#virtual-reality

1 messages · Page 59 of 1

tranquil pond
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you don't hear anything from the ppl that don't have any problems

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there's someone in another server that got a refund on the rift s bcs he had issues with it tho..

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idk guess i'll wait

twilit sage
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Before you get the Index - can your PC even handle it?

tranquil pond
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i7 7700hq with a maxq 1070

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8gb or ram but i plan to upgrade once the warranty goes, december iirc

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@twilit sage

twilit sage
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Oh, a laptop

tranquil pond
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yep

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msi ge72mvr 7rg

dawn storm
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I'm having the issue of not knowing what headset to get either
Idk if I want the rift s or the vive

true sorrel
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@dawn storm The vive is great it you are looking to upgrade later and has great tracking, The Rift S is easier to setup, is higher resolution, has more ergonomic controllers, has less godrays, and is generally more clear. In conclusion, get the Rift S if you want something cheap and easy, and get the Vive if you want to upgrade to something like the Index later or just really want good tracking.

twilit sage
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Tracking difference between Vive and Oculus is not noticeable these days. That argument has fallen off

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It's more like "do you want outside in or inside out tracking"

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Rift S if you want something that works and if customer support is important to you. Vive if you want the Index controllers. I see no other reason to pick up a Vive today really.

young marten
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Things like full body tracking could be considered too with vive. But there are other steamvr headsets that utilize the same sensors.

sand swan
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Just buy an index lul

true sorrel
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As great as the index is, it is 1 grand for the full kit and also requires some pretty high end hardware to take full advantage of. Not only that, but if you ordered one now it would take months for you to get one.

sand swan
sullen linden
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It's still out of stock where I live

young marten
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I wonder how the Cosmos is going to compete with the Rift S

keen tartan
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What if I don't want to give Facebook any money?

sand swan
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Could try stealing it, but I hear that's frowned upon

gentle coral
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You could go the lawful chaotic route and build your own VR or AR headset

Leap motion project northstar AR headset (polaris AR)
https://www.smart-prototyping.com/AR-VR-MR-XR/AR-VR-Kits-Bundles

Or
Atmos VR headset
https://www.atmos.world/
Or buy a chinese VR headset

feral lantern
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i dont see any point of getting a Vive with Rift S the quest give you a good preview of what the rift next gen could become Free of wires, Senssors on previous Rift were a pain and same for Vive its hard to hide the cables unless you do holes and such

green crypt
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the vive has a point if you want to get the index controllers and add more trackers with the vive trackers

timber viper
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Dolby Atmos xd

sullen linden
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Finally got to order the index 👌

true sorrel
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awesome

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its a great headset

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got mine a little over a week ago

sullen linden
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I wonder how long it takes to get here

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I live in the EU

dawn storm
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you can't order it in canada 😭

void grove
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I bought kittypocalypse for some reason... thanking

ocean current
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I'm having a small problem, for some reason, BeatSaber runs at 11fps. While games like fallout 4 VR run at 70 for me

surreal tide
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Do you have mods?

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@ocean current

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If so then try removing every mod

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It might be a mod that's making it run slow

proper quartz
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Did anyone have issues with steam vr and oculus home lately?

ocean current
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@surreal tide i only have custom songs.

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For some reason, turning off AA did fix it

surreal tide
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Makes sense

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AA can be a pretty demanding setting

ocean current
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More demanding than whole Fallout 4 VR?

surreal tide
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Shit u right

ocean current
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lol i learned something, its a fun experience

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sitting in the steam desktop VR theater just watching a movie is fun

hexed notch
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its for when you cant afford a 180 inch tv but want one

ocean current
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pay over 2k on PC equipment
pay for a HTC Vive

But ya cant get a tv?

sand swan
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I can't wait till they finally get rid of sde

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I'll gladly throw my monitors in the trash

fringe agate
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Any good vr flight sims?

ocean current
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War thunder @fringe agate

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Gets ya adrenaline flowing

fringe agate
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I’ll try that one

soft hound
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Elite Dangerous

ocean current
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I mean. War thunder isn't really a full flight sim. You just have the abilty to go into first person when flying in VR. While defending and attacking everything and everyone.

late flint
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Problem: Headset screens shut off after spending some time flickering white screens with increasing frequency, regardless of application, except in THUMPER.

I know this sounds kind of random, but I don't have that much time right now. Do you guys have any idea on why my Windows Mixed Reality headset wouldn't work with my PC? Everything else (2D, 3D, office, browsing, playback, you name it) works perfectly fine and the WMR headset works fine on another PC with close to minimum VR spec. I've tried updating and switching Software, OS, drivers, BIOS, ports and uplugging and replugging peripherals. No one was able to help me (VR Discord Server, HP Support, Microsoft Support, no one)

I guess that's either just the state of VR or some kind of defect inside of my system or even the headset (even though it may seem rather unlikely)

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Just ping me, if you comment on this, thanks!

soft quarry
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Now people can see what I see

soft hound
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Err, what about the computer's normal monitor?

soft quarry
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in the bedroom on the other side of the hall @soft hound

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there is nothing in the room you don't see except the wireless kit stuff

sullen linden
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Damn my index arrived yesterday and my left controller has the joystick problem...

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I guess it's RMA time and who knows how much more waiting

young marten
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oof

void grove
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Oh, boy the unspoken is on sale. zoomeyes

tranquil pond
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@sullen linden ouch, and i bet you bought the bundle so you have to send everything back; i feel for you

sullen linden
sullen linden
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@tranquil pond Yup it was the full kit too and I'm thinking about if I really even want to send it back since there's no guarantee that I'll even get a working controller back

ocean current
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@sullen linden Its a dare

sullen linden
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🤔

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lets see how far i can push it

ocean current
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Breaks everything
Crashes every PC, server and mainframe.

sullen linden
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probably will happen knowing vrchat's networks

ocean current
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Nice

sullen linden
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As long as you're in a world alone with that it should be fine

lilac frigate
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What are the best VR games out now, or coming soon?

sullen linden
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Depends highly on what you like

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But I think boneworks is the best one coming soon

ocean current
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Yes

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I agree

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And best one out is just personal preferences

shy meadow
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I play raceroom in VR on my YouTube channel from time to time

sullen linden
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Yes those are zipties

ocean current
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I mean if you snip the rest off. It's not that bad at all

soft hound
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Just as long as the base stations don't move from vibration, it'll work fine

ocean current
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Vibration from what?

soft hound
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The motors inside

ocean current
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Oh right, makes sense

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I thought earthquakes or angry neighbours xD

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The only vibration we have here is bass shaking everything

sullen linden
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Yeah I snipped the ends off right after that pic

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And I haven't noticed any problems from the vibration

ocean current
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Hot glue!

twilit sage
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Naw, that's very temporary

sullen linden
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Yeah just going to use that until I move out

uneven frigate
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I am considering a vr headset but i am not sure whether to go with vive or oculus, any help?

ocean current
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I would recommend a Vive @uneven frigate

vapid depot
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i would recommend the rift s for small spaces

uneven frigate
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ok thanks, because i don't have that big of a play area, i'm gonna go with rift @vapid depot @ocean current

ocean current
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My room is actually too small for a Vive :)

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I need to include my whole desk for roomscale VR

autumn tangle
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I'm thinking about getting a vive

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do they all come with mounting kits?

ocean current
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The vive comes with wall mounting only (they can be used for the ceiling too, i used them for it) but not sure if they're at the recommended grades and all than. @autumn tangle

autumn tangle
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What are the grades?

autumn tangle
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@ocean current

tacit jasper
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so im building an iron man suit and i need ideas for the HUD screen

ocean current
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No clue, don't even know if there are certain recommended grades @autumn tangle

autumn tangle
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@tacit jasper wouldn't that be AR?

tacit jasper
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i couldnt find an ar section so this was the closest thing

ocean current
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VR-AR.
Kinda the same slice of bread

tacit jasper
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its like filled donut vs classic

ocean current
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Naaaah

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It's both a device you put on your head and look at

ember plume
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yo

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i got 16GB of VRAM

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am i good for VR 4k?

ocean current
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What GPU, what CPU?

soft hound
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RAM doesn't matter for VR resolution

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It comes down to the GPU for the most part

young marten
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VRAM”

soft hound
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I'm blind, this is what I get for glancing at messages, thanks for pointing that out @young marten

young marten
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👌blobpeek

vapid depot
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anyone here with a quest and used virtual desktop?

