#virtual-reality

1 messages · Page 52 of 1

full lotus
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yeah 1050ti is a bit underpowered for VR unfortunately

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VR is very demanding

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you're rendering two viewpoints, in higher than 1080p resolution, and at a 50% faster framerate than most monitors

sullen linden
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my other computer has a gtx 1060 6gb

full lotus
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1060 will be better suited for it

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though still on the lower end of stuff

sullen linden
rugged walrus
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the SteamVR benchmark is not that good, and also doesn't account for the differences for other headsets (it's mainly based on running a Vive)

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like a 1050 Ti will do alright with an Oculus Rift because of ASW

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whereas a Vive Pro would need more than a 1060, and a 1080 Ti is probably barely good enough for a Pimax 8K

dusty salmon
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Would getting a gtx 1070/980 ti make a difference from having a gtx 1060?

rugged walrus
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would let you run higher graphics settings, including supersampling, which will make things look quite a bit better in many games

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a 1080 ti for example would be more questionable, but a 1070 would definitely be worth it

strange tusk
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I have a 1070 and it’s pretty good

pastel basin
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even a 1050 is good enough for vr nowadays

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it's pushing it but it can do stuff

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you could also be a rebel like me and run steamvr on intel hd 615 😉

tropic hornet
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Well for some reason on this benchmark, it doesn't show my 1050Ti

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(This is the one I posted above)

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Honestly, I think I'm going to go grab a Rift and just try it. If it doesn't work, then so be it.

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I'll just return it.

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My friend said when he buys a 1080Ti he was going to sell me his 1060 6Gb

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So that'll do the job. Should anyways

dusty salmon
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Why would he buy a worse gpu?

tropic hornet
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I meant to say 1080Ti

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I'm going for it. I meet minimum requirements so when I upgrade in the future I'll be just fine

deft crater
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@full lotus Running vr on 760 is fun 😄

pulsar gyro
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do you guys think one of those mixed reality headsets is a good deal for 300?

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i cant find a rift for anything below 500

rugged walrus
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in the US they regularly go on sale for under $250, recently one was on sale for $150 even

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they're not as good as a Rift, but for less than $250 they're worth considering, and at $150 it's a steal

void grove
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I might finally pick up a headset after Connect depending if they announce anything. Just in case.

rugged walrus
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I am guessing they will announce the consumer launch of Santa Cruz, if they add any info about next PC VR headset I'll take that as a bonus

void grove
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And they might have a deal on the Rift during connect, like $50 store credit or a third censor? Eh, probably not. :[

dusty salmon
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Just go find a used rift lul

dusty salmon
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Is the htc vives tracking noticeably better or does it not matter?

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Than the oculus

deft crater
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i don't know, but isn't the usb setup for oculus bit of a pain in the a

dusty salmon
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Idk

deft crater
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i personally have the vive

sullen linden
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@deft crater if you want extensions, oculus can be a pain to setup, other than that everything including roomscale setup is very easy on it

deft crater
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ookay

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how large room-scale can you do without pain in the a

sullen linden
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@deft crater idk mine is a 2.5mx2.5m 3 sensor setup and I havent had to reconfigure it in a while

deft crater
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doesn't it require usb to pc from all the thingys

sullen linden
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@deft crater yes one from each sensor and one from the headset so default is 3 usb 3.0s

full lotus
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I had the vive and the oculus for a while

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ended up selling the vive

sullen linden
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they reccomend putting the optional 3rd sensor over 2.0

dusty salmon
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Do you know why?

sullen linden
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youll overload the usb controller in your pc

dusty salmon
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Oh

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Ok

deft crater
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isn't that highly mobo dependant

full lotus
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they are both good headsets, neither are 'bad'
but the oculus takes the cake for a number of reasons:

-WAYYY more comfortable
-Much better lenses and larger sweet spot, display looks clearer
-Controllers are lightyears ahead. The vive sticks feel like clunky controllers, oculus touch feels so natural
-Lots of really really good exclusive games for oculus. In fact the two I play most (Echo VR and From other Suns) are both oculus exclusive. You can play any steamvr game on oculus, but you can't play oculus games on vive (not without software workarounds and additional overhead anyway)
-Both of them do roomscale just as well as eachother. Im in a 15x20ft space and its great
-Oculus performs better on lower end PC's due to ASW and ATW features that vive does not have

only downside is you have to route cables but thats worth it for all the additional comfort and features imo

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@deft crater yes

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if you have a good motherboard with decent USB controllers, or you have a good PCIE usb card then its fine

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they just recommend that cause if you plug all three into usb 3.0 ports from the same controller on your motherboard it likely can't handle the bandwidth

sullen linden
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in general, most mobos will suspend usb devices if the controller is overloaded

full lotus
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its not going to break anything etc
its just that it won't perform as well

sullen linden
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or degrade to usb 2.0, etc

full lotus
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its not a power issue, and no damage will be caused
its a bandwidth issue

deft crater
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i'd think that high end asus mobos would have decent usb drivers

full lotus
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The asus mobo controllers are kinda meh tbh

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even on the high end ones

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I've got the Maximus X formula

sullen linden
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@full lotus hate to say it but ya, my cheap gigabyte z270 does better than my z370 maximus x hero

full lotus
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I've got 2 sensors plugged into the USB 3.0 ports and one into USB 2.0

deft crater
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i do admit that the new vive is a ripoff

full lotus
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Asus mobos do a lot of things well but USB controllers are average at best

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though tbh there are hardly any devices that will actually need the performance

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the oculus sensors are the only one I can think of

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or maybe a capture card

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but even then you can just plug that into the Intel chipset USB ports

deft crater
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usb c card?

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who uses those

cyan drum
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looks at Vive
likes it over the Rift

deft crater
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i havent used the rift, but i'd like to try at some point

full lotus
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The only reason that I would favour the vive would be that you don't have to have cables to the sensors

But in literally every other respect I preferred the oculus.

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Hence why I sold the vive

cyan drum
deft crater
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only complane i have about the vive is that Steam Vr SUCKS

full lotus
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SteamVR is pretty trash

cyan drum
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lol

full lotus
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It is improving over time though

deft crater
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no, nnot really

cyan drum
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SteamVR Home, in the beta is nice

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Viveport is nice as well

deft crater
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they just update to be buggyyy

cyan drum
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It's not really buggy

deft crater
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eh i dont use vive port

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The new features are

sullen linden
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well all I can say is I cant wait to play the new marvel game on oculus

deft crater
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the advanced mode play area tracking just breaks the software

full lotus
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I just love Echo VR and from other suns too much

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those are the two best VR games I have played

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And the new Echo Combat is so much damn fun

sullen linden
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ive switched to playing more relaxing games like Catch and release, and Sportsbar VR

deft crater
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im inmiddle of budget cuts rn

full lotus
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budget cuts is good fun

deft crater
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yea

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i just suck at throwing things 😄

cyan drum
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lol

full lotus
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Also, Rec Room

deft crater
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i always miss the robots

full lotus
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that is free, looks kinda meh, but omfg its so fun

deft crater
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rec room is fun

full lotus
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the paintball is great

deft crater
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yea

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i like thwe lazer tag also

cyan drum
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I don't play rec room but friends that play with my Vive do lol

deft crater
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sounds.... gross 😄

cyan drum
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Don't worry, we clean stuff

deft crater
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good : P

full lotus
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I tried the oculus Go the other day, omfg the display+lenses in that are amazing

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vive to oculus is a noticeable jump, but oculus to oculus go is biog

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big*

deft crater
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im kinda pissed rn :/

full lotus
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I cannot wait for CV2
And thats one of the reasons It was annoying that they used the same meh lenses in the vive pro

deft crater
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im totally fine with my gen 2 vive

full lotus
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gen 2 vive isn't out yet

deft crater
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i meant the i gues gen 1 v.2

sullen linden
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@deft crater you have the pro?

deft crater
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there is two versions of the gen 1 vive

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this is the updated with the single cable and slight weight reduce

sullen linden
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oh ok

rugged walrus
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Vive Pro is disappointing, you've got a startup company like Pimax being more ambitious than HTC

void grove
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MysteryCandyMan: Just go find a used rift lul

Most CV1s on Ebay are almost as much as a new one. :/

deft crater
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can you some how direct a gpu to run vr and vr only?

void grove
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I don't think so...

