#Team Fortress 2 Megathread - winter is the most chill time of year
1 messages ¡ Page 6 of 1
What game is that
team comtress 2
fistful of frags
whats that
its a source engine cowboy game
it (like tf2) is one of those games that just doesn't die lmao
jerma loves it
the devs were like "we're done updating it"
and then came back a few years alter and were like jk
games that let you create maps for multiplayer games will rarely die
and sourcemods help too ig
from 2015 đ
codename cure is somewhat dead
okay
games that let you create custom maps for multiplayer games will retain a decent percentage of the playerbase
soon...
what is stopwatch
What does the University of Tennessee have to do with it?
basically makes payload a bit more fun at least to me.
How long it takes for the team to either lose or win is how much time the next batch of blu team players (were on red before) has to do the same.
or better.
round is won if you do better than the previous blue team.
or fully complete all payload checkpoints
in the time limit
is team comtress 2 gonna be in tf2 now that they are gonna be adding community fixes
No? TC2 is just a test bed for submitting potential changes to Valve.
TC2 itself is not going to be potentially implemented into TF2 as not only does it use leaked code but also since it is using an outdated version of the game but the changes from TC2 has the potential to be added into the game.
Honestly thatâd be the best update tf2 has ever received.
various changes from tc2 have made it into the game
but the big ones that everyone knows (threading changes)... i'm gonna guess probably never will because they're too experimental
what about 0 lerp
If you set server tick rate to 0 then technically interpolation is unnecessary.
i didnt know we were talking about runescape
Only if itâs old school
TF2 class tier list
switch sniper and heavy
i think pyro should be in spy's tier with him
this is just b4nny's tier list
anyway I've never understood why pyro has climbed up a lot of people's lists over the past few years. what are people seeing in them
like if this is competitive (which I'm guessing it is based on the order) what do they have other than airblast
funny guy
Detonator
Pyro and sniper are in the same tier on b4nny's tier list
Which is a crime
Scorch shot is a better detonator where it is unbanned
Iâd move engi up way up though. And move sniper up
Yeah, but detonator is more fun
Heavy and pyro are about equal
using the scorch shot is a sin
Heavy does better damage with better range. Pyro has airblast but sucks at everything else. I think the two balance out. But engi is better than both
Scorch shot is a sin. But itâs too good
Remove the ability for it to hit the same target twice with 1 shot and itâs probably fixed
good
Scorch Shot is merely irritating and fails to accomplish more than that.
people are beginning to value easy uber killing and blocking heals with afterburn more
good
You are incorrect
Itâs literally a direct upgrade to flare and detonator.
*Itâs literally
a direct upgrade to stock
and detonator.*
And that's a problem?
nuh uh
And it isn't a DIRECT upgrade.
detonator is the scorch shot on steroids
it's has more uses and is just as braindead to use
It's even more braindead.
It's way easier to use.
Even if the Scorch Shot were a direct upgrade, the problem is lost on me.
It isn't overpowering in any sense.
That would be akin to expressing dismay at the Crossbow or 90% of the melee unlocks.
Maybe the flare gun could get inverse damage falloff
tbf crossbow is kinda ridiculous and I'll die on that hill
or won't because crossbow will give me easy heals no matter where I am
im with ya that being an upgrade over mediocre-to-bad weapons doesn't mean much, though
i've voiced this opinion before i think, but tbh its note that the syringe guns are bad, its that the crossbow offers such a good benefit that not running it is like crippling yourself
syringe guns aren't great, they're kinda like the pistol or stock melees in that they're not really good but you can't really call them bad either, they're not supposed to be a main feature of the class that you rely on so it's okay that it's rare to use them and usually not very effective
then the crossbow comes up in combat more often before you could the huge amounts of utility it provides. To such an extent that it's situationally better to heal with it than the medigun
Crossbow enhances the class and deepens its meta.
ye
the syringe gun is based on the quake nailgun, but the quake nailgun was almost too good
syringe gun damage honestly isn't bad
but damage isn't really what you need on medic
if the syringe gun was buffed to do any reasonable amount of damage and have usable accuracy, battle medics would instantly become a menace
and if you're close enough to be shooting someone with syringes... maybe you should just melee
being able to heal via range is just such a big buff
I don't know if it's fair to say and might just be the natural progression of the meta regardless of the crossbow, but I'll bring up that the year or two period of the crossbow getting repeatedly buffed also saw stalemates becoming more common in the meta
the ability to heal more effectively at a distance sounds like it leads to a lot of dynamic play... but it also means you can keep a strong defensive position without having to rotate out for heals as much
i think it's both
long range heals as a concept is really good and syringes are also just not good
it's like if you gave someone a jalopy to drive as their main mode of transportation and then present them with the option of using a lambo anytime they feel like it
Prior to the Crossbow having a passive reload, the Overdose was the main slot1 item of choice.
If you think a rocket launcher that does less initial damage but has a 1 second stun lock + 60 afterburn with a chance to 2nd hit and minicrit the target is in a good place then you have bad opinions. Sorryđ¤ˇââď¸
Also in what world is a weapon that has similar splash damage but has to be manually detonated, and has no splash damage if not detonated, easier to use than âshoot feet get afterburn + stun + minicritâ??? Have you used the weapons?
Yeh pyro is a bad class. But giving pyro a weapon that is god awful to fight against and strong enough to be banned in highlander doesnât make the class balanced. It just makes the class bad but with a really good unlock.
bad class with a mechanic that overwhelmingly tries to make up for class being bad describes pyro as a whole tbh
Eh. In fairness pyro can be pretty good in the right situations. Medic trying to hide in dispenser armor? Flamethrower is the tool for the jobđ¤ˇââď¸
But yeh overall pyro sucks and people use that as justification for it to have bad mechanics and it makes my brain lose wrinkles.
simply give pyro a m2 flamethrower
Honestly give pyro a lightning gun, remove airblast, and game is better.
airblast is too ingrained into the game
while i agree with the lightning gun to a large extent you have to be really particular to not make it 1 to 1 with quake's
crossbow makes medic more fun and interesting, and thus makes more people play medic, which is a worthwhile exchange for more stalemates
and there's also the debate on if the particle mechanics are something to get rid of
Crossbow is awful to play against. It needs a nerf but yeh it shouldnât be removed from the game.
crossbow should do negligible damage
a lot of people value flames being piercing projectiles that can be affected by movement and momentum
Also I want to play medic without crossbow and not be throwing. Buff other needle guns and nerf crossbow
Crossbow could do 0 damage and itâd still be OP
how do you buff needle guns without encouraging combat in medics?
