#virtual-reality

1 messages · Page 68 of 1

haughty thistle
#

I definitely am excited about some upcoming stuff I might be able to share over the next few weeks.
From Pyconaut

gentle coral
#

Not oculus, although I wish I could. though my distaste for facebook somewhat limits my chances of ever testing their headsets early. Also my reverb G2 will probably not come early as it was much easier to purchase it normally then to try and get a press kit.

Also my requirements for signing a NDA do not mesh well with oculus, or Apple currently.

haughty thistle
#

Apple currently
Interesting...

#

But jokes aside, I don't think I'll ever be eligible for any sort of beta testing, as much as I'd love to be.
I'm just too open about things, and I know how badly some companies take uncensored criticism...

gentle coral
#

For me, since I am a part of a lot of open source and freedom of knowledge groups, my NDA has a requirement that any research I do, or knowledge I gain, I have the right to share with others. Also I am slowly developing my own VR headset and if I had to licence any of my tech because I used knowledge I learned while contracting, it would hurt the chances of me finishing my headset by 2024 or so.

vapid depot
#

is the del mar a different headset than the white quest?

haughty thistle
#

We honestly don't know, but there's a good chance it is

vapid depot
#

i'd expect it to be an upgrade from the quest

#

as its using a cpu from 2017

#

maybe a 90hz display

gloomy crater
#

Anyone purchase an Index recently and could tell me about how long between clicking the order button and arrival it is?

#

I'm selling my quest to a family member to be able to afford it, but they won't be paying me until their next paycheck. However, I want to make the order asap because I've heard it takes a while for orders to go through. So I don't wanna order it now and then when they go to charge me for it, I don't have the money yet.

sullen linden
#

@gloomy crater It's not like they don't charge you until it arrives lol

#

Prettyyy sure you pay for when you order it, if you don't have the money if won't let the order go through

gloomy crater
#

Normally when you preorder something like a game, you place the order and then three months later when it ships, they charge you. I was thinking it was the same

#

Seems kinda sus that it takes 8 weeks to process after you've already paid, so I thought you didn't pay until the processing is completed and the item ships

#

So I was thinking I could order it, and have the money by the time they charge me. I just need to know how soon after you place the order that they charge you

soft hound
#

@gloomy crater I bought my Index headset back in July, placed the order, and they sent me a message saying I was able to pay the next day, and it was shipped, and arrived 11 days after placing the order. Though I'm in Canada, and your mileage may very

gloomy crater
#

Oh wow. It'll probably take longer for me since I live in a weird area, but that's way better than I was expecting. Thanks

haughty thistle
#

Yeah, the pre-orders for the Index is more like a waiting queue. Other pre-orders (like the Reverb G2 if you order from Bestware) you pay the full amount right away, and it only get's shipped once they release it

zinc timber
#

I don't think I've been charged for my g2 yet, actually

#

although the order status is backordered, not preordered
idk if that's just their system though

haughty thistle
#

My Reverb G2 Pre-order on Bestware says "PROCESSING". I honestly don't know what this means, but I definitely already paid for mine, so I hope I get it on release day

zinc timber
#

I have a US preorder from connection

sullen linden
#

Yeah me too I'm so excited but it's gonna be so long :/

jaunty sparrow
#

I’m still using acer wmr very cool updates have actually made the tracking decent

jaunty sparrow
#

btw if u don’t know wmr updates for the reverb actually come in windows 10 feature updates like 2004

#

it’s super weird

modern totem
#

when I get a oculus rift will anyone just be able to see my fb profile or what

haughty thistle
#

Prolly not, but it doesn't change the fact that FB will track you in VR, sell that data to advertisers, and in turn you'll get more pesky ads

modern totem
#

cant wait for a VR adblocker like in browsers

gloomy crater
#

Heyo, I just clicked order on the Index site and it says to wait 8 weeks. In the meantime, I was reading the Half Life: Alyx FAQ and saw this: "If you purchase the game before then, the purchase price will be credited around the time it ships."

#

I'm not quite sure what that means, though. I already own the game. So, when my headset ships, does that mean that they'll put the price of the game into my steam account, or does that mean they'll refund the price of the game?

#

Also, if it means they'll credit the price of the game into my account, then that means I could use that money to gift my friend a copy of HLA, right?

gentle coral
jaunty sparrow
#

If you have a really common name you could probably still sign up anonymously

haughty thistle
#

FB still searches for FB accounts that don't seem like real people

#

Even ones with generic names. Not supplying much information, and a home location that is either used by someone with a different family name and no seeming connection or that is not in a residential area probably still leads to a ban

modern totem
#

idk about that

#

I have a fb account for few years now (6) that is literally named Fe Ar and without any info its still not banned

lofty minnow
#

@gloomy crater yea for me it lasted 14 weeks to get my fucking index, ordered it back in May, but ur gonna get it way sooner than I did because there's not that many orders left and the production is speeding up considerably.

verbal axle
#

i placed my order end of april and paid and got it early june

gloomy crater
#

Before I went to order it, I was hoping to get it before halloween. But I can't even place my order until a week before then, so now I'm hoping to get it before Christmas

jaunty sparrow
#

I can’t believe the index has been out of stock for nearly a year it must be very popular

#

or it’s just inflated but I doubt that

gloomy crater
#

Hmm. I recently sold my used quest to a family member to be able to afford the index (before I knew I had to wait two months) and now that i think about it, I was really lucky with my timing. I bought that quest back in January, and IIRC it was just before production shut down at the beginning of quaratine

#

Now that I think about it, I should've charged more for that quest since they're so hard to find right now. I ended up charging $560 for the 64gb quest, the vive deluxe audio strap, 9ft partylink cable, and the copy of half life alyx that comes with the index (i already have the game, so I'll be gifting it to them)

#

Think that was a good price?

sullen linden
#

I don't know what to do until the G2 comes out :l

haughty thistle
#

I've been thinking of selling my Quest now that the whole FB takeover is happening. But I don't wanna end up without a backup in case my Index just decides to not work from one day to the next

#

So, dear HP: Please hurry up and ship my G2 🙏

sullen linden
#

Dude are you rich. 3 headsets...

haughty thistle
#

Nah

#

Just budgeting it so I have emost of my income available for Electronics

noble kestrel
#

mean while im here with my gen 1 wmr headset

radiant bramble
#

I'm thinking of placing an order for the Index after upgrading my GPU to 3080ti/3090. Going to be interesting to see how long the delivery will drag on to. But I'm not in hurry to get it.

lofty minnow
#

@haughty thistle what's ur job

#

@radiant bramble u dont need a gpu that powerful for vr

haughty thistle
#

Software dev

verbal axle
#

yeah but why not be able to run every vr game at 144hz

soft hound
#

Not VRChat

#

Also, don't run the Index at 144Hz, there's noticeable ghosting compared to 120Hz

radiant bramble
#

@lofty minnow oh i know, my current 1080ti just has awful coilwhine and a want to replace it. Might use the 1080ti to make a vr machine for my living room.

lofty minnow
#

BRO

#

vrchat is so fucking demanding

#

ive got a 2060 , normal 2060, and i keep the res at 100% and still get like 40-50 fps in vrchat

radiant bramble
#

My current htpc just has hardware from my old pc, i7 4790 and RX 570 4gb. Not quite VR ready :)

soft hound
#

VRChat isn't really GPU bound so much

#

I run my Index at 200%, and get about 50-70 FPS in a full lobby of the Great Pug

#

It's CPU that is bottlenecking my frames for me

radiant bramble
#

I have no interest in vrchat. I just want smooth frames from hl: alyx and such, as high as possible.

soft hound
#

Well yeah, then that PC won't cut it though I was more responding to nico's message

haughty thistle
#

Well... HLA scales the games resolution to get the headsets refresh rate all the times (unless your PC is a total potato I guess)

#

I kid you not: I turned the settings down in HLA and reduced my Index refresh rate down to 90Hz and the image sharpness increased dramatically. It was almost like a different game. And the best thing: Graphics quality didn't suffer all that bad

lofty minnow
#

my cpu is shit

#

im gonna upgrade soon tho

#

im just waiting for 4th gen ryzen

#

so the prices of 3rd gen drop even more

#

lol

#

it reminds me of that meme

#

'ill wait for the ps5 to launch so the ps4's price drops so i can buy a used ps3'

#

anyway ive got a 1600x currently

#

i have it oc'd with a stock cooler and it's still great

#

the cooler is the amd wraith max or sum like dat

#

I kid you not: I turned the settings down in HLA and reduced my Index refresh rate down to 90Hz and the image sharpness increased dramatically. It was almost like a different game. And the best thing: Graphics quality didn't suffer all that bad
@haughty thistle yup, i swear there's minimal to no difference between Low and Ultra in HLA

sullen linden
#

@soft hound Haven't noticed all that much ghosting with 144hz

wanton marten
#

Does anyone knows any community which is sharing good movies/tv shows to watch in VR? A lot of google searches just random outdated lists.

gentle coral
#

I saw an analysis of the exactly technical differences between setting levels in HLA, and it is amazing the nearly unnoticeable corners thet cut with lowering texture, occlusion, shadow, reflection, and depth scaling. It reminded me that even if valve rarely makes games anymore, they still have an absurd amount of talent in game optimization, world design, and player analysis.

I recently was a part of an event where one of valve's psychologists spoke, and was quite impressed by the level of detail they put in. (They talk was like my 10 hour vr talk but done in 30 minutes, and considering the 5 years it spent me to make the first version of my talk, I know they did their research very very well.

I have met many hundreds of VR devs and the ones at valve always impress me (ILM X LAB people are also quite good).

@wanton marten VRchat has some great movie and anime watching rooms (does not work on quest). I watch stuff with quite a few people every few days, and youtube or dropbox links can work in some of the rooms.

wanton marten
#

I'm not really fond of VRchat community, if it would have at least 21+ filter I would be down to try.

#

Everytime I have tried that app it felt i have stumbled into anime convention.

gentle coral
#

Use private rooms and turn off all settings for everyone who isnt a friend (makes a big difference when every else are silent blue squares, and you are mainly in your own private rooms)

#

But there definitely needs to be more decent options, and sadly bigscreen can be extremely laggy even for local content, the youtube and netflix apps are barely built, and many options are not quest supported

wanton marten
#

I'm more interested in finding stuff to watch rather to watch with.

#

Some tv shows/movies are so much better in VR. Like Devs, westworld , the expanse.

#

Re-watched ready player one and it was a much better experience than 2D 60'' tv.

sullen linden
#

If you're willing to look past the anime style avatars in vrchat you can find some really nice people

#

They can be hard to find in public lobbies but yeah

gloomy crater
#

I really wanna play VRChat, like I watch VRC videos on youtube and I want so badly to play it, but when I put on the headset and load up the game, I get the exact same cold feeling I get when I try to interact with actual people. My heart starts pounding and I end up just closing the game. Guess I'm not ready yet

wanton marten
#

I know that all those anime/ furry avatars is just comfort blanket but i would rather hangout anywhere else than deal with Vrchat community.

