#Team Fortress 2 Megathread - winter is the most chill time of year

1 messages · Page 29 of 1

summer steeple
#

the bsp code however

potent wolf
#

those aren't bitfields though

next nymph
#

comparison:

  • << is a bit shift
  • (( is a butt shift
summer steeple
#

no they're not bot the mixing of different types is annoying

#

why do they use deicmal and then for 2 of them use hex

potent wolf
#

oh yeah you're right

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didnt see that

summer steeple
#

is 256000 even a number that fits cleanly in hex

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lets see, contents is done all in hex

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damage types via shifts

unborn pecan
#

I won as saxton hale

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🫡

#

On a stockholm server

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I chanted USA as I won

summer steeple
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entity effects are hex, entity "e flags" are shifts, hud hiding is shifts, navmesh is hex, player flags are shifts, solid flags is hex, surface types are hex, tfbot attributes are shifts, tf nav attributes are hex,

#

now albeit, I only looked at bsp stuff and the ones that vscript has as constants

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there could be more in the code

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but ONLY the bsp one is a weird mix of different things from what i saw

radiant merlin
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why using a 32 bits format?

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i don't understand that

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that means there's a limit of 32 options

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for example, dyk that the 32rd player in a server wouldn't be able to see a training mode annotation?

summer steeple
#

the idea behind bitflags is that you can store all the data you need in one integer

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the way its declared in the code might look weird, but if you think about it in binary, every option is a bit that can be turned on or off

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which allows you to easily combine multiple

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for example with buttons, instead of sending the server something that says
player is holding buttons "A, B, C, D, E"
it can send a single integer that holds all of the buttons that are important

#

it saves bandwidth, storage, and probably helps other things as well

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wouldn't be surprised if its faster too

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yeah its apparently way faster

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and considering the fact that in the code itself you can essentially assign a name to a flag, it makes it pretty easy to work with too

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and if you do need more than 32 options... well you can always add another set

summer steeple
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lmao

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i honestly think i had a similar reaction the first time i found out about bitwise stuff

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confusion followed by "oh that actually makes a lot of sense and is smart"

radiant merlin
summer steeple
#

honestly that kinda sounds like some weird off by 1 thing

potent wolf
#

wouldn't it be the 33rd player if it was a bitfield issue?

summer steeple
#

yeah i think so

radiant merlin
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the first one would be the server

summer steeple
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oooo

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right

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altho that to me sounds like they iterate through like the player list but didn't account for the server

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so they just do like

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"everything up to 32"

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WE GOTTA GET MORE TIM

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FIND SOME PEOPLE NAMED TIM

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QUICK

lean cove
#

does c not support a packed struct of bools

potent wolf
lean cove
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yeah exactly

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though then again it can be more difficult to get the sum of flags like this

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so nvm

potent wolf
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bool is one byte though isn't it

lean cove
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i dont know c

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maybe?

summer steeple
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just found out about the subdivide tool for displacements

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and then also found out that it doesn't work if the displacments aren't the same width

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so even tho this will sew together it won't subdivide

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selecting both the wall ones doesn't work either

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selecting the corner does but i think its only because the height of the 2 wall displacements are the same

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and it doesn't quite work

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it basically subdivided the corner, and the roof to the right wall

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but not the roof to the left wall

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might as well do it manually instead of trying to fixup automatic stuff

next nymph
potent wolf
formal dew
potent wolf
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it gives different results on -O3, wtf

lean cove
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doesn't for me?

potent wolf
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on godbolt?

lean cove
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remove the -O3

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i needed to keep the print to prevent const-exec

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nvm

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it still does it compile time

potent wolf
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still returns the right value 🤷

lean cove
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yea

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131

lean cove
potent wolf
lean cove
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oh

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cause ur not using .n

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println("%d", test.n);

potent wolf
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oops

lean cove
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-125 is correct anyways for an i8

potent wolf
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it's not an i8, it's a signed char trollfig

lean cove
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same thing tbh

potent wolf
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exactly the same thing trollfig

radiant merlin
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mcoms cooking something

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csgo also added ambient occlusion, will you try to add that too?

summer steeple
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iirc AO is done by VRAD not at runtime in csgo

radiant merlin
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oh right

summer steeple
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i think ficool said he was going to upload a version of VRAD somewhere with AO support for tf2

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but never did

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apparently slammin compilers have AO tho

radiant merlin
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slammin compilers are broken since vscript

summer steeple
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bruh

radiant merlin
#

gray mann tests their mercs before fighting the real hale

radiant merlin
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what a funny trick from valve

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instead of creating new activities, they just hardcoded the game to make the classes use certain pose params for the bread weapons

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that's why the sniper and the scout use the saxxy pose in the loadout

small sirenBOT
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*that's why the sniper

and the scout use the saxxy

pose in the loadout*

spare obsidian
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one funny thing about the mutated milk

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its when you use any taunt that uses team colored skins

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it would use the oposite team's skin for the taunt's prop

left sand
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i found the weirdest tf2 stream ever

radiant merlin
spare obsidian
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what did you change?

jagged pawn
wild grove
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I don't know what's wierd either, is it the revealing of personal info? They talked about their day job and the fact that it pays really well.

left sand
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its like just horny bait

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and god the chat is like so lonely and insufferable