Passives
Probably just make every needle gun do some healing to teammates. Idk though
passives personally feel really finnicky
Who changed my name
idk
Tf2 tends to not like passives, for a good reason. And needle guns especially, theyâre basically never used so people would pick the best passive
you could remove self regen on crossbow, idk
i also think capping the damage to like 25, and the healing at around 100, while making healing happen over time instead of in bursts would be ok
I also never liked the scout speed buff
Could get really dumb and make the crossbow healing decay at an inverse continuous rate as fast as crit heals
i think syringe guns could get passive reload as a qol thing
Idk. I feel like if medic fires more than 1 clip in a life something is wrong.
Probably copy+pasted
Ah
Yeah, it's for giving credit to the medic i think
ye it is i just misread it
@summer steeple make vscript to allow medics to heal tanks
I actually wonder if thats possible
actually i probably could
get players holding medigun who currently have +attack set
*get players holding
medigun who currently
have +attack set*
spawn particles, play noise, etc.
speaking of particles, lets see if this code i wrote to spawn the tank explosion works
code being 1 line, more just want to know if its precached or not
lets see if i can do this while in the fucking tools UI
this shit
it is uh... not letting me use my enter key
ok for some reason that built in console doesn't work i had to swap to game mode to open up the regular console
well its a bit low, but otherwise perfect
real
lmao i tried to get a recording of it exploding again cause i added a sound but it turns out that the current non-legacy emit sound function is bugged rn and doesn't work sometimes
The Scorch Shot requires slightly more prediction and aim than something that can ingite and damage with manual detonation. 80 overall damage is nothing, and how often do you actually get hit twice?
often enough to be frustrating
you can literally aim at the floor
Aiming at the floor is a lot more reliable at closer ranges.
I think we might have a generation of TF2 players who don't realize that being stationary is a death sentence. Always move. Should make it harder to get hit twice by the SS.
Scorch is annoying. That's all it is.
and refusal to adapt is a death wish
And not annoying enough, even as a sitting-duck Heavy main, to overly concern me.
There is Crush, Kill, Destroy, Swag
The bass in that song is super emphasized. Rattles my car speakers while other songs don't.
i love the scorch idc if you say det is better
idc if u think the degreaser is better i still use default flamethrower
only meta weapon i use is the powerjack
there is a generation of gamers who did not grow up with call of duty or fortnite and are now playing tf2 as their first ever fps game
det is still much more fun than scorch
axtinguisher supremacy
theres a generation of tf2 players that were 9 when mym came out
good observation
scorch can rack up damage better than det can because it does basically the same thing with less effort
I'd been playing TF2 for 7 years at that point.
i began playing around 2014
As someone who played before and after the scorch show was banned and had to adapt to detonator. Youâre wrong. Detonator is more difficult to use. Shooting the ground is easy.
And if you get direct hit by the scorch shot youâre almost guaranteed to be double hit. And 80 damage is like 75% of light class health, 50% of medic and demo health. In what world is that not a lot.
pretty sure afterburn on flare guns only do 60 damage
they changed the max duration to 7.5 seconds after upping the tick dmg to 4
still a decent chunk of hp for anyone below 200 health
They do 60 after burn but idk how much the initial ignite is.
And they said 80 so I addressed the 80 they said. If theyâre wrong itâs their faultđ¤ˇââď¸
the initial ignite i imagine is just the direct damage from a flare
if the scorch does 20 damage on hit then yea maybe 80 makes more sense idk
In what world is that more than what most heavily damaging weapons on most better classes are capable of dishing out?
And 60 on afterburn isn't a guarantee at all.
If you're a Scout, why are you consistently getting direct hit by a Scorch?
If you're a Sniper, you deserve it.
Because splash damage
Or just use the Darwin's.
Okay then you just deserve it.
*and damage over
time in a burst damage game
is a novelty*
ignition on splash isn't piddling especially when you can ignite groups
it can just rack up damage and block heals for less effort than det
overpowered or not nobody likes it
I'd rather be hit with a Scorch Shot than a rocket, pipe, sticky, a meatshot, and a sniper rifle. If we're going to compare it with like weapons that also deal knockback, then I'd rather be hit with Scorch than the Loose Cannon or FaN.
i can deal with burst better than dot
How come?
any artificial knockback sucks
I agree, but the other examples deal greater damage.
They also have greater push force.
juking and dodging burst dps is way simpler than having to deal with a weapon that deals a majority of its damage over time
which tends to downplay my agency
if scorch didn't ignite on splash nobody would care
You main Scout right?
demo
Demoman can easily manhandle Pyro most of the time. You're just overall better. One annoying pain point in the matchup beyond reflects isn't too terrible.
Scorch does more damage at long range than a rocket because of burn damage. And being forced to grab health pack to get rid of burn đŚucks with flank pack management.
It's also way easier to dodge at long range.
To be clear, harder than stock rockets, but still.
And yes, it's annoying. It can be disruptive. So can any good weapon.
I can find at least one weapon on every single class that annoys me.
The Scorch Shot doesn't make Pyro any more influential over a match than classes with greater assets. It's just irritating.
And being merely irritating to face is not sufficient grounds for change.
sitting here for like 5 minutes trying to figure out why something wasn't working
and then i realized
i forgor to generate a navmesh
lol

yay
Im working on the readme
wot, it travels the same speed if not faster than rocket? And it's less visible
plus sorting out dependencies which was a pain because I had to figure out how PEP 440 handles direct reference dependencies to a subdirectory of a git repo
I'm excited for it
because mangohud hid its socket control lib inside the main repo
and didn't make it available anywhere like pypi or anything
shoot feet is easier than shoot at general direction of the person
One requires shooting in a straight line at the ground with 0 possibility of overshooting.
