer steeple
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we used to call it something like dogchain or something lol

stuck locust
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well technically it's no longer a thing so why should it be banned?

small sirenBOT
#

*well technically

it's no longer a thing so

why should it be banned?*

high current
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Hasn’t lunchbox been dead since like 2014? I don’t think I’ve seen any of them in a decade.

stuck locust
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no, it's still active

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still getting updates i believe

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got a pretty decent playerbase too

high current
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Weird. Maybe they just stopped spamming the “get good, get lunchbox” in the chat

small sirenBOT
#

*Weird. Maybe they just

stopped spamming the “get good, get

lunchbox” in the chat*

stuck locust
high current
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But yeh VAC basically targets the wrong people to have any meaningful impact in this meta

summer steeple
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i thought part of the chat spamming was to try and get cheaters to use the paid version instead so they don't just get instakicked

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maybe it just wasn't lucrative anymore

stuck locust
rare creek
wild grove
summer steeple
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shrimply do not watch tf2bers

uncut spear
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WHAT NO WAY

summer steeple
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I only watch uncle dane at this point

uncut spear
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watching people actually play the game is the best thing to do bruh 😭

wild grove
summer steeple
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you could be watching people play doom instead

uncut spear
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SO TRUE

wild grove
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so real!

uncut spear
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devs react to doom speedrun

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watch that instead

rare creek
high current
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Idk I think tftubers are fine. There’s actually a good amount of tf2 content coming out currently. Not all of it is gold obviously, but is pretty inline with the quality of YouTube overall. Like 75% of the same stuff you’ve already seen and don’t care about, 24% stuff you’ve probably already seen but don’t mind seeing again, 1% new content that you’re excited for.

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And of course there’s the doomers like Spicy Zeus, pretty much the tf2 equivalent of the people who make YouTube videos about other YouTubers who turn out to be horrible people.

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Tbh tf2 community is toxic af to its YouTubers. Like most of them are fine, just the tf2 community needs something to hate about everyone.
Spicy Zeus? Awful person. Tyler McVicker tries to be the anti-Spicy Zeus? Cringe. Other YouTuber releases a video about weapon ideas? Clearly has never played competitive. Competitive YouTuber releases a video about competitive? Go back to uncletopia, TRYHARD.
It’s out of hand honestly.

broken haven
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wow tftubers

eternal haven
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What are they doing?

broken haven
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protesting

hoary geyser
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I still don't understand what exactly they're planning on doing tomorrow

high current
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They didn’t say. Because they wanted to keep it secret? Idk it was very unclear. Otherwise I’d participate in whatever it is

lusty ice
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Delak and The Winglet? Kinda surprised.

slender nexus
rare creek
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they are going to stop playing tf2 for 48 hours

small sirenBOT
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*they are going to

stop playing tf2 for

48 hours*

mystic turtle
# high current A python script could ban 99% of them

speaking of this, there was one vid that was shared in this thread yesterday, pointing out megascatterbomb's servers (and a lot of other source community servers) already have sourcemods and plugins that block most bots from joining and can thus only let them DDOS these servers

cursive peak
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Plenty of server hosts offer DDoS protection, too.

mystic turtle
jagged pawn
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we love squimjim

slender nexus
rare creek
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the joke is

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redditor protest

slender nexus
tough locust
rare creek
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to get rid of all the idle bots
kill all traders

mystic turtle
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finally I can rip people off for an extra 5 cents when selling specialized killstreak weapons (there are no bots undercutting me)

unborn pecan
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today i will be posting le epic chungus

wild grove
slender nexus
high current
high current
mystic turtle
wild grove
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and the trading bots from what I see only open the game when they need to, they are usually always in a non-steam game.

slender nexus
high current
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Plot twist, they’re not actually bots, tf2 players just have a messed up sleep schedule and no life

uncut spear
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dawg don't point me out tf

eternal haven
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Btw I don't think you actually have to launch tf2 to show up as playing

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For instance it looks like using steamRE steamkit you can tell steam that you've started a tf2 client, and you might even need to do that for certain interactions with the item servers or GC

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I think that would count you as playing the game, idk though

high current
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You’re telling me Spicy Zeus might have not considered all of the possible explanations for tf2 players not following expected patterns😱

livid oracle
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did you fall for the Epic Fail that is ppl who started playing after mym saying that pre-mym community servers were all just scam servers or whatever

cursive peak
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They still say all community servers are terrible.

eternal haven
livid oracle
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wdym what do i mean how

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you didnt explain anything

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thats why i asked how

eternal haven
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I like the current situation with tf2 because you can choose between matchmaking with no ad-hoc connections (casual) played only on valve servers, or you can play community servers if you'd like, where you can switch teams as you like, connect ad-hoc, etc

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You get the option to choose

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With quickplay, my understanding is there basically was no matchmaking

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At least not casual-like matchmaking

livid oracle
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so what

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you want the casual levels and etc?

cursive peak
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What does matchmaking even actually add?

eternal haven
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I'm just saying I like that there's the option to play on official valve servers that you're queued into by a matchmaking system and that people can't join ad-hoc

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and I also like that there's the option to play on community servers

cursive peak
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You could get queued into Valve servers only with quickplay, too. That was the default initially.

livid oracle
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ok i get this opinion now with taking into account that you haven't played pre-mym

eternal haven
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Yeah I was under the assumption that pre-mm quickplay queued you into either valve or community servers and you could connect to any servers ad-hoc

livid oracle
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ppl still mostly used the browser

cursive peak
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Why is there an issue with ad-hoc connections?

livid oracle
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shit like freak fortress or whatever servers were full all the time

eternal haven
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did that option exist before?

livid oracle
cursive peak
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There were no non-adhoc servers.

livid oracle
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it's really a nothing thing to say i think

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nobody back then were like "yep i would love to have no adhoc connections"

cursive peak
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Queued into paid MvM.

