#Team Fortress 2 Megathread - winter is the most chill time of year

1 messages · Page 11 of 1

unborn pecan
#

grrrr

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😡

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Conterization

spare obsidian
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bruh

left sand
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isnt that good?

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because like

unborn pecan
#

trollfig not if you're me (insane and stupid)

crisp cedar
#

it runs fine for me on linux

left sand
#

its way better than the original way of doing it

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which is like

crisp cedar
#

and its literally even about to run even better

left sand
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the ubuntu 12 stuff

unborn pecan
#

Steam level steam runtime?

crisp cedar
unborn pecan
#

It's using base Steam runtime

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not like

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Soldier

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or Sniper

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I don't know how up to date that is

crisp cedar
#

they will push an update that will soon reduce memory usage by 85%

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in dota 2

potent wolf
crisp cedar
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for linux only

unborn pecan
#

Also like

crisp cedar
#

on amd

potent wolf
#

what's your point

unborn pecan
#

Does dota 2 work better on proton?

crisp cedar
#

from 3 gib to 400 mib

unborn pecan
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I know source 1 is better on Linux native

unborn pecan
limpid panther
#

why use a runtime anyways? It's system libs or nothing

potent wolf
unborn pecan
#

I am honestly just brodying around

limpid panther
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/s

unborn pecan
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🫡 Come and Take it (my system libs)

potent wolf
#

ah lol

unborn pecan
crisp cedar
#

anyways @unborn pecan if ur genuinely down to try it again but with a friend let me know

spare obsidian
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just release dota 2 has a flatpack

limpid panther
crisp cedar
#

i will be down to play with you or explain things you dont understand

small sirenBOT
#

*i will be down to

play with you or explain things

you dont understand*

unborn pecan
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how do I get good fast?

crisp cedar
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i like teaching new players 👍

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im not even good

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i mean

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im good but

potent wolf
crisp cedar
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not super good

unborn pecan
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@left sand are you a good dota 2 teacher

crisp cedar
#

she plays turbo only

unborn pecan
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I don't know what that means

crisp cedar
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gamemode where games take half as long

left sand
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honestly source 1 has some things worse in native

unborn pecan
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I know that four source 1

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DXT5 alpha texutre compressions are broken in Source 1

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sometimes the audio gets stretched a bit in Source 1

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uhhhh

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🤔

left sand
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source 2 has a native vulkan renderer

unborn pecan
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That too

left sand
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dont you love vulkan

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open source boy

unborn pecan
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yes I do 😎

spare obsidian
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sometimes

potent wolf
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vulkan is epic

unborn pecan
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Yes I am an open source boy

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Vulkan is swag

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ToGL is not bad either

crisp cedar
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they like vulkan so much

unborn pecan
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neither is DXVK

potent wolf
crisp cedar
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they removed opengl

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and dx9

potent wolf
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BURN TOGL

spare obsidian
crisp cedar
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from dota 2

potent wolf
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KILL IT

spare obsidian
unborn pecan
unborn pecan
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Also

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Uh

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CSGO DXVK crashes

potent wolf
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owned

unborn pecan
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or maybe it's just CS:GO

spare obsidian
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yeah it does

crisp cedar
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ok?

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cs2 is coming

unborn pecan
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My problem with CS:GO opengl

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as of now

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Is that whenever your drivers update

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or your shader cache is deleted

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CSGO takes forever to load

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and eats up 8GiB of ram

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Doing the first load with no shader cache for your current driver version

unborn pecan
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ok so

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about cs2

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Why teh fuck does everything look so like

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Bright and colorful

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@left sand mastercoms, you are clearlly an official valve representative

spare obsidian
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no longer dark and grinny

unborn pecan
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why does CS2 look like candy

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Probably cause of Valorant

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or Overwatch 2

crisp cedar
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i think its because of player visibility actually

spare obsidian
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this

crisp cedar
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that or just realism

left sand
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you can look at cs2 in game and it doesnt look as bad

crisp cedar
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it looks worse in some places but

unborn pecan
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I am not saying it looks bad

spare obsidian
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cs2 looks good tbh

crisp cedar
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it does look more realistic

left sand
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also better global illumination. CSM didn't mix global illumination very well

crisp cedar
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like that really sunny spot in t spawn

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in nuke

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sure it looks worse but its realistic

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do u know that image of a really sunny place irl

unborn pecan
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That's what youtubers said

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That player visibility is great in CS2

crisp cedar
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captioned with "oh the world rendered fullbright"

spare obsidian
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cascade shadow mapping

left sand
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the shadows

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dynamic full scene shadows

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that are in CS:GO

spare obsidian
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this

unborn pecan
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CSGO has this weird thing

crisp cedar
#

one thing i know about cs2 is that it has a ton of graphics settings

unborn pecan
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Where you can see the border between the real time shadows

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and the baked shadows

crisp cedar
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so i assume you will be able to tweak the lightning slightly

left sand
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yeah

crisp cedar
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if it's an issue to you

unborn pecan
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Oh yeah

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Speaking of CS2

spare obsidian
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you can disable csm in cs2 lol

crisp cedar
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it's source 2 after all!

unborn pecan
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I think somebody found a way to get the torrent running

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With a DLL hexcode edit

crisp cedar
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old news

unborn pecan
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trollfig wtf

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😭 i am out of the loop

crisp cedar
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like reaaally old news

spare obsidian
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Brody are you internet explorer?

crisp cedar
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it's been done in like day 2

unborn pecan
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Brody uses Librewolf only

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🫡

spare obsidian
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based

unborn pecan
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Open Source Boy

crisp cedar
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and in like day 4 they got networking dlls patched

potent wolf
unborn pecan
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😔 i am just old

crisp cedar
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so now you can play on dedicated cracked servers

unborn pecan
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oh lol

left sand
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cracked servers?

spare obsidian
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servers in non steam mode

crisp cedar
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please don't be cracked

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yea

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non steam servers

left sand
potent wolf
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listen servers i assume?

spare obsidian
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kind off

unborn pecan
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My favorite fortnite joke from tik tok

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was like

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Fortnite players build whole ass apartment complexes whenever they get grazed

crisp cedar
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anyways

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cs2 has this awesome thing that even i, as a dota player, am really jealous of

