#Team Fortress 2 Megathread - winter is the most chill time of year

1 messages ¡ Page 41 of 1

unborn pecan
#

new uncle poopy video

high current
#

Do you mean a way to make a script that can detect what value a conVar is set to? Or are you just looking for a way to provide the user with the value of what a conVar is set to?

summer willow
#

just want to se what is setted

high current
#

i believe if you type the command with no value it will return its setting. like inputting mat_antialias will return mat_antialias = '0' or something along those lines

summer willow
#

ah, i mean, during the gameplay

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like hl speedrunners just send in the chat but in a multiplayer game... and thats why i wanted to use party but i cant

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maybe theres a way to create a fake party or something

high current
#

theres a command to show console output while in game. I forget what it is, but that plus a console filter plus a bind to trigger the command would give what I think youre looking for

summer willow
#

oh

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i just find it

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tf_party_chat a

kind falcon
#

say party shouldve worked tho?

summer willow
#

nop

summer willow
summer willow
kind falcon
#

no sorry im banned there

summer willow
#

why

livid oracle
#

scamming

kind falcon
#

yes i scam furries

summer willow
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i cant craft yer :(

livid oracle
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played a bunch of different community servers and several times i've encountered snipers that seemed suspicious

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like i was almost sure they had wallhacks

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but each time i just ignored it and thought that maybe i was just being too predictable

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and then eventually they get banned by the server's anti cheat

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i guess maybe being instantly headshot as soon as i try to peek any new angle i try is more suspicious than i thought

livid oracle
limpid panther
kind falcon
#

hello kenajcrap

#

lets gamble money

limpid panther
#

to mark suspicious players suspicious so that I can spectate them when they are on my team

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and if I confirm my suspicions I just mark them as cheaters and leave for another server

#

dont wanna waste more of my time than I absolutely need to in these situations

limpid panther
kind falcon
limpid panther
#

where?

kind falcon
#

uhhh

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theres no #gambling-zone unfortunately

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let us do hangout.

limpid panther
#

im taking a bath

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will be on later today

kind falcon
#

ok ok

#

👍

livid oracle
kind falcon
#

u dont get banned for it ..

livid oracle
#

they got banned by ac plugins

kind falcon
#

lol noob cheat

limpid panther
livid oracle
#

why do you even need anything more than wallhacks its not that hard to click on tf2 guys

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walls seems to be the actual biggest thing that gives cheaters an advantage

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and i dont think its something that any ac can actually detect

kind falcon
livid oracle
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how though

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with sourcemod at least

kind falcon
high current
#

You could maybe track how often a player hovers their crosshair over a person that isn’t currently visible, or maybe track their reaction time to people becoming visible. But you’d need a really large sample size and it’d be quirky. Like what if you’re just staring at the spawn room?

#

Honestly you could probably just train an ai to review an stv every so often. I feel like most walls are somewhat trivial to catch if you know common patterns.
But that’s probably more resource intensive than community server hosts are willing to use.

spare obsidian
summer steeple
#

a lot of these can be done relatively easily with vscript

spare obsidian
#

you can disable the mvm bomb carry effects in vscript?

summer steeple
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i’m not sure if you can do that

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granted it probably would be easier for people not familiar with vscript if these were just added to the ents, especially considering the fact that they’re already accessible to vscript

summer willow
high current
#

Support My Floatplane: https://www.floatplane.com/channel/TylerMcVicker
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Today was awesome. Only two days before Half-Life's 25th anniversary,...

▶ Play video
kind falcon
#

rule1. do not post tyler mcvicker

high current
#

then someone else make a content overview for the hl1 update

kind falcon
#

you read the letters written on the official page

left sand
kind falcon
#

thank you masterbombs

high current
#

did senior mcvicker do something naughty or something

kind falcon
#

he wont play fortnite with me

high current
#

well guess he gets my sub

kind falcon
#

goodbye peaches

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oh wait this is the tf2 thread

livid oracle
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which is fair

high current
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oh i dont disagree with that. i just thought it was neat there was an hl1 update

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hes many things but the quickest to report on anything volvo, he usually is

radiant merlin
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i just don't get it. how updating hl1 was really necessary to spend 2 months for no profit but tf2, a popular game in media and, if done right, very profitable, doesn't get any minimal support to at least make some balance changes to 2-3 weapons?

kind falcon
summer steeple
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cause valve works in mysterious ways

jagged pawn
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it's truly not complicated, they care about half life

radiant merlin
#

the only reason of this move i can think of is hl3

formal dew
#

not wanting to work on something and not caring are different things

small sirenBOT
#

*not wanting to work

on something and not caring

are different things*

formal dew
#

tho i do vaguely recall something about valve devs not liking tf2 because of its humor

summer steeple
formal dew
#

tf2 will remain stable and playable in 2035

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half life 1 wouldnt

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presumably

high current
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The fact they updated the default settings for the game was interesting. Maybe they finally update TF2's default fov in 2027?

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Other than that my opinion is HL is overrated. But neat something happened

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HL can stand for half life or highlander

kind falcon
#

if you had to choose between hldm and highlander

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you would pick highlander because you play team fortress

high current
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I've never played hldm so probably highlander

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so yeh you predicted that right

kind falcon
#

exploding head

high current
#

but if i had to choose between highlander and huffing vinegar, id choose the latter

radiant merlin
summer willow
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for one moment i thought that was a brazilian map

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but also has brazilians making the map, which is cool

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MDS

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i didnt even notice that the map is about corruption with gold from south america

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needs to be in the game.

high current
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I see someone credited for optimization, they have my support.

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Holup there’s a dog on the map?!? Valve add this

kind falcon
#

whats updog?

glass musk
#

is trading with this guy safe?

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I just want to make sure there's not some Steam exploit that lets people use fake items in trade offers or something

left sand
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i am not aware of any trade exploit like that, but i would say it's suspicious that a limited account has anything of value in the inventory

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it's probably a burner account, if possible you can view the trade history for the item and view the real account

glass musk
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I'm selling australium black box

left sand
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damn

summer steeple
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apparently yes

unborn pecan
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lol black box moment

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that's still like

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45 bucks

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for a digital item

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what a steal am i right

kind falcon
high current
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Tbh $45 for a weapon skin is pretty standard in games these days. I think that’s similar to the average price of valorant skins.
Overpriced? Sure. But people pay it.