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That was the closest.

livid oracle
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if you wanted nobody to join afterwards you'd set a password

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btw the state of the game pre-mym was like

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you could host a listen server

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and it would get filled up by players quickly

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(if you've port forwarded of course)

cursive peak
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Non-adhoc servers just make it harder to join servers with your friends. I don't see any advantages.

livid oracle
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i still remember hosting a srcds server off my own machine when i was like 14 and just messing with sourcemod shit and like giving ppl random weapons

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my isp is hitler now though

cursive peak
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It's weird using casual and not getting to choose a server.

eternal haven
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I mean it's sort of like all modern games

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Tf2 (and csgo) are unique in that you get matchmaking and you get normal servers

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You get either

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That's pretty rare

cursive peak
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I was fine with just a server browser.

potent wolf
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it's nice to have both options

tough locust
tough locust
high current
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The only thing from pre-MYM I miss was ad-hoc Valve servers and being able to switch teams/spectate on demand.
That and 24/7 plr_helltower servers, god I miss those😢

Everything else casual does with better user experience tbh. Plus casual levels are kinda cool. I am an ape and I want my shiny jingles after I make TimmyTurner2015 reconsider his life choices on pl_upward.

wild grove
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I think just adding...
. Ability to spectate
. Ability to switch teams upon joining a server.
. Auto scramble
. Reduced downtime between matches.
. A community server queue option.
Would def improve the casual matchmaking experience and those can be done with just commands I think.

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Only one that can't is the community server queue.

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Spectating for long periods does count as being idle right?

cursive peak
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If you wanted to reduce downtime between matches, just have the vote come up 5-10 minutes before the maptime ends and roll right into the next map.

wild grove
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Aw yeah, remove rounds to win and replace it with 44 minute time limits!

cursive peak
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Lots of servers ran 30 minutes.

wild grove
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Ah yes

cursive peak
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And you say that like it's a bad thing.

wild grove
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nah

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The only issue with the server time thing is that the visual indicator for casual rounds caps at 9 I think? But VSH goes for super long so that shouldn't matter much.

livid oracle
cursive peak
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How do you even feel like you're improving with matchmaking? The ranks are kinda meaningless. At least if you're playing with regulars, you can gauge how you're doing relative to them.

eternal haven
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I don't think anyone plays casual to feel like they're improving

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at least not any more so than other servers

cursive peak
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Isn't that the point of the numbers going up?

eternal haven
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no?

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the number going up just shows how much you've played

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pretty much just a glorified hour count

cursive peak
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Isn't it kinda the whole point of matchmaking? Push you up through ranks?

small sirenBOT
#

*Isn't it kinda

the whole point of matchmaking?

Push you up through ranks?*

eternal haven
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In some games it is

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tf2's matchmaking definitely not

wild grove
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I think of the casual rank of how much you played casual over it showing how skilled you are.

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Cause you could have the max casual badge but still play like ass.

summer steeple
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I legitamately am not sure why they added casual levels

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it just added confusion

mystic turtle
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I just improve and learn from Casual, that is, when I'm not playing against a party of cracked sweats

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and watch back-to-back steamrolls in the matches I queue into

eternal haven
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Pre casual, could you get into a usually full server on pretty much any default map you choose?

cursive peak
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There were thousands of populated servers at full/near full.

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Arena maps and Hydro were difficult to find, though.

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But, you know, you could join a server, !nominate, and vote for the map you wanted.

eternal haven
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One downside of community servers is it's not really fair for who gets to join a full server when a slot opens up

mystic turtle
eternal haven
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You can get beat by people with faster comptuers or lower ping

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Or by people with tons of IP addresses

cursive peak
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People also tended to coalesce around communities, not maps.

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Imagine if Discord worked like casual where it just dumped you into a server to chat.

eternal haven
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Well it sort of does

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You don't get to pick which actual server you're communicating with

cursive peak
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Are you being obtuse on purpose?

eternal haven
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No not really

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Picking a "discord server" to chat in is like picking a map in casual or partying with your friends

cursive peak
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If I launch Discord, I'm always put in this server.

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Imagine it being a dice roll if you got put in this one or the uncletopia one or some random fuckin' server.

eternal haven
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Well I feel like it's not really a good comparison

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to compare a matchmaking system to a chat app

cursive peak
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It's the casual experience versus the community experience.

livid oracle
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i dont tihnk it's a good analogy but i get what he's going for

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in community servers you often see the same ppl all the time

eternal haven
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I mean you still have the option to join any community server you like

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Really the only thing taken away from you was the ability to join a specific valve server ad-hoc

livid oracle
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what casual servers take away is that there's less players in community servers, about ~60% of players are in casual

cursive peak
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Casual did a lot of damage to community servers.

livid oracle
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in pre-mym the vast majority of community servers were vanilla servers

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often they were no-crits but they were basically almost like casual servers

eternal haven
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Well maybe people preferred casual

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Maybe the community servers were just worse and people preferred to have the vanilla valve server experience

livid oracle
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the way the ui is structured makes ppl basically always play casual

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the ui was much worse back then

eternal haven
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True that's the other component

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people just couldn't find the community servers as easily or didn't care to bother

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without quickplay

livid oracle
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it's not just a component

cursive peak
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The Vanilla Valve Server experience was absolutely awful back then. You'd be in there with Fresh Install PabloGonzales2010.

eternal haven
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You still are

cursive peak
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And who wants that?

livid oracle
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ppl just settle for "ok enough"

cursive peak
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Or they're just too lazy.

livid oracle
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it's what the big button puts you in

eternal haven
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I mean at the time, I wouldn't be surprised if a bunch of people legitimately preferred casual

potent wolf
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the big button is very convenient

mystic turtle
eternal haven
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Now casual is shit because it's full of bots and bad players

livid oracle
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again, back then the vast majority of community servers were basically casual servers

cursive peak
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Valve servers were still unmoderated back then.

livid oracle
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and then mym came and made it even less convenient to find those servers

cursive peak
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Being able to permanently ban the bigot was nice.

eternal haven
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Just mute and move on with your life

livid oracle
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community servers were always strictly better because there was moderation

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me when i mute a cheater and they stop aimbotting :wholesome:

cursive peak
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I banned over 100 bigots of various flavors back when I was a community server mod.

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It makes the experience better for everyone on the server.

eternal haven
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What do you guys think about uncletopia?

