#Team Fortress 2 Megathread - winter is the most chill time of year

1 messages · Page 38 of 1

summer steeple
#

tbh i doubt they'd ever change it because there's no reason for it to be changed in regular gameplay

#

it works perfectly fine for tf2, it only doesn't work for people who do things that valve doesn't want them to do

radiant merlin
tough locust
#

did more testing, these 2 mods in particular always break after loading one more match, they might just be later in the cache than all the other mods so they don't break until after the other mods break

radiant merlin
#

carnival ends way too fast

jagged pawn
#

we love bonesaw

summer steeple
#

i don't really trust the bars tbh

wild grove
#

the bars are prolly bots

summer steeple
#

well there's other issues with it

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it seems to have a lot of issues with the

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ok nvm i just joined gravestone and its all bots

wild grove
#

LMAO

summer steeple
#

but also i know it has issues with the community gamemodes

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since they have such a high round count

jagged pawn
#

yeah it's based on how many people join, not how many people stay

small sirenBOT
#

*yeah it's based on how

many people join, not how

many people stay*

jagged pawn
#

so if you have a mode where people play for a long time then it won't show up as high as it should, whereas if a mode is flooded with bots so people keep joining and immediately leaving then this happens. I have no idea why it works that way

serene yarrow
#

#community-archived message @livid oracle is it still possible to block outgoing connections to specific Valve servers post-SDR? the link is broken now and I was looking for a way to only connect to Virginia servers. i'd appreciate if you could or anyone else could help (if it's even still possible)

heavy solarBOT
#

@serene yarrow has earned the Level 1 noob role!

livid oracle
#

never looked into it since i stopped playing on casual yrs ago

small sirenBOT
#

*never looked into

it since i stopped playing on

casual yrs ago*

livid oracle
#

recently the only servers i've wanted not to connect to are tokyo servers because they're extremely unstable

serene yarrow
#

Does it still work for you?

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Since you had it working back then

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idk what happened but ping limit used to work reliably for me until like a week ago

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before it only failed in MvM

glass musk
#

I managed to play on 11 servers in a row

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and not a single mod seemed to break

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I see

#

oof

kind falcon
wild grove
#

shouldn't mods replace models? Not add?

summer willow
#

ig nobody mentioned this here but theres that video from "jambot", i watched some time ago and rewatch now and i saw people saying its fake

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and... not saying that the video is real because whatever, i saw 2 videos from tf2 cheaters and the points made is so dumb

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also kinda weird how cheating in tf2 seems to be very common iguess

tough locust
potent wolf
#

2048 probably

#

progamer number

summer willow
#

wait, class portraits doesnt work on casual?

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i thought that is just a hud element

wild grove
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it should work with preloading

summer willow
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i use the vscript preloader and didnt work, at least with the boykisser portraits

wild grove
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lmao

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can't take that serious

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fucking boykisser portraits

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LOL

summer willow
#

but kinda confusing to me that its needs to preload instead of being just a hud thing

wild grove
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yeah, sv_pure fucking sucks, it needs to be looser.

radiant merlin
#

what happens when using a custom sound in casual

wild grove
#

ah, the fabled casual BEEP

#

BEEP

#

BEEEEPP

summer willow
#

the weapons previews is like a texture that you render in game right?

small sirenBOT
#

*the weapons previews

is like a texture that you

render in game right?*

potent wolf
#

the inventory preview?

tough locust
summer willow
#

when i started knowing about mods on tf2 i remember seeing something that i understand like some way of render your character and then replace as portrait so includes your comestics etc

summer willow
summer willow
potent wolf
#

yeah that's dynamically generated iirc

tough locust
summer willow
#

i mean really just an image

potent wolf
#

the 3d player model in the hud is a model

summer willow
#

what this means?

potent wolf
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?

summer willow
#

forget

wild grove
#

but also the 2D images are not based on the final release of the game which pisses me off.

summer willow
#

theres isnt a mod 1:1 to the original portraits but fixed?

wild grove
#

yes there's a bunch

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that work for casual for 5 matches before reverting

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with preloading

summer willow
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but like, 1:1, i know that theres some that is overhauls and has its own aspects

high current
#

When you say player portraits I interpret it as the “match hud” icons for classes at the top of your screen. Which cannot be preloaded.
I think what people have concluded is that you’re talking about the miniature version of your selected class that shows in the corner of your hud. That’s generally called the player model, then you just specify 2d or 3d for whatever setting you use. The 2d player model can be modded with preloading, though people report things are/are not broken and the 2d player model mods were finicky anyway.

summer willow
summer steeple
#

some might still use the old pre-rendered icons

summer steeple
#

in the continuing adventures of my dying in vscript

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months ago I reimplemented some of the pose parameter code from the engine in vscript

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and I put a comment on some code that I thought looked like a typo, but I wasn't sure, so I left it as is, because thats what valve's code did

#

my current code was broken, even though previous iterations of this code worked fine, and I noticed something looked off, backwards even, and I went back to that line of code, changed a < to a >, and suddenly it was, well still broken, this was unrelated, but its better

#

valve did in fact make a typo, you just will almost never see it because it requires the difference between where your model's eyes are looking and where your model's feet are facing to have a difference of 45 degrees in a single frame

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now I just have to figure out why the fuck my feet yaw aren't updating until then

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it also requires you to be standing still

potent wolf
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so it worked in your previous code, but broke?

summer steeple
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well i think its moreso just that I never reached that code

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but due to an unrelated bug, I now reached it

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found it

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i don't know why the code worked before, because it grabbed the velocity of the entity directly, and i thought base_boss... cleared that value

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I haven't touched any of the entity velocity shit this time around so maybe thats why

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my best guess is that I set and grabbed velocity before it cleared it?

summer steeple
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i have made a mistake