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Also iirc keys are usually around $2 in value in the trading market, so it’s closer to around $35-40

kind falcon
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valorant skins are comical

crisp cedar
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valorant dragon weapon

high current
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Nice thing about cosmetics is you don’t have to buy them

next nymph
high current
#

I mean with my level of self control and adhd, pretty much

craggy ridge
#

Who out there thought it was a good idea to name a map cp_hardwood

high current
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Who thinks it’s a bad idea?

kind falcon
#

pudding does

high current
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For why

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It’s a classification of tree and the wood produced by it. Such as oak and frequently misattributed to cedar

paper sluice
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i havent played in awhile

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is this ping spoofing
it was like 7-8 earlier

kind falcon
paper sluice
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awesome

summer willow
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what m_filter does in source games?

mystic turtle
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ragdolls are gold

kind falcon
mystic turtle
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you can say I have oddball tastes

high current
#

flat textures are just an aesthetic preference.

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I prefer it but if you play projectile classes it makes depth judgement difficult

grim parcel
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i just shoot red or blue personally

grim parcel
#

i’m literally keanu reeves bro fent all the way

kind falcon
#

i am literally ryan gosling the way i am j

grim parcel
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remember talon, you are always kenough

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love you bro

kind falcon
kind falcon
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bros look like justin tiemblerkae

fleet kite
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On the price of tf2 skins:
Spending money on game cosmetics is stupid, but at least TF2's prices are dictated by supply and demand, rather than being an arbitrary fixed price

jagged pawn
#

I mean that's still arbitrary

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like it's fictional supply, it's not like it takes any actual labor to "create" more supply

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so like yes it simulates a real market better but that doesn't make it not arbitrary

kind falcon
#

bla bla words

stuck locust
#

smoothes out mouse movement over frames or something along those lines

radiant merlin
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.

jagged pawn
#

?

unborn pecan
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I installed tf2 on windows

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🫡 forgot about alt+tabing, and immediatly did it

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😭

hoary geyser
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Hm? Alt-tabbing works fine for me

unborn pecan
potent wolf
left sand
unborn pecan
#

do I have to right click on the hl2.exe to do that? cause in tf2 settings, I just see full screen and run in window

hoary geyser
hoary geyser
kind falcon
#

-sw -borderles s

unborn pecan
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oh word

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thx

kind falcon
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no problem

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good job on your recovery from the linux illness

crisp cedar
#

does anyone have that video of b4nny trying to kill a medic all the time and he keeps fucking up

unborn pecan
crisp cedar
#

i think its captioned by "steps on something, please dont be dogshit, the shoe:"

small sirenBOT
#

*i think its captioned

by "steps on something, please dont

be dogshit, the shoe:"*

left sand
#

@unborn pecan -noborder in launch options then select run in a window

unborn pecan
#

would running borderless affect freesync in anyway? Cause if I remember, at least on linux, you need an actual fullscreen to do freesync

livid oracle
small sirenBOT
#

*isnt there is no

"actual fullscreen" for linux

afaik*

livid oracle
#

at most it toggles the compositor off while the game is in focus

unborn pecan
#

no pretty sure xorg and wayland both have real fullscreen options

unborn pecan
livid oracle
#

huh ive never had a game that i couldn't instantly alt tab in and out of on xfce and gnome even when theyre set to exclusive fullscreen

unborn pecan
#

Only times fullscreen alt+tabing is weird on linux is whenever the game is loading

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besides that, it is perfect

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but on Wayland, running an xorg app on fullscreen has no problems

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with alt+tabbing

livid oracle
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btw on xfce it doesnt turn your compositor off you have to do it manually trollfig

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its fucked up

unborn pecan
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I made a keybind to do it

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for me

kind falcon
#

Whaaat… I am a noob

radiant merlin
unborn pecan
#

omg u did

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🤯

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linux release when

paper sluice
#

Not really but kinda ⛄️

unborn pecan
#

🫡 check your issues

paper sluice
#

Joshua Ashton really did all the work I just forked it, he’s the valve contractor guy
I just did minimal edits and released it on gamebanana

unborn pecan
#

swag

paper sluice
#

Yeah

drowsy marlin
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How come tf2 alt tabs fine, but l4d2 throws a hissy fit when I tab in and out of that game?

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Windows 10 btw

kind falcon
drowsy marlin
#

I forgor but it's probably whatever is recommended my mastercomfig

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*by

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Does that have something to do with it?

formal dew
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the only source game i had slow alt tabbing with was csgo

fleet kite
limpid panther
#

how do you feel having made this achievement?

jagged pawn
#

oh huge

#

I'm going to universal studios hollywood!

drowsy marlin
#

guys quick

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how do I enable low violence in TF2

crisp cedar
#

put this in launch options
-sillygibs +violence_ablood 0 +violence_agibs 0 +violence_hblood 0 +violence_hgibs 0

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or just equip pyrovision

paper sluice
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Or if you’re using mastercomfig use the module

drowsy marlin
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Ty

left sand
#

will anyone write the guide for fixing tcmalloc crashes on linux?

small sirenBOT
#

*will anyone write

the guide for fixing tcmalloc

crashes on linux?*

radiant merlin
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most commented issue after the vscript one

summer willow
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just saw that bazzite is telling to use libtcmalloc_and_profiler.so.4 which weird

paper sluice
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This is so

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Curse

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It’s cool but I don’t know what to feel

limpid panther
jagged pawn
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like it's well made but

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it's

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wrong

paper sluice
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@left sand what was that one video with the Andrew rate thumbnail and it was of a tf2 cheater

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How 2 cheat or whatever

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Found it

hoary geyser
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Andrew Rate

radiant merlin
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i saw that before. sometimes you can't tell if a cheater is trying to be obvious or legit lol

livid oracle
#

why

summer willow
#

i really liked

molten compass
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well ill look into it soon™️

crisp cedar
#

the funny has arrived

unborn pecan
livid oracle
#

i just run tf2 through a script that auto deletes the FAKE tcmalloc lib that tf2 comes with

livid oracle
#

wtf is thjis

summer steeple
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i'm guessing quake code

