#my blood is not woring on low cfg

1 messages · Page 1 of 1 (latest)

pure prism
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when im using low cfg my blood shows as black particles but when i use high the blood shows normaly, i have enabled all the settings that turn blood on but it still doesnt work

opal ruin
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Have you got a modules.cfg in either tf/cfg/overrides/ or tf/cfg/app/ ?

pure prism
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no

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i dont have an overrides or app folder

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i created one

opal ruin
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Create this file: tf/cfg/overrides/modules.cfg
Put these in it: decals=low decals_models=low

pure prism
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tried it

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doesnt work

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i think its abt my cfg settings since when im using high cfg it works normaly but i cant figure out what an i doing wrong

opal ruin
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Screenshot tf/custom/ for me

pure prism
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here

opal ruin
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Screenshot tf/cfg/overrides/

pure prism
opal ruin
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Change the file to be decals=high decals_models=highThen do these in console to confirm they're set to high:
decals_level
decals_models_level

pure prism
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now blood shows on explosions but not on backstabs or falldamage

final geyser
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particles=medium

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maybe

opal ruin
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Yeah, which blood are you talking about? There's a few things that control different blood effects.

pure prism
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like blood particles, taking damage, hitting someone and ect

final geyser
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silly_gibs=off too maybe

pure prism
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doesnt work

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its weird since if im bleeding i can see blood but otherwise i cant

slate frostBOT
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*its weird since if im

bleeding i can see blood but

otherwise i cant*

pure prism
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so how do i enable all kinds of blood

opal ruin
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If you're bored enough, you could find out which is the lowest preset that enables them

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Then we could see what changes between them lol

pure prism
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medium high is the lowest preset

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and these are the settings