#virtual-reality
1 messages · Page 74 of 1
ok so like, which one would you say fits more comfortably? and are the touch controllers and knuckles around the same size? the oculus touch controllers feel great but im worried the index ones may be slightly too big
Passthrough was designed, so you can quickly find something like a bottle or your seat, but not to use your phone
Y'all think this is a good enough system for VR? It's not completely finished, and I'm still making some considerations, but I could use some feedback. Making this for someone in #public-chat.
https://pcpartpicker.com/list/pFd7ht
Ryzen 5 3600, 2x8 3600MHz DDR4, 1660 Super
i dont see why not
3070
definitely go 3070 over the 1660
yeah
I'm a bit iffy about the stock cooler
The Index Controllers are like twice the size and noticably heavier, if just held in the hand, then the Quest Controllers. BUT: the weight distribution on the Index Controllers is super nice, so it's not really noticable during use. When it comes to headset comfort: Index wins hands down
the 3600 is good enough yeah but depends on the games they want to play
I'm a bit iffy about the stock cooler
@quiet radish dont worry amd has great stock coolers
The Quest always digs into my face like some sort of parasite, while the Index just comfortably rests on my head
inb4 scythe fuma 2 recommendation
The Index Controllers are like twice the size and noticably heavier, if just held in the hand, then the Quest Controllers. BUT: the weight distribution on the Index Controllers is super nice, so it's not really noticable during use. When it comes to headset comfort: Index wins hands down
@haughty thistle well i know the controllers are huge, but like how is the grip size? do you have to stretch your hands more to use the index controllers or anything?
if they have a bit spare there is nothing wrong upgrading the cooler as vr can strech the temps quite high
how thick of a pole
thinnish, roughly
ok
tbh the index controllers you keep your hand open most of the time so they are really comfy
precisely
About half the diameter, if not smaller, then an LTT Waterbottle (LTTstore.com)
One more issue
i dont have an ltt waterbottle haha
that person wants the system under 1.2k USD
uh oh
that's why I had a 1660 Super in there...
Yes I had to 
870 QVO?
I said save
well 1tb for 140 is not the worst price
as in spend less on the same 1tb
yeah this is true
but it's worth shopping around a bit
But yeah, Index vs Oculus Quest Controllers: the Index grip part is slightly thinner, I'd guess
But yeah, Index vs Oculus Quest Controllers: the Index grip part is slightly thinner, I'd guess
@haughty thistle ok well as long as everything is comfortable ill be fine
idc about the actual controller size i dont really have anything to bump into
LOL
QLC SSDs are worse then Hard drives
Don't get them, unless you expect to move the system around a lot
what did you find
adata also has some good ssd's
Try to get a Cached TLC Sata SSD. Should be good enough
love how mushkin names their ssd's after valve engine names
try that one techy
20 bucks in your pocket is a start
25 bucks?
115 vs 140
same 1tb
@haughty thistle ok so if the quest fits fairly comfortably on me the index will fit too right?
still well reviewed, still fast
also good warranty still 3 years on the munshkin
you ain't a VR gamer if you haven't beat boneworks
the main thing with the index is if you wear glasses it's better to get lenses for in the hmd if your glasses are wide for comfort
Yeah, the Index has quite adjustment range, you should have 0 issues using the Index
alright
Just one piece of advice:
Don't try and strap the Index as tight as possible. It is meant to mostly carry the weight on the top headband. If you constantly press in the face foam a lot, because of the headset being too tight, you might end up damaging the foam
you ain't a VR gamer if you haven't beat boneworks
@sullen linden im not a vr gamer then because i almost fell over from boneworks
i refunded it and got no mans sky
ok well you are still vr gamer just not elite vr grammer
Just one piece of advice:
Don't try and strap the Index as tight as possible. It is meant to mostly carry the weight on the top headband. If you constantly press in the face foam a lot, because of the headset being too tight, you might end up damaging the foam
@haughty thistle i know that one from my quest as well. not the damaging the foam part but if i strap it on as tight as it goes its uncomfortable and out of focus
For me its
You aren't a VR player if you haven't punched a wall while in VR
Also another one is You are not A VR dev tell you have been punched by someone testing your VR game or experience.
i havent "punched" a wall but ive definitley punched stuff on my shelf (before i moved it) and bumped lightly into the bed
ow those index controllers probably hurt
I have been punched at many demo sessions. And have gained quite good reflexes while helping people in VR
lol
I wish I could share video of some of the demo sessions I have been a part of, it is amazing some of the crazy stuff people do while in VR. But privacy is important. Maybe I'll make a video where I reenact a few of the things I have seen.
Yep, and hardware and software (I've done advising on 4 headsets (3 AR ones, and one VR one).
are you allowed to talk about what youve worked on so i can look at it?
The headsets i had the most to do with are the Kura AR headsets in a very early form, and the project north star AR headsets.
https://developer.leapmotion.com/northstar
I also helped with the Atmos XR headset.
https://hackaday.io/project/166006-atmos-an-open-source-xr-headset-for-makers
Though that headset has stopped being developed for the most part.
I am generally an advisor for pre seed (unfunded) startups and open source hardware development.
Also I do a lot of other things like neurotech research, education in many fields, and journalism, and Japanese pop culture work (anime, manga, j fashion, etc).
On the point of 3d modeling
I do a bit of 3d modeling but am much better at physical prototyping, and explaining to others how a design should work. I have trained and learned a stupid number of disciplines.
150° field of view, 95% transparency, high brightness, and eyeglasses form factor eyepieces AR glasses and system for customizable software application development.
VR AR and MR are all on the XR spectrum.
extended reality is a term for vr, ar, and mr?
YEP
hey btw, how much is a hololens now and should i even consider buying one? lol
oop-
$3500
yeah no thanks
hololens 2 is quite nice, but is still very niche and does not have any good easy to use applications outside of specific use cases.
I cuurently recommend project north star much more for anyone getting into AR, as it is open source, easy to repair, has a dedicated dev community and has full steamvr support. So you can play any VR games you own. (Also it has the same screens as the index, but a smaller FOV (Still bigger then hololens 2)). Also it is way cheaper.
There will be some new stuff coming from one of the project north star groups soon.
The current kits are here.
https://www.smart-prototyping.com/AR-VR-MR-XR/AR-VR-Kits-Bundles
so... you do see through the screens but you also dont..?
Let me find a good video
that is fucking weird
so its like... this? https://www.youtube.com/watch?v=oPOhKULOL4o
Receive a $25 credit for Ting today when you sign up at https://linus.ting.com/
Why on earth would anyone want a transparent TV?...
Check out our early access video platform, Floatplane! http://floatplane.com
Buy a new TV:
On Amazon (PAID LINK): https://geni.us/Lji0Mar
On N...
If you focus on the virtual image with your eyes everything behind it becomes out of focus enough that your brain can forget it is there.
Yes the ltt videos on the two transparent displays he has experience with end up feeling similar. I have seen many of those transparent oled tvs at events and it is really cool.
i really really wish i could go to fancy tech events
all my family ever does is sit down and when we do go on trips its for "family members"
i really really wish i could go to fancy tech events
@carmine wharf eh, travel is too much work
i put family members in quotes because.. well its usually my step family and since i havent met them ever before it kinda feels like a waste of a trip
like, you leave your house, get on a plane for hours, stay in a shitty hotel, and basically interrupt your life for like two or three days to what
look at advertisements for a few hours?
um yeah? id rather do that then sit here waiting 10 years for them to actually release
id like to call myself a person who likes tech, because well i do
idk where i was going with that

Any vive owners here who can tell me if this is normal??, I bought a used vive and see this is this just first gen optics being wierd or should I return it??