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I think uncletopia is just about perfect for playing casual tf2

cursive peak
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Haven't played on there.

eternal haven
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If casual servers were exactly like uncletopia I would be happy

livid oracle
summer steeple
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personally, I think that the pre MyM community server experience and the casual matchmaking experience are just 2 different niches

livid oracle
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that's why pretty much every vanilla server died

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even if you preferred community servers, you had to use casual

eternal haven
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Pre-MM could you choose to get queued into only valve servers?

mystic turtle
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Uncletopis is well, eh
It is basically the BEST casual alternative out there, and is arguably the only community server that can compete with Valve servers ping-wise for me
But I also sorta stink at the game, and unfortunately it's a bit harder to achieve decent results down there

livid oracle
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because that's where everyone is now

cursive peak
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Quickplay defaulted to Valve servers only on release.

cursive peak
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Or you just used the server browser to pick a Valve server.

summer steeple
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although pre MyM queing was one of the most tedious terrible things ever

livid oracle
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most ppl didnt use quickplay

summer steeple
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its like they wanted you to use the server browser

livid oracle
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we have to realise ppl don't act like they do rn lol

small sirenBOT
#

*we have to realise

ppl don't act like they do

rn lol*

livid oracle
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most ppl used the browser

eternal haven
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If most people didn't use quickplay I don't see what's missing

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save from ad-hoc to valve servers

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that's like the only difference

cursive peak
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There was a noticeable drop in community server activity when quickplay dropped.

livid oracle
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look at any tf2 video from before, they opened the browser to look for servers

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quickplay players were mainly super new players and they would often transition to just using the browser

summer steeple
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the thing about games is that there's a lot of people who just want to play, they don't want to to anything "fancy"

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so a lot of people just use the default

cursive peak
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I never found the server browser "fancy".

summer steeple
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i'm not saying it is

eternal haven
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So pre update, the lazy people used quickplay with its default of valve servers, post update, the lazy people use casual matchmaking to queue into valve servers?

summer steeple
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i'm just saying that a lot of people choose the easiest option, the main option if you will

eternal haven
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What's the difference?

summer steeple
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whatever is considered the "default" option

cursive peak
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The difference is that the players coming in since casual never made a jump to community servers.

eternal haven
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Mostly because a lot of community servers are garbage now and have been for a decade

cursive peak
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Valve servers before that were like a bike with training wheels. You'd eventually ditch them.

eternal haven
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I'd say I personally would enjoy playing on only about 3% of all the community servers in tf2

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namely uncletopia and the few other servers/groups similar to uncletopia

cursive peak
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2014 community servers were great.

livid oracle
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i feel like this conversation is leading to nowhere i think you just want me to admit community servers were always shit or something lol

cursive peak
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Fucking zoomers and "I don't want to get into a community where I'm always playing with people I know".

livid oracle
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idk why i bother since again you never experienced pre-mym tf2

eternal haven
potent wolf
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LMAO

cursive peak
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That's what any matchmaking is.

eternal haven
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which is still all I want to say

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I like that you have the option to use matchmaking, and I like that you have the option to connect to any community server you want

#

That's about the end of my opinion on things

livid oracle
#

it started when i asked what the point of wanting no ad-hoc is

#

because nobody asked for that

eternal haven
#

I mean it's not just no ad-hoc, it's everything that comes with it

livid oracle
#

like idk anyone that thinks "wow i like how people dont have ad-hoc connections to my server"

eternal haven
#

Like getting queued into a random full 12v12 on the map or maps you want

cursive peak
#

What do you get out of a lack of ad-hoc capabilities?

mystic turtle
eternal haven
#

Imagine if you could connect ad-hoc to a fortnite lobby or something

cursive peak
#

Where would be the issue?

#

"Oh, I wanna play with my friend" Clicks "join game"

livid oracle
#

i don't see tf2 matches in the same way as fortnite matches at all

mystic turtle
#

I use the server browser myself but I feel many get turned off by it for that reason, and that's also why teamwork.tf exists in the first place

livid oracle
#

who cares about tf2 match outcomes

unborn pecan
#

me

livid oracle
#

especially casual players?

unborn pecan
#

and b4nny

#

duh

livid oracle
#

ppl just get in halfway through a match

#

go "yay" if the lady on the megaphone says they win

eternal haven
#

True fortnite is a bad example, any battle royale game is a bad example for comparison

livid oracle
#

or go "oh no" if they lose

eternal haven
#

But all modern games with matchmaking don't allow adhoc connections

small sirenBOT
#

*But all modern games

with matchmaking don't allow

adhoc connections*

livid oracle
#

and then the next round starts

cursive peak
#

That just sounds like a mark against modern games.

eternal haven
#

tf2 gives you the option to have matchmaking like a modern game, or the option to join servers like normal

#

I don't see any downside

#

only upsides from having the choice

cursive peak
#

What is the upside?

eternal haven
#

most other games don't give you that choice

mystic turtle
#

I don't get either side of this convo tbh

cursive peak
#

It's like "most places make you take the shit sandwich, but it's great this one gives you the choice of shit or ham!" Isn't the choice alone great?

livid oracle
#

i do not get the upside of matchmaking at all other than "uhh modern games have it"

#

should tf2 get a battle pass

#

because modern games have it

cursive peak
#

Already does.

#

What is the Jungle Inferno pass other than a battlepass?

crisp cedar
eternal haven
#

That's the upside of matchmaking for me

cursive peak
#

And if you sort the browsers by ping and filter for your preferred map, you get most of that.

eternal haven
#

And you still can do that

#

If you like

#

Now you get the choice 🙂

cursive peak
#

But it's a pointless choice.

eternal haven
#

For you it is

livid oracle
#

you also can play at the start of a match in community servers though

#

casual servers just have the illusion that you always begin at the very start because it specifically delays it

cursive peak
#

Re-read the shit sandwich comment.

eternal haven
#

So are you guys saying everyone who plays tf2 does not like matchmaking, there's not a single person who likes it?

livid oracle
#

i genuinely dont understand the issue with joining mid-way through a match in a game like tf2

#

which still happens all the time with casual

#

because ppl still leave

#

and have to be replaced

#

and often it's the solo queuers getting placed in the empty slot

cursive peak
#

Only times I hate joining a match late is when it's my favorite map and it changes to another one like 2 minutes later.

eternal haven
#

Well it was an interesting conversation

#

I'm not going to change my mind, I still appreciate the fact that in tf2 you can choose whether to play matchmaking or whether you would prefer to play community servers

#

I don't see how anyone could argue against players having that choice being a good thing

cursive peak
#

There's no reason to choose matchmaking, though.

eternal haven
#

OK? For you there isn't, for other players there might be

#

What's wrong with having the choice?

cursive peak
#

If you're hungry, you can choose to eat or not. Why would you ever choose the not?

jagged pawn
#

not sure how much has been said in this (there's way too much to catch up on lmao) but I do think it's worth mentioning that people always hate current version. like back when quickplay was in the game I don't think a single person liked quickplay, we would constantly talk shit on how it killed community servers with the bait-and-switch of telling them to make their servers a certain way to enter the queue and then going back on it

left sand
#

so anyways

#

people like no ad-hoc so the matchmaker can put people where they belong in casual