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they have graphics options previews in real time

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they just render the game

unborn pecan
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Oh that's so based

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I love games that do that

crisp cedar
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it's so fucking good and im really jealous

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its not even an image

unborn pecan
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Some games I play have the options menu transparrent

crisp cedar
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its literally the game being rendered

unborn pecan
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so you can see the world

crisp cedar
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you can even zoom in

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and see the pixels

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for ppl who really wanna know the difference

unborn pecan
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hot

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oh damn

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even hotter

spare obsidian
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also

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legs

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the thing that L4D2 players lost years ago

unborn pecan
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what does that mean

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I don't know no nothing about L4D2

spare obsidian
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cs2 added body awareness

crisp cedar
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you can see your own legs but i assume that's only because they let you see your own player shadow

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cuz i assume it looked weird when u could see ur shadow but not ur legs

unborn pecan
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Oh cool

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I think you can do that in TF2

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using some console commands

spare obsidian
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kind off

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its buggy at times

crisp cedar
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the radar also shows the radius of like

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the radius of where enemies can hear your sounds

unborn pecan
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😭 Radius

crisp cedar
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reloading, moving, etc

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the molotov has the half life alyx liquid shader and it reacts to sunlight

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i forgot one last thing

spare obsidian
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too bad you can't shake it like in VR so you can't see the full shader in action

wintry marlin
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thanks 3kliks

crisp cedar
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i mean it follows the camera orientation

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if you look up the liquid moves

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and like

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the liquid tilts in the way that your playermodel would be or whatever

spare obsidian
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ye

crisp cedar
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anyways

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you can talk shit about s2 all u want

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but holy shit

unborn pecan
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Source 2

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more like

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Source Poo

crisp cedar
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i cant get over how awesome the lightning is

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basically

unborn pecan
crisp cedar
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the light reacts to the green tarp

unborn pecan
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But yeah

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This lighting is fire

crisp cedar
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and turns the light green

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slightly green

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its so awesome

unborn pecan
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but like

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trollfig with VRAD

crisp cedar
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i dont care it does this better

unborn pecan
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fr

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@left sand Does source 2 still do baked lighting?

crisp cedar
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im pretty sure csgo didnt show the light shining through the tarp itself

small sirenBOT
#

*im pretty sure csgo

didnt show the light shining

through the tarp itself*

summer steeple
#

yes

crisp cedar
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like the tarp didnt have any lightning

spare obsidian
#

didn't s2 has like day and night system on it?

summer steeple
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its just way fucking better in s2

crisp cedar
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if ur thinking about day and night that's from dota

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which is on source 2

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and had a day and night system way back in source 1, 2012

unborn pecan
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Oh cool

summer steeple
#

yeah you can do day/night in s1 too, but its definitely more limited

wintry marlin
crisp cedar
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and had a day and night system way back in warcraft 3, 2002

summer steeple
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like at the very least you could just like adjust color correction to simulate day night

spare obsidian
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i really want to port that CSO2 big city map to cs2 lol

summer steeple
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without messing with baked lighting at all

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but if you really want to

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you can have 2 sets of lights

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and VRAD can swap between them

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BUT

unborn pecan
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vrad is hot

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trollfig literally makes my cpu run hot

summer steeple
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you will likely find yourself hitting various limits

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usually BSP limits

crisp cedar
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source 2 also does things different

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in terms of like

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maps

summer steeple
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yeah

spare obsidian
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maps are modular

crisp cedar
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maps for example dont store skyboxes in them anymore

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the skybox is on a seperate map

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the main menu is a seperate map

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even the graphics preview in the settings is a map

left sand
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skybox being a separate map is probably just dust2

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to make the 3d skybox easier to port over

crisp cedar
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yea true

summer steeple
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also worth noting that day/night would suck outside of a top down view in S1 in branches without skybox_swapper

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since you'd have to have a generic looking skybox or just completely fake it

left sand
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the skybox can be multiple maps that are just like any other template in the level

spare obsidian
unborn pecan
#

Dota 2 uses steam runtime soldier

summer steeple
unborn pecan
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🫡 I am lucnhing dota 2

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@crisp cedar is dota 2 a heavy game to run

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Brody is in

crisp cedar
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it runs so well nobody's bothered making a custom config for it to increase performance

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oh did u get the

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intro

unborn pecan
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no I played dota 2 before

crisp cedar
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no the new hero intro

unborn pecan
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i skipped

crisp cedar
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they do this epic thing where they just render a cinematic ingame

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wtf

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ok

small sirenBOT
#

*they do this epic

thing where they just render a

cinematic ingame*

crisp cedar
#

whatever

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let me boot the game up real quick

spare obsidian
#

can we rename this thread to god's mistake trollfig

limpid panther
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the tarp specially is super weird matte

crisp cedar
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stabs you in the stomach

unborn pecan
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😭 kenaj makes a good point

limpid panther
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instead of being unevenly dirty, or shiny-ish plastic like it should

summer steeple
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idk what you mean, it seems dirty?

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maybe not dirty enough

crisp cedar
#

its just a tarp

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also yea

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i actually agree that the entire map

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not just the tarp

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isnt dirty enough

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its too clean

limpid panther
# summer steeple maybe not dirty enough

no, its just too even. I they are going for a dusty tarp, it should be less even, but always opaque. If they are going for a clean tarp, it should be more shiny and let in more light

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but it's neither, its evenly matte

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so it looks weird

summer steeple
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i kinda see what you mean?

limpid panther
#

also the shells lack any sort of texture

summer steeple
#

yeah that is a valid complaint

limpid panther
#

I get that they are new and in a pallet, but metals are never that smooth looking

summer steeple
#

I mean I honestly kinda assume that many of the assets in the beta aren't finished

limpid panther
#

true

summer steeple
#

like even the guns themselves

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some look great

limpid panther
#

I just wanted to say that this screenshot specially, is not impressive

crisp cedar
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i mean iirc

summer steeple
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and others look like they haven't had a polish pass done yet

limpid panther
#

still excited for s2 though

crisp cedar
#

dust and mirage

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are both maps that were just straight up ported

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they didnt change much about them

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they just ported them and called it a day

spare obsidian
#

ehh i mean

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tbf those maps where made in s2

