#virtual-reality

1 messages · Page 51 of 1

vagrant crescent
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good idea

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just dont get distracted if they rumour something else

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tyou have to make thatleap otherwise youll kepp waiting

cobalt cloud
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Yeah, but first I have to find the money

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Can’t pay for a trip to japan and vr at the same time

sullen linden
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they are the same resolution/refresh rate, its all subjective which one looks more comfortable, and which OS do you want to use

vagrant crescent
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uh japan

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yeh japan first vr later

cobalt cloud
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I want to demo an oculus, but I don’t know anyone with one

vagrant crescent
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go oculus for rift core 2.0

sullen linden
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ya id take the trip and then, if its gonna take even more time, you might be able to get the newer oculus or newe vive pro

vagrant crescent
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for me oculus is like iphone and vive like android

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acc swap that

cobalt cloud
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Yeah, Vive is more like iPhone

vagrant crescent
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but personally ocluus is so much more sleek

cobalt cloud
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I would know because I’m typing this on an iphone

vagrant crescent
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the sensors arent crazy obtrusive either

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i have razer nommo and it looks like surround with them

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so convieneit

cobalt cloud
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I haven’t had much problem with the vive’s build

sullen linden
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oculus seems much more like iphone to me. Sleek look, less customization, software developed only for oculus

vagrant crescent
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also three sensors for large play space

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if you have a small clear space 2 sensors looking down is great

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ik but then vive has price tag and simplicity

sullen linden
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vive seems much more complicated to me

cobalt cloud
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Yeah, maybe it is more like iPhone. I’ve never used an oculus

vagrant crescent
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yah

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truss me

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vive is way easier

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coz the sensors just need power

cobalt cloud
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Most of what I know about oculus is from the early days when markiplier was playing around with one

sullen linden
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ive used both, and i disagree, its more subjective then

vagrant crescent
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i have cables across my room

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had to use some extenders

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i havent acc used vive

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but i wanna

sullen linden
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setup is a pain, but using it everyday, is way easier

vagrant crescent
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just the wands put me off

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and all the dots

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looks like oculus with meassles

cobalt cloud
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Eh, I kinda like the Vive design

dire monolith
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I really enjoy the Vive because of SteamVR. If only Oculus where working with Steam to get a great universal API/SDK for PC VR it would be dope af.

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The SteamVR SDK is already great, but Rift Core is a very cool thing but only for Oculus Rift owners... Even if it could have been done with SteamVR for everyone...

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And from my perspective, Vive tracking (with lasers) is way better than the IR camera thing from Oculus (but it cost much...)

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Vive vs Oculus only depends on your budget and preference. (And if you want (Vive) or not (Rift) a wider FOV but with a slightly increased "screen door effect" (where you are able to see (microscopic) "gaps" between each pixel of the screen))

rugged walrus
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Oculus works with SteamVR, and Oculus is part of the working group making the OpenXR API

dire monolith
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Yeah I know but I was just saying that it would be cool if Oculus had worked on SteamVR to add a lot of Rift Core features in.

sullen linden
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I use Vive

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Its not bad.

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Not great.

whole fossil
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one thing i like about oculus are the controllers and the dash, its very nice

whole fossil
willow tartan
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Vive plus vega 64

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Run perfectly? I'm quite sure it will

strange tusk
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Probs but idk if it’ll be good or not never thought about that

whole fossil
woven narwhal
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Sorry, im not really in the vr market (running off a 2008 iMac 😢) but what happened yesterday with oculus?

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Well, last week anyway

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Idk

sullen linden
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Got my $15 oculus store credit for not being affected at all

vivid goblet
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Lol

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@dull tide If you wanna get into windows Mr, Samsung HMD Odyssey is the only good headset

whole fossil
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just got superhot for $9.90 with the store credit

atomic plinth
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Do you guys think the Oculus go will be worth it?

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Or do you think I should just go with the windows mixed reality

rugged walrus
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Completely different things - the Oculus Go is a competitor to Gear VR and other phone VR

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If you have a good pc, the Windows headsets are a better experience (apart from being wired)

full lotus
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^^

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Oculus Go is basically a gearVR, but with better lenses and includes all the hardware so no need for a phone
GearVR is cheapest option but arguably the worst

Mixed reality is basically budget level Full-PC VR, tracking is not as good as oculus/vive since its all inside-out and application support is poorer
Vive/Oculus are about as good as it gets atm

Vive pro will ofc be the best once that releases, but will also be 2-3x the price of an oculus

wary sandal
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VR Pr0n

mortal plinth
pulsar panther
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Is the PSVR worth it?

sullen linden
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@pulsar panther depends if you already have a pc or ps4. and how picky you are on framerate and quality

pulsar panther
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i have an pc with an 660ti and an i5 (3th generation, but i cant remember the model name)
and i do have an ps4 (the original one)
and i really dont care about frame rate, i can play games at 20fps without real problems

sullen linden
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Does anyone here do htc vive in like a small area and have issues with it? I want to get a vr headset and setup but am worried i dont have enough space

dire monolith
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I personnally don't have major issues, i just have to cheat a bit to setup my room (go over some furniture). The only thing to look at is lighthouse dead zones from the vive and controllers

