#Team Fortress 2 Megathread - winter is the most chill time of year

1 messages · Page 34 of 1

potent wolf
slender nexus
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🙀

next nymph
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you know what they say about big crosshairs

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big shoes

crisp cedar
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no i dont.

slender nexus
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big pp

high current
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I was going to say “that’s just what happens when you spectate someone with the ambi”, but naw he just made it that big.
So my other two guesses would be 1: he plays at a high res like 1440p or 2560p, where the crosshairs scale with resolution, so that crosshair would be 4 times smaller than it appears at 1080p. Maybe they play at 4k but recorded the demo in 1080p to save on storage?
2: maybe they play spy and melee hitboxes don’t require precise aim, so having a fast but imprecise idea of where your aim is superior to a slower more precise crosshair?

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Or potentially, they’re a funny meme lord and they either like seeing comments about their cursed crosshair or it doesn’t bother them because they’re using 1 interp so stuff feels so generally bad that the crosshair feels fine in comparison.
Honestly I think this is most likely because the way they were rotating as if matadoring, while still clearly in front of their target, suggests they know they use forked settings.

crisp cedar
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i see

radiant merlin
summer steeple
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i don't know much about this topic but i'm about 99% sure this person is completely fucking wrong

radiant merlin
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i think that's what some games with player customization do

summer steeple
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i'm also just not sure what the hell they mean

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sacrificing detail for extra memory usage???

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like
A. what detail, seriously, what kind of detail
B. why is memory usage your concern in a game that doesn't even come close to hitting the 4GB cap of a 32 bit program
C. why would sacrificing detail increase memory usage

radiant merlin
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the comment is in this video

summer steeple
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i'm not going to watch this whole thing but seeing the flamethrower comparison again is so funny

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cause in 2007 this like not super bright 2fort indoor light is causing the flamethrower to light up like the sun

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completely crushing the colors

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all the lighting in the comparisons make the characters stand out in a way that isn't good

potent wolf
# radiant merlin

by doing custom implementations in the player entity, such as adding a string where you could define model location and other things like hat offsets, particle offsets & such, valve could then add this to a "player renderer" that would put the stuff in the correct place, without using any extra entities. valve took in on the easy way by just linking entities to the player, which if you use enough hats, 1 player can take many entity slots. valve then realizing that using the latter is slightly expensive - they probably removed a lot of details from weapons and maps in a attempt to fix it

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what even

summer steeple
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ah yes the edict limit has everything to do with... lighting..?

small sirenBOT
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*ah yes the edict

limit has everything

to do with... lighting..?*

summer steeple
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honestly the continued discussion of this shitty crowbcat video is a nice reminder that a lot of gamers just go "woah shiny, i like", and are exactly why real time raytraced reflections are still a hot selling point for games

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like I get why people want extra detail on their weapons, but it sticks out like a sorethumb on the more subdued look of the rest of the game

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valve """"removed"""" detail because it looked terrible in practice

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there are some cases where yes, it is a downgrade

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but most of the choices are intentional as they tried to make the game look more consistent

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and i hate people talking about realism when it comes to tf2's artstyle

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because who cares, its a cartoony video game

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it doesn't need to look realistic it needs to look good

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I skipped around that vid you posted and got to the part where he saw the water splashes, which i'm pretty sure are just reused from HL2 and don't really fit with TF2 water and its just... ugh

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visual clarity > realism

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blown out white shines on weapons is not clarity

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its distracting

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like i'm wondering

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are there any multiplayer FPS games with overly bright blown out white shines on weapons

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or are they all more subdued

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because it looks like shit

next nymph
high current
# summer steeple or are they all more subdued

I think Warframe if you turn the graphics settings all the way up is just a blown out and hazy mess.
I worked in an area probably as close to TF2’s badlands as you could get, and the sun was heckin brutal, you are so right that you don’t want that level of realism.

potent wolf
wild grove
small sirenBOT
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*what does texturing

and baked map lighting have to

deal with edicts lol.*

summer steeple
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nothing

wild grove
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the reason why the weapons look different is because of the move to c_models.

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they wanted to redo em to use fancy new stuff like exponent maps, Ambient Occlusion.

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with the added benefit of weapon skin support.

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also doing less work, since you only need to work on 1 model instead of 2.

summer steeple
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i do wonder tho

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there are some downgrades, mostly animation wise

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and i wonder why those happened

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idk if the animations ever existed on the world models

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but i don't know why valve would use the world models to base it off of instead of the view models

wild grove
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idk honestly, I would guess, for consistency between the two?

summer steeple
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oh you know what i'm dumb anyway

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the animations are part of the arms

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and the playermodel for third person

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maybe its missing bones or smth???

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ah, i see why they used w_models as a base

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they did the HL2 thing where they remove faces that were invisible from first person on v_models

wild grove
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pretty clever ngl

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although it did bite em on the ass later when moving

summer steeple
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yeah

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in the case of the GL, the removal of visible nades in the clip seems intentional?

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or potentially unfinished

wild grove
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I assume it was intentional, because i think it was removed early on.

summer steeple
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it had to have been with the move to c_models

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because the nades are still there on the w_models and v_models still in tf2's files

wild grove
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i'm gonna check old footage

summer steeple
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also something i noticed

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the GL has a bone called "procedural_chamber"

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so at some point it seems like they considered having the GL barrel size match the actual ingame clip size

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its even got networked variables

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once again, that bone not in v or w models

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so i wonder if, in this case, they were playing around with an idea, scrapped it (or it never got finished) and never re-added the traditional anim

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maybe they were having issues lining up the grenades in the barrels

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revolver does not have a separate bone with this, so i assume maybe it was an oversight when they redid the first person anims for the revolver

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and by redid i just mean port to c_models

wild grove
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it seems like animation for reloading grenades was borked in 2010

summer steeple
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interesting, how so?

wild grove
summer steeple
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hm yeah interesting

wild grove
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still had chambered grenades

summer steeple
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when was c_models?