One requires shooting in a straight line with the possibility of undershooting or overshooting the target based on the relatively precise timing of a relatively quick moving projectile.
So yes
so is scorch which was a cope ban so snipers couldn't mald at it since pyros just kept using the det anyways and nothing changed
The darwins danger shield was unbanned when scorch shot was unbanned (they were banned together). And I promise you no one in RGL wanted to make sniper stronger.
Then how is it a cope change?
scorch being banned did jackshit when detonator was still in the game
*scorch being banned did
jackshit when detonator
was still in the game*
It made spamming splash damage flares much harder
it was just so people wouldn't get mad at the stunlock
for who lmfao
you press m1 and m2
this ââthread is awesome
if anything it's easier because you can hit targets behind walls and also people at highground
Have you used it in that way?
yeah
Have you?
yeah
i used both and the only situation where scorch was better was when you were at the ashville roof
but idk if that was because the enemy was feeding due to them just being permanently at ramp
Because I used Scorch Shot before it was banned and went away from HL and am now having to learn the Detonator and it is substantially more difficult. Yes you can splash people on high ground. But if you just position like any soldier would you can just splash the floor. Every comp format revolves around positioning and high ground is almost always a part of that...
and you can explode it at any time
It arcs?
not as much the scorch
you are pyro you are not supposed to position like a soldier
Every class benefits from high ground. You take high ground so soldier cant shoot feet, that means you have high ground and can shoot feet. Why do you think scouts play high ground?
are you sure?
idk i havent used
Arc is easier to learn than the timingđ¤ˇââď¸
I will say both weapons are tough to use at range, so yeh detonator probably has longer range but people can move out the way
i am pretty sure all flare guns have the same arc
At ranges where the arc comes into significant play*
i thought scorch shot was heavier
take product as an example, what do you mean by position like a soldier?
take point shoot feet win game
dont have point, roll out cliff and shoot point get splash. Or roll out valley, shoot danger or rock, get splash.
as opposed to just spamming without needing to peak?
Or roll out japan, shoot over point into pocket get splash
with the detonator you can just shoot over the rock and still cause splash
play angles sniper cant see you. thats literally everything in HL. You still have to peak angles with detonator, just marginally different angles
Pretty sure above rock is out of splash range of detonator unless people are standing in the dispenser (they shouldnt be). You'd have to shoot around it from under japan or over the wood from valley anyway.
let's say you have the point and there's a scout capping it, how exactly are you going to hit him with the scorch without entering a sniper sightline
well you are wrong
det benefits from spherical detonation
yes
you know i was looking forward to buying a key at some point
are you aware of how big of a height difference there is from rock and behind rock? And the angle you'd have to be shooting from to not peak a sniper? how exactly are you going to peak rock without seeing the sniper on rock or on china?
Based on sniper call play accordingly, thats all of highlander. If you can't peak him then it's not your job and it isnt worth dying for and opening your med to a bomb.
omg even if you couldn't shoot over the rock you can shoot over the little plank thing
but you can shoot over the rock
Point is I dont think there is a difference between splash in this scenerio so I'm curious too
From where without peaking sniper?
That settles it, scorch shot is more gun
counter argument: https://youtu.be/EaBFzjp1qew
Where is the medic
If you can't splash the scout with the scorch you would be able to with the detonator
behind
where
bruh just swing the corner wtf. That's not behind rock that's on point. Calls like that lose SvS
just mge scorch v det only
Look at the slope behind the enemy rock. The angle of your detonator is not going to hit behind THIER rock. That is what I was referring to. Honestly if someone is on point like that and your behind your rock, you either need a plan to take point, a plan to get out, or you need to be supporting your teammates with the plan.
that was what I was talking about, even then if they were behind the rock you can hit them anyways
haiiii
I mean I'm sure you could find a way, you can find a way with the scorch shot too. At the end of the day, scorch shot is more aggressive and does more damage and more utility. Sure you can hide behind walls with the det but you can achieve nearly the same flexibility with thoughtful splash on the scorch. They're different guns, you use them differently. But the scorch shot you fire and forget it and it can stun lock which is either annoying or a death sentence depending on the experience or use of the pyro. The detonator You have to fire it the same as the scorch, time it unlike the scorch, and you cant switch back to your flamethrower before you detonate (you can but you lose the power to det) which makes you or the people you're protecting more likely to get caught with the wrong tool for the job.
PLUS detonator goes "EEEEEEEEEEEEEE" in your ear every 3 seconds
honestly at this point I'd be down
detonator has objectively more utilities, the detonation being cancelled by you needing to switch out to your flamethrower to reflect something is so rare that might as well not be a thing
that would be funny
i will send you the ip
I realized theres no after burn so that'd be the most painful thing
*I realized theres no
after burn so that'd be
the most painful thing*
177.54.157.73:27090
you can use your flamethrower if you want
what about gullywash middle
is that an ok map for you?
I'm not flamethrower mge'ing
You can clear sticks easier with scorch, if they're placed on a hard corner you might need detonator, but at the end of the day you can usually find a way around it or just pop if its somewhere like swift apts. The det jumping is nice but I wasn't really including that as it's not super practical, but I will admit that det is better for that.
peaches, join the server
Naw I just thought it'd actually be a good way to settle det vs scorch till I remembered pyros dont take afterburn so we would be there for 3 hours doing 1 tick of afterburn to eachother.
omg then go scout or smth and then we switch back
it's 2 am idc that much. Not drunk enough to MGE tonight
it's 4 AM HERE
See but I don't MGEđ¤ˇââď¸
And if we can't empirically prove/disprove our hypothesis what's the point
then why did you propose it đ
Because Iâd do anything for science
Last time I MGEed I was promised $200 if I won and I did and they never paid me :(
@high current has leveled up! (12 â 13)
Clear traps? Detonator does better
Long range spycheck? Detonator does better
Spamming at enemies in highground? Detonator does better
Spamming at enemies hidden behind a wall? Detonator can do it
Explosive jumping? Detonator does better
DPS/DPM? Pretty much the same
it's literally m1 m2
Traps yeh detonator can be king. But the spam carpets demos lay behind your teammates? Clearing that smoothly with detonator is a handful and a half, degreaser plus scorch shot is just double quick switch and itâs gone. Honestly at a certain point those are scarier than actual traps since HL demos arenât as creative as 6s demos.