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Even if a lighthouse can't "see the other one", you can link them with an included cable

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But the Vive is better if you want to do room scaled experiences, if you just want to do some sit/standing experiences (racing games and stuff) maybe you should get the rift

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(If a Rift owner could confirm my last point)

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The Vive minimum size is a 1.5x2m room (for room scaled experiences) or any space you have if you use it for sit/standing experiences

void grove
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Oof, Vive Pro's price... :/

sullen linden
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@void grove comes out to roughly $1400 after the lighthouses and controllers

void grove
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wouldn't it be cheaper just to buy the OG Vive and it? thonkconga

sullen linden
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🤔

void grove
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They lowed the classic by 100, so it's $499 now...

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Or it's just a sale

sullen linden
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its the new price

void grove
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And there's the fact you can just sell the extra headset on Ebay. :V

sullen linden
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^

pulsar panther
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it still costs way too much

main kraken
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Hahaha here too?

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Just saw my comment was deleted on HTC for calling their lenses shitty

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Checked fb page

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And it went full on rage mode apparently people. Don't like deleted posts

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Guess HTC tried to milk gaming market usingold cellphone market tactics

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Completely missing that gamers are a bit different kind of consumers.

Imo it's end of vives lead over the market.

sullen linden
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Wait whats different vive and vive pro

void grove
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Vive pro has a higher resolution and has support for SteamVR tracking 2.0

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Not sure if the lenses are different.

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Oh, and it has built in headphones and a dual mic and camera setup.

whole fossil
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palmer luckey in that rem cosplay is just 10/10

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also does anyone know any good games that use roomscale a lot and i already know about job sim

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i cant put the photo of lucky in here because discord knows its too sexy

main kraken
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basically you pay twice as much for same old vive with better res and crappy headphones

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bit better

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same old shitty lenses afaik, same old fov

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they supposedly made it bit lighter, it's prolly to lower weight after adding potential wireless addon which will prolly be overpriced as well... they also added headphones which prolly ain't very impressive and definitely not worth the price hike

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what surprises me more is they didn't use the chance to throw new controllers, those prototypes looked great

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as for steamvr tracking 2.0 afaik it's mainly lower power consumption it seems like standard improvement.. nothing revolutionary to be seen as feature

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overall it feels like inbetween product upgrade that shouldn't really cost more than original.

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<< disappointed as i skipped gen1 of vr waiting for something that will ged rid of obvious problems.
Sadly aside from potential wireless, which i still doubt since it does take a lot of data at very low latency for it to work, and it requires a battery which is likely to be a problem as well.. (though i guess mini backpack like addon could solve that easily) i don't see it this year ;/

dire monolith
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Damn... Lenses were the thing to fix on the Vive Pro IMO

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I think I'll definitely mod my Vive to replace those freaking bad lenses

whole fossil
raw bay
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Any Vancouverites going to the RPO experience/teaser in front of the Vancouver Art Gallery? 😄

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It's tomorrow and Saturday, from Noon till 9, DT Vancouver.

whole fossil
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my desktop is having problems so no more vr ;-; at lest i have my mac for playing video games

dire monolith
whole fossil
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why outside

dire monolith
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More space

whole fossil
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thank god it didnt rain for you

dire monolith
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Weather was great, one of the sunniest day since months ^^

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(I live in Annecy, in the Alps in France)

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The sky was clear the whole afternoon 👌

whole fossil
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well these recent days are really shitty because motherboard got fucked up so i have to use my mac which isnt bad because the gpu in it is the same as my desktop

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thank god all my code projects are on the cloud

dire monolith
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In my early days with my PC, I had a BIOS brick because of a f**ked autoupdater, thanks MSI... One full month waiting for the RMA and the full refund on my mobo (and another week waiting the new one). Went from a i7 4790K to a Pentium 4 661 with a GTX 780... Yeah I really needed a computer so... A month is long when you have a Pentium 4... And 4Gb of ram instead of 16...