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gun mettle?

wild grove
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uh, lemmie see

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December 17, 2010 Patch (Australian Christmas)

Updated the model to use c_models.

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god damn that long ago?

summer steeple
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wow

wild grove
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January 19, 2011 Patch

Updated model with optimizations and LODs.
[Undocumented] Fixed world reload animation for the Grenade Launcher not showing the Demoman holding grenades when he reloads.

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this was prolly when they borked the chambered grenades

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so basically the demo reload and chambered grenades breaking was a downhill slope

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no model changes after 2011

summer steeple
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here's something i wonder

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the v_model for revolver has bones that are named

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liek actually named and not weapon_bone_1

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so i wonder if when they ported over to c_models, they missed that

wild grove
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I wonder if it was to remove this (idk if it was intentional, they did change the revolver animation to make it less distracting.)
https://youtu.be/w1W5DU4zmAA?si=Xp1gqf6Gl-BVn2ho&t=102

2007 version (still available on console with Orange Box) compared to the most recent Steam version (build 4016097). This video highlights visual details in texture, lighting, animation and physics. "getpos" and "setpos" commands were used to record everything at the exact same angle and location on both instances. You can easily find the 2007 v...

▶ Play video
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sorry if I have to use this video

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December 22, 2014 Patch (Smissmas 2014)
Added Festive variant.
[Undocumented] Converted the Revolver model to the c_models system.

July 2, 2015 Patch (Gun Mettle Update)
Spy no longer smacks himself in the face while reloading a Revolver (New Spy Revolver reload animation that does not block cross hair).

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revolver's move was done later on

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wow I am kinda realizing that the reason why some look close to their old lighting is because their move was done early on.

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not syringe gun tho, that was moved to c_ in Love and War.

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wrench was also moved to c_ in Love and War

summer steeple
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so i'm currently importing stuff into blender rn lol

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but my current working theory is that they might've just missed some bones

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because there's only 4 weapon bones normally

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meanwhile the v revolver has 7 extra

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liek seriously

wild grove
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cylinder_spin was removed for whatever reason, maybe to make the revolver anims less distracting + idk if other revolver weapons also had revolver_spin as well.

wild grove
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February 2, 2016 Patch

[Undocumented] Fixed missing LODs on the Grenade Launcher.

hoary geyser
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wow fiend how could you be wrong, I don't know if I should use fiendhook anymore...

wild grove
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it's wierd how the wrench, syringe gun, grenade launcher, and the stock melees look close to their old v_model counterparts compared to the rest that look radically different.

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like there was a change in material direction from love and war to gun mettle.

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it's also funny how they can remove dx7 but not dx8 lol

summer steeple
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i will never understand why importing source animations into blender is such a massive pain in the ass

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like I have animation layers setup, but the actual bone positions are just wrong

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only on the layer i'm adding

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like oh wow, bip pelvis is at this location when imported

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problem

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this is where it actually should be

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only the Z should be changed

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and the model becomes a mess

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well the numbers are off for the working animation too so

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but that looks fine

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well i've made this

spare obsidian
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what have you done

summer steeple
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i don't know but this is reminding me why i don't do very much tf2 stuff in blender

formal dew
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Merde

stuck locust
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woah

summer steeple
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i give up

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if i had to guess, for some reason the import tools i'm using are not considering the fact that animation layers exist, and are writing the animation from scratch, using the base location of the armature for some reason

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cause the place where bip_pelvis is in this animation, is very close to the place where the bone normally sits without an animation

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but i don't know how to subtract the ref location

summer steeple
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you would thing it would be easy to copy just the relative movement of an animation in blender

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but i tried for far too long and couldn't figure it out

radiant merlin
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replay stop trolling trollfig

drowsy marlin
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I just want the old viewmodel animations back. The c_minigun looks terrible, no style

wild grove
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you don't want old viewmodel animations then, you want material changes.

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many mods have done this so many times it's not funny

wild grove
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simple VMT changes can make the c_model stock weapons that were changed in gun mettle look better.

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this pack changes em

drowsy marlin
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I use that mod!

But:
Doesn't work in casual mode, it doesn't restore the old minigun animations.

Still amazing though :D

unborn pecan
drowsy marlin
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How do I not be a noob

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Tell me!

radiant merlin
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wait til someone ports it to casual

drowsy marlin
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I've been waiting for many years

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No one is porting it to casual you lettuce head

unborn pecan
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😭 LETTUCE HEAD

radiant merlin
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scream fortress in cs2??? 🙀

stone nebula
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for the minigun in particular

wild grove
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Big minigun right?

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that has been done as a mod

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Hughmongous miniguns by newguy111

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the issue is that it breaks specific skins.

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and makes skins blurry and crusty.