@ me if u know be I gtg
It’s on both lenses and there is also a spot on the top and bottom, and they only show up in dark scenes
looks pretty normal to me
The Index has reduced those "God Rays" quite significantly compared to the Vive, but the Internal reflections (I believe this is what that is) are slightly worse. I kid you not, I first thought that my Index Optics were broken xD
But yeah, if it looks like a smaller ghost image of the brighter spots in the main image, then it's pretty normal (quite hard to tell from this one image)
@sly falcon
its some wierd green shit holup lemme get a better pic
support says it might be a cable issue
See it now?
Also is the HDMI on the vive supposed to be wiggly because it is
Once again if you have the awnser @ me
I know for a fact this is not normal because its too wierd you would think HTC would not let this slide
fuck it better not be
isnt burn in visible when its off tho
because its visible when its on only
It's a little too visible to be burn-in, but that would be my stab in the dark
dead pixles?
Depends on the severity. Burn-in was very visible on CRTs, not as much on plasma, and almost invisible on OLEDs when turned off
For dead pixels, it's too faint
its not visible at all ive tryed to look for it
also the cables were attatched to the vive, but loose when it came so I think its could be that the HDMI got like bent
Yeah, could still be burn-in. Idk tho... Does it stay in place? or does it move around your FOV, as you move your head?
it stays very still
I do remember one of the cables on my Vive being slightly loose under the front plate directly on the headset
it stays very still
@sly falcon Sounds like something directly on the lenses or displays then
Did you try shining a not-so-bright flash-light at the lenses and looked for any green-ish reflections?
Hmm... Yeah, sounds like the displays then...
The Vive is supposed to prevent burn-in because of the always changing image while in VR, but a previous user might've overwritten that and cause some burn-in.
I do remember the Vive being a pretty modular piece of tech, so if you can find the OLED screens of the Vive (or maybe another vive with like a busted cable or other electronics, but still good screens) you might be able to swap them out and fix the issue relatively cheaply
that sounds hard
Depends on how you look at it: https://ifixit.com/Anleitung/HTC+Vive+OLED+Screen+Replacement/98126
*edited for the right Link to the replacement guide
im pretty bad I dont think im gonna do that
im gonna try to get vive to repair it
yeah im returning it
I found a OBO for a brand new one so im going with that
im on the line with support about the issue to confirm if its broke if it is im returning it
yeah the display is broke
I think! could I test by plugging the HTC vive HDMI cable into a monitor and checking for artifacts?
can we get an F in the chat for my VIVE im getting a new one but it got damaged in shipping :'(
update I found some listings for almost brand new ones that are OBO im gonna go down my list and see which one I can get
by almost I mean the seal isnt on the box
on one of them its like 750 but there is no offers so I might be able to haggle down to like 200
I'm on the latest quest update and its so weird how much different the guardian and stuff looks
yeah
well thanks alot chickenbread for helping me come to the conclusion that it was indeed broken before the return deadline
ima drop a follow or ur twitch for that
oh really? I only know the Quest 2 so wouldn't know what's changed.
guardian got thinner and shit
It did?
I gave two away for gifts, I share
wow
I'm gonna miss virtual reality. Hopefully by the time I get the money for my new graphics card, beatsaber mods will be fixed. But until then, my index is just gonna be sitting in the corner. sad times
yep. not even a month ago
The plan was originally to use a (serviceable) temp card in the family member I'm selling pretty much my whole system to in order to upgrade my main rig, but it turned out I don't have enough money on hand to do that. So I'm the one who's gonna be stuck with a (bottom of the barrel) temp card until the RX 6000 series launches. Said family member just got a quest 2 and wants to play VRChat with her long distance BF over SteamVR, so I'll essentially be giving up my ability to play half life alyx and beatsaber so that she can play VRChat with her boyfriend she only sees once every couple of months.
rip
Yeah. But in the end I'll have a much better system (3600 -> 3900X, 5700XT -> 6900XT) and she'll have pretty much her first top tier desktop experience (aforementioned 3600 and 5700XT) so I'd say it's worth it
I'll be making enough to cover the new card in a matter of weeks, it's just availability that worries me. Hopefully I'll be able to get back into VR before Christmas if I'm lucky
Early Vive's had many issues, but were pretty easy to fix if you feel confident repairing tech, and the vive is quite serviceable my friend who was part of the valve steam vr hardware indie dev program in 2017 had a new update part for his vive arrive almost every month. After a year he almost had enough parts to build a second vive setup. Though I have to say that other then controller issues the vive is built like a tank, I have watched people run full speed into walls while wearing that headset, or trip and faceplant into the ground. It is really hard to keep a straight face right when seeing people do that.
I have a ton of friends who buy headsets for others. In the dev and non profit educational community it makes a big difference. Between about 8 of us we have helped get and share about 50 headsets.
I am also excited that after moving a non profit i am a part of, I am about to start setting up our new VR, gaming, and neurotech area. Might even build a crazy VR computer I have been designing for a while.
@gloomy crater
I know it's been said here multiple times, but I don't quite remember if you've read about it already, since you're thinking about going all AMD for VR:
Radeon drivers have been a known culprit many times in breaking VR support. From tiny issues like missing audio to completely not working until a full driver re-install, I've seen everything.
In the end I can't decide for ya, but Nvidia cards are advisable for VR
yeah
Beatsaber vr go brrr
gonna have another crack at trying to set up Liv+BSAR
Bear with me here. I know it is not that simple.
(this is all in SteamVR)
Okay so I have had my rift s for a while now, but I'm looking for a headset with better tracking, but I don't want to spend an arm and a leg. I have been eyeing some used OG VIVEs, but I can't help to notice that the OG VIVE has a really low resolution. So here I am. Should I and can I use the base stations to track the controllers/wands, and then use the Rift S (as the HMD) separate from the base station/controller tracking?
And then later upgrade to a PIMAX 5K PLUS, any known issues with this HMD?
Is this worth it? Or should I wait for something like the index to arrive in my country? (I live In New Zealand)
Ping me for any info/advice please.
OR if anyone has any ideas on how to get a valve index to new zealand im open to any suggestions.
Because im really struggling at the moment
why does your comment include both "don't want to spend an arm and a leg" and "Pimax 5k Plus"
OR if anyone has any ideas on how to get a valve index to new zealand im open to any suggestions.
it seems like you can use a re-shipper
https://www.nzpost.co.nz/tools/youshop
YouShop gives you delivery addresses on the ground in the UK (for shopping across Europe) and USA so you can get access to brands and variety that you couldn't get before.
it's expensive, though, and you'll have to pay import taxes
In the end I can't decide for ya, but Nvidia cards are advisable for VR
There aren't any Nvidia cards newer than Pascal that are actually worth the price they're charging. If the RX6000 series breaks VR, I'll buy another 5700xt. Edit: If worse comes to worse, I'll wait until that rumored 20gb 3080 comes out and try and find a way to snag one for $550 or less, since the MSRP of the normal 3080 is downright insulting.
if rx6000 breaks vr? what?
if rx6000 breaks vr? what?
Today at 1:47am:
I know it's been said here multiple times, but I don't quite remember if you've read about it already, since you're thinking about going all AMD for VR:
Radeon drivers have been a known culprit many times in breaking VR support. From tiny issues like missing audio to completely not working until a full driver re-install, I've seen everything.
In the end I can't decide for ya, but Nvidia cards are advisable for VR
damn, really?
that blows, I really hope it's not true
for rx6000
I've been really thinking about getting whatever the top card is
can you cite any examples of this happening?
were they older cards? only happening with specific headsets? etc
idk, it was chickenbread who said it after I mentioned I'm building an all AMD machine
I've personally not had any issues with radeon cards, other than on my old RX570 that literally just didn't have enough VRAM to run any VR titles without horrible latency and stuttering.
cb do you know if those amd related issues are confined to any specific headset/gpu line/etc?
