#virtual-reality
1 messages · Page 56 of 1
It should but why don't you just run a VR test? @radiant canyon
@gleaming grove how do i do that?
Just download a VR test from Oculus website or from Steam
@radiant canyon ya that seems like the last gen equivalent of my friends pc, and it does fine with vr

@rugged walrus yeah now tell em all the settings you wont get too set without them face it im right
oc home is poorly delivered
poorly designed and all round in your face too much
uh, currently having issues with wmr
i have a bluetooth dongle, which is a csr model
it apparently is a separate driver and windows can;'t detect it
does anyone know another good alternative?
Or, does anyone know how to reprogram the csr Bluetooth dongle to be recognized by windows?
also, is it possible to use an Intel card?
@vague moss What type of Intel card?
I've seen the TPCast wireless rig for Oculus Rift, it is sold out.
Then I saw demos of DisplayLink's solution and Intel's solution, though these don't seem to be for sale.
I'm happy to put out the cash, that doesn't phase me, but I can't find anywhere to buy a wireless solution.
@radiant canyon intel dual band bluetooth cards
Besides virtual link using dp 1.4 instead of 1.2, what's the difference between it and thunderbolt 3?
@mental pond that makes no sense, you can change all settings without the touch controllers
and saying VR is too in your face is really missing the point 😉
@void sky highly recommend looking for it. I love my tpcast for my rift
@rugged walrus the first time you set up the rift it takes you through shows you the best position for the sensor only if you do not skip the setup
if you have no controller and have too skip setup you are dropped onto the home screen
with a default config
you then have too find the config view settings
and thats not all the settings what about the one that shows you how too setup 3rd sensor
if you have no controller you have to go youtube too see were it says too put it
you don't need a 3rd sensor if you dont have the controllers
still how the avg user supposed to find that settings tab
and why must it demand to run 24/7 in the background
I really don't see what the problem is
seems like you've just decided you don't like it, for no real reason
no when i got my rift it would not let me change the position without going through the entire setup properly
i could go back and set it after i found out how and were
i got stuck on the setup page aswell
if i selected no controllers on the first page it would just loop the setup
had too botch it too close then open rift again
that was when it came out i should mention
been a few updates since
setup was extremely simple when it first came out
yeah well all that happend too me
i got stuck on a looping setup with no controllers
when i first got it then
idk i got stuck in a loop anyway im over it
the part about home being in your face was a pun btw
fair enough 😄
@void grove the cosmos is intended to be wireless (but is not standalone)
The vive Pro eye is basically just the vive Pro but with eye tracking
I got my oculus on the 3rd and I havent played any desktop game since then, I think I'm addicted
👌
My vive is better than every oculus combined
@mental pond my oculus app doesn’t run unless I turn it on.
@tardy marsh Have you played echo combat yet? 😄
Once you play that.....all other games become irrelevant
its so goddamn good
You would not believe how tempted i am to buy a vr headset
You should get any vr headset as long as it’s on sale though gotta get them good deals 👌
pimax looks cheap for a high end vr headset
the question is does the pimax 5k plus controlers come with sensors
@full lotus I haven't but VRChat is taking my life and holding it at gun point.
dag i would want to meet you once in vrchat when i get my new headset
Hell yea
nut nut nah stop it
stop telling me things that are not happening thats bullshit
yeah sweet so i am the only one then
@sullen linden
yes it dose
closed ha not running in background ok
nah
i can see you just leave it
the background service is so it can open faster when you put the headset on
cool
in other news...
@mental pond I check the box “run this program as an administrator” so it can never open itself, only when I click the app on the desktop. Much easier than letting it run all the time
Especially since mine is on a stand that makes the headset think it is being worn when not in use
@sullen linden ahhhhhh
ok ty
got sick of clseing it in task man
i think thats one of the reasons im so dirty
at oc
I've uploaded a lot of avatars to VRChat via Unity already. So I have pretty much pinned my statement of being addicted to VR.
Uh so
Got my Vrcover for rift
It seems to be a bit tight
I feel like it's narrower?
same, i couldnt use it
I'm getting mine today, I got the pro set and the velour cover, I'll let you know how they go.
used windows mixed reality on vrChat. making me wanna re-do an old model but i can't re-download it off my account :/ rip
Got my VR Cover set, so pros and cons
Pros:
++ The replacement with the fabric cover fit perfectly and feels way better than stock
+ Everything feels like decent quality
Cons:
- They didn't deliver my velour cover that I ordered on the same invoice.
-- The leather ones feel too tight against my face
Going to use the fabric one for now, then I imagine the velour one will be really nice.
I wouldn't waste your time with the leather ones. Maybe they wear in though.
could an r9 380 handle VR?
@lunar oxide you could always run one of the VR Ready tests. e.g. https://store.steampowered.com/app/323910/SteamVR_Performance_Test/
I would imagine it would be difficult with that card, at least in most VR titles, but some titles would work ok. And you have technologies like asynchronous time warp to make up for dropped frames, though I would rather not drop frames at all.
I don't believe Oculus ever extended ASW support to the R9 380, so it would be a pretty rough experience
@void sky I got the basic oculus kit. It came with one leatherette cover and like a cloth thing that you could lay over it.
Why does the pro one come with two interfaces? @void sky
I believe there's a thicker and a thinner cover to choose between
Tried out this bird flight sim at CES yesterday. Craziest VR experience yet for me lol
@twilit sage which direction is it tighter in?
I've got the vrcover basic set and it fits fine for me (and my head is massive :P)
I don't think there's any set of headphones/HMD or anything that I don't have to wear on max :/
wath games are you playing in vr ?
Beat Saber 95% of the time
@full lotus as I said, it feels narrower, so in width. From left to right.
That's odd 0.o
Are you sure you have it pressed in all the way at the sides? It's clicked properly in etc?

Vr hockey!
Dope
And how does it work?
@gleaming grove has one of those little vive trackers on the hockey stick
so my exuse is when i hit someone with the stick is "sorry tracking messed up"
lmao
@sullen linden I am mostly interested in how does he move
Oh so it is a full size field? @sullen linden
Very small booth on CES floor
Ah well sad then
Ya, but it’s still cool tech and always love seeing vr implemented in little things like this, just brings more people into it
The x56 is pretty nice, I haven’t been using it lately but very simple to map controllers
Any one have a good way to hang an htc vive w/ deluxe headstrap. i am currentally using command hooks.
@blissful lintel like a way to hang on wall when not in use or a way to suspend the wire from the ceiling/wall?
whats some must have upgrades for the oculus rift
Well I have it for 1 month and had a chance to use it for like almost 2 weeks only. And I am already looking to get wire extensions of like 1 meter each. Would like to get a VR cover for it because it is really annoying the sweat and the 3rd sensor would be very appreciated. @thorny mason
whats a perk of having a 3rd sensor?
and im prob gonna buy 30 meter extentions so i can run it to my living room
Better tracking. Way easier to cover all of the spots of your play area.
You will need an active cable if you are going that length and IDK if that will bring any lag.
@thorny mason can tell you right now anything over 10’ is a gamble
I have 15’ working fine right now, but I’d probably guess 30’ is a straight shot in the dark
ok
Is there any noticeable difference in tracking between 3 and 4 sensors on rift?
@thorny mason If you buy a 3rd sensir from oculus it should come with a 5 meter extension
Mine did
Yes, and it will be a USB2 one
so dont use it with the headset
@thorny mason Just use active cables.