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smooth criminal bug returns, now in source 1

limpid panther
drowsy marlin
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Does no hats mod work in casual? I should start using it. Hats are distracting

radiant merlin
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yes

stone nebula
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I'm fine with hats but I wish no unusuals worked in casual

small sirenBOT
#

*I'm fine with hats but

I wish no unusuals

worked in casual*

stone nebula
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i also wish there was a mod to remove killstreak eyes

kind falcon
stone nebula
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they turn into the actual sun 50% of the time

stone nebula
kind falcon
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as in

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dx8 makes it even worse

drowsy marlin
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Spy's disguise hitbox is wack

kind falcon
crisp cedar
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i will not be hiding any cosmetics.

wild grove
#

gettin old seeing this vid

tough locust
high current
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It’s weird that particle quantity was never added as a graphical option. Obviously not to disable entirely or ever lower it to the extent of some of the lower carlzaph’s but just lower it by a bit with a few different settings.
iirc particles are handled by the cpu, like many things in TF2, which is sorta an outdated way to handle particles now if I’m not mistaken. Admittedly it was perfectly normal, if not optimal in 2007. But it would have had a pretty substantial fps benefit, and even like 50% reduction in particle emitters doesn’t look horribly wrong.

left sand
#

particles don't affect lag at all

tough locust
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ran a timedemo on a match of upward about a month ago twice with regular settings and the only difference was carlzaph's particles preset 2. Default was 142.720 seconds and 141.358 seconds and Carlzaph's 2 was 136.985 seconds and 138.434 seconds

#

also staring at particles at close range make the game run terrible, when Hale's big punch viewmodel particles load the game hitches and slows to a crawl until you release the attack

left sand
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yeah looking at particles at close range is something else, it has nothing to do whether or not particles increase lag in normal gameplay

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seconds of time demo dont really say much

radiant merlin
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mfw when staring at water in cs2

wild grove
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oh so the water is similar to sonic frontiers?

spare obsidian
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i mean

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it shouldn't lag so why it does when its close to view lol

radiant merlin
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another ics map

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bruh all of their works look the same

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idk how did they manage for valve to include 2 identical non-normal maps to the game

summer steeple
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they know what valve likes

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garbage trollfig

spare obsidian
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same has layout wise or?

glass pollen
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Why do so many smissmass maps have a huge amount of gaudy christmas decorations and giant presents? I'd much rather have more down to earth wintery maps like Altitude or Frosty (which is still not available year round for no reason 💢)

radiant merlin
tough locust
#

i think alitude is year round now but some more smissmas maps should just be year round like the one playload map

radiant merlin
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design is basic tf2 map design but it can be improved

small sirenBOT
#

*design is basic

tf2 map design but

it can be improved*

spare obsidian
#

you know i wanted to make a xmass map that doesn't actually use xmass theme like that disney movie

tough locust
summer steeple
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I don't particularly like ICS's maps but they're not really BAD

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like its not wutville

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personally, I don't vibe with the map design, but thats separate from what most people don't like about them, and really, its just not my thing

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aesthetics are fine for halloween maps i think, I don't like their idea of christmas maps basically just being ctrl-f halloween prop replace with gift

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but clearly, valve likes them

spare obsidian
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aren't maps and items added base on votes?

slender nexus
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Upvoting on the workshop increases the visibility and likelihood but valve also just selects whatever they want

spare obsidian
#

i mean unless valve adds that feature that portal 2 has for giving feedback for custom chambers

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because even the most good looking maps has the worst layout ever

small sirenBOT
#

*because even the

most good looking maps has the

worst layout ever*

jagged pawn
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I would argue that the worst maps in the average update are generally the ones that were highly voted tbh

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like the highest voted map last smissmas was frostwatch

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so I generally think valve does a good job of digging through the workshop and finding the good stuff, considering how much work the average voter puts them through lol

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bad maps definitely slip through and that is of course valve's fault but I think just adding the highest voted stuff would be worse than what they do

slender nexus
high current
spare obsidian
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sort off

#

the uploader gets feedback in-game base on what people has voted

small sirenBOT
#

*the uploader gets

feedback in-game base on what

people has voted*

spare obsidian
#

i think it was that feature that got enable in a build of portal 2

next nymph
summer steeple
#

vscript making my head explode

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idk what the issue is or how to fix it

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90% sure i'm feeding some of my code the wrong values but i don't know where or what is the right values

formal dew
#

ask contractor

summer steeple
#

I would have to ask them to look over large parts of my code

#

they have better shit to do

formal dew
#

understandable

summer steeple
#

because i don't know where the problem is I can't really ask for help

small sirenBOT
#

because i don't know

where the problem is I can't

really ask for help

summer steeple
#

I just know that things are wrong

potent wolf
#

how is debugging in vscript?

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sorry for the mildly unrelated question

summer steeple
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there's ways to make programs which can be real time debuggers, I don't have one, so i'm relying on printing values

potent wolf
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printf debugging 🫡

summer steeple
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its not even linked

potent wolf
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lmao

summer steeple
#

there's also some debug drawing functions, I don't tend to use them because setting them up is more trouble than its worth imo

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but for this I did add some onscreen stuff

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TESTBEHAVIOR is parented to the head bone, the other text values are screenspace, don't move at all

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ugh, i'm considering rewriting some of this code

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its ported SDK code, but part of it relies on renderangles, which is clientside

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so I might have to treat regular angles as renderangles and then have the actual stuff in the background

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here's the majority of the debug functions

potent wolf
#

realPrint

summer steeple
#

quite helpful if you bother setting it up

wild grove
hoary geyser
hoary geyser
#

interesting

potent wolf
#

you use a certain war paint on your flamethrower

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😭

hoary geyser
#

okay

potent wolf
#

not even the right month, pure evil

hoary geyser
#

I don't own multiple war paints

potent wolf
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erm, how dare you not have every single cosmetic item in the game

radiant merlin
#

every map that has displacements and the minify spell will have these exploits

livid oracle
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this means we're gonna get source 2