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Unless you used Redhat KVM, but that's too much of a hassle IMO.

deft crater
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yea i just thouhgt that becouse i'd like to run vr and games on differend cards, but if that aint possible than i dunno

feral sand
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next version of 8 gamers 1 cpu:- 5 vr games 1 cpu....

simple pike
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thinking about getting an oculus rift I can afford the vive, but I don't see the point of spending the extra 200-400+

full lotus
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@simple pike its not worth it

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even if they were the same price I would get the oculus

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The only way in which the vive is "better" is that you don't have to have cables for the sensors
but in many other ways its worse

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less comfortable, poorer display/lenses, less games available, way worse controllers etc

simple pike
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Ya, that's what I have noticed and I'm going to be buying it during the holiday sales too so 300-400 seems more worth it anyways for the or+controller bundle.

deft crater
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:/

full lotus
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yeah definitely the better option

simple pike
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if I need it I'll buy the 3rd senor a month later

full lotus
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plus that means you can get some games, an extra sensor etc etc and still have paid less 😛

simple pike
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I might get the vr version of doom as that's what I wanna play most, and it's on steam for 30.

rugged walrus
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@simple pike Doom VFR is on sale on greenmangaming right now

simple pike
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cool

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ty

rugged walrus
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np

dusty salmon
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Is there a significant difference in the vives and rifts tracking?

rugged walrus
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not really

full lotus
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@dusty salmon Having had both, no

They both track fantastically and I couldn't notice a difference between the two

sullen linden
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anyone on that could help me lol

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i have a windows mixed reality headset and its having problems

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whenever i try to load into the cliffhouse it will fade to black and then restar

steady bear
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I find that the VIVE has less jitter in the tracking and is just generally better. But its like the difference between a $2500 computer and a $3000 computer for gaming, there is not much of a difference. The rift is a lot more of a mess to setup and often just wont work because it often more than maxes out USB controllers and when that happens the tracking is kinda shit

full lotus
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If you put all the oculus sensors on USB 2.0 or on the same USB controller you may get jitter.

But thats exactly why during the setup it specifically tells you NOT to do that.

Any even half-decent motherboard will be fine as long as you don't put 3 sensors onto one controller

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But as long as you don't do that, the tracking between the two is both perfect tbh. No complaints about either.

But I would still 100% recommend the oculus over the vive. So much better in various ways.

rugged walrus
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no USB tracking problems for me on either an old Asrock Z75 Pro3 or new Gigabyte X470 Aorus Ultra Gaming

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there is a little more cable management with 3 sensors rather than 2 base stations, but it's not really a big deal to just set up once

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and if you're using the headset in different places, a Windows MR headset would be more convenient than either Rift or Vive anyway

full lotus
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+1 ^

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USB tracking works beautifully as long as you don't plonk all the sensors in adjacent USB plugs (on the same controller)

And once it IS setup, the oculus is much nicer to use.
WAYYY more comfortable, controllers are lightyears ahead, and the display/lenses are much nicer too.

steady bear
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Ok maby I have terrible luck but a friend who got a rift couldn't get it to work with his motherboard, he was planning on upgrading his computer anyway so he got a new motherboard and still couldn't get it to work and had to get a USB 3.0 card. The only other rift I know of IRL the guy had it in his system for over a year and even took it to a few events with no problem, but then out of nowhere he brought it to an event and it wouldent work and took hours of troubleshooting.

full lotus
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The first guy either he had a really cheap motherboard, or he was plugging all the sensors into the same USB controller.
Oculus says in loads of places, if you try to plug all the sensors into one USB controller it will likely max out bandwidth and cause issues, even on really high end boards.

So spread them out a bit, if they're all plugged in next to eachother thats bad.

I have mine like this:

https://thegoldenone.co.uk/4608657678.png

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Where 1-3 are sensors and the green one is my headset

feral sand
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just use vive for a single usb port...

full lotus
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@feral sand I had a vive and sold it

Way less comfortable
Controllers are awful compared to touch
Display/Lenses is not as good
No ASW
Most of my favourite games (Echo VR, From other Suns) are oculus-exclusive

For the sake of using a few extra USB ports you get so many benefits.

dusty salmon
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is it worth buying a rift now or should i wait until the next gen?

dire monolith
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What have been said lately by most of guys here :

  • Next gen Rift is only at the prototype state right now and it's expected to be out in a year or two. More likely to be two.
full lotus
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^^

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this

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I'd say go for it now @dusty salmon

It will likely be at least a year until we see the next oculus rift. And when it does release it will likely be more expensive than the current one

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CV1 is great anyway

dire monolith
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And I'll add that every next gen VR headset will probably need 2x what a 1080Ti can deliver (for 4k@90Hz with decent visual quality), without counting the fact that you will probably need a GPU with a newer DP/HDMI version (like DP 1.5 / HDMI 2.1).

full lotus
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^^

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Next gen likely won't jump straight to 4k though

or at least, if it does, it WILL have foveated rendering. Both vive and oculus are working on that, so that will ease the performance need for it.

But yeah, you will definitely need a very beefy GPU for next gen VR.

rugged walrus
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next gen headsets may rely on foveated rendering to reduce the GPU requirements; there's no way Oculus will want to lock out people with eg. 1080-level performance

dusty salmon
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no but next gen GPUs will arrive too

rugged walrus
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they can't very well require everyone to be on the latest and greatest thing to do VR, if they want to expand to a wider audience

barren schooner
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Honestly, ASW on Oculus already allows for lower requirements. I think a much higher resolution headset with more aggressive ASW would be fine.

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As an RX 580 8GB w/ Oculus room scale, I have no problem upgrading my video card to support a much beefier headset, but keep the current generation on the market as the entry level (similar to HTC Vive and Vive Pro, even though the Vive Pro isn't really next gen).

dire monolith
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I'm pretty sure that next gen devices won't be for the new audience but more for hardcore VR users, the Vive Pro isn't the best example of "next gen VR device" because of it being maid for enterprise use.
Probably Oculus and HTC will release a cheaper, lower tier headset at the same time as their next gen stuff so everyone will have what they are searching for.
VR (at least high end stuff for PC, so the Rift CV1 and the Vive) isn't made to be mainstream, they are a niche product for people that are really interested for. There is a product for mainstream audience, the PSVR (and in some ways, all WMR devices).

rugged walrus
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proper next gen devices will have to be for the new buyers

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Vive Pro is a good example of why just making something ridiculously expensive doesn't work (at least not for popularizing VR)

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Oculus does not want their VR headset to be niche, at all

dire monolith
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1 - Next gen devices will be high end devices, there is absolutely no chance they would be made for mainstream use.
2 - The Vive Pro isn't an example of "popularizing VR" but more an example of "people that doesn't understand what targeting a market is". The Vive Pro is NOT made for CONSUMER use, HTC clearly target their enterprise clients (VR arcades and stuff), just look on which website the full Steam Tracking 2.0 kit is sold by HTC, enterprise.vive.com
3 - Maybe, but that's not what we can see from their prototypes, there is no way they can sell the CV2 at under 800$, not without selling them at loss (counting R&D and marketing within the cost per unit).

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The only thing next gen devices will do for the new buyers, is to reduce the price of all original Vive/Rift units. (If they don't release a "new version" with the same specs)

rugged walrus
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1- Nonsense. No indication that's true, every indication it's not. 2- The Vive Pro does target the consumer market, just trying the old Apple tactic of sticking Pro on something to make it seem exclusive. There are two store pages for the Vive Pro, one for enterprise and one for consumers. 3- Their prototypes are not their final consumer devices. Besides, who says a polished consumer derivative of Half Moon can't sell for less than $800?

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they cannot rely on just cheap old crap popularizing VR, they need reasonably affordable NEW and awesome stuff to popularize VR

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they already cut the price of the Rift CV1 in half, there isn't much room left for cuts anyway

barren schooner
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I just want to see the next Oculus support the existing sensors.

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Have a bundle, release the HMD for a little cheaper for those of us who already have room scale setups, and let us move forward.

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I think with the cost of PSVR and WMR, the Vive and Rift are priced competitively for those segments. I have no issue investing say $500-$600 in an HMD only, and $800 for a next gen controller + sensors + HMD kit. I think that's reasonable, especially if you keep the original both supported and on the market.

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However, HTC Vive Pro is just priced out of competition. Enterprise or not, $1100 is not worth it for a general consumer. I was able to use one at my local Dave & Busters on the Jurassic Park ride, and sure it had a wider POV...I still kept falling "behind" the seat in VR because the satellite sensor wasn't doing its job and there still was a screen door effect and the general lack of clarity associated with VR...not the way to go.

strange tusk
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Both the vive and oculus should let the customer be able to connect any kind of controllers to their vr

dusty salmon
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Im not buying a new setup in 10 months or something until my birthday (11 march) and im going to buy a vr headset (oculus rift) and i was wondering if its safe to buy refurbished/used things because i wanna save as much money as possible

dire monolith
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Most of used VR headsets are from people that have bought one on a whim but then used it once or two, if you can check it on site you can go for it (that's how I got my Vive)

dusty salmon
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Thanks

sullen linden
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@dusty salmon for oculus, I wouldn’t recommend. If they already setup it up once on their computer (99%of the time they did) you lose access to all the free games that come with it, since it is tied to the original account

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If it’s a price cut of $100 (usd) or larger, I would probably consider the deal.

dusty salmon
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Cause in sweden it costs 500-600 usd

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The cheapest i can find them is 5000 sek

rugged walrus
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the price direct from Oculus is 449€ = 523 USD = 4608 SEK

void grove
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oof :x

sullen linden
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that is an oof. $350 american dollars is what mine cost new. If i were you, I'd pay someone to buy it and send it to you. Itll be cheaper than $500-600 im sure

rugged walrus
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20-25% tax is included in the EU price

little ibex
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yo is there that much tax in the eu?? ffs