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but i don't think you care too much about that

formal dew
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artists made tf2 art again

crisp cedar
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omg its cm

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why is spy wearing the reddit dress

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oh my ghod

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it actually is

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a reddit dress reference wtf

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why

formal dew
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i didnt even notice that

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christ

crisp cedar
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the red spy is wearing the yellow one

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wtf

formal dew
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the entire page is old memes

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the hell

crisp cedar
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ok this is hwy

crisp cedar
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theres supposed to be free points store stuff but i cant find it

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oh shit im posting about this in tf2

potent wolf
potent wolf
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i can just rename the thread trollfig

formal dew
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pump up that engagement

formal dew
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we all get 2 cents a year for each post here

potent wolf
kind falcon
crisp cedar
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no they cant

potent wolf
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Team Fortress 2 Megathread - ToGL edition (hi rayne)

kind falcon
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love this one

potent wolf
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Team Fortress 2 Megathread - ToGL edition

crisp cedar
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mod abuse

kind falcon
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what mod

crisp cedar
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my bad

potent wolf
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Im not a mod trollfig

kind falcon
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replay has no mod

crisp cedar
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contributor abuse

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reporting this issue on github

kind falcon
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we dont have an issue tracker for the discord server

hoary geyser
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we should make a new role to deal with

kind falcon
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you can direct your issues into my dm

hoary geyser
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an admin role

kind falcon
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yes

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there is such role

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admin

potent wolf
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Maintainer

hoary geyser
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and it should be given to me

kind falcon
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it is not used

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nope

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@novel mason knows better

hoary geyser
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that's true

crisp cedar
hoary geyser
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sorry for doubting you comfigadmin

kind falcon
spare obsidian
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i love how they admit artifact sucks lol

left sand
kind falcon
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what color is that dress?

left sand
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why did they make spy trans

kind falcon
crisp cedar
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hes not trans

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hes just rejecting gender norms

kind falcon
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hes just being silly.

crisp cedar
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pretty based imo

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more guys should wear dresses proudly

formal dew
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this exact artwork will be used in issue 7

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sneak peek

crisp cedar
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hes not just wearing hte dress

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hes also wearing a crop top blazer

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whatever its called

cursive peak
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They make everyone trans.

kind falcon
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aemrica ... liberals !! woke!!

formal dew
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team fortress 2 is the most gay game

crisp cedar
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glados is gay (old news)

formal dew
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team fortress 3 will be the most trans game

limpid panther
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they made L4D twilight

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so few official artwork of cave and one of them is an old meme

small sirenBOT
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*so few official

artwork of cave and one of

them is an old meme*

kind falcon
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every single one of them is a meme reference

limpid panther
kind falcon
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wonderful

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just wanted to clarify

limpid panther
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they should've made the guy's teeth weirdly glowy like in the original image

orchid sorrel
#

I think all the memes are from when the respective game released
Scout - rickroll (2007)
Potato glados - nyan cat (2011)
Csgo guy - gangnam style (2013?)
Headcrab - keyboard cat (2007)
Gman HLA(?) - the dude posing in front of a grave (2019/2020)

orchid sorrel
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Idk why spy has the dress

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Since that memes like 2016

crisp cedar
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i think its a reference to the game being a dressup game

orchid sorrel
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And twilight was at its peak memability around l4d release

spare obsidian
orchid sorrel
crisp cedar
spare obsidian
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basically the very first show base around TF2

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it was founded by machinima nd HLG studios a teaser was show many years ago

limpid panther
stone nebula
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hide the children!!!

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they're gonna show his ankles next

spare obsidian
stone nebula
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this show was a fan thing though

left sand
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its pretty close

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so great

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the mic seems a bit flat or something but gosh damn this is a treat

stone nebula
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i was gonna send this to u

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yea it's great he even did the little sniff

drowsy marlin
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This can only end well

left sand
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PLEASE please i need this in

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please please please

potent wolf
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this is getting in the game

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or else

jagged pawn
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wait that's so good

stone nebula
crisp cedar
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no fuck that

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i dont like it.

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i was fine with uh

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that pyro hat with the gloopy mouth

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this one just makes me feel uncomfortable for some reason

potent wolf
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even more reason to add it to the game

stone nebula
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doggyy

potent wolf
summer steeple
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thinking i'm gonna stream my tf2maps 72hr jam entry

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with a bit of help, managed to set up the timer to have the cat head explode gif inside it

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can't wait

potent wolf
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what happens to the cat after 72 hours?

stone nebula
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he explodes

summer steeple
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yeah

potent wolf
summer steeple
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i need to find more things to add

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send me funny gifs

stone nebula
#

the guy

paper sluice
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How.

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😢

paper sluice
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I want to be too

summer steeple
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thoughts?

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tbh i'd love to get a better music player thing but idk how to do that

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i just have a text file and the album cover exported to jpg

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and it doesn't even export out the current time remaining in the song or anything :(

left sand
#

where will you put your face cam

summer steeple
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its right there wdym

stone nebula
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facecam

potent wolf
stone nebula
#

yes

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in 72 hours

summer steeple
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why do you think my status is "explode"

potent wolf
#

omg

stone nebula
summer steeple
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yeah true

spare obsidian
summer steeple
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for what, the cat or the timer

spare obsidian
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timer

summer steeple
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basically a URL that also supports custom images

stone nebula
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it's a tiny browser running in the streaming software
like one of those electrons everyone talks about...

spare obsidian
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its more like a widget

radiant merlin
#

glow effects isn't working for me rn

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😦

potent wolf
radiant merlin
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and now it's suddenly working

summer steeple
#

i have been trying to get it to look the way i want for hours

small sirenBOT
#

*i have been trying

to get it to look the way

i want for hours*

summer steeple
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ok so this was a complete waste of my time because even though it gets things like album name it just... doesn't display them

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and because its literally through a browser window i have no way to edit the html

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i fucking hate shit like this

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waste of several hours

unborn pecan
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Breaking news: tf2 content creator is an edgelord 🙀

lean cove
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who cares

radiant merlin
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who will make the rick astley jacket for scout first?

paper sluice
summer steeple
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because the joke is that literally everyone in the comics thinks he's a woman

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oh wait i misread this i thought this was the same thread

crisp cedar
#

dont give attention to people that are barely relevant. please

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let them boil in their own hatred

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i swear to god theres a factory pumping out these guys like buzz lightyear toys

unborn pecan
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Bearded Expense

wild grove
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dude was already outted a long time ago as a big fat meanie.

unborn pecan
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fr?