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¯_(ツ)_/¯

whole fossil
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my motherboard just randomly started to only allow 8gbs of ram out of my 16 and now my debian install got fucked up because for some reason my MB decided to randomly make it read only.

dire monolith
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Oh... That's not good

whole fossil
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and now windows started to be weird so when that happened i just turned it off and stopped using it

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at lest soon i will get a way better MB

dire monolith
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👌

whole fossil
void kelp
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rip

ivory parrot
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Anyone have expereince with wireless vr

deft crater
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no, can't afford it sadly

ivory parrot
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Anyone have exp with cable mamagmemt so you dont trip

sudden hare
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Dont run around too much is always solid advice

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I’ve never tripped

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Yet

dire monolith
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Only time i nearly tripped was because of my headphone cable (which broke in half on a fragile spot, had it for 4-5 yrs... RIP Plantronics Gamecom 380)

rigid ridge
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I've never actually tripped, I just became aware of the cord and if I felt it hit my leg, I could easily step over it without issue

ivory parrot
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its just all the spinning

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cord gets wrapped around

harsh forge
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sooo I played superhot vr today (my first experience with vr) and it was AMAZING!!! So I went online to look at prices and basically I'm gonna have to live without VR 😭 😜

naive oasis
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👌

whole fossil
strange tusk
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I tried payday 2 vr and it’s quite weird but still fun to play just matters on what the settings are

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Also I’m planning on getting skyrim vr soon

dire monolith
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Payday 2 is a great example of an added VR experience to an existing game whereas SUPERHOT VR would be the best designed for VR experience.
The VR update is so well done that it made me like this game again (I was disappointed by all this DLC apocalypse (need to have a freaking DLC to kill a turret in the lowest difficulty of the game...) and the stealth experience being killed by updates)

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I also was one of the first to test the beta when it came out

strange tusk
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Yeah it’s pretty awesome

deft crater
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Have anyone here played racing sim's in vr?

dire monolith
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I played a lot on Project Cars, Dirt Rally and Assetto Corsa

sullen linden
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@deft crater I’ve done a lot of Project cars 2 and it works with my wheel and pedals (Logitech g27)

dire monolith
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(also i forgot to tell that i also have a G27)

deft crater
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Oh cool

steep beacon
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i lowkey miss my g27 but i barely used it

jaunty hound
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I want to play some vr racing... I recently got a g29 for my pc to play project cars 2 and its amazing. Fortunately got it 200$ AU off. Don't know if I can justify the 1000$ for a VR setup just to play pc2 in vr. Also was thinking of getting either Dirt 4 or Dirt Ralley as well

next sandal
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Hey you guys have any idea why im getting so motion sick from VR lately? I own both the rift and the vive and both are making me almost barf after 15 minutes on any game. I took a month of from playing and the straight away Im almost puking. Any way to stop dis??

sullen linden
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do you notice the tracking being significantly worse? I started to get motion sickness when my sensors and headset were on usb 2.0 instead of 3.0

dire monolith
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+1 about tracking issues, if there is some, this is probably why you experience motion sickness. Another thing would be latency/framerate, if your PC isn't fast enough, you could experience some delay between your movements and ingame movements and slow framerate could make stuff worse.
Another simple thing could just be that you are more likely to experience motion sickness while gaming in VR than most people and then you sadly can't do anything to fix this...
Do you have any kind of motion sickness in others situation ? (Fast FPS (not in VR), car travel...)

full lotus
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@next sandal have you started playing different games?

Typically the ones where you move in game but not IRL (eg echo arena) are much more sickness inducing than ones where there is teleport movement or 1:1 RL movement (eg robo recall or the lab)

strange tusk
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Can anyone tell me if Skyrim vr is good cause I hope it’s not as bad as fallout 4 vr

spare obsidian
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HTC vive is 500 bucks? Quite a bit cheaper than i thought, although i think ill wait a year or two for the price of a steam compatible vr kit to be say 300 dollars.

dire monolith
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@DanIsMe#7078 UI and gameplay looks a bit better, DLC are included. But idk if at 60€/$ it is worth it...

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(Specially when in the file that's just a "DLC" for Skyrim Special Ed. (confirmed by some people at /r/crackwatch)

strange tusk
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Ah okay costs 70 cad for me lol

full lotus
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@spare obsidian oculus is cheaper than vive and is steam Compatible

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You can play any steamVR game on oculus

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You just can't play oculus games on vive (not without some software workarounds anyway)

spare obsidian
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and pair that with some kind of controllers?

full lotus
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Yeah, the oculus touch controllers

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@spare obsidian

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Oculus rift + touch controllers is £349

ivory parrot
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Can confirm

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I use oculus touch

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With steam vr

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And robo recall

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I will say payday 2 vr while very buggy

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Is amazing

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I still cant figure out how to go up ladders

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But eh

strange tusk
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You have to look up at it I think cause I played a mission that required that and it was pretty tough

full lotus
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The controllers were the main reason I sold my vive tbh.