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how is the latency?

autumn tangle
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i don't know why but i'm fully anti inside out tracking

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it's just something i'd throw in the trash

void grove
fiery zephyr
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Currently looking at getting VR, think it is fine to get one of the ones currently out or should I wait for one of the newer ones?
Also in Australia btw since being here can be a pain in the ass in getting computer stuff (feel free to tag with responses)

sullen linden
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Man full body tracking feels weird the first time

ocean current
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Why?

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I wanna get it

sullen linden
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It's just the fact that you can move your feet in a game

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There's just something weird about it but it's really cool though

ocean current
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A full body tracking suit

sullen linden
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I just have the 3 vive trackers

sullen linden
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I'm getting the Oculus rift S
Change my mind.

ocean current
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Why do we have to? @sullen linden

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It's your decision to buy it. Not ours

sullen linden
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IDK what to do.... I think k I'm gonna go with the rift S but want to be sure what I'm getting us good.

ocean current
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It's personal preference really

unborn tapir
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@sullen linden Rift S is awesome, go for it

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I have the original Rift, so it's not worth it for me to upgrade, but I used it for a week or two and it was really easy and fun

sullen linden
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I went with the index because it's like everything I want in a vr headset

soft hound
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How are the colours though?

sullen linden
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Ever so slightly worse than the old rift I had before. I don't really even see the difference anymore because I'm so used to it now.

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Also the positives far outweigh the negatives of the headset in my opinion

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Actually don't take my word for the colours since I'm slightly colour blind so the difference might not be as noticeable for me

true sorrel
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the index is a bit more blue then my vive was but its not that big of a deal imo

sullen linden
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To me the colours just seem slightly less vibrant and the black levels aren't as deep

fiery zephyr
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Would it be worth it to wait and get the Index over the Htc Vive?

ocean current
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I would say yes. Because individual finger control

spiral kindle
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yep

simple delta
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Valve Index or Oculus Rift?

cunning seal
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To be honest, it depends what you want from VR.

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The Rift is much better value IMO, especially seeing that the Index is $1000, but the Index will give you better controllers, speakers and screen resolution.

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If you need great tracking, the Vive or Index is your best bet, but if you wanna save, go for the Oculus (or find a Vive for cheap)

minor pond
ocean current
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Why here?

minor pond
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why not

twilit sage
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@cunning seal The tracking argument is really not relevant anymore. The tracking is almost identical, in fact, most people won't see a difference. The only noticeable thing is that you wont be able to track hands behind you with the Rift S

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And not have hands very close to your face

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@simple delta Are you ready to spend 1000 Usd for an HMD that has no 1st party games except for boneworks? Go Index, it's great.
If you wan't to save money then the Rift S is just as much fun as the Index. It's really a question of do you want "the best of the best" or "good value."
Oh and make sure your PC can handle the Index if you decide to go that way.

ocean current
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My pc doesn't actually support VR. It's all 6 year old hardware. But the GPU and CPU are able to run Fallout4VR at 60fps. Or something.

minor pond
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If you can run fallout 4 vr at 60 fps you are vr ready lol

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My 1060 could run almost any vr game in 90 fps but fallout 4 vr in 30

ocean current
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Huh weird

fringe agate
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But can u run Minecraft vr

thorny dew
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How would minecraft be any different from fallout on vr

ocean current
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Because it's minecraft... in VR!
I've tried it and it's hella fun, especially in multiplayer and if friends installed the non-vr mod where they can see you move around

twilit sage
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I got Fallout 4 VR for free and I was disappointed

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Took hours to make it work somewhat okayishly on my 1070 and Rift

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The game has garbage optimization

whole fossil
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Got the index controllers and its pretty gr8

sullen linden
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They are good but not well utilized in almost any game yet

whole fossil
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yeah, i really just wanted it for the joystick controlls for vrchat and other games

sullen linden
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Too bad they have some of the worst joysticks I've tried lol

whole fossil
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i dont really have problems with them

chrome peak
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Is the Rift worth it?

sullen linden
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The rift or rift s?

sullen linden
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@whole fossil Mine don't click on press if they are pushed in any direction and I can feel a very light snap during the travel when I push the sticks forward

whole fossil
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so far on my controllers none of them have issues on the joysticks

twilit sage
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@chrome peak Which rift and over what

chrome peak
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The Rift CV1. What do you mean by over what?

sullen linden
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Over other headsets if you have even considered them

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But if you can get it for cheap I don't see why not. It's still a cabable headset and the controllers are much better than the vive's

chrome peak
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Ok. I have considered others, but the CV1 is cheap on eBay.

twilit sage
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Keep in mind that Oculus seems to have killed support for it somewhat

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as in spare parts/cables

chrome peak
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eBay has lots of spare parts. Thx for the help

twilit sage
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People are having issues finding cables, just FYI

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as in, they're rare

dusty salmon
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does anyone have an oculus code from the usa? i live in europe and i need one

ocean current
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May i ask you why you specifically need an USA code in the EU?

dusty salmon
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because people in eu don't get codes

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but if we use usa codes then we get 10% of

fiery zephyr
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Just wondering - Does anyone know if there is any rough date that Valve plans on realising the Index in more places?

sullen linden
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Codes?

sullen linden
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Discount codes I believe

dusty salmon
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yeah can i have one?

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dm me please

fallow zephyr
vapid bay
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anyone know any cheap vr headsets

twilit sage
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@vapid bay It takes a single google search. If you want 6DOF, any WMR headset will do.

vapid bay
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I just want something to play beatsaber

twilit sage
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so 6DOF

vapid bay
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Also i cant find any windows headsets

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I think they stopped selling those

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Whats 6dof?

twilit sage
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6 Depths of Freedom

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And no, manufacturers are still making them

vapid bay
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Whats 6 depths of freedom

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I dont kno what that is

twilit sage
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I assume you've done minimal research beforehand?

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6DOF is when you can look around AND move around in virtual space

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3DOF is just looking, just like google cardboard

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as in, your location IRL won't translate into the virtual world

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Have you checked if your PC can handle VR first?

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For beat saber you will need 6DOF

vapid bay
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Yeah my pc can do vr

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Ive ran the steam test

twilit sage
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What are your specs?

vapid bay
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Rx 580, ryzen 5, 16gb ram

twilit sage
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Eeh, the 580 will be cutting it close. You won't be able to run SOME games at max settings but no biggie.

vapid bay
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Thats not an issue, beatsaber probably doesnt need a lot of horsepower

twilit sage
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We don't use horsepower with technology lmao

vapid bay
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Or processing power

twilit sage
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Anyway, look for WMR headsets.

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If you want "cheap" HMDs that is

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If those aren't available in your country, the Rift is your next best option.

gleaming grove
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580 is way more than enough

sullen linden
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Beat saber can be quite demanding actually

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But there are settings to turn down the effects during gameplay

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And ideally you'd want to have a constant 90fps in the game

chrome peak
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@twilit sage it’s 6 degrees of freedom
Up and down, left and right, forwards and backwards, roll, pitch and yaw

urban wren
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what headset is the move these days?

