#virtual-reality
1 messages · Page 76 of 1
Wired ANC earbuds...
I know they exists, but only in Japan from Sony, and they all have a Typ-C connector on them
At least the ones I know
Oh god. I just found out that the Bose QC 20 exist. They're so weird. Old, yet still 175€. They have a kinda large dongle slightly down the cable with the battery
Ew
Lol
Other then those, I can't really find any fully-wired ANC earbuds
Chicken bread, if you put on the xm4's but turn off anc, do they still block any sound?
Like on the index i mean
Ones that actually hold their worth in ANC performance...
If there's not a proper seal around your ears, sound from the outside comes into your ears more easily. That#s why the ANC isn't all that great either
It's definitely more isolation then with the Index speakers. That's for sure...
Damn. Guess my only option is the speakers or just hope they fit
I could get a nicer fan thats quieter but those are expensive
Id love it if I had an index now, so I could use it during winter and not need the fan. Sadly not even gonna have the money to order one until February so its gonna get warm quick
im boutta put this out here, I was considering a cosmos a while back and I think I would have killed myself if I had to deal with that
glad you didnt get a cosmos then
tracking is a joke, it looks like a cheese grater made by samsung, the build quality is sub par the price is hurts my wallet more than the headset would have hurt my graphics card
everything is wrong
I recently had the chance to interview the DecaGear team. The whole interview went for more than 3h, so in this video I summarize everything we learned from that interview! All the details in 30 minutes! Displays, Lenses, FOV, IPD Adjustment, Facial Tracking, Controller Tracki...
i dont recomend preordering it, but it seems like they are at least making a very convincing scam
at best, a good headset
I already bought a vive so I dont plan on getting one until I see it on like shortcircut or something
personally for me i dont find full body tracking or face tracking useful, eye tracking is though
i dont stream vr or play vrchat
hand tracking seems useful but it would be more useful if games supported it 🙄
yeah but judging from the quest's I dont thing its really ready to be supported
it feels really floaty and latent
mine feels really good
I found hand lab or whatever the sidequest game is really frustrating to use
maybe you have better lighting
well i do have 60hz tracking so maybe that helps
ah idk what lighting I have
where u from
us
maybe im just expecting to much
yeah maybe my room is better lit
idk, theres definitley a delay if i move my hand fast but for menu navigation and hand labs it feels great
I just have a large decommitioned home theatre for vr so the lighting it pretty dimm
the quest relies on light for tracking lol
that would explain that for the 4 days I had it the vive was so much more accurate lol
lol
controllers work fine for me its just hand tracking
Debating upgrading to a 3070 from a 1070ti 🤔
dew it
also time to time ill put it on and all forms of tracking stops working, like its 0 dof, have to restart it every time, idk whats going on its wierd, do you guys have this issue?
sometimes my quest just randomly says lost tracking
just imagine you see the tracking lost message but its just stays on your screen locked to your movement
yep
odd issue
and the worst part is you cant click the button to restart tracking
you have to restart
How are your base stations set up? I'd also say maybetry different usb ports if you haven't
base stations?
ive got a wierd base station setup but ill send
wait, is decagear a standalone steamvr headset?
I had a used vive and I bought them seperately
This is my base station setup, ive got 1 rn that came with 0 stands so I had to do some wierd workarounds
Yeah, DecaGear would be integrated into SteamVR like the Vive Cosmos Elite or PiMax Headsets, requiring an additional piece of Software to be installed, for the headset to work
why u limiting your play space
im gonna buy another later I just had trouble finding a good listing for another
im just gonna try to get a brand new one for xmas
also it works fine for what I do exept gets flaky in 360 games but what do you expect from 1 angle tracking
That lighthouse looks like a Vive Pre Lighthouse (aka last prototype that was sent out to press and influencers before final release)
The arrangement of the IR Sync LEDs is kinda what gives it away
Damn thats kinda cool
On the release model the LEDs were arranged in a 3x3 pattern, whereas the Pre models have a seemingly randomly choosen arrangement
At least afaik
Do can I pair them with normal ones?
Or would i need to buy two new ones for dual base station
Ah. It's not just the Pre Models that shipped with those lighthouses. It was also the 2016 model of the Vive that came with these lighthouses. More details here: https://www.reddit.com/r/ValveIndex/comments/bn45x1/an_analysis_of_the_different_revisions_of_steamvr/
93 votes and 46 comments so far on Reddit
so its the first batch of base stations
that would explain why they got sold or the guy was just an enthusiast
But yeah, besides it being a Rev.1 Consumer lighthouse, it should work fine with Rev.2 of the 1.0s as well. I mean, the actual tracking system hasn't changed. It's just different internals doing the same job
so on camera my base station setup will just look wierd? no affect on accuracy of tracking, fov, etc
My guess about the change is, that Valve has noticed better syncing between the lighthouses with the newer LEDs (as they are brighter), but because of the higher power draw, they couldn't put in as many, and thus the 3x3 arrangement was born...
hmm I might just get two ones brand new and this will be my backup idk
Eh... the IR LEDs on the newer lighthouses are definitely visible (if only barely). It should work, but I can't guarantee anything...
im going for it its not like ive got money to loose either way im gonna be buying another
Why do my outlets perfectly align for base stations lol
im assuming this is just a common house thing but its cool regardless
Yeah, Outlets in the corners is a pretty common thing I guess...
im boutta check every single room in my house lmao
my rooms perfect for vr I just wish that the dresser was somewhere else or just not there because its basicly just a shelf to me but its to heavy to move so I guess im stuck with it
The outlets might want to be warm because corners are usually 90 degrees.
yeah that to
Also is this a good vr playspace? Sorry for the bad quality iphone pano aint to good
this is the only parent approved vr space I have so I was wondering if Im gonna have a decent roomscale experience when I get another vive in a few days
no its a square im just shit with stablility lol
if you stand in the middle of the room, how many steps can you take in each direction?
It’s 16’ 1” across so I think I’m good I might move some shit around to make it more square
just don't bust your window out lol
Thats gonna happen eventually u know how heavy vive wands are
Also any wireless adapter owners can tell me how it is? I wanna know first hand before i spend 300 bucks on a vr accessory
i suggest while you wait for anybody to answer that, you look it up and see some online reviews
Yeah
Ima go have a good laugh at index prices on ebay lol
Also I dont need wifi right? Its just the card inside that controls the vr
@sly falcon
I tried one of the beta TPcast setups for Vive my friend got in for review and akso the vive pro wireless adapter at GDC, and both were quite good, but I have yet to side by side compare it to wired on a high end system.