#

It's just a matter of time when VR chat will be closed anyway.

soft hound
#

Well, the community just recently broke their all time online player count record, so it won't be any time soon

wanton marten
#

@gloomy crater it's anxiety, i would recommend working on it. I had it as well.

silent prawn
#

same jay

wanton marten
#

@soft hound it's not about number, it's about facebook bullying vrchat as soon as horizon vr comes out.

#

i know at least 3 problems which would restrict vrchat quite a bit.

gloomy crater
#

I think part of it is not having the right avatar. Just the default one is weird. I think I would be more comfortable with a skin I actually enjoy. Like the NCR Veteran Ranger armor or Qrow Branwen

#

Specific skins are kind of hard to find if you don't know where to look though

soft hound
#

I don't think VRChat will have any issues playerbase wise with Horizon VR's release TBH

wanton marten
#

@gloomy crater are you familiar with blender ? 😄

soft hound
#

Most people hate Facebook too much to care

#

And yeah, you can make your own personal avatars, which is great fun

gloomy crater
#

vaguely. I've been messing around with the VRChat SDK for unity and blender is a midpoint for that. but you can't import avatars or anything unless you play the game for a while first

soft hound
#

You only need like, 20 hours of playtime to start uploading

#

Which is next to nothing

gloomy crater
#

I think I have 2 hours so far

soft hound
#

Ah, then yeah, you need to get to new user

wanton marten
#

@soft hound unlicensed maps, avatars, teenagers stripping for old people, as soon as horizon vr comes out facebook gonna make it aware and very very viral...

#

they are doing that to bigscreen already.

#

oh and illegal movies as well.

#

If you think that nobody know about it and won't bother anyone as soon as horizon vr comes out, you are just delusional.

soft hound
#

Yeah, they'll point those out, sure, but the current playerbase is fully aware of that, and will keep playing regardless. The most that might happen is some worlds being removed

wanton marten
#

it's not about keep playing but about getting sued and closing whole app down.

#

Steam and oculus will have to cut their support.

soft hound
#

Then that just means the playerbase would make Horizon VR into the same thing, as it would be the same community

#

I think VRChat, even without Steam, could be fine

wanton marten
#

you are very optimistic. Well , enjoy while it lasts.

soft hound
#

Yeah, I tend to be that way

#

I just don't think a social VR platform could really last without the stuff that VRChat has, good or not, as that's what people want

gloomy crater
#

VRC is too big to just be gone in one night without reappearing in some other form eventually

soft hound
#

Too many regulations pushes people away

wanton marten
#

Do you think facebook care that niche communities will be jaded when facebook has 2.7 billion users? Big corporations are not playing fair. If they can destroy community and get 1/5 of that community they think it's a fair trade.

#

I hate facebook with passion but if Vrchat won't get their shit together , it won't last long.

zinc timber
#

what's facebook supposed to do, ban pcvr?

#

ignoring that vrchat functions without vr at all

wanton marten
#

i won't give Facebook ammunition but it would not be hard to destroy vrchat reputation and technical support. Basically it is possible to make that not even a single popular streamer would want to associate themselves with vrchat (less marketing) and prevent access to vr platforms ( oculus, steam vr). No oculus , steam vr support, more bugs , harder for average user to get connected. Just compare popularity of sideloaded apps vs marketplace apps. Old users might be able to sideload app and have decent experience but average new user won't bother if there is alternative which requires two clicks to install and does not have really bad stigma with it.

zinc timber
#

yes, because the people doing anime rps on vrchat really give a shit about the apps reputation

#

facebook trying to destroy vrchats reputation would be pretty ironic, though

#

for that matter, how would you destroy the reputation of what is effectively a sandbox? facebook could probably piss off the boomers, sure, but they don't actually matter much for VR

wanton marten
zinc timber
#

like, vrchat having shit age protections is... yeah, it's the fuckin' internet

#

literally everywhere has shit age protections

wanton marten
#

who has most potential having good age protection ?

#

make a problem, give a solution.

zinc timber
#

ah yes

#

I definitely don't have a fake facebook account

#

nope, lying about your age on the internet is impossible for one of my moral fiber

wanton marten
#

well, let's see how fake accounts gonna work in the future.

zinc timber
#

you know that facebook is old people social media, yeah?

wanton marten
#

you know that's the reason they have bought oculus and making facebook live a thing

zinc timber
#

irrelevant

#

facebook, as a brand, is not appealing to younger western audiences

wanton marten
#

check oculus market share and let me know how irrelevant it is .

zinc timber
#

oculus headsets are popular because they're the best inexpensive ones

#

and because until recently, they were not particularly entwined with facebook's brand

#

and again, fake facebooks accounts and pcvr

#

the fuck is fb gonna do?

wanton marten
#

i really hope facebook and oculus will burn but i looked at stats , growth numbers and it does not look like oculus or facebook is going anywhere.

zinc timber
#

Actually how the hell do you think Facebook is gonna take it off steam?

wanton marten
#

slander

zinc timber
#

Lmfao

#

The reaction to that will not be "oh no I guess it's bad"

#

Do you know what happens when old people complain about games?

wanton marten
#

i really don't want to give more ammunition for FB. If you care about it so much dm or do more research on your own. I'm out on this discussion.

#

The problem is that where is little competition in VR social apps.

zinc timber
#

Oh good, I'm sure Facebook is just sitting in discord looking for nefarious ways to make people who get their news from Facebook hate vrchat

wanton marten
#

alt space devs are killing that app themselves and vrchat have too many dark secrets.

viscid spindle
#

is there any thing i can use to watch vr videos (the split screen ones) on a regular monitor, but with depth perception

zinc timber
#

Not really?

viscid spindle
#

how can i watch those vids on a monitor

zinc timber
#

Wdym depth perception

viscid spindle
#

i wanna watch the split screen video on my monitor

#

and make my eyes see 3

#

d

wanton marten
#

you want to see 3d on 2d ?

viscid spindle
#

yeah ow do you dou it

zinc timber
#

You buy a VR headset

viscid spindle
#

isnt there any other way

#

like crossing my eyes or something

#

putting cardboard

#

sitting some distance

zinc timber
#

You can use your monitor to go to amazon.com or another online retailer and purchase a VR headset

#

I mean, if you really don't want to spend money, cardboard is technically a thing

viscid spindle
#

yeah waht is it called how do i do it

wanton marten
#

where are some effects but other than making your own vr glasses (two color).

viscid spindle
#

what are the instructions

zinc timber
#

You buy a kit

#

Since you need the lenses

wanton marten
#

I think you could find some two color 3d videos which only requires two color glasses

viscid spindle
#

oh yeah? thats cool

#

like the disney rides?

zinc timber
#

Like those 3d books that came with glasses you read as a child

wanton marten
#

back in the day i used to see 3d movies which were two colored instead of split like modern ones

viscid spindle
#

in disney/universal they hand out these glasses with red/blue (maybe they dont anymore) and youd watch the fuzzy screen become 3d

zinc timber
#

Those never worked well for me

wanton marten
#

other than that , some cardboard vr with virtual desktop like app would do the same.

viscid spindle
#

@zinc timber i never had those 3d books hmm

wanton marten
#

I have used gear vr with virtual desktop and it was pretty good 3d movie experience.

viscid spindle
#

virtual desktop? what do you mean

wanton marten
#

where is virtual desktop app which connects gear vr to your pc and you can play whatever you want on your pc.

viscid spindle
#

some kind of screen mirror? project your desktop onto your phone screen?

wanton marten
#

I would not recommend playing anything fast though because refresh rate is slow (60 hz). In slow paced movies is not a problem but in fast paced action you can tell.

#

it's like remote desktop for vr.

viscid spindle
#

oh i vaguely remembver reading somethign about using your phone's vr headset to play vr chat in vr mode

#

using something like that

wanton marten
#

yep, it works.

viscid spindle
#

was it steam link?

#

i wanna try that too

wanton marten
#

steam link works on good connection, i have used it quite a bit.

#

The lag is very minimal on ethernet connection.

#

I would not notice it playing dead cells.

viscid spindle
#

neat

#

what kinda cool stuff have u tried on vr

wanton marten
#

i have watched movies, tv shows,youtube and some games

viscid spindle
#

i need a lapdance in vrchat first then imma watch movies

#

but looks like i need a headset

wanton marten
#

yeah, pretty match anything is better in vr.

gentle coral
#

There is definitely a need for more competition in vr both hardwear and software. The barrier to entry for hardware right now is optics and tracking (anyone can get the same driver board and screens that index uses for about 200 dollars, and run stuff on it, but building your own decent optic pipeline and adding any tracking other then vive pucks, requires a lot of work.

On social vr vrchat is still the best option because it is easy to mod and uses blender and unity (the two biggest easy to access creative software in the world for modeling and game design). Bigscreen, alt space, and high fidelity allfail because they are so closed off and limit expression. (Vrchat is this eras secondlife). Janus VR, A-frame, WEB VR, Firefox reality, windows edge, are all still to heavy for multiplayer content (especially due to Javascript limitations), or to underdeveloped.

I do think a unity / openXR / blender decentralized set of worlds will happen (just have a central repository for all worlds and have search features for safety, and well defined avatar limitations (Vrchat is getting better at this).

Vr chat it currently shooting itself in the foot with some of its big issues, but it is also growing feet just as fast.

Right now the worlds i am helping build are delayed until quest can run video in VRchat and UDON matures a bit.

Unity VR game dev is getting really easy to do, as i can generally help someone at least walk around an area while in a VR headset with an hour, and add interactive elements within 2 hours.

Once synchronized play is easily doable it becomes much more feasible for people to build social vr games and multiplayergames.

wanton marten
#

@gentle coral A lot of competitors you have mentioned , have really bad marketing compared to vrchat. That's a big problem with those apps, good marketing. A lot of them trying to attract really niche crowd like, social vr crypto crowd. Which is such a minority that it does not matter that everything works , looks great. Crypto is like repellant for masses. Bad UX, technical side. It's really hard to look into what was really wrong with previous vr social apps but pattern looked the same.

Vr chat got really lucky that where are so many weebs and they pretty much dominates vrchat. But it's also a problem, I could not sell on an idea to do something really big on VR CHat even though from technical side VR Chat is way more superior to alternatives but because community dominated by weebs and furries, outsiders are not interested in dealing with that community. It would have been a really huge spike for VRCHAT but they probably gonna end up making their own app or choose a better alternative.

Hardware side , oculus quest does not have real competition so far. I really hope Sony gonna manage to make affordable, light, wireless vr headset because they are leading in sold units (5 mil) but not in most used as far as i know.

It might be a great social network for anime community but to bring non anime people is really hard. I really want to make maps in VR chat but it does not make sense from business stand point. It's like selling blessed water to the atheist.

gentle coral
#

Vr chat is definitely not the most technically advanced, but it is more well known for sure and is what people try first.

A big part of the older user base are people who were into second life (what VR chat is based on), so they built worlds for it, and avatars, and since anime avatars from other software were already well built (mmd, video game asset rips), anime and game avatars became the most common non boring pre built avatars, which in turn drew a lot of otaku to the desktop version, and the desktop version created the base users that the VR world expansion relied on.