Im betting on that the HDMI signal will be affected
I didn’t have luck with active cables. I needed a passive HDMI with an hdmi repeater
@fringe agate not really
i had 4 and ended up selling the 4th cause there was basically no benefit
the headphone jack on wmr died
only in 5 days
i can't return it because it's from japan oof
how can i change my controler and basestations in Steam VR ?
(htc vive if that matters)
Steam workshop
Re: my review of VRCover for the Pro Kit above
They forgot to send my velour replacement padding.
Their support (in my case) was excellent, they not only sent me a replacement velour cover, they resent the entire order lol. I have so many covers and replacement masks.
The velour one is pretty good, but not as comfy as the mask replacement with the pre-fitted cotton cover IMO.
Sorry if that is unclear. All of the leather ones are pretty eh, not soft enough at all.
As for the masks being a different size, I think it is slightly smaller edge to edge as suggested. I have had to dramatically change the setup of my headset but it is much comfier than I could ever achieve with stock.
Regardless, I'm happy and my face no longer gets any VR mask marks even after long ass sessions. Cheering.
8/10 IMO
Hey, small question.
Can I use an Oculus Rift with a GTX 1060 6GB and a Core i5 8600K?
yes
Okay, thanks!
I have a i5-3550, and a gtx 1050. Would I be able to stream my vr games?
good question..
well i can do vr whit my 1050ti
the 1050 ti isnt the 1050
Just plugged it to a 1060 and it buffered like hell
wut
Ryzen 2700 OC 3,9, 16GB G.Skill Trident.Z 3200, rog strix 1050ti 4gb slightly overclocked possible like smooth?
Depends on the resolution scaling but vr works on a 1050 ti even the laptop 1050 4 gb versiin
Ok so I have two questions, one a bit less idiotic than the next,
-
Could my RX 570 run any VR games?
-
How do VR headsets connect for graphics, I would think DisplayPort but I don't know.
I could run at lower resolution scaliing
as I know most most of them use HDMI port (not sure)
That's not gonna be fun my monitor uses HDMI and I've only got one... I can probably get an adapter if it really comes down to it because honestly I've just now started to even think about VR and I can't really afford a headset
Yeah I have 2 monitors and one is connected to HDMI so I hate to unplug it every time I want to plug in the headset
adapter time
What is the cheapest good VR headset actually, because I can't afford any of the big players lmao
Sorry about asking so many questions reeee
What do you consider big? and is cheap? $?
Rift probably windows mr is not so good but decent
Big players I think are HTC and the Vive, and Oculus and their rift. I'd think cheap to be under $200 if at all possible and tbh I can't afford that right now
Alright good to know
I saw a Lenovo MR on Newegg for like $140 and I was wondering how it was because all of the like 5 variation had no reviews
It's meh some games work some don't on windows mr
I have no idea what are the camabilities of those other VR headsets like what games can you play on them?
They all use inside out right?
As I know of yeah
Yeah it's better then people say tho
But not so good you get a lot of problems at times
The tracking is not so bad the errors are
Pfft tracking, I messed with using my phone as a VR thing LMAO except I don't have the headset for the phone either lol
For my use case though I'm just gonna be sitting in a chair the whole time
It's for standing windows mr sitting not at all
Probably just using the steam movie theater thing to play all of my non VR games
Oh
You can sit but it's not made for sitting it works
Yeah
whenever i launch oculus it changes my audio to my speakers when it was on my headphones
has anyone elses steam vr slowly broken over time? I cant even launch my vive anymore
Steam has been getting worse for the last 18 months or more when it comes to Vive support from what I've seen with my Vive and the one at my work.
Guys the trick is to buy an Asus strixs GPU at least as of the 10 series they had 2 HDMI ports on high end cards.
Is it wise to wait for ouclous. Quest
I was on the Beta of SteamVR, then switched back, that seemed to work, otherwise you should verify the SteamVR files in SteamVR properties, that also worked for me @honest jetty
@old kite depends. Is this a device you plan to travel with or just for home? Do you already have a high end computer?
If it’s for home and you already have a gaming computer, then a quest is a bad purchase. If you want a travel option and you don’t want to buy a gaming pc, the quest is an amazing purchase
I got a 3rd rift sensor and it works in oculus games but in steamVr after I did room setup my head is in the ground in steamVR home and tracking doesn’t work
Reinstall steamVR? @fringe agate
Ok
But now it doesn’t work in oculus either and I get a request timed out error when I redo sensor setup
You might have to reinstall the Oculus software and if the problem presists you should contact Oculus support
Ok thanks @tardy marsh
No problem
I know this is way late & crazy, but finally bought Superhot after 7 months of gaming on Rift. This has got to be one of those games where years from now, everyone will remember where/when they played Superhot VR for the first time. Killer friggin’ app.
Uh so, weird question
does anyone have ever tried using a Oculus rift foam on an acer wmr?
because i need to replace it
and nobody sells it in my country
@vague moss the oculus rift foam is glued onto a plastic frame so you can just remove the foam on its own
the whole frame then clips into the headset instead of just the foam
might have more luck with just vrcover aftermarket stuff from amazon with international shipping
or double sided velcro tape and make your own padding
My 3 sensor oculus setup will always give me request timed out errors when setting up. Dose anyone know a fix
Oh wow deoxide is here
Hey All,
Wasnt sure where on the forum to post beginner level questions regarding my 1st VR Purchase/setup. Can someone point me in the right direction
@rough anvil Give us more context. Leaving a "hey I need x can you give me x" doesnt give us info on what you need
Where on the forum should i post a question about VR? There isnt a VR sub-forum. But if i can ask it here I can
Or maybe there is a FAQ for VR Newbies like myself?
¯_(ツ)_/¯
Question about VR. I was thinking of getting the occ rift, and I know people are gonna give me flak for it but all I wanted to know is can I skip the room setup thing where you have to walk around and have the room measure 6ft each way or something
cuz most of the games I'd be playing are sitting down
I suggest you still do the setup and disable the walls. @pure token
the setup takes 2 min at most, as you can skip the warnings
@rough anvil ask away, just give me more context on what you need help with.
Understood, thank you 😃
Thanks. So atm i dont have my living room pc setup and it wont be for a few months.
I plan to use it on my gaming pc in my office. So its not as open a space.
Will that be an issue? Im sitting on the fence of htc vive pro
Mainly looking to play beat saber atm, but def Looking to play like shooting games etc
Vive Pro? Why the pro?
Also I would invest into an oculus if you want to play shooters, as the controllers are way better for it. However, the knuckles should release this year so the Vive isnt too bad of an option either actually.
Unless money isn't an issue the Vive Pro is kind of a waste of money. @rough anvil
I literally just want to play VR Chat
I havent played VRchat
That and try out a few other mods like ETS2
yet
Like really immerse myself in the actual game
I havent had time for VR lately. Been working on this brand guideline in fucking Illustrator the past 2 weeks
Fair enough
ETS2 in VR is very good, I played it with my steam controller
I mean I work Monday to Friday in a very large security system company lol
I don't know if I'm going to regret shelling out the money for it even though I know I won't take a hit for it
Im at school 9-16 :P
I think I'm just going to put it on my credit card and buy it lol
Lol oh boy
I need to account for the other sensor though, the rear one
Heh, yeah do it. Even if you can only play it on weekends its still worth it IMO
I put my 3rd one on another corner
Yeah, that's what I figured
I need to make my room smaller first though
I have a double bed that doesn't help with how small my room is. I need to buy some stuff from Ikea first and then yeet my bed out the window
I'm trying to figure out if this Oculus Rift comes with one or two sensors, I can't find that info
Oh wait no it does and im stupid
So I just need to buy the extra one
the only issue with my setup is that I keep smashing my fucking table and im 188cm long
Let me see if I can give you a rough idea of what mine looks like
And because im almost 190cm I keep hitting the ceiling
I live on the ground floor of my house, thats a bit under the ground, so the ceiling is very low
But hey it works
It's literally annoying because I have such a big bed
and such a small room
This is essentially what the updated area is gonna look like
I could be wrong and just watching reviews but my understanding is the resolution is better and the vive oro is more comfortable
Less motion sickness also
Thats key cause ive personalitty experuenced motion sickness
With the oculos
I don't get motion sickness very easily so it depends. I've used both
Is there some information im missing on why i shouldnt get a vive pro
I just feel the $1,699 price tag is rather much
for something that you can buy for $449 and get essentially the same functionality
ur setup might not be able to handle it
Im confident my setup can handle it. Not too worried
It sjust about getting the right VR for what i want
I'd like to be able to grow with my VR setup as well.
