#Add ultrabullet rating category
1 messages · Page 1 of 1 (latest)
^
They're working on a hyperbullet and a classical time control
Fr we do not care at all that your 3000 came from 10 sec chess dawg
Ts rotting the community
@gloomy locust @green arrow what's the reason for reacting with
💔
I feel like it's a fair point since the nature of playing a 10 second game is completely different than playing a 1 minute game. One is still fast, but the other is so fast that you're simply premoving the whole time. And premove tricks/sacking pieces randomly so you break your opponents premoves matter much more in 1 time format than the other. If there's such a big difference in how it feels to play these 2 different time controls, why not make them seperate categories
Both bullet and hyperbullet are a joke
On lichess, the hyperbullet rating is all kinds of weird. Very few people play it.
It's a slightly different skillset, but not much.
I reacted because I don't think chess.com should invest into a hyperbullet (nor a classical, although that has a much better case) rating.
Hyperbullet def is pretty similar just a bit heavier on the speed but 15 sec and less is def very different
I def do agree that hyperbullet rating would be kinda pointless
its arguable the difference between a 5 minute "blitz" game and a 10 minute "rapid" game is magnitudes smaller than the difference between a 10 second hyperbullet game and a 1 minute standard bullet game
I would hard disagree that a 10 second hypergame is a "slightly different skillset, but not much". Like a 1 minute game is fast, but you can at least make moves and be able to process what's happening. But 10 second games, with all the much more premove tricks, and simply making any legal move possible where its not just intuition, but your hand sending any move, makes it a much different league. They dont feel similar at all.
It feels more advisable to have another "ultrabullet" rating category even if relatively less people play it than to group 2 "time controls" together that are completely different
Like there's no way this type of game https://www.youtube.com/watch?v=QuaXYLBDTio (just a random Hikaru bullet video)
is nearly the same enough as the second video that they should be in the same categories
https://www.youtube.com/watch?v=XYwSV5RB5kU
Hikaru dominates the August 24th, 2024 Bullet Brawl.
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they should have a rating for 10 sec, its funny
yay! classical time control is coming
there would be a lot of cheaters though
You think? The typical cheater is a little kid. Do they really have the attention span to sit an hour or two for a game?
if your cheating the game will last a lot less than the actual time given but yeah, not like stockfish would need the time
Even the cheater premoves every move, their opponent will take a lot of time. In a 90+30 game, it's not unusual to take more than 10 minutes per move in critical positions.
it should be called "lightspeed"
i dont understand how people play bullet otb
they dont
how did you think ppl play bullet otb
they dont
people sometimes play 1|1 otb for fun but never rlly 1|0
Average OTB bullet game: (pieces dropping every 2 seconds)
Bro flatten the board a lil more probably won't be as messed up lol
I mean play high quality without being sloppy is very hard but since it's that way for both players thats kinda the fun
Some people can be pretty fast with their arms
I played some 1v5 min odds, that was pretty much my experience 😭
make hitting the clock without all of the pieces on squares an auto loss and it won’t happen as much
In tournaments at least you're allowed to hit the clock back and tell your opponent to adjust their pieces iirc