I know you can't speak about upcoming amd releases or drivers but I've been looking at zen 3 and possibly big navi for a computer I'm building soon
first I am hearing about amd vr issues
It sucks that my quest 2 came but i have to wait till Christmas
ah thats how it felt for me
and this year as well
my mom ordered the headphones i want and they are just sitting in her closet :(
last year i asked for an oculus quest and litteraly a week later a box arrived from "facebook labs" and i had to sit for 3 weeks waiting to get it
Apparently my family tried to get me a quest for christmas but it didn't arrive until the end of january, so I didn't get it until my birthday
I then proceeded to upgrade my PC, sell my quest to my mother, and buy an index
She's been playing classic rock songs on beatsaber for the past two weeks.
nice
I'm not looking forward to the day she has to make her own facebook account and buy her own copy of beatsaber, since I'm planning on getting a quest 2 for traveling once the world opens back up, and I'm gonna need that account
If you look online there is a lot of info about AMD drivers being unstable for VR, many cards and headsets.
If RX6000 series is competitive with Nvidia, then it will probably be priced pretty close. Especially since Nvidia is pricing stuff near its performance level again after 4+ years of quite high prices.
Though I do wish Nvidia would start increasing ammount of vram across-the-board, as games are starting to use it much more. I wish memory ammount was closer to 8GB for 60 level cards, 12GB for 70 level, 16GB for 80 level, and 24 for 90 level cards.
Also I am hopeful for AMD raytracing hardware to be competitive with Nvidia, or many people will lose out.
Due to needing cuda and raytracing for projects I make, and software I use, I have to use Nvidia cards.
Still i really hope AND RX6000 does great as having options and competition is so important.
also @harsh niche will be interested to hear that the RX6000 series reference card has a USBC port on it
Since Nvidia seems to have dropped the C port with Ampere, it's interesting so see AMD pick it up
o hm
Damn I'm really gonna have to wait for 3080 20gb then maybe
what I'll lose by switching to Nvidia isn't worth what I'll gain
what exactly are you gaining by going with amd besides a slightly lower price
Like I said, it's about what I'm losing by switching to Nvidia
Like I said, it's about what I'm losing by switching to Nvidia
@gloomy crater what do you lose?
I'll be losing relive (i.e. my whole ass streaming setup), my AMD link functionality (has saved my ass multiple times), all my media hotkeys, and y'know, my d i g n i t y
amd link? media hotkeys?
i dont see how hotkeys have anything to do with graphics card brand
the hotkeys are all my presets inside the Radeon host software.
I have them set up in a very specific way
you know you dont have to delete any amd software if you switch to nvidia right
since I copied that image I lost the rest of the explanation from my clipboard, but the jist is; it's not worth it to switch to Nvidia in my specific use case, unless a free graphics card practically falls out of the sky that's miles better than my current one
ok
but you could be the cool guy with 20gb of vram
“yeah boy I got that 3080”
if you go up to half of people that play video games I bet they wouldn’t even know what a 5700x or whatever is
you know you dont have to delete any amd software if you switch to nvidia right
tech chat 1 has just informed me that you can not in fact use the Radeon host software or Radeon relive with an Nvidia graphics card
if you go up to half of people that play video games I bet they wouldn’t even know what a 5700x or whatever is
@harsh niche that really doesnt matter lol
So since I'm not gonna be able to use my index for a while, I better start thinking of where to buy my prescription lenses. I've heard good things about VRoptician among others, but I'm not too sure where to look other than the obvious like Widmo, etc.
im gonna buy mine from vr optician unless i can find somebody significantly cheaper
It looks like the index lenses from VRO are more bulky / better made than the ones in the pictures on the other sites, for only like $10 more
yeah chickenbread said something about vro lenses being slightly thicker than other lenses
the ones from VR lense lab are the cheapest, though. $45 versus VRO's $70
Gonna have to do more research
I can highly recommend the lens inserts from VRO. They might seem more bulky and some they do stick out slightly more then the WidmoVR lenses (less then a millimeter), but in my experience I was able to get a much larger FOV with the VRO lenses, as my eyebrows are sitting on the sloped off part on the VRO lenses, and would be sitting on the lens with the Widmo Lenses
Aka. my eyes are closer to the actual lens with the VRO inserts them with the WidmoVR lenses. Also the VRO lenses are much higher quality, actually cleanable (the Widmo lenses seem to attract oils and don't wanna let loose of them) and they don't add a weird milky look to the edge of your FOV
so do the vro lenses help at all with the sweat issues ive seen with the index?
like sweat getting inside the index lenses
For that I guess the Widmo lenses are better as the VRO lenses don't fully encase the Index lenses (there's a gap at the top to prevent fogging up on the VRO ones)
well id prefer lenses that dont fog up lol
also i was just asking, i dont sweat enough in vr to soak the lenses like that
But generally speaking the sweat coming into the lenses is a manufacturing defect, as the lens assembly should be glued shut and airtight
I have a weird issue where I have really long eye lashes and they touch the lenses when I blink, so they always leave streaks on the lenses. on the quest it was an issue bc you can't change the distance from the lenses, so It was a pain to have thicker lenses. But on the index, since you can change the distance, it isn't as much of an issue
If you somehow do get sweat in the lenses: A. you now know you got a defective unit, and B. you were probably handling the headset wrong with holding the lenses pointing up.
If you try to hold your headset level to the ground or with the lenses facing down to the floor you should be fine tbh
I have a weird issue where I have really long eye lashes and they touch the lenses when I blink, so they always leave streaks on the lenses. on the quest it was an issue bc you can't change the distance from the lenses, so It was a pain to have thicker lenses. But on the index, since you can change the distance, it isn't as much of an issue
@gloomy crater trim yo eyelashes
I have a weird issue where I have really long eye lashes and they touch the lenses when I blink, so they always leave streaks on the lenses. on the quest it was an issue bc you can't change the distance from the lenses, so It was a pain to have thicker lenses. But on the index, since you can change the distance, it isn't as much of an issue
@gloomy crater VRO lenses are easy to clean, so that's your best bet if you don't want to trim your eyelashes
ok HTC vive or quest 2 one is 200 dollars ima snipe it the other is 300
I finally found one that isnt broke lol
If you're happy with either giving Facebook your data, or getting banned for using a fake and essentially owning a paperweight, then the Quest 2 is probably the better option. With the Vive, you can essential upgrade in a piece meal kinda way up to the Index which is probably still better then the Q2
I wish there was a controller design that worked with both inside out and outside in tracking
so that you could do some piecemeal upgrading no matter which method of tracking you chose
Technically the Rift CV1 controllers are trackable by an Inside-Out headset, but due to their design they'd track less then optimal. And in general, if designing a controller for inside-out, you'd place the tracking elements in a completely different way then for Outside-In, so that's why such controllers don't exist
(plus it would add unnecessary weight if for example 2 completely different tracking systems are employed like Lighthouse and WMR)
there is no position for tracking elements that could work for both methods?
outside of making the controller have two loops or something ridiculous
Well, You could track WMR controllers Outside-In. But it might not work well for larger playspaces, as the LEDs aren't too bright, and at some distance might bleed into the background. So yeah, you'll always going to have trade-offs with multi-Purpose controllers
oh well it was fun to think about
On the Oculus CV1 controllers these LEDs were IR, so it was a lot easier to distinguish them from the background. With all other controllers I'm aware of, you'd need to do some major changes to the Tracking Ring to make it work for both inside-out as well as outside-in
how much faith do you have in big navi to right the past wrongs with amd gpu instability in vr
well, amd has that ryzen money
big navi looks promising but idk
How do I know if my USB-A support Video Output?