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i want something for primarily seated as i want to play racing games

young marten
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Pimax 5k plus is best for racing/plane sims because of the res and fov but it's steep price is a turn off to many

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oh and their software is clunky

twilit sage
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Rift S/Odyssey+ would work well if you're on a budget I imagine?

urban wren
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I was thinking of the rift s

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The tracking is in the headset right?

sullen linden
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Yeah

tame locust
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I'm building my first PC and was wondering if anyone could tell me if I could use a VR actually successfully using the specs I'm thinking of buying? Or if I have any areas of improvement. Any help at all would be great

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CPU - Intel Core i7 9700K
Motherboard - Aorus Z390 Master
RAM - Corsair Dominator Platinum 2×16GB
GPU - Gigabyte RTX 2070 Super Gaming OC

gleaming grove
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You are going to have a GREAT time with those specs

tame locust
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Thank you. And even with VR like The Forest? It's going to take a while to save though. I've still got to add a case and power supply before I can see the final price but it's already at £1500 and that also doesn't include a monitor, keyboard, mouse etc.. I'm going to have to work for a long time lol. I'm young though so I have the advantage of not having to pay for bills and stuff

gleaming grove
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Well The Forest is really poorly optimized for VR so I don't think that games runs smooth on ANY PC right now

tame locust
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Haha. Yea fair do's. Thanks for the info 👍🏼

autumn tangle
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haha i hate my wmr headset now

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loses tracking so much that i just want to trash it for a vive

sullen linden
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Yeah the forest vr doesn't even run that smoothly on my 2080ti

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Tells you something about how well the game is optimized lol

ocean current
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The Forest runs okay for me. Not smoothly 24/7 but most of the time it does

autumn tangle
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anyone know if christmas would be a good time to get a vive?

minor pond
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i got mine for my birthday i dont see why not

autumn tangle
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just cause the price would be lower

tame locust
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Yea I follow a youtuber called Bordie who has a The Forest let's play and it runs smoothly for them (for what I can see) but I have heard that a lot of people have problems with the game

sullen linden
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Looks much smoother when you're watching a video rather than playing yourself

autumn tangle
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^ facts

twilit sage
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@autumn tangle The Vive is years old by now, any reason why you want a Vive over the Rift S?

young marten
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some may not like inside out tracking or want stuff like a wireless module or extra trackers

autumn tangle
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i want: knuckles, outside in, better refresh rate

celest karma
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@vapid bay Also, steamtest is just outmost minimum btw

glad sand
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Yeah, the Vive is still quite a solid choice, unless you're planning on changing your setup all the time, the external tracking is not an issue, and is better in several ways

celest karma
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@glad sand Worse too. No v1irtual boundary for roomscale, lower refreshrate at 80hz, it can't play games that only has vive support.

heady gorge
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@autumn tangle get index

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Index is a much better choice if you’re going to buy VR

glad sand
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I agree, it truly is a big step forward from what I've seen, have yet to try it out, but it seems to fix basically every issue I have with my Vive

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But if you're on a tight budget, used Vives would be better than the Rift S for sure

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Yeah, also substantially cheaper

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Even a new Vive is only 100 bucks more, if you're set on brand new stuff

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Though the Index is pretty dang neat, and if you want Knuckles, you might as well get it and be happier with the product, even if it is more expensive

autumn tangle
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It's 1000$ I don't have that money

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I'd probably get a vive

sand swan
void grove
void grove
autumn tangle
autumn tangle
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does this mean the vive will get a price cut? 🤔

twilit sage
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No, why would it

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Also, Re: why you want a vive:
Only a few people will notice the 10Hz difference (Rift S vs Vive). If you wan't knuckles then just get the Index to avoid the god awful HTC support.
Any reason as to why you need outside in tracking?

autumn tangle
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but index 1000$

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vive 500$

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i don't really know

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i'm fine with a rift s

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i just would prefer out of the box steamvr support

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without the hassle to add it to oculus dash*

young marten
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That cosmos looks like something I should get. Ultra easy set up with inside out tracking and compatibility with steam vr tracking if you want to upgrade later on. Thank god there is an almost hybrid headset out now. Just need to see how much that outside in accessory costs. Also whether or not it’s worth buying base stations with controllers and the set headset it self at $699 and an unknown price for the accessory. Oh and wireless tracking OOF THE PRICE OF THAT THOUGH!blobconfounded

sullen linden
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Am I the only one who actually prefers outside in tracking?

hexed notch
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No, the only people who prefer inside out are the people who have never played beat saber or total recall

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Or at the very least dont want to play them

young marten
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The whole point I typed all that was because you could get the best of both worlds inside out and outside in.

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Base stations all at home and the ability to attach to a laptop with two cables and play anywhere (inside of course) quickly.

sullen linden
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And you can't use things like full body tracking with inside out

hexed notch
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Well that's not a problem
The problem is when you do strange things like lay down on carpeted floors

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And put your arms behind your back

sullen linden
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I know I was just pointing that out

hexed notch
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I imagine they could do something to fix that problem

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The full body tracking issue would be very hard

autumn tangle
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i prefer outside in

autumn tangle
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but why do people think that everyone has 1000$ to shell out on the index

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and keep on turning me to index

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when probably the most i can spend is a vive

hexed notch
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I mean the index is fairly similar value wise vs a cheap used vive

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imo

void grove
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I'd probably prefer outside in, but inside out is fine for like atleast 95% of use cases

sand swan
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Index is the most bang for your buck right now, except for maybe a used Vive or original rift

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And bang for buck doesn't necessarily mean cheap

void grove
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Ye

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But if i had a grand, I'd rather buy a new gpu with rift s.

autumn tangle
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@sand swan original rifts are extremely expensive right now

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800$ for the touch + rift kit

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i want a index but it's just too expensive

twilit sage
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@autumn tangle Because if you're going Vive and knuckles then you might as well spend a little extra for an overall better experience

autumn tangle
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well i wasn't planning to immediately get knuckles

twilit sage
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The vive has a low resolution compared to even todays WMR HMDs and HTC has horseshit support

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But that doesn't make it bad

autumn tangle
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i know that

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but i can't spend 1000$ straight up

twilit sage
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Most of us can't :P

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The question is if you want to wait those months until you can get knuckles or do you want a better OOTB experience IMO

autumn tangle
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🤔

twilit sage
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If you're ok with waiting then sure, get a vive. I can't stop you lmao

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You'll have a good time nevertheless

autumn tangle
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yea

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better than wmr anyways

twilit sage
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Eeeeh, the Odyssey+ is very good IMO

autumn tangle
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my headset cable is breaking so when i flip up the display it turns off

twilit sage
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And the HP reverb has a nice screen last I checked

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Oh? What WMR headset do you have?

autumn tangle
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hpwmrh

twilit sage
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HP? The old one right?

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Not the reverb

autumn tangle
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yea

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old

twilit sage
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Well, the downgrade in resolution will bother you I think. Have you tried a vive/rift (non s)?

autumn tangle
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yes

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i used to be near a vr arcade

twilit sage
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Oooh

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Did the downgrade in resolution bother you?

autumn tangle
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well that was before i had my wmrh

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the place closed before i had my wmrh

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i was at ltx lol

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so i was in the vive pro for beatsaber

twilit sage
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Myea the downgrade in resolution might bother you

#

And the vive pro has a higher resolution btw

autumn tangle
#

I know.