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anyways, I'm debating currently between a vive (never had one) and a decent 3D printer, cause i like guns, and i want to print lowers for my AR based rifles. What would you recommend?

sullen linden
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@little ibex i have both a vr headset and a 3d printer, i definitely use my vr more than my printer. Then again, the printer has been a much cheaper hobby considering all the games, upgrades to pc Ive bought just for VR

little ibex
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lol, ok, been seeing so many cool games coming out.

sullen linden
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but whats even better, is making 3d printed mods for your VR controllers, so get both XD

little ibex
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lol, that seems to be the overall theme on the threads ive gone to, GET BOTH

sullen linden
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my beat saber oculus touch mod didnt come out too well on it, but im thinking of making a rifle stock for fps VR games

little ibex
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hmmm sounds like some fun mods, but is the vive worth it over the oculus?

sullen linden
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@little ibex i own an oculus, but have used both. I cant tell the difference in tracking between the two, but the oculus store is a gamechanger for me

little ibex
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yeah i live rather out in the country and dont quite have access to an oculus store.

sullen linden
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lol its how you buy the games in vr

little ibex
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oh

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rip

sullen linden
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not a brick and mortar

little ibex
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do you not just go to steam?

sullen linden
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you can, but vive cant go to oculus natively

little ibex
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oh wow, really? thats annoying

sullen linden
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ya i think its bad on oculus's part for not making it easier for vive users to experience it, but i gotta give them credit, its dam good

little ibex
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would you feel that there arent as many games for it or just about equal?

sullen linden
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also I definitely prefer the oculus touch controllers over the vive wands. much more immersive imo

little ibex
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yeah ive heard the oculus controllers are nice

sullen linden
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well, oculus has their exclusives and their exclusives are the AAA titles of VR

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like the new marvel powers VR game, Robo Recall

little ibex
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On to the topic of performance, sadly to say ive got a mobile 980 in a laptop that i just dock and use as a desktop, would it suffice? 8 gigs vram, 16gigs ddr3 sys ram.

sullen linden
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@little ibex oculus has lower required specs, and has a special ASW mode where if you dip frames, it can predict frames and keep a steady framerate.

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id run the compatibility tests on your system and see what it says. Both the Oculus and SteamVR tests

little ibex
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oh i was just about to ask if oculus had a perf test

sullen linden
little ibex
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i'll have to download that tomorrow, on my hotspot currently while they're running new lines to provide gigabit in our area

sullen linden
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here i should put a better link in, sorry didnt think it would auto download

little ibex
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its just fine, ill find it in the morning

sullen linden
little ibex
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awww, micro vr pcs are the best

sullen linden
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well, its about as big as a micro atx because i dont think before buying cases lol

full lotus
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@little ibex oculus doesn't have a perf test tool, though they do have minimum and recommended specs posted.

Though in general the steamVR tool is not the best benchmark. Its results can be all kinds of wonky.

Though oculus WILL perform better on any PC, cause it has something called ASW that allows it to predict what a missing frame will be and allows your GPU to skip it to keep a steady framerate and its amazing how well it works.

Plus, pretty much all the games that I play regularly in VR are oculus exclusive

Echo arena
From other suns
etc

dusty salmon
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Top 5 games in vr?

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Subjectively

void grove
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Good question. 🤔

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Some people say Beat Saber is the best. :v But if you don't like rhythm games you probably won't like it.

steady bear
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Rhythm games are the best genre of video games

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Better than MMO better than first person shooters better than turn based strategy better than everything

dire monolith
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I'd say, Superhot VR, Beat Saber, Pavlov VR (I didn't tried Onward yet), Elite Dangerous and Assetto Corsa (or pretty much any good racing game and American / Euro Truck Simulator 2)

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And yeah, I know that those two lasts aren't VR only titles, but as of Elite Dangerous and AC, a VR headset become nearly mandatory after having tried the game with.

trail thistle
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yeah as cool as the tracking is I miss being able to see more than just my floating hands

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and the dpi needs to be drastically pumped up

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the games are kinda lacking they are trying to do what VR can be

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and not just run with the limitations of it right now and make some good gameplay

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seems kinda lazy on the development teams

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job simulator was kinda fun too

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superhot was much easier on my eyes too because of its artist style

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pixeling wasn't pissing me off in that much at all

dire monolith
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I don't have a lot of VR games so my list is really subjective ^^'

trail thistle
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bridge crew just upgraded

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I never got that though

dire monolith
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Tried it once, it made me remember why I didn't wanted to buy Ubisoft games anymore

trail thistle
dire monolith
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I mean, it was Ok, but totally not worth more than 10€

trail thistle
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it looks like you're required to play with people you know

dire monolith
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Yeah

trail thistle
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or it seems like it would just invite mega trolling

dire monolith
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And they force you to use the ingame chat (so no TeamSpeak for you)

full lotus
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@dusty salmon for me:

1: Echo VR (Echo arena/Echo Combat)
2: From other suns
3: Beat saber
4: rec room
5: Superhot VR

wary kernel
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Hi Guys What virtual reality headset would you recommend?

dusty salmon
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Small room, oculus rift. Big room, vive

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Rift is cheaper too, more comdortable and lower requirements

full lotus
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Why does everyone recommend vive for larger rooms?
both do roomscale just as well as eachother

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my room is fairly large and I have no issues at all

rugged walrus
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if the room is VERY large, Vive has an advantage - but who can dedicate that much space to VR?

little ibex
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Me, dont have one yet but i have space avail to be dedicated to something

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24' by 22', pretty much unused since i started renting a storage unity

sullen linden
#

@full lotus that’s just one of the myths being passed around the vr community I guess, but I totally agree that I see no difference between the tracking on the two

dusty salmon
#

What is the absolute max play area for the vive? (diagonally)

#

And rift

dire monolith
#

Vive can do a 10m diagonal at max (with the sync cable) so 5m x 5m

dusty salmon
#

That's not how it work

#

But alright

dire monolith
#

10m from some guys from Reddit, 5m x 5m from HTC.

void grove
#

I'm in a city with a VR arcade! danHype

#

A dollar per minute though from what I heard.

#

No VRchat
Dissapoint! D:

dusty salmon
#

Is there a place to test vr in sweden?

rugged walrus
#

Sairento is cool, Space Pirate Trainer is a fun little thing too

void grove
#

Across from the VR arcade is a meme shirt store. blobangery

dusty salmon
#

Dont ignore me

dusty salmon
#

Fuck, ypu ignored me

#

Is there any good vr testing places in sweden?

void grove
void grove
#

They had superhot vr! It was so good!

#

The only complaints about the place is that they had a leather face cover and sweat started pouring down my face halfway through and the play area was really small. :/

dusty salmon
#

I tried an htc vive today and it felt kinda like having a scuba mask and being in another world, the resolution is way better than i thought and the only complaint i have was the field of view

void grove
#

Yeah, but you kinda forget about the problem when you get sucked into a game from my experiences.

hushed chasm
#

whats a good vr rig for around 1k with an itx motherboard to run a htc vive on medium to high settings i currently have an i5-6600, gtx970, 16gb and i was wondering if i can get the same or more performance form a computer around the 1k mark

strange tusk
#

What currency so I can possibly help

cinder bloom
#

@hushed chasm $1k is a very limited budget for a VR ready rig.
Are there any parts that you have already that can be reused? Or am I building from scratch?
Also I am assuming USD as currency?

#

And you said ITX Mobo, you referring to Mini ITX?

dusty salmon
#

You can just switch out the gpu for a 1070 mini right?

#

And maybe cpu but its not necessary

fading rover
#

Anyone got advice on how to make the tracking better on oculus?

rugged walrus
#

add a third sensor, mount them at/above head height looking downwards, check their field of view is covering your space well

atomic plinth
#

If I sell my PS4 I can afford a mixed reality headset, I don't use my PS4 much but there maybe a game later for me to play, I don't know what to do

#

I've had this conflict all day

void grove
#

Border Patrol is a VR game where the player begins a new job as booth operator at an AI travel border. Checkpoints have been setup to conform with recently instated AI travel restrictions in the region. Interact with and manage the AI travelling through the area, ensure only ...

Release Date

TBD

▶ Play video
full lotus
#

@fading rover Absolute first thing is separate where you have them plugged in.
If you have all of your sensors plugged into the same USB controller that can cause bandwidth and/or endpoint bottlenecking issues resulting in poor tracking.

Try to have each sensor on a different controller, or at most 2 sensors.

Second: Go to the product page of your motherboard, click "Support", and download the latest drivers/software for your USB controller, chipset and update your BIOS too.
Some motherboard manufacturers even included driver optimisations specifically for oculus sensors (Asus did)

Third: Get a third sensor if possible. Connect the two in front of you to USB 3.0, and the one behind to USB 2.0

Fourth: Mount your sensors up high angled down. There's all sorts of methods, from adhesive clips to screwfix stuff. I personally have camera mount clamps that I use to clip them onto my curtain rack, picture frame or a high shelf etc.