@twilit sage idk, we’ve been talking about knuckles for probably 2 years now, and they have been focusing on newer HMD’s recently. I feel like HTC will release a newer version of controllers, but not the knuckles
@rough anvil the motion sickness part is bullshit imo. All HMDs we've talked about, vive/vive pro/oculus, have OLED panels so response time is the same on all of them.
Why do we think the pro is not worth it? Well, it's priced like shit and HTCs service is just garbage.
It's just higher resolution, built in audio and a bit better tracking than the regular vive
For 1000$ more
And they didn't bother the update the controller design. Just painted the controller 2.0 light blue, put a ridiculous pricetag on it and called it a day.
The new controllers cost 215 euro each, which is about what you pay for a WMR headset with controllers on a sale. That's fucking insane.
@twilit sage thank you for the input. Thats valuable
Is my pc good enough for vr? Lol
no
@swift knoll Nah, your GPU is kinda crap. Get an nvidia GT8800, youre like 6 gens behind smh /s
My 3 sensor oculus setup will always give me request timed out errors when setting up. Dose anyone know a fix
@fringe agate no, sorry. Give oculus a ticket or post on r/oculus
However Ill suggest you switch the USB ports around, and try different sensor combos (2 sensors only, and switch em around so like S1 and S2 are in, and then S2 and S3 in and then S1 and S3 to see if its a sensor issue)
@swift knoll sorry, while it may seem up to spec, every component in your PC must have the “VR Ready” marketing stamp on it /s
also make sure it's Y2K ready
i use the vive
my pc is only Y3K ready ; (
my pc is vr ready
my pc isnt but i do it anyways
That's not how it works, bud.
<marquee>idk about you but this is the best html element</marquee>
ok so I'm very much considering ordering a Vive. But I only got a GTX 970 which is supposedly the bare minimum, and I'm already using 2 1440p displays. Will that be alright? For stuff like VR chat and Beatsaber for instance
gonna struggle
p.s - i just switch out my rift for the Odyssey plus and have to say... the screens are so much better its unreal.
wish Oculus would just release a rift 2.0 finally
Can we have VR LTX organized 
@glossy dew apparently they are working on a slight revision which would basically be a rift with improved optics.
I love my rift, but I tried the oculus go and omfg, the oculus go display and lenses are simply perfect. If they make a rift with the go optics I would snap one up in a heartbeat
Yup... same with the odyssey plus... the res. and screens so much better.. but I found the rift fit nicer. Overall it was still a big jump up from the aging rift
I do like the oddysey. The optics are significantly better. But personally the controllers/inside out tracking and inability to play my two favourite games (echo combat and echo arena) kinda killed It for me.
I am really looking forward to what oculus releases next though!
@worldly pollen I don't see a problem with that, I am using a 1060 3GB for my Vive, while also being hooked up to a 2K monitor and a 900p monitor. I play Beat Saber on High graphics no problem, as well as VRChat. The 1440p monitors don't use much in the way of GPU when they're just on the desktop, so that shouldn't be a problem
okay, thanks
I literally only use vr for sim racing now in a proper rig so the odyssey is perfect.... all the positives of the better optics, and none of the negatives as I never use the controllers and the tracking is perfect for seated cockpit driving. but I agree for room scale the rift is much better.
It’s a little like a rift 1.5 for me atm
@glossy dew Ah yeah if you're doing flight sim/racing sim stuff then the optics and comfort are basically the only factors you need to worry about
What is the best vr flight simulator
@fringe agate DCS but you have to pay for each sim, I mess around with elite dangerous myself
I have the HTC Vive Pro and it's been great. Kinda bummed about the new one from CES this year
The EYE? @tropic bison
Don't be, we won't see consumer implementation for quite a while
I cant wait for 120hz vr headsets and I really want to mess with eye tracking in UE4
I wasn't aware they were still less than 120Hz, given that 60Hz causes nausea.
Yeah, since they are OLED, they are 90Hz, except PSVR, which is 120Hz, but not OLED
I just want rift ship with better lenses
I hope beat saber gets their custom song stuff working so people on ps4 can get more content
PS4? You mean roach motels? Those things are a nightmare to repair... so many roaches... ...
Yeah but the essential way to keep from roaches getting inside your ps4 is by cleaning your house so roaches dont roost in your home
Cleanest house on Earth has exactly one roach. Scary shit.
I have no idea what I feel like doing so im giving unity another chance and porting my UE4 vr game to it lol, already vr dev on unity is kinda weird for me
@whole fossil Customs songs are not coming to PS4, ever.
well at lest i only own pc vr but sucks for psvr players
I love my Rift :p
I want to play pavlov on it
The only games/things i have done with my rift in the past week is Beat Saber and developing my vr game
also some vr chat
don't really see why you want 120Hz headsets when 90 is pretty much fine - you get much more benefit from using that GPU performance on higher resolution
^
I never get motion sickness so I can handle like 60fps in vr, which is good because I have a 1050 ti
I havent used vr besides google cardboard
@rugged walrus ya honestly as much as I love 144hz for esports games on my monitor, I am satisfied with 90hz for VR. I just want to see larger resolutions
We can eliminate the need for a higher resolution by using mirrors
Anyone know the best accurate test to know if your left eye dominant or right? Can’t seem to aim properly on Pavlov without seeing the bullet line and correcting it 😂
Really easy
just use your thumb and index finger and make a ring out of it and put something in middle of the ring and close one eye and see in which eye that thing stays in the ring.
Also 80% of humans are right eye dominant. I am left handed but right eye dominant
How do you aim in real life? Pick up a stick and aim as it were a gun without thinking, so do it quick
whichever eye stays open is the dominant
@dull coral
I don't remember now but I think I might have switch hands and then switched hands because I am using my right eye to look through the sight if it is long rage to shoot
Cheers guys 😉
leftie-righties represent! 😛
When you fire a gun in real life you use your dominant eye to aim but you keep both eyes open
I don't close my second eye even in game when aiming
does anyone have a good list of pros and cons of the vive and the oculus?
thank you :)
Np || @sullen linden ||
That post seems very incorrect. it gives them similar minimum specs, but goes out of its way to say Oculus will require more RAM (who doesn't build a pc with at least 8gb for vr these days? ) while Oculus actually has lower minimum specs for CPU/GPU, doesn't mention the Oculus' improvement to tracking with 3 sensors, and notes the Oculus controllers as being slightly better. I like both headsets and think either one is a great choice, but cmon that article is just biased AF @carmine ginkgo
As a developer who has used both extensively, and windows MR, I recommend oculus for comfort (best controller). Windows MR for small spaces, or travel with device( simple plug and play). Vive for hardcore dev and gaming (best tracking and dev commuity). Minimum specs I consider useable by all three are (8GB DDR4, GTX 1060 3 GB, 128 GB SSD, I5-7400). We use a trident 3 first gen ($850), and a vive for public vr development in the SF bay area.
