#virtual-reality
1 messages · Page 62 of 1
I really find it funny how you can still buy the Index through Big Picture xD
Really, guess it's the rift s then
I mean, try. What else can Valve do than to cancel your order?
What's the reason it wouldn't work?
They need to
probably better to be patient
yep
I was thinking about getting a third Lighthouse to fix a number of blind spots in my play area, but the only 2.0 lighthouses that are available are the overpriced Vive Pro ones. The index lighthouses are sold out 😭
I have a ipd of about 55 but rift s has minimum of 60 does it make a difference
The Rift S has a fixed IPD of 64. If you have an IPD of 55, I'd suggest you go for a headset that can get closer to that IPD, like the Oculus Quest or the Index
Sidenote: do not get a Vive Cosmos. it's Tracking sucks
I thought it had a software controlled ipd
or pre owned vive
Yeah, it has software to render the image in a way that looks more natural to you, but the lenses have a fixed IPD of 64, which is way too far off from your actual IPD and the experience won't be that great from what I heard. I honestly can't tell since my IPD is about 67 ^^"
Thanks
nickey
Can u use the quest with a pc
✔️

Yep with an additional USB cable that meets Oculus' requirements
Oh cool can it use all the normal games from steam vr
or the (totally not oculink) oculus link cable
that is oculink boi
hold on
You can play all SteamVR games with a Quest. The tracking is a little bit worse than on the Rift S and the Visual fedality also doesn#t the one on native PCVR headsets, but with your IPD it's a lot better to go with the Quest than to go with the Rift S
Jesus that's an expensive cable
well
Is there a cheaper alternative
for the same length? no
There are thrid Party options out there ,but they are generally not really available rn xD
Oh I didn't realize it used optics
The reason the data is transmitted optically in those cables is, so that they can be longer, more flexible and have less interference
I didn't realize bc the only headset I used was the original vive
This is a general purpose 5m HDMI cable. I'm really surprised that HTC managed to get away with way less isolation on their "3tapedtogether" cable, which is also 5m...
But this is really the reason why pretty much all VR tethers are optical nowadays
Is the controller for the quest good
vive wands are still kinda good, i think the og vive is the pre pre vive vive headset that was only available to developers.
Is it true it includes only one controller
and i can show an image of the one i mean
I think the Quest Controllers are pretty good. Maybe their handles are a little short, but that's all. The Quest comes, like the Rift S, with two hand controllers. one for each hand
Obvoiusly the Index controllers are better, but they also cost more than half the price the Rift S + Controllers
Oh ok someone told me it only includes one controller
The Oculus Go only comes with one. But the Oculus Go isn't really VR, as it is more like a stereo video player
K
this is the version of vive i really want https://utype.wordpress.com/2015/11/25/htc-vive-dev-kit-unboxing/
Oh, the Vive Dev kit which was only available to first party developers?
I would love that
and the headset is so light on your head that you can forget its there, except the battery life sucks on the controllers.
and yes @haughty thistle
The Index is quite a heavy headset, but the weight is very well distributed, and I don't feel exhausted after having it on my head for longer periods of time
i like the vive as it is now yet after a while the controllers get low
i wish there was a baterryless version of the vive controllers
That makes me worry about the Index controllers. They are really nice and their 8h of betterylife is good too, but what if the battery ever starts to die 😖
it would die at some point i must say
yeah probably would most likely crack the controller open and replace the battery back
wait, rift s replacement cables are $80. 
I mean, most VR cables these days are using optical transmission for data, making the actual cables quite expensive if you think about it

well yet the htc vive cables cost less because they arent optical (i think)
Vive, cv1, index are good old copper
Sorry wrong server
steam vr be like
I'm prettyy sure the Index is optical too, since the cable is way too flexible to be just copper. I can be wrong however
dont forget vive pro!
There is no chance it is optical, it is gigantic
Just because a VR-headset is using DP doesn't necessarily mean it's optical for the data-lines. You can tell an optical cable apart from a copper cable, by how flexible it is. An optical cable is incredibly flexible, way more so than a multi-strand copper cable. The Lenovo Explorer for example is using a copper cable, because during the two months I had owned one, the cable never lost all of it's kinks and curves from the way it was in it's box. And I have a sneaking suspicion, that the cable that comes default on the Rift S is copper as well, and the replacement one might be more flexible. Now I didn't own a Rift S for quite as much time, but even on that one the cable never lost all of it's rotations, and wouldn't really let me either. The Index on the other hand is very flexible and lost it's curved nature after just a week
¯_(ツ)_/¯
that is bad wmr controlers don't break like that even
what did they hit then to to break it like that
i guess a metal beam that they hit with the controller
a concrete wall? :V
on a corner then as it looks like it hit something on an edge as a normal hit to a wall shouldn't break a controller
t h e l i m i t

Beat Saber 'ey? I guess I need to be more careful in the future than xD
wait
you cant use oculus headsets for vr arcades
i knew some people who ran one
they said that vive was the only choice
Could be... idk however
Don't see why you couldnt
one remote included
You would have to have the rift s in well a lit room right?
yes
wich is an appeal of the vive wich i have successfully used in the dark before
Another benefit of any SteamVR tracked headset is that you can use multiple headsets with only two base stations. Their tracking area will get smaller, yes, but you don't have to worry about visually separating the different booths from one another
Even with 1.0 you can theoretically use as many headsets you can fit into the tracking area, as long as one headset does not occlude another one
Does someone from Germany got a working Oculus Link kabel thats still in stock somewhere? All kabels i tried from Amazon which had reviews saying that they worked didnt work for me 😅 🙈 and yes my ports are working i got a 70cm long one from my "Lumia 950" (jokes aside) thats working flawless
The thing with Oculus Link is, that it is very picky in terms of what cables do work. It's not just the Type-C cables where it's picky, but also with extensions...