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I think I remember something about that

wild grove
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that's why he's not involved in soundsmith videos anymore.

unborn pecan
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trollfig who'dve thunk that a big fat meanie is also transphobic

crisp cedar
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oh lmao its bearded expense

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wasnt that guy just

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heavy main with loud microphone

zealous pond
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Not a very good one either.

drowsy marlin
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Hi exor

crisp cedar
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he didnt have to be transphobic to be unlikeable :^)

slender nexus
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😭

stone nebula
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oh he's a sexual abuser.

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i hope he commits a certain act then

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deleted all my messages idc how anyone perceives him anymore

unborn pecan
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Yeah he is icky

slender nexus
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wait WHAT

radiant merlin
potent wolf
slender nexus
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sounds like lerp stuff

heavy solarBOT
#

@slender nexus has leveled up! (42 ➜ 43)

stone nebula
potent wolf
#

oh lol

potent wolf
next nymph
summer willow
#

new wave of bots, but now brazilian bots

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cool

radiant merlin
#

i remember when spanish bots use to spam this

limpid panther
summer willow
radiant merlin
#

you are asking for a ban

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#announcements📰 message

summer willow
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what

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real or fake?

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off topic but i also saw this and didnt get it why

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#announcements📰 message

mystic turtle
high current
# mystic turtle watch as the modding community 1984s their mods from comfig eyes (they *really* ...

In fairness, I’m not the biggest fan of how sv_pure was executed. There are some nice QOL mods like particle reduction mods or animation mods that just don’t work or require tame-ish work arounds to get working in casual, and should really just be whitelisted imo. To my knowledge, uncletopia is the only server that has a custom sv_pure whitelist that isn’t just all-on or all-off.

I like how deep rock galactic handles mods. They have 3 categories of mods, verified, approved, and sandbox (iirc). Mods are reviewed by the company and verified you can use in any lobby, modded or not. Approved mods are fine and don’t hinder your game progression, but you can only use them with people with the same mods. Then sandbox mods essentially disables your progression, and only lets you play with people with the same mods.

Valve would never do this as it would require too much manual oversight. And obviously a co-op game you can have different progression states. But it’d be nice if they had done something like that in the community workshop. Or set up a method to apply for verified status. It’d keep passionate modders working in intended ways and then only bootleggers would have to go through the work arounds.

left sand
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i don't think valve likes mods like that tbh, theyve never really supported it

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valve's preferred mods are either maps or entire new games

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not stuff that modifies their original vision of the game

wild grove
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counterpoint: L4D2

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tbf is a co-op game tho like 90% of the time.

left sand
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l4d2 is an interesting exception to the rule

crisp cedar
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i think thats primarily because l4d2 isnt a live service game in the same vein cs, dota 2 and tf2 are

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l4d2 was kind of meant to be shipped, maybe given a few updates and then dropped

wild grove
crisp cedar
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l4d2 has matchmaking

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certainly not skill based but it still is matchmaking

left sand
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yeah but even like

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portal, half life

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its more meant for you to mod the entire thing or make a map pack

high current
# left sand not stuff that modifies their original vision of the game

I sorta get that. But also why do they allow us to edit scripts to change explosions or use custom huds then?
I mean I’m certainly not against that, but it’s just weird to me they’d pick and choose. Though of course it’s their game so they get to do what they want with it.

radiant merlin
#

funniest boss i ever saw

orchid sorrel
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Wait until you meet overclocked dave

summer willow
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cool

left sand
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TF2 update next week I think

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but maybe today

drowsy marlin
#

What's in the update?

slender nexus
#

soldier twerk emote

stone nebula
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soldier, grenade!!!! throw it back now!!!!

drowsy marlin
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Are they fixing that one bug

kind falcon
stone nebula
slender nexus
#

thug shaker walk

stone nebula
slender nexus
#

ouh dada doot doo

left sand
potent wolf
kind falcon
slender nexus
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also the sex update

kind falcon
#

the whar

drowsy marlin
stone nebula
potent wolf
drowsy marlin
#

If they brought back the v_minigun model I think that will save TF2

orchid sorrel
#

Sad!

radiant merlin
spare obsidian
#

what's TF2?

kind falcon
limpid panther
potent wolf
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you want to know about titanfall 2!?

spare obsidian
#

yes

radiant merlin
spare obsidian
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for real, do you guys think dxvk would be added in the next update?

slender nexus
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TF2 is my favorite respawn game

hoary geyser
#

TF2 is my least favorite game!