#

Ok so. Between the rift s and vive which should I get? @twilit sage

#

Index is fully out of my budget

twilit sage
#

Which one should you get? Now that's up to you to decide.
Rift S has a higher resolution and an overall better experience out of the box, but also has an LCD screen instead of OLED and it won't track your arms if they're behind you (not that we do that a lot)
The Vive has a tad better colors, and the possibility to use the knuckles and go wireless. It is much older though, has a lower resolution, objectively worse controllers and dogshit customer support.

sand swan
#

I said USED original rifts and vives. There's one rift for less than $100 on eBay right now.

autumn tangle
#

Rift needs USB ports that I dont have.

sand swan
#

So get a vive. If you wait htc might reduce their price. I don't know why they haven't already

twilit sage
#

Because they have no reason to do so?

#

They don't have a direct successor to the Vive, so there's no reason for them to cut it

#

It makes sense on their end, not on ours.

sand swan
#

The vive pro is still $1100 idk who would ever buy that with the index being $1000

twilit sage
#

The Pro is for a different market

#

Enterprise or whatever

#

IIRC

#

But yes, fair point

#

They have the Vive Pro Eye though

#

So that's cool

autumn tangle
#

The vive price would drop because cosmos

twilit sage
#

...no

#

The cosmos is not a direct successor

#

Just like the Rift S wasnt

#

If anything they'll cut production

#

Just like with the Rift

autumn tangle
#

Definitely not that

#

Vive is a different headset - you

glad sand
#

Vive Cosmos does look decent, actually, definitely not a sort of "budget alternative" like the Rift S, but still with a lower price and support for old Vive stuff like the wireless module, external tracking, etc.

green crypt
#

the cosmos has a use for devs who have the old vive but also want to dev for the knuckles as the resolution is higher then the index and it's hinged and they can use it at trade shows just with the inside out tracking

hexed notch
#

It's 100 pixels taller, its basically the same res as the index

autumn tangle
#

yall notice how you can lower the refresh rate on a wmr headset to 60hz

#

who said that was a good idea

void grove
#

Interesting...

ocean current
#

For pcs which arent able to produce 90hz, you can set it too 60hz and have vsync make sure there's no stutter

obtuse ivy
#

I only have one issue with WMR on my computer and its that whenever I stop using it and close the mixed reality portal I need to restart my computer or I get error 15-5

ocean current
#

Yikes.

#

I don't have WMR.

#

But that sounds like a driver issue maybe?

autumn tangle
#

windows holographic drivers haven't been updated in months

#

also i think i've decided on the rift s

hexed notch
#

wait for Linus's review to drop

stiff citrus
#

Any vr games i should pick up? Humble bundle is having an speical

sullen linden
#

I don't know what they have to offer but my personal favourites are blade & sorcery, hotdogs, horseshoes & hand grenades, onward and pavlov

#

That's all I can think of right now

hexed notch
#

i really enjoy thumper and beat saber

sullen linden
#

Oh yeah beat saber too

void grove
#

Beat saber probably isn't on sale. feelsblobman

ocean current
obtuse ivy
#

I have all of those lol

feral valley
#

Just picked up my Oculus today! Just the first iteration but I personally like it better than the S so... Already have Beat Saber and a few others so i'm super excited!

obtuse ivy
#

beat saber with the original (better) oculus controllers is amazing

#

ive gotten used to the wmr ones and I still prefer the one time I used the rift

void grove
#

I wonder what Facebook is going to do next week at connect besides show off games and tease current developments

velvet wharf
#

(Should probably also mention that the order was just placed so I don't have it to test on yet)

twilit sage
#

The hell is that

autumn tangle
#

it's not vr

#

its ar

soft hound
#

Isn't that solely for the Star Wars game?

velvet wharf
#

@autumn tangle Technically

#

I was mostly curious because I noticed that the marvel package also supported the Star wars game, but I didn't see anything about it going the other way even though the hardware looks pretty similar.
https://www.lenovo.com/us/en/mirage-ar

#

Even if it can't play the marvel game it was still only 60 bucks which is the release day price for a normal game anyway.
I was just more curious if I got a good deal, or a really good deal.

obtuse ivy
#

its not even a real hmd

#

you throw your phone in it

#

I wouldnt buy that for $5 lol

young marten
#

Paying more than $40 would be a no for me

velvet wharf
#

Yeah, I'm treating this more as a curiosity.
Worst case scenario I get a really nice Google cardboard headset that I can hook up with Trinus VR to watch movies or something.
And yeah I wouldn't recommend the marvel one I linked earlier either.
At least until they greatly expand their game library.
$200 is a bit much to ask for a glorified Google cardboard headset.

#

Oh and @young marten if you don't care about it being used there were a couple listings for it at $30 this morning.

young marten
#

No I'm not going to get it I already spent way too much on my phone vr a year and a half ago with my NOLO vr at $200. But atleast I've put more than 1000 hours into it and will use it until it turns into dust so that I can use it for every penny @velvet wharf

#

but yeah $30 for 6dof phone vr is decent I guess

void grove
gleaming grove
#

never

void grove
soft quarry
#

i got my index controllers

#

they don't like my crooked pinkies

golden cairn
#

anyone using oculus go on regularly?

young marten
#

Wonder if the 2 hour battery life thing for the vive cosmos controllers is accurate. Because the four batteries they need is ridiculous even if you have a bunch of rechargeable ones.

autumn tangle
#

@young marten 2hr is a pretty low bar, my wmr headset controllers do about 4-8

young marten
#

Yeah and that's 4 four batteries for two hours. The only reason I'm even considering this is because even Tested said that the only reports have it around 2 hours. I really doubt it is around there though.

autumn tangle
#

2 hours sounds like non-stop usage

#

also here's the real thing i hope it does

#

brightness adjustment

#

so wmr will turn down the brightness when the controllers are in tracking and close

#

but as they get further away they get brighter

young marten
#

When I play vrcaht I can be in for 5+ hours

#

@autumn tangle

autumn tangle
#

Oh. Ok.

gleaming grove
#

Yeah for me and a lot of my friends a 5 hour session is really normal.

soft hound
#

Yeah, I just spent over 8 hours in VRChat today alone

whole fossil
#

I really enjoy vrchat but since of the way i play it, i cant go in some worlds since it crashes the game ;(

#

but still fun since there are other worlds

sullen linden
#

I don't think anyone takes the recommended breaks from vr every 15-30 minutes lol

whole fossil
#

I mean i dont get sick for playing it long

#

the only thing that gets me feeling weird is when avatars load in and ACO makes my vr headset flash for a quick sec but i have gotten used to it

#

i mean aco did give me a warning about it lol

sullen linden
#

The breaks are not just to prevent sickness but so that your eyes can rest

autumn tangle
#

vive went down in price

#

by a good 100$

#

might get that now

#

it's going to be cheaper than the rift s during Christmas probably

#

wait what the-

#

they don't let me get new

#

lol

#

sneaky amazingon

young marten
#

HTC may be phasing out the Vive

gleaming grove
#

📈 Resell value EZ

young marten
#

STONKS📈

ocean current
#

ok so what is that

young marten
#

Looks like FPV goggles for operating drones/multi-rotors

fleet halo
#

^^

autumn tangle
#

rift s review out. did linus overall recommend?

gleaming grove
#

Yeah for the portability

sand swan
#

I modded my quest so I could play 90 lane beat saber last night

#

Only to find out it was raining this morning

heady glade
#

Hi, I am working on a student VR game project and we are gathering target audience data. Would it be allowed to share a survey here for the people that play VR to fill in? or is this against the rules.
Data will only be used for small data analysis. 😄

soft hound
#

You could DM me it if you want, I'd be happy to fill it out @heady glade

void grove
#

Oh, it's not a replacement interface. :c

#

Maybe Facebook will announce something tomorrow for Rift S accessories. thunking

autumn tangle
#

headset: on floor
wmr: you're on someones head and your controllers are here

void grove
#

lol

void grove
autumn tangle
#

Why do they have it?