Bcs I bought a cable for my VR that Works on my friend's PC but not mine
The Oculus recommanded Anker Cable
@ashen ferry I spent hours beating my head against a problem which turned out to be OBS breaking the Vulkan driver.
eg, worrying it might have been the cable, chipset, other drivers, etc etc.
@regal breach I checked everything and I dont see why
do you know how I can tell if its DisplayPort compatible?
My USB port
I hope I'm not so blind that I need to pay extra for lenses
When you say it "doesn't work", be more specific. Also, what model?
XD
My computer model?
In my Oculus PC App its says its a compatible cable and everything works just fine, but when I use Oculus Link, I have No video from the computer in the VR
So Its black on the screen and I see the Guardian
Oh no I know that stupid things like a program that have no way to interfere actually do interfere XD
Ima try
Yeah lol I open it and its asking to do the update XD
I spent two days beating my head against this exact issue, OBS 26.0.0 breaks the Vulkan driver and does what you're describing.
What's next? See if it works, if the Oculus app or SteamVR can send anything to the headset.
I Tried and still nothing
in the oculus\support dir is an installer for the driver. It may help to reinstall that manually, just to be certain.
C:\Program Files\Oculus\Support\oculus-drivers
Ok
And probably then, just to be sure, reboot.
beyond this though, it's gonna be a lot of log digging etc and I didn't find the logs to be particularly helpful at all.
Just rebooted my pc and its rebooting in the bios for a BIOS update
wasnt expecting this
but it might be bcs I did a Windows Update today XD
Oh, just a BIOS and Windows update, what could that possibly break. After all, it's all fixes and improvements!
Oh, just a BIOS and Windows update, what could that possibly break. After all, it's all fixes and improvements!
@regal breach Yeah 😂 😂 😂 😂 😂
I didnt knew that Windows could actually fetch the BIOS update... Especially when the OS is not OEM
And still not working
Was showing this message before btw
oof.
@regal breach I texted you in pm
And would you want me to make a log and send it to you?
Oh
I found the problem
xd
seems like my usb ports are not using my RTX
i wonder what will happen if i use my vr headset with my pupils dilated
will i go blind? lol
Idk XD
uhh i wouldn't test it
ok so on my prescription it says "cylinder" is "circle" what the fuck does that mean
wow lol
try different ports idk
ok so i think i figure it out
you always have a sphere measurement but you dont always have cylinder right?
god dammit oculus
Im using a quest rn because im waiting on a replacement vive because the one I got used was broken and oculus link TANKS performance on steamvr games
oh?
ooh cool
maybe ill be able to run half life alyx at high settings on the index haha
lol
Does the wireless vive adapter work for the index
no
why not?
I want to sideload games to my Quest 2, but I mean free opensource games and experimental app. Is this piracy?
... no...?
I want to sideload games to my Quest 2, but I mean free opensource games and experimental app. Is this piracy?
@weak prawn
Free open source
its in the name
Free
and open source is ALWAYS Free
yeah lmao
why not?
@carmine wharf The hardware and software may have some proprietary stuff going on. Idk know the specifics.
@weak prawn
@ashen ferry aw nice thanks so i can use sidequest
whats the issue?
is the headset and oculus software up to date?
uh hold on
oculus usually shows when you have an update
and the quest you can just go into settings-about-software update
I did update about 30 minutes ago
so have you set up your quest in the oculus software yet?
or is it not letting you
ok but if you go into the devices tab your quest shows up right?
how did you set it up if your cable is only 2.7gbps?
if it was 5gbps in the test i wonder what could be causing the issue
oh no it was marketed as 5gbs but the test showed 2.7gbs
sure
ok
KIWI design Oculus Quest 2 Link Cable 10ft/ (3M), Quest Link Cable High Speed Data Transfer & Charging USB C Cable Compatible for Oculus Quest Virtual Reality Headset and Gaming PC: Amazon.com.au: Electronics
looks like it should work
ah k
but when I goto the Rift Beta in the headset
it turns black
and an issue appears stating
rift beta?
The Oculus App but in Quest 2
oh
gimmi a second
Oculus isn't working correctly. Click here to... https://support.oculus.com/1620988334865654/?locale=en_US&ref=oculus-pc-app
I tried all the solutions
to no avail
id say contact oculus support honestly
what did they say?
I'll check if they responded
how long ago did you email them
only about 20 minutes ago i blieve
you are welcome i guess? update us here if you get it fixed and how
I haven't seen anyone getting >2.8Gbps in their USB-A tests.
Beat Saber VR go brrrrr
So past few days I have been looking into the quest 2. Today I read an ars technica review of it which completely destroyed it and their verdict was to avoid it.
Are there any alternatives available that you might suggest?
The specs and price of the quest seemed so good
I think I remember the review you're talking about
that was one of the first ones written about it, right?
before it even launched
have you checked any more recent ones?
or just reading more than a single review in general
there are pros and cons for the quest 2, some more obvious than others
you'll get a better idea of them if you look from multiple angles
what happens if you cry in a vr headset? does the foam of the front absorb it does you vr headset just die?
hey just wondering because im getting an OLED vr headset soon, if I always turn it off when im done and basicly never have static objects will I still get burn in?????
ive never used OLED so I dont really know how burn in works
@weak prawn hey mine also says 2.7 instead of 5 but works just fine one my friend's PC, have you just tried to lunch Oculus Link?
Should work event if its marked 2.7
I'm sure this gets asked alot but is their any was to use the USB-c port on the motherboard as a vr display port?
i believe that would work
I'm sure this gets asked alot but is their any was to use the USB-c port on the motherboard as a vr display port?
@lost dirge I do it, it works.
Really? What gpu and motherboard do you have? @sullen linden
I have a evga 1070ti and asus x470 strix
how do you check you mother board?
if you don't know your motherboard then you probably have a prebuilt
most prebuilts have custom ones like alienware and dell
unless it's cyberpower or something
I do
look even closer
yes
So past few days I have been looking into the quest 2. Today I read an ars technica review of it which completely destroyed it and their verdict was to avoid it.
Are there any alternatives available that you might suggest?
@nova basin most reviews I've seen have disagreed, I think? Quest 2 is a really solid headset, except you have to use facebook, and quest link is kinda shit for performance
thank u vro support
and quest link is kinda shit for performance
@nova basin @zinc timber Not just performance, but also image crispness and color range (larger steps between color, not limited color range)
Plus, the Ars Technica review is not the only one complaining about the limited IPD settings (with heavier blurring on small differences then on the RIft S)
I've also seen one person go even further about the controllers saying that they somehow just don't feel comfortable even compared to the Rift S/Quest Controllers. (ThrillSeeker on Youtube)
Overall I'd say the Quest 2 is a really good upgrade over the Quest if you don't mind the FB enforcement, but for PCVR, the Rift S is apparently still a better choice (as long as your IPD is somewhere between 60 and 68 mm)
whats the best way to measure my ipd at home? i forgot to ask the optometrist to do it
I've read an article today about a possible new Vive Focus coming up, and in one part they did mention how it would be comparable to the Q2, and they called the main purpose of the Quest 2 to be data collection (the article is in german, otherwise I'd share it)
whats the best way to measure my ipd at home? i forgot to ask the optometrist to do it
@carmine wharf You take a ruler and take it to the mirror, alighn the 0 mark with your left eye, while your right eye is close. You then close your left eye, open your right eye and put a finger to the closest line to the center of your right eye. Take away the ruler and read what line you put your finger against
why do i have to close my eyes to do it?