Their limited search functionality also has hampered any expansion as the same 50 or so worlds have been mostly the same for 3 or so years.

Many business think vrchat will be big in the future, including Disney / Marvel, Sega, Softbank, Audi, etc (they all had booths at Virtual Market 4).

Right no the biggest issue is how much it priorities the otaku community and lacks features that would help other groups like museums, meetups, concerts, film festivals, merchant stores. (They do exist but are hidden in long scroll lists).

wanton marten
#

Other apps might be best looking on very specific hardware but I don't know any other app which is easily compatible across different marketplaces. That is one of the key features, being compatible across oculus , steam and windows without sideloading. You want user to be able to install app directly from marketplace.

I'm really interested why Disney , Softbank was interested , were they interested in technology or scouting to buy app. I could see that Disney just wanted to use sdk to create their own mickey chat.

Definitely repels meetups, big festivals and merchants. VR CHAT lost very huge event just because VR CHAT have not had accommodation to festival.

sullen linden
#

If you're willing to look past the anime style avatars in vrchat you can find some really nice people
They can be hard to find in public lobbies but yeah
@sullen linden

How do you find non-public lobbies?

haughty thistle
#

That's the idea, that they're non-public

#

You can join of friends into Friends+ or Friends World's (the difference being in Friends+ you just need a friend in there whereas with Friends Worlds, you have to befriend the instance owner)
With Invite and Invite+ it's basically the same, but you have to be invited by a friend. You can also request invites from frineds

lofty minnow
#

@wanton marten @soft hound life-like characters or avatars would be such an improvement, overall the shitty meme avatars that cause fps problems and even some people's game to crash and the cringy anime and furry avatars and "erp" wouldnt be a thing anymore @gloomy crater I also suffer from social anxiety, same thing that happens to you happens to me in vrc and irl and I recommend u to just find a group of like 1,2 or 3 people at most and just talk to them

haughty thistle
#

snip... and the cringy anime and furry avatars and "erp" wouldnt be a thing anymore
Hate to say, but the very lax to non-existent regulation of avatars in VRC is one of the reasons it's so popular. Avatars you call "cringy" others might find adorable or cute. I for one just can't stand the look of realistic avatars in VR (not VRC)

wanton marten
#

@lofty minnow we are pretty far away from life like characters in vr. The ceiling is oculus quest which is pretty much android phone. We are in like ps 2-3 generation of graphics at best if you look what's possible to do with avatars.

Erp is not going anywhere, the only thing you can do about it is show more alternatives.

haughty thistle
#

Also good looking, realistic designed avatars require quite a bit of system performance out of experience. At least if you want them good looking for VR

wanton marten
#

Yep

lofty minnow
#

i saw the horizon vr avatars

#

still better than vrc

#

imo

wanton marten
#

it's not released, wait until it's released. It could be bait and switch.

lofty minnow
#

lmfao wait do u guys remember when zucc literally amde a horizon ad in a 360 video of that hurricane

wanton marten
#

hmm ?

lofty minnow
#

wait ill link the h3h3 video

#

it's funny

#

anyway i hate facebook as well but im still very much looking forward to horizon

haughty thistle
#

That's... Not realistically styled...

wanton marten
#

I'll be actively looking for horizon alternative but i don't see any

lofty minnow
#

i play rec room a lot

haughty thistle
#

That's the thing I like about VRC: the diversity of avatar designs. Looking at other titles like Rec Room, everyone has basically the same avatar just with different clothing, and to me, that's just not the same

wanton marten
#

If you are talking about diversity among same anime style , yes you are correct. It's definitely not diverse overall.

lofty minnow
#

i know what you're talking about, i feel the same about rec room, but you see if you ignore the 10 year olds the community in rec room is much better, haven't heard anyone talk about erp and stuff like that, i also like the little things like fist bumping and high fiving that actually do something

haughty thistle
#

Honestly, I don't quite understand what your big problem with ERPing is. I personally don't like it either, but it's not like they do it in public. They do that in Invite only world's, so even if you have one on your friends list doing it, chances that you end up in one, is highly unlikely

#

I have like a bunch of friends doing it, and they don't make a secret out of it. But just because of that I wouldn't stop hanging around with them

lofty minnow
#

no i don't really have problems with it i guess, it's just ill tell someone i play vrchat and then they think im immediately associated with erping

haughty thistle
#

Honestly, I never had the problem. Many people I've spoken too just think of weebs and memes

#

And you could always just tell them, that's not the case afterall

lofty minnow
#

i dont like anime at all but it always comes up in convos on vrc and someone actually shamed me for not watching anime a few days ago lmfao well not like shamed just more of like 'what u live under a rock why dont u watch it'

haughty thistle
#

What kinda people do you hang out with

lofty minnow
#

people that my friends hang out with

#

its basically my friends friends that become my friends lmfao

haughty thistle
#

What should they care...

lofty minnow
#

i really dont know, have you ever played pokerstar vr?

haughty thistle
#

Actually no

lofty minnow
#

weird thought i just had, if you had 2 gpu's in sli, would each lens of your vr headset run on 1 gpu

silent prawn
#

no

#

I don't think any vr game supports sli

#

the only vr thing that I can think of that supports sli is nvidia's tech demo

haughty thistle
#

StarVR had shown off some demos that did that, but their Headset also uses 2 DisplayPort cables, and in their demos they plugged each on einto a different GPU

#

I don't think it's gonna be much viable as long as both displays run over the same DisplayPort connector

tight gale
#

i want valve index

austere python
#

the look for horizon looks kinda creepy for me how the people just float around with no legs

lofty minnow
#

im used to it since rec room doesn't have legs either @austere python

austere python
#

I'm used to vr chat where everyone has legs

haughty thistle
#

Same

#

I paid for my Vive Trackers, so I wanna use my Vive Trackers xD

young marten
soft hound
#

Rec Room is centered around games, such as paintball, not so much the talking aspect, like VRChat. In that sense, the games aren't totally comparable

silent prawn
#

It's called facebook connect now

haughty thistle
#

Yep. As I thought. They want to get rid of the Oculus branding. That was my initial guess when I heard that the Oculus Accounts are going to be discontinued

#

So long Oculus, you've done some amazing things for VR, but now it's time to say goodbye

wanton marten
#

I wonder could Palmer achieve the same without facebook deal.

fading gorge
#

vr

gentle coral
#

Palmer would have had to get a much bigger funding round back in the day, and he would have needed a big manufacturing investor. Also they were a traditional startup that was on the path to be bought (very few startup execs are actually smart enough to build an independent company that can get to a stable growth metric for their early stage VC investors to be happy with. And many startups loose any ability to become their own business once they become backed by VC money. Also going public rarely helps, as most startups do it way before they have stable growth.

I am actually extremely surprised that a startup I helped a bit a few years ago is about to theoretically go public.

Facebook buying Oculus was at the time a ok move for Oculus, but a great move for Facebook. Had Oculus shopped around for a different buyer it could have worked out very differently, but many options could have put VR in a worse spot as had apple, google, or any professional oriented company bought Oculus it would have probably died very quickly from the public eye. And our best option would be HTC for 3 years.

Personally I wish Samsung, Sony, LG or Microsoft would have bought Oculus, as they all have better track records with consumer hardwear and software.

haughty thistle
#

Microsoft

#

have better track records with consumer hardwear and software

#

Is that a joke?

#

Look at the Zune and Lumia phones, both failed miserably

#

Their Surface headphones don't fair much better fate either, from what I can gather...

gentle coral
#

One problem I think people here are forgetting about avatars and realism is why avatars are used, and the different requirements for avatars on both a technical and psychological level.

If you try to make an avatars face realistic, it goes into the uncanny valley very quickly, due to the body and facial movements not matching up. I have seen many companies try and they all look terrible due to these issues. Not to mention if you want to get over that cusp you need to do quite a bit of real time processing using AI to predict and modify the face. Avatars are suposed to help emotion and movement be understood by others.

Microsoft makes the xbox, and had they gotten Oculus I think WMR would be much further then it is. And they still have a stranglehold on AR.

haughty thistle
#

The problem with Microsoft is that they are usually put in the context of the old Business PC, that is only there for office and nothing else. Their Xbox line is quite the contrast, but I fear that if M$ would've bought Oculus back in the day, that M$ would've either made it a B2B company (like Varjo or VRgenieers) or that it would've turned into a PSVR competitor never coming back to the PC

gentle coral
#

That would definitely be the danger, but facebook has been doing some crappy stuff for a while and i actually think Microsoft had better odds of doing stuff correctly then facebook

haughty thistle
#

But then again, we would never know. WMR was an initiative by the Windows arm of the company and they don't seem to get along that well with the Xbox arm of the company, based on how they talk about WMR

gentle coral
#

yah Microsoft is segmented weirdly

haughty thistle
#

Prolly would've all depended on where Oculus would've been embedded in the company. Maybe into it's own arm as a VR exclusive department (kinda how the hardware team is seperated out)

gentle coral
#

Had Oculus made a better deal with facebook i think it could have worked out much better then the current situation.

haughty thistle
#

But I think it's safe to say, that the Windows team at M$ is willing to give VR another shot, if the G2 really is the success that Valve made it out to be. because I'm pretty sure Valve was the driving force behind the G2, not HP or Microsoft

gentle coral
#

I know VRchat is fixing up their search features, and that might help get people out of the anime sphere.

I really want to find out how much VRchat and different creators made during Virtual Market 4 as that could definitely give people an idea of the prospects for VR stores.

Valve has be a driving force for many different VR headsets due to their sharing of knowledge (although they keep some stuff proprietary). If a headset supports steamvr at launch, they were probably in on its creation, or at least its software stack. (Especially if tracking is supported).

#

Also another issue with VRchat is the limitations on number of saved avatars, and that modded VRchat can get you banned very easily. This means that visual mods for unsupported headsets, or expanded avatar or world save library's can get you banned. That means that you are generally limited to only using a few avatars (most of witch are anime, meme, game, or cartoon avatars). I want a professional looking avatar for events i host in VRchat, but they would take up spots in my list so i generally use anime style avatars.

Recroom is ok, but i generally think there needs to be a full social option that is like rec room, bigscreen, VRchat, and alt space all in one. And right now that is generally only even theoretically doable in VRchat.

I think an event hubs world in VRchat could be useful or some more discussion based events and event controls (Virtual Market 4 tried this and did an ok job, but it needs major work to help people who feel shy, uncomfortable, or out of place.

wanton marten
#

I really hope VR chat gonna fix seo and filters.
I'm confused about G2 , I have not had any experience with HP are they decent now, back in the day it was pretty iffy hardware company.

gentle coral
#

Every company that made a VR headset for WMR was very sketchy when they first tried (HP, dell, Acer, lenovo, Samsung, Asus). But only Samsung and HP have continued to improve their headsets (though lenovo might come back since they helped with the RIFT S).

wanton marten
#

Hmm i'll have to research HP a little bit more. HP was not on my radar to track at all.

gentle coral
#

If you mean HP overall, they are getting much better, as the international competition for good computer hardwear is at the point where producing more then a few bad products can kill you forever. And on the VR, and specilty high end workstations HP is doing quite well.