#

Don't you need internet to install oculus

#

So can't you just search the link on the front of the book

gleaming grove
#

Maybe cause of some laws

void grove
#

Yeah, and it's printed it like 10 different languages.

keen tartan
#

It's a giant CYA notice.

void grove
young marten
void grove
#

Quest is also getting an update for hand tracking

fleet halo
#

What?

#

Got a link maybe?

void grove
fleet halo
#

Thanks

void grove
fleet halo
#

No pricing yet?

void grove
#

For what?

autumn tangle
#

switching to quest: oculus link, hand tracking

#

rift s wont get hand tracking

fleet halo
#

On the new goggles?

autumn tangle
#

its clear they don't care about it

void grove
#

There's no new hardware

autumn tangle
#

yea

void grove
#

So far

#

Oculus link just uses a c to c cable

autumn tangle
#

it's a update to the quest

#

@void grove good thing i have a USB-C port

#

how long is the included cable

void grove
#

Yeah, but even if you didn't a PCI-E card should work too

#

¯_(ツ)_/¯

#

You can use any 3.1 cable I assume

autumn tangle
#

3 meters

#

so i'll get a 6 meter

#

i wonder how it works

#

@void grove i quote the big zucc

#

"it'll support most usb c cables"

#

"but we've designed our owns for good throughput and charge ur quest"

void grove
#

I feel betrayed. blobSad

autumn tangle
#

same, good thing i haven't gotten my headset

#

so i'll buy a quest instead

void grove
#

I bought mine on launch. :c

autumn tangle
#

i feel like i'd love the ability to play anywhere

#

and use it in places like: the airport, the hotel, uhh, the famli

void grove
#

Beat Saber is getting 360 degree levels

#

And Panic at the Disco music pack next week

autumn tangle
#

crao

#

they still dont care lol

#

it's all by lenowo

#

also 360 degree levels

void grove
#

Finally, the respawn game

#

It's a Medal of Honor game

autumn tangle
#

im backward btw

#

i was doing school so

#

i don't think that's how it works

#

in 17m

#

i'm going to make a little prediction

#

at somepoint the cable for oculus link is going to go away

void grove
twilit sage
#

I like how most of the Oculus subreddit and some others are instantly jumping on the "Rift S is worthleeeeeeesss" train

#

You have to consider that some heavy compression will be going thru the USB cable, that the Quest has an uncomfortable 72Hz refresh rate, that the Quest has a pentile display vs the low persistence RGB stripe with a higher dpi on the Rift S, the quest has worse tracking and has worse godrays and glare.

void grove
#

The biggest issue imo, is with the hand tracking. Kinda dumb that it's Quest only.

twilit sage
#

Hand tracking will most likely not come to the Rift S because of bandwidth limitations. It's being done on the Snapdragon SoC on the quest, something the S doesn't have. Sending all 5 video feeds to the PC is quite likely not possible via the USB cable with the Rift S.

void grove
#

🤔

twilit sage
#

They either engineer some fancypants shit like they did with the link for compression or they just don't do it

#

If you want the superior PCVR experience, the Rift S is still the way to go. The quest just has worse hardware, but the added bonus of having a nick-nack hand tracking feature and standalone wireless.

#

(Superior out of the two, otherwise it's the Index or PiMax 5K)

#

The quest will also most likely have heftier min. hardware specs required compared to the S.

#

I'm still using my CV1. Glad that they are restocking the cables soon.
The new touch controllers suck compared to the old ones IMO

gleaming grove
#

I think I would hit the rings a lot on the new one's cause I do tend to cross my arms a lot

void grove
#

I haven't really had an issue with the new controllers.

twilit sage
#

They're lighter and the COM is higher than on the old ones

#

Which makes them fall forward when released :(

void grove
#

COM?

twilit sage
#

Center Of Mass

void grove
#

ah

sand swan
#

Just buy Windex lul

young marten
#

only thing Cosmos seems to have is the higher res panels

glacial mist
#

My friend just got a pimax 8k yesterday, weve been playing around with it since

twilit sage
#

Epic

void grove
#

looks heavy

young marten
#

wide fov

glacial mist
#

its a foam box

young marten
#

shhhh! @glacial mist

void grove
fleet halo
#

Oh my

#

It really is

void grove
#

I'll probably link them as a watch 'em

autumn tangle
#

ok so @void grove i found out (from a upload vr article) that oculus link™ will support steam vr

#

so uh bruh

#

i do wonder if it'll get oculus home and dash

void grove
#

Yeah, I don't know why it wouldn't support steam Vr

autumn tangle
#

because they needed some reason to sell the rift s

void grove
#

It most likely uses the Oculus SDK through steamVR tho

autumn tangle
#

i feel bad for steams gfx designers

#

they've been making headset icons for so long now

void grove
#

lol

#

Also, the Link cable is fiber optic, so expect it to be expensive. Kappa

autumn tangle
#

ooh yokes

#

@void grove*

void grove
#

5 meters/15 feet

autumn tangle
#

oh, so will we get longer ones?

#

like 6 meters

void grove
#

That's the same length as the Rift S cable btw

autumn tangle
#

yea

#

i wonder how it works

#

will it stream the video

void grove
#

It's just USB

autumn tangle
#

via usbc

void grove
#

They said you can use any type c cable even c to a, but you'd probably get the best results with CtoC 3.1/3

autumn tangle
#

alright so i'm in luck

void grove
#

And I have heard from someone at connect that's tried it that there is noticeable compression artifacts.

autumn tangle
#

my pc that i built has a usb c port on its mobo

#

compression?

#

why

#

well they're using probably a c>a

void grove
#

Because USB isn't magic. can only carry so much data

autumn tangle
#

true

#

but c-a probably will drop quality

#

and that cord would definitely not be the link cable

void grove
#

Well, I'd hope that they're using the official cable for the demos

autumn tangle
#

it's probably not done

#

so

void grove
autumn tangle
#

neat

#

what server is that

#

i wanted to know if it supported dash and home

void grove
#

It's a VR server, I can dm you a link if you want.

autumn tangle
#

sure

#

also the horizon video just really made me think cloudy with a chance of meatballs

void grove
#

lol

#

Yeah, Horizon seems interesting, like a VR version of Project Spark.

#

Beat Saber adding 360 levels seems neat.

autumn tangle
#

i remember that zuck (could have been someone else) mixed up facebook rooms and oculus home

#

so he/she said facebook home and oculus rooms

void grove
#

Ah

autumn tangle
#

it's clearly a cost saving measure

#

combining headsets

void grove
#

ah

#

Oh, the Link info was posted in VR News

autumn tangle
#

i had a shower thought yesterday

void grove
#

btw

autumn tangle
#

so you know how on the rift s

#

there's only 2 cameras on the front

#

and how on the quest it uses all cameras to track

void grove
#

Oh, Icy.

autumn tangle
#

it's probably that

void grove
#

Yeah, the quest has 4 different angles to look at the hands because of the camera placement. pepoHmm

autumn tangle
#

i really think it was lenowos fault

void grove
#

Where with the S, there's 2 cameras on front, 1 camera on each side and one on top

autumn tangle
#

which probably is a worse arrangement

void grove
#

Well, for hand tracking it might be worse, but might be slightly better for room scale and controller tracking.

autumn tangle
#

i guess

#

but that top camera

#

what

void grove
#

Makes it easier to see the controllers go above the head?