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It killed my grandmother!

slender nexus
next nymph
potent wolf
#

the tf2 update is a boulder 🙀

kind falcon
#

the boulder is coming..

potent wolf
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but who knows :/

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I wonder if they're going to sort out the tcmalloc thing

stone nebula
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if it's next update I'll be very happy

drowsy marlin
#

When are they making a new pootis engage anime

potent wolf
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It'll release in 3845

stone nebula
kind falcon
stone nebula
potent wolf
#

aren't we all

kind falcon
#

now im being called names

stone nebula
kind falcon
#

rule breaker.

potent wolf
#

@stone nebula you have broken a rule (idk which one), this is your first warning

hoary geyser
#

do not violate the rules of the official mastercomfig discord server (Warning 1/3)

kind falcon
potent wolf
#

i'm not a moderator, i can't be expected to know anything about anything

kind falcon
#

warn replaycoding server rule -32767/3

hoary geyser
#

I think they broke the golden rule

kind falcon
#

no, THE rule.

potent wolf
#

the the rule

#

?

stone nebula
#

@stone nebula warning: do not receive warnings. (2/3)

potent wolf
#

oh dear

kind falcon
#

goodbye

#

🫡

left sand
#

@stone nebula Warning: :3 (1000/3)

kind falcon
#

wtf

left sand
#

getting shiggy with it

stone nebula
#

warning ;3

kind falcon
kind falcon
#

biscuit

#

or whatever her name is

#

ok goodbye i was bullied out of existence

stone nebula
#

goodbye talon

spare obsidian
potent wolf
#

repost 🙀

spare obsidian
#

impossible 😱

kind falcon
kind falcon
left sand
potent wolf
#

lowrule

stone nebula
#

slurs

potent wolf
#

not anymore!

#

🙀

stone nebula
#

ok
i will no longer call talon violent slurs

summer steeple
#

only use nonviolent slurs

potent wolf
#

fiend is a slur 🙀

spare obsidian
#

fiend why are you using slurs?

#

🥹

stone nebula
#

we are knowers in this server

orchid sorrel
wild grove
#

Tf2 update is prolly today but won't be much besides moving maps from summer to their respective modes, moving VSH to either misc or it's own mode, and a few bugfixes here and there.

summer steeple
#

watch if you want to look at funny gifs killing my bitrate probably

grim parcel
summer steeple
grim parcel
#

and people are saying it's because "valve shipped a broken library"

left sand
grim parcel
#

seems to be an issue with on any distribution (or flatpak runtime) that builds off llvm 16. it’s fixed by using a newer version per usual, but according to a friend the package on arch doesn’t work so shrug

#

@mystic turtle tested a static version of it i built with nix though and it worked

#

so maybe recommend trying to pin it like you would sdl, but if that doesn’t work, use a binary or compile it yourself with the expression i made

spare obsidian
#

it would be easy if volvo remove the precombile binnaries and use the OS one

potent wolf
#

it would be easy if valve ported the game to source 2

summer steeple
#

close...

potent wolf
#

cp_lifepits.vmf

summer steeple
#

if the bitrate isn't too bad, you can see the actual vmf name in the title bar on hammer ;)

#

and you're pretty damn close

potent wolf
#

I can lol

#

E:\SteamLibrary\steamapps\common\Team Fortress 2\tf\maps\cp_lifepits.vmf

summer steeple
#

pfff

grim parcel
#

there's a reason things like steam-native are very dumb hacks

#

games on steam aren't going to be like what's in your distro's repository, where they are constantly rebuilt against the other packages. people making games have no clue what you're running, so there needs to be a base layer they can build against

#

if anything this is just an issue with linux and backwards compatibility in general trollfig

potent wolf
#

glibc maintainers when backwards compatibility

mystic turtle
potent wolf
#

you can do that with sdl also

grim parcel
#

yeah either works the same

spare obsidian
#

imagine a world where backwards compatibility from linux

potent wolf
#

that will be the year of the linux desktop

orchid sorrel
#

Holy damn daniel

#

Our potato charity is already at like 19k like 6 days in

summer steeple
#

i wonder what the tf2maps charity is at

orchid sorrel
#

Our last charity took like an entire month to reach 22k

summer steeple
#

got dam

#

8 hours in

#

not posting this as like a "ha we're better than you"

#

but just as a holy fuck

#

i bet it'll slow down soon tho

#

in both cases its a lot of money in small amounts of time

orchid sorrel
#

Has the tf2 blog post hit for tf2 maps?

summer steeple
#

uh idk if they do one for when it starts but the announcement went up last month i think yea

orchid sorrel
#

oh

#

Im just glad the last tour im involved with isnt a flop

summer steeple
#

never seen this bug before when joining a casual game after it ended

kind falcon
mystic turtle
slender nexus
#

wjat the fuckkkkk

drowsy marlin
#

Did the team fortress update release today?

potent wolf
#

no

#

there is no update

#

dead game

drowsy marlin
#

How come you're so pessimistic?

heavy solarBOT
#

@drowsy marlin has leveled up! (16 ➜ 17)

drowsy marlin
#

Holy cow!

kind falcon
drowsy marlin
#

I don't know

summer steeple
wild grove
#

VSH and Selbyn is shoved into misc.

summer steeple
#

2 PD maps year round 🥳

spare obsidian
#

vsh can nake misc category be not so obscured

slender nexus
heavy solarBOT
#

@zealous pond has leveled up! (23 ➜ 24)

potent wolf
#

wha

paper sluice
#

vsh is gonna die with all the other misc gamemodes 😢

summer willow
#

🙏

spare obsidian
#

if anything misc tab is gonna be active

cursive peak
stone nebula
#

i got into one lobby and it was empty

stone nebula
#

are realistically gonna get added all in one update 💀

drowsy marlin
#

Idk

stone nebula
#

like 1 or 2 sure but i swear I've seen like 5 now

zealous pond
stone nebula
#

i mean yea me too but

#

realistically

crisp cedar
#

unless they get a contractor to do it but its unlikely

#

that or they'll just use an unused asset or, hell, even a fuckin random screenshot of the jungle inferno sfm

#

so yea vsh might die not because its put in misc but because valve wont want to justify making a new gamemode category

#

not really that statement's a stretch (the vsh dying part)

#

i hope they dont get a contractor to do it because that grill graphic fucking sucks

#

the graphic is fine but why is it on the main menu

#

replacing the mercs

#

it looks dumb

drowsy marlin
#

They should revert that one heavy nerf

radiant merlin
#

would use if i didn't have a wiki cap

kind falcon
drowsy marlin
#

I have decided. I am going to stop being a noob at TF2. I will finally play the game like how a good player would.

potent wolf
#

nooo

spare obsidian
#

uninstalling the game isn't?

potent wolf
#

that's the best way to get good actually

#

uninstall tf2 and install tf2 instead

drowsy marlin
#

I am going to play as the Spy.

potent wolf
#

you are going to Die.

drowsy marlin
#

I have the Dead Ringer, along with a health pack route in mind.

potent wolf
#

i hope you Die.

drowsy marlin
#

That's mean.

potent wolf
#

Thank you.