16GB really helps, as does a second larger ssd or harddrive, or a 6GB 1060.
Akso take care of your headset, it will start dropping frames way before the computer if you use it a lot. (Our system gets 10,000+ hours of use per year). (We have replaced the cord once, the headstrap 3 times and the face cover 5 times) in less then two years.
I seem to lose myself when I close one eye
I hate that it's a tradeoff between good tracking and comfortable controllers (for now at least). I went with the Vive for tracking reasons, but since I tend to play active games with lots of swinging, I get sore wrists pretty quickly from the bulky controllers.
so far my oculus touch controllers have been a pretty great experience
@sullen linden the tracking quality in my experience is indistinguishable between the headsets when the Oculus has a 3rd sensor.
@sullen linden I should have mentioned that I was also interested in the additional body trackers for the vive haha, though those are also surprisingly big.
Both HMDs have essentially the same tracking now
Ive had issues with my touch controllers however
But oculus were kind to send me a replacement for free
and pay for shipping
what if i already have a WMR headset?
should i get a htc vive to upgrade?
whenever somethings on a screen with WMR it just thinks im moving and sends me flying
im getting really sick (not literally) of it doing that
whats the longest i can run hdmi and usb cables
@thorny mason Oculus is more picky with length, however I got 15' working with a repeater for the HDMI
wdym repeater
@thorny mason type in hdmi repeater on amazon, its a female-female hdmi connector so you can connect one side to the headset and the other side to whatever HDMI cable you have
couldnt i just use a female - male hdmi cable
@thorny mason My 10' extension cable didnt work and i tried replacing the cable but no luck. Some people have had luck with it but its pretty unpredictable
@thorny mason As you might know signal degrades. So no, you cant use an extension for HDMI. 1m might work, however 2m didnt work for me.
Video passthru for two eyes is a lot of data to transfer.
Is this a good vr headset for people new to PC VR?
Hey. I've got it and it's nice to experience what is all this fuzz about.
Bought it for $240, very cheap, maybe cheapest MixedReality Headset.
@tardy oriole On PC you will need Bluetooth, check Windows Mixed Reality PC Check app from Microsoft Store for compatibility.
I have Bluetooth
It's installed with my wifi card
I don't know if it's 4.0, but I'll have to check later
Headset has HDMI and USB-A 3.0 cable. Four AA batteries for controlers and your good to go.
Awesome, I just honestly want to know if it's good and recommended for like steamvr titles?
Since I only have one Microsoft Store app and that's Minecraft, which basically the entire planet has
And btw that app is in the portal app on W10
No need for the Windows Store app anymore
pardon is anyone on?
I am, nearly 12 hours after you asked
@tardy oriole I wouldnt say recommended, but it will do fine in most steam vr games. The main issue with the WMR options is the controller tracking quality outside of your field of view. I havent used a WMR headset since they first launched, so there could be some further optimization that was made that I don't know of
For those who want extended hdmi, you need a powered hdmi extender, or a hdmi to HDBaseT (cat5a cat6) extender. This is what the movie theater industry uses. They are not all that expensive, but make sure it supports full bandwidth HDMI 2.0.
For those who haven't tried WMR headsets, they are decent (smaller play area then rift or vive), tracking and frame rate drops if cable is under tension (there are a few theories why). It is way easier to transport (it actually will work on a plane or in a car if you are fine with controller based games) (and you have enough laptop battery). A much smaller game library (at this time).
It isn't a "much smaller" game library. It's about the same by now
Is it worth it to get a 1070 over a 1060 6GB for a vive? it's not much of an upcharge and i don't want to get throttled down the road.
I would say so, yes. It'll be a little smoother in the more demanding games, and let you add some supersampling in less demanding games
I am happy boy now :)
Very nice indeed, I have the same box in my room right now XD
Now you can play pavlov
what is a cheap but good alternative to vive, pc not phone
@mossy root ever heard of something called an Oculus Rift or the WMR lineup?
Looks like you have done no prior research by yourself and just came here for help directly.
WMR is better if you want portable easy setup, rift if you want exclusive content and larger high detail play area
cheapest way to get into PCVR id say is with the HP, acer, or lenovo WMR headsets, they all are decent, and are plug-and play with very little setup.
if you find a used rift or vive around $250 id get that though vs one of these
ayee bois I hit up my boy Craig and got a "barely used" Vive with the audio upgrade and TPcast for $350. So far I have it all running flawlessly over the stock cable. The guy had it running wirelessly at his house so I'mma figure that out later after I screw the lighthouses in the ceiling.
350 for a Vive with TPcast is a pretty good deal, grats!
with the strap and TPcast that is indeed a great deal
i was really lucky. when i looked on Craigslist, the post was less than 40min old. I messaged the dude at 1am just to make sure he would hold it for me at his asking price.
Guys can i get a 10% off code for the rift? I live in europe
@dusty salmon I have one but it won’t let me pm
@sullen linden in steam VR setup, for seated use it still had the box in the pictures
it was in the Madrinas box i shoved everything into with the other cables. it is literally a regular router with a custom SSID and WPA key other than that bog standard... The giant ANKER battery and USB reciever are also included as well as lighthouses
On my rift it randomly freezes, continues the audio and then it shuts down my whole computer, but all my lights are still on. H e l p. Usually when I hard reset it and boot it up, wattman tells me that it reset due to a system failure. I have no OC on my GPU (RX 580 4GB) and a 4.2 oc on my R5 2600X
Its probably a gpu problem lmao
update drivers? idk, that's what i would start with
Oh jikes
That doesnt look very healthy lmao
Try starting with reinstalling the oculus software, since sometimes it kinda commits supuku
I already reinstalled the Oculus software and did a clean install of my drivers. Nothing is working 😭
Reinstall windows as a last resort
I did that as well
rip your gpu
pardon?
ethernet to hdmi
I dont think so
anything above 15m is already beyond HDMI spec
Besides, what madman are you to be using 40m extensions?
Have you thought about the sensors?
ethernet - usb
youre going to be dealing with some latency at this length
oh
Well
No ones really done it yet
So youre in uncharted waters
what about 20 meters
As I said, anything over 10m is risky
Watch Linus' video about the invisible oculus setup
he got like 15m or so, I dont remember
link?
Thanks to Oculus for sponsoring this video! Check out the Oculus Rift Anniversary Sale at http://bit.ly/2uaGhpG Get your own Oculus Rift 3 Sensor Setup: http...
you couldve googled you know :P
too lazy
wait, is it possible to remove the included headphones that come with the rift?
wait nvm found it out myself lol
My graphics card only has 1 hdmi port, my monitor and my oculus require one. Would there be away to get around this ?
Since it does have 3 dp ports and one usb-c
Does a adaptor introduce any negatives performance wise ?
Since i don't really know
In theory, no.
I'm using an HDMI to DVI cable, at 75Hz with my second monitor, with no visible issues
So my Mixed Reality headset broke and I'm trying to decide between getting the Rift, Vive or just another Mixed Reality headset
If you're planning on gaming, I'd go with the rift. Good roomscale and vastly better controllers.
@surreal tide Have you tried warranty repair?
I got it used last year, it's way out of warranty
WMR didnt launch 3 years ago, did it?