#

¯_(ツ)_/¯

autumn tangle
#

the controllers?

void grove
#

yeah, my bad

#

would be interesting to see a cone of vision for each headset camera setup

autumn tangle
#

left: seamless pairing, center left: rift library, right: dev support

void grove
#

Yeah, with them mentioning that it makes it easier to debug with Link. It seems like that it was originally going to be a dev feature, but they're releasing it as a consumer feature too.

autumn tangle
#

vrlink

autumn tangle
#

@void grove you need to buy a separate cable to get link working

#

The built in one won't work

void grove
#

Huh?

autumn tangle
#

The built in cable uses 2.0

void grove
#

The charging cable for the quest?

autumn tangle
#

Yea

#

The one that it comes with*

void grove
#

Ah, makes sense

autumn tangle
#

Big oof

#

So I'll probably get the link cable

young marten
#

I think it uses fiber optics of some kind

autumn tangle
#

The issue is long 3.0 c-c cables are rare

#

They probably are going to make a quest + link cable bundle

void grove
#

Yeah, the Oculus Link cable is fiber optic, but a regular 3.0 Type-C cable should work just fine.

lethal edge
#

shame the index didnt come with Type-C

autumn tangle
#

@void grove long typec cables are rare

void grove
#

Yeah, but you could use short cables for seated experiences. :v

autumn tangle
#

but i have a whole 0 seated experiences

#

i expect the cable to come out by christmas so

void grove
#

They said November

autumn tangle
#

but the cable is "coming this year"

#

this might work

#

but OH 48$

lethal edge
autumn tangle
#

oh

lethal edge
#

for 10`

autumn tangle
#

@void grove AAA

void grove
#

oof

#

I expected it to be expensive, but not that expensive.

autumn tangle
#

same

void grove
#

like $50 tops

lethal edge
#

for perspective that might be the cheapest or most expensive 10 inches of your like

autumn tangle
#

i mean

#

the cable was fully customly designed

lethal edge
#

almost bordering on audiophile cable prices

young marten
#

I mean it turns digital to light then back to digital

autumn tangle
#

@void grove 1: it's designed by oculus so nun'of that CORNING stuff 2: it's fiber optic

hexed notch
#

5m usb c 3.0 optical cable for only 80$????

#

dang its not just 3.0 since it can carry video too

void grove
#

USB can carry video tho. thonk

hexed notch
#

usb c can carry video
usb 3 can only carry compressed video

void grove
#

C is just a connecter

autumn tangle
#

ok so for those who didn't watch the link vid

young marten
#

They encode it

autumn tangle
#

here's how it work

#

pc encodes real well

#

quest decodes as well

void grove
#

ye

hexed notch
#

oh

autumn tangle
#

cable doesn't do any video

#

it's just sending bits and bytes

hexed notch
#

that's sad

autumn tangle
#

no it's not

young marten
#

watch the link

autumn tangle
#

it's really freaking amazing

young marten
#

its like what I do with iVRy but 100x better

autumn tangle
#

they literally turned usb into a video signal for vr

#

but without even using video

hexed notch
#

this means its not compatible with virtuallink

#

:/

autumn tangle
#

indeed it is not

#

it might work though

hexed notch
#

yea
but likely it needs a power cable in addition to that

autumn tangle
#

what

#

virtual link

void grove
#

I doubt there's anyway of getting the current version of Quest to work with virtuallink, because that's pretty much a Thunderbolt connecter on a graphics card.

autumn tangle
#

the oculus link cable is golden and charges

void grove
#

VirtualLink is a proposed USB-C alternate mode that allows the power, video, and data required to power virtual reality headsets to be delivered over a single USB-C cable and connector instead of set of three different cables as it was in older headsets. The standard is suppo...

hexed notch
#

its not like thunderbolt

#

it only uses 2 lanes

#

thunderbolt uses all 4 and dynamically reallocates them

void grove
#

I meant Thunderbolt in that it carries video. But yeah

hexed notch
#

its more like dp alt mode over usb-c + power

#

emphasis on the power

void grove
#

I think it'll be a while before we see a virtuallink headset tho.

hexed notch
#

the index temporarily was virtuallink compatible

#

they stopped selling the adapter because "it didn't work with laptops"

void grove
#

Well, they had a page for the cable, but they removed it from the store for some reason.

#

yeah

hexed notch
#

im pissed bc I have a 20 series gpu
i want this cable pls
i dont care that it doesnt work for people with laptops...

void grove
#

Wait, i thought oculus sold spare s cables on their site. thunk

autumn tangle
#

#

also it uses displaylink i think

hexed notch
#

displaylink?

void grove
#

It's the company that makes thr vive wireless kits

hexed notch
#

well the wireless bit is handled by intel

void grove
#

Yeah, but the product is made by Displaylink

wheat dawn
#

hey so my friend wants to sell me his CV1 for 200 cad but i want the oculus quest which costs like 700 after tax

#

very split rn

#

I do have a very powerful gaming pc with a 2080

void grove
#

Unless for some reason you absolutely need the portability, I'd take him up on that CV1

sand swan
#

Yeah quest is lower frame rate and graphics quality. Only real advantage is the portability

quiet saffron
#

so i really want to get into vr, and i dont know what headset to get, but i want the most for my money, anybody have any pointers?

#

i dont need any real portability and thats all i kinda really know

sullen linden
#

Get the index if you want the best experience and the rift s if you want the best for your money

quiet saffron
#

oh.. alright, what makes the index the best and the rift s best for mons? (i wanna learn what makes em so good and stuff)

#

oh, and im only going ot have about 450 ish usd as my budget,

sullen linden
#

Well the best option for you is the rift s then

#

Since the index is $1000 after all

#

But it was worth it to me

#

Amazing controllers, super comfortable headset with great visual quality and 144hz screens

#

Some don't like the outside in tracking but I wouldn't go for anything else. Allows me to use the vive trackers for fullbody and stuff

quiet saffron
#

full body? like stand up move around tracking?

#

im not sure the true terms to use

#

but i have heard that is is amazing

#

i also wanted to ask, are there any benchmarks that i could use to see how well my pc could do in vr without the headset?

sullen linden
#

Yeah you strap 3 trackers to your body (2 to your feet and 1 to your hip) and it allows you to move your whole body in games that support it

#

You can stand up and move with just regular vr but you can't move your legs obviously

quiet saffron
#

ooh ok.

#

that does sound pretty dang cool

sullen linden
#

You can download the tool on steam that tells you how vr ready your pc is

quiet saffron
#

ohh, cool! whats the tool?

gleaming grove
#

Full body means Your waste and legs track in additon to normal hands and head tracking

sullen linden
#

That's the link for the tool/test

#

Steam is down so you probably can't download it right now

quiet saffron
#

ohhh is down? huh so thats why i cant connect

#

also, thanks mayyazi, i was kinda confued on that part

#

so i found a normal rift used for 250, is that a deal or naw

glad sand
#

200 is a typical average price, 250 shipped is also average, so...not a deal necessarily

#

Also depends what it includes, 250 seems to be a sort of bundle, like with 3 sensors, controllers, and some Xbox controllers

#

Yeah it really depends what it includes as to whether 250 is a deal, fair price, or overpriced

quiet saffron
#

It's in really good condition, 3 sensors both controllers and what I presume to be the og box

abstract grove
#

steam is back up now

glad sand
#

Yeah that seems fair @quiet saffron

quiet saffron
#

Oh yeet thank

twilit sage
#

@quiet saffron original box is 2 sensors.

#

I think I misread your message though

#

Yeah I did, nevermind hahaha

quiet saffron
#

Oof lol it's fine

twilit sage
#

The difference between the cv1 and s is well... I got to compare both my cv1 and a friends S yesterday, and the screen is the biggest difference

#

It's way sharper but the colors are worse.