#

i know someone might think its laughable to think smurfing is a thing in a game like tf2

#

but some people genuinely are concerned about uneven skill in their games

#

casual largely corrects that

#

so imo, that argument against it is wrong

#

and then the other argument about

#

now we have a choice between matchmaking and no matchmaking

#

thats not true either

jagged pawn
#

I still don't get what people are asking for when they ask for ad-hoc back

#

people know you can join your friends' games right

#

that's a thing right now

cursive peak
#

I thought casual didn't put people of similar skill in servers.

left sand
#

it does

summer steeple
eternal haven
#

barely

left sand
#

quickplay had a choice between valve and community

#

in an easy to use interface

#

and the server browser could be used for more custom experiences

#

they got rid of the intuitive interface and kept the super clunky server browser in

eternal haven
#

I think the server browser is great

#

I cannot imagine it being more intuitive

cursive peak
#

I still don't get what's clunky about the browser.

left sand
#

so they essentially gave people a good matchmaking experience and those people who used to love the quickplay system to queue into community servers, they dont have that anymore

left sand
small sirenBOT
#

*you cant think that and

also think the matchmaking

is good imo*

mystic turtle
left sand
#

if you understand stuff about user experience, and how it matters

eternal haven
#

I always like to have a choice instead of no choice

left sand
#

its not a choice

#

youre making that up kinda

jagged pawn
left sand
#

they added matchmaking, but removed quickplay

#

so they removed an option

#

that many people liked

#

the server browser is a downgrade for the same experience

#

people who used quickplay to find a community server now do not have another option other than the server browser

eternal haven
#

I was told that nobody really used quickplay and most people used the server browser anyways

#

I don't know how true that is, I never played tf2 when quickplay was a thing

left sand
#

thats not true

#

most people used quickplay

#

the people in here probably use the server browser because its more advanced

#

and theyre participating in a conversation about tf2

#

in a discord server about configuring the game

jagged pawn
#

that is absolutely not true lol quickplay was 100% the default

left sand
#

and they care enough to participate in said discussion

cursive peak
#

I did say there was a noticeable dip in community server activity when quickplay launched with Valve servers as the default and the option not as clearly marked to change it.

#

It was the beginning of the decline of community servers. The damage was done by the time they changed the default.

left sand
#

right, so if quickplay can impact the community servers that much

#

that means people were u sing it

eternal haven
left sand
#

some are just wrong

eternal haven
#

Hence again why I think having more choice is good

#

Obviously removing quickplay removed some choice

left sand
#

yes so they should bring back quickplay and have it as the default for community browsing

mystic turtle
left sand
#

which is exactly what they planned to do actually

eternal haven
#

but added matchmaking while keeping community servers adds more choice than was removed by removing quickplay

left sand
#

but never got around to it

#

eh, idk

#

what casual matchmaking turned into

#

was basically the same as quickplay

#

but with less options

jagged pawn
#

yeah I think the big issue with meet your match was never the fact that casual got added, or even the fact that it was bad honestly. I think if it was a new system that was clearly unfinished but presented the cool ideas and features that it did, people would've been excited for that. but they removed the primary way to play the game, that tens of thousands of people were using. that was never gonna go well unless they got casual absolutely perfect, which of course as we know they didn't come close to lol

summer steeple
#

they removed the main way that people were using and casual at launch was horrendous

mystic turtle
eternal haven
#

Valve could add back quickplay and have both quickplay and casual

#

Just set aside a portion of the valve servers for use as casual matchmaking, and keep a portion for ad-hoc quickplay

#

Just like they set aside a portion of the servers for the competitive matchmaking that nobody plays

#

I think the reason they don't do that is because they've gauged the demand for that to be low

#

or *didn't do that

#

obviously they won't bother doing it now

left sand
#

the reason why they dont do that is they want a crafted experience

#

which is why at first casual matchmaking was more like dota unranked

small sirenBOT
#

*which is why at first

casual matchmaking was more

like dota unranked*

left sand
#

where you couldnt leave

#

there was no late joins

#

etc

#

because they wanted to make the game different

#

they wanted matches to matter

#

they wanted to bring the casual and comp community more in line

eternal haven
#

I think the game is designed great as is

left sand
#

the thing is, they had very little social capital

eternal haven
#

All they need to do is ban the bots in casual servers

left sand
#

so they could not put their foot down

#

yeah

#

its just the game could be improved

eternal haven
#

It seems like the bots have had the effect of driving the skill level way down in casual

#

I assume most of the better players just decide they'd rather play uncletopia or other community servers

wild grove
#

If that was the case, we would see way less people complaining about casual being mostly unplayable.

jagged pawn
#

yeah I get the idea that they were going for. you're half right that they already weren't very popular at the time so no one was gonna trust them to make that radical of a change, but also I don't think they should really be able to tell people how to play. if they're that confident that their idea is good, add it and let people decide what they want to play, don't remove the alternative

#

even if they moved all valve servers to casual, and quickplay was strictly community, that would still be fine

#

maybe I would feel different if it worked tho lol

eternal haven
#

Apart from a 'wizard' click-thru type interface, and apart from valve servers, what did quickplay offer that going into the server browser and sorting your favorite servers by playercount doesn't?

cursive peak
#

If casual supposedly has the same same skill level as the Valve servers of old did, I don't think the skill level can go down.

#

Valve servers were still available via server browser during quick play. The wizard interface was it.

eternal haven
#

Well that's what I meant

#

you could ad-hoc join valve servers in quickplay and can't now

#

so you've lost that, and you've lost the wizard interface

cursive peak
#

But that's not a good thing.

eternal haven
#

in return you've gained matchmaking, and you still have community servers

#

I think that's reasonable

cursive peak
#

Matchmaking adds nothing and buries the server browser.

jagged pawn
#

I don't really feel like reposting my ad-hoc message lol

anyway in the very literal sense it adds nothing, but it's about the presentation of it

#

like this is classic "why doesn't everyone use linux" logic

small sirenBOT
#

*like this is classic

"why doesn't everyone

use linux" logic*

jagged pawn
#

convenience is a huge asset

#

and quickplay was the, well, quickest way to play

eternal haven
#

I think it's usually less convenient to wait for casual (or presumably to wait for quickplay, don't know how that worked) than it is to open the server browser and click a server in my favorites

mystic turtle
#

"server in my favorites"