I had an article which went into much detail on what you can buy in germany to get it running. Let me get it real quick...
They went into great detail here: https://mixed.de/oculus-link-test/
I don't own a Quest, so I can neither confirm, nor deny their experience. But what I can say is that in some cases the interference from neighboring USB cables can cause a USB-Signal to degrade worse enough to no longer work for VR, so make sure you have nothing else around the cable. favorably on one of the front USB-Ports
Thanks imma look into that👌 @haughty thistle
I got my brother a 2070s for Christmas aand there goes all my money 🤣
i need an htc vive for cristmas and a crazy expensive computer 🙂
It doesn't need to be crazy expensive to run a Vive, considering you'd be totally fine with an RX 580, and a Ryzen 5 Unless you plan on playing games like Elite: Dangerous
You can dial down the Quality settings for Elite and make it run well on pretty much every VR capable PC
Just make sure you have dialed in those settings prior to running the game in VR
My 1060 3GB which I used to have really did not like entering starports, framerate would drop below 30 in VR on low settings
i use 6gb
We're talking about VR capable machines here. 3GB VRAM is too little for VR
yet stupid little aurfvi is like
no
but sometimes its like yes
so it says no rn
I ran with a 1060 and it's not great
(boneworks)
But it works fine in everything else I care about (virtual desktop)
Actually thinking of I haven't tried pistol whip
What 6 core?
8700k should compensate
it just has 6 cores
hold on
Wouldn't risk it with just the 1060
Have a Vive?
Then you are good probably
either used 1070/1080 or 2060 super
👍 if you plan to get the headset tho I wouldnt
wouldn't what? @hexed notch
Get that low of a gpu
5700xt, 2070s?
Index kinda wants a solid gpu
they recommend a 1070
i think that a 2060 =s a 1070
also
did you know
that
a 2070 super costs more money than a 2060?
My 1080Ti can only supply the Index with a solid 144 fps in Beat Saber and only barely manages that frame rate in the SteamVR home environment. So if you want to get an index I'd suggest something that is at least comparable to a 1080. If you are more after the other aspects of the Index (off-ear speakers, high pixel-density, the big FOV), you can surely go with a 1070 or comparable
can confirm 4t is not enough to play smoothly, just a word of warning
6600k only has 4c/4t
9600k @willow crypt
fancy pants
Is there any way to disable Oculus home and run the rift straight from steam vr or is it all still patched?
@autumn tangle no, 100% scaling
Yes @simple island Good
Thank u
so uh
got a pre-owned vive
no mounting hardware
how in the world am i mounting these
You can use just any type of camera mount as long as it's stable enough. Or if you are willing to take a risk: You can just put them on tables. Tracking can cut out every now and then, but I never had any issues while I was waiting for my dad to be able to assist me
Bind the atoms to eachother
im going to buy a camera mount
maybe
As I said: you can place them on tables and you should be fine. Valve doesn't recommend this practice with the 1.0 Lighthouses, but I did it and it worked fine. Just make sure you don't stand in-between the lighthouses while they turn on
for now, i'll do table
but i'll buy this above
oh
wait those aren't the mounts if im right
Yep. those aren't the mounts
On the picture they show the first-party ones and all that is included in this etsy thing is the white plate behind it
I just bought two 2m tall studio light stands and screwed the lighthouses on to those and placed them in opposite corners
Out of the way and work perfectly without needing to drill into my walls
You know, I saw someone using these construction pillars. They are really sturdy, look not all that bad if bought new and you can place the lighthouses anywhere along the pole
Tried out my Oculus Rift S for the first time today!
Is it alright to clean the lenses with a glasses cleaner?
Try to keep any chemicals away from the lenses
Just a microfibre cloth, I wouldn't use any liquids personally
I'm running the index on the specs that follow and can only manage 90hz at the full resolution, what's happening? Did I install drivers wrong?
CPU: Intel Core i9-9900K @ 4 Ghz
GPU: NVIDIA RTX TITAN
RAM: 32GB DDR4
Storage: Intel 660p 1TB SSD + 2TB HDD
Motherboard: ASUS ROG Maximus XI Formula
PSU: Corsair AX1600i
@haughty thistle I meant the cloth. Not liquid.
I think its microfiber. I'm assuming it'd be safe to use seeing as it can be used to clean glasses.
@sullen linden, if you have a modern high-res headset (like the Valve Index), you'll always find games that have too high of a graphical demand to run at 144Hz. It's kinda like on Flat-gaming where even the biggest, baddest gaming machine can't run all the games at highest Quality settings at 4k 144Hz
It really depends what games
I've got an index and 9900k and 2080ti, and I had 144 in pistol whip, superhotvr, and virtual desktop, but boneworks I've dropped below 30
The amount of times I've hit the headset with my controllers—
I can safely say, that I hit my current headset with my controllers only once. it was my second time playing Beat Saber on my Index, and hit the faceplate right smack down in the middle. has a nice battle scar ever since
Luckily it was only a few small bumps. There's a couple of scuffs on the controllers and a tiny paint mark where my boyfriend's brother smacked the wall.
I guess battle scars are a good way to look at them. Especially since I'm super OCD about stuff like that.
I didn't hit anything but nearly had an heart attack when one of my index controllers fell from on top of my pc onto my desk and then on the floor
Result was a small scratch on the bottom of the controller
Phew that's lucky
I saw someone on reddit who dropped their Oculus controller and the tracking ring snapped.