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also i realise this is out of bounds but it looks like that cs2 bug where the map is fucked up

spare obsidian
#

on a serius note, it is really hard to fix that bug with the minify?

wild grove
slender nexus
#

kick the baby

tough locust
livid oracle
#

it was weird to see pier officially in the game

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not that it's a bad map

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just that it made it feel weirdly old and new simultaneously

summer steeple
#

ok i think i've mostly figured out the bugs i have

jagged pawn
#

I take cashworks as a sign that they actually play the game yeah, absolutely zero chance they found that easily on workshop

heavy solarBOT
#

@jagged pawn has leveled up! (58 ➜ 59)

jagged pawn
#

shut up

summer steeple
#

I think i remember someone saying that jill played it back in the day

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cause it is a very old map

tough locust
summer steeple
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when tf2 mapping was still quite young

summer steeple
#

one of them being that despite the fact that the body_yaw pose param goes between -45-45 the model turns up to 90 degrees

#

i don't get it

next nymph
summer steeple
#

i feel like that would be something someone would've noticed

heavy solarBOT
#

@livid oracle has leveled up! (43 ➜ 44)

livid oracle
#

fuck you

next nymph
summer steeple
#

one of the bugs was that the model was turning too far

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with pose params at least

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it might be a heavy issue, i'll need to check other models, but if you turn 45 degrees, your character is looking around 90

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which normally isn't an issue, but for the robot heavy that looks like this

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this is considered a 45 degree turn

next nymph
#

does it work if you just half it

summer steeple
#

yes lol thats what i did

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sniper is correctly 45 degrees

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yeah i think its just that the heavy model has his head 90 degrees, and because robots mostly just turn their ENTIRE body, it looks really weird for the robot heavy boss

left sand
#

epic boss

summer steeple
#

oh wait, but here's the REGULAR robot heavy model being perfectly fine

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also, the turning looks terrible lol

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close up

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turning the other way

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its only the robot heavy boss model too, all the other boss models are fine

summer steeple
#

i'm going crazy, this is the second time i've heard scout say "free crack" i SWEAR i don't have any sound mods

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and i'm playing casual

jagged pawn
#

if this isn't a joke he says free crap

summer steeple
#

OH IS IT ACTUALLY

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I FORGOT THAT VOICE LINE EXISTED

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I THOUGHT I SOMEHOW HAD A FREE CRACK MOD INSTALLED

wild grove
#

WOOHOOHOO LET'S GET SOME FREE CRACK!

slender nexus
tough locust
#

turns out the fix for preloading was just to switch mod_forcetouchdata to 0

wild grove
#

sauce on my spaghetti

summer steeple
#

rare tf2 server W

#

we kicked a transphobe

mystic turtle
#

send him back to his incel bible thumping sewer of a home

#

good work

kind falcon
summer steeple
kind falcon
tough locust
#

isn't the dispenser ghost in lumberyard packed in a .bsp? how come i'm able to overwrite it?

left sand
kind falcon
#

hey guys i love team fortres so muhc

tough locust
#

turns out a preload goes over bsp packed content now, cool

kind falcon
kind falcon
livid oracle
kind falcon
kind falcon
livid oracle
kind falcon
unborn pecan
slender nexus
unborn pecan
#

true

craggy ridge
#

this guy said he was going to end the crisis and then just made like a tf2 bot detector 2.0 and dipped out

high current
#

Maybe the bots struck back

potent wolf
craggy ridge
small sirenBOT
#

*i don't know why would

anyone ever title

their video this*

craggy ridge
#

did he actually think it was going to work?

#

his whole project was tf2 bot detector

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but ever so slightly better

potent wolf
#

it's not like anyone but valve can actually kill off the bots

unborn pecan
#

tf2 bot detecter is third party software interacting with tf2, exploting its connections in ways that was never meant to be used

livid oracle
cursive peak
#

I think the community could destroy the bots, but it'd have to take some unethical actions to do so.

unborn pecan
#

my honest reactino

#

ok guys here is how we fix bot problem

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erm

#

idk we blow up valve

cursive peak
#

Why blow up Valve? How would that stop them?

unborn pecan
#

no game servers for the bots to connect to

cursive peak
#

Why not blow up the people making and hosting the bots?

potent wolf
cursive peak
#

Just saying, if the community wants them stopped, it could happen with a few unethical steps.

#

This is a community that solved an ARG in hours that Valve thought would take a few days.

potent wolf
#

yes i'm so smart i'm going to do some "unethical" things over a stupid childrens game trollfig

cursive peak
#

With all the people who haven't deserved that sort of treatment, why can't it happen to some assholes for once?

livid oracle
#

the casual community's average age is 13

#

thats why there's bots in the first place

unborn pecan
#

guys guys guys

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ok so

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all we gotta do is get mastercomfig to install botnet softare on people's devices to ddos bot hosters

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simply

#

ezyly

#

pzly

cursive peak
#

I was going more doxxing and IRL harrassment than just a DDOS.

potent wolf
unborn pecan
#

Doxxing and IRL harrassment, especially over something a trivial as a video game, just ain't the move

unborn pecan
cursive peak
#

It'd make it stop being "funny" real quick.

livid oracle
potent wolf
unborn pecan
#

it's just a video game

#

¯_(ツ)_/¯

potent wolf
#

just no

unborn pecan
#

You'd be even more pathetic than the person you are harassing

cursive peak
#

Because it's totally moral to shit over someone's fun.

small sirenBOT
#

*You'd be even more

pathetic than the person

you are harassing*

cursive peak
#

I'm pathetic and worthless anyway.

unborn pecan
#

and it's totally moral to commit an objectivly worse moral action, and a crime

#

two wrongs don't fix a right

cursive peak
#

Sometimes you gotta punch a bully to make them stop, even if it's assault.

unborn pecan
#

Sometimes you just gotta go outside, touch grass, and enjoy life

potent wolf
#

On the other hand, @unborn pecan if you keep ✅ reacting to your own messages i will kill you (in minecraft)

unborn pecan
#

wdym bro

cursive peak
#

Enjoying life also means enjoying your game time without it being ruined.