HP Z Lineup is great (at least in hardwear specs and design).

And HP absolutely makes the best VR backpack computer buy a long shot. So they have a need for good headsets.

wanton marten
#

Thank you for the info , I appreciate it.

#

I want to buy VR headset but not sure should i wait for sony or just get G 2

#

Sony is probably a year away with announcement and so far I don't think anything else coming out this year from non oculus.

solid belfry
#

I came here to say that I will never ever buy an oculus headset again

#

I am thoroughly pissed off with Facebook and their stupid hunger for data

wanton marten
#

Unfortunately, masses don't care about it.

solid belfry
#

also the lenovo explorer is a great budget headset

#

you can pick them up super cheap except the UK which is where I live >:(

#

its such a pain in the ass because vr worked just fine before the change by facebook

wanton marten
#

pretty much all WMR headsets are sold out and can only buy used.

solid belfry
#

oh really, there are hundreds available but so expensive for some reason

wanton marten
#

probably it shows resellers but pretty much all WMR are sold out and I can't buy anything in the US.

#

It's either oculus , index or ps vr

#

I just don't understand valve's quality control, they are selling the most expensive headset and too many reports on quality being below average.

austere python
#

it's still about a 4 month wait for index

#

I ordered an index, hoping to sell my oculus

lucid tundra
#

I mean, I've played about 500 hours on my Index controllers, and about 200 on the headset, and haven't run into any issues after the controller revision

wanton marten
#

Maybe new version does not have as many issues ?

#

I have seen quite a few videos complaining about index headset and controllers , might be fixed now.

sullen linden
#

I've replaced my left controller twice and my right once

fluid prawn
#

how long does it take for the index to ship

fickle birch
#

Can a RTX 2060 16gb of ram and a r5 3600 run almost any VR games even ones like blades and sorcery, boneworks and half life alyx?

noble kestrel
#

definitely I use pretty much the same setup but a I7 and it works fine for about 90% of vr games, but blade and sorcery is kinda not optimized at all.

lucid tundra
#

The more NPCs you have in Blade and Sorcery, the worse. It will drop frames on any PC once you spawn enough enemies

#

But things like Alyx will be totally fine

wanton marten
#

by any chance anyone knows why Sansar is a dead platform besides very horrible UI ? @gentle coral

sullen linden
#

no one talks about it

jaunty sparrow
#

@fickle birch probably but it depends on the headset ur using

fickle birch
#

@jaunty sparrow I have an Oculus quest

jaunty sparrow
#

Yh it should be able to run those games fine on the quest using link

#

idk about virtual desktop tho if ur using that

fickle birch
#

No I would use the built-in cable

#

The one for power

jaunty sparrow
#

Yeah a 2060 should be able to run all that probably the only thing that might lag is alyx on maximum settings

fickle birch
#

Ok thanks

jaunty sparrow
#

I wonder how flight simulator will look to get 90fps in vr

wanton marten
#

90 fps ? maybe on low

grizzled owl
#

unless some magic sorcery is involved, i cant imagine it being accessible for vr, even when it's released,. Corners will have to be cut visually, and an even stronger baseline spec will probably be needed

jaunty sparrow
#

reverb g2 flight sim gonna look like minecraft

#

still tho would be amazing in the future when hardware gets better

haughty thistle
#

Based on a comparison from MRTV and my own experience, I can say that it's actually quite demanding to run Quest Link compared to any other headset. You even the Reverb G2 is supposedly less demanding then the Quest (aka you get better framerates with it)

wanton marten
#

That guy really pushing g2 a lot, it feels like a commercial, last videos all about g2

#

Not sure I can trust this guy

haughty thistle
#

Like I said, from my personal Experience, Quest Link runs significantly slower then the Index
We're talking 36fps in VRC in a scene where I get over 70 on my Index

wanton marten
#

hmm interesting

#

are you using official cable ?

haughty thistle
#

I'm using the recommended Anker Cable in the .9m variant with a 5m UGreen extension cable

vapid depot
#

pog

#

i just want to know the refresh rate and CPU

wanton marten
#

facebook quest 2

vapid depot
zinc timber
#

That guy really pushing g2 a lot, it feels like a commercial, last videos all about g2
it definitely comes off a bit shady, but he's one of like two youtubers who have one
it's perfectly understandable that he'd milk it for content

gentle coral
#

HP really needs to get linus a Reverb G2. Out of every tech youtuber Linus is the smartest choice for VR related content, while Tested is an easy Number 2.

radiant bramble
#

HP aint making it easy for one to jump into VR for the first time. On one hand I was sold on the index controllers the first time i saw them and the headset has better fov & refresh rate. G2 on the other hand has way better resolution and almost 500€ cheaper 🤔

wanton marten
#

HP really needs to get linus a Reverb G2. Out of every tech youtuber Linus is the smartest choice for VR related content, while Tested is an easy Number 2.
@gentle coral if i was HP i would send to biggest youtube/twitch streamer.

radiant bramble
#

G2 + index controllers is apparently an option too but would cost like 1200€.

wanton marten
#

Facebook Quest 2 will be 300$ , it will be really hard to compete for other guys. G2 needs to be a lot better than facebook quest 2

sullen linden
#

i bought the rift s before i knew about the reverb

#

i kinda wish i wouldve waited for the reverb because it is gonna have the best flight sim compatibility

#

also why is doom vfr so fucked for the oculus

sullen linden
#

big sad

digital brook
#

i just set up my first vr head set a week ago and now i have 360 degree setup

rancid rose
#

im planning on saving for a headset, which one should i go for that's actually available in canada? im trying to do full body tracking to, so i also need trackers+base station

sullen linden
#

Question, what is the air mouse that linus uses?

pale orbit
#

eye tracking + facetracking

lofty minnow
#

im selling my valve index to get that edition if its true,not rn of course, imagine the hp reverb g2 working with the knuckles controller tho

verbal axle
#

with some effort you should be able to get them to work

#

i think you need the vive tracker dongles iirc

sullen linden
#

you need the base stations

pale orbit
#

I imagine a facetracking + eyetracking version is going to add another couple hundred at least to the cost

verbal axle
#

@sullen linden iirc base stations + tracker dongles

sullen linden
#

oh maybe

gloomy crater
#

o k a y

#

I just experienced a super heavily edited beatsaber map for the first time and it's like I'm rediscovering VR

#

I finally decided to enable mods, and I found a map that had a bunch of trippy stage effects set to a relatively slow chart of a song I like. It's made the way it is so that you aren't so focused on playing the chart that you can't enjoy the effects. It was amazing

pale orbit
gentle coral
#

If that eye tracking version is true, and it is easy to control the eye tracking i will immediately cancel my reverb g2 to get that, as I absolutely require eye tracking for a vr project i am planning. I was going to spend 300 dollars building my own eye tracking anyways , so might as well save my energy for programming.

still torrent
#

Any ideas for mounting sensors atop a monitor?

#

Kind of like how my webcam rests atop my monitor, I'd like to have my Oculus sensors atop my monitor.

#

'cuz I'm not too fond of drilling holes to mount them to the wall.

sullen linden
#

I bought adhesive mounts from ebay and they worked great

gentle coral
#

I designed my own command strip velcro wall mounts, and they easily hold the OG lighthouses.

#

@subtle schooner there are a number of problems with the vive pro eye, mostly due to HTC, and the pricing.

arctic ice
#

is a Ryzen 3 3200G good enough for vr

#

with a vr ready gpu

sullen linden
#

Probably, what headset @arctic ice ?

vapid depot
#

i'd get a 3100

#

or a 3300x

arctic ice
#

a rift s @sullen linden

sullen linden
#

@arctic ice Yeah that should be good. You'll have to turn down the settings in some games though

modern totem
#

is there any way on oculus.com to pay with paypal without a credit card? I have only a bank account connected

arctic ice
#

ok thx @sullen linden

sullen linden
#

@modern totem you should be able to select PayPal as a payment method

modern totem
#

Yeah but Its stupid and to pay in oculus store you MUST add a card to ppal

#

Like bruh if I had a card Iwouldnt pay with ppal

left coral
#

That's actually a PayPal account limitation. If your PayPal account is new, rarely used, or otherwise deemed high risk, PayPal requires a credit card added as a secondary payment method in the event your linked bank account doesn't have money available. It's to prevent people from overdrafting.

modern totem
#

Thats Just stupid, ppal said u can verify a account with card or bank

#

Guess no vr for me

modern totem
#

Ppal mod responded that Its a merchant that chooses lul
Kinda Old but still

modern totem
#

OK

#

their system is stupid

#

you know when you press pay with paypal it redirects you right? In url there is some shit named ADD_CARD etc
I just removed that and it redirected me to page to pay with paypal and my order went through
wonder if Oculus is gonna cancel the order because I don't have a cc or will they let it through

shut lotus
#

they will cancel it

#

because it's 2020 and there are alot of little shits who will order games without paying for them

#

welcome to reality

#

just save up some money and buy a gift card for the VR store bud

#

problem solved

rapid meteor
young marten
#

epic

gentle coral
#

what did you do to that poor handgun. Still it probably helps if you are using a VR gun mount holder.

I really want to make a ton of anime and sci-fi weapons for VR. If i can fix some multiplayer VR issues, I think I will make a VR battle royale game that has very silly weapons, absurd ragdoll physics and superpowers (I want even hardcore VR players to feel sick in only a minute or two while also not wanting to leave because of how fun it is). Also it gives me a reason to model a ton of crazy weapons that will never be practical. Though my maker side will probably take over and I will start designing these weapons so that I can actually forge and machine them as practice for some Mecha and robot weapons I might build soon for battle bots and a few friends. I think my first item I will build is my atlas shield, or "shovel of environmental justice".