The oculus controllers are just sooooooooo much nicer

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You feel like you're using your hands. Not holding clunky wands

strange tusk
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Never tried an oculus controller so I can’t say much

devout meadow
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^

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oh, I am you

ivory parrot
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They are amazing

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the oculus controllers

rugged walrus
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@strange tusk @dire monolith SkyrimVR is pretty good, performance is far better than Fallout 4 VR. It's still very obvious that it's not built from the ground up for VR, but I'm enjoying it a lot anyway. Especially since it turns out many mods work fine. I picked it up for £32 ($45) at green man gaming (with 20% off code), which is more reasonable. They still seem to have that pricing

steady bear
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Well I didn’t know that there was a VR chat. I’ll definitely have stuff to share here. We have a VIVE at work that I have done mixed reality recording with, ive also taken it to all kinds of events from 24 hour LAN party’s to local 1000 person cons, to outdoor events (just a note, the vive dose not work in bright sunlight, and if the sun gets in the lenses it will burn the screen) to an event at a dance studio (one more note, vibes don’t work in a room with an entire wall of mirrors, we had to cover them up)

dire monolith
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One more little note, watch out for any reflective surfaces when using a Vive, I had some tracking issues because of my bedroom window reflecting lasers from one base station.

sleek adder
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VR just wants you to live in the darkness, so the lenses are your light and guidance 😄

dire monolith
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That's kinda true actually, I broke two sets of three bulbs while playing in VR ^^ I had to move up the chandelier to stop hitting it while playing XD

full lotus
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Both systems have issues with large mirrors or reflective surfaces.

My vive and oculus both had issues if the tv in my living room wasn't covered

proud pike
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Anuone here have an MR headset like the Dell

main kraken
chrome pewter
mortal plinth
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@proud pike - I thought the Dell was Steam VR

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Apparently not

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And I totally tagged the wrong person..

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You saw nothing..

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I believe so.

whole fossil
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they do work

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with steam

mortal plinth
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But, despite HTC really being the only one, Steam VR is a platform/standard that manufacturers can build headsets for... For some reason I thought Dell was one of them.

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Windows MR headsets are like the Rift... They work with Steam VR, but they're not Steam VR headsets.

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Yeah. I don't know how much of it is the Steam VR standard, and how much of it is just HTC..

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But there is some kind of Steam VR standard.

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gotcha

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Ugh. I can't wait until Knuckles..

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Or a higher res Rift

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One of those two is when I'm jumping in.

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(to VR)

woven lagoon
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oof, that Vive pro is not looking too hot for consumers

whole fossil
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even if i had a vive pro my pc is too shit to run it

ivory parrot
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wireless rift

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is amazing

full lotus
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It just sucks that the vive Pro still has the same mediocre lenses :(

sullen linden
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^ I agree. If they were going to charge 700-800 bucks for just a new headset, I would have hoped that it would have came with at least better lenses, not just a new way of it sitting on your head. Also would have been nice if it would INCLUDE all the extras, but of course, beggars can't be choosers.

dull tide
rugged walrus
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Well it's been a year and a half, so that probably isn't happening

whole fossil
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well also the switchs hardware cant do VR but it could do AR, even then the display is very low res

strange tusk
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I have the regular htc vive and probs just gonna keep it because it’s decent and doesn’t cost as much as it used to anymore

whole fossil
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the xbox one streaming app for oculus is pretty cool

final patrol
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To use the rift as a screen for the xbox?

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That would be pretty cool instead of a tv....

vivid ivy
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Anyone heard of turning you phone into a pc vr headset?

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Ive done it with my phone, a mobile vr headset, two Playstation eye cameras, and Playstation move controllers

dire monolith
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You have Riftcat if your phone have a gyroscope, it's the best "transform your phone into a PC VR headset" app you can get. But it's still more a "workaround" than a true VR headset solution.

reef rover
full lotus
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Yeah, its better than having no VR headset, but it still can't compare to a proper HMD
The latency alone would kill it for me

dire monolith
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When I tried (with USB tethering), it wasn't that bad, but when my phone (Nexus 5X) would start to heat up, this was creating some kind of tracking drift and so it wasn't usable after 10 mins...

opaque slate
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newest version of riftcat makes the feed bleed colors and it has a 4-5 second delay now

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using a 1080p60 phone over USB 3.1

dire monolith
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Wow... I was waiting for it before getting my Vive... Sad to hear that :/

ivory parrot
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I used a gear with something

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It worked well

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Drains phone bat

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Even when charging

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And very hot

sullen linden
still nimbus
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Should I get a Vive or Vive Pro? My GPU(1080Ti) could handle either

earnest crystal
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Vive

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dont get a Vive pro

strange tusk
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too expensive for just the headset instealf for the vive pro

sullen linden
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@still nimbus supersample on the regular vive and save $1000

still nimbus
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What is supersample? I'm new to this whole VR thing

sullen linden
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@still nimbus increases the rendering resolution, giving the feeling that the display is a higher resolution that it actually is

still nimbus
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Ooh that sounds nice

sullen linden
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Like playing a game and rendering in 4k on a 1080p monitor, it will look cleaner, but it’s still not actually 4k

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@still nimbus

still nimbus
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Yeah I'm probably gonna get the Vive OG version instead of the Pro

slate forge
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In linuses vid he said pro wasnt worth it

still nimbus
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yes i watched that one

verbal coyote
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woo, Rift might be arriving tomorrow

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so excited

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can't wait until i'm comfortable enough to play Sprint Vector, that shit looks wild

rugged walrus
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Clear your surroundings carefully for that, lol

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Echo Arena had already taught me that though

sleek adder
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^

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i threw a robot through my wall within 20 mins of playing robo recall

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hahahah

placid apex
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lol

dire monolith
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About the Super sampling (SS) thing, the SteamVR beta have the SS setting changed a bit, it's not a manual slider anymore but a dynamic quality setting which is checking every 4-7 frames (can't remember exactly how many) the current GPU usage and so raise or lower the resolution (can go x3 but also x0,7 if needed)

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I tried it a bit, no perceptible lag but a better quality overall on most games.