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they keep trying to be sexual

jagged pawn
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yeah it's a vtuber 💀

left sand
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yeah

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but its so weird

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because its like tf2 and linux

radiant merlin
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so i just moved back the arm a bit

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it currently looks as it is supposed to be at 54 fov

small sirenBOT
#

*it currently looks

as it is supposed to be

at 54 fov*

next nymph
orchid sorrel
radiant merlin
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according to ficool, the vsh crash should be fixed in the next update

summer steeple
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(also vsh crash is related to sv_pure caching so various sv_pure related crashes will hopefully be fixed)

formal dew
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vsh was merely a trojan horse to sneak in sv_pure fixes

radiant merlin
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finally i can play with my csgo footsteps mod without having to restart the game

limpid panther
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@craggy ridge

craggy ridge
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it's 2 am im writing an essay

limpid panther
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sucks to suck

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but on a serious note, I know how it feels. Can I help with anything?

craggy ridge
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no

zealous pond
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Use AI.

radiant merlin
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i have played phoenix

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yeah last is shit

kind falcon
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thanks for beta testing ashe..

craggy ridge
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i need to get better at doing essays otherwise i'm gonna get fucked at Enem

craggy ridge
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enemem

kind falcon
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eminem

zealous pond
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Enema.

kind falcon
slender nexus
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love these cat gifs

formal dew
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buy economy content if you want your game to look different trollfig

small sirenBOT
#

*buy economy

content if you want your game

to look different*

limpid panther
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but its "Receita de bolo", take the essay's grading procedure and do exactly that

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when I was doing it there was some reeeeally specific marks that needed to be hit to result in a high grade, but some teachers at schools and such either weren't aware or weren't willing to teach the test

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its sad to say, but simply writing a great dissertative argumentative essay will result in a 70% at most

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while writing exactly what they grade for will result in a 100%

formal dew
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academic writing is definitely a discrete skill

summer steeple
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you'll just have to find out i guess

mystic turtle
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Did it actually work

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(I'm on fedora, so I'm one of the few that has to make TF2 use the system libtcmalloc)

next nymph
lean cove
#

essays are just offline blog posts

kind falcon
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simply start a blog

formal dew
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Would it be difficult to implement a mouse hover tooltip to the scoreboard

grim parcel
summer steeple
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probably not super hard, vgui already supports tooltips so they’d just have to feed it info

formal dew
#

nice

formal dew
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Casual badge is a bit hard to discern so a tooltip might be good there

grim parcel
potent wolf
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🫡

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Now set your stdenv to clang16Stdenv and do a full rebuild of your system trollfig (it will probably fail)

grim parcel
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people who use a global stdenv override horrify me

potent wolf
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Wait have you actually seen someone do that?

grim parcel
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i've seen the native optimizations stdenv used yeah

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it has begun

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genuinley surprised how fast this built on my dual core server

lean cove
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when they use a reasonable build system

potent wolf
mystic turtle
potent wolf
unborn pecan
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die

potent wolf
#

😢

unborn pecan
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😄

potent wolf
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banned

unborn pecan
lean cove
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meson better

radiant merlin
#

omg

summer steeple
#

reading comprehension is not a strongsuit of the internet

radiant merlin
#

updoot?

summer steeple
#

oh so there is

crisp cedar
#

update incoming

radiant merlin
#

sv_pure crash finally fixed

summer steeple
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also robot destruction hud cache stuff

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interesting, they added a launch option to servers for higher maxplayers?

potent wolf
summer steeple
potent wolf
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nice

radiant merlin
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where are the patch notes??

summer steeple
#

new condition?

radiant merlin
#

mvm?

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mvm?

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please

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THEY DID IT

summer steeple
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YES

radiant merlin
#

fuck you tacobot

formal dew
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mvm major update confirmed

radiant merlin
#

but do giants still receive a lot of knockback?

formal dew
#

Dope

radiant merlin
#

cascade updated

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altitude

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steel 2024 still isn't in the game

summer steeple
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wait are these different changes from steel 2024

radiant merlin
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D is kinda different

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hale is a building confirmed

summer steeple
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diamandback gets crits on stabs too

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thats kinda why its so ridiculous

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because doing any of the things you're supposed to do as spy just gives you crits

radiant merlin
#

yeah but it just gives 1

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buildings give 2

summer steeple
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ah

formal dew
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nerfing amby but not diamondback was a big brain move

radiant merlin
#

i've seen a lot of noob hales who didn't know how to jump

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and also a hale that was crouching to jump

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like if it was plugin vsh

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lol

radiant merlin
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100 players zombie escape would be interesting

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mmm, maybe the knockback inmunity won't work that well in bigrock

formal dew
#

what was the teleporter issue

left sand
#

@potent wolf trollfig

orchid sorrel
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just tested in an offline decoy mission

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giants still take full airblast force

left sand
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this is huge

radiant merlin
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mmm i think it was that the particle could twist?

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i remember seeing that bug mainly in rainy maps like sawmill

grim parcel
mystic turtle
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Thanks for putting in the time building

left sand
#

ster dragons fury fixed

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a fix nearly a year in the making

formal dew
#

the soul of tf2 has been restored

grim parcel
heavy solarBOT
#

@grim parcel has leveled up! (49 ➜ 50)

pale basalt
# left sand

Forgive me for asking, but what exactly was changed with the particles?

crisp cedar
#

im gonna go and assume that basically

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when u teleport

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you leave behind particles that resemble the players silhouette

left sand
crisp cedar
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or well you were intended to

left sand
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yeah the silhouette

pale basalt
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yeah just noticed it on stream

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holy

glass musk
#

wen other community fixes

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or will it take months for them to be added

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slowly

pale basalt
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hey they are adding them

crisp cedar
#

i think theyre doing pretty good progress for a single person

summer willow
#

tf2 battle royale when

glass musk
#

this one wasnt even on the workshop right?