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oh its not

left sand
#

looks like unreal engine tf2 recreation or source engine code

left sand
livid oracle
#

actually it's from mastercomfig/tf2-patches/blob/changes/src/game/shared/tf2/tf_gamemovement.cpp

next nymph
# livid oracle wtf is thjis

this will calculate the gravity adjustment, based on a wished direction vector. It uses a hardcoded table based on various different values of the delta of the z position, compared against hardcoded thresholds. Most set the modifier to a specific value but at least one case is linear based on z position delta

summer steeple
#

did you feed this into chatGPT

spare obsidian
#

this is mostly used for the cut jetpack mechanic see in asteroid's outher space

potent wolf
summer willow
summer steeple
#

big hud

formal dew
#

tf2 25th anniversary hud

summer willow
#

private branch when

summer steeple
#

i'm trying to figure out if fov is 90 in this image or not

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like it feels zoomed it but idk if its just the hud

summer willow
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its fov 90 but the viewmodel fov is 54 because is better

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but also the hud

summer steeple
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true, I do play with high viewmodel fov + min viewmodels

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idk why, I just like seeing arms

summer willow
#

higher viewmodel fov kinda feels better but still with the problem that i have with viewmodel in tf2

summer steeple
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what is that problem?

summer willow
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is not very good to see things basically, is kinda viewmodel + animations but idk what would be better

paper sluice
#

viewmodel fov 84 min viewmodels is my perfect combo
feels better and my guns dont cover the screen or feel 50 feet away from me

summer willow
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i dont like min viewmodel but i use sometimes just because its really hard to see

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like with direct hit

cursive peak
#

Higher viewmodel FOV looks closer to what you'd see if you were to actually hold the weapons like the mercs in real life.

next nymph
#

to be honest its pretty far off either way. Like look at medic:

  • world model holds medigun at hip level
  • viewmodel looks like its coming from his shoulder
cursive peak
#

Just saying, it's way closer with higher FOVs. At the default FOV, it's like you've got your sticky launcher resting against your cheek.

left sand
#

the default fov was actually chosen very specifically

small sirenBOT
#

*the default fov was

actually chosen very

specifically*

left sand
#

so youre wrong trollfig

cursive peak
#

I still think the positioning looks wrong.

cursive peak
#

Like, try holding that so you get that exact same view in your vision.

small sirenBOT
#

*Like, try holding that

so you get that exact same

view in your vision.*

livid oracle
#

just use minmode

summer willow
#

cl_first_person_uses_world_model 1

#

this is so weird

cursive peak
# next nymph

That pretty much sums up my point about the different viewmodel FOVs.

grim parcel
#

minmode + a specific bind to disable viewmodels only on the black box is the real setup

high current
# left sand

Do they mean like 35mm film? If so that has nothing to do with fov. If they mean 35mm lens then 42mm is generally considered the most naturally looking lens length on full size sensors. It's also what a majority of shots in professional films use, despite being a kinda weird lens length outside of pro-cinematography

high current
summer willow
#

yeah

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idk if is good and also i like how it uses min mode as desktop mode

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instead of just using min mode as steam deck mode

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and desktop mode being the normal and you dont need to do anything

drowsy marlin
#

Anyone who doesn't use 90 FOV is a noob.

radiant merlin
#

finally some tech admin managed to fix the 503 errors in the wiki

#

for now, for that indonesian bot hoster, rip bozo 😂

summer willow
#

i saw this and im confused

next nymph
#

tf2 people echoing things without understanding what's happening (folders are case sensitive on linux but insensitive on windows, thats the main difference)

craggy ridge
#

fuckkkkk

#

i lost my config

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oh man is that annoying

summer steeple
#

simply get mastercomfig, free cheat config for team fortress 2

unborn pecan
#

for folders to work on linux

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you need everything in the mod to be lowercase and have no spaces

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some mod creaters of windows use upercase names for the files, directories, etc

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it's lame

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if u download a vpk, and it doesn't work

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try setting its name to be lowercase without spaces

potent wolf
summer steeple
#

free VAC and YOU KNOW

hoary geyser
#

fiend how's the progress on fiendhook v13 going?

summer steeple
#

cancelled (never existed)

high current
# unborn pecan you need everything in the mod to be lowercase and have no spaces

For things like huds where you can create the file and the filepath, it doesn’t necessarily need to be lowercase, it just needs to be the filepath verbatim, case sensitivity in mind.
So if you had a hud file with #base MyCoolStuff.res, a Linux computer will still look for MyCoolStuff.res even though its upper case in places

summer willow
#

was thinking in a script and a utility scripts for tf2 mods that includes "clean vpk", because to every mod i manually rename

#

i hate that mods ships with sound/sound.cache

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and even in .vpk that just gets ignored and makes a ugly file .vpk.sound.cache

unborn pecan
#

me too

high current
#

Mod creators not deleting their sound.cache file before their upload should be punishable by huffing vinegar

unborn pecan
#

🫡 word

summer willow
#

the only problem is that i dont like using 2 vpk programs, 1 to extract and other to create when the one to create should extract but doesnt work

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mostly doesnt have a problem but idk if maybe there is a difference extracting between tools

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i mean, who knows

unborn pecan
#

I use gcfscape to extract vpks

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and the built in source engine vpk tool to create them

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on linux you gotta do some LD_LIBRARY shenagins to get it to work

summer willow
#

is not ideal to use gcfscape in a script and theres also wine in the middle

unborn pecan
#

I don't know how well the vpk tool works for creating vpks

#

let me try

summer willow
#

tbf, i tested sometime ago using gcfscape, vpk (python) and vpkedit to extract and they seems to extract everything exactly the same

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but creating vpk is different

unborn pecan
#

wdym by vpk (python)

summer willow
unborn pecan
#

I found this

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never heard of vpkedit

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gotta check that out

summer willow
unborn pecan
#

🤯

#

is rust-vpk newer than unvpk?