Spy checking at range? Sure Iâll concede that one. But honestly you kinda just do that hoping you catch spy and if you donât in time you just gotta suck it up and switch to flame thrower for spy time anyway.
Explosive jumping. Fair enough det wins hands down. But what are you doing with it outside of pubs or extreme niches?
Iâd argue dpm on scorch is potentially much higher. At low levels of play theyâre probably comparable cuz you just light a crowd on fire, but once people realize that getting your whole team dropped by a pipe is bad, slapping 4 people with 4 different scorch shots and hitting one for a double hit is probably more dpm.
Stun lock is also pretty invaluable. You can do it to Ubers too from a safe distance.
no like the DPM was pretty much the same across logs of the same player when scorch was unbanned
This. Not having to worry about keeping track of the flare is wayyyyy easier on the brain. And realistically I donât feel bad about jiggle peaking a sniper with scorch shot, but staring at my flare traveling at the sniper waiting to det it is pushing my luck.
At a certain point you can probably have the timing down so well you donât have to look. But thatâs a skill curve you donât have to worry about on scorch.
scorch has a naturally higher damage penalty than the detonator but that is compensated by ocassional double hit
Explosive jumping. Fair enough det wins hands down. But what are you doing with it outside of pubs or extreme niches?
Getting better positions and just better movement options in general
if you look at like grip's gameplay he uses it a lot
Mine sure arenâtđ
Iâd bet cuz scorch was only meta for around 2 years before being banned. Any players of note probably played with both and could pretty freely swap between them. There were definitely times when you would swap to det even when scorch was unbanned. Different tool for a slightly different job, like stock mini gun vs tomislav
Idk who grip is
Ah one of the new gen invite players?
more like uhm a iron bomber v stock situation, since the detonator is more generalistic and has more uses scorch was used when you had the highground
I watched Blitztank take jetpack back burner from open to adv. pyro mains have always been an odd flock
Iâm sorry but by the time I quit Highlander everyone used scorch shot with the exception of few times. The detonator was the specific tool for if sniper was aimbotting (not a joke) or you were playing a trappy point.
Whether itâs because it was better or because it was easier to learn idc enough to continue differentiating at this point. But from like season 2 RGL when I think Obsidian was the first invite player to really use it, it started gaining traction over like 5 or so seasons. Unlike the wrap assassin which got almost total adoption from like season 1 - 3 because of Pablo and međ
i just remembered that you can't reflect the detonator so that would have been pretty funny
also i could just do the classic hold S and spam and you would be unable to do anything
because i would be able to shoot behind corners
and you wouldn't
Scorch shot does more direct damage doesnât it? Iâve never bothered aiming directly at pyros with either. Also you can reflect detonator shots, because there was that funny bug where it would explode infinitely if the pyro detonated it right?
no it does less
it does less overhaul too if you don't double hit
you can't reflect otherwise you run the risk of taking 165 self damage
Plus I would have done like viaduct arena. And I donât think thatâs big enough to really run for ever on. At least not long enough to 1 tick after burn eachother to death.
Oh not like itâs unable to be reflected, but like itâs not worth reflecting.
I would like to note how huge tf2 blogpost has been - it's been talked about in fnaf community
with meh responses because they realize valve can't be trusted until they deliver
so it's pretty much known everywhere
either tf2 fanbase is just vocal minority or it is as big as marvel universe that literally everyone knows
just that 90% of people don't talk about this game forever
honestly I would bet that existing tf2 playerbase is only like 5% of the entire potential
if there's 10 million people on steam at least 9 mil know about the game
well, there's 32 million people online and in game right now.
*well, there's 32
million people online
and in game right now.*
it should be noted that tf2 hugely influenced gaming pop culture in its infancy
well not even infancy
like up until 2015 it played a huge part id say
*sometimes tf2
discussions feel like echo
chambers honestly*
because it's amongst "hardcore fans" that will play the game regardless of its state or how stale it might be
I look towards/for better pastures.
but I might be getting left out due to hardware at this point.
how so?
10 year old machine
doesn't mean that it can't run tf2 at high fps
yes, but I was alluding to that newer games just might not work for me at all
you know, I was always fond of "ultra" graphics.
But I never actually had the ability to run anything at that quality even 10 years ago.
unless for taking screenshots or something.
oooh
so for just experiencing games I tend to go for stable framerate and downgrading in any way I can.
I finished dark souls 3 on my current pc build.
it's not enough.
800x600 resolution with downgraded drivers which some reddit post recommended is just playable up to certain points
honestly, this limitation kind of opened me up for indies.
hmhm
but I'm looking for a specific experience that is quite rare and not exactly fleshed out.
a some sort of pseudo fighting game with rpg elements.
well, if noone else is going to make an action rpg with retro graphics then I might have to.
Except there's a few and they've been stale.
Extremely stale.
Iâm sure thereâs some out there
joj
I would let them have their fun.
Are you looking for things similar to dark souls?
something that has the mechanics of it, yes.
Iâm sure you know iron pineapple right?
but there's so many that are souls-like in name only
yeah.
honestly, the most underwhelming thing about all of these so called souls-likes is how often multiplayer part is overlooked.
there's no messages, no ghosts, no companionship.
solitary experience where you're just angry at the game.
that's the magic for most of these.
Is the multiplayer that important?
it is something that has always been present throughout all of the souls series, with occasional moments where you realize that you're not the only person doing something stupidly difficult.
you would occasionally hear bells of awakening in the first game signifying that someone else managed to beat the bosses.
that can't happen without online aspect.