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I checked

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or did he delist it

crisp cedar
#

maybe whoever made the fix privately emailed about it

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oh its ficool

left sand
#

ficool2 just works with the contractor directly

crisp cedar
#

yeah

formal dew
#

casual vsh is now best of 3 as with other modes

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still don't get xp for playing

left sand
radiant merlin
#

oh no

limpid panther
radiant merlin
#

best of 3 in vsh is bad lol

left sand
proper tangle
#

the default hud was not made for more than 32 players kek

radiant merlin
#

50v50 dustbowl

cursive peak
#

50v50 itemtest

radiant merlin
#

update broke demos?

left sand
#

uhohhh

radiant merlin
#

yeah it seems so

spare obsidian
#

damn

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i never expected the mvm fix and particle fix

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its funny because the particle thingy IT WAS FROM 2007 it somehow got borked after the pyromania updated iirc

left sand
#

typo

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literally someone accidentally added a character while editing a file

spare obsidian
#

fr?

mystic turtle
radiant merlin
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the outlines needs to be optimized omg

spare obsidian
#

i think

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there was a PR on the sdk2013

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that optimized the outlines

radiant merlin
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it was rejected

spare obsidian
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i think it was never merged

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its still opened on the github

proper tangle
#

so... unboxed this

#

thats neat

paper sluice
#

pls trade ill give you good item but later its like an investment

small sirenBOT
#

*pls trade ill give you

good item but later its

like an investment*

paper sluice
#

faku

wild grove
unborn pecan
#

holy shit

#

I just saw the patch notes

#

100 player servers

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You would need to make a map with like

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0 entities

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for that to work

proper tangle
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a big square for players to stand on, and a huge killbox around it

wild grove
#

flat minecraft world, the map

left sand
paper sluice
#

why does the last picture look like it has a sharpen filter

spare obsidian
#

good question

orchid sorrel
limpid panther
#

that's possible on matchmaking now???

orchid sorrel
#

dont think so

#

45 yes votes and 22 nos

proper tangle
orchid sorrel
#

yeah

cursive peak
#

Verify files?

proper tangle
#

they buffed it

#

so that the enemy will never see it coming

wild grove
#

I doubt they messed with anything viewmodel wise besides vsh.

heavy solarBOT
#

@wild grove has leveled up! (23 ➜ 24)

wild grove
#

bruh

left sand
#

works for me

wild grove
small sirenBOT
#

*Ok nvm

I think the visual fix

mod was causing this*

left sand
#

@azure plover

#

?

#

sv_pure fix

summer steeple
#

i mean before the update that mod would crash your game sometimes so i think that’s an improvement

cursive peak
#

I wonder how many would quit the game if preloading was removed entirely.

left sand
#

5 people

limpid panther
left sand
#

cl lawys use world model

#

or whatever

cursive peak
#

You do see an awful lot of people who insist they can't play without their 435 "fix" mods.

next nymph
#

the question is "which" preloading, because there's a few different things that can be preloaded independently of each other

cursive peak
#

All of them.

left sand
#

stuff that gets preloaded by maps

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materials, models, sounds, particles

limpid panther
#

@left sand I just remembered: recently I discovered about -g15 and the g15_* cvars

#

crazy how many little pockets of oddities this game can have

next nymph
#

basically if you need map_background itemtest in autoexec for it, scrap it?

#

as long as I keep my replay/thumbnails textures and my cleantf2+ I'm happy

limpid panther
wild grove
next nymph
summer steeple
#

jesus christ 100 player servers are so laggy

cursive peak
#

They are about 4x the usual load.

spare obsidian
#

so

#

compatibility for old demos got broken

summer steeple
#

and its awful lmao

#

i have to play hitscan to even have slightly ok smoothing with interp

cursive peak
#

Community server?

summer steeple
#

yeah

#

i mean there's no official ones

cursive peak
#

Kinda suspect the ones quickest to run to 100 players also aren't the ones who concern themselves with quality hardware.

summer steeple
#

probably

orchid sorrel
#

64 bot mvm KoishiCokemeiji

hoary geyser
#

the hopefully fixes inspire continence

radiant merlin
#

another wiki cap holder

spare obsidian
#

dear god

radiant merlin
mystic turtle
#

@grim parcel initial testing of the LLVM 16 tcmalloc looks promising
At first, it looks like it's consuming more RAM during startup, but then it becomes much more aggressive at clearing unused memory

#

It also seems a hair snappier in loading than TF2 with the system tcmalloc, but it might just be confirmation bias

grim parcel
#

i think the startup thing might be because my build has a bit of overhead

mystic turtle
#

Makes sense

grim parcel
#

it’s using a think called ark to create self extracting binaries

#

which lets it work on your system, since if i kept it as normal and it would only work on mind (nixos moment)