It should still be under warranty
Warranty is 2 years IIRC
I got the Dell Visor so idk
The dell visor came out in 2017
October 1st to be specific
It should be under warranty
Unless you did something stupid
@teal jacinth is it a regular 60hz monitor w/o freesync? If so, nothing will be different with an adapter
I couldn't get around getting a warranty repair
whats the ideal spec for vr
There is none. Depends on the game.
No, thats if you have a PiMax 5k or something
Really just depends on games yeah
Games and what HMD hes rockin
I have an r3 1200 and a 1050ti and that runs most games fine
Except for very demanding games like fallout 4
With full 1440 x 1440 res
I think
I have a 1080 and a i7 6700k
I have a 2070 and a 9600k. That drives my odyssey+ perfectly.
no matter what you use, you will still get <45 FPS in a crowded VRChat room. RIP Unity engine
Hololense 2 is now officially announced
Oooo hot damn!
Does anyone know if I want to play VR on a laptop there are 2 USB 3.0 ports and 1 USB Type C 3.1 port how would I connect an oculus rift to it with the sensors? Should I but something to plug into USB type C connector? Would there be any problems with a dongle?
Why not? Not enough power delivery or latency?
Not enough USB ports and possibly power issues.
well was thinking to only connect one sensor to that hub and nothing else
So bacily using the hub as an adaptor from USB c to USB 3.0
yeah but the lap top is marked as VR ready so it should know how to handle that right?
I guess
Get a type c to USB 3.0 converter or dongle, it should work. LINK box is not for rift. Try with a few different combinations.
I have never had power issues and I have overseen (vive, oculus, WMR) vr headset connected to 20 different vr ready laptops
@gentle coral You're wrong about the link box. It was designed with every VR headset in mind, it can be used with literally ANYTHING
If he wants a three sensor setup he will have to get a link box
What does it do you ask? It essentially provides power to the HMD from the wall instead of the latop, while still using its HDMI connection
Please do more research next time, just because its called a VIVE link box doesnt mean its not universal
hao 2 make game run two screens 4 vr
Go for at least 3
Also u kinda can run sensors off a powered hub
I did
Just keep headset on a dif one
The hub got super hot though
I also used laptop
I don't have budget for 3rd sensor right now and I am okay with 2 right now. Will try in a future ofc when I get some cash.
Roomscale is very fun
yeah I do it
but I am in dorm now and the room is very small but want to still have some fun
My friend let me experience VR in his bedroom the other day. He has a proper oculus setup (with the 3 sensor things) and I've fallen for VR. gonna get an oculus setup.
Anything I should know before buying into VR? I've looked at the vive, and as nice as it is, I'd like something lighter (like the rift) and more importantly, something cheaper (like the rift.)
@spark wasp Windows MR
@turbid bloom im not looking for mixed reality
@spark wasp What are your PC's specs?
@spark wasp there's nothing "mixed" about Windows MR. It's VR.
@turbid bloom Why did windows make us go through this with so many people 😦
@turbid bloom @lucid tundra sorry for the late response, discord didn't shoot a notification.
My PC specs consist of 16gb memory, AMD 1700x cpu and a GTX 1070. The mobo, if that's important, is a MSI B350 Tomahawk.
Then why is it called MR? Lol I don't know much about windows MR but I know there isn't much content out for it, does it work like the rift and vice?
They just named it like that for sake of naming it. Very stupid name. -_-
Ah
Seeing it on amazon, I notice there are no towers. Is the tracking good on the MR?
You need a lit up room to play in
And your controlers won't track when they are behind you or outside of your FOV
I don't mind paying for better tracking
Then Rift or Vive would be the only other option
Also all windows MR headsets work with Steam VR
Need to download a small program from the Steam Store created by Microsoft to enable the functionality
It's a bit inconvenient to launch Steam VR though.
Is VorpX really the only way to play nonvr games in vr?
@surreal tide I use an app in the Oculus store called Bigscreen and you just change the surrounding environment to your liking and it can show your monitor or any application. There are many ways to do it
I know there are programs like that, but I mean being able to play with head tracking and stuff
As far as I know, VorpX is the only real, functional way to do it, there are others, but they don't hold a candle to it, and they still cost money
@spark wasp @gleaming grove you don't need a lit room for WMR, y'all really should do your research.
ah
@spark wasp WMR has about as much content as everything else
im not going to buy WMR, im getting the rift for the better tracking & my friend has one too so if I ever have problems I got someone who can help out
Only older unupdated apps are not supported
The tracking is identical, the only thing WMR doesnt do is track when your hands are behind you
Both oculus and valve are moving to inside out tracking with next gen, the sensors are going away
Oculus however has excellent customer support
@spark wasp if you have problems the Internet is right at your fingertips
You do need some light for wmr
You can still play in darkness though
My headset won't track at all if my lights aren't on
I mean, it can't do positional tracking
They use low res camera that should see in very low light
Ah well
But yeah a more lit room is always better for inside out
Yeah
And since I'm in Scandinavia I needed an oculus
My winters are very dark
And I don't like using the room light
I would but sensor placement might be a problem
What do u mean
He means sensor placement might be a problem
I'm planning on using a 1060 the for my first pc and I was wondering if it would be good for budget VR?
yeah, I run a 1060 with the vive and it runs fine
not sure how it would go with high intensity games as i've only run things like job simulator and the lab
I only got 30-45 fps when running gta v max settings in vr
my 1060 is the 6 gb version
@remote spoke get an RTX2060 or GTX1660
Well, don't get the GTX1660 actually, same price as the 2060 and its worse
Ok @twilit sage. Thanks for the advice
The 1060 is fine but it's a older gen card now
You can run even with older cards as long you got 3gb vram at minimum. You may need to lower resolution.
I played vr with gtx 660 for two years. It was a bit hassle with only 2gb vram :P
bad idea to run with anything less than a 1050 Ti, unless you like nausea
but a 1060 is fine, most VR games are designed to run well with that kind of hardware
I played on my 1070ti but will try to play on 1030 next week for science 🤔 👌 
good luck
Didn't Low Spec Gamer do that?
Yes he did. So I want to try it on my oculus since my pc is not here ATM
Ah ok
So in a random Tweet Nintendo decided to announce a new Labo Kit that will use the Nintendo Switch in a cardboard mounted head unit that will allow you to us...
Bet it's about the same as holding up a phone to your face as well
So, painful.
I mean most phones have a greater resolution than 720p so I would rather deal with phone vr than switch vr.
😂

Recently my VR controllers (Oculus touch) started lagging in Beat saber, which is rather problematic as I play some pretty fast levels. I have tried to uninstall and re-install everything and it hasn't worked. [My rig is 2 sensors in front, and I run beat saber from steam through the oculus app]
@upbeat needle There is a thing with the touch controllers where the stop working if you move them too fast, I've heard some people fix the issue by adding a second spring in the battery compartment for more tension.
@upbeat needle How old is your oculus just out of curiosity
@gleaming grove 6 or 7 months
Does anyone with a rift get bluescreens when they turn on Virtual desktop pullout inside of the VR?
I turn on mine and I will get blue screens anytime I try to enter VR and it won't go away until I uninstall and delete the appdata folders for the oculus software
That's the parts list, I was assuming it was crashing the display scaling. When I turn the option on my desktop wallpaper stretches significantly
not very sure about that
its a pretty good system... maybe rift doesn't like 3 moniters?
and yes i get bluescreens on wmr but they kinda just restart wmr
anyone played final assault
Nintendo switch vr or vive pro with rtx2080 and i9 9900k 😂😂
Oh sorry dual rtx titans
@autumn tangle rift doesnt have an issue with 3 at least for me
idk how rift does with crossfire, might be something with that
I thought I eas tje only person on the planet with this issue since I couldn't find information about it anywhere.