Fifth: Disable any type of USB power management or selective suspend

fading rover
#

Ok! Thanks for the help!

austere heart
#

in mexico i just discovered a VR interactive cinema

#

like the void

atomic plinth
#

There are vr arcades in the us

dusty salmon
#

Are there any in sweden?

atomic plinth
#

Idk

atomic plinth
#

just orderd my wmr headset, any recomended games for $20?

rugged walrus
#

Beat Saber, Superhot VR

atomic plinth
#

they that good?

dire monolith
#

Yes

atomic plinth
#

then ok

#

ive played superhot at a local vr arcade so imma do beat saber

dire monolith
atomic plinth
#

oh is this all of the mods or something

void grove
atomic plinth
#

How do I hook windows mixed reality up to steamvr

void grove
#

Have you downloaded the windows MR utility on steam?

atomic plinth
#

Yeah

#

I tried running setup for steamvr, and it doesn't detect my controllers, but the wmr portal does, I don't know what to do

safe gazelle
#

rift is just a better vr set tbh

atomic plinth
#

I can't afford rift

void grove
#

Rift? More like RIPft. blobcool

dusty salmon
#

fuck you

#

the rift is great

vale phoenix
#

i use vive but rift is good too its just you have to dish out another £75 for the sensor to make it as accurate as the vive

rugged walrus
#

but with a Vive you pay $100 more for the headset to begin with, and another $100 for the audio headstrap to make it as convenient and (nearly) as comfortable as the Rift

ivory parrot
#

Rift is good

#

Its more polished

#

Lighter

#

Better controllers

#

Vive has better tech

#

More features

#

Doesnt need a million usb ports

#

Its like ios vs android

rugged walrus
#

better tech, depends what you look at - the Rift has more advanced reprojection for example

full lotus
#

The ONLY advantage to the vive IMO is that you don't have to wire the sensors.
(Arguments about better tracking etc are not true. And even if you DO buy a third rift sensor its still cheaper than the vive)

But ngl, I will gladly run some cables so that I can have a more comfortable, lighter headset, inbuilt audio, a clearer display, better software features like ASW, exclusive games, and omfg WAYYYY better controllers

void grove
#

My Rift comment was just a joke, no need to get upset over it.

#

If I do pick up a Rift, should I mainly buy games from Steam and just pick up the exclusives from the Oculus Store? Or vice versa?

rugged walrus
#

depends, some may prefer Steam in case they change to another headset (which are currently not well supported by the Oculus store), others prefer how the Oculus platform is... less janky

full lotus
#

I love this game ❤

#

@void grove Try to get them on oculus where possible. Cause then they're guaranteed to use the oculus SDK instead of SteamVR, and oculus SDK performs better.

If its on steam, some of them give you the choice to launch using oculus SDK or steamVR but some just use steamVR (even if they have an oculus version which is dumb)

void grove
#

Ah... Gotacha

#

Is this Ender's Game VR? blobthinking

rugged walrus
#

Echo Combat is closer to that

rugged walrus
#

piracy is bad and you should feel bad

atomic plinth
#

Lol

noble lion
#

The real VR is WMR

atomic plinth
#

Ye

#

At least that's the only real vr I can afford

full lotus
#

@distant fulcrum no discussion of piracy please

distant fulcrum
#

🤐

sullen linden
#

wondering if my build can do basic vr?

#

my build ryzen 5 2600x, gigabyte ab350m, gtx1050ti, 16gb ddr4

#

i would suggest a stronger GPU, like 1070 at least

#

ok i will start saving

#

by the time you saved up new nvidia GPUs should be out so.. yeah, good call

sullen linden
#

Hey guys. I'm a huge VR enthusiast and use my Lenovo Explorer almost daily. However, some games begin to lag out my computer. Mainly Pavlov and VrChat. What do you guys recommend me upgrading to reduce the lag?

rugged walrus
#

@sullen linden it will do okay with an Oculus Rift due to ASW, though a faster GPU is obviously better

sullen linden
#

Ok thanks

feral sand
#

@sullen linden what are your specs?

sullen linden
#

chill down cowboy, and try to sound more like you know what you're talking about. most suggest 1070 min for VR, that res and HZ want it

rugged walrus
#

GTX 1050 Ti is the official minimum requirement for the Oculus Rift, due to ASW

full lotus
#

minimum requirement doesn't necessarily mean it would run fine though

Yes. the ASW does make it easier for lower end hardware. But a 1060 is the minimum I would recommend personally. 1050ti just won't be able to keep up in a lot of stuff even with ASW.

1070 and above will have no worries.
1060 will be fine, you just won't be able to use supersampling
1050ti CAN run stuff, but you will have ASW enabled literally 100% of the time and you'll have to keep settings close to minimu

rugged walrus
#

I'm running with a 290 which is weaker than a 1060, and it's more than fine, sometimes I can even dial up the settings or supersampling a little

#

a 1050 Ti will more often be running into ASW, but that's completely playable

#

when you're asking if it can do basic VR, then yeah I think that qualifies

dusty salmon
#

R9 290 is oike a 970

rugged walrus
#

970 is also weaker than 1060

sullen linden
#

Intel i5-6402P 2.8GHz CPU

#

1060 3gb

#

8 gigs of RAM

dusty salmon
#

It should be able to run vr right?

sullen linden
#

Yes. However, during specific times like full vrchat rooms and intense Pavlov maps, I get frame drops that constantly freeze steam VR and show that loading screen

#

So what do you think I should upgrade first for maximum effect on my rig

dull coral
#

Would it be smart to upgrade from a 1050Ti to a 1060 or should i save up for something like a 1070 or even a 1060 Ti?

dire monolith
#

IMO, you should save a bit more to get a 1070 (or even a 1080, if price go down after the "2080" announcement)

rugged walrus
#

1060 is just generally not quite big enough of an upgrade over a 1050 ti to be worth it

dusty salmon
#

or like a 2060

strange tusk
#

Well depends on how much vram though cause if you get the 1060 3gb it isn’t worth upgrading but if you get the 1060 6gb it’s technically a upgrade

atomic plinth
#

So I bought a wmr and the controllers work in the portal, but when I run steam vr setup, it only detects the headset, can anyone help

#

They are on

rugged walrus
#

make sure they're in view of the tracking cameras

atomic plinth
#

Also this

#

They are

rugged walrus
#

dunno what to do then 😦

atomic plinth
#

Same 😦

hasty lagoon
#

Are they on?

#

(a given)

#

I would try restarting steam vr because valve wesmart if it isn't fixed

void grove
strange tusk
#

Well I’d be damned I need to get it lol

noble lion
#

ohohohohohoh

#

ues

atomic plinth
#

@hasty lagoon I have

full lotus
#

I love VR

ivory parrot
#

Anyone play marvel heroes or skyrim vr on rift

#

Im looking for a good roomscale game

#

Also looked at star trek

rugged walrus
#

Skyrim VR is pretty cool, but it isn't really a good implementation of roomscale

obtuse herald
#

Does anyone have a Oculus Headsetcable to sale? Mine broke and Oculus won't deliver it to Luxembourg :/

dull coral
#

Have you tried searching for one online? I don’t know much about VR headsets ATM, but planning to get one in the future.

dusty salmon
#

Do you guys think they will release a new headset before next march?

oak drum
#

I'm just still waiting for the bluetooth one i heard about

rugged walrus
#

Oculus recently shipped devkits of their Santa Cruz headset, so a consumer launch will follow at some point

#

maybe this christmas, maybe next year

full lotus
#

Oculus has already said there won't be a rift successor until late 2019 at the earliest

rugged walrus
#

(Santa Cruz is not a Rift successor, just to clear that up)

full lotus
#

Santa cruz will be out. But thats basically oculus go on steroids.
Its not meant to be a rift successor and you can't use it with a pc

#

^^

void grove
#

I wish oculus sold a longer cable, they only sell the standard length replacement. :/

full lotus
#

Me too

For roomscale stuff the cable is the limiting factor.

Though I found that a USB extension and HDMI extension improved things massively

steady bear
#

@void grove they don't sell longer cables because that is the maximum length the USB spec can handle. Anything longer would require a bulky repeater in the middle of the cable and would add significant expense

dusty salmon
#

what's the length of the cables that come with the oculus rift?

rugged walrus
#

the headset cable is 4 meters, the sensor cables are somewhat shorter

void grove
#

just a $100 away from a Rift! :D

#

Is the marvel game that ships with it any good?

#

I should have the rest by the end of August, but I'm going to wait for Connect just in case they have a deal on it.

void grove
frigid vector
#

Ok so

#

I want to get a vive

#

But they’re out of stock

#

Is there an email I can sign up to, to get notified when they’re in stock?

#

I can’t find one anywhere

void grove
#

Have you tried Newegg or Amazon?

full lotus
#

Or get an oculus

cedar marsh
#

get the vive pro

#

just make sure you got enough money for games

frigid vector
#

I can’t afford a pro

#

Been saving up forever just to get a vive

full lotus
#

Why vive over oculus?

frigid vector
#

Heard bad things about occulus

full lotus
#

I had both and sold the vive

#

so many advantages to oculus

#

What bad things have you heard?

frigid vector
#

Mainly its bad for people with motion sickness

full lotus
#

Well that will be exactly the same for both of them

#

neither of them are more motion sickness inducing than the other

#

only thing that will affect it is what games you play

frigid vector
#

Well I just want a vive

dusty salmon
#

if your room isn't massive, get a rift

#

do more research

void grove
#

What if the Knuckles are 2.0 only? 🤔

#

Ah...