@subtle schooner > @sly falcon Apparently Valve has confirmed their validity, as they have stated themselves they have worked with them on SteamVR integration etc.
@subtle schooner
Valve confirming that they helped with steamvr integration means nothing, as valve helps everyone. Every headset that can play steamvr games has been helped by valve, including a ton of unreleased headsets.
Valve confirming means someone is doing VR hardwear dev, which they do for everyone, even non functional headsets.
ok dumb question I am wanting to get into vr but I don't have a cpu with intergraded graphics. I meet the specs to run most vr hardware but will the issue of no graphics based out of the cpu be a problem?
hang on... you don't have a cpu with integrated graphics or you do?
I'm confused what you're asking, you seem to be asking whether or not you can use a discreet video card for graphics, which yes, of course you can.
I do not have one
the reason I bring this is up is because the hdmi on the rear io doesn't work to my knowledge as I can't test it to my knowledge
@regal breach
so... this is a headless PC which you have no video output from?
What do you mean by headless
well you're saying you have no discreet graphics card, and you're also saying your cpu doesn't have integrated graphics, so by extension you have no video output on this system.
I do have a discreet graphics card but no cpu graphics
I literally just asked if you were asking if you could use a discreet video card and you said you don't have one.
I am currently plugged into my card (2060 super) I thought you meant intergraded on cpu
my bad
A 2060 super should be well and truly fine for most VR.
I meet the specs I just get no output from the motherboard hdmi port
... why would you, if you're not using an IGP?
I mean, yes, you can configure it to take passthrough from a discreet graphics card but there are rare scenarios where you'd do that, it's not for... mere mortals.
Why are you trying to use the HDMI port on the mobo backplane if you have outputs on the 2060?
I am asking this cause I thought headsets had to go through that port
and, more to the point, unless you're using a VR headset that outputs to HDMI/DP, where most will use USB... why does this matter?
no.
ok well this helps me figure things out so Thank you akashra
different headsets may take different inputs so it'll depend on what you buy.
ok well its going to be a year or two down the line tell I get one so who knows by that time it could be a better wireless system then the quest
Like, the Vive for example has a crazy HDMI+USB+5VDC input. Quest 2 on the other hand just takes USB-C.
Oh ok but right now I am staying away from oculus quest 2 due to the facebooking of it
I dunno wtf they were thinking when they designed this 😄
good lord I am with you
Next gen: Fuckit, let's just run an IEC 230V connector straight to it. Next gen: okay that was a bit shit, PoE anyone?
gen after PCIe
So long as PCI express 5 doesn't become PCI express 2 Gen 2 😄
(honestly USB consortium, whaaaaat the fuck guys).
agreed
In this exclusive interview I had the chance to speak with the team behind the DecaGear 1. You will get to know CEO Or Kuntzman and Director Oded Daniel.
I made sure to ask all the burning questions that the VR community really wants to know about, especially because the Dec...
I dont have an issue with the look or all out design of the vive, tho I do think its a bit odd
also im finna watch that whole thing
Yeah, even the Reveb G2 is going to require a separate power in. It does makes sense if you think about it. You're basically trying to run 1/2 displays, some audio electronics and a bunch of cameras/sensors in a VR headset. according to the official USB 3 spec, you can only expect about 800mA from a single USB 3 port. In many implementations there are more then 800mA available, but they're split over multiple USB ports so you can run into a situation where you end up with less then 800mA on a USB 3 port (USB 2 spec is 500mA, and that is like the min-min what you can expect from a USB port, that does not have other stuff connected like a Hub or extender)
I've had enough times where my USB ports just didn't offer enough power to the headset to run (WMR, Rift S). In those cases I had to use the USB 3.1 Gen2 plug on my Mobo which is connected to it's own controller (and thus power)
It's messy and I can understand why some companies like Valve/HTC and HP are resorting to use their own separately controlled power. It just makes sure that the headset will work with whatever system and setup you have.
how do you manage to type a collage thesus for everything lol
idk
I'm bored so I sometimes start reading wikipedia articles and technical documentations to stuff I really shouldn't care about xD
lol
I'm bored so I sometimes start reading wikipedia articles and technical documentations to stuff I really shouldn't care about xD
@haughty thistle good thing we ALL donated to Wikipedia... Right...?![]()
My mom is a donator to Wikipedia. And I'm also putting in a bit of my cash into that donation as well
Anyone own the climb and a quest
<- This guy does
What you wanna ask?
finally got a roomscale playspace 
still got one base station but I put it in the corner so its got more view of the space
That's possible?
technicly, it doesnt work well but it works for now
imagine PSVR but like actually functional tracking
180 degrees of tracking, roomscale etc
im gonna get another later
Oh right yeah
I dunno wtf they were thinking when they designed this 😄
@regal breach
A big reason was that they wanted easy yo replace standard cables, and to make ot easy yo plug in shorter cables for VR backpacks, wireless adapters, and accessories.
Also it gives the headset a much longer life then any Oculus PCVR headset, or even the Index.
I have replaced a vive cable twice, and each time it was about 50 dollars.
My friend had her Rift CV1 cable break, and guess what, you can't just buy the cable for it, as it is proprietary. Also Oculus stopped producing the cable replacements the instant they stopped selling the CV1. Now eBay scalpers are the only place that you can find it, and the cable is 100 to 150 dollars. Oculus support also only would sell you the replacement if you had a warranty. Oculus has done annoying tactics to get people to buy a new headset when they have a perfectly usable one with just a bad cable.
At least valve is really good at sending out replacement cables.
Once I get my Reverb G2 I will probably order 2 extra cables to be safe down the road.
Oculus has done annoying tactics to get people to buy a new headset when they have a perfectly usable one with just a bad cable.
Reminds me of that one time someone asked on r/Oculus about what they should do about the foam coming off from the facial interface on their Rift S, and Oculus support just blatantly said, they have to get a new headset
lol
facebook is driving oculus strait into the ground
I wonder what it would be like if oculus was never facebook
like oculus home makes oculus not even an option for my relitively low end pc, it causes games to TANK compared to steamvr headsets
Oculus Home itself isn't really that bad, and in Oculus store titles, the performance impact isn't too bad. But when running SteamVR on an Oculus headset, the performance impact is massive (we're talking Index like performance requirement for Rift S and double that for the Quest). It's like as if Oculus has purposefully hindering SteamVR performance, so people buy on their store 
I think they are, def an oculus thing to do
hey guys im going to buy a oculus rift s probably, but idk should I wait till black friday?