Also who here is excited for Hitman VR.

modern totem
#

just save up some money and buy a gift card for the VR store bud
@shut lotus
What do you mean giftcard for vr store, I want to buy hardware

stark star
#

yeah, buy a gift card for the website

#

and then buy the hardware with said gift card

modern totem
#

jokes on you

#

they accepted and are shipping my rift s

#

lol

noble elbow
#

is it normal for my rift s to just randomly stop shooting in plavlov

#

like when i shoot then letgo the gun will still shoot

lofty minnow
#

@haughty thistle any good avatar worlds? NOT ANIME GIRLS i have freddie mercury on rn and its aweesome but i want sum else

haughty thistle
#

I can only tell you about Nanachi Avi worlds. Like I mentioned before, I'm not the greatest fan of realistic looking, anime or full-on furry avatars. Nanachis are kinda the perfect middle ground for me tbh

haughty thistle
#

@lofty minnow

lofty minnow
#

il check it out

wispy shadow
#

Do you think a RTX 3070 will be able to run half life alyx at 144hz and at ultra settings on Valve Index?

midnight spindle
#

I mean probably

#

It's better than a 2080ti soooo

wispy shadow
#

It's better than a 2080ti soooo
@midnight spindle just looked at Linus’ half life alyx vid so I think that’s a yes.

midnight spindle
#

Yep!

soft hound
#

@wispy shadow I wouldn't run the Index at 144Hz, set it to 120Hz instead, as the pixel overdrive on 144Hz has much more noticeable blurring and trails, which aren't present at 120Hz

haughty thistle
#

@soft hound Depends on how lucky you are with your Index. There are ones that are better at 144 and ones that are worse. I think I might've gotten something like a golden unit, as I notice virtually no difference between 120 and 144 in terms of Pixel overdrive and whatnot

#

But I do agree on setting the refresh rate down in HLA, but for another reason. HLA dynamically scales the render resolution based on frametimes. Basically what HLA tries to do is to always keep within the refreshrate of your Headset, but at the cost of image clarity. I run HLA at medium settings with my Index scaled down to 90Hz, and the image clarity difference is like night and day on my 1080Ti. And honestly the downgrade in image smoothness, while noticeable, is not a big game changer, and the downgrade in graphics is basically invisible

modern totem
#

my rift s randomly goes black and loses connection with steamvr, just got it today and it happened 2 times, once in vrchat and once in payday2
what could be the issue?
RX 5700xt 20.4.2 adrenaline btw

haughty thistle
#

I don't know much about AMD GPU drivers, other then that they cause issues with VR sometimes, so trying multiple different driver version could be the way to your solution. If it's not the newest driver, try that and if it is, then try an older driver

#

@modern totem

brisk sand
#

@modern totem it could also be oculus software being bad. Ive had the issue and a fresh install of oculus fixes it for me

void sky
#

Getting close to OculusFacebook Connect (7? 1?) lol

I know I'll pay the data mine tax but I hope I can get some really cheap Quest-esk headsets because I want to buy multiple for exercise and family.

Reverb G2 and the potential eye/face tracking looks promising too

dull wigeon
#

@void sky Some Youtubers have reviews about prototypes of the reverb g2 and the clarity on this thing is already amazing and they still want to improve it for the final version

copper summit
#

anyone know when new quest is gonna come out!?

#

im super hyped for it

#

its got so much going for it - 90hz refresh rate, better tracking, more performance, better ergonomics/comfort, better battery, and even a bit lighter i think!

sullen linden
#

@copper summit they'll announce details at Facebook connect In two weeks, it hasn't even been officially revealed yet

zinc timber
#

I'm excited to get more personally relevant targeted ads

sullen linden
#

lol

copper summit
#

Ooooooh bet

brisk sand
#

Ahh yes mapping for beat saber. I just made the worst map possible in about 2 hours and here is one of the surprises

sullen linden
#

Hey guys is a gtx 1070 amp extreme from zotac and an core i7 4790 overclocked enough for beat saber and vr chat on an oculus rift s

haughty thistle
#

Beat Saber is a very easy game to run

#

And besides that, the 1070 still is a decent card to play VR

nova agate
#

Would you guys recommend the new HP g2 vr?
I am worried about the tracking behind the back because there is none. Idk. Also about how fast they can track with like beatsaber

sullen linden
#

@chickenbread thanks

zinc timber
#

I don't know of any VR games that need particularly precise tracking behind you

#

the rift s also doesn't have rear tracking, and it's fine

radiant bramble
#

Been debating myself between G2 and Index on which one to get but im leaning toward index for the controllers. Might as well place the order now since it has so long delivery time and it takes likely a month before i should order the new gpu anyways.

nova agate
#

I don't know of any VR games that need particularly precise tracking behind you
@zinc timber I mean the only game i can think of is vrchat

haughty thistle
#

And even in VRC, you're more likely to have your hands in-front or besides you. The latter area being improved on the G2

nova agate
#

Hmm you'r right..

lofty minnow
#

guys im becoming so good at boneworks' zombie arena

#

do you guys think that if the reverb g2 has eye tracking theyll incorporate foveated rendering?

noble kestrel
#

I wouldnt be surprised

modern totem
#

I got r5 3600 + rx 5700xt but blade and sorcery is literally unplayable, constant freezes and drops to 10 fps
is this game fault or my pc is too shit for this unity game?

noble kestrel
#

nah b&s is terribly optimized from what ive heard

modern totem
#

well for me its literally unplayable

noble kestrel
#

again b&s is hard for 90% of systems, its just not optimized

brisk sand
#

@zinc timber h3vr iirc has one point on your body thats hard to get bc of it being hehind your back

noble kestrel
#

its not hard , once you know where it is its not a problem

lofty minnow
#

any index users here?

#

i have finger tracking issues on my left controller

#

my middle finger sometimes doesnt rlly work or is stuck

#

(ive never smashed the controllers against anything)

#

i tried calibrating them

#

it fixes it

#

kinda...

#

for like

#

10 mins or so

pale orbit
soft hound
#

Yeah, that happens to me all the time in VRChat, since I basically have my hands as a fist on the controllers when I'm not doing anything with my hands. After about 10 minutes, the middle or ring finger will stop tracking, and will require me to drum my fingers to fix @lofty minnow

lofty minnow
#

@soft hound yea i literally do the same thing with my hands so if i get rid of that habit and just have my hands not squeezing the controllers when doing nothing will it help with anything?

soft hound
#

Yeah, but I much prefer having my hands be comfortable when idle, rather than not having to drum my fingers briefly every 10-15 minutes

haughty thistle
#

@lofty minnow @soft hound
had a similar issue. Even tho the finger tracking on the Index constantly adjusts to your grip, it can only do it in a limited area. Turns out, there are dedicated sensoring regions for your middle, ring and pinky finger. So if you have issues with finger Tracking, which a recalibration can't really fix, try gripping the controller in another way. Maybe move your hand a bit further out of the strap, that's what helped me to fix it.
Another thing I noticed is, that sweat and other body fluids (like the oil on your fingers if it accumalates) messes with the Finger tracking alot, so if your controller is wet, try drying it up and see if that improves the finger tracking

sullen linden
#

I just turn the controller off and on and it fixes it

gentle coral
#

Here us a list of all the games I have played that have things that use behind the back or belt tracking for something (usually not nessasar, but can make things easie).

Pavlov- knife, magazine, extra gun
Superhot - achivments
Raw data- bow and arrow
Robo recall- achivments
Fantastic contraption- items

distant spade
#

Is there a way to use your phone as a VR headset and use Wii remotes as controllers? I swear I heard something about you being able to, not sure if it was a joke or not.

#

Cause I wanna try out vr before I go out and drop like 500 on an Oculus quest.

#

And I also wanna see if my PC can even handle it.

brisk sand
#

To anyone looking to get into vr DO NOT BUY A RIFT S

distant spade
#

Why, I was looking at getting rift s. Oh...

brisk sand
#

2nd headset in 2 months and its soon to be 3

#

Its took them 1.5 months to return the previous rma

#

@distant spade go for the index you'll thank me later

distant spade
#

I don't have that kind of money.

#

Index is literally more than my whole setup.

#

I was also looking at getting a used HTC VIVE, is that also a bad idea?

brisk sand
#

Previous headset

#

Light use and dropped the controller from knee hight

#

all the white shit is superglue fixing the product

distant spade
#

I've literally only heard good things about rift s, is this a common thing?

brisk sand
#

The touch controllers. Yes that is very common. The audio also died on the headset. The mic was scuffed

#

At 1k hrs the headset just destroys itself

#

If you want dm me and ill tell you every issue I've had from day 1 of the headset. Most is software

distant spade
#

Damn, ok. Is getting a used HTC VIVE a bad idea?

brisk sand
#

I have no experience with vive

distant spade
#

Oh ok.

brisk sand
#

I'm getting an index because of this

distant spade
#

Nice, I wish my PC could handle index. I don't think my wallet can handle it either.

brisk sand
#

Rift s is good when it works and doesn't take 40 mins to get to sync to oculus software

#

Also rift s isn't that comfortable

zinc timber
#

Rift s worked fine for me, though I didn't use it much

brisk sand
#

I have about 1k hrs on mine

#

nothing but issues

distant spade
#

I'm probably not gonna get even close to 1000 hours, even tho I'm relatively new to pc, I only have like 750 hrs combined with all my games.

#

Roughly, atleast on steam.

brisk sand
#

I play beatsaber relatively competitively

distant spade
#

Beatsaber is probably gonna be the main game I'm gonna play.

brisk sand
#

I'm bad at beatsaber

distant spade
#

I'm pretty bad too.

#

I've played it a couple times on my friends psvr and a couple times at a place near me that has vr headsets you can rent out for like an hour or something.

brisk sand
#

I'm trying to get into 3 digits but I can't coz I'm bad

distant spade
#

I'm probably not gonna be getting a VR headset for a while tho, I kinda wanna put money into a better pc as the only good thing in my PC is my GTX 980ti.

#

back to my original question, Can I use my phone as a VR headset and use Wii or Nintendo switch remotes as controllers?

brisk sand
#

You can run index on that card btw

#

NO NO NO DO NOT EVEN TRY NO NO NO

verbal axle
#

...now i wanna see someone try that

brisk sand
#

I know someone who plays like that

#

Its lotterally terrible

distant spade
#

Thing is tho, no point in getting an index when my gpu is being heavily bottlenecked by everything else in my system.

#

Also I don't have the money for index.

#

Last time I checked, isn't index like 1500??

brisk sand
#

Get a quest. I hear quality control is better than rift s

#

Its 1000 flat

distant spade
#

Oh

#

And that's USD?

brisk sand
#

Yea

verbal axle
#

plus whatever local tax applies

#

but there's a waiting list

#

and idk how long it is still

#

took mine about 3 months

distant spade
#

Ok so that's 1306 CAD plus tax which comes to 1475, so basically 1500.

#

That's about 1k more than my whole setup.

#

I can't find an actual price in Canada, can you not get it in Canada?

#

Except for one on Amazon for 3200, but that's a scam.

verbal axle
#

yeah the scalpers

distant spade
#

Nvm steam has it for 1320.

#

Like I said tho, I should probably focus on my PC first, my specs are literally:
I5 2400
4gb ddr3 1333mhz
Mobo ???
GTX 980ti
TX650w
Dell case
120gb Kingston SSD

brisk sand
#

DDR3?

distant spade
#

I was thinking of putting the original Dell PSU back in and getting a cheap gpu like a GTX 750ti maybe, and then throwing in my Kingston SSD and maybe 8gb of ram and selling it off as a "gaming PC" for like 400 CAD and then going ryzen. I'm thinking getting a ryzen 5 1600af, an Asrock b450m pro 4, 16gb ddr4 3200mhz, 256GB SSD with a dram cache, and a thermaltake Versa h18. I'll probably keep it as is for a while and eventually get a 3070 and upgrade to b550m and a r5 4600, if that's what it's gonna be called.