summer willow
unborn pecan
#

cool

summer willow
unborn pecan
#

I am gonna try vpkedit rn

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compiling it

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Seems like it compiles libvtflib as a shared library

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might wanna make that a static lib

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vpkedit uses this vtflib

#

looks like I'mma change it now

summer willow
#

what is strata source

potent wolf
summer willow
#

1 game and 1 mod that will never come out

unborn pecan
#

lol

summer willow
#

but i didnt know that momentum mod used source

unborn pecan
#

i mean

spare obsidian
#

TF2 community user moment

unborn pecan
#

momentum mod is about source engine movement

summer willow
#

i thought that was using other engine but recreating tf2 movement and that will also have other implementations of others game movements etc

potent wolf
#

it's the actual movement code afaik

unborn pecan
#

trollfig just look at source engine code to do the movement in like

#

unreal or unity

potent wolf
unborn pecan
#

fard f 2

potent wolf
unborn pecan
#

oh cool

#

wasn't there another portal mod

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where it's like

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recreating it with hdr

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pbr

#

etc

spare obsidian
#

the one that josh helped to add full dynamic ligthing?

unborn pecan
#

i forgot the name

summer willow
unborn pecan
#

Portal 2 Desolation

summer willow
#

but i dont remember the name

potent wolf
#

ooooh yeah that game

unborn pecan
potent wolf
#

forgot it existed :P

unborn pecan
#

latest news

#

from jan2023

summer willow
#

🙏

unborn pecan
#

looks cool

#

guys

#

is it just me

#

or

#

WHenever I click on the page for portal revolution, it ain't loading

#

Loads in a priavte steam tab

#

But not whenever I am logged in

#

🤔

#

weird

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can game devs block people from viewing a page? trollfig

potent wolf
unborn pecan
#

😭

spare obsidian
#

what did you do?

unborn pecan
#

idk

#

I never knew about this project

#

I need to play some portal mods

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theya re so cool

#

this is one of my favorite mods

summer willow
#

never saw this

unborn pecan
#

mod.db has some esoteric stuff

unborn pecan
#

hey

#

I think I am going to write MIME support for vpkedit

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so you can auto open programs with vpkedit

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so I can replace gcfscape on my system

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and never have to use wine again

summer willow
#

nice

unborn pecan
#

🫡 making MIMEs are so hard

#

I had to create a source xml file listing the file types, comments, icon, and pattern to look for in a file

#

then I had to edit the .desktop file of vpkedit to be associated with that mimetype, and ot be able to take arguments in the Exec line

#

and had to give the .vpk files an icon

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but now, you can just double click on a vpk and it opens up vpkedit

potent wolf
#

nice!

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are you going to make the changes public?

unborn pecan
#

i mean

#

I did all of this in my PKGBUILD

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I could make a pull request

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but I don't know how to do anything cmake related

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look at the package()

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way superior package to vpkedit-bin trollfig

summer willow
#

gonna try

radiant merlin
#

lol

jagged pawn
#

NOOOOOOO

#

JESSE YOU DON'T HAVE TO GO INTO YOUR BIOS

summer willow
#

man i really prefer the csd of qt applications

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i dont want ssd with gnome fat titlebar with nothing related

cursive peak
livid oracle
potent wolf
unborn pecan
unborn pecan
#

also _jakez

#

trollfig if you are on arch use my aur vpkedit

summer willow
#

i like csd

unborn pecan
#

do you mean like

#

libadwaita CSDs?

summer willow
#

i guess?

unborn pecan
#

yeah they are so fat

summer willow
#

if i try to use the build from the github it doesnt shows decorations

unborn pecan
#

oh word

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The Cmake install they use is stupid

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they copy over the qt6 libs into the install folder

#

on my AUR package, I remove that, and just have it use the actual system libraries

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Also, do you see how ever vpk file has an icon and can be double clicked now?

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like this

summer willow
#

well no, but i guess is because of im using distrobox

unborn pecan
#

😭

#

in my PKGBUILD I hacked in mime for vpk

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you have to create a mime file, add the mimetype to the .desktop, and create a mimetype icon

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I might make a pull request officially getting in mime support

summer willow
#

make it

summer willow
heavy solarBOT
#

@summer willow has leveled up! (34 ➜ 35)

summer willow
#

so much pain

potent wolf
summer willow
#

hmm i guess i saw valve doing this for btrfs

potent wolf
#

i think there was a talk at fosdem about it but i cant be bothered to look rn

unborn pecan
#

use arch

grim parcel
#

tf2 custom folders love this one simple trick:
for file in tf/custom/*.vpk; do [ -f "$file" ] && mv "$file" ${file,,}; done

radiant merlin
paper sluice
#

ir solder my bleoved

summer willow
grim parcel
#

make all vpks lowercase

fleet kite
#

Why does mcoms torture us with dreams 😭

drowsy marlin
#

Team Fortress 2: The Last Stand update

drowsy marlin
#

Valve accepts this and the community is still confused on why it isn't the Heavy update

jagged pawn
#

extremely tangential question but what do you use for web design? I've tried a lot of the like template-y sites (squarespace, wordpress.com, wix, etc) but they're all so ass

jagged pawn
#

ok sure but like is that it

summer steeple
#

i mean all template sites are is easy to use collections of html and css

jagged pawn
#

right yeah but I guess I'm asking if this is from scratch

left sand
#

yes

#

using astro, and bootstrap

jagged pawn
#

I see

#

ty

burnt dragon
#

I was thinking, cant we mail eric together?

jagged pawn
#

do not do that

burnt dragon
#

that would kinda be spam but if we sign a petition

#

and then send it thru mcoms

#

maybe he cab relay that to valve for extra support for one last update to tf2

#

adding everything mcoms suggests

#

and made

#

this page has SO MUCH stuff that irritated me over my general playtime, fixing all of those issues would be so perfect

jagged pawn
#

can you tell valve to make this real

unborn pecan
#

Printing this out, taping it to a brick, and chucking it through valve's windows as we speak

mystic turtle
#

Just saw the mock update page
If it actually happened, I'd love to see the firestorm of MvM pyro mains lose their shit over not being able to phlogcancel
Oh, and the engies who use eureka binds as a crutch