#

that’s actually really cool it worked though, i wasn’t sure lol

mystic turtle
#

Thanks
I'll keep testing it out

summer steeple
#

jesus christ the server i'm in has only like 55 players and the ticks are consistently 3+KB

grim parcel
#

maybe the need my libtcmalloc

radiant merlin
summer steeple
#

you're not a spy wtf

#

why didn't you join spy

radiant merlin
summer steeple
#

he's only playing allstar

#

not the whole movie :(

radiant merlin
#

if i get to play

#

i gotta play pyro to save the lagging players

#

damn it's dustbowl now

left sand
summer steeple
#

gottem

left sand
radiant merlin
#

neo is in the server too

radiant merlin
#

lol what

spare obsidian
#

dear god

#

mmo tf2

slender nexus
#

Teams of Fortress Online

summer steeple
#

i joined a different server that had actually like 100 players and it was 10000x better

#

like instead of being unplayable the client was completely smooth

#

its just that everything else was stuttering

#

i checked net_graph and it was running at like 10TPS

#

which was confusing because of how smooth it was

wild grove
#

so wierd that 100 players don't cause frame rate issues but anything below 100 causes issues, 24 and below is fine.

summer steeple
#

idk tbh

#

cause like

radiant merlin
summer steeple
#

i wasn't paying too much attention to my fps but it seemed fine

#

sometimes

#

sometimes it was atrocious

formal dew
wild grove
#

Oh is the bug where a hat ragdoll suddenly appears out of nowhere?

formal dew
#

ye

warped plume
#

you guys know those fake fake cheats

kind falcon
warped plume
kind falcon
#

oh

#

this abomination

warped plume
#

boo!!

#

i wonder what happened after this

kind falcon
#

nothing

warped plume
#

no one ever knew... (almost everybody who watched it now knows)

small sirenBOT
#

*no one ever knew...

(almost everybody

who watched it now knows)*

warped plume
kind falcon
#

why mention it though

#

what up

warped plume
#

wondering what happened to him and stuff

kind falcon
#

pipebomb

kind falcon
#

ew

#

the inferior game

warped plume
#

shitbox

#

i just searched tf2 pipebomb

kind falcon
#

He yguys??? anyone need a s&box key??

warped plume
#

s&box is original and cool and unique (its just a shitty source 2 port of gmod)

kind falcon
#

erm

#

your opinion is wrong

#

but i agree

wild grove
#

😵‍💫

warped plume
#

i just think its funny to say that

kind falcon
#

i dont agree with "and other valve games"

warped plume
crisp cedar
#

actually nobody asked for sbox

summer steeple
#

is this the gif you were thinking of @warped plume

mystic turtle
# grim parcel maybe the need my libtcmalloc

Further testing, and it seems that the libtcmalloc is working well
I thought it caused TF2 to segfault at first, but it turns out it's been happening for a while, and with the system malloc too
I'll discuss it later, in a help thread

potent wolf
#

that was supposed to be fixed

jagged pawn
stiff rose
# radiant merlin best of 3 in vsh is bad lol

yeah I was thinking this
vsh being 3 rounds honestly kinda kills it
the rounds are too short for it imo
while I do think having a limit on rounds is useful (so the map can eventually change, people would get XP if there were points, etc)
3 isn't nearly enough
I think a win limit of 16 and max rounds of 30 would be p good, same values as csgo competitive and gives plenty of breathing room to play and build some camaraderie with the other players in the server

kind falcon
#

99 natascha heavies

left sand
burnt dragon
#

ITS BETTER THAN EVER

#

THERES STILL BOTS AND GAME GOT SCREAM FORTRESS ON STEROIDS UPDATE!!!

kind falcon
#

erm. must be a issue on your part. no bots on my side

potent wolf
cursive peak
#

I don't think there will ever not be bots.

kind falcon
kind falcon
#

oh. nice

radiant merlin
#

i found something weird

#

it sounds like from hl1

#

it sounds clean, no compression

kind falcon
#

erm. that’s tf2

radiant merlin
#

wtf

#

but if i export it as wav, it sounds with a lot of compression again

summer steeple
#

wtf

#

also is the sound longer in the video or is that just due to video length

radiant merlin
#

i recorded it with obs

summer steeple
#

ah ok

radiant merlin
#

why tf does this happens

#

i'm genuinely confused

potent wolf
#

export from what?

kind falcon
#

premiere

#

which Ashe wiki.ow owns

#

clearly,

spare obsidian
radiant merlin
#

so tf2 would be the only source game that has more than 2048 edicts?

spare obsidian
#

probably

summer steeple
#

portal 2 has higher iirc

#

yeah portal 2 is 4096 split

kind falcon
#

that is correct. tf2 is the only source engine for tf2 game that would have that limit raised

summer steeple
#

while tf2 and csgo are 2048 split

radiant merlin
#

oh well gmod 16k trollfig

summer steeple
#

i prob shouldn't refer to them as split

#

cause its 2048 + 2048 for tf2/csgo

#

4096+4096 for portal 2

formal dew
summer steeple
#

and 8192+8192 for gmod

radiant merlin
#

wish they did that 1 year ago

#

so i didn't have to spend a lot of time reducing the numbers of disps of dust2 for tf2

summer steeple
#

i mean displacements aren't edicts

#

altho i think ficool has mentioned in the past that any limit that wouldn't require a bsp revision is a possibility

#

which unfortunately means that tjuncs is not getting raised

#

but disp might be?