Ah huh
I think it helps to create some subliminal messaging in your personal narrative.
and feelings of compassion.
I feel that without the online aspect the souls franchise wouldn't have this strong sense of community.
and it would have been a generic hack n' slash rpg.
what does it matter to have great visual style and music if you're just consuming media at the end of the day?
dark souls gameplay is not winning any awards, that's for sure.
it just plays extremely well into the idea that you're overcoming struggles, the player's personal story entirely consists of that.
And it has been established that your presence has absolutely no significance to the world, you're just one of many who tried.
clever writing that justifies atrociously simplistic combat and frustrating mechanics.
This is contrary to every media that is inspired by this game, which is extremely ironic.
You become the godking main protagonist.
The only one who could.
And unfortunately, this creates no space for anyone who strays from the main path and becomes a thorn in the way for others.
Invasion mechanic is quite welcome one.
And in the souls narrative being an invader is the moral thing to do.
But this is way off track at this point.
I just tried to explain what I miss from the souls series that souls-likes fail to replicate.
I think I'm just trying to frame the reason why so many people feel like dark souls cured their depression.
It is not exactly a profound concept, experiencing art can do that.
It's just that this game series is known for it.
What I think happens is that these people are being born again.
I'm using christian terms here.
They've found a way to justify their misery to themselves through the journey the games take people on.
Similarly how people look to religion to do the same thing.
For me, this is in the name of the game itself.
A "Souls-like" means a profound, spiritual experience to me.
and I think Celeste falls into this category.
basically the game gives them a purpose
and this purpose makes them feel not depresso
Misery loves company is a phrase I own now.
that's fine I suppose
it's a proverb but yeah, perfectly describes this experience
hmhm, and that's fine imo
ppl can have their way of well coping, or enjoying or well finding a loophole to get out of a mental state
When going through these games they sure are experiencing exact same misery for a short moment, even if in their real life situation they might be completely different.
It's something to unite people.
true
religion does that too.
in a non optimal way sometimes
it's been written on the tin for all of them, people justifying their misery so they can live happier.
Any structural differences were born from arguing semantics and people making up their own reasons.
and sometimes it turned into just business.
ofc
Also many times in the development of religion rulers of major world powers will realize that they canât compete with a divine power, so they interject things to make themselves associated with divine power (not a religious tangent).
For example, they halo symbolism associated with Christianity originated from Roman Mithraism, which was essentially a high-ranking Roman general cult that worshiped some sun halo god object thing. The weak Roman emperors at the time realized that generals were far more qualified for the role of emperor and, because of the military cult thing, they had a lot more powerful supporters. So Roman emperors started having themselves depicted with the halo (Sol Invictus) so Roman generals would associate the emperor with divinity and not assassinate them and steal their throne.
And then Christianity said âhey that looks coolâ and started putting it on saints or divine beings.
Also from the artistic side, it just makes it a lot easier to differentiate whoâs who when you can literally highlight them with a glowing circle.
definitely.
where tje fuck did this come from after talking about the tf2 blogpost
the classic
bro i love that weapon
frfr
best rocket launcher
@summer steeple what vanilla maps are bspzipped
uhhhh, shit i made a list like years ago but i don't think i have it anymore
do you want a list or just like a map that is zipped @left sand
i'll just make a list
its not going to differentiate between community made maps and valve ones tho
a list
also includes maps not meant to be playable like backcround01, tr_target, etc.
seems like for the most part maps added or updated since compression was added are compressed, aside from a few weird outliers
the one that bugs me the most is that powerhouse was compressed until they added the timer, at which point they forgot to compress it again
passtime maps also aren't compressed, I assume bad robot did the compiling and just didn't know about it
How to get a girlfriend in TF2 terms!
Playing as a Medic: In TF2, the Medic is a class that provides healing and support to their team. Similarly, in the context of dating, being a supportive and caring partner can help you attract potential girlfriends. Being a good listener, showing empathy, and being there for your partner can go a long way in building a strong relationship.
Communication is key: In TF2, effective communication is essential for team coordination and success. Similarly, in dating, communication is crucial. Being open, honest, and respectful in your interactions with potential partners can help you build a strong foundation for a relationship.
Focus on personal improvement: In TF2, players often focus on improving their skills and abilities to become better players. Similarly, in dating, focusing on personal growth and improvement can help you become a more attractive partner. Working on your hobbies, interests, and self-improvement can make you more confident and interesting to potential partners.
Respect and consent: In TF2, players are expected to play by the rules and treat other players with respect. Similarly, in dating, it's essential to respect others' boundaries and obtain consent before taking any actions. Treating potential partners with respect, kindness, and consideration can go a long way in building a healthy and fulfilling relationship.
are you okay
No
chatgpt
https://www.youtube.com/watch?v=pX2oIXsvsNc you kwon when everyone fucked up when the tyler has to say this lol
Support My Floatplane: https://www.floatplane.com/channel/TylerMcVicker
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The Blog Post - https://www.teamfortress.com/post.php?id=189493
Valv...
I think he managed his expectations pretty well
what is with the weed faced soldier and the mercs being overly muscular recently
richter is the star of the show this year
and the muscular thing is carryover from tick tock by joji
but now combined with sex update meme
the tf2 team missed the opportunity to make a joke about the sex update
tyler has valid concern too seeing how the community is acting is really giving valve a reason to pull the plug now lol
not the first time, won't be last one
I'd bet that valve employees are under as much danger as people at facebook, dealing with a list of psychos with a personality cult left and right.
i mean by reading the final hours of HLA really some people that worked in TF2
really jumped out of there once
they where working in HLA lol
valve betrayed us!!
dota as well
working at valve in itself is a challenge, well, doesn't help that some people want the whole bathtub ritual with candles and all
eh i mean, in other corps you need to beg your boss to change of workplace
at least in valve if you see what you're doing makes no one happy
you just jump to the next thing you feel comfortable lol
Literally just wheel your desk somewhere else and plug in.
yeah lol
in Final hours of HLA the timing matches after some time when they release MM updated
when some people where jumping out of there
They used to have their employee handbook up for public download.
weird thingy ngl
valve makes dumb changes tbf but the tf2 community gets upset with them for the wrong reasons
most of the people i see complaining are people that play after jungle inferno
at other corps you don't need to stress about it
i've been here since 2013
it's never "valve you half baked this competitive mode" it's "valve you added a competitive mode wtf stop shoving tryhard gameplay down our throats or the game will literally explode"
i think working at valve would kinda suck, first and foremost because you need to worry about things like whether or not your fellow employees appreciate what you're working on with no strong direction
i don't have it on my tip of my tongue but iirc highlander was added like 2010?