#

I do my best

zealous pond
paper sluice
summer steeple
summer steeple
#

back live after the stream crashed for some reason

orchid sorrel
#

i knew this was a thing but i didnt realize it was mvm exclusive

crisp cedar
stone nebula
#

WOAH BREAKING THE LAW

stone nebula
#

joebiding

kind falcon
#

joemaxxing wokepilling

#

idk

stone nebula
#

yeah, just that addon

heavy solarBOT
#

@dreamy marlin has leveled up! (1 ➜ 2)

potent wolf
#

you could do it yourself!

kind falcon
#

1 frame

summer willow
#

maybe up to 10%, i tried benchmarking with csgo a time ago but dont change much on my pc, viewing others benchmarks seems to be better but always have the problem of stuttering that stops once everything is compiled

#

but i expect also optimizations in the game so we'll see

summer steeple
summer steeple
#

oh i missed that

#

i thought he just did it out of nowhere lmao

#

cause it started off with just 2

#

then 3

#

and then 4 and 5

#

ficool loves to just like post random shit he does in vscript with no context

#

as a tease

potent wolf
wild grove
orchid sorrel
#

or an mvm boss

summer steeple
#

valve moment

potent wolf
#

my organs are gone 🙀

radiant merlin
#

for some reason the label text isn't determined by the hud, but by items_game.txt

spare obsidian
#

for some reason heavy says "scout is dead" when you kill a bot that's carrying the bomb

slender nexus
#

hot dog knuckles

grim parcel
#

omg serebit, i know them

#

BRUH

#

why did discord put me on messages from last month

#

😭

potent wolf
#

hahaha

spare obsidian
paper sluice
#

i was playing sniper on upward for like prolly only a minute or even less, got a couple good headshots, got autobalanced, and i got kicked

#

womp womp

#

idontgiveaswag

#

i think the game thinks im cheating or just higher rank casual tier lobbies have more cheaters cuz i feel like im encountering them way more

#

also people are a lot more bigoted in higher casual tier lobbies

summer steeple
#

how often do bots actually finish games to get casual MMR do you think

paper sluice
#

idk but like not bot cheaters like just
cheaters

summer steeple
#

oh

paper sluice
#

again i got autobalanced but this time onto the cheater team and got kicked cuz they were having a group cheater partner assisted circlejerk

kind falcon
summer steeple
#

yeah

#

i knew it was there when valve launched MYM but over time i thought they removed it for some reason, but no

#

its actually glicko

#

same as csgo

kind falcon
summer steeple
#

bruh dota got glicko that late???

#

tf2 glicko was blue moon iirc

kind falcon
#

bla bla bla ... shut up...

#

come play drg

summer steeple
#

fun fact you can actually see your mmr

kind falcon
#

steam stats

summer steeple
#

big gamer

kind falcon
#

lemme check,.

stone nebula
#

where in the stats

#

i can't find it

kind falcon
#

open through games

kind falcon
#

thats just the casual rank

#

congrats on your tier3 soontm

summer steeple
#

wait no i know there's an actual mmr

#

hold on one sec

stone nebula
#

is higher better or worse

summer steeple
#

found this in the match history

kind falcon
#

better

#

like mmr ..

stone nebula
#

oh wait yea casual rank is

#

level

kind falcon
summer steeple
#

match history

kind falcon
#

of course it is!

stone nebula
#

1225

kind falcon
summer steeple
#

also its in the blue moon patch notes

kind falcon
summer steeple
#

i assume higher is better

#

because you get a negative number when you lose

kind falcon
#

interesting

#

someone could make a tool that would scrape all the match history

#

and display it in a fun way.

summer steeple
#

has anyone been having issues wiht paysus' animations since like, the 100 player update?

#

one of the updates that fucked with sv_pure

#

sometimes in casual my heavy, sniper, and scout anims are just busted

#

sniper completely, scout and heavy kinda just fucked up timing (things playing at the wrong time, etc.) other weird issues

wild grove
#

wierd, I use mastercomfig with mod support on and itemtest being loaded and disconnected on start up.

summer steeple
#

same

wild grove
#

tbf tho I use kylul reanimation packs and haven't encountered anything.

summer steeple
#

maybe i'll try kyluls

summer steeple
#

example of how broken sniper is btw

stone nebula
#

I've been having weird animation bugs using horsie's editor but the extent is looping animations on occasion not broken hands

radiant merlin
#

cs2 has glicko 2 now

limpid panther
#

like, you can have multiple opponents, but in a free-for-all situation, not in teams

radiant merlin
#

i dunno

limpid panther
#

The Glicko rating system and Glicko-2 rating system are methods of assessing a player's strength in games of skill, such as chess and Go. The Glicko rating system was invented by Mark Glickman in 1995 as an improvement on the Elo rating system, and initially intended for the primary use as a chess rating system. Glickman's principal contribution...