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and backported to s1

summer steeple
#

ok but the issue here is the assets

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s2 uses PBR rendering, s1 does not

unborn pecan
#

I like DUST

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DUST IS SO AMAZING

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I WANT DUST BACK IN COMP PLS LORD BE GOOD TO US

potent wolf
#

I'm going to put dust in your eyes

crisp cedar
#

i dont know who that is and i dont know if i can trust them

spare obsidian
#

you can't trust anybody

potent wolf
#

If you can't trust anyone, then shut off your computer right now and blow it up

heavy solarBOT
#

@potent wolf has leveled up! (36 ➜ 37)

left sand
#

@next nymph do you think there would be a way to add an allowlist functionality to CleanTF2+ basically to do nohats headsfeet?

jagged pawn
#

it's insane to me how those servers ever got popular, it's probably just because of the creators.tf affiliation because jesus christ they were even less balanced than vanilla

#

also my thumb hurts from all of you using this channel for some reason instead of #1085396242802159727

jagged pawn
#

anyway trying to work on my own tf2 related stuff has made me realize why valve abandoned it lol this thing blows

hybrid cloud
#

hmm i wonder why it didnt pan out very well

next nymph
spare obsidian
left sand
#

and are there any allowlists provided for ease of use?

next nymph
#

added pretty easily

#

i believe the system is all in there, you just need to modify the lists themselves

jagged pawn
paper sluice
# hybrid cloud

He’s kinda right about the wrangler being a shitty op thing but the balance was not it

hybrid cloud
#

50% is still pretty insane

paper sluice
#

Real

craggy ridge
summer steeple
#

bruh

#

"because we nerfed the wrangler, we made regular engi ridiculous"

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????

crisp cedar
#

lmfao turtling never been easier

craggy ridge
#

all your buildings are like paper

craggy ridge
crisp cedar
#

half upgrade cost?

daring tiger
#

I think those changes are pretty fine except for the half upgrade cost

#

that's insane

small sirenBOT
#

*I think those changes

are pretty fine except for

the half upgrade cost*

craggy ridge
#

engi is so bad without wrangler it's unreal

summer steeple
#

engi is fine without it

craggy ridge
#

if your buildings just got shreded and that's it he would be absolutely dogwater

summer steeple
#

ur just bad

craggy ridge
hoary geyser
#

pudding confirmed bad at engineer

craggy ridge
#

even in pubs wranglerless engi gets his ass beaten

summer steeple
#

I literally never use the wrangler

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engi is fine

craggy ridge
#

and trust me ktbm engi is such a far cry from wrangler engi

#

you are not going to take advantage of half upgrade cost when the enemy is pushing, as opposed to the wrangler

summer steeple
#

I feel like half upgrade cost with the jag would be ridiculous

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just instantly get a level 3 sentry back up

craggy ridge
summer steeple
#

40% higher max upgrade rate per swing?

craggy ridge
#

35 per swing

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3 swings to next level

summer steeple
#

with construction speed boost????

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thats ridiculous

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literally like

craggy ridge
#

it's not

summer steeple
#

part of the reason engi is balanced is because if you take out a level 3 its down for a good bit

craggy ridge
#

yeah that's how wrangler engi is balanced

summer steeple
#

no

craggy ridge
#

yes

summer steeple
#

its how engi is balanced

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as a class

craggy ridge
#

wranglerless engi is miserable

summer steeple
#

skill issue

hoary geyser
#

pudding I think you just aren't good at engi lol

potent wolf
#

and wrangler engie is miserable to fight

craggy ridge
#

even at pubs if the enemy team uses 10% brain capacity sentries are not a problem unless engi stacking

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when RGL banned wrangler from hl engineers were just free demoman log buffer

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these changes make engi interactions more dynamic for both sides

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sentries no longer have 640 health

summer steeple
#

also tbh i feel like focusing on the sentry is kind of missing the point too

#

because engi isn't just his sentry

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if anything, his sentry is meant to deter an enemy team, at least for a bit, to help the team if they need to back up

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its not meant to kill people

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or to live forever

craggy ridge
#

even in highly coordinated enviroments it's a pain in the ass to destroy them

summer steeple
#

i'm not talking about the wrangler

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like that is broken

craggy ridge
summer steeple
#

its not the sentries themselves but the stuff that happens in between

hybrid cloud
#

hot take i don't think sentries should last forever

summer steeple
#

making that window between level 3 sentries smaller is... probably not a good idea

#

not a hot take

craggy ridge
summer steeple
#

i'm not talking about the fucking wrangler please

crisp cedar
#

what if engineer had a weapon that upgraded/healed the sentry when you shot an enemy with it

summer steeple
#

how many times do i have to say that

craggy ridge
summer steeple
#

he literally does not

#

the class is called the engineer

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not the wrangler

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you can play engi without the wrangler

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and many people do

craggy ridge
#

it's called the pyro not the flamethrower

crisp cedar
#

you are bad at engineer

summer steeple
#

the wrangler or its balance is not in question here

craggy ridge
hybrid cloud
#

engineer doesn't revolve around the wrangler, map makers just can't deal without it so they build maps to accommodate for it

summer steeple
#

i am specifically talking about engineer WITHOUT the wrangler

craggy ridge
summer steeple
#

ok but

craggy ridge
summer steeple
#

you keep talking about how with the wrangler the sentry isn't going down

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but in this mod

#

the wrangler is nerfed

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so it is moot

#

when a sentry dies

hybrid cloud
#

barely nerfed tbh

summer steeple
#

that is a window of opportunity

#

shortening that window is a very dangerous game to play

hybrid cloud
craggy ridge
#

in a coordinated push you are not supposed to give the engi a space to somehow build another sentry

summer steeple
#

yes of course not

hybrid cloud
#

sentries aren't supposed to be the final say in defense they're support buildings

craggy ridge
summer steeple
#

but tf2 is not a competitive game

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i'm sorry, but it is not

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at least, not first

craggy ridge
#

i'm using it as an example

summer steeple
#

not every game is going to have a coordinated push

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and tf2 is balanced around that

hybrid cloud
#

i think that says more about the class and format than the unlock itself

#

if engi is so dependent on wrangler let's address it at engi 's core

craggy ridge
#

even with the wrangler pubbers are capable of pushing

hybrid cloud
#

no they are not

summer steeple
#

pubbers are... not particularly coordinated

craggy ridge
#

point stands

hybrid cloud
#

pubbers will not push until the enemy team has left an opening for a minute straight and then they finally build the confidence

craggy ridge
small sirenBOT
#

*uh yeah and they can

get through wrangled sentries and

kill the engineer*

craggy ridge
#

not had to imagine the same can happen with unwragled sentries

summer steeple
#

I just don't think that in a situation where the engi lives, having a 10 second window until a new level 3 is up is not a very long window

craggy ridge
#

when the server was alive I literally saw bots pushing through kt engi

hybrid cloud
#

kill the engineer is a conclusion everyone has come to and wrangler is still considered a problem