I was sitting down, and wacked myself very hard in the knee I forget what I was playing
Drew blood
Lol
Same in superhot but with the original touch controllers, whacked my hand in my shelf and everything fell off of it, grabbed a heatsink with my forehead :3
I was throwing an axe or something
is htc vive cosmos better then oculus rift s?
Idk, but I know there's a lot of issues with it
At least for now and it seems that it's only software side
hmm so you prefer i should go for oculus?
cosmos is worse then wmr so yeah get the oculus
I mean, the actual headset in case of the cosmos is better than pretty much all WMR headsets (build-quality and stuff), but the tracking is just plain $hit compared to WMR. And the tracking on WMR isn't the best in world, but it's at least usable...
yeah and the cosmos is really expensive for that tracking and when the adapter plate to lighthouse tracing comes it's even gonna be more expensive
@sullen linden cosmos has terrible tracking issues and the value is terrible
hmm thanks
i have le lenovo explora
vive support
is under a nda agreement
when you contact them
wait
did i just break the nda
hold on.
VIVE SUPPORT
DIDN'T. SUCK.
they gave me a [redacted due to nda] for free
so ive got a 580 8 gig, and my friend gave me a 970 which would work better for vr?
I wouldn't get the Vive Cosmos
Because you shouldn't pay £500 for a headset that doesn't work like it should. Even if it is software side.
The Oculus Rift S has a few tracking issues when it first came out but it was nowhere near as bad and was fixed very quickly.
yes ot would @quiet saffron
I have no clue why the Cosmos team didn’t postpone their headset for a year or something. I don’t know marketing much but this headset is tarnishing their already mediocre pr. They could have released the headset with the plate add on as well. I don’t know anyone who really would want the crap they are selling now.
Flight sim users and basically anyone who doesn’t care about hand tracking were spared the pain the bad tracking brought tho.
@quiet saffron both are the same
They are equally the recommended spec of vr
But the 580 is faster generally
So for not VR it's a better idea
neato, thankies
i ordered oculus rift s
well its true htc cosmos got lot of bugs and its still in beta
Anyone know any websites I can get an oculus quest? All websites and locations near me are sold out. Really don’t wanna wait till February.
There are some on amazon but I don’t wanna pay $300 extra from a third party seller and there’s nobody selling on Craigslist or anything like that near me.
@main patrol simple, DON'T BUY ONE
the quest is utter garbage
they charge $400 for a shitty excuse for a "Vr" expierence
and its soooooo uncomfortable
it can barely run games at high quality
I wasn't asking for an opinion 
its such an overhyped headset
its not an opinion, im a REAL vr owner
the quest is just shit
anyone who buys one is an idiot
I'm not buying it for myself, my brother has been asking for one. We can't really afford a high end gaming pc for the rift and we just want to have fun, we don't need a 4k experience or anything like that.
you dont need a high end gaming PC LMAO
the rift runs on shitty specs
a valve index can run smooth on a 1070
yes im sure it can run on my gtx 1050 2gb
sorry i dont want to drop 1500 on the htc vive pro
the HTC vive is like $250
im not here to argue I just want to find a place to purchase one
well goodlucj
they dont sell until Febuary
dude the vive is $250 used in amazing condition
you can buy a gaming pc and vive for the price of a quest
I built my first VR PC for 270 euros 😄
@main patrol You first need to say where are you from?
Like I can get one on mediamarkt here
the us
the quest is sold out everywhere tho
so im just trying to find a place that sells them
also would it be better to spend a little more on upgrading my pc and getting the rift s instead of the quest?
Well Quest is a mobile headset meant for people on the move a lot. You can also use the link cable for occasional pc vr. It is great just because it fills in this niche. Go for something like the rift s if you are not looking to take it around all the time. Tbh for me I don’t like buying used electronics but used headsets work. @main patrol
@main patrol Well you can look at the Quest as a Console (Xbox/PS) but for VR. The hardware is cheaper and Graphics are worse but the games are way more expensive on it.
Tbf, even the rift versions of oculus titles don't go on that deep of a sale. They're currently having a winter sale and robo recall is only 15% off
Yeah just get games on Steam for cheap
I'm considering just getting the rift s and possibly putting the htc deluxe audio strap on it? From what I can tell it's not meant to be compatible but people find clever ways to do it?
also how does the audio strap work? does it go straight through to the headset or?
Yeah, you can mod it onto the headset, was thinking about doing that myself, but don't really want to drop $100 on it. 
It plugs into the headphone jack on the side
alright
what do u think as far as accesories?
was thinking just the audio strap and a case for when I have to bring it places
also I literally can't find the deluxe audio strap literally anywhere online it's all out of stock :/
oof
I like the Quest more than the Rift S.
I used the Rift S for less than 4 hours, and hated it. Returned it and got the Quest on the same day. I'm happy with my decision.
I've owned a Rift CV1, and for a few days a Vive. I didn't like the Vive, don't remember the reason why, I just didn't.
Test out the headsets. I think you can try out both the Rift S and Quest at Microsoft Stores. Then decide which to get.
any reason to get cv1 rift over rift s?
like i see AMOLED over LCD and mechanical IPD slider, isn't base station tracking also better?
or is it just really personal preference
My friend modded his quest to add the deluxe audio stap, and it improves the headset quite a lot. Also creating an external battery holster is a good idea if you use it for long periods.
All you need is some velcro for the sides and a few zip ties for the top.
I'll send pictures the next time I use it.
@tall hamlet if you don't want to do a scavenger hunt every time a cable breaks then don't get the CV1.
cv1 has issues
i mean ive never broken a cable
but its definetly better to take the res even if it cant do behind the back and other stuff
Or how I like to call it: stereo-videoplayer
Proper VR has at least 6DOF on the headset
basically
I thought the gear VR was too front heavy with my s8+. :x so I returned it the day I got it.