#

But that being said, I'd be really surprised if the Knuckles get bundled for the current price of the Vive, so unless you're willing to spend and wait on future features just to get on par with the Rift, I wouldn't really recommend getting it right now.

sullen linden
#

Just made a little stand for my oculus

void grove
#

👍

boreal scroll
#

Or you guys could watch Luke’s video on Rift vs. Vive on LTT. :p

#

I’m personally going with the rift. Vives controllers are basically small subway sandwiches with onion rings on the side.

#

Not to mention that they aren’t too ergonomic. Though it is nice that the Vive comes with room scaling... (Or I think that is what it’s called.)

void grove
#

Lol nice remark there.

boreal scroll
#

👌

boreal scroll
#

I’m excited for the Vive knuckles... That sounds and looks like a blast!

#

And it seems way better than their current subway meal combo controllers

full lotus
#

Knuckles should be good.
For me though the main thing was that vive was much less comfortable and heavier. Not to mention you have to wear headphones over it too.

Plus. Oculus with an extra sensor does roomscale wonderfully, and is measurably better in smaller spaces than vive tracking. And it's STILL cheaper than buying a vive

#

Though not gonna lie. There really aren't many roomscale games

#

Most games are aimed to sell to the most people. And most people don't have a large playspace to use. So devs make games that work well for smaller spaces so they can sell to the biggest audience

#

The only game I play regularly that benefits from a big playspace is echo VR
But that's an oculus exclusive anyway

full lotus
#

That depends. The exclusives aren't games that oculus has just paid the devs to not put on SteamVR like with what happens on consoles.

They are titles that were literally FUNDED and would never have even been made had oculus not paid for the development of them. Hence why they are also often free (Echo VR, Robo Recall etc etc)
And yes you can run something like revive, but
a) you have to pay for those games, rather than getting them for free if you bought the oculus (they are only free if you activate your headset)
b) Performance will be worse since you can't use ASW and are also using software workarounds that add some (if only a little) overhead
c) Many games (like echo VR) are not great to play on vive because they were designed 100% with natural hand motions and oculus touch controllers as the target. And they don't work well on vive controllers. Some things in fact you literally can't do because there are many finger and hand gestures that are just not possible on vive controllers.

Yes, you CAN get all that set up with the vive, but that means you're paying more for the vive, and then even more for the strap, and then its still heavier and less comfortable.
Both systems do roomscale just fine. Tbh, with three sensors the vive and the oculus perform literally identical to eachother (my playspace at its biggest was 20x18ft).
And any bigger than that is pointless anyway cause I can't even think of a single game that would use that.

The knuckles controllers do look good. But until they actually come out (which we have no date for), the touch controllers are WAYYYY more natural and comfortable

dusty salmon
#

not really

radiant canyon
#

Is PS VR Worth It?

tardy marsh
#

Its not worth the 450 canadian rupies I spent on it. I'd wait for a 20-40% off sale.

void grove
#

Just saw that Insomniac has a fourth game in development for Rift. ablobthinking

#

Oh, I already saw this, I probably forgot about this for a reason. xd

#

Yeah, it kinda of just looks like a generic sci-fi action game.

rugged walrus
#

Stormland looks good

dull coral
#

Would this be helpful if i don’t have enough USB 3.0 ports and would it be usable by a VR Headset?

void grove
#

Yes

void grove
#

Nvidia didn't mention VR at their keynote. blobthinking

rugged walrus
#

he did mention foveated rendering

sullen linden
#

Leaks show 20**0 sieries cards having a usb c port. Any chance it's for a virtual link cable?

void grove
#

It's a confirmed thing now. @sullen linden

#

Sorry for the @ didn't mean to.

sullen linden
#

Yeaaaaaaaaaaaaaaaaa

#

Now where do I get a virtual link cable

void grove
#

Maybe we'll get lucky and they include one in the box.

sullen linden
#

Maybe

full lotus
#

Having a virtual-link cable won't improve existing headsets in any way.

It's just to combine the power and display requirements into one port. So no point in manufacturers developing cables for existing headsets

sullen linden
#

Yes but a thinner cable will still make vr less annoying

rugged walrus
#

not like the Oculus Rift cable is really that thick

sullen linden
#

I have vive

void grove
#

Yeah, it's not like it connects to three different ports on the headset like some other VR headsets. ablobwink

void grove
#

But isn't the second revision cable for the Vive a lot less bulky than it used to be?

sullen linden
#

Yes, it is

rose nimbus
#

Mmm thonkeyes

sullen linden
#

Doesnt seem worth it unless you really love vr

rose nimbus
#

Cheaper than tp-cast and I just hate wires when trying to play. peepoShrug

rugged walrus
#

more expensive than tpcast in europe at least

#

**Includes 2-month VIVEPORT Subscription

#

wow so amaze

ivory parrot
#

Tpcast is 300

#

Its 350 for oculus

#

And it doesnt require a pcie slot

sullen linden
#

I’ve heard awful things just trying to get TPCast to work, and the added latency is almost unplayable to some

void grove
#

Is it worth buying the Vive Link Box for rift? thanking

ocean raft
#

the vive wireless adapter some how reminds me of shrek ears (imagine it painted green)

void grove
full lotus
#

Personally I found that setting up a pulley system if you're able to is almost as good as wireless.

#

I couldn't deal with the slight latency and reduced FOV of tpcast

sullen linden
#

@full lotus reduced FOV with TPCast? I didnt know that

crimson dawn
#

Could I run windows mixed reality vr on the new gtx 1050 3gb msi model???

feral sand
#

To earn a bit of money when I'm back at school I'm considering renting out the vive to people over the weekend, does anyone already do this, and if so, do you have any advice?

twilit sage
#

what are peoples opinions on the Oculus rift? Im considering it over the vive beacue i can literally get 2 of them instead of a vive (its cheaper)

rugged walrus
#

I like my Rift, the controllers in particular are really good

rose nimbus
#

Oculus has better controllers but vive has better tracking and easier full body tracking

#

Renting your vive? Maybe good silicone covers for headset and for controllers. Sanitary cushions or enough normal ones that you could wash extra ones in washing machine when needed?

full lotus
#

@sullen linden yep, TPCast reduces the FOV slightly. Not by much, but it is noticeable

#

Vive does not have better tracking

#

thats a complete myth

#

in smaller spaces in fact, the oculus tracking is measureably better.
In larger spaces, both of them perform beautifully

#

@twilit sage I had the vive and the oculus, sold the vive

Oculus is more comfortable, has a better display/lenses, WAYYYY better controllers, included headphones are something I couldn't live without
Plus the oculus exclusive games like Echo VR and From other suns are some of the best VR games IMO

twilit sage
#

can you play steam vr games on oculus?

sullen linden
#

@twilit sage yes

full lotus
#

@twilit sage yes

#

you can play any Oculus or SteamVR game on oculus

void grove
#

Connect is the end of next month! hyper_eyes

rose nimbus
void grove
#

Is this the Vive Wireless adapter?

rose nimbus
#

@void grove yup

prime fern
#

What VR headset is the best?

kindred atlas
#

Depends on what your want

#

The HTC Vive has the best room scale out of the box while the Rift has the lightest and cheapest headset while Windows offers VR without the need of base stations

void grove
#

If you have a Microsoft store in your area, you should be able to try all 3.

full lotus
#

Am I the only one not all that hyped for santa-cruz

#

I mean, standalone VR is awesome. But Personally I feel like without the horsepower of a PC the experiences available will be limited

void grove
#

Same

#

Unless it's packing next Gen Tegra it's probably not going to be that great.

#

But I'm interested in how they're going to price it.

full lotus
#

Yeah having a new tegra chip would be awesome but I expect we would've heard that by now

rugged walrus
#

I'm not hyped for it for my own use, but I am hyped about how it can give more people access to quality VR

chrome mauve
#

yeah

sullen linden
#

Cant ready see it but there is a gap between the gray and black

#

Nvm I see the flpromlem and I'm fuck just gonna rma

void grove
#

Rip

ivory parrot
#

Ill agree that oculus tracking is great

#

With 4 sensors

#

And a million usb ports

#

Vive was heavier

#

I love touch controllers

#

Tpcast works fine

dusty salmon
#

is there a big difference between 3 or 4 sensors?

ivory parrot
#

For me

#

If you want roomscale and spin a lot

#

@dusty salmon 4 is great

#

0 loss of tracking

dusty salmon
#

but what about 3?

ivory parrot
#

3 is fine

#

I had some tracking loss occationaly

#

Basically as long as 2 sensors can see your touch and hmd

prime fern
#

Does anyone have the Samsung Odyssey while living in Europe?

full lotus
#

Going from two to three sensors is night and day

Three to four is a slight improvement but not that big

ivory parrot
#

Its big if you move a lot

#

I never had 2

#

So i dont know that

#

Also @full lotus do u have tpcast

full lotus
#

@ivory parrot I did for a little bit, but sold it as I didn't use it that much.