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I don't know if this got to the main branch as of now but it's worth to try, SteamVR is stable enough for regular use.

still nimbus
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Ok. Thanks for all the info. Is 6 ft x 9ft enough space for room-scale?

misty shard
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hey does anyone know how well an r9 380 will run VR wise?

rugged walrus
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not so well

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I don't even think it got ASW support on Oculus

misty shard
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damn

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im getting one for free from a buddy for an htpc adn had my hopes up

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oof

dire monolith
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@still nimbus I use my Vive with the minimal size (2m x 1.5m, about 6’6ft x 5ft) with some furniture on the way, I just have to be careful not hitting too hard stuff but it works well. You won't have issues if your 6x9 is clear of furniture.

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I've done a 3m x 4m outside one day, it was the best experience I've done with roomscale, not only because it wasn't too hot (maybe a bit cold) so it helps with sweat while playing in VR (it's a thing, not a big, but still). I'll probably do this more with summer coming in (got my Vive in November 2017 so I didn't had a lot of "good time" to put it outside, thanks Winter in the French Alps I guess?)

still nimbus
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tested my PC today

opaque slate
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You werent sure on that one?

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🅱oi

sullen linden
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^

verbal coyote
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my brother is using his Rift with all sensors in USB 2 ports

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wew

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surprisingly works fine actually, it's an old AM3+ board and he can't use his new 8700k yet :p

still nimbus
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@opaque slate was just making sure my CPU wasn't too old and my ram too slow

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I highly doubted that I would get a bad score but was just making sure. I would have felt like an idiot if I hadn't ran the test and had performance issues

verbal coyote
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tbh anything 3rd gen or higher is perfectly fine

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i use an i5 3450

rugged walrus
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Skyrim VR with mods does make my i5-3450 chug

full lotus
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Yeah I was using my sensors on USB 2.0 for a little bit

it works fine actually.
You can't really notice much of a difference. I just found that motion sickness was significantly reduced when I went to USB 3.0. So maybe there's a frame less latency or something

still nimbus
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Does the Vive link box have miniDP?

full lotus
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yes

placid apex
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who else i s watching the NBA play offs in VR

rugged walrus
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not available on Rift or Vive 🙄

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it's bad enough when eg. Samsung sponsors stuff so it's only available on GearVR, but this is already multiplatform and on PC, so skipping the most popular PC VR headsets is just...

whole fossil
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virtual desktop is g8

void grove
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Is the lenovo hmd worth it or should I just spend the extra money on the rift?

rugged walrus
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you kinda get what you pay for; the Lenovo HMD is amazingly cheap, but the build quality is just not the same, the controllers are not so good, there's no integrated headphones etc.

ivory parrot
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get a rift

icy root
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@rugged walrus have you tried the explorer?

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Its better than rift for screendoor effect and its controllers are perfectly fine. You do not get full motion tracking when they are at your sides and if you hold hands fully up but thats due to lack of lighthouses. Theres also headphone port so you can wear whatever you want instead of suffering with built in stuff. I use mine with g933 and h800hs so i can mic and game. If not going for a vive the Windows MR lineup is nicer than CV1. My Lenovo Windows MR and Vive are go tos and CV1 was sold off. The only.concern is non adjustable PD and smaller sweet spot

rugged walrus
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I tried one of the other WMR headsets, but apart from the Samsung Odyssey they're all very similay

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the controllers are definitely less polished than the Oculus controllers

icy root
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Dells and acer are sadly absolute garbage.

rugged walrus
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having to use separate headphones is a big downside compared to built-in headphones

icy root
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Lenovos, and samsungs are the best and samsungs modified controllers halp too

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Not really...unless they are like AKGs in sammies

rugged walrus
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it's a hassle, it's much less comfortable

icy root
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Do you remember which MR you tried

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Some have a smaller FOV

rugged walrus
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they are basically the same, just OEM versions of Microsoft's R&D

icy root
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They each have quirks and some have different FOVs.

whole fossil
#

the only problem with toggling the oculus hardware support flag, not too much of a problem but chrome should fix this

rugged walrus
#

heh Firefox started doing that a while ago as well

jaunty hound
#

I want to get into VR, but I only really want to play racing games like Dirt and Project Cars. What sort of setup would I be needing? Do I need a vive or rift or can I settle for something cheaper like MR?

void grove
#

You might be fine with WMR because you're probably not turning your head fast enough to see the smudging effect, but what do I know?