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However I could go back to my cv1 no problem after playing on his S

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I somehow was able to notice the 10hz difference though, and I hated the halo strap, so I'm keeping my cv1

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You'll have a fun time regardless of which one you pick though

quiet saffron
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Oh kewl, so do you this the normal rift for 250 is a better deal than the rift s new?

twilit sage
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USD or..?

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I'm in Europe so in euros thats a fine deal

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I'm assuming that's USD

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With 3 sensors that is a good deal IMO.

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Just make sure to ask for the 5m extension cable that comes with the 3rd sensor

glad sand
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Oh definitely @quiet saffron , 399 for a Rift S is a LOT, especially considering you can get a Vive for way less used

twilit sage
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But the vive has a worse screen and controllers

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Lower res, pentile with garbage (compared to the touch and knuckles) controllers and awful customer support from HTC

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Good tracking though

glad sand
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Better tracking, higher refresh rate, much better 3rd party support (both hardware and software-wise)

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Still though, not worth the price difference for a new Rift S compared to a used Vive

twilit sage
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Software wise? How so?

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AFAIK over 90% of VR software works on both Vive and Rift (CV1 and S)

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The refresh rate issue is not noticeable by most people. However I was able to notice a bit of a difference.
Tracking is only better if you often have your hands behind your back or play in a very dark environment often. Otherwise the difference is marginal if not non-existent, the S has 5 cameras to track with after all.

glad sand
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The S also has a lower refresh rate 😦

twilit sage
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I just addressed that

glad sand
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Oh woops lol, sorry, in class

twilit sage
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It's fine

glad sand
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But when the Vive came out at least, Oculus was much more locked-down with their software

twilit sage
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That is very much not the case anymore

glad sand
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Whereas the Vive had OpenVR, more dev support with stuff like Unity/Unreal, etc.

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But yeah it seems recently Oculus has gone more open, which is good

twilit sage
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Oculus released their SDK to a lot of engines IIRC

glad sand
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But still, it's a matter of trade-offs more than anything, and it's at least a 100 dollar price difference between a used Vive average price and a new Rift S, and I'd take a Vive for that

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And good

twilit sage
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TBH I'd pick the S. The experience is better OOTB, with better (more ergonomic) controllers and a much sharper screen, which made text very readable.
You're right, this comes down to the person and what they value the most in an HMD

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You win some you lose some

glad sand
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Yep

autumn tangle
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or quest

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i mean, if you want ootb pc vr rn

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then get a rift s

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but if you can wait

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might aswell get a quest

twilit sage
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...why though?

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If he want's the superior PCVR experience the quest is def not the way to go at all

boreal scarab
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I heard the Cosmos has that shitty screen vaseline effect Samsung did to the poor Odyssey Plus. I'm an OLED fiend anyway

twilit sage
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Compressed video, worse screen (less sharp, 72hz), less comfortable (although this will vary) and worse tracking

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Unless he wants that added functionality of portability the Quest is not for him

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I really don't get why people suddenly decided to refund their rifts to get a quest. The S is still superior in PCVR.

glad sand
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Wait, yeah the Quest is...not a replacement for a PC VR headset lol

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A replacement for a Google Cardboard? Definitely, but that's...not what was being discussed

empty sun
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@boreal scarab You mean Anti-SDE? It's not actually that bad, it does what it's supposed to do and removes most screen-door from the lenses

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I'm speaking having used both the Vive Pro and the Odyssey Plus, and I would say the Odyssey Plus looks noticeably better (in my opinion)

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Anyways I came here to ask if Linus (or the rest of the Review Crew) are planning to re-review the WMR headsets, considering their Acer WMR review came out in November 19 2017 and as a VR platform Windows Mixed Reality has had a lot of quality of life improvements

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Specifically the HP Reverb and the aforementioned Odyssey Plus (which semi-regularly goes on sale for $299)

boreal scarab
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@empty sun I have turned supersampling up to 400% is very hard to read text it is very blurry compared to my Vive Pro

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Sorry typo 300 percent

empty sun
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Oh you mean in SteamVR

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Yeah I know what you mean, that's a fair point

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My guess is that it's because it's not really 'native' to the SteamVR platform

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Although it did go away for me when I set my IPD

boreal scarab
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@empty sun it looked blurry in cliffhouse too but I haven't monkeyed much with it

void sky
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My brother just purchased an Oculus Quest, giving me the chance to try it out for a substantial amount of time before pulling the trigger on one. Coming from my CV1, it really blew me away.

Clarity was great, and the freedom from not having cables was awesome.
I played the PavlovVR Open Alpha for Quest (v8g), lots of fun.

The price is definitely right for it, damn. I had initially backed away from purchasing one, but now it will be my daily driver until the next generation drops I think (w/ the link for PCVR play of course when I'm not away from home).

I was planning to keep my CV1 but I might sell it to recoop the costs if this link cable works out well. Cool to see my brother aboard the VR bandwagon regardless.

twilit sage
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Personally I would keep the CV1 for better tracking, better OG touch controllers (the new ones break quite easily I've heard) as well as a 90Hz screen.
However the quest is an amazing device in itself!

formal bloom
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Even tough new versions like the Quest and Rift S are cheaper and don't require as good of a PC if one at all I still much prefer the Rift because of the superior tracking provided by having sensors

twilit sage
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I just prefer the older touch controllers as they are built like Nokia 3310s. I have a smaller plays pace so I smash walls weekly.

sand swan
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Anything is better than the 🥒 Vive controllers

void sky
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Yeah, I've thrown my CV1 controllers at many walls and dropped them on a tile or two lol.
They really are very tough.

Just finished a big Pavlov session on the Quest and still feel pretty blown away.
The only thing that concerns me is the cable necessary for PCVR now that I'm realising how awesome no snap turning is without a cable in the way.

A lot the benefit for me might just be the wireless solution rip.
But plenty of people play without snap turning and have a cable so I assume it is a bit of a non-issue once you are used to it?

autumn tangle
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@twilit sage because you can get both standalone and pcvr in the same headset

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72 hertz is barely noticeable typically compared to 80

twilit sage
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@autumn tangle 72hz is very noticeable against 90hz. I got sick after a while with the Quest because of the refresh rate.
Compared to the Rift S the display is worse, and the HMD is quite front heavy.
Standalone and PCVR might be something that you want but it's not something that everyone needs. In fact, I think most people will stop using the standalone features of the Quest

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For the record: I can play hours on end with my CV1 without ever getting sick

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I understand the appeal however it is just a person to person thing. Personally the quest isn't for me at all

void sky
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I think most people will stop using the standalone features of the Quest
Yep, I agree, I would only use them when travelling or playing games that benefit from 360 spinning around (without a tether). Some people (opinions and needs based) will value this highly. Some would much rather the 90hz, better resolution, better tracking volume.