It's nice, but for me the loss in FOV and ever so slight latency weren't worth it

I set up a pulley system and that's been basically 90% as good as wireless without the Downsides

ivory parrot
#

I where glasses so i dont have periferal vision anyway

#

So loss in fov didnt matter

#

I dont get any latency

#

I just like being able to turn without having to worry about untangling cable

full lotus
#

Im hoping the vive wireless adapter will be better than the tpcast (and work with oculus)

ivory parrot
#

Work with oculus lol

#

Doubt

#

Also its same tech

#

60ghz

#

Wait

full lotus
#

The latency wasn't really the issue. It was hardly noticeable at all

#

It was just the fov that annoyed me

ivory parrot
#

Lol

#

I just noticed it a few days ago

#

Do you wear gkasses

full lotus
#

No

ivory parrot
#

So you are use to being able to look left and right

#

And see more

#

Tpcast tries to be clever

#

It tracks eyes and moves where it doesnt show thibgs

#

My fov on the left increases when i look left

full lotus
#

What

#

There is no eye tracking

ivory parrot
#

Wtf is it doing

#

Because i recently noticed this

#

When i look left the fov increases a bit

#

Idk how it knows

full lotus
#

Im not sure what you mean

#

Do you mean look with your head? Or look with your eyes?

ivory parrot
#

Eyes

#

Nit head

full lotus
#

Im guessing it's due to the fact that the combination of your glasses and the oculus lenses makes the visible area of the display change in the opposite direction of where your pupils actually are

ivory parrot
#

Ohh

full lotus
#

Cause the display normally extends slightly past the visible area

ivory parrot
#

That makes sense

#

It dies

full lotus
#

So if you move the HMD on your head you can see further past the edges

ivory parrot
#

Really

#

I had to have it far from my glasses so they fit

#

It always looked like i was looking through a helmet

#

Anyway superhot or robo recall

#

Curious

#

Also did you do anything to the face mask

#

Im looking into it

void grove
#

I thought the rift wasn't really compatible with glasses.

dusty salmon
#

is it?

#

how is virtual reality for a glasses user without glasses to use? the screen is really close to their face

#

and is there a night mode for the oculus rift?

rugged walrus
#

my glasses fit inside my oculus rift, but it's a bit clunky to put on and not entirely comfortable in use

#

luckily I normally use contact lenses, and also I can use it without correction

#

the lenses in the VR headset change the focus so it's like the screen is several meters away

#

as for a night mode, that doesn't really make sense for VR

chrome shore
#

anyone know a good hdmi passthrough that occupies a 5.25" bay for vr

dusty salmon
#

Without night mode it can permanently damage your eyes

rugged walrus
#

not any more than it would during daytime, the time of day is irrelevant when it shuts out ambient light

sullen linden
#

@void grove @dusty salmon I don’t wear glasses and I play on my rift all the time. My friends come over and are able to fit their glasses in with no issue, and we all pass and play pretty easily. My rift is over a year old now and I don’t have any scratches on the lenses yet

dusty salmon
#

@rugged walrus when i say night mode i mean that the screens send out more yellow light than blue light as blue light can permanently damage your eyes and especially if you put the screens right in front of your face wirh blue lights so i thought a night mode would be great

#

@gloomy flicker why can't you just make it a software thing?

rugged walrus
#

if blue light damages your eyes it would do that regardless of time of day

#

in any case the displays in the VR headset are not as bright as the real world with sunlight, so I wouldn't worry about it

dusty salmon
#

@rugged walrus stop being such an idiot

#

yeah but if they help then why don't we have them?????

#

yeah so why don't we have them?

#

yeah everyone wants to go blind in a couple years

#

it's so simple though

#

no

#

at the very least you could put a very simple software filter

#

i care about my eyes and vr

#

i can't

#

i don't know how to

#

i was just wondering if there was one

#

and it's stupid that there isn't one

#

BRUH i'm not going to be spending 40 quidd on physical stuff when i can get a little worse protection software for free

#

it's half of a sensor

#

it's literally a screen filter

#

it's not expensive editing software

#

it should be free

#

not really

#

f.lux is free and it's a screen filter

#

why should an oculus version cost anything?

prime fern
#

Do you guys have any tips how to maximize play area in a small room

ivory parrot
#

I have some of the largest glasses

#

They fit in a rift fine

#

Its why i chose ot over vive

#

They dont fit in a gesr vr

#

Gear vr

rose nimbus
#

prescription lens adapters was only 75€ with shipping. GWcmeisterPeepoShrug

#

And they works just fine, gone is the gays of fog and uncomfort

dusty salmon
#

only 75€

#

ONLY

dusty salmon
#

that's 1.25 sensors

void grove
#

I'm sorry.

dusty salmon
#

?

void grove
#

Oh...

#

Nothing it's not important.

#

Should've delete the second comment. thanking

rose nimbus
#

@dusty salmon yea, only. It's really cheap price for glasses and after 1200€ to get VR running it feels like pocket change

void grove
#

I might pick that up if there's a game that's completely unplayable without it.

#

Because I've tried the rift and the vive without glasses and I've been just fine.

rose nimbus
#

I did order mine from vroptician

dusty salmon
#

yeah but it's still a lot

#

75€ is nothing to scoff at

#

and software is free and if it can even make 30% of the physical protections effect then it's more worth it

void grove
#

The ones I posted are $65 'Murican.

#

But might not be as good.

#

Since is snaps to the face cushion instead of the lenses.

rose nimbus
#

no idea GWcmeisterPeepoShrug

rugged walrus
#

I can also use my Rift without contact lenses or glasses if necessary

void grove
#

I kinda hope they announce a new rift at connect, even if it doesn't come out for a while. >_> if they do, I'll wait for that and probably grab a 2070 or something.

full lotus
#

Atm we're pretty certain that they aren't releasing a new rift anytime soon. They want to get their half-dome prototype done.
MUCH bigger FOV, eye tracking and varifocal displays. Its going to be awesome.

BUT, they are basically guaranteed to announce santa cruz.
Which is kind of like a really beefy oculus go with 6dof inside-out tracking

void grove
#

Half dome?

#

Oh

#

I can't believe I'm just now hearing about this.

full lotus
#

Its awesome so far

#

But yeah they want to get that done so that CV2 can be a true "blow it out of the water" improvement

Rather than just "Hey! Resolution is a teensy bit higher yay!"

void grove
#

Yeah, the video I found mentioned that the specs are very similar if not the same as the VR in 5 years prediction.

#

So probably atleast two years out from being an official product.

#

I don't think I'd like controller/gloveless vr, seems like it would feel weird.

full lotus
#

There's a few issues:

  1. Just increasing resolution doesn't help that much. You need really good lenses too. Look at the vive pro, that still has horrible SDE because they didn't improve the lenses, they just upped the resolution.
    Ironically right now the HMD with the clearest display is actually the oculus go. That thing looks AMAZING. Got to try one for a little bit. Way better than either vive or rift

  2. We need a lot more GPU horsepower before really high res VR is particularly viable. Also, its better to have a HMD that the biggest audience can run, and then those with high-end GPU's can supersample.
    Rather than one that only really really high-end GPU's can run and everyone else has to downsample and deal with horrible aliasing. You can go buy a pimax 8k, but you sure as hell won't be able to run stuff like echo arena on it. Even with a top of the line GPU

  3. One of the biggest barriers to immersion is the wires tbh. Not the display
    HTC has released their wireless adapter, which is functionally basically the same as a TPCast, which is great.
    And oculus you can use TPCast, plus they filed a patent recently for tech that allows them to combine the positional tracking with wireless beamforming to increase range and reliability of wireless which is seriously cool. Basically the sensors tell the transmitter where the headset is and the wireless signal can be focused in its direction.

#
  1. varifocal displays are going to be AWESOME. We already have stereoscopic 3d of course. But everything is focused as if it were about 3m away from you. So having a varifocal display that can change the focal distance depending on what you're looking at can really increase immersion as well as enable stuff like real depth-of-field
celest loom
#

How have I not heard about this? Thanks for that info, GoldenOne. I shall be looking into it!

void grove
#

¯_(ツ)_/¯

#

I saw their office tour video, but didn't know they did a keynote at the Facebook event.

#

TBH, I didn't even know Facebook had an event.

little ibex
#

has anyone seen any htc vives in stock online in north america?

#

Ive checked pretty much all the major places

#

amazon, best buy,game stop, htc's website, b&h photo

void grove
#

Newegg?

little ibex
#

checked

#

only vive pros

void grove
#

Hmm...

little ibex
#

only finding used, refurbished or ones marked up 150-300 dollars

void grove
#

Yeah, Microcenter doesn't have it either.

little ibex
#

very strange

#

all out at the same time

void grove
#

Also gone on Microsoft.

#

I think this is a sign.