#

yea, this is my interpretation at least

#

no teammates are accounted for, just opponents

summer willow
#

what can i do with these cases? just sell for cents? i dont really undestand or cares much about these things

slender nexus
#

Maybe just delete them

summer steeple
#

i mean

#

even if they don't sell immediately, they could still sell over time

#

and thats like

#

10 cents!

potent wolf
#

hoard them trollfig

wild grove
limpid panther
summer willow
#

i let 2 of each just in case in a century they are extreme rare and worth of 1 billion of

summer steeple
#

update on my weird custom viewmodel anim issue

#

it only happens sometimes?

#

now sniper and heavy work

#

inspect animations for various classes are kinda weird and bugged sometimes

summer steeple
#

i'm just wondering what the hell the preload crash fix actually did

small sirenBOT
#

*i'm just wondering

what the hell the preload crash

fix actually did*

summer steeple
#

because this is so weird and inconsistent that i'm getting different issues sometimes

#

like heavy wasn't actually fully fixed

#

inspect made the minigun disappear

#

the worst part about this is like

#

its not gonna be something valve would fix unless it fixes an actual non-technically-exploit issue

#

wait a minute

#

i'm not using paysus' sniper anims i don't think

#

WHO MADE THIS ONE

#

I was gonna try and see if maybe my vpk was corrupt or smth

kind falcon
#

probably kyle

#

show the anims

summer steeple
#

oh cool epic capture fail

#

i fucking hate tf2

#

judging by the screenshots its not kyluls

#

unless its like a very old version or smth

#

well i checked my heavy anims and the hash is the same

#

so it 100% is some weird new bug

stone nebula
#

oh it is

#

i thought that was a weird discord bug my bad

summer steeple
#

that... is a weird discord bug

#

the new video is fine

stone nebula
#

whar

summer steeple
#

the old one was just a still image of the main menu because source engine sucks to capture

stone nebula
#

my phone is haunted

summer steeple
#

I wonder if this anim bug is something fixable or if its just like... i go fuck myself

stone nebula
#

so if dxvk comes out this week r we renaming the thread to dxvk edition

summer steeple
#

i hope so

kind falcon
stone nebula
summer steeple
kind falcon
#

yeah

#

thats why i added the last part

stone nebula
#

you winged it in your sleep perfectly

summer steeple
#

so what you're saying is that I have like ghost custom anims that only exist on my pc

stone nebula
#

i wish i woke up tomorrow and all my projects were just done

summer steeple
summer steeple
kind falcon
#

you must distribute them on gamebanan

summer steeple
#

but also like

#

frustrating lol

#

because i'd like a real answer now

#

but i probalby will never know

stone nebula
#

maybe an android thing

#

idk

summer steeple
#

maybe it doesn't support the settings i have

#

I know when i changed settings they just stopped showing thumbnails in windows

#

which is pretty epic

summer steeple
#

love obsucre settings fucking things up

stone nebula
#

i can hear the Crickest

summer steeple
#

honestly this mystery anim mod is why i started repacking all the mods i have installed with a fucking readme file lol

stone nebula
#

ok wtf is up with discord voice messages
BESIDES sending them when you don't mean

#

they also never sound remotely like what you recorded

#

like

summer steeple
#

android moment

stone nebula
#

that one sounded like i whispered something at the start?????

#

i didn't

summer steeple
#

get an iphone trollfig

kind falcon
stone nebula
summer steeple
kind falcon
#

idk inspect the vpk

stone nebula
#

^

kind falcon
#

maybe theres a picture of balls inside

kind falcon
#

@stone nebula what do you mean hby that

stone nebula
#

his name is balls look him up on google

kind falcon
#

this cats name is gay porn look him up on google

summer steeple
stone nebula
kind falcon
summer steeple
#

like legitamately LMAO

kind falcon
#

hi fiend hows the map jam

#

jam jam pam

stone nebula
#

hits you on the head with a mallet

summer steeple
#

what its over

stone nebula
#

its joever

summer steeple
#

it was only 3 days

kind falcon
#

mullet

summer steeple
kind falcon
#

you won?

#

all przies

summer steeple
#

there was no winner

#

no prize

kind falcon
#

wtf

summer steeple
#

well there's a participation medal

kind falcon
#

its joevere

summer steeple
#

guaranateed delivery in at least 3 months

stone nebula
#

fiend jammed those maps the hardest for certain

summer steeple
#

bro these are straight up like different

#

but i don't think i've had these viewmodels since before the last update in 2019

#

i don't remember when

#

i'm not trusting modified date cause stuff happens

#

i mean i guess i'll replace these weird mystery paysus sniper anims with the current one

#

its possible this one is like

#

no it can't be outdated because like

kind falcon
#

can you like

summer steeple
kind falcon
#

look into it. and see whats different

#

please

summer steeple
#

I don't know how

kind falcon
#

gcfscape

#

or whatever

summer steeple
#

that only goes so far

kind falcon
#

yes

summer steeple
#

they're all stored in one anim file

kind falcon
#

its 25kb of difference

summer steeple
#

all i know is the size

#

and idk how i'd check differences

kind falcon
#

stare at them

#

menacingly

#

like this

summer steeple
#

well hlmv crashes when i try to open up the first person arms so i can viewthe anims

#

so the only way i'd be able to do this is to stare at them in game

#

but i'm too tired for that

unborn pecan
#

my mother was in my room 🐱

kind falcon
wild grove
#

Fiend, have you tried deleting the sound.cache files?

formal dew
#

rename the thread to craig

kind falcon
#

who’s we

#

@potent wolf quick! call jarateking! we have trolling to do.

dreamy marlin
#

does TF2's official competitive mode allow custom hitsounds/killsounds? what about closed captions in custom HUDs?