#

that's the thing

#

barring edge cases like mine where there's basically little to no options

eternal haven
#

Well or sort all internet servers by ping, players, or filter by map

jagged pawn
#

quickplay was faster than server browser but more importantly it was brainless

eternal haven
#

All are more convenient than waiting

mystic turtle
#

some folks legit don't know where to look

jagged pawn
#

generally, quickplay was how people found servers to favorite in the first place

#

you queue quickplay, if you enjoy yourself you add to favorites, if you don't you block. repeat. it was a great system

cursive peak
#

At various times, I've had buttons on my HUD's main menu for directly connecting to particular favorite servers.

mystic turtle
#

I encounter teams relatively often that can't kick bots and can usually kick them after I tell them how to use the function keys on those kinds of laptops that make you Fn+F1 to use them

#

I think they'll have more than enough trouble looking through the server browser

eternal haven
#

Yeah unfortunately the bots have made casual not worth playing

#

But prior to the bots it was decent

#

It's a bit puzzling how valve has made lots of bandaid efforts that end up hurting real players more than bots, but seemingly no visible effort to ban the bots

left sand
#

more choice is good except when it doesnt suit my argument

mystic turtle
#

wha

eternal haven
mystic turtle
#

like sorry, I'm just sorta out of the loop in this whole argument

small sirenBOT
#

*like sorry, I'm just

sorta out of the loop in

this whole argument*

eternal haven
#

I agree removing the quickplay interface lessened choice

left sand
#

i think what valve should do:

  • add a seasonal map rotation outside of the events
  • add a workshop map voting and playtesting matchmaking system
  • add a version of quickplay back for vanilla community servers, with improved options to discover different networks
  • restyle the server browser slightly
radiant merlin
#

they should restyle the options too because it's shit

#

it doesn't even scale properly

summer steeple
#

valve should just remake tf2 from scratch

#

in an engine like... source 2

wild grove
mystic turtle
#

and another thing regarding Casual, add some way other than F1 to perform votekicks

wild grove
rare creek
#

the only fun ive ever had playing this class

mystic turtle
#

Engineer getting a high score on the leaderboard for once?

#

cool, good work

#

most engies (including me) can barely make it outta the bottom

rare creek
#

engineers can get high score on leaderboards lots, it's just that it's usually from teleportation points

mystic turtle
#

maybe it's bc I'm on Casual, then; I find a lot of players are sub-par there

#

but yeah, teles are generally how engies can farm points, not kills

fleet kite
#

Btw I'm thinking of hosting a rd_asteroid (and maybe some other maps) server but honestly not sure if its a good idea in terms of security and moderation. Anyone got experience with that sort of thing?

tough locust
#

i mean they have a fake IP tunnel thing built into servers that you can enable now if you're concerned about that but moderation isn't really an issue. The server browser has thousands and thousands of perfect servers but they're just empty. I'm hosting a server and I don't see people randomly hop on it like I used to way back in the day

summer steeple
#

-enablefakeip

#

there's also things like "stac" or whatever for anti-cheat

#

its a sourcemod plugin

cursive peak
#

TF2 server hosting is also inexpensive.

fleet kite
#

I mean yeah I have a server, but I don't really want to just run it and forget it in a way that gives the rare joiners a bad experience

high current
#

Hot take: I don’t mind not being able to queue for community servers through the find game button.
There are a lot of community servers with rtd or donator particle effects that lag the beefiest of computers. The only community servers I bother with are uncletopia, spaceship mge/dm, or surf/jump.

#

Though in fairness I thing the invasiveness of donator perks like laggy particle effects is a result of community servers having to try harder to keep people coming back to them, which ironically keeps me away

lusty ice
#

I don't really want to just run it and forget it in a way that gives the rare joiners a bad experience
I'm pretty sure most servers are literally just "left to run" though.

high current
#

Yeh tf2 players have shit opinions and I don’t because I’m perfect and irrefutable

#

obviously💁‍♀️

high current
#

And since I’m irrefutable, if y’all haven’t already taken part in #FixTF2 and save.tf:
do it, or you smell like spy, and that guy has been smoking the same cigarette for the past 17 years…

glass pollen
#

Preach peaches

broken haven
#

tf2 twitter bouta post "we hear you!" then do nothig again

small sirenBOT
#

*tf2 twitter

bouta post "we hear you!" then

do nothig again*

broken haven
#

20 year old game bro...

high current
#

It’s just a petition bro, you’re not gambling on anything. You lose nothing by participating

limpid panther
#

I really disliked this video

summer steeple
#

yeah I watched it earlier and it felt very... idk the right word for it

#

I had the word earlier but i can't remember

formal dew
#

Cheugy

limpid panther
#

I think it shows what is wrong with this campaign really well

summer steeple
#

like at least he has a relatively specific demand?

summer steeple
#

which is the first time i've seen anyone related to fixtf2 actually have one

limpid panther
#

this is one of the main criticisms of mine

summer steeple
#

I mean he's pretty clear that he wants a functional anti-cheat

#

but then goes on this weird side-tangent about how there are no good anti-cheats out there and blah blah blah

#

which feels very uninformed i guess?

limpid panther
#

this is indeed an industry wide problem.

summer steeple
#

like he's ignoring
A. anti-cheats are always a game of cat and mouse
B. Valve has several anti-cheat measures that actually function (at least on some level) and is pretty actively working on anti-cheats, its just that TF2 doesn't have them

#

there's never going to be a 100% effective anti-cheat

#

tf2's is just... 0% effective

limpid panther
summer steeple
#

yeah exactly

#

CS2 is pretty clearly their current testing ground for anti-cheat measures, although it definitely hasn't been going well considering how many they launched the game withough, even if CSGO had those measures

#

if I really had to guess, valve probably wants to have a pretty good baseline anti-cheat that they can just leave running without too much cat and mouse stuff before they move it to other games

#

hell, Dota 2 got overwatch years after csgo

#

I guess my thought process is that if valve adds a really half baked barely finished version of their anti-cheats to tf2, would it help that much, and would it be better than if they waited like a couple months for a more robust version

#

would it be better to release it now and then update it later?

small sirenBOT
#

*would it be better

to release it now and then

update it later?*

summer steeple
#

would anyone be around to work on it later

#

obviously i don’t have the answers to this

#

and I think that valve is handicapping themselves with how small they are

small sirenBOT
#

*and I think that valve

is handicapping themselves

with how small they are*

limpid panther
#

steam trust, while still farmable, I think wouldn't need that much maintance and would help

summer steeple
#

yeah

limpid panther
#

this is the kind of specific point I don't see people demand

summer steeple
#

exactly!