#

¯_(ツ)_/¯

#

And if you don't like the experience, you can always return it, but online retailers will charge you a restock fee.

jaunty hound
#

righteo, I will look into it. I don't know about all of that living in Australia cause we have a thing called the Australian Consumer Law which states all these return policies

void grove
#

Oh...

#

I just checked, last time I returned something one amazon, the return shipping fee was too bad for how much the item cost.

jaunty hound
#

yeah, i can't order alot of amazon, they don't ship over half of the stuff to Australia. Even if you are on the Australian amazon site

void grove
#

Ouch

jaunty hound
#

yeah

inland meteor
#

Its like that here in nz, but 10x worse

jaunty hound
#

yeah it would be

#

You guys have steam in your own currency though don't you?

void grove
#

You might be lucky and find a brick and mortar store that sells them. :v

inland meteor
#

Wdym?

#

Steam does every currency

void grove
#

Devs just get lazy and set it to everything to the American price. :v Unless your currency is inferior to USD then you get upcharged.

jaunty hound
#

We have to use USD not AUD, so when you go and buy a $20 steam card, you only get $16 on steam

inland meteor
#

Atleast our stores have more than 5 GPUs in stock st a time lmao

jaunty hound
#

wow

void grove
#

o:

inland meteor
#

Mosy of those a 1080 or 1080 ti

#

Most*

#

Which makes sense since who can really afford them for thier price atm

jaunty hound
#

I don't think i will get a mixed reality headset, I can find 1 from all our major tech retailers, and they are the same or more than a vive, and you can't really get a rift here without importing it from the US

void grove
#

ouch

#

I can get the Lenovo Explorer for about half the cost of a Vive.

jaunty hound
#

my friend payed $450 AUD for a 1060 ($340 USD)

#

The only MR I could find was HP

void grove
#

Oh..

#

After I sent my message I was thing it might've been the Samsung one you saw.

jaunty hound
#

amazon australia... $920 AUD (700 USD) + shipping to my nearest major city, 8 hours drive away

void grove
#

oof

jaunty hound
#

i can get a vive for about half that

void grove
#

$460 aud?

jaunty hound
#

around 500-550

void grove
#

That's cheaper than in the US. :(

#

But that's before shipping.

jaunty hound
#

sorry I was wrong... like 800. Maybe what I saw was a sale or something

void grove
#

That's a little cheaper than US price.

jaunty hound
#

that was cheapest I could find by $200 though

#

and if i had the money atm I would probably buy it

mighty briar
#

Hi guys; I've been out of the news cycle for VR for a few years after wasn't really impressed with its first implementations. Spent the day going though different VR/AR/MR news and the one thing that keeps poping in my head is why are we still being limited to controllers? I'm not looking for mind reading VR, but I feel like specifically AR controlers take away from experience? am i missing a product or are we just not there yet? Also understand current VR games would be better for/with controlers

azure aurora
#

Anyone here

#

Able to help me find out if I can use a mixed reality headset for racing sims

#

I'm getting a wheel and pedals tomorrow .. and that $225 deal for the hp vr seems a good deal

#

Tag me if ya got some input pls 👌🏻

void grove
#

@azure aurora Depends on the game. but it might work if it has SteamVR support.

azure aurora
#

Okay .. honestly just any game lol

#

Asseto corsa project cars forza

#

Dirt

#

@void grove

void grove
azure aurora
#

I saw that haha

#

That's why it's got me intrigued

#

But I really really can't wait to get my hands on that wheel and pedal

#

Getting it tomorrow

void grove
#

From the video it seems fine.

azure aurora
#

But idk about the 45 fps

#

I'm not too sure

void grove
#

And there's a Windows MR subreddit that you can poke around in too.

azure aurora
#

Ah. I'll have a go in that then

void grove
verbal coyote
void grove
#

Speaking of WMR I hope that someone release a headset with 4 cameras instead of the two, but there might be something in software preventing that.

rugged walrus
#

Oculus Santa Cruz has 4 cameras

void grove
#

But isn't that standalone?

#

And it looks like they're all on the front, I meant the other two would go on the back of the head strap.

rugged walrus
#

yeah it's standalone; they have the cameras on the edges so they can cover backwards to a pretty wide angle (no butt tracking though)

#

I think eventually all PC (and console) headsets will use that kind of tracking though

void grove
#

Yeah, I heard it's using Snapdragon SoC so the only difference between it and Go is the tacking... :/

#

That's really disappointing, unless they announce CV2 at Connect this year.

#

Or it can connect to your PC

verbal coyote
#

santa cruz is just a prototype, though

#

there's a good chance the SoC might change

void grove
#

Yeah, I guess the latest Tegra wouldn't be too bad.