Wait... the GearVR is compatibile with modern Samsung phones? I though it was made only for the Note 4
Welp. That's what I get for not informing myself about outdated technology...
Hey, i have the ability to "test" VR with a Vive Pro or a Rift S....what do you guys think is better for testing if i can use VR at all?
SteamVR compatibility test or VRmark Orange room
I meant me physically....my rig is more than capable....I tend to get motion sickness
Microsoft store?
VRmark can give you exact performance measures on how it'll act. If you are keen on motion sickness, higher refreshrates can help. 90Hz will fit the bill for most people but some might need the even higher refrashrate of the Index (120Hz/144Hz). In generall though, motionsickness doesn't tend to be problem in VR as much as it is on the flat screen from what I've heared, so your milage may vary
I live in Germany, im not even sure if there is a Microsoft store....and if it is, its not anywhere close^^ guess im testing it with a Vive Pro....since that one i can rent for a month, the index i need to buy
I mean, you can return anything ordered online during the first 14 days after arrival in germany. I'm just sayin'
i know, but i dont like that policy.....its so wastefull
It's your decision. My gripe about MediaMarkt is that they removed all VR displays from their Stores, because they weren't popular enough according to them...
you can still order them online....i wasnt in a real MediaMarkt in years.....i live in the middle of nowhere
I have a MediaMarkt around the corner. I which they still had the displays when I got into VR, but at that point they were already gone :/
maggie try the lab
the lab?
when i have a VR headset i will
Can i get FBT on lenovo explorer?
what lighthouses can i get
For the Vive trackers with Blue logo: both the old and new lighthouses
For the Vive trackers with Gray logo: Only the old lighthouses
The old lighthouses have a flat front whereas the new lighthouses have a curved front
if you want to buy the lighthouses the ones for the valve index are the cheapest ones for 2.0 and the same price as the 1.0 ones and are more robust
The biggest benefit of the 2.0 lighthouses is that their syncing is so robust, that you can comfortably place them in a position where you might occlude them from one another during gameplay (like on a table or something)
Plus if you ever notice any blind spots in your play area, you can even add more lighthouses (up to 4 are supported). It's significantly more expensive than buying another camera for the Rift CV1 and doesn#t improve the quality of tracking, but removing blind spots might be worth the price for you
One is on a bookshelf, the other is on a pile of broken electronics
When I got my Vive I orignally put one lighthouse on the far end of my desk and the other on my night stand in the other corner of my room. Worked pretty well unless is stood in the middle of my playspace while SteamVR was starting up
I still think getting tall low profile tripods is a good way to get your lighthouses setup
If you don't want to drill into your wall that is
That's how I have mine
Those tripods will wabble if you touch them, which will throw off any tracking. The best solution that does not include drilling into the wall are support pillars. They can be more expensive than a normal tripod, but they are rock-solid. Support pillars are usually used in construction, when they work on walls and stuff, so that the ceiling doesn't collapse while they are working on them
I wouldn't suggest getting these support pillars used, since, well... they can be covered in paint and such, so they don't look as good
My room is big enough so I never get even near the tripods unless I'm walking around with FBT in vrchat
Even then I can see my boundaries so accidentally touching them won't be a problem
I'm just saying. Those support pillars are also more low profile, so they tend to be the perfect solution to optimize available space to used space ratio 😉
So yeah not really a solution for smaller spaces I guess
Aren't there also those poles you can put between your floor and ceiling
Heard those are pretty good too but they were twice the price of my tripods so I ended up with these
I might've used the wrong word. I was talking about those poles that span from the floor to the ceiling, yeah...
As I said, more expensive, but generally a better solution
Ah ok, I literally thought you meant the construction pillars
Tripod for a big playspace and pole for a smaller one
That pole suggestion I got from this video: https://www.youtube.com/watch?v=Gji97iuNYLg
I haven't tried it, but considering what tripods I've seen in the past, I belive they're word on it
Read the article at http://www.makeuseof.com/tag/perfect-virtual-reality-room-setup/
What’s MakeUseOf? Technology, simplified.
The MakeUseOf blog covers all types of technology, including advice for all the ...
He mentions his mounting at around 3 minutes
Yeah those would probably work really well
My ceiling has this weird crumbly texture though so I probably wouldn't be able to use those without leaving permanent marks
I can imagine
well ive got WMR so...
...my tracking is 10x worse
hey, anyone know of any high bpm single saber songs for beatsaber?
what is the battery type of oculus rift s controller?
thanks
I have a legion by Lenovo y520 and was curious if you could use it with the rift s I have tryed to use a usb c to display port adapter and it says connect display port
I see a deal for a cv1 for 300 euros is it with it
Try and find more options.
I could get a used CV1 for 250 usd (224 Euro)
Or a used Rift S for 275 usd (247 Euro)
Of course IDK the availability for where you live though.
K I'll keep an eye out for unwanted Christmas presents
Samsung headsets are quite cheap around hear are they any good
Depends on what Samsung Headset. If it's the Odyssey or Odyssey+, your good. Do not get the Samsung GearVR! it's no longer supported and only supports what I call "fakeVR" or "stereoscopic Cinema". It makes people sick
@sullen linden ☑️
i could not finish certain songs on beat saber with wmr controllers
now i can
wdym now i can
and i dont think thr tracking is that bad
i havent used my headset yet but ive seem videos and the tracking looks flawless to me
apart from when ur controllers are behind you
I was completely fine playing beatsaber on wmr
Idk how everyone has problems with it
Yeah there were the occasional times where the tracking would wonk out for a bit but nothing that hindered my experience
^
I had difficulties using the old SteamVR interface tho, since the controllers were lightly shaking all the time xD
my experience was total crap
on one pc it straight up didn't work at all
just was like
we ran into a problem lol
Hm
Had that issue as well. In my case it was probably the power delivery on the USB 3 Controller coming from the chipset, which might not been enough, as it never worked with the normal USB 3, but did end up working with the USB 3.1 port which is on a different controller
aye
Does anyone here have an oculus rift cv1?