I do think Highlander would be a better stepping stone to competitive than 6s.
eh
thats pretty much how highlander started didnt it
eh, it was much more fluid than that
yeah that's a issue when you don't have a leader on a workplace lol
*yeah that's a issue
when you don't have a leader
on a workplace lol*
18 players to account for is a lot harder than 12
id avoid making assumptions
like "how do we make a comp mode that spy mains can play without complaining"
Also the joke of "There can be only one!"
tbf highlander works has competitive if not why some of the biggest competitive events in tf2 uses highlander for it?
i always assumed highlander existed because heavy mains were peeved 6s couldn't run the class full time
or wouldn't
the nice thing with MM update is that you can set the win conditions and team name on highlander lol
You could set the team name in HL before that, too. mp_tournament 1 is all you need for that UI.
ehh i mean that command exist in here too just
before MM it never did anything lol
mp_tournament 1? It did exactly that. Gave you the ready up and everything.
then i'm misremembering lol
I started looking into HL back in 2012.
when did HL got weapon whitelist? or it never got that? lol
*when did HL got
weapon whitelist? or it
never got that? lol*
Valve: we are going to kill and eat homeless people near our offices
TF2 community: WHY ARE YOU EATING THEM UNCOOKED???!?!??!?!??
get this man a true
tbh MM competitive could be just casual but with highlander on lol
I think if valve capitalized on making tf2 esport prior to 2012 it would have been accepted
but mym caused everyone to have a kneejerk reaction like "comp? in MY casual game?"
yeah
and combined with that it wasn't perfect it just fed into people's narrative that comp is bad
that people never know that tf2 before MYM got some form of competitive behind a cvar
literally mp_tournament 1, tf_class_limits 1 and there
you got competitive
idk if mp_tournament disables critics
safe to assume most valve devs were too busy making csgo a skin gacha with esports scene it is now back then.
The first TF2 competitive LAN was November 2007.
really?
Yes.
I think you've sent a video before or something
a straight up vhs vod
is funny that csgo has like a full competitive interface built into lol
while tf2 comps is a obs overlay lol
cs:go didn't have everything at launch
it'd say release day csgo is about as refined as release day tf2
aka "what the fuck is this"
i46 was the first time NA and EU fought at LAN.
lol
EU ate shit. i46 grand finals were the two NA teams.
home advantage
It was in Europe.
The Insomnia LANs are in the UK.
NA creaming the EU at i46 got the ball rolling on the EU unbanning more unlocks. Only the Kritzkrieg and Ubersaw were allowed at the time.
lesson learned I guess
banning most unlocks at that time sounds like sore loser mentality
They were banned before i46.
i mean with whitelist you can do that lol
Casters: Gecks & Sideshow
Camera: DavidTheWin
Production: Dashner, Airon, Arie and bluee
Map 1 - koth_product_rc8: 0:00
Map 2 - cp_process_final: 35:08 1:06:51
Map 3 - cp_snakewater_final1: 1:23:16 1:30:29
Event (Spoiler): http://www.teamfortress.tv/28325/i55-uf-froyotech-vs-nerdrage-tf2
Logs (Spoiler): http://logs.tf/999065 http://logs.tf/99...
i55 upper bracket finals are so good.
Especially Process.
And this is a favorite HL match of mine. https://www.youtube.com/watch?v=7wkAYzuOurM
If you thumbs-up or fave this video it's more likely to be seen - help spread the word about competitive TF2!
Follow Salamancer's shoutcasting:
http://www.youtube.com/fatmop
http://twitter.com/#!/SalTF2
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That one put Steel and Tangerine on the map.
Hello comfig server
I saw your discussion about the scorch and the detonator last night
While I'd rather use the detonator, I find that it's practically useless on high ping
The flare either doesn't explode, explodes right in front of me, or explodes way off target
I think that's bc the explosion isn't lag-compensated
Yeah, projectiles aren't lag compensated in tf2
Projectiles aren't lag-compensated to reduce client overhead, right?
No
read the very bottom of the article
in the second last footnote
Saw it
Essentially, it would be too inconsistent to work with
Oh well, I'll just mald and pray the Philippines finally gets its internet in order
lol
it's only allowed to move in the circle?
yeah
well sort of
it tries to hang around that circle so if it makes it out of the circle it'll try and make its way back
ah
here's the full circle
Skill issue.
Play TF2:
https://grouchland.net/
CREDITS:
---Legendary TF2 Blender Port by Hisanimations!
https://www.youtube.com/ @hisanimations
---"Tryhard" gameplay by the wonderful SIN!
https://www.youtube.com/ @PlayWithSIN
0:00 My Testimony
1:19 Types of Tryhards
3:04 The Uncletopian Defense
4:09 The Truce
This is a fucking fanfiction
holy shit dude
This is the worst video I've watched in years and I mean this unironically
what's it even about
this sounds like such a funny video topic
what does this mean
it's a video essay isn't it?
what does it mean for a video essay to be written like a fanfic
what I mean is that it sounds like he's trying to hook up with these "tryhards"
in his words, a better gamer
do tryhards even need defending from anything
not my fault that 12v12 is poorly balanced
you'd have to prove that tryhards even exist to defend them
The casuals seem to really hate anyone attempting to play the objective.
playing the objective is literally impossible in casual
you have to play to kill, not to win
if you let me
the video is just cringe to watch, that's literally it
if you do the latter the game is not fun
it is fucking plutonium charged pure crystallized form of cringe condensed into a 4 minute video
I swear I was crying "They won't let you hit bro" 15 seconds in
man i'm... kinda disappointed with the default pathfinding the VDC example gave
lmao
like this isn't the final path, it recaclulates every time it enters a new navarea
but it still is like
it just goes in directions
the way he profiled the tryhards is how he describes his romantic date partners
Well, it makes sense what it's doing
yeah but like
It's just not the optimal path
yeah it sucks ass
it doesn't go through areas to get to another area, it goes to the edge and then recalculates
like this could be a straight line
which page is it?