#

Also, Go isn't even out yet.

grim badge
#

So I'm currently in an apartment where room-scale is basically a non option. Even if I didn't live on an upper floor of a building where the walls are basically made out of paper, the rooms are small enough that my bedroom, with my computer desk, bed, dresser, and other furniture make using room scale impossible even in an ideal setup. Should I still get a Vive and just use it seated, or should I just get a Rift?

sullen linden
#

@grim badge Don’t buy either. Honestly you won’t get full experiences out of either of them and if you still want a vr experience, you’ll probably want a windows mr headset because you won’t need to calibrate a play space with sensors. If you plan to move into a room where you can roomscale, the oculus or vive would be a nice option for now. You will heavily regret the $400+ investment into vr just for seated experiences, and the cheaper alternatives like WMR will give you a pretty similar experience in seated vr for a cheaper price

still nimbus
#

Yeah I've used a Vive in seated mode and it's just not the same experience

lean hazel
pearl scarab
#

Holy crap

#

You have a 8-core?

#

But a GTX 970?

#

That might work well with VR

#

But get an upgrade at some point

#

10 series is best candidate.

sullen linden
#

For all my vr racing needs

lapis wave
#

nice

jaunty vigil
#

thats really cool

carmine lintel
#

I want to try to get a chair like that for my wheel

keen olive
#

I want to have a chair

#

not a cardboard box as a seat

oak pawn
#

@sullen linden i got the space to get one of those. all I need now is money.

strange tusk
#

VRChat has been really fun recently if you play with some of your friends that you know in it but just playing it by yourself with random people can be just okay depending on what you are doing

left veldt
#

@sullen linden that is sick

strange tusk
#

Anyone know how to make your own avatar for VRChat?

#

And I’m trying to use blender to make one just need some help that’s all

lean hazel
#

@pearl scarab i recently upgraded my CPU since i was running an old i5 750 @ 4ghz, im looking into a gtx 980ti since i wanna build another pc later on with ryzen and the strongest gpu nvidia has for sale

sullen linden
#

If you can get one under $300 and you NEED a new pc right now, but if not, I’d just wait the extra few months for the new nvidia cards

lean hazel
#

i dont need a new one, if i get a 980ti for under 300 im fine with that

whole fossil
#

beat saber is coming out today!

rugged walrus
#

hype hype

void grove
#

Oculus Go also release today.

#

Or it's at least for sale.

whole fossil
#

i played beat saber and its so good

whole fossil
still nimbus
#

guys do you prefer the htc vive of oculus rift? im leaning strongly towards a Vive

sullen linden
#

@still nimbus Oculus for the software, touch control immersion, and the headphone quality. All of these things I feel the vive has not done right to my likings.

frosty nebula
#

the oculus touch controllers are incredibly comfortable.

#

The rift is also cheaper

whole fossil
#

i love the rift

still nimbus
sullen linden
#

Smh

still nimbus
#

I tried both side by side and IMO the Vive is better

sullen linden
#

Well most of it is subjective I guess, but idk what I would do without the oculus store and its exclusive games

ivory parrot
#

I agree

#

I personally like the rift

#

because it fits my glasses

#

and is lighter

#

and is a bit more polished

#

its kinda like an iphone

#

not the most advanced

#

but well put together

#

vive is like an s9, it has all the bells and whistles and is more advanced

uneven charm
#

I'm tempted to cheapout and get a Mixed Reality Headset, so I don't pay out the nose for Facebook property, or have to futz around with my room to set up cameras for Vive. >.>

strange tusk
#

I already have a htc vive and from what I can tell in it is pretty decent on what it has since it can have a good amount of play area and the resolution of the actual headset itself but I don’t know how to compare it to a mixed reality headset nor a oculus rift headset since I don’t have those 2

mighty briar
#

Hey; I havn't had time to go through the facebook event, but was there anything AR/VR releated?

still nimbus
#

@strange tusk rift and Vive have exactly the same resolution of 1920x1200

rugged walrus
#

@mighty briar they launched the Oculus Go plus some new apps for it

rugged walrus
#

They also have the new half dome prototype

void grove
#

Spamming angry reax on Oculus livestream. :v

velvet verge
#

I hope someone here can help me. I just got my vive. It was working perfectly fine for the last few days and now it jitters and I get missing frames. Also every once in awhile my right controller will just fly off into space. I've tried turning off super sampling, off rear projection thing and the one above it. I can't remember what it's called. Also tried deleting my steamvr config.

I have an i7 don't know what model number I got the system 2 years ago, maybe 3.
Im also running a gtx960

still nimbus
#

GTX 960 is not technically within the minimum system requirements of the Vive

#

Can your lighthouses see each other?

velvet verge
#

When I ran the test a year ago using steam vr performance and the performance from test from HTC, both said it was good and ready. I did run the stream one again and it said high medium quality.