I've read an article today about a possible new Vive Focus coming up, and in one part they did mention how it would be comparable to the Q2, and they called the main purpose of the Quest 2 to be data collection (the article is in german, otherwise I'd share it)
The article I mentioned: https://mixed.de/htc-neue-vive-brille-steht-in-den-startloechern/
(just paste the URL in Google Translate to get a rough translation)
why do i have to close my eyes to do it?
@carmine wharf To get a more accurate reading. You want to measure the center of your eyes, but when both eyes are open, they converge slightly, which will offset the reading depending on how far or close you are to the mirror
HTC already mentioned that with newer headsets they'll go straight for the buisiness solutions. No more consumer headsets from HTC (so headsets in the price-range of XTAL and Varjo)
guys im trying to install oculus home but it keep saying " error, please restart your pc"
i did several times
you have enough space for it?
of course
its like 18gb
Oculus Home by default tries to install on the C: drive. There's a console command to install it on another drive
it says 9 gb but still i have like 50gb left on my c and plenty on others
But using said command can cause issues during installation
Yeah, Oculus Home probably wants to reserve some storage for applications (since they also install to the same folder as the Oculus installation), and that might cause the problem
Other then that, I have no clue
when i moved oculus from my C: drive to my D: drive i got like 20gb back on my C: drive
somehow it says it needs 9gb but only downloads 5
on online forums from oculus they said turn off firewall and anti virus but idk about that
You ever just get to thye last minute in a song and your pc decides to fucking hard crash?
it got installed on different drive. thanks
@weak prawn hey mine also says 2.7 instead of 5 but works just fine one my friend's PC, have you just tried to lunch Oculus Link?
@ashen ferry did and it's just black, so I read some of the reviews that were 1 star on the wire and they had the same issue it to when they would try to connect to oculus beta mode or link it would just turn black
Oh
@weak prawn Have you noticed if you're controller where tracked in SteamVR but not you're Head, and having PC sound in the oculus worked? because me its doing this, the ONLY things that doesn't works are Head Tracking and of course Black Screen, I also see the Guarian when theres the black screen
man, if a company other than facebook broke into the standalone headset market, I'd be ecstatic. I'm probably gonna end up getting a quest 2 bc it's pretty much the only solution to having to travel a lot and not being able to take your whole PCVR setup with you everywhere. But if a company other than facebook made a headset to serve the same purpose, I'd buy it in a heartbeat
is it possible to play vr games from origin launcher?
im trying to use the quest 2 with it but it keeps using the game like it is running on the pc not vr
steamvr works fine but i have few games from the origin i want to try in vr
guys im trying to install oculus home but it keep saying " error, please restart your pc"
@bold plank Disconnect your headset and then try to install. Failing that, disable windows defender.
I needed 7 attempts to get it working, couldn't get it to install on a different drive than C though.
I'm really angry that Samsung hasn't done a standalone competitor as I know they have the tech, or one of the WMR headset makers. If they could get the WMR tracking tor run on a mobile chip it would definitely be doable.
My current goal will be to finish my setup for my Reverb G2, and then start building my VR backpack computer.
I will need to make a custom CPU vapor chamber, and custom GPU vapor chamber which will be very annoying.
Then I will have a decent stand alone VR gaming setup.
Running vr games from origin is really weird
When using oculus link, im able to only view the screen and not actually interact with the games
Also I can't wait to finally get a 2k x 2k per eye headset. Though I hope soon everything will be shrunk down as I know it can. In 2017 I tried kopins 2k x 2k vr headset prototype and it was amazing (those screens were 1 inch 120hz OLED's whereas the Reverb screens are 2.89 inch 90hz LCD's.
This would mean that if you wanted you could currently make a headset with 6k x 6k per eye resolution (12k x 6k total) in slightly more area then the Reverb G2, or slightly less area then the index. Also due to having multiple screens it could have the screens in a non planar arrangement which would allow for much higher FOV. Now the optics would be hard to do as they would need to account for the gaps, but it is doable. But would probably cost about 10000 dollars in parts if you get everything correct on your first try. At scale a headset of this design would probably cost about 3000 dollars in parts. A more practical version would be a 5k x 5k per eye system that uses 4 of their new 1.3 inch 2560x2560 oled 1000nit screens.
This would probably only cost about 2000 in parts at scale.
Also I can't wait to finally get a 2k x 2k per eye headset.
@gentle coral As an nVidia and AMD shareholder, I too can not wait for this either 😄
@weak prawn Have you noticed if you're controller where tracked in SteamVR but not you're Head, and having PC sound in the oculus worked? because me its doing this, the ONLY things that doesn't works are Head Tracking and of course Black Screen, I also see the Guarian when theres the black screen
@ashen ferry yeah I can see the gaurdian restrictions, but besides that is all black
Ok
@weak prawn You made sure the USB port you're using is linked to your Dedicated Graphic Card?
I want to get vr power for q2
But have heard mixed things about vr power
Anyone here tell me its good or bad?
Doesn't look too bad
Wait so if that one connects via USB C what the fuck does the official battery strap connect with
How do I link my usb port with my GPU if I do not have any usbc on gpu card?
you shouldn't need to.
okay I'm not up to being able to play Expert yet but omg the BeatSaber Duck Tales map is so much fun 😄
How do I link my usb port with my GPU if I do not have any usbc on gpu card?
@weak prawn you don't need to
suggestions for non oculus headsets on the cheaper end
looking for computer run, not self contained
Nada
guys is it possible to download games from steam to the oculus quest and play them without link ?
like beat saber for example is 20$ on my steam but 40$ on oculus store
so can you play steam games using the oculus quest if you have link cable?
So all I had to do is go in device manager and DISABLE my integrated AMD Radeon Graphic card....
So now VR Problem Solved.
Now a new problem bcs of this, HDMI port for my 2nd display isn't working and EVERYTHING on my screen is lagging even if I use my RTX 2060
Event minecraft wont launch bcs its says that the driver does not appear to support OpenCL
@onyx vault Yeah
XD
do you have any data on how much facebook tracks you? cause I'm genuinely considering it
I just.... Don't care anymore
fair enough
Ok so the now I'm using ONLY my RTX 2060 and anything event games are running badly
like about 5fps
Do you have a ryzen cpu with integrated graphics? @ashen ferry
Why would you have an integrated radeon driver if you just have an nvidia card
I have a laptop
And yes the Ryzen is with Itegrated gpu
Ryzen7 4800HS
with RTX 2060 Max-Q
@flat pawn
The problem is if I enable my iGPU then my Oculus link stop working....
but if I don't enable it my games are not working properly (Even Oculus games)
even the desktop is lagging
So either way I can't play
Sounds almost like it isn't even utilizing the nvidia card
Yeah I know
But minecraft is when I tested bcs the difference is huge
up to 200 fps
in all maxed out graphics without shaders
But with a RTX 2060 Max-Q I should have more perfs no?
Nvidia drivers up to date?
Oh hell yeah Oculus support made me update it
To be more specific:
Asus ROG Zephyrus G15 (GA502IV)
When I deactivate only the RTX GPU my desktop doesn't lag at ALL
Yeah
What the Oculus support told me is that the Oculus is working in tandem with the computer screen
not as a 2nd screen
so if my computer screen use the iGPU which isn't supported by Oculus, then link isn't working, if I disable the iGPU, the link works just fine BUT In Game Its the same as on the Desktop, poor performances
Ohhhhhh thats fucking weird
when i especially deactivated the iGPU
and it is the same when I deactivate the NVidia GPU
only the iGPU shows up
im getting oculus headest and this message isnt edited
aren't those like really overpriced
Yes they are
Yes
@zinc stone I seriously wouldn't recommend any of the vive headsets
I have the HTC Vive, and have tried the HTC odyssey at my friends place
the screen door effect is very apparent and no amount of SS will fix that, one of my Vive wands triggers is squeaky. Odyssey on the other hand.... the tracking is delayed and its really apparent
does oculus headsets work with steam?
yea
ok
If I could I would get myself valve index
but if you really hate the facebook oculus thing
just create an fake account
and they can go f themselves
ok
just create an fake account
@snow nexus as long as you don't buy and apps with that account
sure
Don't buy any games on the oculus store
no problem do they track every steam purchase?