formal dew
#

good lord

potent wolf
#

I'm still hoping they forgot about this trollfig

summer steeple
#

thats amazing

radiant merlin
#

how many mac users play tf2?

potent wolf
#

probably more than the linux userbase

lean cove
#

remember the attempts at tc2 on mac

potent wolf
#

lol

jagged pawn
potent wolf
#

they got it working pretty well, didn't they?

radiant merlin
#

alright how many mac users 4 years ago?

spare obsidian
#

2

lean cove
#

apple broke compat on newer versions

jagged pawn
#

I mean how many people stayed on mojave

#

LMAO yeah no one is playing tf2 on mac

unborn pecan
#

owned

kind falcon
#

it’s above 0% so you’re wrong

jagged pawn
#

sincerest apologies to the 7 remaining mac tf2 players

hoary geyser
#

official mastercomfig tf2 server

radiant merlin
#

random crits enabled trollfig

#

crash?

grim parcel
radiant merlin
#

it was the medics

#

new branch

#

wait they removed a branch wtf

summer steeple
#

they removed the pre-JI demos branch?

#

i wonder if that was a mistake

radiant merlin
serene yarrow
radiant merlin
#

they removed the pre smissmas one now

jagged pawn
serene yarrow
lean cove
#

i think 100 player mannpower would be fun and cool :)))

wild grove
#

i forgot that smissmas 22' brang vscripting.

mystic turtle
#

And now the changes it heralded have been brought to fruition

summer steeple
#

bruh why did they remove the old ones

pale basalt
cursive peak
#

Looks like they made a branch for older demos already?

summer steeple
#

well they added a branch for demos prior to this update, but also removed the other pre-update demo branches

#

which is odd

cursive peak
#

Maybe the older ones weren't used by anyone?

summer steeple
#

I mean maybe but i don't think thats really a good reason to remove them

wild grove
#

rip to whoever had very old demos laying around.

cursive peak
#

I have ancient demos laying around.

#

Pretty sure they've removed demo compatibility branches before.

#

I can remember at least one Scream Fortress breaking demos.

summer steeple
#

huh

radiant merlin
#

csgo only has 2 branchs active

summer steeple
#

isn't one of them for pre 2013 demos

radiant merlin
#

one is pre demo breaking update

#

and the other is from 2013 yeah

summer steeple
#

valve just never breaks csgo demos i guess

#

why are demos broken now anyway? is it because they added a new condition?

cursive peak
#

I think 2014 is my oldest TF2 demo I still have.

pale basalt
#

regardless they were useful for achival playback reasons

#

unless this depo fixes all of them (highly unlikely)

cursive peak
#

I don't think too many people are weirdos like me who keep demos forever. Kinda curious where my 2012-2013 demos went.

radiant merlin
#

lazypurple

cursive peak
slender nexus
orchid sorrel
spare obsidian
#

i read that has equip the pain

summer steeple
#

wowee i went to go join the server and its full

hoary geyser
#

just keep trying people are constantly getting kicked for no reason

summer steeple
#

looking good with 10kb+ packets

blazing willow
#

Anything special about the server? nocrits, nospread etc?

orchid sorrel
#

its 100 players does it matter

left sand
#

but there are 60 seconds of crits on cap

#

sappers kill buildings instantly

#

8 caps to win

orchid sorrel
#

fear

blazing willow
#

Cool

left sand
#

flag stays for 5 minutes

left sand
#

oh yeah and respawn waves are disabled

#

so players keep respawning

fleet kite
#

lmao I got kicked for using scorch shot 😭
Fair enough lmao

left sand
#

oof

#

should i disable kick again

fleet kite
#

Probably does more good than harm, I wouldn't disable it

#

Does the kicking scale properly with 100 players?

left sand
#

idk

fleet kite
#

I thought you knew everything 😭

formal dew
#

Sco res is fun

west pilot
heavy solarBOT
#

@west pilot has leveled up! (16 ➜ 17)

fleet kite
#

I mean with 100 players balance basically stops mattering. It's effectively the Ultimate 2Fort Experience™️

formal dew
#

100 player balloon race

zealous pond
#

I can only imagine it being fun if you add OP vehicles or something.

orchid sorrel
burnt dragon
#

game isnt better than ever

#

in relics it says that there were times that refs had value

radiant merlin
#

it's done

summer steeple
#

what was the fix for export?

radiant merlin
#

record with obs and then export that video as wav

#

i wonder if tf2 players would like the footstep sounds from csgo

spare obsidian
#

https://www.youtube.com/watch?v=87kvEH2jPIQ shounic wasted money for no apparent reason

channel discord --- https://discord.gg/8TYgJhwA7S
channel patreon --- https://www.patreon.com/shounic
channel tracker --- https://trello.com/b/L3B65jUX
[ todo list / current progress on upcoming videos / channel roadmap ]
feedback --- https://forms.gle/bkuGF6attQrRPc6o9

custom files --- https://pastebin.com/raw/e32aG4nP
[ hud / crosshairs / hit...

▶ Play video
#

nobody told him that tf2 only uses one core lol

potent wolf
#

he knows that

lean cove
west pilot
#

@left sand what are the balance changes

radiant merlin
#

no snipers

left sand
#

demoknight has near infinite charge
spy charges faster
spy decloaks faster
buildings take more damage

spare obsidian
#

you may also disable hats

#

to save some edits

radiant merlin
#

add !stuckspec plugin

left sand
#

just run closedwelcomemenu

spare obsidian
#

have you considered adding a plugin that kills visual entities like rope?