next nymph
#

if it works in sv_pure its probably fine (some exceptions)

summer willow
#

just now my tf2 started to have spy disguises bugs, missing parts, wrong weapons, etc

#

not using any mods but started to happening after i used mods that change players, but i removed, and also changing mastercomfig preset to medium-low

#

i guess

summer steeple
#

i've been playing a lot of the current custom mvm campaign recently

#

its cool that the devs have figured out how to do really crazy bosses

#

like they're genuinely scary

#

helps that some of them cancel medic shield after a few seconds

#

but even outside of that

#

they just throw tons of completely unexpected, but still easy to understand things at you

#

usually made with pre-existing things in tf2, just re-used in a new context

#

meteor spells, AoE buffs, even the sound of a vaccinator swapping to let you know when the boss swaps to a different thing

#

and it results in really intense and fun boss fights

paper sluice
#

Have custom mvm campaigns switched from sourcemod to vscript yet?

summer steeple
#

i don't think so and i don't think they will

#

sigmod allows for more control than vscript likely ever will

#

plus vscript can't even access population shit

drowsy marlin
#

Vscript mvm official community tours???

summer steeple
#

the most mvm you can do in vscript is set money, set if a player is considered a miniboss (applies scaling), the travel distance to the bomb target, if the game mode is mvm, if refunds are allowed, and if its quick build time (mvm pre-round)

#

you can mess with the nextbots yourself but uh

#

good luck

drowsy marlin
#

L

#

When is tf2 source 2 releasing

#

I want epic game engine now

summer steeple
#

like i'm sure you could do a lot with vscript

#

but sigmod would just be easier

#

i checked the galvanized gauntlet folder and there is some vscript

#

not very much

orchid sorrel
#

its usually a mix of both rafmod and vscript

#

rafmod also supports lua, so some missions use those to

summer steeple
#

I just really don't see many missions using vscript unless the person making it is more familiar with that than lua

orchid sorrel
#

yeah

summer steeple
#

without working with rafmod at all i can almost guarantee it allows you to do more than vscript can

orchid sorrel
#

moonlight might get more use out of vscript, but their design philosphies are a lot more uh

#

"strict" than potato

summer steeple
#

is there like a feature list of rafmod anywhere?

#

i'm mostly just curious at this point

#

because i'm sure there's some things that it can do that vscript currently can't but i'm not sure what

orchid sorrel
#

not all encompassing, but likely a good place to check

summer steeple
#

yeah i was having trouble finding stuff on sigwiki

orchid sorrel
#

rafmod lets you do a lot of stuff in popfiles, like make your own point templates

summer steeple
#

in the popfile itself? thats nice

orchid sorrel
#

yea

#

a lot of DD/HH1 missions were made with popfile point templates

#

around HH2 rafmod added lua support

#

you can also change stuff like class/weapon stats for human team

summer steeple
#

honestly looking through this demo, I see a lot of stuff that vsript probably can do, but it would require significant rewrites

orchid sorrel
#

dover/dover2 use a lot of lua stuff

#

some of my overclocked upgrades also use lua

#

like the knockback rage replacements

summer steeple
#

actually thats a big thing vscript can't do easily

#

that menu

#

i don't think there's any way to do menus like that in vscript without writing your own and then intercepting what little inputs the game allows you to read

#

and even then thats not intercepting it's just reading when they happen

#

for reference, these are the buttons that vscript can read

kind falcon
#

vscript can only read buttons? very lame.

drowsy marlin
#

I wish there was a way to view in meters per second, how fast I am moving in TF2

summer steeple
#

here's a list of things in this demo popfile and how it relates to vscript things not listed are probably fine to change in vscript

NoMvmDeathTune - impossible?
MaxSpectators - technically possible? would basically require just kicking players after max is hit
BunnyHop - would require constant fucking about with acceleration
AllowMultipleSappers - I'm not sure? maybe not possible?
NoJoinMidwave - impossible? I don't think you can disable respawns for specific players
AllowCivilianClass - I don't think so
DisableUpgradeStations - I guess you could just kill the upgrade station entity
BonusRatioHalf/BonusRatioFull - Impossible
CustomUpgradesFile - Impossible
AllowUpgradesForUnintendedClassWeapons - Impossible
SniperHideLasers - Unsure, if its just an entity you can kill it
AllowBotExtraSlots - Impossible
RobotLimit - Impossible
EnableDominations - Impossible
SendBotsToSpectatorImmediately - maybe possible? would basically require changing the team back to blu on the same tick, not a great solution
StandableHeads - Maybe if you mess with player velocity every tick?
BotsRandomCrit - I assume this is a hardcoded thing in the game, so probably impossible
SniperAllowHeadshots - maybe? idk how the game does this
NoSapUnownedBuildings - might need to completely rewrite spy AI for this...
DisplayRobotDeathNotice - Impossible
AllowFlagCarrierToFight - would require manually doing AI for attacking
FlagEscortCountOffset - Not sure, probably impossible
StuckTimeMultiplier - would require doing the stuck timer yourself, as well as the stuck logic. vscript can read if a bot is stuck, but not tell it that it is stuck
SentryHintBombForwardRange/BackwardRange/MinDistanceFromBomb - uh you could maybe do this? it'd basically require teleporting the engi bot the same tick he spawns in...
CustomNavFile - I fucking wish.
VacNumCharges - hardcoded in tf2
DoubleDonkWindow - maybe?
ConchSpeedBoost - would require other methods of increasing speed```
drowsy marlin
#

I love the metric system, what about you guys?

summer steeple
#

there's morestuff but i ran out of space

kind falcon