#

Yes, ddr3.

zinc timber
#

That sounds reasonable

haughty thistle
#

About VR headsets:
If you want to play PCVR, and are on a budget, do NOT get the Oculus Quest. The Quest, while being the same Price as the Rift S, and seemingly not that much harder to run, requires a lot more processing power then the Rift S. This is just because of how Quest Link works. It works ok-ish if you already have a Quest, and want to start playing PCVR, but besides the way higher processing requirements, it's also quite Glitchy. Sometimes, Audio doesn't work, mirroring Audio onto speakers or into a stream doesn't work, etc.
Really, anything is better for PCVR then the Quest (I'm almost willing to recommend the Vive Cosmos over it tbh)
And if you don't want to believe my claims about the higher processing demand: My Index runs at more then double the framerate in almost all games (Quest at 36 with Asynchronous Reprojection, Index at over 100fps)

#

And it's not like Quest Link is limited to 36. I've seen it running at it's full 72Hz, just not most of the time. My PC isn't all that bad either: i7 8700K @4.7GHz, 1080Ti, 32GB RAM @3200MHz

worldly apex
#

@distant spade definitely don’t get a rift s with your set up. Ihad a i5 8400 and a 2060s and struggled and my cpu was the problem.

grand dawn
#

ocolus rift vs htc vive
thoughts?

coarse zephyr
#

Oculus is owned by facebook and will be requiring a facebook account for their headsets.

#

So, Vive. Or if you're rich, Index?

#

Yes, I have presented 0 technical arguments. I don't know which one is best. Personally, if the #2 is good enough, then I'll pick #2 just becuse it's not FB, and not care which is technically better.

brisk sand
#

My main gripes with the rift s are the funni mic, oculus link, and comfort. I would never reccomend it to anyone

modern totem
#

what F2P games should I look at? I have a rift s btw
already played The Lab,Minecraft,VRChat,Echo VR

soft hound
#

The Budget Cuts Demo is pretty fun

#

Though short

#

There's "Go Guess" which is also fun

#

Rec Room is alright too

sullen linden
#

over here im playing pavlov with a gtx 1050ti

brisk sand
#

@modern totem on steam get PokerStars vr

#

@modern totem is a beatsaber player get beat saber you won't regret the purchase

lofty minnow
#

pokerstars vr is filled with 30 -60 year olds

#

trust me

#

but they're cool

#

i met this lady

#

who was like

#

yo kid u wanna get this

#

and she gave me one of thoselike wooden cigars

gentle coral
#

@distant spade

A used HTC vive can be a good option if it is in good shape. (Other then controllers having touch issues at 500 hours, the headset is a tank). Also you can upgrade over time to better controllers, lighthouses, etc). Also if the cable breaks they are easy to replace. Though there would be no RMA support if that matters to you.

grizzled oar
#

Only thing holding back Vive from being good is controllers also touchpads are god awful thing in locomotion games

gentle coral
#

Yep, og vive controllers are not very good in terms of ergonomics or control. But they are accurate

distant spade
#

@gentle coral oh ok, I occasionally see them get as cheap as 250 CAD sometimes. But I'm gonna work on upgrading my PC first.

lofty minnow
#

i just discovered an exciting game

#

its called a township tale

#

and im gonna play it when i get homememme

modern totem
#

ok, I have a problem in beat saber
my hits dont register sometimes, I can literally see the saber go through a box and I get a miss wtf????? Rift S btw
no stutters or fps drops
it happens only to blocks on edges, middle ones arent affected
im sure its not just me missing, tested it on slow and easy songs where its just left/right from edge to middle and I missed edges fairly often even tho it was a 0,5cm move
tested also on Escape hard that I can do fc with fast song+ghost notes and it still happens

brisk sand
#

@modern totem what mods you got

modern totem
#

modassistant with the standard mods

brisk sand
#

Hey I'm getting my scores up

lofty minnow
#

@brisk sand youre becoming closer to anakin level

brisk sand
#

Exit is now my #2 play

lofty minnow
#

@brisk sand wanna versus me

brisk sand
#

I dont have versus. I have zingabops multiplayer

lofty minnow
#

idk what that is lol

#

i have 20 hours in bs

#

lol

brisk sand
#

Its the multi-player mod

#

@lofty minnow how to use versus mod anyways

lofty minnow
#

idk lol

#

never tried versus ing someone

#

i basically have no friends that play vr

brisk sand
#

I could get a coordinator

lofty minnow
#

i do have friends that have psvr and only play rec room tho lol

#

whats that

brisk sand
#

For a tourny

#

Get the multiplayer mod btw

#

Its great

lofty minnow
#

how many hours do u have in bs

#

ight ill search up the tutorial

brisk sand
#

100

#

1000*

lofty minnow
#

FKJAWHFNGWA

#

I HAVE 20

#

LMAO

brisk sand
#

I'm top 1340

lofty minnow
#

nice i have beat score mod but how do i find my accoutn

haughty thistle
#

Index Lighthouses are back in Stock in Europe as well now

ivory parrot
#

Looking for a pcie usb card that works with x299 for the rift sensors

sullen linden
#

Does anyone want to play a free game with me, it's called Davigo it's really fun

sullen linden
#

in my opinion rift cv1 has like

#

top tier controls

copper summit
#

hey guys im looking into building a pc for vr

#

but i dont wanna spend a WHOLE lot

#

so what do you guys recommend as far as the cpu goes?

#

i was looking at the r5 3600

#

and im using an rx580 cuz i already have one

#

i might upgrade later tho

sullen linden
#

r5 3600 works best

#

i played vr with the r5 3600 and rx 580 and get around 80 to 120 fps just enough for a smooth gaming experience

copper summit
#

oh awesome!

#

thanks!

copper summit
#

hey again lol, what vr headset do you guys recommend? i cant get the index, way too expensive, but im thinking about the rift s

#

anyone have experience with the rift s and/or other headsets?

haughty thistle
#

If you are in a region where you can get the Samsung Odyssey, then I'd honestly suggest getting that, because similar if not cheaper price, no binding to Facebook, better Screens and Audio, and better Software. The only downside of the Samsung Odyssey and Odyssey+ is the slightly worse tracking, but it's totally sufficient for the beginning

#

On the other hand, if you are willing to wait a bit longer and save up a bit more for a Headset, the HP Reverb G2 seems to be the perfect middle ground. It's tracking is improved over the Samsung one, has even better Screens and Audio and also controllers that resemble the Oculus controllers more closely

#

Samsung Odyssey+ usually goes for around 300-400 USD (only available in NA and South Korea from what I know)
And the HP Reverb G2 is now at 700 USD/EUR (available almost world wide) and releases probably end of October 2020

#

The HP one used to be 600USD/EUR, but they inexplicably increased the price on the 1st of September

#

@copper summit

copper summit
#

@haughty thistle thanks! wow thats a lot to consider... i will probably wait a bit, maybe a month or so, so ill def look into the HP Reverb G2. I do mostly play beat saber, so the tracking is a huge thing for me, but unfortunately I can't use lighthouse tracking in my room.

#

and the hp reverb g2 doesnt have lighthouse tracking which is good for me

haughty thistle
#

I don't know how much of an improvement the G2 Tracking is over regular WMR tracking. Regular WMR Tracking is perhaps a little worse in accuracy then Oculus' Inside-Out Tracking but not too far behind. The big difference between the two is the Tracking Volume (aka area in which the controllers can be tracked from the perspective of the Headset). Early reviews of Pre-Production Units of the Reverb G2 indicate, that it's Tracking Volume is as expected better then regular WMR, but it's still not as good as Oculus Tracking.
Really in that regards, I'd advise to wait for reviews of final Units to come out. I'll make sure to share my opinion about the Tracking, once I get my Unit (again expected delivery end of October)

lofty minnow
#

i wish they would just give up on inside out tracking

haughty thistle
#

Inside out Tracking has one giant benefit, and that is the easy setup

#

Basically one of the requirements for VR to go mainstream

#

Obviously for enthusiasts an corporates, Outside in is a much better option, but it's the same group of people who are willing to spend >1k on a set

noble kestrel
#

imo inside out has gotten so close to outside in why not continue with inside out

haughty thistle
#

Basically, your fingers form a load on an Electro-Magnet when close. It's only a tiny amount, but with sensitive enough sensors, measurable. So the tracking area for the fingers has a bunch of tiny electro magnets inside it, and constantly measures the load on each one. That way they can measure how close your fingers are

#

At least that would be my guess on how it works

#

@noble kestrel The biggest problem with Inside-Out is not the accuracy. That is good enough for almost everyone by now. The Problem is rather the Tracking Volume. Fullbody Tracking as well as unusual device types (like Vive Trackers) are pretty difficult to do with Inside-Out. And honestly, as long as there's not Inside-Out System that is as accurate, fast and extensive as Lighthouse tracking, I think at least Lighthouse Tracking will stick around...

noble kestrel
#

although most people dont use full body, and with inside out you can get ways of full body, like using kinect and driver4vr

haughty thistle
#

Lighthouse Tracking being a general Term for Systems using fixed mounted IR emitters of some sort for the Tracking (SteamVR Lighthouse and ARTtrack for example)

#

Kinect FBT is nowhere near as good as with Vive Trackers. Honestly it's quite $hit actually

noble kestrel
#

well yes, but 30 buck ish compared to like 300 for one puck or what ever it is

haughty thistle
#

+ARTtrack actually has basically the entire movie buisiness behind it, as it's also used for MoCap in Hollywood and other Media

#

*120 for a single Puck as RRP. I got mine for 100€/piece

noble kestrel
#

thats still a lot for a pretty novelty item

haughty thistle
#

Yes, FBT with Vive Trackers is expensive, but that's because the technology behind it to make it good isn't cheap

noble kestrel
#

although most games dont have fbt implemented, or implemented well if they do

haughty thistle
#

Going from 3-point to FBT in VRC was as much of a game changer as playing VRC on desktop vs VRC in VR

#

At least for me. You won't believe how much the human body participates in a conversation

noble kestrel
#

I dont really play vrc so idk about that

haughty thistle
#

Outside of Social VR games, FBT doesn't really add much to the experience. I do agree on that. But having the option is better then not having the ability to

noble kestrel
#

but you still have the option with inside out, and you dont need exact precision to get the idea across

haughty thistle
#

Not really

#

Like I said, with a Kinect, you're really limited

#

Also, Kinect is technically speaking Outside-in again

#

At that point we might as well be talking about using Base Stations with an Inside-Out headset

noble kestrel
#

which is actually quite a good idea

#

you can for example use reverb g2 and index controllers

haughty thistle
#

Yee, but it defeats the purpose of using Inside-Out in the first place...

noble kestrel
#

the headset still tracks itself

haughty thistle
#

Guess how the Index and any other SteamVR tracked headset get's it's position?

noble kestrel
#

and think for a sec, you already have inside out tracking, and want an upgrade, keep the headset and get new controllers

haughty thistle
#

It uses IR sensors to sense the light of the Lighthouses and uses a bunch of complicated math to get it's position

noble kestrel
#

yes im aware of how steam vr tracks stuff, I dont think you understood what I was saying

haughty thistle
#

I'm just a bit confused. At first you were talking about how we don't need Outside-In, and now you're talking about how great it is...