#

it just makes the game feel worse to play

crisp cedar
#

what if instead we made it so that the sentry shield depends on the engineers max hp

#

so the shield is only up when engi is low hp

craggy ridge
summer steeple
#

i just don't get why we're even still talking about the wrangler

craggy ridge
#

killing a regular sentry is way easier

hybrid cloud
#

yes

crisp cedar
#

actually nvm that's a bad idea

hoary geyser
#

is anyone disagreeing that the wrangler is overpowered?

#

we're just disagreeing with you saying engi needs the wrangler to be good

crisp cedar
#

ill be honest i dont remember anyone ever using the wrangler in my games

hybrid cloud
#

if we want to keep the shield but get rid of turtling+easy defenses then make the shield resistance scale with how long you've been firing the sentry manually

crisp cedar
#

engis team empowers engi

hybrid cloud
#

make it take an active role in fights

hybrid cloud
summer steeple
#

i do :(

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i like winning

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winning is fun

craggy ridge
#

how does that change anything about the wrangler except that it's not extremely awkward to use it

hybrid cloud
#

well im not exactly a balancing master just spitballing something out there

craggy ridge
#

but it's just as effective

crisp cedar
#

okay fuck it just give engi an ubercharge and call it a day

hoary geyser
#

i play tf2 to lose! i hate winning!!

small sirenBOT
#

*okay fuck it just

give engi an ubercharge

and call it a day*

crisp cedar
#

just let the wrangler uber the sentry and thats all

hybrid cloud
#

if people did that balance would be way different

crisp cedar
#

when the sentry reaches lvl 3 you can keep hitting it to store metal in it

#

up to 409

#

400

hybrid cloud
#

because people would notice how much of an issue heavy / engi / vacc medic stacks are

crisp cedar
#

when it hits 400 u can hit m2 on wrangler to shield your sentry

#

easy solution

craggy ridge
hybrid cloud
#

idk then

craggy ridge
#

but what are you going to do?

crisp cedar
#

dude fuck vacc medics theyre so annoying

craggy ridge
#

videos essays to convince valve to nerf them?

hybrid cloud
#

valve will not listen to me unless i paid them a billion dollars

small sirenBOT
#

*valve will not listen

to me unless i paid them

a billion dollars*

potent wolf
#

It's not my problem that you have to suffer trollfig

hoary geyser
#

what is your guy's least favorite gamemode (not including ctf)

crisp cedar
#

payload

summer steeple
#

5cp

crisp cedar
#

more like gayload

#

actually

#

no

#

medieval mode

summer steeple
craggy ridge
#

Medieval mode

hybrid cloud
#

now it's slowly becoming payload

crisp cedar
#

koth rocks wtf

potent wolf
#

koth is fun though :(

crisp cedar
#

u hate fun

hoary geyser
#

I don't like koth

hybrid cloud
#

i don't hate koth as a concept

#

i just can't stand any of the maps

craggy ridge
#

tf2 has a map problem

potent wolf
#

cascade, viaduct, lazarus, highpass, lakeside are all great koth maps imo

craggy ridge
#

as in the virtual in game environment

#

i mean tbf tf2 also has a MAP problem aswell

small sirenBOT
#

*i mean tbf

tf2 also has a

MAP problem aswell*

craggy ridge
#

viaduct manages to somehow be the only map in the game without a flank route

potent wolf
craggy ridge
#

lakeside is lakeside

hybrid cloud
#

i think tf2 has too many and a lot of them lose their luster after a couple games

crisp cedar
#

dustbowl is the best map and im not joking

#

its shit ys

craggy ridge
#

too many with not so good level design

smoky notch
crisp cedar
#

but i dont give a fuck

#

i love dustbowl

#

i love viaduct

craggy ridge
#

my fav map is ashville

summer steeple
#

I like dustbowl but it sucks ass

craggy ridge
#

no idea what's my favorite official map tho

#

prob hightower

potent wolf
hybrid cloud
#

dustbowl is supposed to be fun bad

craggy ridge
#

just fun to mess around

hybrid cloud
#

i enjoy gravelpit

potent wolf
#

why did you reply to a message at the start of the megathread...

small sirenBOT
#

*why did you reply

to a message at the start

of the megathread...*

potent wolf
#

😭

#

I need answers

craggy ridge
#

tf2 but every kill i have to solve a rubix cube

hoary geyser
#

good thing you won't get any kills

potent wolf
hybrid cloud
#

my kd doesn't exist

#

(only gets kills)

potent wolf
#

my D ratio

#

(not even a ratio smh)

drowsy quail
#

congrats on the ring, mastercoms

left sand
hoary geyser
#

oh didn't notice that

jagged pawn
#

damn I keep missing the discussion

  • ktbm is just as lmao as higps sometimes though they do have some good ideas here and there
  • koth is the best mode
high current
#

I feel like koth has good potential but every koth map sorta falls flat. They all have too restrictive chokes that make forward holds free assuming equal skill level, have too open sight lines that make sniper free OR artificially add obstacles all over the map to force sniper to not be able to see everything at the expense of literally everyone else being able to move, and they have some sort of weird dynamic on flank.

craggy ridge
#

That's just mean

high current
#

-Viaduct/product, sniper rules all, forward holds are tough as shit to break, flank has a weird dynamic.
-Cascade, sniper op, forward hold isn’t too tough, flank dynamic is so weird. Like why does under point exist? You just sit under there and bait your team to go for a submarine heavy play only to get backstabbed by a spy that’s probably not allowed to live within 5 miles of a school.
-Ashville/Coal plant, why are these 2 different maps? Sniper op, forward holds are just dumb (not overly good or bad, just dumb), there’s 2 viable places to stand on the entire map, flank is probably the best of any koth map but if a mini sentry exists flank doesn’t exist (no, your soldier will not shoot it).
-Highpass, why isn’t this played in community comp?
-Lakeside, best map but sniper is omnipotent.