While the Rift S might not have required a Facebook login back when it was released, it does now if you don't already have an Oculus account. So keep that in mind
@sullen linden you should wait just to save some money, also check your IPD because you are not going to be changing it from 63.5
@sly falcon im sorry what do you mean about IPD?
@sullen linden IPD is the distance between your pupils
@haughty thistle thank you, but what has that to do with when to buy? (no offense, I was just curious).
Because if you eyes don't line up properly with the lenses then you'll get a blurry image. If your IPD is way off from that 63.5mm lens distance of the Rift S, then any other headset with physical IPD adjustment is a much better option for you
Just a thing to consider @sullen linden
@haughty thistle ah okay and do you have any idea how I check how much space there is between my eyes ? I mean it's "normall" I guess ? Thank you also for your response.
To measure your IPD as accurately as possible, just follow this guide:
- Take a ruler with Millimeter measurements to a mirror
- Close your right eye and align the 0mm mark with the center of your left pupil
- Close your left eye and open your right eye
- Put a finger against the line closest to your right pupil
- Take ruler away from your face and read which line you put your finger against
There are also apps out there measure your IPD, but they are nowhere nearly as accurate
@sullen linden
okay thank you very much. Also which one would you suggest Quest 2 or Rift S ? would really appreciate your opinion. @haughty thistle
Generally speaking, I'd say the Quest 2 is the better headset, but for PCVR, it's held back by Quest Link in the sense that the image is quite soft compared to a native image and it requires a lot more processing power then a native headset with similar specs. Oculus Home still draws a lot of resources when SteamVR is running (Rift S has similar requirements in SteamVR to the Index, but a lot less in Oculus Store titles), but with the Quest and Quest 2 you also have to consider that the image has to be compressed and then sent via USB, which induces latency (although barley noticeable) and makes the image look soft, as it can't be encoded at native resolution without a heavy performance/latency impact. Despite what some people say where you can apparently now tell Oculus to encode the Image for Quest Link on the Q2 at a higher res, from what I've heard it doesn't do a thing about the image resolution sent over the cable (aka it's just fancy AA)
Tl;dr
Q2 is the better headset, but the Rift S is easier to run and has a sharper image for PCVR gaming
You also have to keep in mind, that the Q2 requires a Facebook login, even for those who already have an Oculus account
theres an app to measure your ipd
if you have an iphone with faceid
i dont remember its name tho
Apps that use the camera aren't all that accurate. I mean sure you can use them to get an idea, but by the time you have them installed and went through the measuring process, you might as well have already measured it with a ruler.
But yeah, using FaceID, sounds interesting, as I can imagine that there's no calibration process...
@haughty thistle Ahh okay, thank you. Yes I've heard also that if you want to use your VR for steam that the Rift S will be a better option, also I think personally that the thing about the Facebook account is kinda a bummer, because why would you HAVE to make a Facebook account to use the VR at all it is kinda weird, but whatever my opinion doesn't matter 😂.
In the end, should I wait for Black Friday or nah?
If you want a Facebook free option, that also doubles as a way better headset then the Rift S, you can go for the HP Reverb G2. It's 699 8so a bit more expensive), but it doesn't require any additional accounts besides your Steam account to use with SteamVR, as WMR doesn't require a M$ account
I honestly don't think Facebook is going to put out any new sales on the Rift S unless they discontinue it. And when Oculus discontinued the Rift CV1, they basically stopped selling and manufacturing replacement parts right away. So if you had a problem with your CV1 you're stuck with it. Ultimately it's your choice, whether you wait or buy now and which headset you end up getting
@haughty thistle aight, thanks for responding really helped me out 🙂
Oh, I was just browsing the Oculus website, and it turns out they already stopped selling replacement parts and accessories for both the OG Quest and Rift S
<- This guy does
What you wanna ask?
@haughty thistle
I am Having trouble to get the game to work with alvr and revive. It stutters like crazy when I move my head. I am wondering if anyone else has the same issue as me
Also it is not my router
That Is the issue
For some reason the stuttering only does not happen when the game is loading everyelse it stutters

I've only ever tried Oculus games through either Link or on a non-Oculus headset through Revive. Sorry if I can't help you with that ^^"
But generally speaking, I didn't had any problems running the Climb on PC, although it's quite a demanding game I noticed (barely managing to get ~80fps on my 1080Ti with the Index)
@sly falcon im sorry what do you mean about IPD?
@humble dawn the IPD (lense distance) cannot be adjusted on the rift S, so if your eyes are too far apart its going to fuck with the focusd
@haughty thistle alvr is free. Can you see if you get the same stuttering issue. And I agree that the climb is very demanding
I have a rx 5700 and a ryzen 5 2600
tbh I tried ALVR and its too floaty to do anything
So we're trying to get Oculus link working on my sister's quest and it keeps giving is the error 'your headset has no audio'
There's no option to use the quest 2 as an input or output anywhere
My solution is to plug headphones into ur pc, its what i do anyway
hey so i ordered an oculus quest 2 a just now
and i recently owned a gear vr
will my gear vr games
transfer
because all my games are compatible on the oculus quest 2
but i dont wanma have to but my games again
For the Oculus Quest 2, games and such would be stored on the headset, pc, or both?
If you're using it standalone they're stored in the headset
With link/alvr you run pc games off your pc drive
Afaik GearVR games are not cross-buy with the Quest platform. You'll see if they continue to work on your Q2 once you get it, but my guess is there's a large chance they won't work. @sullen linden
For the Oculus Quest 2, games and such would be stored on the headset, pc, or both?