#

and loadout changes only being applied on touching a locker or respawning, blocking a trick also used by engies for convenience
IIRC they also added that to TC2, right?

jagged pawn
#

the locker thing? I don't think so, that would probably be a very controversial change and she tends to avoid those

#

that's not just an engi thing it's useful for pretty much everyone

mystic turtle
#

hm, I see
IDK, always associated that tech with engie due to his need to resupply more often

#

altho I can see it used for things like escaping a team trying to spawncamp

glass musk
high current
#

Also I got a chuckle out of the fact that someone managed to figure out that reflected rescue range bolts don’t heal friendly buildings, and the thought of someone doing Goliath brain pybro strats to heal their team’s building.

left sand
#

@high current yes thats correct, but there are many more private versions of that exploit which show enemy information

high current
#

Oh interesting. I wonder why the RGL rules haven’t been updated to restrict those exploits.
Do you just sv_cheat restrict the spooky hud command?

left sand
#

yes

high current
#

Neat!

summer willow
#

what is the spooky hud command?

#

theres was some response from valve about the patches of tc2?

cursive peak
#

I don't see that mentioned anywhere.

summer willow
#

its with mat and antialiasing?

#

idk xd

high current
#

No it’s not. Without going into too much detail, it’s a command presumably intended for debugging. But well-intentioned hud devs realized it could be used to display neat information about their team. And apparently less well-intentioned people realized it could display information about the enemy team, which gives an unfair advantage.

summer willow
#

hmmm

high current
#

And to my tangential frustration, it falls under RGL’s cheat/exploit rule section of “if we don’t explicitly say something is allowed, then use it at your own risk”.
Which is not a statement I think an anticheat team should make, but🤷‍♂️

#

Frustrating because the well-intentioned use of it is genuinely really cool, but you could maybe be punished for it unknowingly. But also they aren’t explicitly banning the malicious use of it, so people can use it and get a slap on the wrist for not knowing.

craggy ridge
#

Orwell

#

At least i can probably get unbanned from uncletopia now

next nymph
#

its just not in the cards to have an exact formal criteria because you cant really

high current
#

I get that. I think the issue is with the wording of it. It comes across as “we don’t care to look into things, but if we ban you then we ban you”. I know that’s probably not what it means and I’m sure you could have a conversation with an admin about the circumstances if they put you under investigation, but the wording seems apathetic to me.

Also the specific exploit with the “spooky hud command” was commented on by an RGL anticheat admin on TFTV a year or more ago when the neat well-intentioned implementation was shown off. So they’ve known about it for multiple revisions of the rule book, and just haven’t updated it.

#

Their unofficial ruling on the tftv thread was something along the lines of “hud modifications that provide an advantage that can’t be obtained without hud modification aren’t allowed”. Which sounded vague enough to go into the rule book to be a bit more narrow than “not explicitly allowed”. But it also didn’t actually apply to the exploit in question since you CAN do it on default hud.

radiant merlin
livid oracle
#

we

left sand
radiant merlin
left sand
#

???

radiant merlin
#

forget about it

radiant merlin
#

@mcoms can you look if the proxy "InvulnLevel" is hardcoded or smth?

summer steeple
#

hardcoded in what way

#

@radiant merlin

radiant merlin
#

you can't change the proxy

#

in the vmt files

#

i mean it doesn't do anything

summer steeple
#

it looks like its just setup to return 0 or 1 depending on if the player has uber or not

#

returns as a float i guess so that you can use it for opacity

radiant merlin
#

mmm i guess we aren't supposed to change it in the vmt files i guess

#

i would like to remove the uber effect for weapons

summer steeple
#

i don't even see that proxy in the weapon vmts i'm looking at

#

granted i'm only looking at a few

#

yeah looks hardcoded

radiant merlin
#

is there any extensive list of all the bugs/exploits tf2 has?

potent wolf
#

the source bug tracker ig?

radiant merlin
#

not extensive enough

left sand
#

the source code trollfig

summer willow
unborn pecan
#

erm

#

is christmas out?

jagged pawn
#

no new maps but the old ones are back ye

summer willow
#

waiting for prophunt

jagged pawn
#

same

crisp cedar
#

wutville's #1 fan (i follow 13 thirteens on twitter)

drowsy marlin
#

I can't wait for prophunt! TF2 IS Gmod!

high current
#

why is the V in SnowVille capitalized?

crisp cedar
#

yeah thats a bit weird, they should edit wutvilles name to WutVille so it doesnt look weird

high current
#

where is WhenvillE though?

drowsy marlin
#

Whenville?

high current
#

whoville > whatville > whenville > whereville > whyville

potent wolf
#

howville

next nymph
#

whomville?

crisp cedar
#

whomstdveville

tacit flare
#

wtfville

summer willow
#

wutville runs terrible

burnt dragon
#

I am not sure where to ask this issue about tc2

#

so I will carry the issue here

#

I get these Xes every time I shoot
is that normal?
I especially took another screenshot in singleplayer

#

I think it happens in hitscan weapons only?

potent wolf
#

it's a tc2-side thing, wait for a fix

#

#cafe☕ message same issue (i fixed it by raising the particle string table bits by 1)

potent wolf
burnt dragon
burnt dragon
cursive peak
#

I remember watching #10 as it happened.

summer willow
cursive peak
#

It's now seasonally appropriate for this song. https://www.youtube.com/watch?v=QF0ACRyNDbM

For years now this song has been a little personal tradition of mine, so I thought it was finally time that I animated this classic with my own spin to it!

Heavily inspired by Ann D-Vine, who made the original Gmod and SFM versions of this wonderful song by the Deadworkers, links below in that order:
https://www.youtube.com/watch?v=Y009oQEa8d8...