#

Buy teh Rift. :V

little ibex
#

B & H just sent a product availability confirmation, said they will be available the 3rd of september'

void grove
#

Ah...

little ibex
#

i guess ill order it and hope it gets here soon

#

alrighty, order placed, wanted a second one for a party.

void grove
#

The controllerless tracking on half dome would be really cool for card games, especially if you lined up the actual deck and play area to the game.

little ibex
#

was probably gonna start off with rec room

#

prob just browse through the multiplayer section of vr games on steam

full lotus
#

So I just got these and omg I love them

sleek adder
#

thats actually sick

dusty salmon
#

you're so white

subtle basin
#

What's wrong with being white?

dusty salmon
#

it's so normie being white

#

wait

#

that makes me a normie

little ibex
#

oof

void grove
dusty salmon
#

is it more worth buying an oculus rift this black friday or next march?

void grove
#

Black Friday might be good, but I'm expecting a sale next month because of Connect.

dusty salmon
#

oh ok

void grove
#

I'm starting to wonder if there's something better I could be buying than a rift. 🤔 probably not.

dusty salmon
#

yeah no

full lotus
#

Not at the moment no

void grove
#

Thinking about getting a switch. T

#

That's the other main thing.

dusty salmon
#

nah

#

upgrade pc

#

or a oculus rift

void grove
#

Too late

little ibex
#

Finally in stock 😀

noble moat
#

$$$

strange tusk
#

That I’m usd or cad?

pastel basin
#

that's USD

strange tusk
#

Cheaper than I bought it but that was almost a year ago so that makes sense

rugged walrus
#

it had an official price drop, that's the normal price now

cold meadow
#

At cne they have the VR eggs

full jackal
#

whats the cheapest equipment i can get that will let me play beatsaber?

void grove
#

Lenovo Explorer

rapid cloud
#

cheapest is still 400 or so dollars blobsad

sullen linden
#

VR= virtual rock

sullen linden
#

@rapid cloud no the Lenovo and HP windows mixed reality headsets drop down to $150-200 occasionally ($150 was refurbished price)

#

That is the lowest PC VR headsets have been, and I can’t imagine them getting cheaper than that

void grove
#

Lenovo is currently $200 on Amazon.

rapid cloud
#

Oooo

#

Sounds good to me

iron pecan
#

aaaaho

#

i want that headsett!

west belfry
#

I got my HTC vice second hand for like 400 euro (new is about 550/600 euro here=

little ibex
#

I got mine for 499usd

#

New from amazon

rugged walrus
#

official list price is $499 US, €599 EU (part of the higher price is VAT)

west belfry
#

Still that's only 21%

#

Soon to be 22 in Holland

round walrus
#

22 sensors per hand.. refresh rate 120hz.. wireless if you strap the docks..
but 15k per hand

round walrus
#

VRchat LMG meetup: when

little ibex
#

@round walrus gimme them gloves

#

ill give you a crisp 20 dollar bill

round walrus
#

Lol

#

the SDK was 5k but instead of that i hired some programmers to make tools for it instead

#

because the SDK was rip off

#

Incase you wonder how i got the gloves.. i lucked out at a larged studios auction and knew the value. They were originally more then 15k a hand but this is after a price drop.. its crazy

#

I did a teardown of one of the controller boards on twitter

round walrus
#

ok i packed my vr headset with sensor in hand lugage for plane

#

ill let you guys know if its any good as use for long plane flights

compact oriole
#

I use the gear vr with a S8. my only issue is that I want to watch crunchyroll from their app but I don't know how to side load it? anyone help DM/PM me

rapid cloud
#

@round walrus status update?

round walrus
#

@rapid cloud it worked just fine

#

no headache. but with plane turning I would turn orientation. did try head lock on the desktop vr app

#

it's ok but even in this particular business class I felt like seat wasn't far down enough. so it was decent but not worth the trouble!

#

watched one episode of my hero academia in vr in the plane

#

not much staring and no staff questions asked

rapid cloud
#

nice!

rapid cloud
#

for real tho its really fun

#

espially wario land and teliro boxer

whole fossil
#

i played wario land on my rift and it was fun

rapid cloud
#

are there ports for the rift??

dusk trellis
#

.

dusty salmon
#

prediction time!! when will the next oculus headset come out?

void grove
#

Never, VR is ded guys! linusKappa

dusty salmon
#

omegaLUL

rugged walrus
#

Q1 2019

#

they'll almost certainly reveal the date at OC5 later this month

whole fossil
#

There isnt ports, but theres emulators for the virual boy that will work with libovr

shut trench
#

Is there any VR proffesional here? ThinkKappa

sullen linden
#

depends crikIQ

#

what is that you need know. development / software / game related?

dull coral
#

I bought the Lenovo Explorer and i just received a bluetooth 4.0 dongle for the controllers. Do i insert this to a 2.0 port or a 3.0 port?

little ibex
#

hmmm, like i got my vive yesterday, and SDE is very noticeable, like its difficult to aim a gun in hotdogs horseshoes and hand grenades.

rapid cloud
#

anyone recomend any dolphin VR gams?

rapid cloud
#

games

dusty salmon
#

Wtf

#

Thats a weird fetish

sullen linden
#

Dolphin VR games?

left sphinx
#

For the emulator dolphin?

whole fossil
#

emulator?

left sphinx
#

Yes

#

Theres an emulator named dolphin that can play gamecube and wii games

dire monolith
#

Sure it was

rapid cloud
#

yeah

#

I mean the emulator dolphin VR

#

any games you guys recommend for it ::?

crisp locust
#

yo

#

any vr/vive game suggestions?

#

like some less popular games

dusty salmon
#

Beat saber is top 1

deft crater
#

Budget cuts

rugged walrus
#

some lesser known games... VTOL VR and Ultrawings if you're into flying games

#

and Accounting is a fun free game/experience

#

Compound is pretty cool too, a roguelite shooter with retro graphics

vocal hollow
#

Depends on what you like, I've been playing a shit ton of Elite Dangerous in VR lately, and most of my VR hours definitely go to OrbusVR one of the best experiences i've had

ivory parrot
#

Robo recall and superhot

void grove
#

Tabletop sim. :^]

rugged walrus
#

robo recall and superhot are not what I would call "less popular" 😄

thick flame
#

budget cuts is great

ivory parrot
#

payday2

tawdry lion
#

Hey guys, is anyone else using ps move service and ps move controllers with their VR headset? If so can you help a brother out?

dusty salmon
#

no one likes psvr

tawdry lion
#

No it's not psvr

#

It's ps move service

#

On PC with an Oculus Rift DK2 and don't need to be agro about hardware man chill lol

dusty salmon
#

did i ever say that you used psvr?

#

no

#

sit down

tawdry lion
#

Damn someone is salty lol

#

Anyways someone who could actually offer me help and not just be a nuisance, help would be great thank you

dusty salmon
#

bruh you assumed i was talking to you

#

don't assume

rapid cloud
#

@tawdry lion I dont quite understand the question

#

what did you want to do ::?

#

(also for the record I quite like the psvr ::) )

tawdry lion
#

Im using psmove controllers with psmove service and an Oculus DK2 and it work relatively well but like in some games the controllers fail to work outright

rapid cloud
#

ahhhh

tawdry lion
#

Like on screen they'll be sitting in one spot right next to each other

rapid cloud
#

ye

#

theres not much you can do there other then getting better controllers unfortanally <.<

tawdry lion
#

As if they weren't even recognized or moving so like I wanna figure out how to fix it so i can start buying VR games and playing with my friends while not having to sell an organ to buy a consumer rift

#

Sigh.. damn I was hoping there'd be around that option

rapid cloud
#

yeah! I Super get that cause like

#

shits expenesive

tawdry lion
#

Seems like the psmoveservice development is practically dead at this point

#

Yeah I was hoping to save a buck

#

Also to repurpose a friend's old DK2 HMD

rapid cloud
#

so you have the headset

#

but no motion controllers nstuff?

tawdry lion
#

Well the ps move controllers are my motion controls

#

It's just that they only work with some games

rapid cloud
#

yeah

tawdry lion
#

Like Payday2 vr, rec room, the lab.

rapid cloud
#

honestly your best bet is getting the rest of the psvr stuff

#

if you wanna save a buck

#

for a non jank experience

tawdry lion
#

I don't own a PS4 xD

rapid cloud
#

then why do you have the playstation move thwonk

tawdry lion
#

Bought it for my VR

rapid cloud
#

oof

#

sorry man

tawdry lion
#

Yeah

#

I could always sell it again and just save up for CR1

#

Or wait for steams OpenVR input to continue development

rapid cloud
#

yeah

#

like the only reason i have VR is cause my friend is lending it to me so i totaly get the money thing

tawdry lion
#

Yeah same honestly

#

It just costs so much money

#

It's become much more accessible but still

rapid cloud
#

yeah

tawdry lion
#

Alright well thanks for trying to help me out. I appreciate it

rapid cloud
#

yeah no problem man

#

there are p hype games you can play still tho

#

im sure with that psmove thing theres still titles you can get at

#

like theres a really cool vid of a guy talking about using a full psvr set on a pc

