#Separate character head/body support?

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jovial tundra
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Hello, I was curious if there's a way for PowerQuest to have a character with a separate head and body sprite so that the talking head can animate with different body poses, or if you have a method for setting that up if it's not supported? (I heard a rumor that the drifter has this)

neon gulch
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Yeah, though not the whole head, you use the lip sync and have separate mouth shapes that overlay the head. So then you can animate everything and the mouth will move when talking

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You don't actually need voices or lip sync data to use it, (it just plays random mouth frames if you don't) but still works well imo

neon gulch