▶ Play video
summer willow
#

theres something that fixes the viewmodel when using higher fov?

potent wolf
#

fiend some custom viewmodel animations that support it

summer steeple
#

didn't skyrym make a mod for this

#

@paper sluice

paper sluice
#

yes

summer willow
#

damn, nice

#

ah but doesnt work in casual?

jagged pawn
#

yeah most mods don't

#

just use fov 70 and min viewmodels

summer willow
#

hmmm

#

but why doesnt work

summer willow
#

wutville is just insane wtf is this

left sand
summer willow
#
#

video starts with chimarrĂŁo

#

i never drank chimarrĂŁo

limpid panther
#

me neither

#

but I did drink TererĂŞ

#

which was terrible

left sand
paper sluice
#

The children yearn for rage comics

hoary geyser
#

I said no such thing

next nymph
#

on 11/03/2023 you attempted to do so but fortunately they were blocked

crisp cedar
#

🫢

#

punishment: superglue

high current
#

It's funny because the vod has 6666 views

left sand
#

are there any videos like solarlights demoknight video

#

for like another class or subclass

#

where it goes in depth into the mechanics and bugs and everything

small sirenBOT
#

*where it goes in depth

into the mechanics and

bugs and everything*

jagged pawn
#

I mean there aren't really any other subclasses

radiant merlin
#

uncle dane

limpid panther
unborn pecan
#

with different engineer playstyles/subclass

summer steeple
#

I think maybe uncle dane did some stuff idk

livid oracle
#

i remember when solarlight told me about the 128-unit range thing

#

i really thought it cant be fucking real until i tested it and it is real

#

valve really thought demoknight should have 128-unit range while charging

#

@left sand you should fix it in tc2 so it applies throughout the whole charge trollfig

radiant merlin
#

i would fix it

#

then nerf it

high current
#

I think there are old spy videos kinda like that. But now spy videos are just about how you should use cl_interp 0

summer willow
#

what is stopping source 1 games, or tf2, of having wayland support?
because you can use newer versions of sdl2 and works, what in the game on the way they implemented that doesnt works? i heard that sdl2 has problems with wayland and sdl3 should be better but even cs2 that uses sdl3 doesnt currently support wayland

#

im being a idiot, probably, but for games you doesnt have much to do with all that, and mainly when you use something that does everything for you for all plataforms and backends, right?

drowsy marlin
potent wolf
summer willow
#

fish ❤️

#

also kid named systemd-oomd

unborn pecan
#

indirectly or directly

summer willow
#

someone that knows about it?

unborn pecan
#

@lean cove maybe

#

I think somebody here did something with wayland on linux with tc2?

#

also, I've run tf2 on wayland before

#

a few times

#

a while back

drowsy marlin
#

What is wayland?

glass pollen
#

TF2 works on Wayland with no problems for me

#

On Nvidia no less

#

*With an up to date SDL2 so

summer willow
#

i just spent 10 minutes on wutville spawncamping the last blue team spawn at 30 fps

#

very cool map

cursive peak
#

And yet people jerk off to it being the greatest so hard their junk catches fire.

distant mango
summer willow
#

oh

#

hmmmm

#

i tried one time and i could launch but unplayable because weird bugs

#

now if i tried theres no window

#

could be nvidia issue??? idk

#

but what about cs2 with sdl3

potent wolf
#

that's a different engine, probably different issues

summer willow
#

ok

lean cove
#

one is related to transparency which I never bothered to actually fix

#

the second is they depend on an x11 feature, except they have a check to disable it when it's unsupported, but that check is only enabled on macos builds

#

enabling that check on linux makes it work normally

#

nvm i guess they at least fixed the first according to guy above

unborn pecan
drowsy marlin
#

So like a desktop renderer?

potent wolf
drowsy marlin
#

Is it a new thing?

potent wolf
#

relatively new

drowsy marlin
#

So is it fast and performant? Who developed it

potent wolf
#

It's intended to replace X11, which is another (older) protocol that effectively does the same job, but has a ton of legacy code and security problems

summer willow
potent wolf
#

it'll eventually replace X, just give them another 200 years trollfig

summer willow
drowsy marlin
#

Ohhhh

#

So it's like the old one but new and shiny, and with security updates?

summer willow
#

i remember seeing that wayland compositors uses 3d acceleration and can use vulkan but im probably wrong but overall it should be better

drowsy marlin
#

So because it's open source, it'll take forever to get anywhere?

summer willow
summer willow
#

maybe

drowsy marlin
#

Linux should get more funding.

#

Wait so what does this have to do with tf2? I want to talk about tf2

potent wolf
drowsy marlin
#

I heavy should get a buff

#

And pyro should have 200hp

summer willow
#

older games and applications doesnt support wayland and maybe never will, you can still play with xwayland but you will not have some features
but because tf2 uses sdl2, an open source library for displaying things, you can use an updated version that supports wayland but the games does little things that has some problems and also nvidia drivers issues

drowsy marlin
#

Oh and nerf rockets and sticky launchers blast radius

potent wolf
#

they should remove sentries from the game

drowsy marlin
#

Sentries are fine

potent wolf
#

no they suck >:(

drowsy marlin
#

Nerf wrangler and rescue ranger

drowsy marlin
#

Without sentries, engineer sucks

potent wolf
#

good trollfig

drowsy marlin
#

Sniper is balanced, but not fun to play against

paper sluice
#

oh are we talking actual balance

drowsy marlin
#

Idk

summer willow
potent wolf
#

oh no

paper sluice
#

nerf snipers rifle ammo count

#

to 10 or 8

summer willow
#

for every class in this game you just cant do the same thing and expecting different results

paper sluice
#

best nerf

drowsy marlin
#

Ngl people who complain about sniper have a skill issue

small sirenBOT
#

*Ngl people

who complain about sniper

have a skill issue*

drowsy marlin
#

Play faster

#

I played tf2 for over 7,000 hours. I know what I am talking about. I know what's best for the game.

summer willow
paper sluice
#

it could
sniper would have to move from the sightline
or choose sightlines with ammo

#

or stick to a dispenser

paper sluice
#

or would have to be more mobile rather than stick to a spot

drowsy marlin
#

If a sniper is sitting in the same spot and shot more than 10 bullets, that's a massive skill issue

summer willow
#

well, yeah

#

some maps are pretty generous and others not so much

paper sluice
drowsy marlin
#

Like if sniper had 5 bullets, people would still complain about them

paper sluice
#

just punishes not hitting shots

small sirenBOT
#

*Like if sniper had

5 bullets, people would still

complain about them*

paper sluice
drowsy marlin
#

What's csgo

drowsy marlin
#

Let's only talk about games we can play here

summer willow
#

in cs works

#

maybe

#

only 10 bullets is very little but with a clip that you need to reload maybe change a little?