#

i don’t think people even know it exists

limpid panther
#

elevating the discourse is extremely important for a successful protest like this

unborn pecan
#

Cheaters should be flogged by the state

#

That's the only rational solution

limpid panther
#
  • elevating discouse on the issue topics
  • refusing to engage with people who are not serious about the issue topics
  • demands scoped as narrowly as possible while still improving or fixing the issues
#

I see none of these here

#

and I am not engaged enough to try and steer the movement that way

summer steeple
#

i mean this is what, day 2 of 3?

#

it’s a bit late to do that

limpid panther
limpid panther
summer steeple
#

ah

limpid panther
#

like I said: I'm not into it, and frankly i dont think any protest or movement of this kind would be specially effective, even if expertly coordenated.

#

I would be much more partial to contacting journalists and showing what the game has become

#

for an article with the angle of "late stage game as a service"

limpid panther
#

mfs are talking about removing text mode in other discord servers omfg

summer steeple
#

AAAAAAAAAA

eternal haven
#

That's so stupid

#

Removing the launch option would do literally nothing, and removing the functionality would cause people to have to spend a couple hours adding it back

orchid sorrel
formal dew
#

just make the game paid again

misty plover
#

Doesn't Dane have direct contact with Eric?

eternal haven
#

What ever happened to artifact?

misty plover
#

I don't remember much about robocraft I found an exploit to fly out of the map and got permabanned like three months into the game's existence salute

#

Couldn't even do anything there

#

I like technical combat builder games, From the Depths is probably my favorite game of all time

languid haven
#

When i mean far more demanding i mean on hardware. It was so stupid it looked the same but ran worse.

misty plover
#

Unity moment ig

#

I wonder how FTD is doing these days I haven't played the game in a few years

languid haven
#

From the depths just takes a long time to learn and is more of an issue of "wtf can i even do?" It's kinda like making a gun out of legos.

misty plover
#

Yeah but its fun

#

I used to love making battleship water skiiers with hydrofoils

#

Oooh they added flamethrowers

languid haven
misty plover
#

Tbf the server is full of very socially awkward weebs

languid haven
#

Also for some reason first person attacking a ship was so much easier so i suggested that to be a bit bigger on the game so idk what came of that. I kinda wanna try it out again later.

misty plover
#

Oh my god they actually made anime characters for it

languid haven
#

Yeeeeeeah

left sand
#

TF2 is a moba

languid haven
misty plover
left sand
high current
#

club penguin would like to know your location

languid haven
misty plover
languid haven
next nymph
misty plover
#

The only thing tf2 lacks to be a moba under my definition is an in-match progression system

#

Also character locking, maybe, idk

#

I'm not sure if preselected characters really count as a moba defining feature

next nymph
misty plover
#

Mmmh

left sand
#

let's look at the common features of MOBAs:

  • symmetrical PvP gameplay
  • a selection of playable characters with unique attributes
  • characters have some sort of time-gated abilities (usually through cooldowns) they acquire over time
  • characters scale over the course of a match, usually through experience points and gold
  • characters respawn at their base on a timer after they die
  • characters cover different fixed roles, like tank, dps, flanker/ganker, and support
  • objectives are along a fixed path
  • weak computer controlled units run down these objective paths
  • objectives take time or investment to capture/destroy
  • completing objectives may give the capturing team an advantage
  • gameplay relies on teamwork and cooperation
misty plover
#

Tbh most game genres are defined on feel though

next nymph
#

though feel is defined by mechanics after all

languid haven
#

yeah these mean nothing. too broad.

left sand
#

TF2 checks a lot of these boxes, and arguably if you look at for example its economy system, you can argue that in terms of a meta system, it checks even more of these boxes

misty plover
#

You can absolutely do a moba in tf2 though

#

Actually....

languid haven
#

the roles thing isn't a moba thing, that's a role playing thing.

misty plover
#

Vscript time ujel

left sand
#

i mean

next nymph
left sand
#

but idk

#

in my opinion, MOBAs are just a more refined version of TF2

#

just like TF2 is a refinement of classic arena shooter gameplay

misty plover
#

Tbh if vscript vgui update wasn't forever sent to the shadow realm I would love to make a dota-like with tf2 because the gunplay in tf2 is phenomenal

left sand
#

i disagree

#

theres very little reactivity onto other characters except when they die

#

the only thing are those really weak sauce damage numbers

#

which dont fit the art style very well

#

theres no rhythm to the damage numbers

#

theyre awful

#

and hitsounds, which the default are really really bad

next nymph
#

I wouldn't go that far to say it's tf2 refined. It's definitely leaning more on some aspects, but the more you emphasize one the less you emphasize the other. And a lot of those aspects that are sidelined for mobas are pretty integral to tf2

misty plover
#

Mmmm true I guess but I was meaning more on the user experience side the TTK is at the right point to feel "good" to me

left sand
#

strictly better

#

more mean evolution, which doesnt mean superiority

next nymph
#

remember that footage of the first insomnia LAN with tf2? Playing 2fort with fulltime engies or something

left sand
#

yeah

misty plover
#

You know what I really want

#

I want an absolutely chaotic quake clone

next nymph
left sand
#

so gaps in skill are less meaningful

misty plover
#

God I miss quake

#

I want to host a quake tourney...

languid haven
#

i feel like it's the opposite, you miss it could push your group 10 feet back or furtherr over a single mistake cause often you aren't the only one making that mistake even if it's about aim.

misty plover
#

Not rn

languid haven
#

it's like pushing a boulder up a mountain, you slip you could go a little bit back or get crushed by the boulder.

next nymph
misty plover
languid haven
next nymph
#

I think there are a lot of factors into how much a game emphasizes teamwork, but number of players is definitely a big one, and too many players will de-emphasize it

languid haven
misty plover
#

Encouraging teamwork is hard

#

Gamers all have strong egos

#

And there's also lunatics like me who really enjoys going in alone to fight the entire team even if I lose

#

Because the adrenaline rush is 🥴

languid haven
#

then there's the dumbass who doesn't know to take 1 step to the left to dodge a slow rocket.

next nymph
#

I think the big way to encourage teamwork is to have clear roles. If you just have 4 fighters then they may as well all be doing their thing, but if you have a tank with a dps and a healer and etc. then now the interplay between them is how you play optimally

left sand
#

i both agree and disagree

#

distinct roles usually biases a designer to create sort of middling power levels for each occupant of that role

