It's really easy to add Discord integration into your PQ games...
You want this because every player of your game that has Discord open will be telling all their friends that they are playing your game, which might make them what to look it up and play it as well.
- Download the Discord SDK here: https://dl-game-sdk.discordapp.net/3.2.1/discord_game_sdk.zip
- Follow this step to setup your account and application ready to integrate: https://discord.com/developers/docs/game-sdk/sdk-starter-guide#get-set-up
- Open up that SDK zip that you downloaded.
- Copy the contents of the lib/ folder to Assets/Plugins in your Unity project
- Copy the contents of the csharp/ folder to Assets/Plugins/DiscordGameSDK
- Create a new game object in your first scene - probably your title room and call it "DiscordManager"
- Create a new c# file with the below code and name it: DiscordManager.cs
- Edit DiscordManager.cs and change the applicationID to your new application id from the Discord portal step above. Also worth editing all the strings at the top of the file to suit your game or else it will look like you are playing my game 😛
- Add the script to your game object and wallah! After a few seconds, if you have Discord open, you should see your status update to be playing your game. Which is what it will look like for everyone else who plays your game and has Discord open.