drowsy marlin
#

I would lower snipers max health to 100

#

Super weak to spam, and 99% of the time will die to other snipers in one hit

paper sluice
#

no

drowsy marlin
#

Yes.

summer willow
#

but thats no really does much for the problem that has with sniper

drowsy marlin
#

Huh?

summer willow
#

i mean, the health and ammo isnt the issue

paper sluice
#

Ammo helps the issues indirectly as to avoid changing how the sniper works fundamentally
So it’s not like the balance mod that makes headshots 140

drowsy marlin
#

What is the issue?

summer willow
#

i believe the issue is sniper killing every class in a distance that others classes (excluding sniper) can interact, right?

#

maybe theres also with quickscoping and headshots

#

i dont see like an issue because you can do so much to adapt your game

#

a

crisp cedar
#

need

stuck locust
#

it'd probably just incentivize snipers to stay in the back lines even more

high current
#

I think all classes should have the same health, movement speed, weapons (but no unlocks), and the ability to headshot.

#

All balance issues would be solved

next nymph
#

medic becomes op because of passive health regen

high current
#

Give every class 10hp/second health regen. That way if you don’t track someone till they die your damage was meaningless

#

Actually that just sounds like overwatch, holup

next nymph
#

pyro becomes op because of afterburn immunity

potent wolf
#

flamethrower headshots 🤔

unborn pecan
#

Makes all the healthpacks and the strategy of going for them, consvering health like ammo, useles

high current
#

remove health packs. less entities on the map = better performance. the optimization update we need

cursive peak
drowsy marlin
#

Yes

livid oracle
#

suddenly decided to look at r/tf2weaponideas again

#

why do they think the issue with jarate is that you can spam it out of your spawn

#

like i think its kinda silly but idk how someone thinks coating spawncampers is what needs to be solved about the jarate

#

also you can get around this by swapping classes

drowsy marlin
#

I'd make it so health packs can remove all debuffs

hoary geyser
#

I'd make it give critical hits and a 300% movement reduction

drowsy marlin
#

You forgot no random crits.

craggy ridge
#

frostwatch left me speakless

#

i keep thinking the whole time i was playing it

#

"how?"

#

how did this ever get added to the game

#

did the map creator at no point thought to himself how chokey the map was

#

how awkwardly it was play on

#

it's actually difficult to put in words how much it isn't fun to play on without sounding overly mean

#

we have had 16 years of map making history in this game

#

at this point we have a grasp on what is and isn't good but frostwatch feels like a map made in 2012

#

it is so chokey, it is so short, it gives an insane advantage to red, all flank routes are horrible

craggy ridge
#

WTF they made static

#

at least one of the creators have

#

static is awesome

#

these people are genuinely talented

#

what led them to create this

jagged pawn
left sand
#

but when you get its a free win

livid oracle
#

i think the main issue is that you can chuck it at a bunch of people and then they're forced to concede ground or get shredded by your team with zero effort on your part

left sand
#

it doesnt matter how often

livid oracle
#

not spawning with it at 100% is definitely better but it still doesnt really solve the main problem with it that it's a free teamfight win

jagged pawn
livid oracle
#

watching my team's heavy shred jarate'd players from like a mile away looks very funny though

crisp cedar
#

hot take: jarate isntantly refreshing in resupply lockers is not a problem

#

very hot take

summer steeple
#

its not a problem

crisp cedar
#

probably

jagged pawn
#

I mean if the claim is that jarate as an ability would inherently be too strong regardless of how you have to earn it, what's the fix then? shrink the range? make it only affect one person? I'm not getting how it would even be fixable assuming this is true (which I don't fully agree with but that's something I don't really want to argue over lol)

livid oracle
#

my favourite part about jarate is that the tf2 community has gaslit itself into thinking that the big issue with it is not that it's an epic win button but rather it's because a sniper can throw it at one person and hit them with the bushwacka

jagged pawn
#

oh yeah that's stupid lmfao

crisp cedar
#

hahaha

livid oracle
#

i dont have a good solution for it that isn't very contrived

jagged pawn
#

sniper famously struggles with killing individual targets, so it's overpowered to give him a tool that does that

livid oracle
#

like my best idea is just making it so only snipers can minicrit jarate'd players

jagged pawn
crisp cedar
#

brain transplant is the best solution i think

livid oracle
#

so funny how much of a non issue the bushwacka is

jagged pawn
#

I mean it's still the best sniper melee but that's just because his other ones are all genuinely terrible

#

"do more damage but only if you're inches from death" and "do no damage but spies turn red for 2 seconds" are such insane pitches

next nymph
#

probably giving tok much credit to how well thought out it is

#

i should read the full convo before i respond

craggy ridge
#

Any balance discussion is useless because ktbm has solved tf2 balance

potent wolf
#

Any balance discussion is useless because tf2 will never get another balance update

craggy ridge
#

We all thought it would nwver get another gamemode and look at where we are

crisp cedar
#

okay but

craggy ridge
#

We got 2 new gamemodes and possibly a third one coming

crisp cedar
#

try adding

#

balance changes

#

with vscript

#

yeah cant say anything now can you

craggy ridge
crisp cedar
#

we got new gamemodes because its incredibly easy and convenient for valve to implement them

#

valve isnt the type to make balance changes by doing shit like oh we'll change a value here and there

craggy ridge
#

They have done it plenty

crisp cedar
#

*isnt the type to make balance changes that consist of purely that

#

not when their games arent in maintenance mode

#

point is

#

the reason we even got new gamemodes is purely because of how easy it is to implement them

#

its literally as easy as adding a new map

crisp cedar
left sand
crisp cedar
#

:(

#

true.

formal dew
#

the time is ripe for tf3

#

dota, steam deck, counter strike, and vr are mature

crisp cedar
#

u mean neon prime

#

why maintain many games when can maintain one.