I don't think it's the dual GPU since I have no games that use them in VR... except steam VR home for some reason
All current tethered VR headsets have one or two bugs when it comes to sli or crossfire implementations. Emailing the game devs sometimes can get you easy answers. (Its more complicated then it should be at this point, but that's mainly due to inefficient developer tools).
@sand anvil Are you seeing an orange light on the top of the headset? any device issues in the "Devices" Tab (Oculus software)?
I haven't looked at the devices tab, but the headset does have the orange light. It works normally as long as long as the virtual desktop option is not turned on.
I'm going to sit down and mess with a couple of settings and see if I can figure out what's causing it.
Hah, going 2005 with neon lights on HMDs
Lmao
I’m on rift and sensor setup just doesn’t work I get request timed out errors or that I have bad sensor connection errors anyone know a fix? Btw I have 3 sensors
I’m not using a hub but let me make sure I have all the sensors on different controllers
I get that sometimes. Sometimes force closing all oculus programs in TM and relaunching it works, if not a system restart always does
reinstalling works too
btw one day after setting up my rift at home after a LAN party, once in dash it notified that one of the sensors is malfunctioning
Same day I tried vivecraft, which crashed randomly. I quickly peeked at the SteamVR tray, and noticed one of the sensors disappeared when VC crashed
But that was just on that day, ive never had that notification since
Testing the sensors one by one by covering 2 and seeing of the one that is left if it still tracks resulted in no finds
Make sure you have the oculus rift patch (search oculus rift patch), there is only one, and it can fix quite a few issues with the tracking and connectivity issues.
ive not had any tracking issues
its just that the warning appeared that one time
And vivecraft just crashed at random
I havent tested vivecraft since that day however
Every once in a while I'll find a Rift headset that needs the patch, and it sounds similar to the issues you are describing. For some reason it is not directly part of the oculus rift software download.
Played a bit of Pavlov and Beat Saber though
huh, weird. Thanks, will check it out when im home
I really need to talk to some oculus employees about the issue as it has not seemed to go away with subsequent updates, every few headsets seem to need the patch even if the oculus is brand new and has the most recent software.
Hopefully rift S and Quest dont have these problems since they use different tracking.
Most of these past comments are for @fringe agate but many people dont seem to know about the rift patch, and it helps tremendously if you are playing on laptop.
And it seems like a few people here have had the same set of problems.
@gentle coral they have a support chat if you need to talk to them, but I doubt more than 25% of rift users have had an issue occur right out of the box, that would be shitty QC
So which HMD do yall think I should upgrade too, moving from Samsung odyssey HMD. Don't like the tracking....
guys should i buy budget cuts or job simulator?
job sim is nice haven played budget cuts so can say my opinion
job sim is good if you have people comming over who havent played vr
Whats up with the rift being out of stock?
@dusty salmon Budget Cuts all the way, I've played through both, and I find Budget Cuts to be better, though you beat the game in about 3 hours of playtime
@warm bolt wait a few weeks, a lot of new headsets are about to release (GDC next week)
@sullen linden I know they have a support chat but as a dev I prefer asking the actual software team directly when I see them at GDC or oculus events.
@dusty salmon both are great games, I have more time in job simulator, but the mechanics of budget cuts are better if you like stealth and action games, job simulator is exactly what it sounds like.
i will buy budget cuts
for those who haven't seen it yet
not official confirmation, but looks pretty solid
I REALLY hope that they dont use inside out
I dont like it at all
@gentle coral Can you DM me the patch?
Can I change my name in rec room After Making an Account?
https://www.oculus.com/rift-patch/
I think multiple people in this chat might need it at some point. Though the software is about to go through quite a few updates to prepare for rift S.
Rift S will use inside out, and I can already say that it is a very good implementation compared to WMR.
For people who are interested in some of the upcoming VR technologies I am giving a 10 hour Pre GDC talk later today (Sunday March 17th).
If you are in the bay area you can come watch, but if not it will be livestreaming to twitch and YouTube.
Event page is
https://www.meetup.com/noisebridge/events/259110997/
Livestream links are in event description.
Hope you guys find it interesting
Inside out tracking seems less precise at the sacrifice of ease of setup, let's hope the next gen (or at least Vive) has some sense to keep the current functionality for performance junkies.
inside-out tracking isn't less precise, it just has limited tracking FOV
I hate to keep my hands in front of me
Its not as bad as you might think
I dont have to many issues with my Ody+ other than if I get too close to the headset
and the Quest has even wider tracking FOV
I think the quest will be a solid headset
as long as it can handle stuff like drawing a bow, I don't mind if it can't track me scratching my butt 😄
I feel like the bow thing must be different person to person as I dont have any issues with bows but some of my buddies using my same setup have had issues
I think some people try to pull back further than would be humanly possible in real life and it causes issues
Another thing people dont realize is that it does attempt to learn from your motions and will get better at tracking the controllers outside your view with time
do you think a 2060 in a laptop is enough for vr
It is way more then enough
Im looking at the MSI GS65 and its the 2060 or 2070max-q for 400 more
this would be my daily traveler but also my main while im overseas for the next year
I guess my other option is spend teh 400 on a razer blade advanced for the better thermal and build quality
The main issue I have found for inside out is that there is a superhot vr achievement for shooting two characters that are directly behind you. Vive and rift are fine, WMR has issues with it to say the least.
Also, almost 4 hours through my livestream, its going good, the next section (software) starts at 230 pm.
I made a gun stock
And it works surprisingly well
The tubes I used are 40mm, plus 2 TP rolls
The tape on the back is actually a pillow filled with cotton, covered in tape haha
Tested out in contractors VR with my go to rifle, AK5C, and it fit almost perfectly
Friends-
#1- Should I invest in a vr headset now, or get one when prices drop? Honestly the prices seem kinda high rn.
#2- Think an Oasis-type thing is ever gonna happen?
i'm in the same boat, i'm not dying for a VR set right now so i'm just gonna wait it out
I kept waiting for a long time but I was glad when I pulled the trigger got the Odyssey+ no regrets
Wait tell after GDC this week will change a lot of the discussion about upcoming VR
Vr is worth it and vrchat is the closest thing to the oasis. If your pc can handle vr ofcours spec wise
i have a question
@sleek topaz what is your question
good news, by the way: https://www.roadtovr.com/openxr-0-9-provisional-release-microsoft-oculus-collabora-implementations/
Ooooo
OpenXR still needs s lot of work but the community of developers is quite interesting to work with.
I'll let people here know about interesting VR things at GDC over the week
Google should make an plugin for all vr games to support ARCORE
Even if it's not built in the game
Some kind of overlay
That would be a bit of a pain for them, don't you think?
what headset should a person get htc or oculus
Rift tends to be a better choice than Vive, but they're both good
but wait a few days, Oculus might announce a refresh of the Rift at GDC
I could probably easily sell my rift right now on for 100$ profit 
@sullen linden I would really suggest you watch reviews and decide for yourself, but personally I would recommend a rift.
Ok thanks guys
VIVE VR here is expensive
Why are the EU prices so inflated
Oculus only inflated them by 30ish eur for the HMD
in the EU
This is like the main reason behind why I didnt buy a Vive. The price is horrible and the customer service is meh
Is Oculus Rift now a collectors item?
also does anyone know if I can connect my monitor to the integrated GPU while connecting the headset to the main GPU?
I'm not sure how to feel about this. 