@brazen prism headset, but for link on the pc
ohhhh noo why are people buying the cosmos elite
"high price must mean high quality"
Lol
Ok so ive got a roomscale, 360 boudary, and 20 bucks, what vr game am i getting
Ive already got beat saber no mans sky, rec room and vrc
Its not short if you suck at it like I do

Boneworks is by far my favorite VR game but it can cause motion sickness easily
I also don't like how so many people risk their lighthouses by mounting them to Tri-pods. If you ever had a high-pole Tri-Pod you know how wobbly they are. You do not want to have your lighthouses (especially the 2.0 ones) mounted this loosly
its temporary
until I can figure out where to put them bcause my room is kinda wierd
at least for me it is
idk about other people
I just imagine parents or someone jumping into them when you show them richeys plank exp
I'm only gonna have one of mine mounted to a tripod until I can permanently mount it
So probably like 3 days
I dont have alot of spectators :( so tripods should be fine for me
Yeah the one I have to mount isn't near anywhere my family would go
Its the back corner of my bedroom
@haughty thistle o
ok well i hope the quest supportd most of the games i like playing
ok so rhe games i used to have are supported on the quest but i have to rebuy them
Huh. I wasn't expecting this in the slightest
When I first started playing VR, I had a quest 1 and a PC with a 2200g + 4gb RX570 in it. If I tried to use link, it was a horrible laggy stuttery mess. After that I upgraded to a 3600 + 5700x and a valve index and everything was great
Well now, I have to use a temp card for however long it takes for me to get ahold of a 6800xt, and I thought I was kissing VR goodbye for potentially two months. Turns out it isn't really that bad
It just drops the resolution detail and refresh rate on my index, but other than that there's no horrible latency or stuttering like I was expecting
I have no idea why this rx550 is performing better than my old rx570, but I feel it has something to do with the fact that I was playing through Oculus link before
Oculus link works with pretty much any 3,1 USB type C cable that's long enough, right?
so long as it's not a crappy cable yeah
Oculus link works with pretty much any 3,1 USB type C cable that's long enough, right?
@digital scaffold as long as the cable isnt absolute garbage cable you got for 25 cents ur good
Okay, good.
Is the windows mixed reality headset a good vr headset?
Quest 2 gang
which windows mixed reality headset
WMR headsets range from bleh (but cheap) to some of the best visuals you can get in VR
WMR headsets are consistently cheaper then other PCVR headsets. But yep functionality is a mixed bag.
I have no idea why this rx550 is performing better than my old rx570, but I feel it has something to do with the fact that I was playing through Oculus link before
@gloomy crater Quest Link is really resource hungry due to it having to compress the rendered image to fit in the USB bandwidth
So I'd say that's not really surprising, that the Index runs better on lower end hardware
Oculus link works with pretty much any 3,1 USB type C cable that's long enough, right?
@digital scaffold Not necessarily every cable with a Typ-C Jack will work. You have to make sure that it's rated for USB 3.0 Data transfer. I've seen cables rated for Thunderbolt or DP over Typ-C that don't work with Quest Link. Even higher quality ones
The safest way to make sure it'll work is to get a cable other people have reported working for Quest Link
Teardown is amazing. Id like vr support but my pc would explode
If you're fine with Facebook getting to know every detail about you, the Quest 2 is a pretty good headset. Although I don't think the RX580 will be good enough for playable framerates with that headset.
A used Vive is probably more suitable for your hardware
I plan on buying a quest 2 and an rtx 3060 or rx 6600 (when it's released) and using virtual desktop with a dedicated router to play in another room because my room is too small, I want to know if this is a good idea
highly considering picking up the quest 2
Also how do yall play vr if the quest link cable is connected? do yall hook it too the celing or smthng?
I just run it to the pc, nothing special
but then again my pc is like right next to my playspace lol
not for me
ive got a pretty long cable tho
ive got a fan so I cant really run in up to my ceiling
should be, ive got the 128 gig and only used 20 gb with like 10 games
the games arent that big
if your budget allows get the 128/256 just to be safe
dont wanna be uninstalling games all the time
For now 64gb is a lot but in the future bigger games will pop up, hard to say if 64gb would be enough then
I would assume so. I used to have a 1060 and it worked fine for me
Depends on what headset "exist" has. I know that the OG Quest is about twice as hard to run as the Index. at least on the CPU
VRChat for example under a controlled environment played at 144fps in the default Home world with no one else, whereas with my Quest I was tied to the frame reprojection (36fps). This means the actual framerate that was hit was less then 72fps (aka less then half).
With this measurement in mind though, you have to remember that VRC is a very CPU bound game. I can't say whether the bottleneck was the CPU or GPU, as there's no proper way to measure that, as with 12 threads, 40% can mean a lot or nothing
I mean, you could use something like FPSVR to view the frametimes for both CPU and GPU @haughty thistle
Eh. I don't want to pay for something I'd only use once
It was $5, and I use it every time I go in VR, since it shows exact battery percentage, frametimes, time in VR, real world time, exact memory usage etc
Very useful for VRChat
I recommend it
For me OVRToolkit does everything I need. But it can only show percentages of CPU, GPU and RAM Usage (as well as the FPS that OVR Toolkit is putting out)
If I want frametimes, I use the built-in tool from SteamVR, but it only shows the entire frametimes put out to the headset
OVRToolkit also has an RTC, session time and exact batter percentages. In addition it can pull desktop windows into VR. Very useful for streamers who want to see their chat
Yeah, the info that FPSVR is much more detailed (and more consistent) than OVRToolkit, I only use toolkit for desktop overlays as a result
I had a weird issue with toolkit where the GPU usage was reporting as 0% the entire time, which wasn't helpful
Not to mention, as you said, percentages don't exactly dictate what is causing low framerates
Eh. My system is powerful enough to have playable framerates in pretty much every title
But that GPU usage showing 0% is a new for me
Yeah, it doesn't like my GPU
Nvidia or AMD?
Vega 56
Huh...
You know, I'm like the perfect PCMR stereotype. Buys a 1500$ GPU, but is too cheap for a 5$ piece of software xD
But for realsies, the 3090 is just too expensive. Even I wouldn't get that
I mean, that's because of the 3080 price, since the 3090 is right where the 2080Ti was price wise
i alwasy have both fps vr and ovrtoolkit running
I only have OVRToolkit open if I'm watching someone stream on Discord or something
fps vr is really nice to quicly check what the bottleneck is and i have found some weird as hell vrchat optimazation in frametime just becouse of fps vr
the reason i run ovr toolking always open is i need to check discord quite a lot if nothing important is going on or events
I just use SteamVR's interface for Discord
yeah that is just buggy as hell for me the steam vr menu i try to evide it as much as posible becouse vrchat has a 10 fps bug with it
That only happens like, once a week for me, and is fixed by opening and closing the menu again a couple of times
Easy fix for the 10fps bug: spam the SteamVR home button. Takes about 10 seconds to recover
Also, the bug rarely happens anymore
right now i downloaded system explorer to have core affinity set on vrchat permanently on ryzen it actually helped reduce cpu frametime it by 50% limiting it to 4 cores on my 2700x
still happens once in a while tho the bug so just avoid it as much as i can
Yeah, I've had mine limited to 4 cores for the past few months
I don't think that will be a problem with the 5000 series though, since they will all share the same cache, so core limiting won't be necessary to reduce frametimes
Which will be nice
One benefit that Intel CPUs had over Ryzen amiright?