#

Oh there’s also bagel but that map smells like a bagel that’s been left on a sidewalk for too long. Also the lifts are a war crime and should disqualify the map from community comp.

craggy ridge
#

Like yeah sniper is fucking nuts but that's just hl

#

I see the argument for coalplant, but ashville?

jagged pawn
#

I definitely agree that koth is held back by its maps but a simple google search could explain Ashville/Coalplant and sniper viaduct strength is imo overstated

high current
#

I think the lobby is slightly different but idk how these two maps exist in the same world and both are actively developed.

jagged pawn
#

there's 3 iterations

  • ashville
  • coalplant, made by other people who wanted to update it to fix problems found in the original (think product)
  • ashville 2, made by people who wanted to update coalplant and for some reason decided to use the original name
high current
#

Sniper strength is overstated in general. But koth is definitely the strongest gamemode for him. It’s the perfect storm of maps being small enough that sniper isn’t too far from his team for support, and being too hard for flankers to get to the power sniper spots.

jagged pawn
#

ashville 2 is what's currently played

craggy ridge
jagged pawn
#

Sniper strength is overstated in general
TRUEEEEE highlander is only as slow as it is because he's mandated

jagged pawn
craggy ridge
#

I mean yeah ktbm died lol

#

Fsoas is alright but i do not like their balance philosophy

high current
#

Ehhhhh. I think sniper in HL is overstated even. If sniper gets a kill and your teammate actually calls his position instead of baby raging, then no one else should die to sniper for the next 30-60 seconds.

That doesn’t happen because usually they person baby rages until at least one other person dies. And then usually people don’t listen to comms and die anyway. But sniper is similar-ish to spy in the sense that you can counter them but just paying attention

craggy ridge
#

I'd like if he had classic tracers

#

Yk how the classic leaves a trail when you shoot

#

Smth like that

#

But possible to see in dxlevel81

high current
#

I took like 3 years off of playing HL and came back to main for half a season as a meme and still had less sniper deaths than anyone else on my team, as a shitty pyro who would actively try to detantor spam the sniper. People just suck tbh

#

When machina wasn’t banned the tracers didn’t really affect the gun at all. But that was also sorta the “golden age” of HL, if such a thing existed. So communication over sniper position ACTUALLY happened.

#

I think sniper in 6s is actually stronger in HL. Because you don’t assume that sniper is going to exist, so the first kill is free for the sniper, and then the sniper isn’t playing to preserve their life anymore so they go for a hero shot which has a 30% chance of changing the 1 pick into 2, in a gamemode where each kill is 17% of your team.

Also 6s callouts aren’t as specific as HL callouts because sniper v sniper doesn’t happen as much in 6s. Where as in HL having different callouts for nuanced positions is necessary because of sniper v sniper.

cursive peak
#

Raging shouldn't be happening in comms regardless.

#

Do teams not have a "cut the unnecessary noise" call? Mine picked up the one my Heavy's first team used, "battle comms". Either me or him would just call that whenever things got too bad and cut everyone back to just the needed comms.

craggy ridge
#

My comms were PURE CHAOS

#

Once our heavy started olaying clash royale in the middle of the scrim

next nymph
#

get the youtube smosh "shut up" sound effect queued up and ready to go

small sirenBOT
#

*get the youtube smosh

"shut up" sound effect queued up

and ready to go*

wintry marlin
#

call out as in loudly proclaim

cursive peak
#

If it was particularly egregious, it was shouted a few times.

#

HL is already 9 people talking. It takes so little to make it chaos, so keeping it under control is super important.

wintry marlin
#

and I get lost when there's borderlands characters talking while I am engrossed in combat

#

I can't imagine myself in that situation

cursive peak
#

It should all be relevant info instead of random BS.

wintry marlin
#

of course, though when hearing those comms it's almost as if they try to replace your ears.

#

calling out positions of when 7 of you can already see the guy being called out.

#

or calling out someone dying.

#

how often do people call out the same thing?

cursive peak
#

Usually only big picks in my experience.

wintry marlin
#

I imagine like 5 people having direct line of sight with enemy medic and all simultaneously yelling medic

#

I think redundant communication would peeve me a lot

cursive peak
#

Just look up povs that have comms.

high current
#

Usually you say “clear comms” to get people to stop cluttering. But there’s usually one or two people on the team who if they’re having a bad game they’ll go “god damnit dude every time! I can’t even see this guy!”. Might be different once you eventually reach invite, but I can confirm that even in advanced that holds true.

And then someone screaming “clear comms” for 5 seconds doesn’t actually help clear things up, it just replaces indiscernible clutter with awkward silence.

As a flank member (when I played scout). I usually just tried to keep comms to as little and concise as possible, while still effectively communicating with my other flank members or team. Combo gets a little more liberty with comms, but I’ve had main callers who needed to learn to get to the point faster too.

#

Granted I played scout at the weird point in time where it was about 33% of teams wanted you full time flank, 33% wanted you to be full time combo, and 50% wanted you everywhere at once. So I’d usually just go “give me a percentage for where you want me to play” whenever I first played for a team. And there’s be different mentalities for comms in each place. Combo has much more of a conversation going because you’re juggling healing and focus targets and stuff.
Flank is much more “you initiate on this guy, I’ll support. Go now. I’m in. Nice.”

jagged pawn
#

I love flank yeah so much easier

jagged pawn
#

to be clear the videos aren't always the same as what's on the server because he adds it and then people see the flaws in his ideas and try something else until they land somewhere good

#

in terms of the videos I think he's extremely good at identifying the problems with weapons and putting it into words but his solutions are hit or miss

craggy ridge
jagged pawn
#

I guess? but it works out I think

#

||I also have a balance doc but I haven't made a mod yet so it feels pointless to advertise||

next nymph
#

do it

hybrid cloud
#

balancing around casual isn't always the worst as long as you take care to ignore lowest common denominators

next nymph
#

my possibly controversial opinion is that if you balance for competitive then things are probably balanced okay enough for casual, but not necessarily the other way around.

cursive peak
#

I think that's only controversial for the casual players who hate competitive players.

jagged pawn
#

yeah trickle down balance is obviously true

craggy ridge
#

are you being ironic?

wintry marlin
#

sarcastic*

craggy ridge
#

it's so rare to see someone agree with me on this subject in specific

jagged pawn
#

I do think, though, that some weapons should exist that are purely for casual. example being like, the loose cannon. easily the worst grenade launcher in comp but no one is complaining because it's so fun casually

high current
jagged pawn
#

oh interesting

#

perhaps better than the loch n load then. point still stands

high current
#

I have a teammate who also insists that if youre cracked enough with loose cannon that it'd be good. And I think I agree, but at that point why not just get cracked with pipes?