unborn pecan
#

it's just a game

#

i mean

potent wolf
unborn pecan
#

this is the problem in question

potent wolf
#

wtf don't insult glub

unborn pecan
#

no no no

#

like

#

my urge to love glub

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to click on glub

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😭 it's too great

potent wolf
#

oh alright in that case carry on 🫡

unborn pecan
#

also I go now peace

crisp cedar
#

valve should track every alt/bot account to a main and ban it

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so that no user can have more than one tf2 account

potent wolf
#

pls no glub

#

my funny bot account

crisp cedar
#

they alr;eeady did this trollfig

formal dew
#

valve should only let you have more than one account if you post your genetic code

tough locust
potent wolf
#

update

unborn pecan
spare obsidian
#

welp another tf2 update

potent wolf
unborn pecan
#

wait fr?

#

I thought replay was just replaying around

potent wolf
#

for real

unborn pecan
#

Looks like its a lot of fixes for the halloween content that came out

#

balance changes for zombies

hoary geyser
#

are the patch notes out yet?

potent wolf
#

yes

hoary geyser
#

nevermind I see them

radiant merlin
#

wasn't this fixed before?

spare obsidian
#

i think

summer willow
#

would be fun if they kill preload again

serene yarrow
#

fiend post update waiting room

wild grove
summer steeple
#

probably already announced anyway

summer steeple
spare obsidian
#

yeah it now works

serene yarrow
hoary geyser
#

only one pogger

serene yarrow
#

a singular pog

heavy solarBOT
#

@serene yarrow has leveled up! (11 ➜ 12)

serene yarrow
#

shut up

kind falcon
kind falcon
drowsy marlin
kind falcon
#

dxhr

drowsy marlin
#

I never asked for this

radiant merlin
#

spent an hour to make suggested changes to bonesaw

zealous pond
kind falcon
radiant merlin
#

you can see the gallery right?

radiant merlin
#

the dev responded

spare obsidian
#

this is howw you should resolve issues with something, by not harrasing people

glass musk
#

if he starts it in november instead of october that's only like a 1 month delay

glass musk
#

I just played a really long game

#

viewmodels are most likely still broken

#

but I guess you figured that out already since its almost been 24 hours since you sent that message lmao

wild grove
#

I usually play on a community walkway before joining casual so I won't encounter anything borking likely.

tough locust
# wild grove So was preloading screwed again or is it still working?

it works but viewmodel animations still mess up randomly, the way to stop the models from reloading causes the animations to reload which makes the animations all buggy after a few matches.
still trying to see if there's an easy command or string of commands to reload materials to make a "mod killswitch" alias in the future that'll unload the mods if anything game-breaking happens

wild grove
#

Man all this work when you can make a well tested sv_pure 1 whitelist rework.

summer steeple
#

don't forget, valve hates treadmill problems trollfig

jagged pawn
dreamy marlin
#

had a friend who was new to TF2 so I was like "hey just start with my config here's a .zip" but I included shrekhud lmao

summer steeple
# craggy ridge

why do you play with such a low resolution which makes a lot of the text unreadable when you could use mat_viewportscale instead

drowsy marlin
#

mat_viewportscale is a bad solution and doesn't make sense

summer steeple
#

it’s not good for performance but i don’t think they’re using that low res for performance

kind falcon
#

i can’t tell

summer steeple
unborn pecan
#

My farts have a greater resolution than that

kind falcon
# summer steeple

artifacting speaks to me that the output resolution is lower than puddings actual res

livid oracle
#

pyro teammate about to fight another pyro, both at full hp

#

i chuck jarate at the other pyro, gets coated

#

they fight for like 0.5 seconds before my pyro teammate backs away and retreats

#

casual is awesome

kind falcon
slender nexus
glass musk
#

so cool..

summer steeple
#

hmmmmm, something is not right here

#

I also don't know HOW this is updating because it shouldn't be able to

#

oh i think its uh, because everything in squirrle is pass-by-reference

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yes, yes it is

left sand
#

epic boss angle

summer steeple
#

i want to know why the person who made squirrel decided that pass by value is stupid

livid oracle
drowsy marlin
#

I have a problem with mastercomfig, I keep loosing my casual games. Does anyone have any commands to help?

crisp cedar
#

cl_interp 0

paper sluice
#

type quit losing into console

tough locust
mystic turtle
wild grove
#

That video filled me with rage, same rage I felt when someone on the enemy team kicked someone else because they had "(she/they)" on their username (the victim responded with "???" in chat before suddenly disconnecting)

summer steeple
#

look at this big 72hr gamer

potent wolf
#

nice!

summer steeple
#

you ever just

summer steeple
#

so something i hate about vscript, and this could be just like a normal programming thing but i'm dumb

#

because everything is pass by reference, I have to define every value in a class as null, and then change the value in the constructor

#

otherwise every instance of the class uses the same one

#

oh also there's some weird bullshit where if you run a function, it will run some of the code UNDERNEATH it BEFORE running the actual function

#

seriously

#

like oh, let me run the base constructor, it sets hBossEntity

#

no, fuck you

summer willow
#

i didnt know that appears to me

#

that actually hurts to see

#

oh, the record demo;stop fixes

craggy ridge
#

Also holy shit what was the creator of Murky think?!