#

and env wind?

zealous pond
#

With 100 players you should double every class's healh to increase survivability, like Valve did in the beta.

next nymph
#

with 100 players you might be able to play hydro

cursive peak
#

Warpath might be fine with 100 players.

#

The TF2 version is massive.

next nymph
#

50v50 bball

radiant merlin
radiant merlin
#

updoot?

potent wolf
#

yeah

formal dew
radiant merlin
#

mvm 100 players is real

formal dew
#

vsh now using maxrounds and not winlimit

radiant merlin
#

good

left sand
#

Add ConVars to control Mann vs. Machine team limits on community servers

tf_mvm_defenders_team_size
tf_mvm_max_connected_players
radiant merlin
#

the venice update

#

"Fixed the Pastel Trance Unusual taunt effect not drawing two Balloonicorns"

potent wolf
#

SteamKitWebRequestException: Response status code does not indicate success: 503 (Service Unavailable). 😭

radiant merlin
#

OH NO THE ECONOMY IS RUINED

slender nexus
#

This will have a significant impact on the flopper population

cursive peak
slender nexus
#

MIEN GOTT

spare obsidian
#

common valve W

summer steeple
#

i just saw the patch notes

#

why did they remove the VSH round limit change

#

did it break

radiant merlin
#

apparently it wasn't working

summer steeple
#

thats a shame

#

vsh's curse continues i suppose

#

unrelated, but i'm not sure why tf_mvm_max_connected_players needs to exist? the game already has a fake player limit specifically for stuff like MVM

#

thats why when you look at an MVM server in the server browser it says the max players is 6, even tho there's technically 32 slots, the rest are just reserved for bots

orchid sorrel
#

wonder what the best way to handle a 90 bot slot limit mission would be

formal dew
#

Hale vs 99 tanks

cursive peak
#

Would you rather fight 99 tanks the size of Hale or 1 Hale the size of a tank?

orchid sorrel
#

the tanks

fleet kite
#

isnt that just Hale

drifting pawn
#

I'm gonna say Hale

#

If Hale's the size of a tank, that means he can't really navigate and walk through smaller spaces unlike his normal sized counterpart

#

And he kind of already one shots people anyways so the size increase is a net detriment for Hale

radiant merlin
#

crossover?

unborn pecan
#

hot

wild grove
#

Prolly gonna be a stream between medic and someone who voices someone in overwatch.

radiant merlin
#

did he got hacked?

kind falcon
#

yes

wild grove
#

really?

kind falcon
#

no

summer steeple
#

maybe

kind falcon
left sand
kind falcon
#

cap?

jagged pawn
#

is it possible that that's why they uncapped it? like maybe they didn't have 50v50 in mind but instead larger mvm waves? idk tho

kind falcon
#

thats a silly assumption

jagged pawn
#

purely in terms of stability it feels like that makes more sense than expecting people to run no hat mods

#

like obviously they said not to run it regardless but that seems like the more logical intention

kind falcon
#

100 entities is a 100 entities

wild grove
#

MvM but 94 robots can spawn in over time.

left sand
#

94 spy wave

kind falcon
grave badge
#

the 100p server is really smooth damn

#

wish i didnt have 250 ping

grim parcel
#

i still need to try it

#

i got the weekend off so you already know who will be pubstomping trollfig

spare obsidian
unborn pecan
#

Ewwww

#

Vnn is smelly

wild grove
#

The whole community fix thing he talks about is bs

#

The only thing correct was stuff not being owned by the original author of the fixes.

formal dew
#

most accurate and well researched vnn video

wild grove
#

the reason why community fixes weren't shipped, was likely because it didn't fit what eric wanted in a email that barely anyone saw where it stated that the fixes had to have instructions on how to replicate fixes on VALVe's end.

#

this is basically impossible with asset change related community fixes due to photoshop files for textures currently in use in-game being unavailable publically.

radiant merlin
left sand
#

the regressions stuff was idk, if it was about assets

radiant merlin
#

update

formal dew
#

👀

cursive peak
#

Small one.

radiant merlin
#

no patchnotes yet?

#

now vsh is 25 rounds in casual and selbyen update

small sirenBOT
#

*now vsh is

25 rounds in casual

and selbyen update*

cursive peak
serene yarrow
#

fiend post update waiting room maybe but probably not

grim parcel
#

SEAL FIX LET’S GOOO

summer steeple
#

nothing easily findable at least

formal dew
#

Activate the patented mastercoms decompiler

radiant merlin
#

fiendable

cursive peak
#

It was like 12MB.

summer steeple
#

filesystem_stdio.dll updated

#

thats the only thing outside of standard client/server update and map update

slender nexus
#

to the McVicker-copter!

summer steeple
#

only updated on windows

radiant merlin
#

average linux L

summer steeple
#

which means its probably nothing

#

or some weird windows only thing

slender nexus
#

Reagan introduced trickle down updates smh

summer steeple
#

it actually seems like it gets updated like everytime the game updates

#

so idk maybe its like a build number

#

and for some reason its getting built every update

#

i'm too busy to setup steam depot downloader to get the old version rn to see if i can see if its literally like a 1 byte change

serene yarrow
#

😭

slender nexus
serene yarrow
#

Mfw no interesting hidden updates ...