#

easy. like fortnite

#

epic doesnt need to update their class based shooter, tactical 5v5 shooter and moba at the same time

jagged pawn
#

and I wish valve would universalize them

crisp cedar
#

theyre balance changes specific to the gamemodes

#

not universal balance changes across the entire game

jagged pawn
#

they shouldn't be

#

not all of them anyway

#

mannpower also has some unique stats. they experiment with stuff all the time they're just scared to universalize it

#

I wish they would commit

crisp cedar
#

noone's left to be afraid of anything

left sand
#

if you touch the general balance of the game, that requires more people to get involved

jagged pawn
#

just sent a very long message that got censored and I have no idea what the trigger word was lmao

#

is it natascha

#

damn

left sand
#

spam content

crisp cedar
#

wasnt anything

#

just emotes

#

id guess

jagged pawn
#

oh is it just that it's long lol

#

yeah I did use emotes

#

tragic

crisp cedar
#

it didnt like that there were so many emotes i guess

left sand
jagged pawn
#

was about to send screenshot yeah

left sand
#

theres no way to readd the message

#

which is so weird

#

theres just a bunch of actions to ban you

jagged pawn
#

I don't think a lot of people realize just how much those modes change. especially vsh that one's a brand new game lol

jagged pawn
left sand
#

the argument is that vscript will always limit to adding a new offshoot

jagged pawn
#

wasn't saying otherwise my point is that valve is clearly willing to add community balance changes

left sand
#

not changing the balance of the main game

crisp cedar
#

i dont mean to downplay vscript

left sand
#

valve is willing to add community game modes

crisp cedar
#

its really cool

left sand
#

thats it

#

theres nothing about balance there

#

they just dont care, its a separate mode

jagged pawn
#

but they could've simply rejected the balance changes no?

left sand
#

no?

crisp cedar
#

the balance changes

#

are part of the map

#

they didnt hcange anything

left sand
#

because the balance changes are for playing the mode

crisp cedar
#

in the game itself

left sand
#

why would they involve themself in dictating how a separate gamemode plays

#

then they have to do game design

crisp cedar
#

they simply updated all the maps with the balance changes because hte gamemode itself is included within the map

left sand
#

theyve already done their game design for the base game

crisp cedar
#

i think thats how it works

jagged pawn
#

hell mannpower isn't even a community mode and some of those changes have nothing to do with it. I think they're just scared of touching the main game at all so they resort to weird mannpower experiments lol

crisp cedar
#

its just dario

left sand
#

mannpower was adjusted by one person

#

and it was also a separate thing

#

again, the moment you touch TF2 for real

#

a lot of people have to get involved

#

because the balance of the game is sacred

#

for all of valves games

crisp cedar
#

plus plenty of expectations are set

left sand
#

literally HL2, they have tried extremely hard over the years to not change anything about the gameplay

#

like that shit is so precise on how they want to design it

jagged pawn
#

idk it just feels pessimistic to say "oh they'll never balance it because it's dead" when they just dropped a balance patch for half life 1. and yes I know that had a lot of people working on it but my point is that they can always try

#

it's just about the desire to

left sand
#

hl1 didnt really balance the game?

jagged pawn
#

grenades are fundamentally different now

left sand
#

oh you mean dm

jagged pawn
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ye

left sand
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yeah, lets wait for the 25th anniversary of tf2

jagged pawn
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down

left sand
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also the other thing is like

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i dont wanna say stuff publicly

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but

jagged pawn
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2032 here we come

left sand
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yeah

jagged pawn
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don't feel like you have to dw

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like if you feel comfortable with it that's cool but no pressure

left sand
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you cant really change tf2 without a lot of stuff being true and it involves a lot of people

jagged pawn
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well let me ask this

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and besides the obvious "one is backend and one is frontend"

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what makes your hope for them adding team comtress 2 different

left sand
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because those are very selective in how they impact the game

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theyre essentially bug fixes. that has been fine to do somewhat

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and even those might be too far

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but i just submit all the bug fixes i can so valve can choose to implement what they want

jagged pawn
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yeah like I love the changes you've pitched but some of them are absolutely not just bug fixes lol. live model on main menu and phlog taunt cancel are two that immediately come to mind as big changes that people will complain about

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the first because different and the second because how dare you ruin my fun

potent wolf
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"valve can choose to implement what they want"

jagged pawn
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I can read lmao

left sand
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live model on main menu is a qol change

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idk how thats balance

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performance improvements are also not bug fixes

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idk why youre applying something i said about a specific thing to everything

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phlog cancelling is scoped as a bug fix

jagged pawn
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I'm trying to understand what their line is

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and I'm trying to do it in a way where I don't back you into saying something you don't want to

left sand
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the reason being that the uber lingering/flickering is an oversight most likely

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because the effect is removed at the correct time, just like before how there was a damage resistance of 90%

jagged pawn
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obviously I understand the difference between making the natascha slow work properly and giving it lifesteal instead of slow. I'm just trying to gauge where the line is between those two yknow

left sand
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but they made it uber mainly because they wanted the game to be more readable and have a clear set of status effects

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but uber has a linger/stay mechanic

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which did not apply to the dmg resist

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so basically that is a change to reconcile the differences between the two, and get rid of somewhat of an annoyance for enemies

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arguably you could say its an exploit almost

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taking something unintended by an oversight for an advantage

jagged pawn
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so I'm not saying I have any issue with the phlog change. I'm saying that if valve's fear is changing the game in a way that people will complain about then it won't get added. but if that's not the metric then I'm trying to figure out what the metric is. this isn't about individual changes I'm just trying to figure out the criteria

left sand
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but theres obviously a gray area of what is a bug and what is balance

jagged pawn
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yeah

left sand
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no one said that its about the audience complaining

jagged pawn
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what about the balance is sacred then

left sand
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within valve

jagged pawn
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is it respect for the previous devs and not wanting to mess with their vision?

left sand
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Valve's intention is gospel

jagged pawn
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so then when you say a lot of people have to be involved, what you mean is that for a change to get implemented they have to run it by the people who were involved before and see if it lines up with their vision

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ok I'm getting it now