#Separate character head/body support?
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Yeah, though not the whole head, you use the lip sync and have separate mouth shapes that overlay the head. So then you can animate everything and the mouth will move when talking
You don't actually need voices or lip sync data to use it, (it just plays random mouth frames if you don't) but still works well imo
There's some instructions here under here "separate mouth shapes
https://powerquest.powerhoof.com/audio.html#audio_lipsync
I show it briefly here too- https://m.youtube.com/watch?v=ioMPeNBAg0Y&t=3105s
Dave goes over a bunch of dialogue features of PowerQuest, various ways to do dialog trees, and even how to add voice and lip-syncing.
PowerQuest is a Unity tool for 2d point and click adventures. Get it here: https://powerhoof.itch.io/powerquest
This is a much slower & longer tutorial than the overview video (https://www.youtube.com/watch?v=...