#

ty though trollfig

formal dew
#

They should update the basic vsh vscript to allow people to accrue points but lock the rest of the stats

summer steeple
#

points should work

formal dew
#

So that people can get casual xp

summer steeple
#

its a bug on casual iirc

formal dew
#

Oh

summer steeple
#

like if you play on a community server points work

#

also guess what

#

apparently this update broke VSH

#

doesn't even start

formal dew
#

Fucking incredible

#

Good christ

serene yarrow
#

nice

#

Round 5

summer steeple
#

i just feel bad at this point

formal dew
#

They should trash the entire matchmaking client and port the CSGO onetrollfig

summer steeple
#

you know that however the fuck casual works is just like

#

not something that they can really test

#

like idk if they even have an actual like casual testbed or not, or if its even possible with how its setup

serene yarrow
#

So what happens if you try to queue for vsh

formal dew
#

Props to Eric and contractor

summer steeple
#

just what i was reading

serene yarrow
#

someone try it my curiosity burns

radiant merlin
summer steeple
#

that doorway seems very... probably not compliant to local laws

formal dew
#

ada lawsuit incoming

summer steeple
#

does the ada function in italy

formal dew
#

it does now

unborn pecan
#

@summer steeple fiend

#

yo

#

Mr. Fiend

#

Is Slammin' Tools VRAD any good?

#

I compiled a map all the way with it

summer steeple
#

i don't remember tbh i haven't used slammin tools in a while

#

it has some extra features i think

unborn pecan
#

I had problems with vbsp slammin

summer steeple
#

not sure if there's any downsides

unborn pecan
#

so I just use vrad slammin

summer steeple
#

yeah slammin vbsp has issues

wild grove
radiant merlin
#

since vscript

unborn pecan
radiant merlin
#

not sure

unborn pecan
#

I just compiled a map with slammin vrad

#

Full HDR

radiant merlin
#

WHAT

unborn pecan
#

yeah

radiant merlin
#

compilepal?

unborn pecan
#

no compilepal

#

I did everything in hammer

#

since compilepal does not play nice with Wine (on linux)

summer steeple
#

prs welcome

unborn pecan
#

wdym

#

prs welcome?

#

@radiant merlin

#

HammerPlusPlus, with slammin Vrad

spare obsidian
#

yeah slamming tools doesn't work at all

#

it makes the map full brighjt and show up all trigger brushes

small sirenBOT
#

*it works for me but

the ambient occlusion

param doesn't work*

radiant merlin
#

oh wait it actually didn't compile lol

#

why would this corner have shadows?

next nymph
#

ambient occlusion?

radiant merlin
#

yeah

#

i used that

unborn pecan
unborn pecan
#

in the original posting, they recommend halfing it for tf2

radiant merlin
#

turns out compilepal doesn't recognize the gameinfo.txt for custom exes

unborn pecan
#
Added new command: -ambientocclusion, adds ambient occlusion to your map
To reduce the impact of this command, use -aosamples to decide how many samples you want, default is 24, -fast halves this value
AO takes a very long time to compute, the default of 16 used to be 32, which provides much better AO at a significant perf cost
-halveao halves the effect of ambient occlusion (good for TF2 maps)```
#

-halveao

radiant merlin
#

it's -aoscale 0.5

unborn pecan
#

oh

#

yeah

#

I compiled my map with a scale of 1.0

#

you think I should recompile with .5?

radiant merlin
#

yeah 0.5 looks better

#

but still

unborn pecan
#

what but still

#

does vrad slammin do other weird stuff?

next nymph
#

ao scale 0.001

unborn pecan
#

besides ao

radiant merlin
#

it is directly lit

next nymph
unborn pecan
#

That's what AO does

#

let me compile my map with .5, and see if that weird corner stuff happens

#

😭 This map has two version (day and night)

#

so I gotta do cubemaps for both, and pack both

#

😡

radiant merlin
#

this corner is also directly lit and it doesn't have ao

unborn pecan
#

let me look up an AO demo

#

🫡 compiling an AO demo rn

radiant merlin
#

it isn't realistic you know

unborn pecan
#

since when was TF2 realistic

radiant merlin
#

i mean ao doesn't exist irl but that ao doesn't look convincing

unborn pecan
#

Maybe it's better in at .5, and on a map with more detail

small sirenBOT
#

*Maybe it's better

in at .5, and on a map

with more detail*

unborn pecan
#

plus, you can still turn it off with vrad slammin

#

@radiant merlin

#

From a vulkan demo

#

look how the edges get darker

#

With this map having static lighting

radiant merlin
#

now in a surface that is directly lit by the sun

unborn pecan
#

this is just a simple demo lol

#

I am not doing this in an engine

radiant merlin
#

this is nvidia's ao

unborn pecan
#

What is "nvidia's ao"

radiant merlin
#

this thing

unborn pecan
#

does this even work in tf2?

radiant merlin
#

from the nvidia control panel

#

yes

#

it also adds shadows to this corner

unborn pecan
#

I don't know how AO works post-processing

#

ah okay

#

so I think compiling with aoscale .5

#

will be swag

#

this is just what AO is

#

alright

#

I am recompiling my maps a second time with -aoscale 0.5

#

this is my cpu doing raytracing

#

(it will blow up)

radiant merlin
#

so csgo does it too

#

but cs2 doesn't do that

unborn pecan
#

cs2 stinkie

mystic turtle
#

Yo
How's the comfig 100-man server going

unborn pecan
mystic turtle
#

I just got back to the house where I got wifi
Let's hope my TF2 can take the strain, I keep getting SIGSEVS while starting listen servers