#

Is loch and load even fun? It doesn't change anything other than making it harder to use pipes. Unless you fetishize killing engi buildings, in which case: god speed you glorious bastard

jagged pawn
#

I mean the same argument can be made with the direct hit but how often do you see people running that even at a top level? it's just not worth it

jagged pawn
craggy ridge
#

loose cannon is a bad example because regular grenades shouldn't do so much knockback for no reason

high current
#

Direct hit is dumby good if you just wanna delete scouts. I hate it, I think it's op. I just think it is slept on, but I dont mind it being slept on

jagged pawn
high current
#

How are you going to get frag movie clips if you cant juggle people

jagged pawn
#

real

craggy ridge
high current
#

Do they not? dang

craggy ridge
#

no, they do

#

I think regular grenade hits shouldn't

#

double donks should keep the knockback

high current
#

Oh gotchu. Eh then the weapon would be completely meme

cursive peak
#

DH is good for sentry busting, too.

jagged pawn
#

I'm not saying the direct hit is bad I love the design I'm just saying most comp soldiers aren't using it despite the obvious higher potential

cursive peak
#

I don't think it's actually higher. Splash is huge.

high current
#

Eh. It’s what like 140 damage directs in close range? That’s disgustingly high damage. I just don’t think anyone has bothered to get good enough at for the maximum potential to be seen

cursive peak
#

140 on a single target.

high current
#

You usually try to space far enough apart that splash only hits one anyway.

cursive peak
#

Soldiers still spam chokes to keep people from coming through them.

high current
#

Yeh it’d be a different play style. I think direct hit sacs would be nuts.

cursive peak
#

Not to mention bombs on Medics would be much riskier with the DH.

high current
#

Eh. You’d sorta just be playing scout that rocket jumps.

cursive peak
#

I've seen more bombs that killed via splash than directs.

high current
#

That’s cuz they’re playing with rocket launcher and splash is reliable. If you change your play style then you change your play style

cursive peak
#

Jesus, when you're playing in the grand finals, you want the reliability.

high current
#

Only 12 people play in grands though🤷‍♂️

summer steeple
#

honestly area denial in general is huge

cursive peak
#

You win grand finals by playing every match like it's the grand finals.

small sirenBOT
#

*You win grand finals

by playing every match like

it's the grand finals.*

high current
#

I agree. I’m just saying no one has bothered to master direct hit in comp yet, so we have yet to be able to definitively say it’s awful.

cursive peak
#

You go absolutely ham every match regardless.

high current
#

I’m saying if someone went ham with DH and their team played around it, it probably wouldn’t be a throw

formal dew
#

my favorite tf2 weapon is the smoke grenade

high current
#

A team ran full time heavy to IM GFs two seasons ago iirc

summer steeple
#

honestly considering 6s teams tend to be 2 soldiers

#

having one of them run DH could be interesting

#

idk if you'd rather have a pocket or a roamer use it tho

cursive peak
#

This just sounds like shitty casual theorycrafting. Like, guys, guys, what if we ran Demoknight and Sniper full time!

high current
#

I think roamer probably. They’d be able to delete flank scout, then you have a 2v1 on flank, win that, then flank is free. Then you bomb med from unwatched flank👀

formal dew
#

minicrit combo with airshots is the secret sauce

craggy ridge
#

it's pretty fun

#

you can snipe people

formal dew
#

shortstop meta

next nymph
#

also there was an insomnia lan final or something that a team ran DH for a while, iirc to great effect but it fell off hard as soon as the other team was used to it and could play around it

#

maybe I'm misremembering but iirc the DH team stopped running DH and ultimately lost

high current
hybrid cloud
#

less prediction required to land pipes makes them easier to hit for less real reward

#

they only make pipes harder in the sense that if you main lnl for a good while and switch back to normal pipe speed you're fucked

high current
#

But still. Why would you use it

hybrid cloud
#

some people like pipe sniping or just really fucking hate engineer (based)

rare creek
hoary geyser
#

the problem is, competitive players hate fun

#

also, it's almost like balancing just off of one mode is always a bad idea, and every mode should be taken into consideration well balancing

rare creek
#

i find it fun to not play against bullshit

#

and have a fighting chance when i queue alone

hybrid cloud
rare creek
#

i find it fun to be good at the game, not to use silly gimmicks

small sirenBOT
#

*i find it fun to

be good at the game, not to

use silly gimmicks*

hybrid cloud
#

their idea of fun is different and i often trust them more than casuals because it tends to be "as little bullshit as possible"

next nymph
#

I think stock is an overall better and more versatile weapon, but I think loch is easier (at least, if you're past the early bump where you actually go for directs and don't rely on rollers as your crutch)

summer steeple
hoary geyser
summer steeple
#

like from what i remember, old tf2 balance was less about actual balance and more just making sure that weapons were pretty unique, fun, and not too broken

#

the actual balance of a weapon compared to say, other weapons in that slot was less of an influence on that weapon

#

now i could be misremembering

#

but thats just what i remember

#

whereas now the game is balanced more traditionally

#

I would say it is for the better tho

#

because i do not miss the way the game was in some of the older update

left sand
#

a lot of old weapons were ruined because they dont work with small teams or could be abused with high skill

rare creek
hoary geyser
#

ok

zealous pond
jagged pawn
#

just delete the enemy team every 30 seconds as long as your team knows what just happened

radiant merlin
#

what do you think about this logo?

