#Storm (Classic)

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marble bane
marble bane
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Storm (Classic)

marble bane
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About Storm (Classic)
Mutant, thief, leader, goddess – Ororo Munroe has played many roles in her life. As Storm, she controls all aspects of the weather on an astonishing scale. Tornados, lightning, and blizzards are hers to command. Summoned from her home in Africa by Professor X, Ororo found a new family in the X-Men – and a new role, as a hero.

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Storm’s Mechanics
Lightning strikes twice with Storm’s new overhaul! Along with the ability to harness the power of Mother Nature, Storm can now intensify her terrifying tornadoes with potent Prowess Buffs attainable through a variety of means. With proper Power management, Storm can ride the winds of her Special 2 by stunning her opponent senseless before striking with her Special 1. Preserve your Prowess for this moment by hitting the opponent with a Heavy attack, pausing their duration long enough for you to deliver the finishing blow.

Character Class: Mutant
Basic Abilities: Prowess, Shock, Stun

Strengths
High Special Attack Damage
With a large amount of Prowess Buffs and one of the highest base Special Damage multipliers in The Contest, Storm packs a powerful punch during all of her Special Attacks.

Shock Immunity & Maybe More
In her base kit, Storm is Immune to Shock Debuffs and if she’s paired up with her Pyramid X counterpart she’ll gain access to Incinerate and Coldsnap Immunity as well.

Weaknesses
Nullify & Stagger
Stripping Storm of her Prowess Buffs severely reduces the effectiveness of her Special Attacks.

Power Control
Debuffs such as Power Drain and Power Burn will severely hamper Storm’s ability to utilize her main damage source.

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Abilities
Always Active
Storm’s control of the elements grants her Immunity to Shock effects.

Prowess Buffs
Unless otherwise stated, Storms Prowess Buffs last 20 seconds and grant +20% Special Attack damage.

Each time either Champion lands a Critical Hit, gain 1 Prowess Buff.

Each time the opponent Purifies a Debuff, gain 1 Prowess Buff.

Each time Storm gains a Bleed effect, gain 2 Prowess Buffs.

Each time Storm’s Immunity prevents a Shock effect, gain 2 Prowess Buffs.

Storm’s Special Attacks are her bread, and her Prowess Buffs are the butter. Take note of how your opponent can help you pile on the Prowess!
Dev Notes

Passive
If a Skill Opponent Purifies a Stun Debuff, it is replaced with a passive Stun lasting 2 seconds.

Heavy Attacks
While charging or launching a Heavy Attack, all Prowess effects on Storm are Paused. Knocking the opponent down with this attack Pauses all Prowess effects on Storm for 10 seconds.

At risk of losing that juicy Prowess stack? Out-wait that pesky Power Lock with a well-executed Heavy Attack.
Dev Notes

Special Attack 1 – Lightning Strike
Each hit has a 70% chance to inflict a Shock Debuff, causing 1827.75 Energy Damage over 6 seconds.

If the opponent is Stunned, the Shock chance becomes 100% and all Shocks on the opponent are Paused for 6 seconds.

Use in tandem with Storm’s Special 2 stun or a Parry for a shocking good time!
Dev Notes

Special Attack 2 – Gale
First hit: Gain 1 Prowess Buff.

Final hit: 100% chance to inflict a 3 second Stun Debuff.
Special Attack 3 – Tempest

100% chance to gain a non-stacking Precision Buff, increasing Critical Rating by +900 for 45 seconds.

Every Critical Hit nets Storm 1 Prowess Buff. Prioritizing your
Special 3 early in the fight could grant significant gains to your subsequent Special Attacks.
Dev Notes

Signature Ability – Conduit
Launching a Special Attack grants Storm 1 Prowess Buff per level of Special Attack used. Additionally, each Prowess on Storm, to a maximum of 10, increases the Potency of her Shock Debuffs by +18%.

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Recommended Masteries
precision ** Precision**
Keeping Storm’s Critical Rating high will give you a reliable source of precious Prowess Buffs.

recoil Recoil
Storm’s heavy reliance on Special Attacks makes Recoil a no-brainer. Just watch your health bar!

stun Stupefy
Increasing the duration of Stun can give you the extra breathing room necessary to pull off a Special 2 + Special 1 combo.

Synergy Bonuses
Enemies – (4-Star+)
With #1082360621795901541, #1082359660218159224, #1082351454020435988, #1082356636892536862
All Champions gain +155 Critical Rating

Friends – (3-Star+)
With #1082344877142048810, #1082364563531505684, #1083138371779559464
All Champions gain +130 Armor Rating

Teammates (3-Star+)
With #1082345989605707828, #1082345920332566538
All Champions gain +5% Perfect Block Chance

Romance (2-Star+)
With #1082367711084028004
All Champions gain +5% Perfect Block Chance

Terminated
From #1082369884035485716
#1082370870296723538: Whenever Storm fails to activate a personal Shock or Stun effect during a Special Attack, she gains 3 Prowess Buffs.

Under the Weather
From #1082358885257580654
#1082370870296723538: Gain Immunity to Incinerate and Coldsnap effects. Each time an Immunity prevents one of these effects, gain 2 Prowess Buffs.

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FIGHT LOOP