It's basically quest for pc from what i can tell.
"improved lenses" was very needed change
Ah...
Oculus Rift S is our most advanced PC-powered headset. Take on VR's best games with improved resolution and comfortable new design. No external sensors. No c...
Eh, i think it would be worth it if you don't already have a VR headset. like me
yeah this is not quite something you'd want to upgrade to from an original Rift, but it's a good VR headset
I do hope it drops in price over time though
The most concerning part is the drop to 80hz, will that matter or is it too minimal to notice, especially if you've only had little experience with VR. 
If they really wanted to appeal to people with lower end systems they could just let you change the refresh rate in settings
I was planning on getting a rift but nope gotta take them out of stock before the new one even launches
Now would be the best time to my rift 

I welcome the less cumbersome design.
No USB sensors, no crappy insane input requirements. Yes please and at a awesome launch price.
I imagine the price will drop and this will help VR adoption rates in a big way.
A major player with a super cheap (after the price drops in a year or so) and easy solution is a good thing for the VR economy IMO.
And Passthrough+ is enough on it's own to make me buy one for myself to replace my rift.
I am prone to sickness (getting better but it still hits me occasionally) and I can imagine some AWESOME motion sickness prevention tricks using Passthrough+ if it is available via the API.
Funny thing is that design has been out for a while. People said wmr tracking sucked but now both Oculus and htc are doing similar. I have wmr and tracking is fine lol
Rift S has 5 tracking cameras, wmr only has 2
The rift S is very much a downgrade imo
LCD from OLED
80hz vs 90
No headphones
Inside out
I'm tempted to get the Rift S just because of the inside out. 
Mainly because I don't feel like having to calibrate the device every time i want to use it
Or mount the sensors to the wall
Inside out on the wmr works fine, so I'm sure the s will work very well
Due to the 5 camera setup it has a really close to perfect tracking ability (unless you're hands are behind your back it will know where they are for the most part) and due to kinematics modeling it has a really high chance of predicting where your hands are based on the last place it saw them and where you physical can move them.
It's also funny they reversed and went back to one panel like the dev kits. But all in all this screen is not an upgrade it is just trying to match everything else out now and not trying to improve in any way which is stupid (especially if you know the screens we have now in this space. (Sony ECX339A in an array would be my current favorite). Even the galaxy s9 has a better screen.
It not having eye tracking is a real issue though (10 dollars in hardware at their scale and a few hundred hours of dev) and you could allow higher end games on lower tier systems.
I like that they took off the on ear headphones and moved to directed sound, as the on ear headphones sucked and unless they are going to put full over ear headphones on the headset, I think it makes sense for the user to be able to choose what headphones they want.
I am sad about the headstrap design, but some people like it, and it is easier to adjust. But I have tried beta vr headsets that have more comfortable strap designs then any I have seen from big VR companies.
If tuned correctly Panasonics vr headset clamp design would be very comfortable.
And the idealens is still the most comfortable headset I have ever tried (and due to the design you could fit headphones on before the headset.)
Back to rift S This article puts it best
https://www.google.com/amp/s/techcrunch.com/2019/03/20/hands-on-with-the-oculus-rift-s-the-s-stands-for-subpar/amp/
I could riff for hours on the issues HTC and Oculus have been making but I'll wait tell I publish my rant on crappy VR device design, and good ideas for the future.
normal rift will be more worth i feel
I don't agree with you on the headphones thing at all. What was stopping people from using any headset previously?
And I just completed my vive set from ebay parts
@gentle coral the Rift's on-ear headphones are awesome, wtf
anyway, I don't expect the Rift S to stay at $399
if it lets them go to $299 or even lower, the tradeoffs begin to make a lot of sense
I just got my Rift Tuesday and the news of the Rift S dropped yesterday. Lmfao
From what it looks like, the new rift isn't anything super special over the previous version which is kind of saddening.
it's the Rift S, not the Rift 2 (or Rift Pro)
That's understandable but they're discontinuing the original rift for it
Time to sell my rift for 800$ 
The Rift S, is essentially the rift 2.
Think of it as an xbox one
Xbox one, xbox one s, xbox one x
I know, but I was wondering if there was another headset around the same price that might be better.
I doubt it for the same price...
But the regular Rift which is 50 bucks cheaper than the rift s is amazing.
You might be able to get windows MR for a bit cheaper. But I wasnt a big fan of it.
has anyone tried the samsung odyssey? I heard the biggest issue is comfort
and the controllers
I have
Comfort was fine, it had a lot of padding, it's just that it was so heavy that it caused a lot of neck strain.
what do you think a good price for one would be?
would you guys choose a Rift over an odyssey?
@rugged walrus (the real problem is that they are on ear which is the worst type of headphone setup for immersive VR, though the directed sound is just as bad.
(The reason it is bad is specifically because the isolation is terrible, which means that outside sounds can affect your immersion, and there is a higher chance of nausea due to vertigo when doing some games.)
All the current headsets have this issue though, not just rift
@broken horizon if it’s something you plan to use often, you should get a rift. The WMR is a nice option to plug and play, but you are compromising on comfort (subjective), controllers, and tracking quality. Also I prefer the rift ecosystem and like most of the exclusive games in their store.
I found a Rift second hand, it's cheaper than an Odyssey i also found so i guess i should go for the rift. Thanks for the input. My only worry is the crappy customer service in case something breaks
I got a used wmr, amazing headset, brdt purchase, I like it better than a vive which I have also tried
Oculus customer service was great for me.
Yeah, they also removed it from the official site
Yeah
Wait, they removed it from the official site?
I feel like they did it so that they wouldn't have to lower the price when the s comes out or something
Yeah
Damn, I feel lucky that I got it two days before that happened then. Lol
Yeah, very true.
Is it just me, or does it seem like the Cv1 rift is better than the S?
It isn't just you
The downgraded screen, lcd, inside out tracking (which is good and bad), software ipd adjustment
It's pretty much a slightly better wmr headset imo
Yeah
I was gonna get one but on Amazon its like $600
And I might as well just get a Samsung oddysey
Is there not a used version on craigslist or something?
Possibly
If you plan on playing Vr a lot, I'd recommend getting a used rift. Plus it might be cheaper.
Hmmm, that's not bad. But dont forget about the compatibility and exclusives.
True.
See if you can get a used rift for less than $300, and if not, get the Oddysey
Because I've tried both and I prefer the rift for the long term run.
Alright
Yeah. In the end, vr is going to be fun no matter headset.
It broke in a year? Damn
Oh
I have hp wmr it broke in 6 months but i got a new one that works now becouse warranty. Feels bad having 2 dead headsets and 1 working one
used Rift for $285, does that sound good?
As long as it's working
The Rift is underrated imo
Rift is great
cool, got a rift on its way
While at a GDC VR roundtable discussion yesterday called, ( Breaking Down Socioeconomic Boundaries to Ubiquitous AR/VR Roundtable (Presented by IGDA)), a lot of us talked about the price issue and how the new rift S is not worth the price. And the few Oculus people there were extremely surprised by us saying 399 is not accessible to many people (a large number of the people at the roundtable were from contries, or cities that have way lower income then LA or SF, or really anywhere where oculus is located) Guess people at oculus have been drinking a bit to much Facebook punch. And there are still a ton of people, who hate VR because the only thing they tried is Google cardboard videos and they think that is all VR can do.
I am very excited about the new Oculus Rift S! Was going to get on for flight sim, now I will wait
If any one here tried the Rift S at GDC, I'd love to hear your opinion, I'm trying it soon, but I still cant make any final judgment on the exact quality of the Quest or Rift S.