I want to get one, but the entire package is really expensive so I'm thinking about only getting the headset and controlling everything with an xbox controller
I'd suggest going for a full bundle as hand presence in VR is a lot more than just waving your hands around. It's about the immersion (plus I don't think a lot of gamepad compatible VR titles are still being released)
Also: If you do wanna get a VR headset, either go onto the used market and try to find a reasonable price, or buy a newer generation headset like the Rift S or Oculus Quest
Depends what you want to do
If you just wanna watch movies in 3d sure skip touch
But if you want vr, get the controllers
It'd be fine for racing simulators too
Cv1 packs are eally cheap on ebay
And you only need two sensors for roomscale (thos it's not perfect, it's an official use case)
Or just buy some WMRs
Tho i'm not really knowledgeable in WMRs ^^
How good is the index at reading small text like from a desktop view?
or really any headset with better res than a og vive or rift cv1
I'm currently getting PSVR set up on my PC
@whole fossil it's gud, but still less than 1080p monitor at a fairly reasonable distance
Imo
thats good to know
I have money for the index but its just not in stock since like nov
Yep
really sucks wanted to play boneworks for the first time with it
at least i have the controllers with my vive
But hla launched
yeah and all the stock disappeared
Yep
I'm glad i grabbed mine pre hla
lol not even the base stations are there
cant wait to try beat saber at 120 or 144
Beat saber? That would take a weak system...
well im on linux so it needs to go though a compatibility layer
Um
That's not recommended?
well theres no ports of vr games for linux
all of it is windows only
only thing that linux ported is steam vr home
Ever considered dual boot?
i do have windows on another drive but i never really use it not even for vr since using linux is faster
last time i used it was for oculus stuff
I really wish the state of Linux was better for niche stuff :(
well i wish valve would fix steam vr to be a little less bad on linux currently its broke on some stuff but at least it allows me to play vr on linux
so that makes me a happy boi
Tbh I'm probably building a dedicated VR system
one of my lenovo explorer controllers is not as bright as the other one
is that normal
ohh thats a fun idea for the future, a vr pc that uses linux and just boots a simple desktop and steam vr
I was more thinking other way around but that could work
@sullen linden if it's working now then ignore it
people have made a x11 server that works in vr, its pretty neat
i dont know if its working yet tho
i havent used it yet
Try it
when i get my new gpu
no
Then you are good
on friday i get my new gpu
I'd suggest trying it then :P
its a blast
Welcome to fun
haha
It's kinda ruined other games for me tho
playing racing games on a 2d screen sucks for me now
Boneworks is soooo cool
yeah even if it makes me sick after 4 hours
You can stand that long?
Like physically stand up and move around?
yes
I get tired after about 2 hours
i cant wait to play superhot
well, idk how long you have played vr for but i have been since 2017
meh people are different
I might be more energetic when playing?
Tho generally I have a worse time with nausea
I instantly got sick the moment the framerate dropped below 30 in the sewer section
the only thing that makes me sick fast is spining a lot in space
oh god yeah those framedrops
You need a goddamn NASA supercomputer to play that game goodness
Yep
i was raised at 10fps so i dont think i will get bad motion sickness
vr is differnt
Not how it works
shut
I was raised by Intel HD 2000
same
i was raised by gtx 650 i think
Lucky
my dad would build us pc's, it was epic
linus taught me
I learned everything through trial, error, and videos on YouTube
linus helped me
Mostly trial and error because my internet was Garbo tier
linus taught me like a father
bruh one thing thats insane is making a steam vr overlay, still getting one thing working on it lol
at least valve gives you stuff to get started
vrchat is another fun "game"
its really fun when you have a group of friends going though worlds
That's if you have friends with vr
yeah thats where it sucks
non of my friends have vr so i go with randos
still fun but sucks
so far the only world that crashes vrchat is the great pug, no idea what code it trys but it kills it
on proton at least
so with the index is there any difference between 120 and 90?
vrchat good "game"
It's my most played game, I agree
same if i could put oculus hours with my steam hours
the only thing that sucks is shutting down vrchat but its just a thing with proton, some unity games will just crash when shutting down
mostly vr titles
oh i was wondering if it would degrade the image or something because i think you said something about smearing or i have doo doo brain
Motion clarity
It's much better on the index vs the others even before you up the refresh
And the extra refresh is icing on the cake
God awful
oh F
It's barely even a developer option
They are placed poorly and they don't get reprojected
so then whats the point of the two cameras on the index? just there?
that was my plan for the index was to use the cameras
Tho the passthrough does exist and I have gotten used to it
for stupid dev stuff
hmm, well at least theres the front area to put a leap motion for basic hand tracking
like this person
Well
Pretty sure the leap needs some modding to get it to fit
for a better fit yeah
3d print a holder or something
i did play boneworks on a rift s which is my dads headset but it dosnt fit my ipd still was kinda neat to almost see nicer res
the cv1 was my first vr headset and god that was amazing when i first got it
still have the 4 sensors for my cv1
cant get a replacment cable anymore
Replacement cable?
it has a replaceable cable?