#

The reason to go Inside-Out is so you don't have to set up any base stations

noble kestrel
#

yes my point is not spending an extra 1k for index if you already have for an example a WMR headset

haughty thistle
#

The reason to go Outside-In is for better accuracy, and greater flexibility

noble kestrel
#

your fist point is invalidated though, you said the point isnt accuracy?

haughty thistle
#

It is

noble kestrel
haughty thistle
#

I never said, it's not a problem

#

I only said, it's not it's biggest problem

noble kestrel
#

yeah its hardly a problem in my experience, and yes I have used outside in before

haughty thistle
#

Outside-In will always be more accurate then Inside-Out. Maybe the general consumer might not notice the difference, but in the Industry the difference can mean income or not. And usually, what is first experienced in Industry will find it's way into at least the Enthusiast realm, if demand is there and the price can be brought down enough

noble kestrel
#

Ive spent quite a fair bit of time with both inside out and outside in, its quite hard to notice much, some tracking issues are caused by operator error, like with wmr tracking can be great or terrible depending on your batteries

#

which means it does vary quite a bit for people

haughty thistle
#

Eh

#

When I hold out my hand with an Index controller and do the same with a Quest Controller, the Index controller stays in it's position more put, whereas the Quest Controller wobbles more. Idk about your region, but I live in a 50Hz country

#

Inside-Out generally doesn't fair as good here as in 60Hz countries

noble kestrel
#

also, wobble depends on the game, alot of games have some smoothing to prevent jitter, some dont

#

most games you dont notice it, some you really do

haughty thistle
#

I'm talking about the SteamVR default environment

#

It's like the Quest controller jitters around a bit, which the Index controller doesn't

noble kestrel
#

yes jitter is a thing that happens, but again most games tend to negate that a fair bit

haughty thistle
#

Inside-Out relies on your room being well lit. Constantly. Most of these systems are designed to negate the 60Hz light flicker, but not the 50Hz light flicker (both Oculus and WMR give you the option to change the flicker negation, but at least with Oculus, I can't tell a difference)

#

The Jitter makes typing almost impossible for me on the SteamVR keyboard tho

noble kestrel
#

keeping a well lit room isnt hard tho

#

It does certainly help alot, but it really isnt a hard task to do

haughty thistle
#

My room is really well lit tho

noble kestrel
#

yeah all it takes is like decent lighbulbs and maybe a lamp or two facing a wall

haughty thistle
#

It's the power grid AC frequency that (at least I think) is causing my issue here

noble kestrel
#

also dont forget to clean your lenses

haughty thistle
#

Duhh...

noble kestrel
#

you would be suprised how many people ask that question in any place for wmr troubleshooting

haughty thistle
#

Think someone with an Index and Quest wouldn't know to take care of their headsets?

noble kestrel
#

nah im talking bout the camera lenses

haughty thistle
#

Yeah, those too of course

noble kestrel
#

people overlook those

haughty thistle
#

Even if not strictly required, I'm also cleaning the little tracking divits on my Index too, if there's anything noticeable on there

noble kestrel
#

my friend is kinda stupid when it comes to vr, he didnt educate before buying a vive cause he used one at my other friends house and was wondering why his tracking was so bad but he has a big ass mirror in his room

#

thats one thing universal about vr, mirrors bad

haughty thistle
#

Yee

noble kestrel
#

also he never uses it which makes me sad, he has like 100 hours after 5 months or more of owning it

haughty thistle
#

Windows can also become a problem, if the type of glass is reflecting IR very well. But generally speaking, Windows should not be the first problem you should think of

#

oof

#

I'm at about 1.1k hours in SteamVR. This playtime obviously separated out onto many different games and headsets (Lenovo Explorer, HTC Vive, Valve Index, Oculus Rift S and Quest)

noble kestrel
#

im at 800 in steam vr and probably a bit more in wmr cliff house

haughty thistle
#

I might not have the most time to play VR, but I enjoy every moment I can in VR

noble kestrel
#

unfortunately I dont have many games

haughty thistle
#

I logged those 1.1k hours over the span of now almost 2 years

noble kestrel
#

I think ive had my headset 3 years

#

and I dont think any damage has occurred to it despite it taking quite a beating sometimes, aka when I let my mom play beatsaber

#

although that mostly affect the controllers

haughty thistle
#

In the beginning I just couldn't properly settle on one Headset. The Lenowo scratched my glasses, the Vive was too uncomfortable, and also a significant Visual downgrade, the Rift S only ever served me as a backup during those 2-3 before I returned it and well, the Quest... Well it's a nice headsets, but it's Comfort is even worse then that of the Vive, and frankly, thanks to FB I just wanna get rid of it. The Index has truly been the end game for my Headset Odyssey. Although due to QA and design flaws, I still keep hanging onto one more headset at all times, just in case. (for now it's a Quest but soon a Reverb G2)

noble kestrel
#

the og vive is honestly quite un comfortable and that screen door effect is disgusting

#

like theres no balancing to it without the deluxe audio strap

haughty thistle
#

Honestly, I have yet to break a single Piece on my Index myself. All RMAs I had to do on my Index so far had been due to things just wearing down, or being broken as I got them

noble kestrel
#

yeah speaking of index im saving up money to get knuckles and base stations so I can use them with my current headset

#

saves me $400

haughty thistle
#

If you get the 2.0 Base stations from Valve, not only do you get a longer cable, but also you get the significantly better Support from Valve and you also get mounting HW included. They have recently come back in stock in NA and Europe. I took the opportunity and upgrade my Setup to a 4 Lighthouse setup

#

Oh, and the 2.0 Base stations from Valve are just slightly more expensive then the 1.0s from HTC

noble kestrel
#

yeah i plan on it, and people say 1.0 is trash compared to 2.0

haughty thistle
#

Eh

#

In Tracking Quality there's basically no difference

#

The benefits of 2.0 base stations are that you can use more then 2, and that they don't have to see each other directly. At least afaik

#

Oh, and the 2.0s have a larger FOV in the X direction (the one they are curved towards). But realistically speaking, unless you want to set up a 100m² play area, you won't notice the last part

#

TL;DR
Both do the same job, just that 2.0s can be chained together for larger play areas and better FBT

noble kestrel
#

well my play space is quite small so maybe ill see if I can get a good deal on 1.0s

noble kestrel
#

Quest moving janky could be from lag maybe

#

Cause atleast with wmr the headset tracks itself quite well

obtuse burrow
#

Well I just picked up a CV1

#

Waiting for the GPUs to power my Minecraft experience

#

In VR with shaders

haughty thistle
#

Almost all MC shaders are designed to run on Flat screens, so your milage may vary. From my last experiment with Vive Craft and Shaders, the experience wasn't so great, with visible black parts in the water waves at the edge of my screen. Ofc that was years back, so it might be a lot better now

vapid depot
#

quests are disappearing

#

might be because of the quest 2

#

if its 90hz im most likely getting it

haughty thistle
#

If you are looking for a PCVR Headset, then Quest Link is not a good alternative. The Quest alone is a pretty neat headset, but it's PCVR capabilities are just... It's image is blurry in Link mode and the Latency, while low is still noticable to the trained eye

vapid depot
#

maybe they would improve link on the second version

#

but i dont have the money for a pcvr setup currently

#

and i want to get in vr

#

leaks show that it will be $299

#

which is great tbh

haughty thistle
#

Yeah. Link is good for people who already have a Quest, and wanna start playing PCVR. The big flaw with Qurst link is that it sends the image over USB, rather then a dedicated Display cable. If the Quest uses Typ-C alternative Display Channel like proper Typ-C Monitors do, then I can genuinely see a reason to pick that up. But only for those who really couldn't care less about Facebook

vapid depot
#

i have no issues with facebook

#

zucc can deep scan my PC and i wouldn't mind

haughty thistle
#

I just figured I'll give the disclaimer, as I know very well that many people are not fine with it. Not trying to influence anyone, but people really should care more about their personal data

sullen linden
#

Honestly

#

At this point someone already knows somthing about you

#

No use crying about it

#

although you should try to give less information and that ends up helping but in the long run

#

There is no escaping the internet

#

spooky ghost sound

#

Also Please note that you might wanna scratch somthing high gpu wise because when it comes to some vr titles they would decrease your resolution.

#

I currently use a 1650 which is like

#

the minimum but it still works

#

and I ended up finding out later this week i was playing at 720

#

Im guessing it might go the same for 1440p users but thats just my hunch!

haughty thistle
#

SteamVR automatically sets your render scale at setup, but after that it's up to you what you set it to

sullen linden
#

Well sorta?

#

My geforce drivers changed it

haughty thistle
#

SteamVR actually want's me to run my Index at 90% render scale... yeah... as if that's ever gonna happen

sullen linden
#

and i found out it automatically was set to 720

haughty thistle
#

Do you have "Direct Display Mode" disabled? usually the headset shouldn't even appear in your GPU settings

sullen linden
#

nono it was mainly for padlov

#

I was looking at some drivers to see if i could get some better frames

#

Im playing padlov like

#

at low because of my current gpu

#

Some maps will give me REALLY smoove fps

#

then some others make it hard to aim cause of the power of my gpu

haughty thistle
#

Direct Display Mode is a thing you can turn on and off in SteamVR developer settings

#

It's not a game setting

sullen linden
#

wait

haughty thistle
#

VR Game Resolution is handled by SteamVR (or whatever platform you're using)

#

If you have a setting in-game about game resolution, then that's desktop/flat resolution

sullen linden
#

this doesnt effect it?

#

also what resolution do you use for vr

#

1440p right?

haughty thistle
#

Again, that's desktop resolution

sullen linden
#

o h

#

w e l l t h e n

haughty thistle
#

What headset do you have btw?

sullen linden
#

rift cv1

#

I was wondering if getting a higher resolution would help out the god rays

#

but aaa

#

Im not sure if the rift s is that worth it

#

It had worst god rays then mine

#

It wasnt so bad but it makes some games feel blurry

haughty thistle
#

In that case you're eyes just weren't properly lining up with the lenses (aka your IPD wasn't compatible with the fixed IPD of the Rift S)

sullen linden
#

?

#

They lined up pretty well

#

I tried it like twice at the game best buy

#

And i lined it up WELL

#

it wasnt as huge of a difference

#

I will admit that it looks sharper and stuff

#

But still the light issue is still there

#

also I didnt try it

#

But doesnt the sensors have trouble sensing the controllers behind you?

haughty thistle
#

Yeah, but that's just based on how Inside-Out Tracking works

sullen linden
#

ah I guess the change to the cv1 to Cv2 wasnt drastic

#

its more of a quality of life improvement more

#

Still I like my sensors, they can be a handful but they still get the job done

haughty thistle
#

I have an IPD of roughly 67mm, the Rift S has an IPD of ~64mm. And for me the FOV was extremely limited compared to even the Quest, but I saw almost no god rays. The Quest in comparison has much more noticable God Rays, but still not as much internal reflections as the Index (Internal reflections are a bit different, but similar)

sullen linden
#

especially the two sensor 360 set up i got going

#

hmm.