And make it a fairly legitimate name
no problem do they track every steam purchase?
@zinc stone i dunno
They shouldnt be able to
ok
what oculus headset are you planning on getting anyway?
well
thinking about getting
If you're forgoing making a proper account you might as well just get the quest 2
but the controllers are werid compared to valve controller
so?
I never used any controllers except the go, quest and quest 2
So I can't say yes or no
better than the vive ones I would say tho, the vive wands grip start to hurt my hand after a bit
wouldnt know about the index ones, but I would assume they are better
I would hope so since they're so much more expensive 😂
I wanna save up and buy either the valve index headset or the controllers, on one hand, I play a lot of assetto corsa so I would like the headset, but at the same time I kinda distance myself from other games because of the controllers on the vive
man fuck the quest 2 im getting a used vive
big fan of the vive controllers actually its really rare apperantly
I prefer the vive then whatever the quest 2 controllers are
Just a word of caution, if you see anything about something called "DecaGear":
I'm pretty certain it's a scam. All of their profiles have been set up only recently, their websites are all broken and inconsistent, according to their company homepage, they're running a multiplayer game called D.E.C.A, but I can't find a single trace of it on the Internet.
The only thing that gives this whole thing are the additional commits done in the Repos on GitHub, that show some work has been done all the way back in 2018. But that was all work on example and OpenSource projects, and the last publicly visible commit was from 2020-01-09. Way before all the websites and what not have been set up.
You know what they say: If it's too good to be true, then it probably is...
Link to their website, so you can look for yourself: https://www.deca.net/decagear
face tracking, finger tracking, some sort of body tracking, 4k per eye, 90hz
$450
seems legit
Yes totally legit
oh, and they're a startup, not a multibillion dollar corporation that can subsidize their shit
only $10 to preorder
Since not everyone picks up the obvious, I figured I'd say it additionally
if it was preorders on some legit site it might be less sketchy
but their own website thats a big red flag
their "logo" also looks very similar to the valve index one but its just a circle
could be legit i guess. ill believe it when i see it
has anyone mentioned how the controllers are literally just the index controllers mapped over the oculus touch controllers
Yeah true
They are just oculus controllers but instead of a side trigger its a grip sensor
Interestingly enough one the 2 videos showing off this supposed headset, they have a Rift S in the background of one, and use a Quest in another. Could be just coincidence, but yeah. It just adds to the sketchy-ness imo
In case anyone isn't convinced this is fake, yes this is a scam
I am guessing they paid a 3d graphics artist 500 dollars to design a somewhat realistic looking VR headset, and spent a few days building a website. It has realistic specs, but as a startup it has almost no trace to funding which is weird, and no actual press around it which is even more sketchy. A headset of that quality would need probably a few million in investment to get through prototyping, and probably 5 million for a dev kit run.
It isn't suprising that a scam headset of this level is coming out right now.
It isn't suprising that a scam headset of this level is coming out right now.
@gentle coral is it really coming out at all? Haha
anyone know any cheap vr builds?
Soon I think a good budget vr rig will be - ryzen 5600x, Rtx 3070, 16GB ddr4, x570 motherboard, 1TB nvme SSD, extra hard drive and an ok case. All told it would be about 1600 dollars US.
If you want to go absolute budget right now with upgrade path, ryzen 3100, 1660 ti, x570 with 16GB ram combo, 256 gb nvme ssd, hard drive, crapy case. Would be under 900 dollars.
Though check with others
That seems kinda overkill.
And yes - the budget version you mentioned should well and truly to it for non-Raytracing titles.
budget vr rig - 1600 dollars US.
.
Its less then a mac so I consider it budget, everyone i know usually buys computers in the 2000 dollar range. But then again I live in the bay area and everyone has a mac laptop worth at least 1700.
Budget or cheap for me means it can run most vr games decently well, which is what I think those machines can do.
As if you want a machine that meets min spec for VR, and feel sick all the time, I consider that a waste of 700 dollars that could be saved to get something better in a few months to a year.
Also pre builts work sometimes. The first VR dev machine i worked with and still use alot is 850 dollar msi pre-built. It is quite bad, but it works.
My levels for any VR gaming computer are
Budget 800 to 1600
Mid 1600- 2400
High 2400- 3200
Epic 3200- 4000 (you just want to show off, or have a specific need)
Dev machine 4000-8000 (you must be doing more then just gaming to really justify this category).
Anything above 8000 is probably a waste of money for almost all use cases.
That's just stupid dollars, I never understood the need to spend 3k on a PC - and that's USD I assume too, so that's even mode stupid.
anything above a 3600X w/3070 and 16GB I immediately consider being in the 'high' bracket.
Okay, I should go back to playing Overwatch - this morning I was like "I'm too worn out to go for a ride today" (after riding 3hrs Wed+Thurs) so instead I played 2.5 hours of BeatSaber... uhh what? 😄
Yep 3k or more on just a gaming computer is stupid, unless you also livestream or do actual work that requires high end components (3d modeling, video editing, rendering, AI, etc) you should never really spend over 3k on a machine. Most people should never get a stupidly priced gaming computer as it becomes a waste of hard earned money that could more efficiently go other places.
I am guessing they paid a 3d graphics artist 500 dollars to design a somewhat realistic looking VR headset, and spent a few days building a website.
@gentle coral looking at their GitHub, at least they have forked a project that could be used for Tracking, but it's more meant for post processing, so it seems to take a few ms to spit out a result. Not good for VR.
Besides that they did some commits on their fork of the Tensor Flow examples Repo. Again, nothing too special, but it shows at least some actual work was put into this. But then again, all of this is from 2019/Jan2020. My guess would be that they actually made a headset, albeit a crappy one and now try to scam people out of their money using it...
It's just don pay and wait and see if devs/ reviewers get their hands on it. If devs get it it has a high chance to be real
As far as streaming goes I'd almost be inclined to have a second PC for doing the compositing work if you're going ot be streaming.
They probably tried to make this headset, failed, and didn't want their work to go to waste so they released this crap
Or did they release anything?

It's just don pay and wait and see if devs/ reviewers get their hands on it. If devs get it it has a high chance to be real
I wouldn't trust that much. Its not hard to send out a headset to advertisers and just not mass produce more of them
Well its hard but I think you know what I mean
Yep exactly
Just saw there are spelling mistakes on the product info "refresh are" it said not rate wanna check later if the pictures of the devs are stock photo's or not as that is the only thing that could give it a chance to be legit if they aren't stock photo's
Do we really even need any more evidence its fake? Lol
It's hard to know for sure if it's fake i just take most things as a grain of salt of their info
quest 2 review please
There are many already online
any good headsets for half life alyx
around £400
ik the lenovo one is cheap
but is it good
The Lenovo Explorer is pretty good for it's price, yeah
Definitely better the the regular Vive Cosmos
Most things are better than the regular Vive Cosmos lol
Whats wrong with the vive cosmos?