Wouldn't have thought Facebook would have allowed that but ok lol
optical
neato
i want an optical index cable
that would be nice
the index cable is massive
I think the Index Cable is already Optical as such a massive cable filled with copper would be pretty heavy
I do have some 5.5m Amazon HDMI cables which are all Copper and they are thicker, heavier and way less flexible
its super heavy...
its waaaay heavier than the cv1 cable
its almost as heavy as the charger for my laptop
which is 330w
I personally think the Index cable is really light weight and very flexible for a cable of it's thiccness
I used a Rift S, a Lenovo Explorer and a Vive before and none of their cables were as flexible and light weight as the Index cable. Especially the Vive cable was heavy (but thankfully still flexible) and the Lenovo Cable just was stiff af (which leads me to believe it's copper)
Copper cables generally hold the shape in which they were shipped in pretty well, which is absolutely not the case on the Index
What vr does Linus use
The index I'm pretty sure
Yup
Though it's $1K USD lol so if you want something a little more budget, the index probably isn't it
a used/like new Oculus Rift CV1 (the original)
from somewhere like r/hardwareswap
got mine for $200
how do i fix frozen "enter vr" when i wake the oculus go from sleep
The index is an insane piece of tech, but also insanely expensive for what it is.
It's about correctly priced for what it is
@hexed notch i agree i thing its price of £700 without the base stations is appropriate
yes
very stupid
facebook is allergic to ipd adjustment
All WMR headsets except the Samsung Odyssey /Odyssey+, the Rift S, The Oculus Go, Nintendo Labo VR and PhoneVR all have fixed IPD
The Rift S has FIxed IPD
The digital ipd adjustment is a joke
tho I'm satisfied with it since my IPD is 62.5
The index is the only headset which doesn't need ipd and it has it
I have to adjust it though or it won't look good
The Index really needs it because it's Lenses are slightly canted outwards. So with slightly unaligned Lenses, you get a lot more distortion on the Index than on other headsets xD
dont you hate the people who hold the headset in vr
What do you mean
people hold the headset when its on their face
like bruh
its attatched to your head
Never seen anyone do that unless they're just quickly adjusting it
ive seen people who just dont let go of it
it pisses me of so much and i dont know why
People you know or?
If that's the case it may not be seated well
some friends do it and ive seen it in videos
they think its like the phone vr
Let me guess, elder people with phone vr?
im not friends with old people bruh
You said videos
Don't you have controllers
i do
they just dont wanna use them
they cannot let go of the headset
that would really trigger me
Adjust it better then if it feels like it's going to fall off
yes
i should probably ask them if it fits alright
yes
I always make sure the headset is on comfortably if a friend is trying it
they know how to adjust it
and adjust the strap to fix it
Because that can mess up the whole experience
yeah
so yeah, once they find a comfterble way to war it they can let go of it
adjust till its comfterbale
i think it was comfortable for them
tell them that they can let go of it then!
other friends find it fine
they are worried its gonna be too heavy yes?
What headset do you have?
lenovo explorer
I've never tried wmr so I can't say much about the comfort or if it's front heavy
Since it seems like almost all of them use the halo design
its really light
and comfortable
but because it flips up there are some light leaks
i really like the htc vive, comftarble it just needs a non foam face contacter
It was too front heavy in my opinion
Like comparing it to the Oculus CV1 and Index
the vive was miles more comfortable than my hp vr-1000
yeah
the new strap makes it much more comftarble for longer except on the back of your head
I was just messing around with Custom Songs in Beat Saber on the Quest, and here I propose a new Beat Saber Challange:
Finish "The Wall" on the Oculus Quest (and yes, it did lag as much as in this recording)
(embed) https://cdn.discordapp.com/attachments/605836314356613152/662112654621671424/BS_The_Wall_Quest.mp4
(higher-quality) https://cdn.discordapp.com/attachments/586466220455362561/662115400917712950/BS_The_Wall_Quest.mp4
My cousin playing beatsaber on the Quest, casting to his tv.
Video is alright, compression obviously. Audio is good. Delay is about .25 - .50 seconds.
He’s using headphones, so he doesn’t hear the delay.
brought my younger brother and stepsister to my apartment to play VR for the first time
was a fun experience for sure
and in my "Showing off" i actually finally beat the custom map Athletic Theme from mario world...that fqqin expert+ map
Should I wait for next gen vr sometime in 2020 or get a valve index?
The Valve Index is probably the most "next-gen VR" you can get for the next 2-3 years at least
^^
how nauseating is boneworks
Anyone else having trouble with comfort on the quest? Feel a lot of pressure on the forehead.
@sullen linden Depends on the person I'd say. Do you feel comfortable in other vr games?
Boneworks might be a bit different though with the body system it has
i still havent tried vr yet
although my gpu is expected to arrive tommororw
Oh right fair enough
yeah
so excited
Have you got your headset ready?
yeah
sick
what headset are you using?
lenovo explorer
Cool
is fbt required for boneworks
I don't think so because people have played it on the quest
You'd have to double check though
aight
should i get fnaf vr or boneowkrs
Boneworks is probably better tbh
they are same price
Yeah
i think ill be too scared to complete fnaf
I wouldn't pay ~£22 for fnaf
I'd get it on sale later on tbh
But up to you I guess
loads of great experiences out there
and they're coming down in price too
i think ill get more out of boneworks
Yeah
Longer game
I'd say more replayable too
I don't think Boneworks even supports FBT
Oh, i thought it did
Say King571, you said earlier you also have a Quest. Is the Facial Interface supposed to be very stiff, or is that just on mine?
Mine feels quite stiff yeah
Didn't realise how uncomfortable it'd be actually
Still a cool headset though
Me neither tbh
Can't play much longer than an hour on it 😦
The Battery life on mine lasted about 2 hours. Hoped it would be more, but considering how packed the thing I really can't complain
Yeah
mine goes for about 2 hours and 15
not bad considering the displays and hardware it's running
Yep. It definitely won't replace my Index (and with the comfort issue in place, I won't even use it as a wireless solution every now and then), but for VR on the Go it's definitely worth more than a Rift S and a Gaming Laptop...