#

Would the switch to 1080p to 1440p be worth it for vr to you?

#

Or higher refresh rate then 90.

haughty thistle
#

The CV1 was imo a much better headset then the Rift S. If Oculus would've made the Rift S based on the Quest, just without the Android Internals, I'm sure it would've been a much better headset. But they wanted people to pick the Quest, because of money

sullen linden
#

Rift quest had hand tracking right?

#

if so you could play vr without the controllers

haughty thistle
#

I personally think up to 1440p (on LCD or higher on OLED) is the more important bit, but beyond that I'd say higher Refresh rates are pretty nice

sullen linden
#

Wouldnt that be "cheaper"

haughty thistle
#

For sim games, Higher res is still the thing to strive for tho

sullen linden
#

the rift was like

#

A easy way to explain the dif between 15 to 90 fps

#

and my god

#

IF i can have MORE fps

#

that can make vr shooters waaaaaaaay more smooth

haughty thistle
#

90Hz is already extremely good. I can tell a difference looking at 90Hz and 144Hz side-by-side, yes. But the difference isn't as noticable as 72Hz to 90Hz

sullen linden
#

also yes i was playing vr at 15 fps for a long while

#

the only game where i came close to 30

#

which 30 was SMOOTH for me

#

was roblox

#

Id suggest getting grapics card above the recommended specs

haughty thistle
#

ofc 30 feels smooth over 15

sullen linden
#

Vr games are getting WAAAAY more heavy

#

y e a h

haughty thistle
#

I have a 1080Ti and it only reaches 144Hz in a few select games only sometimes on my Index at 100% render scale

sullen linden
#

But again 15 fps in vr means that the game could not even shoot better frames

#

you have a index?

haughty thistle
#

Beat Saber is a good example which runs at 144Hz all the time, unless I'm playing an over-the-top mod chart

#

Yee

sullen linden
#

you have the 144hz thing

#

thats crazy

#

then again in the next few years oculus would have higher 90hz headsets

#

could we only go to 1440p?

haughty thistle
#

Well, the Reverb G2 (the original reverb as well, but it's lenses basically negated this point) has 2160x2160 screens (one fore each eye). And I do have a pre-order in for that as well. It's probably harder to run then the Index (especially since it runs at 90Hz), but I'll see about that

sullen linden
#

thats cool and all but like

#

DONT YOU HAVE AN INDEX?

haughty thistle
#

Yes

sullen linden
#

WHAT KIND OF JOB DO YOU HAVE

haughty thistle
#

I'm a software developer and only have minimal Expenses, as I still live with my parents

sullen linden
#

Unless vr has completely got you on board and you became a great avocate for it

#

Ah

haughty thistle
#

I'm a big VR nerd, so I spend a big part of my money in it

sullen linden
#

Good

#

I im on board of it being the future and such

#

Even though when i got vr headset and i was waiting for a pc for the last two years to play it

#

The anticipation behind it kept me going

#

also dolphin vr was extremely fun to play

haughty thistle
#

There are some types of games that will always work better on a flat screen then in VR. One such genre would be RTS (like Command & Conquer) but many Genres work so much better in VR

sullen linden
#

super monkey ball only played at 30 but jesus it was worth it

haughty thistle
#

But VR is basically the natural expansion from motion controlled games like the Wii or Xbox Kinect

sullen linden
#

Honestly what made vr fun for me was playing with people

#

Going into a hunted house from people from Germany is an EXPIRANCE

#

I dont know what they are saying but MAN I can relate

#

I love to socialize with others ALOT man

#

Vr helped me meet new people

haughty thistle
#

Having a nice group of People in VRchat to come back to definetly is one of the things that kept me going with the VR back when I was starting to get bored of the games. And now I'm one of those Fullbody players that just sits in-front of a mirror xD

sullen linden
#

aaaa full body seems so cool but its sorta useless for me

haughty thistle
#

Ah. Die Deutschen. Wie immer müssen die ihre Sprache durchziehen...

sullen linden
#

haha yes wolfenstine was pretty cool

#

the new game sucks though

#

is that what you said?

haughty thistle
#

Nope xD

sullen linden
#

Okay i gotta ask here

haughty thistle
#

I was just talking about how Germans always have to speak in their own language. I mean, many you wouldn't understand anyways, but whatever

sullen linden
#

Rtx can be used in Minecraft vr

haughty thistle
#

Not that I know of

sullen linden
#

Could we see rtx being used in vr now

#

Nono rtx can

#

some dude made it work

#

it isnt the BEST

#

lemme go get it for you

haughty thistle
#

The bigger problem with RTX is that even on Desktop it runs more ofthen then not in sub-60 fps

#

Not ideal for VR

sullen linden
#

hmm

#

Not even at 1080 or 1440p?

#

Im talking like

haughty thistle
#

Oh wait...

sullen linden
#

30 series hardware

haughty thistle
#

Yeah, that's the Raytracing MC shader

sullen linden
#

I think we can now

#

but isnt it still raytracing?

#

not trying to prove you wrong

haughty thistle
#

It's not real RTX, and uses a bunch of optimizations that make it somewhat raytraced, but only kinda-sorta

sullen linden
#

Im genuinely curious

haughty thistle
#

It does even work on AMD cards and is afaik running software emulated ray tracing on GPU hardware. I think it was kinda something like that. But even in the video you can see the framerate is not great

sullen linden
#

it looks like it bounces between 50 to 75 and peak 80

#

aaa

#

I want to get like

#

The best gpu for vr, videos, and gaming

#

I thought on the 3070

haughty thistle
#

I do am hyped about the 30 Series cards from Nvidia, but I don't want to get my hopes up too high, as Nvidia stated for the 3080 "2x faster then a 2080Ti", but first tests indicated on raster performance only about 170-180% the performance over a 2080, or 2080 Super (the Digital Foundry review wasn't that clear imo) (so only a 70-80% improvement)

sullen linden
#

But would the 3080 seem to be it?

#

I have a 4k tv to do 4k rtx on

#

But im pretty sure the 2080 ti can do 4k rtx on

#

at around 60

haughty thistle
#

Nope

sullen linden
#

30?

haughty thistle
#

Proper RTX at 1080p only runs at like 60-70fps

sullen linden
#

w h a t

#

no waaaaay

#

on rtx 2060 right

haughty thistle
#

If I remember correctly. Ray Tracing is very complicated maths

sullen linden
#

that cant be it....

haughty thistle
#

I'm talking about real, proper RTX. Global Illumination RTX like in Metro Exodus

#

And Metro Exodus becomes a slideshow at 1440p with RTX on high

#

Ofc that all could've been changed, but 4k with proper RTX at playable framerates, prolly only possible through DLSS

#

There's this video from over a year ago: https://www.youtube.com/watch?v=9_XDlIxAkFs
Again, there's been a year since then

Grab the Volta XL magnetic charging cable on Amazon at https://lmg.gg/amazonvoltaxl or their main website at https://www.voltacharger.com

Setup your game server with AMP at https://cubecoders.com/AMP/

We didn’t care much for RTX when it launched… And now that RTX is availabl...

▶ Play video
sullen linden
#

hmm

#

would the rtx 3070 be worth it?

#

would i be above the up and coming consoles?

haughty thistle
#

Probably. About the 2080Ti in performance, but only 500$

sullen linden
#

was the 2080ti good?

pale orbit
#

unless your doing something at 4k then that 8gb is going to cripple it in some cases and the 2080ti will come out ahead

haughty thistle
#

It was a small upgrade (I think about 20% better) over the 1080Ti

pale orbit
#

the 2080ti is apparently faster in borderlands 3 then a 3070

haughty thistle
#

Again, wait and see

pale orbit
#

by about 9%

haughty thistle
#

Before I decide on any Card, I'd wait for proper reviews, and then decide

sullen linden
#

But like

#

I only have one of the monitors for the rtx 3080

#

well its more like a tv

#

its a 4k tv and Im interested in rtx 4k

#

BUT

haughty thistle
#

For Flat Gaming I'd honestly suggest getting a proper monitor, just because of input lag

sullen linden
#

im on a 1080p 60hz monitor and i just wanna get my card outta the way before i start shaping my set up

haughty thistle
#

Understandable

sullen linden
#

I even made sure to get my new ram and cpu

haughty thistle
#

But like always, it's pretty much never wise to get a pre-order, unless you save a substantial amount and you know, that this is going to be what you want

sullen linden
#

so the gpu can be my LAST pc upgrade

#

Eh Its my birthday gift and they said they would pay for the whole thing

#

Out of most people in my family i dont ask for anything TOO expensive.

#

like a new console or somthing

#

this is the first time i asked for somthing above 60 bucks.

#

I want this to be like

#

Out of the way

#

I dont want to think about upgrading for the next two years

#

Im aware that a ti is coming.

#

but thats by then

#

Not now

#

SO Chickenbread what do you think I should get?

haughty thistle
#

I personally think the 3070 is going to be great value, if a little under what Nvidia has promised us in the keynote

#

Even though RDNA2 from AMD is also already on the Horizon, I'd still say stay away from those cards if you want to play VR. Not because I hate AMD, but because AMD has proven time and time again, that their drivers don't play nicely with VR

sullen linden
#

AGREE

#

I was a bit eeh when building my dads pc

#

well my parents pc to be exact

#

And we ended up going with the 5700 xt

#

its a GOOD card

#

I like the way it looks and its thermals were not too alarming

#

but the drivers man

#

AMD wins in some aspects and loses

#

But ill always consider it as a 2nd option

#

Not to be rude

#

But the 6000 series may be really good

#

But its going to run in alot of flaws

#

and getting working drivers is gonna go in navidias

#

favor

#

sorry nvidia i mean

#

Would the xbox series x be stronger then the 3070?

#

I heard it has 8k res

#

which scares me

left mango
#

I believe that the 3070 is more powerful in most aspects

sullen linden
#

Is it for gaming at 8k or streaming.

left mango
#

I believe streaming

#

4K gaming

sullen linden
#

isnt the 120 fps

#

for 1440p?

#

or 4k?

#

Im looking up the stuff and it confuses me?

left mango
#

Idk

sullen linden
#

8K resolution support is present, but the "target" for Seriex X games will be 4k at 60fps, up to 120fps. 120 FPS and variable refresh rate support will also be available for compatible displays.

#

thats from eurogamer

left mango
#

Yeah but 8k TVs are really expensive, even Samsung’s more affordable one

#

It’s like 3000 dollars

#

I would wait like 1 to 3 years for the price to drop

sullen linden
#

yeah 8k is going to be lower in the future

#

not by a big drop

#

but it isnt going to be like

#

rich people shit

left mango
#

Yeah

#

Only a few years ago 4K was like this

sullen linden
#

now look at us

#

I just NOW got a 4k tv

#

i thought everyone was crazy rich

left mango
#

I got one when it was 1000 dollars

sullen linden
#

turns out its really cheap