#

because specialists are already strong by their very nature of specialization

#

(of course their weakness is lack of anything else)

misty plover
#

Specialists are always a problem child to balance yeah

#

Game design is hard

#

Balance is harder, because there's never a right answer

left sand
#

but you also see the tendency too, for example, make a dedicated healer weak at healing because healing is the only thing they do

next nymph
#

compare WoW raids to OSRS raids. In WoW they pretty much have to be done in teams because there just isn't enough role coverage by one player. Meanwhile in runescape there might be some minor roles taken on by individual players in a team, but for the most part it's a DPS check and players will optimize down to solo of possible

left sand
#

so they will be good at it solely through specialization

#

yes i agree with that notion

misty plover
languid haven
left sand
#

yes thats the problem

#

if a healer heals well

#

no real damage will be dealt

#

the game will be unplayable

#

if damage dealers damage too well

#

everyone will instantly die

#

the game will be unplayable

misty plover
#

The big issue of that stems from other flaws in the design of the game

languid haven
#

tf2 naturally has a great balance of healing even with the quickfix

left sand
misty plover
#

How do you weaken healing mid combat, do you make it scale in proximity to enemies, do you make it weaker after taking damage?

languid haven
#

maybe if the cross bow healed it's full amount over 3 seconds i'd think it'd be more balanced.

left sand
#

but i think synergies can come through more complex interlocking of multi-dimensional kits rather than just fixed single dimensional roles like an MMO

misty plover
#

How do you prevent healer stacking onto a single person? Do you restrict healing to one source or add some sort of curve?

left sand
#

i think the main solution people have found to this is to just add ultimate abilities

#

so a relatively weak person can be OP sometimes.

languid haven
left sand
#

for example, healers can have an ult which makes someone unkillable, or do mega healing

misty plover
#

I don't really like that though because most of the time it doesn't feel earned

next nymph
misty plover
#

I get to pop off for free after waiting so many seconds, oh boy

left sand
#

i dont like TF2 because they almost got it right

#

but imo, medic is such a flawed concept

#

it ruins the entire game

next nymph
#

yeah I like (subset of) tf2's role design

misty plover
#

Yeah medic as is kinda forces you to play around them in a way most people don't realize

summer steeple
#

heal beams and their consequences have been disastrous for the human race

languid haven
left sand
#

and most of the other classes have flaws in terms of not being on the same design as medic

#

imo, medic presents something very interesting to the game

#

and i think valve did agree, given so many weapons have gimmicks about charges or bars, etc

left sand
#

and the whole random crit damage thing

misty plover
next nymph
#

meanwhile roles like engie or spy are extremely specific and can barely do anything outside those niches that aren't even relevant half the time

left sand
#

that is also very true

languid haven
#

random crits kills me more often than anything doing a mega heal

next nymph
#

stickies are genuinely my favorite weapon in any game, as a single weapon its that exact type of fluid role coverage that I was gushing about

languid haven
#

i know this is off topic but if there was a medi-fluid charge up weapon that you could splash on the floor for aoe healing. would you take it?

left sand
#

imo, im just so used to stun mechanics in every game i dont mind it at all

#

in fact i think its a good thing because it punishes positioning for the most part

#

it makes positioning more of a skill based thing

#

and imo, stuns are one of those things where if designed well, its fun to play with on any level

#

because good players will know how to avoid stuns but on the other side, good players will know how to capitalize on stuns and use them effectively

#

but bad players dont know how to avoid stuns and also bad players dont know how to use stuns effectively or punish someone at the right moment

#

idk, to me, stuns mean a mistake happened before the stun

#

stuns arent a cause of me dying, theyre more of an effect to me

#

like hm, i walked somewhere i shouldnt have and now i cant get out

#

i cant walk back my mistake

#

i think thats very intersting

#

just personally

misty plover
#

I think stuns are best in the form of some kind of trap or avoidable mechanic tbh

#

So if you get someone it's 100% their fault

#

But it's hard to balance that right

spare obsidian
#

this dude is legit dumb

potent wolf
limpid panther
potent wolf
#

that's so fucking funny

misty plover
limpid panther
#

kisak savage moment

spare obsidian
#

💀

next nymph
#

people just calling kisak "rude" now

limpid panther
#

lets see who nails the time of the lock
price is right rules

spare obsidian
tough locust
uncut spear
spare obsidian
uncut spear
#

god what a fucking mess this is

#

mfs are throwing punches NOWHERE

spare obsidian
#

this technically counts has a target harrastment since this mf said down vote kisak

uncut spear
#

that is true

spare obsidian
#

i think is best just to report scatter github account

potent wolf
#

I think it's best to just ignore it

broken haven
uncut spear
limpid panther
potent wolf
spare obsidian
next nymph
potent wolf
uncut spear
#

all these people making GitHub accounts yet they will never actually use the platform

spare obsidian
#

literally lmfao

#

can't wait for savetf2 to literally fail

wild grove
#

Wow these comments are terrible.

spare obsidian
#

because these people are delusional, that's it

uncut spear
#

it's now the perfect time to say that there is a thing called free and open source software that github basically is a platform for and everyone should look into what's out there to potentially decentralize yourself and the Internet steamhapp

spare obsidian
#

these mfs

wild grove
#

Very epic.

potent wolf
uncut spear
#

DAMN idc :3

#

shoutout gitlab forcing you to make an account for some reason

wild grove
# spare obsidian these mfs

But they aint wrong tho, better to talk about existing cheats in private then in public, it prevents developers from finding a way to bypass detection.

spare obsidian
#

rn people is spamming the issue tracker

#

it can't be the best time to spam emails now

wild grove
#

From what I heard, the tf team's email has a aggressive spam filter.

orchid sorrel
#

all of their live service games probably have one

wild grove
#

which is why some emails never get responded to.

wild grove
left sand
#

gosh this is a mess

spare obsidian
#

💀

wild grove
#

the spam filter is gonna stop most of em.

potent wolf
broken haven
#

this is so fuckinf funny

misty plover
#

Ignore us in one space, we poke from another.
Bro think he in a movie

wild grove
#

Main character syndrome.