The Rift S does't have any base stations either...
my mistake yeah
I meant the index
Think the quest is superior to the rift s to be honest
Apart from refresh rate
I mean, if you primarely use the Headset with a PC, then the Rift S still is a better headset. It's just that the Quest is amazing as to what it achieves in such a tiny device
But the oculus displays can be modded to 90hz i believe
they just aren't fcc rated for that
Yeah
The Rift S has a higher FOV, higher Refreshrate, looks to have a higher resolution thanks to it's RGB-strip subpixel arrangement rather than PenTile, is more comfortable out of the Box and the image looks better on PC since it doesn't has to compress the PC image in order to fit into a USB 3 connection
the Rift S is 80hz while the Rift CV1 is 90hz, iirc.
Quest has higher resolution on paper
But it's screens look lower res. I used them both
I've used the rift s at a gaming cafe before. To me it seems the other way round but maybe i am remembering it wrong
what is lenovo explorers interpapillary distance
Can you not adjust it?
not physically
Not seen or used this headset before
There are generally only 2 reasons why one should choose the Quest over the Rift S as a PC headset:
- They need the physical IPD adjustment (I'd recommend physical over software starting at an IPD deviation of 4mm; the Rift S has a fixed IPD of 64mm)
- They travel a lot and want to use the headset on the go and don't have the money for both headsets
The Lenovo Explorer has an IPD of 63.5mm if I remember correctly
ooo
my ipd is 60
same
this is a gamer moment
gamer gamer
interpapillary distance of 60 gang gang
gang
According to my Optician mine is 65.9, but for some reason the image looks more natural to me if I set the IPD to 67mm xD
I don't know what my Eye doctor had measured tho. My optician used like a camera rig to measure it and it might've been off due to that, but I have no idea
strange
I just set my headsets to 67 and that's fine by me, although this IPD means on headsets with Fixed IPD I have a smaller FOV than others :/
that's sad
fov on the quest doesn't bother me but thats probably because i havent seen much better
The Rift S still had a bigger vertical FOV than the Quest, but the horizontal FOV looks pretty much identical to me on both headsets. The vertical FOV is probably my biggest gripe about the Quest since I'm not used to having a little bit of darkness at the top. No other headset I used before had this and I'm just guessing it's due to the smaller FOV (which is apparently the same on the Quest as on the Rift CV1)
Can't notice that either tbh
Do have issues with my eye that could potentially effect that though
fair enough yeah lol
As to the previous subject, boneworks does not support FBT
And most likely never will unfortunately
Hmm will definitely get the Index then. I was hoping in 2020 we'd see something even more advanced.
Imagine working
What's happening my VR dudes
@haughty thistle, you have astigmatism?
Very slightly. I inherited my nearsightedness from my mother and only very recently was diagnosed with only very slight astigmatism. -0.25 left and -0.5 right
But my glasses (as well as my lens inserts for my Index) already correct for that
getting an index also. bought a rift s to play with in the meantime until the index is back in stock. typing this from oculus home. man the virtual keyboard is ineficient. what is fbt?
oh, fulbody tracking?
FBT = Fullbody tracking
I'd suggest to not get too used to the Oculus Home, and only buy Oculus exclusives in the Oculus Store. Yes, you can play games you bought on Oculus on your Index, but they will never use the more advanced controller features of the Index
yeah i bought everything from stream except lone echo
steam*
its nice of oculus to integrate launched steam games into oculus home
they could have been dicks about it
I mean, Oculus still is still being kindof an a$$. The Rift S performed worse than my Index on my 1080Ti for Steam Apps
The Rift S did not have those performance issues when used on Oculus Home (at least VRchat; didn't really have anything else to compare on Oculus Home)
al ive noticed is stutering and glitches when loading certain titles.. 2080ti might be powering through it
and everytime pc goes to sleep or restarts gota unplug and plug in usb cable for headset to work
is the index les bugy?
VRchat ran in the same environment with roughly 80-90fps on my Index, but was at a locked 40fps on the Rift S (aka was using Brainwarp to double the FPS)
cant that be disabled in debug tool?
The Index has a weird glitch, where you unplug the USB, but not the power, the camera will stop functioning until you unplug the power from the headset
Yeah, but the Rift S did run with 80fps in Beat Saber
Otherwise, I don't know of any flaws the Index has, unless we're talking about manufacturing defects...
hmmm yeah still stoked to get one for the higher framwrate and controlers. only had the rift s for a few days so my mind is still blown havent played vr since og vive launch
I think the Rift S is basically a Lenovo Explorer, just with better glasses support (because the headset can be moved away from the face), better tracking and better controllers. Although I have an Index as my main headset I was blown away by how well things run on the Quest (which I got like 3 days ago). Yes, you can tell the lower performance HW in cases like VRchat or heavy hitting Custom Songs in Beat Saber, but the fact that it's all running off a mobile processer just blows my mind
Yep. Now that I do have a Quest, I feel much more relaxed recommending it to people who wanna use the built-in HW for VR
have you tried the link cable?
The official one isn't out here in Germany yet, and I don't feel like spending money on 1m USB-C cable with a 5m extension, which might not even work...
Hpw much does it cost there? @haughty thistle
I haven't check the aftermarket solution and Oculus hasn't even announced the euro-price for the official link cable
what would happen if you play a vr game that doesnt support your headset
On SteamVR, the headset would just continue with the default bindings. Which is in most cases the Vive controls.