Still improves on Intel but not as much
Vr optimization are supper important did a lot and actually gives 15 a 25 FPS all the optimizations
Nvidia driver optimization etc there was a tweet of someone I know who did research he had the highest index score in openvr benchmark on a 1080ti and there where rtx3090 bellow him
This is the optimization guide but most are Nvidia driver changes
Yeah but there should be similar settings in the amd driver
Can ask him if he has a system with an amd GPU if he can find the equivalent settings if you want to
It's fine, I've undervolted and overclocked my Vega as far as it will go, and I've optimized every setting I can think of already
I run my Index at 200%, and usually stay around 90-120 FPS
Yeah but could be useful for other people as well who are on amd
Update: I bought the quest 2
any games that will be too resource heavy for me 5600xt?
prob not right?
Congrats on the q2
❤️
at first im finna try it out w/out the link and just download games straight there
then ima try the link
bet
"Type-C USB 3.2 Gen 2 "
That should be good for the link
Thanks
cant wait lol
What processor do you have?
So no bottlenecks there, you are good to go for vr
oh wait how does audio work in vr
do the q2 have an audio jack?
or do you need wireless headphones
bet, perfect for my p37x
Guess what came in today!!!!
bruh wtf is up with these prices
WTF lol
ok so oculus charged my paypal account but it still says proccesing shipping isnt it suppose to give me tracking details after its charged
@brazen elk
u think u can answer since u have a quest
I’m not sure about that, when I preordered mine they took the money immediately but only send the tracking way later
oh u pre ordered
What did the site say about shipping time?
when i ordered it first said opened
then after a littpe bit it said proccesing shipment
I mean about time it’s supposed to arrive
Then they should send it tommorow
oh
Or early in the morning on the 4th
Alr thanks
Np
Stuck the vive sticker on the front, looks pretty good
nice
i wouldve wanted a vive but then I remembered i dont have a pc thats vr readying
ready*
my pc runs fortnite at 20 fps its a doo doo pc
thats why i got a quest
quest is pretty good, I have one for friends and family
yeah i really only wanted a quest because the hand tracking caught my attention
hand tracking isnt too good, it might just be my lighting tho
and i wanted to see if i could sideload a game that supports hand tracking onto it
since im learning how to code and use unity
nice, I cant code for shit
but i dont know how to make vr games but there is probably some template
@rustic garnet
Those prices make sense as the quest 128 GB model was originally a developer and professional use model only and cost about $700 US.
We present PIVOT, a wrist-worn haptic device that renders virtual objects into the user’s hand on demand. Its simple design comprises a single actuated joint that pivots a haptic handle into and out of the user’s hand, rendering the haptic sensations of grasping, catching, or ...
Thought you guys might be interested in this
Lol
The Microsoft pivot looks interesting, hope i can test it at a Microsoft event soon.
Though I think there are much better ways of doing it, as that method has a lot of flaws.
Haptics and controllers have quite a ways to go.
The good thing is that with 3d printing it is easier then ever to create and test stuff.
Many technologies need to work together to make a good experience.
A combination of controllers, gloves, and hand tracking would give the most versatility.
And the controller needs to be able to change shape slightly and be able to shift away from the hand (in a similar fashion to the pivot, but a sliding motion would introduce less torque.)
I would say combine pieces from
Tactical haptics
Haptic pivot from Microsoft
Myo armband
Foldaway haptics
HaptX
Teslasuit
Woojer vest
Drag:on controller
Nyoibo controller
Forcetube from ProtubeVR
Tactsuit
Ultraleap
Dualsense controller
Omnipulse haptic skin
Piezohapt haptic actuators
I know I forgot a few but these are the ones I remember off the top of my head, and I didn't include any un named research projects.
There is a lot of good technology, but it costs to much, and it to unwieldy right now.
Though the 4th industrial revolution is speeding up very fast, and is being spearheaded by XR tech quite a bit. Coupled with the increasing price to performance of new computers and it is an amazing combo.
wait so if i ordered an oculus quest and i see the 300 dollar charge in my paypal does that guarantee that my order wont be put on hold
i already ordered didnt mean to type "if"
anybody know
From what I’ve seen, Oculus only charges you once your order has been shipped or is preparing to be shipped
I could be wrong though, so take it with a grain of salt
oh
because i had to order twice because the first time my order was put on hold but it didn't charge my scc
acc
but this time its in my paypal activity of the transaction
so im assuming it wont put my order on hold
ok so they can refund it so im hoping they dont refund it
I have to say, the vive is much more enjoyable when the screen isnt broken
lol of course
did you see the old one?
fucker scammed me luckily he was dumb enough to accept returns
I think ive still got the image hold on
well it was USPS lmao
@sly falcon the vive you ordered had a cracked scrren
I dont think it was cracked, it was too faint
anyway it doesnt matter now the one I just got work 100% and is near mint
- it came with the DAS
oh so ur old one was cracked
yeah
and not the one u just got
no the one I just got is basicly new
the old one was fine but had the damged screen im assuming from shipping
so yeah it was the old one
is there any other way to connect an oculus quest 2 to a computer without a thunderbolt 3?
you don't need thunderbolt 3?
any usb c that is 3.0 or higher
or is that what thunderbolt is
idc
also usb a to c works fine
Thunderbolt 3 is different from USB 3.0, both use a type C connector though.
so i can only use thunderbolt 3?
Any decent USB 3.0 or better cable that is type c to type c, or type c to type a should work fine.
wait so i can just use a normal usb c cable from walmart to connect my quest to a pc
As long as it’s usb 3.0+
o
also if it says nov 4th it will arrive will it actually arrive on the 4th because ive been seeing people saying it will take weeks to get to there house
I’m not sure about that
You should get yourself a good quality cable.