@broken horizon oculus is probably the only good CS in vr right now. I had my dog chew the cable on my headset and they sent a new one free the same week. Just check the vive subreddit and see the CS horror stories
I agree with @sullen linden about customer service at Oculus being quite good, and there often being problems at HTC.
Though developer relations has issues at both places.
There is a reason magic leap gave more talks at GDC then the other two companies combined. And its dev relations.
the first time i ever tried VR was at a VR cafe in korea, all they had were Vives so i'm nostalgic about wanting to own a Vive but it's great hearing good news about Oculus
My opinion has changed on the Rift S, I was all for it but now I'm holding off.
the tldr; is:
• Developers cannot take advantage of Passthrough+ [1]
• The LCD screen has noticeable color depth differences [2]
• It is better than Rift IMO so I wouldn't hesitate if I didn't already own a Rift.
• It is not intended to be a Rift 2 it seems. I look forward to their next flagship.
[1]: This is the main reason, I am hoping they are just holding off so they can build a framework for Oculus hand tracking + passthrough + custom object detection(?) in the Rift 2 rather then letting developers build a half baked framework that becomes popular.
[2]: This is a minor detail, honestly not a big deal and almost a balanced trade-off for the benefits IMO.
My friend got to try a lot more headsets then I did this year at GDC, and I think his article sums up a lot of the pros and cons of Oculus new hardware.
Even though the headset space seems to be going through a bit of confusion, and the dev space is having trouble (not all that many big VR games are being made right now), the peripheral and generally immersive tech industry is getting quite interesting with low cost full body motion capture, eye tracking, biosensor feedback and haptic systems getting very close to consumer costs. (Still a year or so out but at this point you can grab any one of those for about $800 (will drop down soon))
My verdict on the Rift S is that if you own a rift, don't buy it. Wait for rift 2. If you're looking to jump into VR, the Rift S is perfect if you dont need mechanical IPD or behind-your-back tracking
@twilit sage why not just buy a WMR headset?
@gleaming grove I think you should unless tracking means more to you then the quality of the image
that article seems like a typical internet overreaction
it's crap at $399 but good at $299? 🤔
That kinda makes sense tho
unless if at the price point of $399 you could buy something better
Like I got my O+ for $299.99 albeit on sale and was watching the Rift S to see if it would be worth an upgrade but it doesnt appear to be an upgrade
Odyssey+ costs more than Rift S and is unavailable in most countries
but mine cost less when I bought it at launch
The odyssey+ is 400 on Amazon rn
Rift S will get discounts too
it was 299.99 at launch
it was $499 at launch
well since I bought mine the month it launched from sammys website for $299.99 I dont believe you LOL
Still, the only upsides I can see are tracking, controllers and oculus exclusives
again, that's a discount, the launch price was $499
No such thing as Oculus exclusives
and you can't seriously believe the Rift S will never go on sale
no it probably will
Not until a long while after launch tho
wish they wouldnt have gone with the LCD screens despite the reduction in pixel gap
would have been nice if they could have used the same panels as the Quest
I just wish they didn't discontinue the original rift so soon...
@rugged walrus yes the same panels as the quest would have been much better for the more expensive also need a decent gaming pc one
It is important to note though that there are no exclusives between WMR, Oculus, and Vive you can run all of thier games from any of the three stores on each headset. I have yet to find a game that the O+, Rift, and Vive cant all three play well
its good for all the headsets at this point to not polarize anyone
Right
I would lose like a 1/3 of the players in my multiplayer games if one of the big three got left out in the cold
I feel like its a lot of give and take too. I have one of all 3. I like my rift for its polish and seeming like a finished product, I like my O+ for having the best panels hands down SD is gone, and I like my vive best for its amazing second to none tracking. I also have a pimax 5k+ but I dont really like it for anything. Its wider FOV sure but its also distorted from the curved screen and is really heavy and has bad screen door effect for such a high res
Hmmm
@gleaming grove worse tracking and controllers
Yeah true @twilit sage but cheaper and better screen
...on which ones?
The only one with an OLED IIRC is the odyssey
The others have LCDs just like the Rift S
isnt the rift s only 60hz?
coz thats a deal breaker
i prefer the quest over rift s
No it’s 90Hz
@strange tusk no it's 80 Hz and @twilit sage meant the resolution
okokay
80hz and 90hz is almost identical
No one that got to try the Rift S couldnt tell it apart from the OG Rift
is quest 90 tho?
60/72
have they said what the processor is?
Snapdragon 835
@sullen linden Were you that lazy to google it up?
damn relax
One reason the 80 hz panel is fine is because the resolution is not that much of an upgrade, if the resolution was 4k you'd have many more times that it would be possible to sense the screen trying to catch up to your movement (in a smooth manner).
@azure mortar. Also oculus does have exclusives. For those who aren't tech savvy, needing to download revive truly limits access to oculus games. Also WMR cannot currently play all games on the steam vr store (it is improving rapidly though). Games need their controls remapped and that can take time (though you can do it yourself if you know how). Though the steam store (supported device) does not have that much bearing on if it will work or not on your own headset.
Device exclusive games in the VR space are currently somewhat defined by a user's understanding of the tech and how to get around it, and that limitation can hurt adoption of VR in a number of ways for the general public. Though I believe it will get simpler over time (especially with the openXR standard finally being released).
@rugged walrus I agree that the article was a bit much on the clickbait side, but for a device that is replacing another product to have more fault points than the original, going for that price really will not expand the market (as they will go for the quest) or get VR users to upgrade (as there is not much to upgrading to it). If it was cheaper then it would have a much more competitive stance at launch for a large majority of users who want to upgrade, and it could draw new users due to being as simple to set up as WMR but have better tracking.
@gentle coral I see what you are saying about some complexity to loading steam and revive through steam. But as I have stated before I have yet to find a game that I cant play on WMR from steam or revive there might be one but I havent found it yet and I own almost 100 VR games
I also look forward to the openXR standard
Usually the stuff I have trouble getting working are more in the category of apps (3d modeling) or experiences (immersive movies). Game are usually easier. I probably should have clarified that.
@gentle coral yeah I dont have much experience with any of the 3d modeling or immersive movies although on a whim I did pick up Google Tilt Brush and it is really fun to mess around in even if like me you aren't very artisticly inclined
its sounds neat but I've never seen one in the wild
Im just going to buy one
fuck it
Would really like higher res
but Im sure nothing is going to come out soon
Well shit, it's not even out yet
The vive Cosmo's?
Also the cosmo's isn't wireless?
@gleaming grove ofc
Can I attach my own battery bank to the wireless adapter? Or daisy chain these?
I tried the vive pro eye at GDC with an app that used the eye tracking as a main component, and for after experience analysis. and it worked quite well. I have not tested any foveated rendered games yet, but It will help quite a bit in future high resolution headsets.
Also there are some third party eye trackers for vr headsets like 7invensun aglass.
Right now the adoption issue seems to be license price, which is mostly software related, as the BOM (bill of materials) for eye trackers is usually under 200 dollars even at the high end. I typically see eye trackers around 800 dollars that are made using less then 100 dollars in hardware. And at scale a company like Oculus or HTC could integrate eye tracking for very little extra cost (50 dollars in hardware, an extra 100 dollars in price), and the benefits of that tech could be quite dramatic. I mean that is why it is it's own headset in the HTC line up.
I would not be surprised if Oculus releases its next headset with eye tracking.
Though I am a bit biased as eye tracking is one of the features I need to build a few of my games.