#

and like the games he was able to get work and all that

#

anyway good luck ::)

tawdry lion
#

Yeah I'll check it out! Thanks a bunch

dire monolith
#

@tawdry lion You may find Riftcat useful for you, I think they have a support for HMDs with HDMI input and with PS move controllers

#

It's mostly used with mobile VR headsets but they implemented some kind of "custom hardware" support recently

tawdry lion
#

hm thought rift cat was used to turn phone into hmds

#

Oh huh

#

That's interesting

dire monolith
#

If you need to try it out, I still have my account for it (and since I have a Vive, I don't really need it anymore)

tawdry lion
#

Oo

#

You gotta pay for it?

dire monolith
#

Yeah, there is a 10min limit for the free version, but I have the full one and I don't use it anymore

#

Oh, I just saw that they actually use PS move service and if you want to play to Oculus games, you'll have to use revive (as they use SteamVR as their API

tawdry lion
#

Oh neat

#

Man that's really nice of you to lend out your account to people to test

#

I'd have to set everything back up as I just reinstalling windows 10 again last night haha

opaque slate
#

well get the free version to test

#

oh i see, nvm

#

my Riftcat seems to have an issue with USB 3.1 data speeds

#

it keeps blurring when i move my head

#

also it's fiddly as hell

#

gotta click the buttons in the right order or else you're in game without VR or your phone doesn't see the app because it's already searching

dire monolith
#

I had so much trouble to configure stuff with my phone to have the best config with the 10mins limit, because it forces you to kill the whole SteamVR app and so your game, and you loose 5min just to restart everything

opaque slate
#

^this though

#

took me 25 minutes to set up Redout in VR mode because something wouldn't handshake correctly

dull coral
#

How long would AA 2000mah Batteries last on WMR controllers?

dire monolith
#

idk if it could help you but my Vive controllers have 900mah batteries and it could last for about 20h of gameplay.

rugged walrus
#

I use 2450mAh batteries in my Oculus controllers and they easily last over a month

dusty salmon
#

they should put a snapdragon 845 or 855 for the next oculus go

rugged walrus
#

Santa Cruz will likely have a Snapdragon 845

void sky
#

Any predictions for Rift 2 (R2) and release date? (Not Santa Cruz)

Announced: October 2019
Released: Jan 2020

Mine:
Auto adjusting FOV lens movement feature gets release with R2
Knuckles-like controllers?
Option to offload tracking (at least some) to tensor cores of newer GPUs like the 2080ti?
Slightly higher FPS target
Resolution bump
Much better lenses
Much better tracking
Foveated rendering with compatible GPUs, 2080ti has features for this
$799 USD

Wish list:
IK pads of some sort, like the pucks but just a constellation pad, lightweight.
$199 lol not happening

rugged walrus
#

don't think they'll go for $799, they've already seen that's too expensive

#

as for tracking, it's computationally light so there's probably no point working on a way to offload it to tensor cores

#

also better to design for older cards; hardware requirements may go up compared to Rift CV1, but they shouldn't go crazy

#

the more existing PCs that can run the headset, the better

void sky
#

Lol I hope you are right about the cost but I have a feeling it will just be release pricing around this and slowly come down from there.

I saw 2-3% CPU use per sensor I added, but that may have improved since.
6-9% isn't what I consider computationally light, but better CPUs and multiple cores might make lighter work of this if the work can be done in parallel. Maybe it is more of a wishlist thing.

I agree with the hardware requirements, at least 3 generations of GPU should be supported, they could always allow for optimizations depending on the hardware. For example the 1000 series had some VR optimizations the the 900 series didn't. So them using 2000 series tech is not unreasonable I think, providing it doesn't provide a "must have" feature. I think saving 6% CPU would be an excellent use case if it could be offloaded.

Either way I guess we will see what part of my prediction rings true when it is announced/released next year (hopefully).

ivory parrot
#

I would guess wireless

rugged walrus
#

that's going to be really interesting

#

wireless has big advantages and big disadvantages

vocal hollow
#

I wouldn’t be able to play wireless the battery is way to low for how much I play a day I’m a VR MMORPG player lmao

ivory parrot
#

I currently use wireless

#

Bat lasts many hours

#

And you can swap them

sullen linden
#

If you have any questions about playstation move service, please feel free to ping me with them, or pm me with them. I have a setup that uses that in my basement

tawdry lion
#

@sullen linden what kinda games are you able to play with the PS Move service?

#

because there are games I can't play simply because the just don't register my controls ;-;

void grove
#

I need VR now! 👀

sullen linden
#

I mean you won't be able to play pavlov, since that game relies on some variation of joystick or touchpad, but when I still had mine operational it was able to run gorn and job simulator with relative ease

#

The pain comes from very very precision based calibration.

#

@tawdry lion

tawdry lion
#

I can't play games like Killing floor incursion or highway madness though, it's strange. My controllers will just fail to be recognized

#

@sullen linden

ocean raft
void grove
#

👀

#

Those look nice! 👌

#

Are those the dev kits?

sullen linden
#

Can you send me a picture of your setup?

#

@tawdry lion we should probably bring this to a dm where I actually receive notifications.

tawdry lion
#

Good idea, but I can't send any pictures right now but maybe tonight or tomorrow night I might be able to

tawdry tusk
#

anyone else think there should be a VR section on the forums?

void grove
#

Probably a category under gaming?

rugged walrus
#

I think there was a subsection for that for a little while

steady bear
#

Hey how is making a PC emulator of the PSVR going?

serene fox
#

Dose anyone here vr on a 1050ti? Whats it like?

#

@ me replies

steady bear
#

I have a mobile 1060 6gb I can run beatsaber on with no issues. With how much that thermal throttles it is probably close to a 1050ti, but I world recommend spending the extra $50 on a1060. Hell 1070 is only about $250 now on eBay

sullen linden
#

If you already have a 1050ti, vr is a cool option, but not optimal. If you are still choosing what gpu you need, just skip the 1050ti and don’t do lower than the 1060 6gb

steady bear
#

Exactly

unreal fern
#

does anyone use Windows Mixed Reality with a higher ipd than what it is set to because I have an ipd of around 67 and I heard that its not adjustable from around 64. Idk if this is a big issue or not but they are only $180 including controllers right now and cant really try them anywhere

dusty salmon
#

can i play beat saber smoothly with a gtx 1050 ti?

strange tusk
#

I don’t recommend using that for it

void grove
#

Isnt the connect keynote Saturday?

#

Oh, the 26th?

#

Almost a week away.

wicked tiger
#

1060 Handles Beat Saber smooth 90% of time

heavy swallow
#

ok i need beat saber i've seen so much of it that i just need to at this point

dusty salmon
#

No one answered my question

rugged walrus
#

might depend on which headset

#

the Rift can rely on ASW so your chances with a 1050 Ti are better than they would be on a Vive

dusty salmon
#

but will it be smooth with good detail?

rugged walrus
#

I think that's expecting a bit too much of a 1050 Ti

tawdry lion
#

While you probably can play it on a 1050ti there's no guarantee it will be enjoyable on it.

#

you can check out lowspecgamers video on how he ran his cheap VR. General reccomendation is if you already own the 1050ti then just try it out. If you're building a system then go for a 1060 6gb. Try some googling since it seems like no one here really has experience playing that game with a 1050ti

dusty salmon
#

guys

#

it's beat saber

#

it's not fallout vr

tawdry lion
#

Like I said, it doesn't seem like people here have an exact answer as they probably haven't experienced it for themselves, seeing as a 1050ti has about GTX 960 performance which I have experienced it might be fine for beat saber but that doesn't guarantee it'll look the prettiest. Go google around and you will probably find your answer. Though I'm sure there will be graphical tweaks that you can try too

#

I'm sure if you just google something like "GTX 1050ti Beat Saber" you'll find your answer right away friend. If others don't have your answer don't be afraid to go researching for yourself for an answer.

strange tusk
#

I use a GTX 1070 and have used a GTX 1060 about 9 months ago and if you get a 1060 get the 6 gb gddr5 kind not the 3gb gddr5

still nimbus
#

@dusty salmon I'd go atleast 1060 6g or 1070

dusty salmon
#

but what if i already have a 1050 ti and will buy a gtx 2060 later,is it worth buying an oculus rift now? will be buying new rig in march next year but am wondering if i should buy the rift in black friday

sullen linden
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@dusty salmon wait for OC5 (starts 9/26)

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no new PCVR headsets being announced probably, but most likely a price drop/promotion price for rift

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and whether the 1050ti is good enough for vr, eveyone including myself have already outlined that it will run but it wont be as steady as higher tier gpus. You will definitely be hitting ASW mode more than ideally for some games. ASW drops the framerate from 90hz to 45hz, but fills in the gaps the best it can. This is much better than raw frame drops, because this would cause severe motion sickness. Just remember you have the MINIMUM requirement GPU so dont expect flawless performance..

undone stream
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Thinking of setting up a be room in my new house. Should I go oculus or vice

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I have a old 980ti system and I’m upgrading to a 1070ti can I use the 980ti for vr

rugged walrus
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yeah the 980 Ti will do well