I bought a good quality one and a cheaper one afterwards for the L-angle connector, but I've experienced a few dropouts already on the cheaper cable.
oh
Link uses usb 2 iirc
What I dont like about link is how it just directly goes into the headset, I would never use it without a magnet connector cuz I know I would just jank the port out
Link uses usb 2 iirc
@rustic garnet Well, you can use it with USB 2. But it's not recommended. Quest Link as-is almost completely maxes out the USB2 bandwidth, which means just a slight inconsistency in the data transfer can mean a loss of connection.
USB3 is highly recommend for Quest Link as the signal integrity is much better
I promise someone here said they use usb2 because of latency or something
Trust me, Quest Link on USB2 cables is very hit and miss. Just don't bother trying
I don't even have a quest so
lol
just not good enough man shouldve known you need a 3090 to run vr
A single 3090? How's that supposed to render the two images needed for VR?
No, what you need are 2 3090s in SLI
SLI has stuttering issues, though
IMO it's better to use two PCs
the problem is that not a lot of headsets have dual PC support
damn preping for a quiz and I dont even have my vive controllers yet so I cant even take vr brakes :(
||Anybody wanna tell Light?||
I wonder if Oculus has support for dual PC vrlink by using a usb c splitter cable
if they dont i really worry for what people's first impression of VR will be like due to all the stutter i imagine it'd make me sick
ive never heard of this dual pc thing so im assuming not
Well... Way back, when VR was still 30fps, there was a VR Arcade company called Virtuality, and the used 2 Amigas to render a seperate image for each eye
30 fps vr 🤮
But nowadays you can run an OG Vive on a 1060 6GB no problem
Hey, it was back in the late 80s
I run an OG vive on a 1650 and it runs fine
3D graphics were virtually brand new back then
its really easy to run
dont worry about stutter unless you are running a quest + link
then your in trouble
Yeah Quest Link (and by extension Quest 2 Link) are much harder to run then a native headset. Due to the compression that's needed. It's more load on your CPU, so Ryzen users might actually have the edge over Intel here. But not by much, as Quest Link doesn't use multiple cores afaik to reduce latency
Ryzen 5600 migh be a poggers for that but the quest 2 seems to also be a potential bottleneck
Decompresses at ≈ 500mbps
does no man's sky work with wands or will I need to upgrade to knuckles to do that
I don't even think the devs know the answer to that 
ill have to try it, the wands come later today
Indeed
It seems that the supported devices are inconsistent, they support ps4 controllers in vr but not xbox one ones
it works ok with my oculus touch controllers
im talking vive wands, which have iffy compatibility
like I know it works ive done it before but I never got to play the actual game just look around and look at my hands
it goes touch controllers, knuckles, vive wands
for compatibility
really hoping they don't put my order on hold
i still haven't got tracking details
but its coming tomorrow so maybe ill get it tomorrow
or even today if in lucky
yeah
also another thing im scared of is since i live in a apartment what if they go to the wrong house or what if i dont get too the door in time and someone steals my package
but thats not related
idk which is worse quest 2 or valve index, it seems like everything thats actually for sale outside of ebay is impossible to get :(
In what context worse?
backed up
Availability?
yea
oh
like the only reason I even have vr is because I got a once in a lifetime deal on a vive on ebay
yea but like it seems like nobody who ordered it has gotten it
oh
im in a couple other vr discs and almost everyone is still waiting on their quest 2 to even ship
well now im not even sure ill get the device on nov 4th
makes me feel bad because my grandma fell for a scalper trying to get one for fitness :(
whats a scalper
ok so you have a 400 dollar oculus quest 1 rihgt
yes
oh so she basically got a quest for 200 dollars above price
yeah
oh
and it was the 64 gig version
thats messed up
yeah
look at valve indexs on ebay its really funny how high they go
I saw one for 19k
yeah
another for like 50k lol people actually think they are gonna get money for these things
ive gotten some good deals on ebay but still, its really not the best place to buy vr, it took me 2 months to get this vive
and even then you cant trust USPS to bring it to you ok
yeah
thats another thing im scared up
if my order gets put on hol
Package theft
and shipping damage
and if ill even get the headset
well oculus uses fedex I think, they are alot better with delivering it, my quest 1 came with 0 bumps/scratches even on the box
Oh ok
so other than package theft you have nothing to worry about
it should be and if its not you have full privilage to return it
oh
im in the us
yeah then it is
you shouldnt have an issue unless it gets stolen, if you are worried about this then get a wyze cam, they are pretty cheap and should capture the theft in enough detail
to report it/ give proof
oh ok
scanner sombre vr mode sucks
well, at least on my quest
everything is blurry, the teleport distance is tiny, and you have to press a button to teleport after you point, you dont like press up on the stick and let go
what is scanner sombre
a game
what happened?
@rustic garnet wdym
rift cv1 brokey facebook dunc are
The Oculus Quest 2 has officially been rooted. This is probably some of the most exciting news we've seen regarding the Quest 2 and the VR industry lately. Also I will be covering the DecaGear One, a new VR headset from a seemingly unknown company that is promising some of the...
why would you need root on a quest
i think i do and i contacted support but they ghosted me straight up
i shouldn't have to tho... 😞
yeah true
remember when oculus customer support was concidered good lmao
just keep contacting them
remember when oculus customer support was concidered good lmao
@rustic garnet yes lol
Even broken Rift CV1's are worth quite a bit. I need to start buying broken VR headsets to repair or use as backup parts. I should also pay a friend to reverse engineer the cable for the CV1, rift S, index, and WMR headsets. Broken cables bricking a 400 to 700 dollar headset is so absurd.
The pinout is already known, but the microsoldering required to fix a cv1 cable us apparently a pita
Oh send me the pinout link, i know people who can microsolder in their sleep.
why cant they sell them again, plenty of people still own the CV1 its not like they just dissapeared
meanwhile HTC still offers repairs and replacement parts for the OG vive
Oculus stopped producing the cables in late 2018 (if my memory is correct). And no one was allowed to make third party cables.
thats decent support actually, when did the rift come out?
2016, but they literally stopped support right when they stopped selling it, which is bad
gonna stand by my meanwhile HTC still offers repairs and replacement parts for the OG vive
I get that they have trash products now but thats some damn good support
Picture getting an iPhone 12 and it having no support the week after they stop selling it.