#

You can defeat the whole map by just equipping base jumper and sticky jumper

#

I wonder if thats a thing in all zombie map servers

#

Btw heavy is the best zombie

summer steeple
#

if you're winning with the base jumper the zombies are bad

#

thats why spit and soldier exist

craggy ridge
#

Base jumper gives no fall damage and insane air controll

#

You can also use zatoichi and get all your health back as a last resort

craggy ridge
#

Mf people are dddosing the servers

craggy ridge
#

Bot hosters are so miserable

kind falcon
craggy ridge
#

It's actually crazy cheap

#

0.99

#

Thats just 5 reais

summer steeple
#

please don't actually

wild grove
#

yeah, that pays for their internet that they are totally paying for :)

heavy solarBOT
#

@wild grove has leveled up! (24 ➜ 25)

wild grove
#

before "I actually have a life! I have a cat and a house!" Then why the fuck are you hosting bots then?

left sand
#

why do you play tf2

#

video games are a waste of time

wild grove
#

anything is a waste of time when you think about it. not like the universe will remember you and your actions. People will inevitably forget about you too.

#

you'll be eventually forgotten.

crisp cedar
#

why waste your time on a dead game.

left sand
#

okay, so why are we making this argument against bot hosters

small sirenBOT
#

*okay, so why are

we making this argument

against bot hosters*

crisp cedar
#

erm. seems like they left

formal dew
#

🇫

unborn pecan
#

lol

#

I have a mutual friend with her

#

small world

left sand
#

him

kind falcon
unborn pecan
#

somebody who I think was in FUNKe's grotto a long time ago

left sand
kind falcon
#

Problem?

crisp cedar
#

I NEED HTIS

radiant merlin
#

the video lol

drowsy marlin
#

Why buy bot immunity when you can outplay them?

#

Or you can just queue into another game

slender nexus
#

why pay for bot immunity when you can track down who's running them and put an axe in their skull?

zealous pond
drowsy marlin
potent wolf
stuck locust
crisp cedar
#

new gaming chair

kind falcon
#

pay someone to outbot their bots

livid oracle
#

playing on new tf2 maps makes me not miss when maps were new to me

#

because every map has all these roofs or even just raised floors that look like you can jump on them

#

but there's actuall invisible walls

#

and the only way to know that is to awkwardly try to jump into them

#

like there'll be a barrel or something that looks like you can hop on top of it to throw off a soldier and then you'll actually just slide off of it and get blown up

next nymph
#

they shouod put visible fences on the edges of roofs so people dont jump up them

livid oracle
#

don't make it a roof if youre just gonna put invis walls around it

#

it's not a problem that ppl really care about because it's like

#

you try to jump onto them once and then fail and then u never do it again

#

but imo it's still really lazy

jagged pawn
#

even worse problem exists for engineer where you actually have to make two checks on weird surfaces

  1. is it standable
  2. is it buildable
livid oracle
#

i do not understand the players of casual mode

next nymph
#

engineer also can sentryjump which is totally equally viable as soldiers rocketjumping

livid oracle
#

i painstakingly cap the point for 99% of its progress

#

had to fight off 5 billion red players before i got killed

#

some blu pyro sees the point unoccupied immediately after this

#

like they could've just jumped down and capped it instantly

#

instead he tries to kill a sentry (not covering the point) by running at it

#

and we lose

next nymph
#

im not here to cap points. im here to win

livid oracle
#

i have capped it to 99% progress multiple times as a sticky jumper demoman while the rest of my entire team just walks by the point for some reason and lets it lose progress

#

i dont get it

#

literally using my pipes to knock red players off the point instead of to kill them just to get as much cap time as possible

drowsy marlin
#

There's your problem. You're putting faith in casual players

livid oracle
#

i was too used to the slightly less braindead players of uncletopia

summer willow
livid oracle
radiant merlin
#

surprisingly, i haven't found any bot yet except for my first halloween match

#

not at all

livid oracle
#

i have not seen a single bot at all

paper sluice
#

awesome hbud bug

kind falcon
potent wolf
#

p sure you can also do that by opening scoreboard

paper sluice
#

no thats like the pre-match player list thing

potent wolf
#

thought you could do it with that too

paper sluice
#

IDK

kind falcon
#

Enjoy.

potent wolf
#

funny

#

i don't play cs2 though glub

kind falcon
#

You will.

potent wolf
#

I will headshot people at 2fps

kind falcon
#

yes

tough locust
#

Does anyone know why tf2 spams the console with "Warning : Particle system (eb_beam_angry_ring01) using unassigned ControlPoint 1!" more than once every single frame

heavy solarBOT
#

@tough locust has leveled up! (5 ➜ 6)

tough locust
#

doesn't matter which map, happens on 2fort and just about every other map

kind falcon
#

do these errors persist after restarting the videogame

kind falcon
#

opinion:
helltower players suck

kind falcon
slender nexus
next nymph
#

opinion:
helltower players

slender nexus
#

players

drowsy marlin
#

The only good tf2 players are your friends

high current
#

Helltower is unironically the best map in the game. Objectively speaking.

#

Jk obviously that’s subjective. But I think in terms of the “haha tf2 goofy cartoon game” pov that most people have, helltower captures it the best of any map imo. While still maintaining enough “vanilla” dm to not feel awful.

next nymph
#

jarateking obviously that's subjective? No, I never said that

summer steeple
#

does anyone know how to get the weapon ID enums from the game if possible?

#

I (unfortunately) have to hardcode it because vscript has no way to access it, and I have no clue how to actually get the damn thing outside of trial and error with every single weapon in the entire game

#

which i am not doing

summer steeple
#

they line up with the class name of the weapon

#

so TF_WEAPON_ROCKETLAUNCHER

potent wolf
#

oh i see

summer steeple
#

worth noting i do NOT mean the inventory ids

potent wolf
#

as in ETFWeaponType?

summer steeple
#

yea

#

leaked code is outdated, plus i'd like a more legitamate method

#

the numbers i'm most worrie about are JI ones, which are 104 and up, but preferably a way to get them all would be nice

potent wolf
summer steeple
#

yes, thats perfect! how did you get it?

