#Railborn on Mac
1 messages · Page 1 of 1 (latest)
What is hard for Mac is the added production cost and the low amount of people who use it.
This guy is not a good person. But he explains it quite well. https://youtube.com/shorts/qRQX9fgrI4s?si=5drwM85uNBIWnpH9
Watch the stream here:
https://piratesoftware.live
#Shorts #GameDev #Mac
There is also the added complication of maintaining multiple builds of the game and troubleshooting platform specific bugs, especially when the team is only 2 people.
Not saying never but I'd expect post 1.0 rather than during early access