Is it using the center of the nav areas as points to calculate it?
I'm guessing it's not
no it seems to like
I think it gets the closest path from one nav area to the next
which in cases like this, is straight
going diagonally may be faster in the long run, but it would take longer to go from area to area
create tf2 roguelike
you'd just have to watch the video to get what I'm saying I suppose.
I'm tired rn
grouch is bottoming for gamers
fucking love this guy lmao
I swear he's gonna get bridally carried by his favorite tryhard after this video
i get what you mean but I have to squinch so hard to see what you mean
*i get what you mean
but I have to squinch so hard
to see what you mean*
banger chess opening
"tryhards" dont exist
they do
they do not, it's players othering people who are better at the game than them
i hate the whole term
Grouch likes stinky epic gamers
How dare someone be better than me at the video game
there should be some word for someone that tries so hard that its detrimental to themselves, or their team, or the enemy team
yeah
"water doesn't exist it's just H2O"
that's not even the same
Tryhards are just good players who are actively trying to win and use the best resources available to do so
im saying the term has been used so much it's lost all meaning
its just used against people who are slightly above the average skill level
no it hasn't
you are so mean
he's just defending them
it's just his script writing that is goofy
Depends on context
The reason this video exists, at face value, is so unbelievably childish, it's literally just some internet guy saying to kids "stop being mean to someone who is better than you" that I can't take it for anything more than self-aware art piece
60% of TF2's playerbase is younger than the game itself
more than that most likely
Like BRO you have a crush on someone???
Do you have an inferiority complex???
Who got you saying such things?
just like me fr
he's just defending good players because he doesn't like toxicity
it just baffles me that being good at a video game is something people consider bullying others about
Without coming across so, you know
i will bully people for being average
thats way funnier than anything I was gonna say
Imagine your ideal dating type being a sweaty stinky gamer who's good at the game
Literally what this grouch video is rn
A confession
He likes being carried by better gamers
the right player in the right match can make the difference in the team
Bottom
a suja falando do mal lavado
Talking a lot of smack for a twink
omfg i can not ever win a discussion
it's like being the son of a sex worker while you are in school
Bottoms shall be dommed
wow you messed up walter white REALLY badly
god google translator sometimes suck ass lol
Smack
it's supposed to be something like "the filthy talking about the badly washed"
Bottom calls another bottom a bottom
It's true
This bottom needs to be punished
What about it?
its just basically an ifdef for a bit of code copied from L4D that was planned to be ported
Yeah, theres a ton of references to l4d/terror
its actually like nothing tbh, its just for like climbing ledges (which tf2 doesn't have)
mostly in the nextbot code
yeah cause its the same dev
In portuguese instead of bottom or top we call it passive or active
Okay,
bruh i can't figure out how the nextbot code works
guess i'll have to make do with the nextbot siggraph PDF
which basically just tells me what it does, rather than how it does it
*which basically just
tells me what it does, rather
than how it does it*
man this uh, is not super helpful
this is basically all they give
not having like, the actual talk and just the slides is like half the story
plus who knows how accurate this image is to the actual code
it seems like they basically pick one of the nav area connectors and navigates to it, and if anything comes within either those blue or red boxes, it strafes and recalculates
the problem is i don't really know which nav areas they pick
or how they pick it
oh wait i think i found the code, thats good
alternatively... I wonder if i could make a dummy nextbot character and just tell my bot that its at the dummy's position
I JUST REALIZED I LEFT THIS ONE BOT WANDERING AROUND WHILE ALT TABBED OUT FOR LIKE 2 HOURS
call him geoff
he's dead now
I needed to spawn a new one for testing purposes i'm sorry
"let me add a funny comment to this check to see if the bot is stuck"
regret
Why did you have to make it that...


bruh i'm like
I had the realization
this is next bot
why do i have to do navigation myself
so i'm just fucking around with commands
it doesn't work but like
i feel like i'm so close
like it should work but its not for some reason
valve's stuck messages are better
i don't get it, it spawns stuck
have you tried to make sure you aren't spawning it inside of something
yeah i did
i tried spawning it higher but it just spawned on the ground again
stuck
BUT
if i call Approach every tick it works!
the thing is... i'm not sure if Approach should need to be called every frame
the thing is... i'm not
sure if Approach should need to
be called every frame
hm maybe?
yes, it is supposed to do be called each frame
so the real question is why did the example on the VDC, written by one of the people who added vscript to tf2 DO IT THEMSELVES
I haven o idea what you are talking about I am completely lost
so basically
the tutorial on the valve dev wiki for writing a nextbot in vscript
does navigation themselves
but... you can just access a lot of the nextbot functions anyway
so my thought process was "why do it myself if i can just use already existing functions"
and it seems like I figured it out?
its like the current bot but the one after
nextbot is the basic framework that handles all NPCs with AI in source engine
and i figured out how to use the actual nextbot functions to move the bot instead of doing it myself
can you add the gmod sanic nextbot into tf2
probably?
did you win
is this supposed to be a screensaver
yes
no
I mean you could make it one i guess
there's nothing stopping him aside from my gun
if you have a ethernet cable, you can play the game on a cloud gaming service like Geforce NOW.
Been playing TF2 on there for a while now.
What's the TF2 Casual server tickrate?
No idea how to check myself nor do I trust the internet
(the large majority outside of this server, that is)
iirc its 66.666...
erm
how is it non integer
thats like .. not optimal
?