#

(it loads into other servers normally)

spare obsidian
#

i wish ficool2 makes anything that makes slamming cli tools part of the official tools since man

mystic turtle
#

the hell

#

let me try using the IP I got from using the ping command

#

still spits the same error

#

Is the server down or smth?

unborn pecan
#

it has SSE2 support

#

trollfig what a modern feature

summer steeple
#

i thought regular compilers did that

summer steeple
unborn pecan
formal dew
#

how can i submit video proof of a tf2 bug if it's keyboard related

#

id rather not download like a keyboard input visualizer and have it running as an overlay

unborn pecan
#

Record your setup

#

with a camera

glass musk
#

Does someone know where the TF2 advanced options settings are saved at? (folder/file)

unborn pecan
#

config.cfg I think

#

along with all your other options

grim parcel
left sand
#

i made my point

#

no need for a server anymore trollfig

mystic turtle
#

fair enough

heavy solarBOT
#

@mystic turtle has leveled up! (14 ➜ 15)

mystic turtle
#

back to 2fort

left sand
#

@mystic turtle i put it back up

mystic turtle
#

now to partake in the chaos

#

how'd you manage to get other maps working, btw?

#

(maps other than Turbine)

kind falcon
#

huh

mystic turtle
#

how were we able to get maps other than turbine working

#

Anyways, drop me a ping if tons of people are on, so I can come in

kind falcon
#

by changing the map

mystic turtle
#

I see

potent wolf
summer steeple
#

aw you posted it before i did

#

but yeah, this is what he was teasing regarding vphysics-jolt in tf2

potent wolf
formal dew
#

don't let you know who find out about this

potent wolf
#

what?

formal dew
#

vnn

potent wolf
#

oh

#

:|

formal dew
#

No way jolt gets in production

#

But very cool project

kind falcon
#

are there differences with how pipes fly using jolt

potent wolf
#

when i last tested it, it was close enough for me not to notice anything

formal dew
#

Hopefully the portal 2 mod jolt was made for is good

potent wolf
#

desolation?

formal dew
#

Ye

potent wolf
#

yeah i'm super excited about that

unborn pecan
#

bruh

#

The 3 casual matches I joined back-to-back all have bots

formal dew
# unborn pecan The 3 casual matches I joined back-to-back all have bots

Random Access Memories (10th Anniversary Edition) out now: https://daftpunk.lnk.to/RAM10s
Official Music Video for “Robot Rock”, taken from “Human After All” available on all platforms: https://daftpunk.lnk.to/HumanAfterAll
Subscribe to the official Daft Punk YouTube channel: https://daftpunk.lnk.to/subscribeonY

Watch more videos of Daft Punk:...

▶ Play video
limpid panther
#

volt*

formal dew
#

Cool stuff

#

no airboat though

radiant merlin
#

damn i wish valve would restore the streams tab

formal dew
#

Does twitch make you pay for api access

#

Maybe that's why they removed it

radiant merlin
#

their hud doesn't support PD lol

formal dew
#

waldo sniper

slender nexus
formal dew
#

The baron

proper tangle
limpid panther
#

i just saw #announcements📰 . Wouldnt a new physics engine on the server cause prediction errors on stuff like ammo boxes?

#

oh nvm that arent predicted

#

wait, but player movement is. So how do you prevent prediction errors? Is Volt (I assume its volt) just super close to havok when it comes to player movement and physics?

summer steeple
#

volt is intended to basically just be havoc by fast iirc

#

or at the very least get the same results

limpid panther
#

but isn't volt just Jolt? If so, is Jolt also havok but faster?

small sirenBOT
#

*but isn't volt just

Jolt? If so, is Jolt also

havok but faster?*

potent wolf
#

volt is a wrapper for jolt, like vphysics wraps havok

#

vphysics-jolt

#

no picking up map ammo/hp kits
still not fixed :(

#

i wonder what the issue is

summer steeple
#

first impressions

#

seems to run a bit better

#

jolt does a pretty good job, but of course still has various issues

small sirenBOT
#

*jolt does a pretty

good job, but of course still has

various issues*

summer steeple
#

as noted in #announcements📰

limpid panther
#

is the overhead that big? I though after a few dozen players the bottleneck would be network traffic to players, as in: actually making the very large packets and sending them to players

radiant merlin
summer steeple
#

we might not have had 100 players yet

summer steeple
#

just spending less time on anything else so it can churn through the rest of the bullshit faster

#

@radiant merlin u bitch

radiant merlin
#

are u the sniper?

summer steeple
#

yeah

#

ok yeah it definitely is running noticeably better

#

we hit the player cap and its like

#

occasional stutters for 2-3 ticks

#

wtf health kits were working last game but now aren't again

small sirenBOT
#

*wtf

health kits were working last game

but now aren't again*

spare obsidian
#

volt doesn't have player shadow

summer steeple
#

it absolutelt does

spare obsidian
#

last time i read the readme it said it doesn't

summer steeple
# potent wolf

ye i knew they are broken but they were working last game

#

which is weird

spare obsidian