I understand the appeal however it is just a person to person thing.
Exactly, it's all opinion and needs based and that's what Oculus wants. They want to leave it to the consumer to decide what their needs are.

green crypt
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the quest is like for people who don't have a vr capable machine and want vr and later on if they get a vr capable machine they don't need to buy a whole new headset
it's good as the pc vr market will grow because of it

autumn tangle
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@twilit sage it's better than wmr headsets + i didn't say 72 compared to 90

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i said 80

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  • carmack said that oculus could unlock a 90hz mode
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and i don't care about having higher hz

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if i can have a better experience playing the game

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wmr headsets are terrible at tracking

green crypt
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wmr tracking is bad but the controlers are tanks they don't realy break from hitting walls

autumn tangle
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yea, but mine have had panels pop off

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they come back on

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but still

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also mine turn off when they hit objects

young marten
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At least the vive cosmos controller two hour per four batteries rumor is kinda being disproved. Doesn't fix that it only appeals to a very small audience and has bad tracking (seems to be bad software optimization) at launch.

young marten
young mist
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I'm not sure if this is the best chat for this, but I'm an owner of an Oculus Rift and I really enjoy to use Linux. However, the Oculus Rift app isn't available for Linux. I'm wondering how much performance loss I would get by using some sort of KVM. I have an RX 470 for Linux and a GTX 980 for Windows. My CPU is an i7-3770 (non-k) and I have 32gb of ram.

tired crater
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Hey, all! I currently have the Acer WMR VR headset. When I upgrade, should it be to the Oculus Rift S, Oculus Quest, or the HTC Vive Cosmos? (My PC is powerful enough to handle the headsets.)

young mist
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@tired crater from what I can tell, if you're fine with 72hz, I would say the Oculus quest. The reason is that soon you'll be able to use it tethered to a computer and it will have hand tracking which isn't a feature likely to be in the Rift S. I can't say much about the Vive Cosmos

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The Oculus quest is also portable. You don't need a computer

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However, from what I've remembered, when I switched from wmr to an original Oculus Rift, I actually got worse tracking. The screen was a small upgrade, but not really that noticable

sullen linden
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I bought the HTC Vive, did I make the right decision?

sullen linden
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Depends how much you paid for it

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I personally wouldn't go near the vive just because of the controllers

glad sand
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Dang, I don't mind the Vive controllers at all lol

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And I think @sullen linden made a solid choice, but I agree it depends how much they paid lol

sullen linden
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I paid 599

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But this is my first VR headset

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well actually no

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I used to have a WMR

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but the controllers tracking were AWFUL

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i couldnt play at ALL

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with the contorllers

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the headset was fine but the controllers

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so i switched to outside-in tracking

glad sand
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Huh, 599 kinda sounds like a lt

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*lot

sand swan
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Yeah they're $499 new

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Unless your some kinda Canadian weirdo

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Vive is a fine headset, it's a bit out of date now though

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I would only buy one used if I we're going to get one

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That being said the other headsets around that price range aren't much of an upgrade

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Rift s is a sidegrade

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And the vive cosmos is more expensive

sullen linden
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599 for the basic vive sounds kinda yikes

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If you're willing to pay that much for your first real vr experience you coulda saved up for the index

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Assuming you have the hardware to run it that is

twilit sage
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599 for a vive is a no no for me in 2019

supple mural
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anyone know why my dell mixed reality headset turns off randomly after like 30 minutes of gameplay?

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windows cant turn it off to save power and im high power usage thingy anyways

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no adapters or anything r being used

tired crater
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@supple mural do you have a good enough power supply or GPU?

supple mural
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i got an rx 480 and a 650 watt psu, and i have an i5 4690k with 16gb ram

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@tired crater

supple mural
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also it gets power through a usb 3.0 and just plugs into an hdmi, the screen will just turn off randomly or show blue or green

tired crater
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Hmm. That's odd. My friend has an RX 480 with the Acer WMR and he doesn't have any issues. Try uninstalling the headset's drivers and clearing WMR home data. See if that fixes it.

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Then plug the headset back in.

supple mural
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I have done that

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it might just be a dud

young mist
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@supple mural wired thing, but try to change the refresh rate of the headset to something lower

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It's an option somewhere in the mixed reality portal

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I actually have an Oculus Rift that does the same thing, and I'm not sure how to fix it. One day it just wouldn't turn on at all, but I'm thinking I have an issue with the cable

tired crater
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Yeah. That sucks man. My audio cable in my Acer WMR headset stopped working, so to remedy it, I got an 18 ft audio cable.

young mist
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I feel like 50% of people who use vr have some sort of janky setup

tired crater
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I do plan on getting the Rift S as an upgrade. And my headset runs just great, other than the audio thing. Lol

young mist
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I mean both my Rift sensors run at USB 2.0 speeds even tho they're plugged into USB 3.0 ports

tired crater
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That's odd

young mist
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I even got a USB 3.0 expansion card and still didn't change anything

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But this is a Rift before touch controllers, so it's not under warranty

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Oculus support said tough luck

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If I plug my headset into one of my mobo's USB 3.0 ports the audio doesn't work properly

tired crater
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That sucks, man. If I could, I'd get you an upgraded one. But I ain't got enough for 2 headsets. Lol

young mist
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Lol my 3770 can barely handle this headset as it is

tired crater
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Dang. That's actually the CPU I used to have until I upgraded a few weeks ago. I now have the 7700

young mist
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For some reason on Windows it idles at ~20% CPU usage

tired crater
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Older CPUs tend to do that, yeah.

young mist
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I get a bunch of micro-studdering even playing just Minecraft

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It works fine on Linux tho, I get over 300fps with my RX480

supple mural
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mines idling at 15% right now

tired crater
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Oof. That wasn't necessarily an issue with me.

supple mural
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i thought the headsets are supposed to be at 90? or is it 60?

young mist
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Try running it at 60fps, it defaults to 90 iirc @supple mural

supple mural
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ohhh ok

tired crater
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Mine was a Dell Optiplex 9010 SFF before I got a desktop HP. And yeah headsets are normally 90. But can run lower.

supple mural
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i will tell u how that works later because my head hurts already and vr dont help all that much

tired crater
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Except the Rift S which is 80 and Quest at 72. And ok. Get better, dude

supple mural
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oh no its just from being outside

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i need to get that nice hydration and i should be good to go

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but ty though

young mist
supple mural
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thats beyond my brain capacity

young mist
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For it to look smooth, all the bars should be the same height

supple mural
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oh

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well it appears theyre not

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u got the 3770?

young mist
supple mural
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what resolution r u playing it at?

young mist
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900p

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That second screenshot is the same hardware, just on Linux instead of Windows

supple mural
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what the hell

young mist
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Also I had shaders enabled as well

supple mural
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u have a max framerate? i have no idea

young mist
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On Linux, not Windows

supple mural
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idk have u tried putting one on? i dont think it would effect but u never know

young mist
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Yeah, if I disable shaders and vsync I can hit 300+fps

supple mural
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is it smooth or does it stutter?

young mist
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Oh I mean I had shaders on Linux only. I use vsync on both normally

supple mural
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i have got no idea

young mist
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Oh?

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It also sucks because I can't do VR in Linux, there's no Oculus app for Linux

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I mean, just like using Linux, everything feels faster even tho it's the same ssd, hardware and GPU

supple mural
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thats pretty bad

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how old is the machine?

young mist
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I've only been using it for about a year or two now, and I'm very careful about what I download. I've never pirated a PC game or software on this machine. @supple mural

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I bought all the hardware used and only spent about $350 on everything, which isn't bad for a VR capable system

supple mural
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mine is like 3 yrs old so idk why i was thinking maybe windows slowed down

open shard
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I just got the Rift S about 3 months ago and been playing with it almost every day now. I am now hearing allot of chatter about the Index and wonder if I shot myself in the foot interms of what I invested in

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can anyone help me out with this?

sullen linden
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I mean would you have been willing to drop 1k on a vr headset?

open shard
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I don’t know

hexed notch
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they are different classes of vr

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not exactly comparable unless you have a large amount of money

sullen linden
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Index is pretty much the best you can get right now and it was worth the 1k for me

hexed notch
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im about to pull the trigger myself
anything that surprised you about it? good or bad

sullen linden
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Surprised by how comfortable it actually is and the only negative I can think of is that the joysticks on the controllers aren't very good

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I had the issue of them not clicking when you press while they are pushed forward

hexed notch
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seems fine to me

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i wish they had stuck with pads like on the steam controller and vive wands tho

sullen linden
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There are those too

hexed notch
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no i mean big ones

sullen linden
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I'd still take the not so good joysticks over the trackpads any day

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Because in every game where you had to click the joystick forward to run I just changed it to when you just push the stick forward