#

please tell me that you made this typo and not valve

potent wolf
#

found the array in the binary and dumped every string in said array

summer steeple
#

nice, thanks!

summer steeple
#

well the good news is that I only need the numbers, not the names, so i can rename it as i see fit

potent wolf
#

nooo keep it

summer steeple
#

ok fine

potent wolf
#

🫡

#

oh the enum was in sig/rafmod already lol

summer steeple
#

oh, well

#

still

#

thank you for your help!

potent wolf
#

np :)

summer steeple
#

compromise for the sake of anyone else using this code, you can use either spelling

kind falcon
#

see sdk.h for proof

summer steeple
potent wolf
#

LMAO

summer steeple
#

this is a mess btw

#

i've manually typed out at least like 100 switch cases

kind falcon
summer steeple
#

after typing this out for like at least 2 hours someone was like "here's a better way to do this"

#

and i've been spending like 20-30 minutes doing that

#

much quicker, cleaner, easier

kind falcon
#

unless you copypaste

#

which u couldve done

#

if u asked me

summer steeple
#

i mean i'm copy pasting the ids i already typed

kind falcon
#

what do you need the ids for

summer steeple
#

i need the inventory ids to get the weapon ids

kind falcon
#

bangarang

kind falcon
summer steeple
#

to run a game event

#

which uses them

kind falcon
#

what game event

summer steeple
#

in my case, npc_hurt

kind falcon
#

ok and what will you run when the npc gets hurt

summer steeple
#

nothing

#

npc_hurt causes the damage numbers to show up

kind falcon
#

oh

#

that’s cool

#

i remember giving up after trying to get the weaponid from the damage event and comparing those to currently equipped weapons.

summer steeple
#

yeah its fucked up lol

#

there's basically 2 ways to do it, compare model name (not great, people can change the model name), or compare the inventory id

kind falcon
summer steeple
#

oh, my game that I had open in the background just crashed

#

out of memory trollfig

#

i'm too busy using regex to make converting these switch cases to my new format

summer steeple
#

nearly flawless, just gotta end the end bracket

kind falcon
#

You, 3 seconds ago

#

what am i looking at

summer steeple
#

my regex converting of switch cases to tables

#

as you can see, all of the aInventoryId variables are missing the ]

#

everything else is automated

kind falcon
#

why are the brackets colourful

#

i need those.

summer steeple
#

they're supposed to be for making it visible if I have brackets inside brackets

#

but the red ones are because there's no close bracket, so it doesn't know what goes where

#

for example, the base array is yellow, the next one is purple, and then aInventoryId is blue

left sand
kind falcon
high current
#

Rainbow brackets should be default in editors honestly. It makes it so much easier to quickly see what’s going on.

livid oracle
high current
#

What if we made the brackets 50 different shades of gray?

heavy solarBOT
#

@high current has leveled up! (15 ➜ 16)

kind falcon
#

wow

drowsy marlin
#

what's a rainbow bracket

summer willow
#

it has some major issues with linux but seems to work like gcfscape

summer willow
#

C++ 😭

summer willow
left sand
#

big update

summer willow
#

massive

cursive peak
#

Friday update?

formal dew
cursive peak
summer steeple
#

probably to fix the bug where corruption would kick you out for taking too long

#

bandaid fix i guess

#

aw rip

formal dew
#

sad

kind falcon
#

why did they remove that.

#

who did this.

formal dew
#

new community fix

summer steeple
#

community fix is moving the arena player count hud down so its not covered by the match hud

#

also this is the pl_corruption fix lol

stone nebula
#

?????????

#

what the fuck are they doing

summer steeple
#

fixing bugs :)

#

seriously idk why, like what, are they worried that people are going to use it to spectate an enemy player and give callouts

#

in fucking casual

stone nebula
#

OH

#

enemies

#

yeah that's what they're worried about

#

i thought they said for spectating teammates

#

which is 99% of what i use it for

summer steeple
#

you'll have to test it, its possible the changenotes just mention enemies but it affects all of it

#

here's the new arena hud btw

stone nebula
#

it's completely disabled.

#

why.

#

who benefits from this change.

#

are they trying to kill the game

left sand
#

well the enemies one was a pretty bad exploit

#

like look xd

jagged pawn
#

hello yes we would like to make the map even worse please thank you

serene yarrow
#

you could use it to watch an invis spy and see where he went at all times

unborn pecan
#

hi comfigies

crisp cedar
#

ITS COMMIES

#

OR COMCREW

#

OR COMMUNITY

#

comfigies SUCKS

jagged pawn
#

hi master

#

:3

unborn pecan
#

hi grapveine

runic dew
#

how would this be useful for finding cheaters

#

its a shitty third person view

potent wolf
stone nebula
#

instead of fixing the problem which made deathcam follow people

summer steeple
#

can i send this to the dev of corruption

#

cause i don't think they know how the fix works

#

I had to explain to them about what the command did

potent wolf
#

sure lol

formal dew
#

I havent been keeping up

#

why does only corruption have this issue

slender nexus
runic dew
stone nebula
#

spectating teammates

#

it makes your respawn timer longer

#

so you have longer on the actual spectate screen

#

since we aren't allowed to have spectator team

livid oracle
left sand
#

no

livid oracle
#

thats cringe

left sand
#

well allegedly

summer willow
#

servers is full of bot

#

and i saw a medic that the bots doesnt care

#

people really pay for that?

radiant merlin
#

damn

radiant merlin
#

i created the extendfreeze issue on github

kind falcon
#

@lean cove thoughts on the new mannsylvania map?

paper sluice
#

i always use this on teammates

#

like when im spectating and waiting for the countdwn

#

i just have an extend freeze bind and boom now i can see if someones cheeting

#

at least if they're on my team i never knew you could do it on enemies

stone nebula
#

it does not still work on teammates

#

i have tried

#

at least in casual

lean cove
summer willow
#

what is the strategy to fight against bots?

potent wolf
#

leave the server

#

or try to kick them

stuck locust
#

with some medics

#

or most classes would do fine as long as you had a medic or some sort of side-support

#

primarily depends on what the map is

summer willow
#

medic i guess just building uber which is cringe

stuck locust
#

i mean vacc med

#

useful against fighting a stack of bots of the same class while being ready in a quarter of the time