left sand
#

this is why i really hate any modern "anti cheat" project in tf2

#

its just all idiots

#

well

#

not idiots

#

thats a bit too mean

#

more like uhm

#

people who dont know what theyre doing but are trying it anyway

misty plover
#

He's lost

spare obsidian
#

why not put your opinion there, like, the only reason to stop these comments is by someone who knows what they're talking about

next nymph
#

the comments will only stop with some time. Getting into arguments wouldn't result in less comments, you'd just get even more

left sand
#

i dont want to be associated with sludge

#

and that too

#

if theyve gone months without stopping

#

theyre not gonna stop now

#

plenty of people have told them no in life

#

they havent listened to any of it

misty plover
#

Me when I stalk and harass valve employees dressed as spy tf2

uncut spear
#

it's gonna be so fun seeing them cover up the actual issues people have put it now :)

spare obsidian
left sand
#

what happened to the steam discussions

#

please

#

just use that

#

please please please

#

we cant have these people here

#

well

#

i hope valve's internal triage is better

spare obsidian
#

those people where sent by scatter, by the premise of downvoting kisak, that's why i said he indirectly commited target harrastment

uncut spear
#

time to be annoying and do #fixl4d2

misty plover
#

Literally sent to harass Kisak

spare obsidian
#

this is literally worth a report tbh

misty plover
#

Kisak is one of the coolest people I'm actually livid at these motherfuckers

spare obsidian
#

yeah

left sand
#

real cringe hours

uncut spear
#

and all this because people can't stick together and provide clear solutions as well as not being able to just use community servers

spare obsidian
#

you couldn't ignore the fact some deadass send his squad to indirectly harrast one person that has nothing to do with valve

uncut spear
#

erm fix game plz x100

spare obsidian
#

the mf edited the post but this is what it originally looked

misty plover
#

What'd he change it to

uncut spear
#

politely disagree with this gentleman

spare obsidian
#

instead of you know

#

DO NOT HARRAST KISAK

uncut spear
#

wait doesn't github have like

#

dms?

spare obsidian
#

like fr

spare obsidian
uncut spear
#

ok thank GOD

next nymph
#

upvote the shit out of that post

uncut spear
#

+2

spare obsidian
#

this is why i hate savetf2 is a literall trojan horse to harras people

#

"because muh, save the game"

uncut spear
#

I need my rank in a more than decade old game PLEASE

#

VOLVO FIX

misty plover
#

My dog just flung his drool in my eye

uncut spear
#

based

misty plover
#

Great dane moment

rare creek
#

let's harass valve and send them death threats on github!!!!!! surely that will get them to #fixtf2 #savetf2!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ||/s obviously||

#

the tf2 community never ceases to be so unhinged 🥰

uncut spear
#

I'm watching this go down while listening to shortwave radio

small sirenBOT
#

*I'm watching this go

down while listening to

shortwave radio*

uncut spear
#

LOL

#

my brain is gonna implode and I'm fine with thay

#

the sounds tickle my brain

#

I'll post this here for y'all to enjoy

#

(yes it's not https boohoo it's just radio sounds)

rare creek
uncut spear
#

those reviews won't change shit 😭

#

this is not helldivers bruh

spare obsidian
#

and helldrivers 2 people literally got conformed

#

psp got away with screwing up people because you can't longer buy the game in those countries

potent wolf
#

remember to do your part and give tf2 a good review

spare obsidian
misty plover
#

Do your part and eat a nice dinner tonight and sleep well and be happy instead of harassing innocent people just doing their jobs please and thank you 👍

uncut spear
#

bro this shortwave radio stuff goes hard

#

might order some pizza

misty plover
#

I'm making a fried chicken sandwich because I don't want to make something with actual effort

uncut spear
#

oh damn

rare creek
#

there we go

wild grove
spare obsidian
#

what 😭

uncut spear
#

if that were the case they would've been banned so long ago

spare obsidian
#

bro these people REALLY pretend to know what they're saying "nah man killing bots easy, that sounds SO simple in my mind"

uncut spear
#

cheaters in general wouldn't exist today then basically 😭

spare obsidian
#

tf2 players discovering the easy way to kill bots: just kill them lmfao

broken haven
#

in simple terms, im him

spare obsidian
#

sometimes i think these people are just a character and they're playing along, but these takes are so stupid and desingineus at times 😭

broken haven
#

if i was sigma ceo at valve i would fix tf2 because i can

rare creek
#

tf2: the twitter of video games

spare obsidian
misty plover
#

Closed, working as intended.

broken haven
#

why are they larping

misty plover
#

I'm not reading that paragraph I'm too tired

spare obsidian
#

tl;dr: guys scrap the game, remade it

misty plover
#

God.=

#

Can we get the children off of my github thank you

left sand
#

i love how its like

misty plover
#

"Yeah guys just remake the game it'll only take like a weak trust me!"

small sirenBOT
#

*"Yeah guys just remake

the game it'll only take

like a weak trust me!"*

left sand
#

no we're totally serious about the bot crisis

spare obsidian
#

in technicallity, they ported tf2 to s2 the thing is: there's no real reason to work on it

#

like, its not needed

left sand
#

this is totally not just a plot to get you to update the game again because we're jealous about the lack of updates

spare obsidian
#

what do you gain from remaking the game in s2? peole are gonna whine regarless of what action is done

misty plover
#

What if instead of team fortress 2 they called it left 4 dead 2 and instead of fighting mercenaries you fought zombies 🙀

broken haven
#

what if instead team fortress 2 they called it fortnite and you drop out of a bus and fight until ur the only one standing

misty plover
#

Honestly this movement has already killed my interest in the game for like the next four months

#

They're already just proving to be terrible people as expected

spare obsidian
#

wish the movement dies quickly

#

who though petitions at change.org even do dough water?

misty plover
#

Can it be hit if theirs is so small that it'd require atomic level precision to strike

mystic turtle
#

you know what, this is fricking it
my little brother is probably smarter than the folks behind fixmakevalveabandontf2, he knew that their efforts would only push them to give less of a shit

#

breaking news: tf2's playerbase has less combined intelligence than a sixth grader

mystic turtle
spare obsidian
#

they brougth the game to negative review whitch wouldn't do nothing but doomed the game

broken haven
#

this. was. a. fricking. disaster.
you did something to TF2 that begins in a F. you dummies fucked it.
congratulations on killing tf2

slender nexus
#

#savetf2 shit the bed once again

mystic turtle
#

(I mean, it's not like it's that bad yet, but the potential of "Fix"TF2 has been downed by at least 99%)
and just because MSB had an ego fatter than that of a 10000 hour scout

#

how hard was it to just suck it up and go into that earlier issue? is it that hard?

crisp cedar
#

ootl i havent been following

#

what happened

potent wolf
#

nothing of interest

mystic turtle
# crisp cedar what happened

Okay.
Megascatterbomb posted a letter on GitHub, Kisak closed it and redirected him to an older issue, he and his clique take offense at it