#

any good?

wintry marlin
#

I like the color palette but the design is uh hard to understand

#

I recognize it like some ms paint geometric shapes were merged together, is it supposed to be 5?

#

It looks like number 5

#

At first I thought it's a golf hole with a jagged flagpole

#

And I instinctively turn sideways to align with the curve

radiant merlin
#

the color is tan white from tf2

#

and no it's not supposed to be a 5 lol

#

i guess i'll remove the curve

#

i added it to try to fill the empty space the lighting and the flag left

orchid sorrel
#

guys can we restart we missed $10

wintry marlin
#

I do think it's cool

#

tbh I even started to look for shapes in the negative space and I feel like that's a cope

#

I see it as 57 now

hybrid cloud
#

it just looks really busy to me

wintry marlin
#

that's another way to look at it, at least it sells the racing car logo look

#

lightning mcqueen style

radiant merlin
wintry marlin
#

mhm, this is probably the most obvious, right.

lean cove
high current
#

Is there any documentation on sending rcon commands to the client? Like how the Bot Detector sends rcon commands to the client to call vote kicks? I checked VDC but it only has documentation for sending rcon to a server as far as I can deduce.

I want to use rcon to send client commands to set up offline test scenarios for my HUD resolution override generator. And the in game scripts to conveniently test such things would defeat the purpose of creating a user-aid program. Fairly basic bot creation and puppet commands, but if copy+paste’ing math into wolframalpha is too complex for someone then console commands for bot control probably is too.

limpid panther
#

also add -net_start iirc

#

also add the rcon whitelist launch option pointing to loopback, but I forgot the name of the option and im not at home

paper sluice
#

Kany

left sand
#

tf2 update?

crisp cedar
#

why

summer steeple
#

looks like they fixed the bread sapper

left sand
#

updated the localization files

summer steeple
#

source

crisp cedar
#

bread sapper about to grow in price

daring tiger
summer steeple
#

worlds fastest exploit fix

crisp cedar
#

oh more like opposite

#

snack attack about to drop in price

limpid panther
livid dirge
orchid sorrel
#

anybody want to help test some mvm missions?

#

currently need 2 players, any skill-level is welcome

#

steam://connect/us.potato.tf:27019

#

testing an advanced difficulty, and an expert difficulty

lean cove
#

in half an hour or so I'd be happy to join

#

@teal sand wbu

teal sand
daring tiger
#

replay broke his wrist

drowsy quail
crisp cedar
#

open

next nymph
jaunty willow
#

lmfao

radiant merlin
#

what do you prefer? waving flag or static flag?

left sand
#

wave

rare creek
#

wave

radiant merlin
#

another mvm tour huh

#

the day potato decides to give a hat instead of a medal, their servers will be full all the week

daring tiger
radiant merlin
#

omg that line

#

i hate coreldraw

potent wolf
#

wtf why does it start off dark and get really bright

paper sluice
#

Huh

daring tiger
#

wait wtf replay is right

#

if you take the image out of discord

#

at first it's a black background then turns white

radiant merlin
daring tiger
#

what are you wanting as the "main" part, the flag or the lightning bolt

#

because right now the flag is much smaller, making it seem like an accessory

radiant merlin
#

the lightning i guess

#

idk i know shit about logo design

daring tiger
#

I don't know shit about anything :P

#

I just go by feel

smoky notch
radiant merlin
#

this looks ugly af

radiant merlin
#

i found the mvm griefer

cursive peak
#

Stick your mallet up his ass.

orchid sorrel
#

Oh god its basil

formal dew
orchid sorrel
#

If basil is in a party with friends hes likely going to do a last wave votekick if he deems you “deserving” of it

radiant merlin
#

if he does he will be banned lol

#

from the event

orchid sorrel
#

Can moonlight ban for that?

radiant merlin
#

nah he won't do it

orchid sorrel
#

His profile is a very interesting read

#

The great lengths he goes to justify bullying ppl in a pve mode

cursive peak
#

Someone should find his house and bully him over bullying people in MvM.

#

Like, fuckin' full on giving him swirlies.

orchid sorrel
#

And wedgies

formal dew
#

replace all instances of 1216 on legal documents to 1261

orchid sorrel
cursive peak
#

Swirlies in unflushed toilets.

orchid sorrel
formal dew
#

send a ligma package

orchid sorrel
#

Also the derelict mission uses a wavebar copied from potato without permission to mock a mission maker dumb

orchid sorrel
# spare obsidian context?

wave 5 of the moonlight april fools mission "revengeance" uses a nearly indentical wavebar to the rewired rampage mission "Numerator"

#

and basically just uses it to mock the creator and mission

#

they did it last year with one of the Silent Sky missions

#

one of the waves was a 1:1 recreation of the DD mission "Bionic bits"

#

both numerator and bionic were made by the same guy so it seems kinda targeted at this point

summer steeple
#

classic tf2 community

paper sluice
summer steeple
#

235 keys, 25 refined

orchid sorrel
#

shame the stat clock will cover the sonichu

wintry marlin
wintry marlin
jaunty willow
#

lets goooo

#

spy, medic, n sniper still sound like day 1

#

aaaaaaaaaaaaaaaaaaaa

crisp cedar
#

ok is the sponsor like real or an april fools joke

#

i genuinely cant tell

#

i dont care either way

#

it would just make me stop thinking about it if i knew

paper sluice
#

The April fools joke is it’s actually happening

#

I thi

crisp cedar
#

why would you do that

smoky notch
#

say hi to shy guy!

crisp cedar
#

i'm coming after you

smoky notch
#

nope! <3

crisp cedar
#

if you say sorry i'll forgive you

left sand
#

rayne youre the one who needs to give an apology

crisp cedar
#

if you don't you will have to live with fear of interacting with me because any time youd be interacting with me you could be falling victim to a vicious trap

#

which is easier

#

you choose

left sand
#

volume warning..

crisp cedar
#

you've made your choice

potent wolf
crisp cedar
#

be wary, friend

potent wolf
#

that fish though

smoky notch
potent wolf
#

was worth it

crisp cedar
smoky notch
paper sluice
#

What even is the context for that vid

wintry marlin
#

method acting a polar express character ig

#

he's yelling and recording and that's annoying

summer steeple
#

it is a serious video (sort of, he's not actually a pyro main now)