^
66.666
when you join a server or even a local one
and pull up net_graph
you will see a fluctuating cmd and updaterate
i never understood why its not a perfect even number
like without decimals
idk if i explained it right
Because were representing it in ticks per second
The game stores it as a timestep
Each tick steps the simulation by 15ms
alright, then if you would for example play with vanilla settings, this doesn't happen
it stays perfectly at 20
Updaterate isnt the server tickrate
Good point.
Although I now I got a lot more things to do so I haven't played what feels like several years now.
The thermal thruster alt fire should be the long jump from hl1
*The thermal thruster
alt fire should be the long
jump from hl1*
they should let pyro have constant 1000 velo
also, I live in a dorm with a shitty server.
18% loss?!
I did multiple tests and it goes up and down, completely random
*I did multiple
tests and it goes up and down,
completely random*
I am also sharing the router with my brother
the loss even goes up to 23%
and it drops to 5% at most it seems.
blame the dorm server which has all of the network cables connected to.
which they constantly had issues getting more ports in.
and I don't understand why it picks eu northwest instead of northeast for network test
Wow.
at that point, getting a good laptop or PC would prolly be a better idea, at the same time even if you did get one, your wifi sucks ass.
TF2 may take years for you to even download it.
Because your dorm runs on dial-up with extra steps.
I kinda don't really need a desktop
considering how it even looks like
hold on.
wtf
I am using a gun as a stand for my keyboard.
which I pull out to put on my lap.
and it is balanced under my monitor and on the bedframe.
đ
@wild grove has leveled up! (22 â 23)
and then there's my mouse.
and you can also see that it is all stacked on top of the pc block.
which is stacked on cardboard boxes.
while my brother is right behind the closet with a full streamer setup and effectively a ring light.
I kinda either need a laptop or an ipad.
the former will let me continue working on godot games
the latter will let me draw more frequently.
procreate is decent.
oh and I have a drawing tablet under the gun box.
and you see my midi under my headset.
yeah, seems like no surprise that I haven't been playing any game for the past year.
if I can put all my tech into a backpack I'm basically set for life.
unfortunately that's not the case with this right now.
I wonder if I could setup my pc for a render farm...
ehh, no.
It's 10 years old.
most sites have requirements to be at least RTX 3060 or something.
Holiday sized update
pew pew sized man
A large update the size of a small update
Jumbo shrimp update
I want to get into gyro aim
gyro aiming is epic
one issue
I use an xbone controller with a cable and I got no games that are worth trying with gyro aim
I also have a steam controller
erm what the flip
I'm disappointed that MS didn't at least add gyro to the Xbox Series controllers
I believe steam controller has gyro
but again, I don't know what game to pair it with
scylorn the drum n bass when
breakbeat
gross
breakcore
breakfast beat
the so known tf2 inflation
to learn gyro you have to start with offline games imo
to learn gyro you hop into the boar reality
don't jump into pvp shooters on pc with a gyro
gyro is a tool for consoles
and I'm on pc
I'm kinda disappointed with PS4 devs because it took until after the release of the switch for them to add gyro to their PS4 games
mouse is still an objectively better option but I just want to move away from it a bit
since I prefer gamepad games
Fortnite switch has had gyro controls since release but they only recently added gyro to the PS4 version
here's another issue, gyro can be nauseating
holding the controller still is difficult
i wonder how switch runs fn in 2023
I thought I would use the mouse trackpad the most on my steam deck when I first got it but gyro works way better for me
it does not
awesome
fn switch gets sub 24 fps at most times
imo trackpads are even better for "flick stick" trick that people go for on ps4 and such
you effectively have 3 sticks in that case
can I use discord in steam big picture mode?
hm?
yes because discord has its own overlay you can activate similar to the steam overlay
Check the settings
oh, okay then, I assumed steam would have a feature for something like it
assuming that I would use steam controller
to toggle to it and even type into discord.
to not use the keyboard, you know.
display keyboards are decent enough I thought.
I just launched big picture mode just to realize that it's effectively steamos
yup
last time I tried it was still like steam tv
it feels better but it's kinda... I felt some stutter in ui animations
It's probably benign concerning games but it shows that my pc is slow.
no its actually the way it is for some reason
yeah lol the steam big picture still feels like you're wading thru a swamp of shit
i LOVE..., old big picture
the
these options are so awesome
this really makes me wish for a diy steam machine
steam acquires nintendo and makes it a steam deck??
I would play dark souls on the go.
alright, now I definitely feel like I need to finish my drawing and burn it onto a cutting board.
so I can sand it and stain it tomorrow, maybe, if my class lets me.
last 2 days were spent being sick in bed
still am
Lol I booted up big picture on my laptop and it's literally just steam os ported to regular steam
but it still has all of the steam deck specific settings in place
yep
only that it doesn't read what os you have
it says unknown for me
honestly not wanting to update tf2 is a blessing in disguise for them
because it means they can just use a valve game as an example of a non supported game for literally anything deck related
lol
also i just realized that if this is an actual valve employee account ingame and not like a production one they've literally not played tf2 at all at the very least since MYM
so they opened it just for this image
Sadge
most dedicated tf2 developer at valve
and i mean of course not every valve employee has to have played every valve game lol
call it the Ludovalveco technique
All the tf2 merch in their office was planted by moles in the company to plant subliminal messages
Soon they'll all work on tf2
my regret is on stage for all to see đ
My best hope for TF2 is that TF: Source 2 will regain steam and be released in an enjoyable state. But for that to happen we need S&Box to be released first, which is taking ages
my best hope for tf2 is that it will die #killtf2
good

I will release fiendhook to the masses tomorrow 
@kind falcon hook
:(
bro i don't want to be known as creator of the known cheating mod fiendhook

It's a utility mod
not a cheat
you know what i'm referencing right?
?
yttrium once got kicked from a tf2 server for being the dev of "known cheat yttrium's competitive viewmodels"
LMAO
hot take
tfs2 wont take off
not because i dislike tfs2 which i dont
i think the project is awesome
but its been proven time and time again that tf2 fans arent interested in fan projects no matter how much they pretend that they are
the selection of games is pretty narrow.
free-to-play and verified? tough luck.