Htc hass support down, now if only their recent headsets were any good.
I remember when there was hype around the cosmos, I feel bed for everyone who ordered it
pre ordered
o
decagear looks pretty neat
the controllers look like a combination of the touch and knuckles
o
HTC looks like the way to go for people who want to get into (not wildly expensive) VR without the ties to facebook, or waiting until the Reverb G2 becomes widely available or the decagear comes out. Only thing I don't like is the controllers.
the cosmos? hell no
Yeah no
Whatever happened to wmr
weren't they like 200 dollars
that was fucking awesome
Whatever happened to wmr
@rustic garnet nothing. it still exists
There's like one headset
And its seven hundred bucks
Hardly the same business model
is it just me or is the "thin face" or whatever you call it a thicker padding
on the OG vive
I cant check because thats what I use in my vive
I meant the OG vive. The cosmos and most of the newer vive headsets are overpriced
WMR is wonk in my eyes. I've heard bad things and I'm just not too keen on the advantages
my vive controllers were supposed to arrive today, was hoping to relieve some test stress :(
they didnt
Anybody know any decent facial interface for the quest 2? The default one gave me a pretty severe alergic reaction.
Yeah. I was looking at those, but they haven't released them yet.
Apparently a few other people reported the exact same thing.
get them once they do Im pretty sure until then ur fucked
Yeah.
does it turn red or like hurt, because if it turns red thats just a pressure point thing
My face puffed up.
Yeah.
yeah vrcover is ur best bet
Not the end of the world, though. Stock interface is ass, anyways.
it really is, on the quest 1 my face started like burning from the cloth after about like 40 minutes, pathetic
meanwhile im playing like 3 hours a time on my vive not even knowing a minute has passed
Yeah. Big shame since the quest 2's hardware it's self is really good.
well they had to cheap out somewhere
That's true.
im not suprised the strap and facial thingy is shit tbh
Ends up being about the same price, anyways.
its kinda oculus' thing to make an amazing headset with ass comfort
if the strap is shit, get a vive DAS and get the adapter, I use a DAS rn with my (not) quest 2 and its really comfy so id imagine its good there too
Yeah, frankenquest.
yeah frankenquests are a godsend, my friend has one
no more feeling like an old person with neck issues after 40 mins from front heavyness
Haha, yeah.
ok i think my order will be here maybe on nov 5th
beecause i ordered on nov 2
at 1am
and i dont think Oculus has ever done 2 day delivery
and i havent even gotten my tracking details yet
ok actually nvm people are saying they received it 2 days after release
since they pre-ordered it
dayum what vs consoles do yuo guys use?
Visual Studio, of course.
ok
What's a good VR Headset
I'm not really into VR Games, but I'll just use it for VR Chat or for videos in VR
If you don't mind Facebook knowing every single detail about you, that you didn't even know about yourself, and don't mind a significantly higher load on your PC then with a native Headset, the Quest 2 sounds like a good option
For brand new headsets that don't tie into Facebook, the Reverb G2 really is your next best option.
If you don't mind going with a used headset, the OG Vive or any of the WMR offerings are good choices too
But yeah, the data Facebook collects through their headset should be a Warning sign for everyone imo: https://youtu.be/UYaUpCYzVHE
Hello and Welcome to, TUESDAY NEWSDAY! Today we have a crazy episode in the week of VR news, from Crysis VR leaks, broken Oculus Quest 2 headstraps, Sony dissing their own VR system, and most important of all, the Stanford study on biometric/ tracking data in identifying a peo...
Yeah don't really care if they spy on me
Watch that video, before you do your final decision ^^
WMR, Rift S and both the Quest Headsets don't have any external sensors
I dont wanna have to set all that shit up
@steady zealot no, since the OG rift oculus has made their Insight tracking system availible on all of their headset, hence the inward facing tracking rings
oh bet
Do I need to logIn with my Facebook account on Oculus rifs S if I gonna use steam?
(the price on them in my region dropped)
You have to use a Facebook account to use the headset at all, if you don't already have an Oculus account
Even if you want to use the Rift S purely with SteamVR, this account requirement still exists
wow
So risky to buy from oculus now... Have a chance to get just randomly banned... just not cool(
and at the same time they have the best price to quality in Ukraine
:/
Sorry, I can't help.you with that. Facebook has always tried to go for the low end, but they've been requiring a Login since forever to set up their headsets...
If you can find a WMR headset on the used market, it would be a good second option. Especially since you don't need an M$ account to set it up
(or a used OG Vive)
used OG vive is a really good budget option, thats what I always reccomend to people
tho the wands arent the best
BUT you can get knuckles
its kinda hard to get on a budget of 200 bucks (my budget at the time) but its not impossible
which is why my pfp is what it is
How much battery does the q2 have
@idle blade about 2 hours from what ive heared
but only if you are like hardcore all day
standby is multiple days
Yeah about 2 hours. But you have to keep in mind that Quest Link runs the headset at full blast, so unless you use a Tpy-C port with PD, the battery won't last long in Link mode
someone asked me what oculus was so I put the entire wikipedia artical for it in the chat lol
The OG Quest lasts about 3x as long in Link mode on a regular USB 3 port, just as a reference, but the OG Quest uses lower power hardware
I kinda want to get superhot vr but im scared im finna put a vive wand through the wall lol
like ive got it on the quest but the touch controllers dont have the same weight
lol
guys should i buy the new Oculus quest 2?
If you don't mind facebook yeah
i have no problem with that facebook account
Well have fun in vr then
Does anyone know what the name of this version of the 3 in one cable is, im tryna recommend it to someone
Like the one thats included is like flat but this is more traditional and routable
idk what its called bcause I bought it as a bundle
also while im at it where can I buy the to pc USB cable im missing that
doesn oculus give you a tracking number when your order ships?
@sly falcon That's the standard 3-in-1 cable, they updated the cable from that ribbon one shortly after initial launch, since that single cable was a much better design
ohhhh so my old vive (broke) was an oooooold vive
think my vive controllers coming today

wait u got a headset with no controllers
so u had to order controllers seperately
also are you able to pair different motion controllers to the oculus quest
like can i connect knuckles controllers to my quest
Nop
Does a "split IPD" make sense? My optometrist measured my IPD and said one eye is 31.5 and the other is 32.5, giving a 64 IPD.