#

but it was interesting to see just how much i agreed with him on

left sand
#

i like w m1

summer steeple
#

kill

smoky notch
summer steeple
#

it was also interesting to see the perspective of someone who was (essentially) new to the class

orchid sorrel
#

I like phlog i like scorch shot i like explode on ignite i like airblast i like backburner

summer steeple
#

tl;dr he doesn't like your average w+m1, and technically doesn't even like comboing, instead preferring to go for a burst damage loadout of DF and flaregun

rare creek
potent wolf
#

why?

summer steeple
#

its kind of ridiculous

rare creek
#

playing with it isn't even fun

summer steeple
#

thats subjective

rare creek
#

i don't care what anyone else says; it doesn't take skill and its way too easy and boring to play

summer steeple
#

but i agree that its pretty damn strong

rare creek
#

you just click on people and they die

potent wolf
rare creek
potent wolf
#

ok?

spare obsidian
#

damn bro daz crazy

rare creek
#

no other class requires less awareness to be effective

summer steeple
#

idk about that

crisp cedar
#

ok i agree with dane on the airblast thing

#

it shouldnt disable ur gun if ur airblast is successful

summer steeple
#

honestly the DF is a cool idea for a weapon but i also have no clue how i would improve its issues

crisp cedar
#

i think its fine as it is and dane has a good point

#

it should be a gun that rewards accuracy and punishes inaccuracy

summer steeple
#

like you obviously shouldn't be punished for successfully airblasting, but I worry that if you remove that cooldown even on success it might be way too good

#

altho

#

that 5 ammo cost for airblast

#

is already quite a bit

#

I kinda wonder what the DF would be like if it was more about cooldown management, and they had the airblast and primary fire on different cooldowns

#

and maybe successfully hitting someone with fire also lowers the airblast cooldown

crisp cedar
#

its just a 2s cooldown i think that barely matters

rare creek
summer steeple
#

in this hypothetical I was more considering the DF at its sort of baseline "shoot projectiles and have a cooldown mechanic" rather than any stats

summer steeple
#

but i don't really read much about youtuber drama

#

but yeah

#

rock005 haha funny penis rock

orchid sorrel
rare creek
#

its a fact of life at this point that every internet user is probably evil

summer steeple
#

true lol

potent wolf
daring tiger
#

Oh shit

#

I’m the good version of josh now

#

@potent wolf I’m coming to fight you

next nymph
# paper sluice What even is the context for that vid

someone flashed a gun at the guy and he ran to the emergency button and didnt read that you had to hold it so the conductor wouldnt be able to hear what he was saying and everyone else was just confused and thought he was being really annoying

high current
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Anyone have experience with higher than 1000hz polling rate? Does TF2 handle it

hybrid cloud
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it's like 500 units

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rockets do ~80 damage past that

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the dps isnt also that crazy, but it has a lot going for it as a weapon that can pierce and doesnt need to reload

hybrid cloud
summer steeple
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honestly I do agree with the DPS statement that unsubtract had

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it melts people super quick

hybrid cloud
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didnt someone measure the dps of the df and show a chart that basically said it was the same as the flamethrower's, but in bursts

summer steeple
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its possible

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but i feel like its still better because of increased range, and you don't have the possibility of dropping a few frame particles for lower damage, only entire projectiles

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like if you miss a projectile thats a lot of damage gone

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but its easier to drop just a few flame particles due to momentum and what not

hybrid cloud
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it's a better dps weapon than the flamethrower for sure

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but it's not a high bar to pass

summer steeple
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like on a standing still person flamethrower and df are probably comparable

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but with movement i would say it makes a bigger difference

hybrid cloud
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flamethrower has much lower room for error which is why the damage is mediocre

craggy ridge
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It isn't

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The df is kinda bad bcs shotguns exist so like

hybrid cloud
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probably not the same now that i look at it but it's comparable

craggy ridge
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You dont really need to kill your dps

craggy ridge
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Df does way more damage

next nymph
hybrid cloud
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i should probably learn to read graphs

hybrid cloud
next nymph
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how to read graphs 101: you want the line to be higher than the other line

summer steeple
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now i'm confused

craggy ridge
summer steeple
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because the red line (max dps) is comparable with the DF

craggy ridge
summer steeple
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although i'm not sure what min and max dps is in this case

craggy ridge
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he only achieves minimum dps practically

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because blue moon

summer steeple
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oh right

hybrid cloud
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im speaking on paper

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in practice flamethrower is really bad at damage

craggy ridge
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why are you speaking on paper when it does not do max damage against any enemy who is moving

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actually i think that even against still enemies

next nymph
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at around 40 health, even minimum dps flamethrower beats DF

craggy ridge
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it does like 130 dps for some reason?

next nymph
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common stock W

hybrid cloud
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tried to make a point that it's the same numbers but crunched differently. burst damage is always gonna beat stream damage everytime and i thought the blue moon changes went without saying

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like on paper they're comparable in terms of dps, but the df is perceived to do tons of damage because it uses burst damage projectiles instead of piddly little flame boxes

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and the flamethrower does such awful dps that it's not a high bar to cross anyway

next nymph
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I'm not sure I agree with burst always beating stream damage. It's generally easier to hit with burst, but also much more significant when you miss with burst damage. And the more granular your damage is, the sooner you'll kill someone, because you're not waiting with them on low health only to be overkilled when you do hit

hybrid cloud
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it's that overkill that makes burst better imo

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the game tend to primarily revolve around it, not to say that stream damage doesnt have a place in tf2

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i just think regarding the flamethrower it's executed very badly

next nymph
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I mean "overkill" as in "useless damage that you don't need because you already killed them with a fraction of your total damage"

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it doesn't matter if I'm doing 1000000 with a backstab or 4 with a long-range pistol shot when my target only has 1 health

hybrid cloud
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either way the flamethrower sucks

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df puts pyro into power class territory which he was supposed to teeter on from the beginning until they decided to switch him to support for some reason

next nymph
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its because short range attacks with no mobility options is not very good for a power class

hybrid cloud
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i wonder why they made pyro such a short range attacker and then give him 0 gap closing tools