The inside out tracking on the cosmos is the worst there is
Ah ok
how are the controllers
rtx 3080 + ryzen 9 5950x + index = vr happy fun times
6900xt + 5900x for me I think
did amd announce big navi?
you think 5950x over 5900x will make that much of a difference in vr?
no
not yet, just going off leaks for the moment
Rtx 3090 plus i-9 11900k
I mean cant have the vr headset costing more than the card running it
why not?
then just get a 3080
ok then
yeah I was about to say
Was gonna get a 3070 16gb but oh well
I was either going to get that or 6900xt because I just don't feel comfortable with 10gb vram going into the future
I don't upgrade super often
I run on 6gb vram lol
what resolution do you play at
oh then yeah you're fine with 6gb
6900xt because I just don't feel comfortable with 10gb vram going into the future
same. I'm on a 5700xt right now but I'm upgrading for more vram. Only thing is that idk if I want the 6900xt or 6800xt, because the 6900xt is only 8cu more but at the cost of not having any AIB models
so I think I'll go with an AIB 6800xt at 72cu rather than dropping extra on the 6900xt. I think it's like the 3080/3090 situation where one is good and the other is just slightly faster for people who want that max speed
Will any type c cord work to link the oculus to my pc
Oops, that got cancelled
😭
my damn oculus rift cord just broke and a new one on ebay cost almost half as much as the damn headset
wtf how much did you spend on the headset
i bought it for 280 right before the quest 2 came out
but the replacement cord on ebay is around 120
The latest beta of the oculus pc software enables the debugger to change encoding bitrate
So my quest 2 pcvr quality has gone up immensely
I've now set it to 500mbps, compared with the 150mbps default
Plus the resolution can be changed, like before
So my quest 2 runs full res and is very close to pcvr.
Native pcvr that is
Obviously not as good as the g2 but the clarity beats the rift s for sure
Just gotta wait for 90hz to be unlocked for link
Thankfully 90hz can be used standalone via side quest usb debugging.
So I have 90hz for beatsaber
Plus the resolution can be changed, like before
@gray aurora That is so called resolution scaling. It's like AA. It doesn't send a higher resolution image down the cable
So can anyone tell me how to actually figure out how charged my index controllers are
Like, I know when you bring up the menu, they have those little green dots on them, but those never change. If my controllers are dead or fully charged, those dots stay the same. So I can't figure out how to tell if my controllers need charged, or if I need to adjust my positioning whenever my controllers drift off into space while playing beatsaber
they have those little green dots on them
You already said it yourself. That's only built-in charge indicator for the Index controllers. But they definetly should change. After about 2h of play time from full charge one of the dots should turn gray.
I usually look at the charge indicators in OVR Toolkit to know how charged my index controllers are. It's a lot more accurate
So can i use any type c cord with the oculus rift or does it have to be a link
The Rift and Rift S use a propriatary cable, while for Quest Link it's recommended to use the official cable or a high quality USB 3 cable
The latest beta of the oculus pc software enables the debugger to change encoding bitrate
Wait so does this mean I can use the full potential of my 3.0 cable? Cool
kind of
it's still not full res and refresh rate though :(
I think they're getting close tho because they're giving link attention
oh forgot you don't have quest 2
or do you
idk
link rn is locked to 72 instead of 90 for q2, and the res is locked to the og rift's
Ah
Tyriel Wood one of the VR youtubers just talked about the sketchy headset.
https://www.youtube.com/watch?v=rYHHg5FuS3s
I am weirded out only by their lack of funding background, or proper media release about info. Also the cost of production of a headset like that is really high, and based off the actual prototype they have in the videos, they have already spent quite a bit of money (if that isn't another headset in a modded case). Another problem is the price, at a volume of 10,000 units that headset would be probably sold at BOM cost (bill of materials).
The one part that people seem to doubt that I actually can easily believe that a team of 10 could build a headset like that with enough money, as if they have even one unicorn employee they could easily design a decent headset, and if they have an angle investor they can get the money they need. The reason I can believe this is because I have seen it happen many times in Silicon valley, and have been a part of a few of those types of teams. Also the amount of open source stuff they could be using to get the systems they need (tracking, optics, driver board, controllers, etc), means that most of the heavy lifting has been done.
If I felt like designing that style of headset I would have done similar, but I am waiting a few more years to design a headset as the hardware I need is still only in research labs.
Here we are with another exciting VR Headset "coming" in 2021! With Impressive specs for a very low Price!! We are talking about the DecaGear, a new Player in the vr market, trying to bring big innovation with new face and eye tracking and a very clever new locomotion idea, wi...
Wdym starter? Do you have a vr capable pc?
If you don’t have a PC, Quest 2
If you don't have a PC, but have a problem with Facebook, get a VR capable PC, then get either a used Vive or older WMR headset. prolly your cheapest non-FB options
IMO, the least I would spend on a VRPC is around $650. That gives enough to get a 3100 and a 5600xt, or whatever the next gen GPU+CPU equivalent is
Maybe but not well
😦
the gtx970 is what is called minimum for vr but would upgrade it asap
I would but then I can’t get the vr headset
Let’s gooo bois I’m getting a quest 2
I guess I’m gonna have to cancel my index order
Don’t care I’ve been waiting on the index for 3 months
Today I walk into Walmart and they have like six of these
I've been looking for a person to pass my index order over to once it gets filled
So I have 90hz for beatsaber
@gray aurora Got a guide for this?
I placed it back in august so as soon as I can, I'm offering it first come first serve to whoever wants my spot. I'll just dropship it to them
@gray aurora Got a guide for this?
@regal breach wdym?
Oh also ipd got measured today. 64.5
@regal breach there’s a setting in side quest that turns on 90hz but it kills guardian
very useful for me because I forget where i am in half a second and have almost hit my brother in the back of the head like 4 times
@haughty thistle I was talking about encode resolution width, not pixel overdrive. Pixel overdrive is SS, encode resolution width should be the resolution. It looks insanely better anyway, not like the moderate improvements of SS.
@harsh niche It doesn't affect my guardian at all.
hey does anyone know if the oculus quest 2 is any good for its price or are there better options for getting into vr
samsung odyssey + has the same price as HTC Vive sosmos in Ukraine...
what a pain
I'm super happy with mine, as a first-time VR user.
I had been planning to buy a HP G2, but decided to buy a Quest 2 in the interim, to see if VR was something I liked rather than dropping $1200 on something I might not like that much - glad I did because I'm happy with the Q2 so might not even bother with the original plan (ie, sell the quest, upgrade to a g2)
ok thanks, do you use it with the pc connector or standalone because I'm considering recording/streaming with it, and if from what i can see, it doesn't look great
@regal breach nice, i was also looking into quest 2 as my first VR set
but i have a rtx 3080 and idk if that is compatible with Oculus Link, it's not in the supported table for gpus
i cant find any more information on that either
Can't see why it wouldn't work, maybe it's just too new to be certified.
Huh... that encoding resolution seems like a new addition. I never knew about this...
I also see no reason for the 3080 not to work
They probably never got their hands on one to test it
hi
quick question, so im getting me a replacement vive soon (old one was broken) and ive got a single base station lying around, is it possible to use 3 base stations? or should I flip it
these are 1.0s btw its the og model
anyone seen this https://www.tweaktown.com/news/75874/decagear-1-is-4k-vr-headset-with-face-and-hip-tracking-for-449/index.html
sounds way to good to be true
Yeah it's bs
these are 1.0s btw its the og model
@sly falcon Yeah, that's a no. You can only use 1 or 2 1.0 light houses in a single playspace. To use more then 2 lighthouses for a playspace, you'd need the curved front 2.0s. The OG Vive and the black Vive wands are not compatible with 2.0 lighthouses however and you can't mix-and-match these lighthouses
so I've been wondering; what's the least amount of money / least expensive hardware you can buy while still being able to reliably run HLA at max settings + index set to 144hz
Most HW listed as VR capable will be able to, but HLA will autoscale down to half resolution (aka blurry image)
On my 1080Ti and 8700k I run my Index at 90Hz and HLA at Medium Settings to maximize Image clarity, and I don't loose too much Details. the difference between Medium and Ultra Settings in HLA are rather minor, but the performance requirements between the two is pretty sizable. So unless you really need that extra bit of details, I'd suggest sticking to Medium settings for a clearer image and more AA
dang. I guess I can throw that out the window as a reason to justify having a 3900x + 6800xt despite only having a 1080p 60hz monitor
by my calculations, I won't be getting a new panel until next summer. It's on the list after a chair and the 6800xt itself. I thought such high level hardware would be good for SOMETHING but I guess I just won't see until I upgrade my panel
This bad boy in a mobile vr headset haha
bruh imagine
yeah, but then it would only work with Apple VR apps
Why yes, my favorite apple device. The z fold 2
Lol what iPad even looks like that tho
mini
guys
My vive just came in but I have no roomto use it
but I wanted it
and I also don't really have the funds to spend on it (I mean, I paid for it, just a lot going on and 1k extra in the pocket is nicer cushion)
bleh, i need to find a new place to live lol
Oof, base stations are the reason I prefer Oculus products (and the new Reverb G2) to most other headsets
I want the vive due to the base stations. I just live in a bedroom
with my wife
we currently have our vive original (got it really cheap used, like new) and it works well despite
I'm just not going to open the index until we move
does it not say? is that even an official thing?