Headset wise, there aren#t any compatibility issues, since the actual render parameters come from SteamVR, and are not set by the game
And if it's from the oculus store it just won't work, Unless you use revive.
If it's on steam and the VR headset supports SteamVR, then you can
agree with the above
I’ve seen videos of people playing DCS with WMR on YouTube @sullen linden
You know I am really fond of the HP Reverb. In this video I am showing you DCS filmed through the lens! All running on my GTX 1080ti - ENJOY!
First video looks quite grainy, it is my phone's problem. Footage looks closer to reality starting from 4:09 !
My recommended VR ha...
im givin out free high fives in VRchat
any recmadation on games that arent super pouplar
stormworks
I really enjoyed virtual virtual reality, but idk if it's that unknown
I haven't seen a lot of coverage for VVR coverage, so I'd say yeah, it's a not-so-known VR title
Shadow point also looked like a good puzzle game
@sullen linden , i’ve got some Cats orders are voronova is VR’s
what
^
@sullen linden Wrong channel but are all your fans set as exhaust?
Two top ones are intake, back one is exhaust, two ones at front pull air into the cpu cooler
@sullen linden
Interesting orientation I must say
Is it bad?
Im no fan expert
Usually you make the air flow from front to back since it's a straight path and dust filtration is almost always at the front
are there any major flaws with my design?
Boneworks is the greatest thing to happen
boneworks is really cool
and i recently picked up a vive, and got it all set up and stuff, but sometimes when playing i get what i can only descrbe as "shafts of blurry light" when colors contrast (ie, white shafts of light when a white object is over a black background) anyone know what this is and if its possible to fix
@quiet saffron I think you're referring to "god rays" and no, there's no fix for that other than adjusting your headset differently so it MIGHT lessen the effect but you can't completely get rid of it.
It's just how the lenses are
ahh, dang. when i first put it on, and pulled it out of the box, i wasnt getting it at all, but now i do, what can i do to lessen the rays?
There's not much you can do, you could try cleaning the lenses for example
Only use a microfiber cloth though
The lenses being dirty would also explain why you're seeing them more now and not when it was new
ahh, aight, thnks ill tryit
is it possible to get a lense cover for the vive? i cant find any
(not a cover for the lense itself, but more like a cover to keep dust out of the headset)
I've seen some that are supposed to keep sunlight from hitting the lenses so I'd guess that works for dust too
Usually the god rays are amplified if the lenses get greasy from possibly touching your face
yeah something like that
i already have the headset all put away so ill wipe it off next time i pull it out, and yeah, i wasa wondering if you know where i could find a sun cover thing for the vive
i looked on amazon and found ones for other headsets, just not the og vive
Sorry I don't really know
is aight
Also just to make sure, do you ever lift the headset on your forehead? Like if you quickly need to do something outside of vr?
nope, i tilt it up so i can see about a half inch out the bottom
i never pulled it up on my head
Alright good, some of my friends have done that with my headset and it got the lenses totally messed up
yeah i read about it
a bud of mine actually had to send his rift back in cuz it got so scratched
Does he wear glasses?
yes, but he wheres contacts, almost always, not glasses
I guess he's just a bit rough with his headset then
yeah he wasnt the best with it lol
I can't afford to be careless with my headset because I got the index lol
nice, i really wanted ot get it but too expencise
Sometimes it terrifies me when my friends are playing with it
Well you got the vive so you can always upgrade the headset or the controllers if you feel like it later
Base stations are compatible after all
one of the main reasons to get the vive lol
Who needs that 17 dollar kit when walmart sells them for 9 dollars.
Everything is wrong about that picture:
The Oculus Stand taped to the ceiling, the measuring tape as "kind-of" pully, the cable glued to a non-flat surface...
That's a retractable dog leash, not a measuring tape.
Look similar enough
is oculus rift s good?
its decent, for beatsaber its tracking proved itself to me as not being fast enough.
do you think the original vive is better for beatsaber?
Definitely outside-in tracking is better for BeatSaber.
But it doesn't take too long to adjust to inside-out tracking.
I had a Rift CV1, and changed to the Quest. Been using it since (and sold the CV1)
Ok
If you can, try and test out both kinds, and both brands of headsets.
So you can figure out which you like the best.
I used a Rift S for Beat Saber and didn't had any issues with it. I guess it depends on the difficulty you play at. I'm at easy Ex+ right now, so that might be a factor to consider
It works fine. No tracking issues or anything. I will be waiting a bit to buy anything official. I want to get a 3rd sensor first.
ive only tried it with 3 sensors, but if 2 sensors is like blocking one of the 3, i feel for you on only 2...
but, that also could be my system barely surviving, 6600k doesnt like vr for some reason
I just need a 3rd sensor so i can do roomscale and 360 degree tracking.
how does the oculus link with the quest work? can you play the games in your existing steam library?
@wheat plover
Thanks
I never understood why so many people have problems with beatsaber and inside out tracking. I've only ever used wmr and rift s and I've had a fine experience (tho I did have some issues with wmr but rift s works perfectly). Maybe I just don't play hard enough levels?
When you play levels difficult enough the inside out just doesn't work
Interesting. I mostly do easy ex+ like chickenbread but I've tried levels like reality check and the only problems were just me being bad
There are maps way worse than reality check lol
O shit
I just started playing recently for the first time in like a year so I'm not caught up I guess
I haven't played in a long time either because my mods always stopped working with new updates so it was tedious to fix every time
I remember passing reality check though but there were many other maps I simply couldn't do at that time
Ah I see
Yeah updates really did suck because you'd have to wait for all of your mods to have newer versions and download them all
@surreal tide yeah I would guess you most likely are playing "easy" levels right now
yeah probably