#

stacking a vacc med with an explosive class for aerial damage so you can eliminate them quicker

#

since they normally move along the same pathway

summer willow
stuck locust
#

then get better :)

#

xd

#

unfortunately some skill will be involved in trying to deal with them

#

you need some sort of strategy and coordination since you're fighting literal robots

#

shouldn't be too difficult though as long as you have like at least 2 others who have a slight clue as to what they're doing and will listen

#

although the best course of action is to normally just requeue if you can't kick them and they persist for long enough as replay said

limpid panther
#

its kinda flimsy in that sometimes you have to reset it

#

but it works most of the time and turns the vacc much more usable

dreamy marlin
limpid panther
#

on linux, I think the best option is roto's thing

#

both require spamming commands in console through rcon, so they somewhat decrease the game's performance

livid oracle
#

worst take i have ever seen i have to kill this guy

#

i need this guy drawn and quartered

jagged pawn
#

extremely funny how many screenshots I keep seeing posted around from the uncle dane vid

#

anyway I don't think woolen is making a statement on the quality of the game

livid oracle
#

none of those compare to this

#

this is the worst one i've seen

#

put this guy in a pit of fire ants

jagged pawn
#

let me rephrase what I think he's saying: if tf2 had the movement tech of a modern game, it would be a lot more difficult to tell when it released. it's aged primarily by the lack of modern cliches, and otherwise largely fits in with the modern gaming market

livid oracle
#

i think that's a charitable reading, i think the obvious implication is that the lack of such features is a downside of tf2

#

rather than just a completely neutral observation

#

especially within the context of being asked for "hot takes"

jagged pawn
#

maybe but I do think it's a little unfair to view it as him calling the game bad considering how much he's committed to it (if you're unaware he's a pretty solid spy)

livid oracle
#

i mean you can love a game and have qualms with it or think it needs certain things added to it

jagged pawn
#

true

#

I mean if that's what he means then yeah do not add apex slides and wallrunning to tf2 lmao

drowsy marlin
#

Tf2 desperately needs a sprint mechanic

jagged pawn
#

stop that

drowsy marlin
#

That'll help modernize it

jagged pawn
#

please be a bit

#

you may have to be slaughtered if not

drowsy marlin
#

How do I am down sight?

jagged pawn
#

ok we're in the clear

drowsy marlin
#

I can only ads with sniper

livid oracle
#

but like it's not predicted because it's vscript

jagged pawn
#

yeah I've seen that, it's sick

#

would not want that in the main game tho

drowsy marlin
#

If a shooter does not have aim down sight, or sprinting, it is an outdated game

jagged pawn
#

I think it would make mannpower significantly better. if mannpower was just a full commitment to movement tech it would be more interesting than just "shitty grappling hook and powerups that you must find to not die instantly"

livid oracle
#

it's fucked up that no game has implemented rocket jumping as a main mechanic like tf2 has done

#

other than like quake-style arena shooters of course

drowsy marlin
#

Rocket jumping cannot be done on a controller

#

So it's not a good mechanic fundamentally

livid oracle
#

rocket jumping seemed like such a recognisable gaming thing (at least years ago) but like

#

you do it in:

#
  1. team fortress
#
  1. quake
jagged pawn
#

I mean is the implication that tf2 popularized it

#

it's a quake thing first and foremost

#

the only reason tf2 even has it is because it's quake 5

livid oracle
#

what i mean is like no games seem to be bold enough to have rocket jumping in the same way as tf2

drowsy marlin
#

Again

livid oracle
#

yeah ik

jagged pawn
#

yeah it's just because they're multiplatform

drowsy marlin
#

Rocket jumping is bad on controller

livid oracle
#

it's bad on controllers

drowsy marlin
#

So it can't work as a mainstream mechanic

jagged pawn
#

the lack of games willing to commit to pc-first design is disappointing for sure tho I agree

drowsy marlin
#

It really is

#

But I wish gyro aiming was more popular

jagged pawn
#

is it a hot take to say that the homogenization of the controller starting in the ps2 era is a significant setback to creativity

drowsy marlin
#

It looks like it has potential

livid oracle
#

no i think a lot of ppl agree with that

jagged pawn
#

like if more consoles actually had unique control schemes then we could see so many new types of games

#

something that vr is starting to help offset to an extent but the problem is that vr sucks

livid oracle
#

it's funny that the mouse is basically the best way we have figured out to control a 3d camera

jagged pawn
#

splatoon 3 is maybe the best feeling console shooter of all time

#

it's just so intuitive, I almost forget I'm playing with a controller instead of something actually good

livid oracle
#

literally the most precise and straightforward way to control a first-person camera

#

the only downside is it needs a surface

jagged pawn
#

thus why gyro is such a great compromise

#

you get like 90% of the way there on aim but with a much more convenient setup

drowsy marlin
#

Splatoon 3 is proof gyro aim can be normalized

#

Gyro is the bridge between controller and keyboard and mouse

drowsy marlin
#

Can tf2 Huds be packaged in a vpk?

unborn pecan
#

from whenver I tried it

#

some things broke

wild maple
#

only thing that i remember breaking are font files i think

limpid panther
jagged pawn
#

oh yeah I like the video

next nymph
dreamy marlin
summer willow
#

i know about these programs but idk how it works and seems weird

small sirenBOT
#

*i know about these

programs but idk how

it works and seems weird*

paper sluice
kind falcon
formal dew
summer willow
limpid panther
potent wolf
limpid panther
#

then they use the status console command and similars to check the steamid from all players on the server and compare them to a list of bot accounts

#

some also watch for in-game nicknames that are used by known bots and votekick based on that alone

unborn pecan
#

Used for people who don't have the brain cells to just look at a bot

#

gamer mentality is disgusting

summer steeple
#

he is ready

radiant merlin
#

found this lol

cursive peak
#

Crotch dot? Should get that checked out.

mystic turtle
#

Folks, I did it
with the help of a much better internet connection (59 ping vs. my usual 100+) and a lot of luck, I nailed a 16-kill streak with the BFB
and dominated a player who I usually get dominated by, twice

#

I wonder when I'll finally earn my first God-Like

potent wolf
#

update

summer steeple
#

this late?