looks like battery powered
How does it provide power
@carmine wharf I’m pretty sure it has a battery
For that tiny ass thing? How
comes with a power bank
I mean, phones and such are powered by such things already. it's not that amazing
I doubt you get very long playtime though
Ah so it comes with a battery you strap to yourself, and it uses its own pcie wireless card for communication
yeah, just saw that too
requiring its own pcie is a bit oof, but I mean, if it works well, that's not a huge deal
It supposedly works well
says 299$
You have to keep in mind with the Vive Wireless Adapter, you can use pretty much any Powerbank, as long as it supports at least Qualcomm Quick Charge 3. Because the Wireless adapter pretends to be a phone charging through this protocol, except it uses the power for the 60GHz Wireless and for the 12V power it sends to the headset
Other then that, the Vive Wireless adapter works in a pretty similar fashion to Virtual Desktop on the Quest, except that HTC uses a seperate card for the encoding of the image, encodes at the native resolution of the headset and uses a way higher bandwidth for fewer compression artifacts. All of that while having lower latency thanks to the 60GHz wireless and the dedicated encoding HW
Man if oculus put hardware into the quest to do wireless with a wigig card id pay so much money for it
Same with the index
I think the Quest 2 has pretty good wireless. Supports wifi 6 and people said its almost as good as going with a cable.
i'm never buying tech from facebook
if a different standalone headset comes out before the world opens back up and I have to start travelling again, I probably won't ever buy tech from facebook again either
Bruh
yo typing this from inside my quest 2
swag
I use my iPhone for full body vr but the viewer I use has lens distortion off the wazoo.
Wifi 6 vs wigig 60Ghz is no comparison in terms of latency and bandwidth wigig blows wifi 6 out of the water. Though there are issues with wigig, and wifi 6 fixed a lot of issues that wifi 5 (802.11ac wave 2) had in terms of cleaning up and optimising network traffic. The current problem is the cost of high speed wifi 6 routers and access points.
Theone good thing is laptop wifi 6 cards are already under 80 dollars and are a great upgrade if you already have one of the routers, or use internet at someplace that does.
Quick question: Do I need a Wi-Fi 6 router as a middleman or a Wi-Fi 6 wireless antenna (pcie) to connect directly with the quest 2?
Hi for what I read around it is better to use a router
I guess you could set the computer up as a mobile hotspot?
Which should eliminate at least one network transfer
im using a fourteen ish year old router tho so get a second opinion
Using a Wifi Card meant for receiving Wifi Signals as your access point for VD is not recommended, as it can cause all kinds of issues with routing.
What I just did is I used our old Wifi Router as a seperate Wifi access Point just for VD. It's still not as perfect as via a cable (the image is softer, more compression artifacts and noticably more latency), but at least it's playable
as i said second opinion

Ordered it in may
Sorta they are going fast now tho
I'm thankful I committed to getting the Index back during the initial Pre-Order Phase. Got mine in July last year
Well I got two in January so I didn’t really care
I ordered my index September 2nd and I might get it mid November. So about 12 weeks now for the wait time in North America.
ok so lets say I have $300 and I fucking hate touch controllers, should I get a used vive or a brand new quest 2, like can I pull some strings to get vive controllers to work in quest 2 steamvr (I have base stations)
I will not settle for touch controllers they are the bane of my existence
Honestly a used vive is probably higher resolution when you compare it to oculus link
damn ok sounds epic
"Full Res"
it will still look slightly blurry, and the Latency is no where near a native connection. It is usable, but not usable enough for BeatSaber I'd say...
Wait if oculus link is full res 90hz now will I get full res 72hz soon?
no
virtual desktop is 90hz
"Full Res"
it will still look slightly blurry, and the Latency is no where near a native connection. It is usable, but not usable enough for BeatSaber I'd say...
and no it doesn't look blurry at all for me
i can't even notice compression at all unless there's a ton of particles
and that's even on virtual desktop
link would obviously look better because it doesn't go over the air
and beatsaber is perfectly fine
even on virtual desktop
i'm just having some performance and stuttering issues but i'm still finding the bitrate sweetspot
Have you actually tried anything native, like ever?
BeatSaber is unplayable for me through VD. The latency is just too great for me to hit the notes properly
And like I mentioned earlier, the router I'm using is totally overkill for VD
I've been playing on index for weeks, but when I tried playing on Q1 over VD a few days ago to see how it fared vs. my native PCVR experience, all I could really differentiate was the refresh rate and display resolution differences. The latency wasn't really enough for me to notice, so I didn't take note of it
Maybe that's just cause I played over link so long that I'm subconsciously used to the latency from VD, but idk
Have you actually tried anything native, like ever?
BeatSaber is unplayable for me through VD. The latency is just too great for me to hit the notes properly
yes, and the difference is barely noticeable
and I have my bitrate on vd set fairly low so the latency isn't that bad
still can't notice the compression tho
why?
and i downloaded vrchat on the quest itself and it was performing like crap
think it's really new though so idk
what does it have to do with vr though
..
anyone else have issues with quest + link preforming like ass in steamvr games is this intentional or is it an issue with me using a USB 2.0 cable
I checked when I had my vive and it preformed way better than quest + link
and i downloaded vrchat on the quest itself and it was performing like crap
@harsh niche VRchat in a nutshell. It takes a top of the line High-End Gaming PC to run VRC properly, so what would you make think that a mobile chip would be capable of running it? Yes, the Quest version is stripped down, but worlds out there for the Quest Version are equally optimized as the PC versions. Aka most of them not at all
1080Ti seems to run vrc acceptably
anyone else have issues with quest + link preforming like ass in steamvr games is this intentional or is it an issue with me using a USB 2.0 cable
@sly falcon That's probably because of the overhead that Oculus Home gives. I noticed about half the framerates on my OG Quest compared to my Index
yeah its wierd
That's not really top of the line high end anymore
can I prevent this im tryna run h3 on high
Well, the 1080Ti used to be highest end 2 generations back
Also I have a 4th gen i7
And that's the card I'm rocking currently too (plus an i7 8700k)
also VRC runs fine for me on a 1650 + 1050ti when I had my vive
Heck yeah 1080Ti gang
I used to play it alot when I had my vive
now I just use rec room because it preforms better
Meanwhile I'm still trying to get my hands on a 3080 FE xD
Dude good luck
ive got around 300 dollars should I get quest 2 or used vive, I hate the touch controllers
Tbh if stock issues weren't as big as they were I would have an nvidia card in my hand right now and not cared about what AMD had to offer