I think they measured pupil distance to bridge of nose.
Wish my mom didn't drink all that nuclear waste when she was pregnant.
My IPD is also fucked, one of my eyes is also slightly larger than the other 
I can't even see out of both eyes.
Would be cool if I could just mirror one panel to the other, only render 1/2 the scene.
Wait what
?
quest 2 is here boys
@rustic garnet I have something called alternating esotropia. I can either have left eye "on", right eye "off", or vice-versa.
Caused by untreated strabismus as a kid.
3D doesn't work for me unless it's headtracked parallax, magic eye puzzles, etc.
I use my left eye predominantly but my right eye for distance.
Can't use both at once, though. I have monocular vision.
Oh dip
Still amped to get the G2 soon.
Stupid question, but what do you mean one eye on, the other eye off? How would you switch between them?
Look it up
I would but what am I even supposed to look up?
Alternating esotropia
Wikipedia does an ok job
It's just always been like this as far back as I can recall.
Oof
At least some random ass truck driver gets a free controller they probably can’t use
like srsly its running on 2 days late
how hard is it to ship two damn sticks
and whats dumb is even if they refund it, I cant get new ones because I got them used for like 80 bucks, two new ones would cost 260 :(
and now ive essentially spent 200 bucks to sit in steam home
yo
i just learned that sidequest existsed
but it was only on pc
but i saw it had linux support
so i downloaded it on chromebook
the quest is cooler than i thought
Didn't know chromebooks could run sidequest
I didn't know Chromebook could run anything at all 
yeah im not that rich
i dont have windows laptop or pc lol
only reason i got a quest was because ive been saving that money since 2016 christmas and when i saw the oculus quest for 299 i bought it
plus shipping and handling ofcourse
I relate
hey does anybody know if they knock. on your dpor
door
or they send u an email
like how will i know when my quest gets here
Depends on the driver and how their day was going.
But if you set up text messages or emails for the tracking number, they will notify around when it arrives.
yeah i never got a tracking number
arent i suppose to get a tracking number when my order ships
ay yo im an idiot
nvm
bro
nvm
i dont have a tracking number
im worried
@digital scaffold oculus website
its good
ill just wait it out
ill contact them if i don't receive my item
Yeah.
ok so i learned that the box will arrive empty sometimes
wands are finally moving, arriving this weekend
👍
Valve makes me confused
Ive been waiting 16 weeks
and people got it when they only waited for like 10-12 weeks
Not very cash money
Seems to be heavily region dependent. Europe ships a lot faster now then NA, but Europe also couldn't order the Index throughout December and January
people in maryland seem to get it really fast, my friend's is coming in 1 week
Idk
fastest are probably near where there being made because its right off the assembly line right on the truck
But that wouldn't make the waiting list faster
idk I dont know alot about like mail and shit
Usually, from the assembly line it goes to a distribution center, and from there it goes all over the place. So closest to the main distribution center is probably the quickest
But it do be expensive
its an index for impatient people
I know I would be pissed if I ordered an index
they should have just made a 2018 refresh of the vive that bumps up the res a bit
Not really
The Vive Cosmos comes with 1.0 Vive Wands which are in no way comparable and it comes with 1.0 Lighthouses
exactly
a late 2018 refresh of the vive with a better screen for maybe 50 bucks higher would have been way better
then it would be semi worth it
The actual headset also isn't really comparable, as it only runs at 90Hz, has a smaller FOV, and headphones instead of over ear speakers
is there a difference between headphones and OES?
Yep
what is it
The speakers of the Index hover above your ears and produce a more immersive sounds
not really an audio guy I just kinda get headphones and leave it alone
Headphones are sitting on your ears
The speakers of the Index hover above your ears and produce a more immersive sounds
@haughty thistle cant you make the DAS do that
for the OG vive?
Eh
im assuming the DAS isnt as immersive but its pretty good by my standards
The problem with that is, the headphones are designed to close out outside sound, or else they don't sound right and are significantly lacking in bass
what does the button on the side of the vive do?, like can I bind it to things like passthru?
This obe
One*
it doesnt seem to do anything in/out of steamvr
is it supposed to turn on the headset? like turn on steamvr
it could be a power button
nvmd I figured it out
what does it do
yeah
when its coming?
tommorow hopefully
poggers
my controllers are coming hopefully tommorow, its at the dist center
so thats just wishful thinking
yeah
i just hope there wont be any complications or anything
well im sure oculus's exellent customer service will help you with anything -_-
like what if they just give me an empty box
lol
that doesnt happen
if it does pop it on reddit, get some karma
then return it
in all seriousness, you do not wanna deal with oculus customer service
or what if its damaged
like i see videos of delivery services kicking ur package to ur door
thats just USPS
oh
the one oculus uses is great
oh
I ordered my first vive from USPS, they somehow broke the screen
which is INSIDE the headset
Dang
oh
its the late 2016 model, so better cable, came with the deluxe audio strap, actually worked, came with the original box
even came with the stickers
nice
yeah gl on the quest 2
@tall siren DOOM Vfr of GzDoom
I just realised what VFR stands for im dumb
Virtual Fucking Reality
oh yeah GZDoom is awesome
I thought it would be gimmiky AF but its a surprisingly good port
The weapon modernization is a bit of a let down. But the satisfaction of using them is just great
ive been thinking about getting the elder scrolls, should I go strait for skyrim 4 vr?
Your in luck since I just tried it...and
Its not great
just check out steam reviews
shit really?
what about fallout and doom vr
Unless you do some HEAVY modding, it's not going to be a good experience
Haven't tried the others
But when it comes to my experience, steam reviews of VR are really accurate
well isnt modding the game half the game
haha well Im sure that is true. I'm a hardcore purist.
reviews are mostly positive
oh thats nice, it shows negitave on the side so you can easily see the issues with the game
yeah. You can't reload with your hands, sadly. But it is a really fun arcade advanture shooter looter
xd
omg people, stop playing your oculus quest outside, it hurts to watch
when the sun is out, that's a bad idea.
yeah, what are people thinking
😄
its always in BRIGHT light
my quest most likely wont be here
there seems to be nobody who has gotten an oculus device in less than a week
What do you mean?
Because of shipping issues or because out of stock?
I live in swe and mine arrived in 2 days.
oh