#

wow

#

oh

#

its literally they increased the net_chan_limit_msec for pl_corruption up to 45ms from 40ms lol

formal dew
#

neato

summer steeple
#

and also localization, cause of course

potent wolf
#

vscript related i assume?

cursive peak
#
  • Updated koth_sawmill_event
    - Fixed missing model and material
  • Updated pd_farmageddon
    - Fixed instances where players can get stuck when leaving the cap zone (Thanks Lo-fi)
    - Added custom announcer lines for gargoyle spawn
  • Updated zi_atoll
    - Significantly reduced strength of trigger_push in water
    - Adjusted trigger_push entities on trees
    - Improved clipping/collision on wood plank structures
    - Adjusted distribution of health and ammo pickups to make structures easier for Red to hold
    - Reduced file size of map
next nymph
#

added custom announcer lines for gargoyle spawn

cursive peak
#

Should've used the kid gargoyle.

#

Lexington

#

Shame he's the gay one. Brooklyn is much nicer looking.

summer steeple
#

atoll also seems to have minor visual changes

#

they added a custom water material and a seafoam texture

cursive peak
#

Also, HL matches are still going right now.

craggy ridge
#

i like vorobey but why does funny Russian man like to say the R slur

radiant merlin
#

most people aren't aware of ableism

craggy ridge
kind falcon
mystic turtle
#

I didn't know that it could be that hurtful to others

summer willow
#

makes sense but

#

its pretty

#

just now i noticed that every class is different in the angle and position

summer willow
#

mat_picmip affects the quality of the hud?

kind falcon
#

cool map from team fortres

#

@limpid panther creators left in the oob spot

slender nexus
#

teef fortess

kind falcon
#

is this normal

stone nebula
#

no way... the twins....

kind falcon
livid oracle
#

if tf2 were to have a rocket jump tutorial how would that actually work

#

like if you wanted the player to come out of it completely knowledgeable about the basics

#

so: crouching lets you take more knockback and more especially airstrafing

#

wasn't there supposed to be a rocketjump tutorial that was discovered from leaked files but iirc it didnt bother with airstrafing

#

i don't consider the basics to be just knowing you can launch yourself with rockets, they should know how to steer their momentum

#

it's like telling someone how to accelerate a car without teaching them how to steer it

limpid panther
#

I think the best way would be to make it piecewise

next nymph
limpid panther
#

make them fall towards a goal that is to the side, to learn about directing their momentum

livid oracle
#

i think if you teach a player how to do max-dmg jumps (without ctapping) + airstrafing then they have enough rocketjumping knowledge applicable to 95% of situations you'll rocketjump

limpid panther
#

make them crouch jump over high objects

livid oracle
#

the thing is like airstrafing is kind of an unintuitive thing to teach

limpid panther
#

them make them rocket jump upwards + crouch jumping

livid oracle
#

i've found it hard to explain to someone who doesnt get it

stone nebula
limpid panther
#

then make them rj forwards, etc etc

livid oracle
#

i mean like how do you even teach the controls

#

most people literally can't get past "don't hold w"

limpid panther
#

also teleport them back if their speed gets too low (they moved their camera too fast)

livid oracle
#

seems kinda contrived

limpid panther
#

definitely

livid oracle
#

like that sounds like it'd confuse them more than anything

left sand
#

look where your movement is facing

#

for a backstab

limpid panther
#

but rocket jumping is contrived

left sand
#

add a rocket jump button and auto strafe with mouse look

livid oracle
limpid panther
livid oracle
#

like iirc you just lose speed if you try to steer like you would in like tf2 or q1 during a rocketjump

#

lmfao why does it say holy shit when u finish it

small sirenBOT
#

*lmfao

why does it say holy shit

when u finish it*

livid oracle
#

every game tutorial should do that

livid oracle
kind falcon
#

what kinda degree

livid oracle
#

radian

kind falcon
#

sounds good

limpid panther
#

same with kelvin for temperature

#

fun fact: Absolute zero (273.15 °C) cannot be achieved, due to the laws of thermodynamics

next nymph
small sirenBOT
#

*absolute zero

can be achieved if you're not

a wimp about it*

livid oracle
#

making them grab something that's floating off a ledge and get back on the ledge without falling

#

or like that thing some jump maps do where you're falling through platforms that are shaped like this

next nymph
#

put them in a race against someone and they need to bhop well enough to outpace them

limpid panther
#

basically what I said before

kind falcon
limpid panther
#

make them fall without requiring rocket jump, just so they get to know strafing

kind falcon
#

Hello kenajcrap. hop on videogame

limpid panther
#

then train rocket jumping without strafing

#

then do both

kind falcon
#

they are here

limpid panther
livid oracle
#

i mean like

kind falcon
#

hop on hypixel

#

minecraft did it better

livid oracle
kind falcon
livid oracle
#

you can only grab it by airstrafing

limpid panther
# livid oracle

yes, I understand. This is too hard for a tutorial, in my opinion

kind falcon
#

just make them jump around the corner

#

theyll understand

limpid panther
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and if you make it easy enough, then you are able to do it with W

kind falcon
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jump academy accomplished that task just fine

limpid panther
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I think the thing about falling though holes is a much better option

next nymph
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put a gun to their head and make them study the underlying linear algebra, that'll do it

livid oracle
livid oracle
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i wish this was easier to teach super intuitively i haven't seen a better way to do air movement than air strafing

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i hate the underwater type of air movement so much

drowsy marlin
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Air strafing doesn't work on a controller. Try again.

livid oracle
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actually why wouldnt it

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you just press a direction key and turn the camera

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you can do that on a controller