The lighthouses can see eachother. Opposing corners of the room facing eachother at a 45° angel to the ground

strange tusk
#

It’s probs just the graphics card sadly

whole fossil
#

isnt the 2nd lighthouse supposed to have power going to it?

sullen linden
#

@whole fossil the cable management is so good you can’t even see it

whole fossil
#

but look at the left one XD

dire monolith
onyx bramble
#

Are Windows Mixed Reality Headsets any good? I fount one on Amazon for $250 USD and I'm thinking of getting one.

rugged walrus
#

not as good as Rift and Vive, but a reasonable compromise considering how cheap they get ($250 is common, I've seen them at $220 a few times as well)

sullen linden
#

@onyx bramble there is a new one on microsofts website pretty often now for $200

steady bear
#

So we now have basically an entire VIVE worth of spare parts where I work

#

The shelf of vive

onyx bramble
#

@sullen linden I saw that in the store I'm hoping that its still gonna be there next Friday because thats when I get paid

velvet verge
#

@whole fossil I put power to it when I need to use it

sullen linden
#

would simulated mixed reality perform well on a gtx 760 with factory oc?

rain wolf
#

GTX 760 and VR doesn't add up

sullen linden
#

@rain wolf wdym

rain wolf
#

Too weak

#

Here is a good write up

#

After some tweaking, you could achieve 90 fps and have it running good

#

but that means lowering SS and tweaking

#

and expect to use low settings

#

With VR being already a bit blurry/aliased, I don't wanna think about the output

sullen linden
#

good question
how do i disable AA on vr since i don't really want/need it

#

yea, mixed reality simulator lets you tweak the resolution of the headset

#

@rain wolf again, my card is a super clocked evga

rain wolf
#

I don't think it's gonna save you. Maybe someone can correct me if i am wrong, but the architecture of the 700 series and 900/1000 series is enough different

#

Kepler, Maxwell and Pascal being progressively better than the last

sullen linden
#

yeah for one im missing the Maxwell introduced tech which is just one feature

#

let alone the latest ones

rain wolf
#

Yeah. Same idea as the i3's 390M's and 7130U

#

They are 2,7 GHz

sullen linden
#

and it's 2gb vram

rain wolf
#

but there is a bigger difference to them

sullen linden
#

and i have a i7 4790(k)

rain wolf
#

Yeah, but, the graphics card isn't on par

#

I just dont wanna see you disappointed

#

Because I almsot took the same plunge with a GTX950

#

but I decided to get a GTX 1060

sullen linden
#

well i kind of bought a 2013 pc

#

xd

#

so what year made vr possible?

#

@sullen linden anything below a 780ti probably wont run vr too well, even that card is pushing it

#

i don't remember the values but is my superclocked card equivalent to a 780?

#

gtx 760

sullen linden
atomic plinth
#

Should I get a psvr or save my pennies and buy a 1060 and an Oculus?

dire monolith
#

Save your pennies, PSVR is funny but it lacks of roomscale experience, good tracking and it's only 1080p60 (if you are running it off a PS4 Pro). And as the Oculus is getting cheaper and GPUs too, you should be able to get it in no time if you already had the money for a PSVR.
You could search for used Oculus near from where you live, you may find some brand new like for less than MSRP. I've done this with my Vive, I bought it in Switzerland (I live in France, it was a 2h drive to Lausanne, from Annecy) at 500CHF (about 430€, back in November when the Vive was at 700€ MSRP) and it works perfectly.

void grove
rugged walrus
#

too bad it only has a single 3DOF controller, rather than a pair of 6DOF controllers

#

can't wait for devices like Santa Cruz to arrive, affordable 6DOF standalone headsets are the holy grail

sullen linden
#

is the htc vive worth 879 AUD?

rugged walrus
#

considering the oculus rift is 595 AUD, I would say definitely not

sullen linden
#

where can i get the rift for 595 aud? the site says 650 aud

final patrol
#

even 650 is better then 879 😄

#

its not a big dif between the old vive and rift

#

def not 230 $

#

get a ps4 slim for that prob

rugged walrus
#

Oculus.com charges 449 US dollars for Australians, which is 595 AU dollars

steady bear
#

So interesting story. One of my friends that just graduated from comp sci class today bought a rift with some of the cash his parents gave him. He was haveing some trouble getting it to work so he asked if I would help. I don't blame him for that, frankly I must be one of the most VR experienced people in my town, I've done everything and fixed just about every problem (on the Vive anyway). So I went over and turns out the problem was that the cameras were overloading the bandwith the USB 3 controller could handle. So I grabbed a PCI-E USB 3 card from my house to throw in the system. This guy that just graduated from a comp sci program that day, with a handmade system that I am 80% Shure he built was confused about how the card went in and had me do it because he thought he would mess up the computer.

#

Admittedly I think he was doing a software corse more than a hardware one, but still.

west stone
#

Yeah, software doesn't mean they know hardware at all. Had someone in an electrical engineering class who's up to that basically only used Mac. (Needed some pointers on Windows stuff)

Also as a freshly graduated student who just spend money on stuff... even if they know some stuff they might still prefer the very experienced guy to do it, because they might not be able to easily afford a broken PC.

cinder bloom
#

I didn't realize that Skyrim VR was out on PC....

#

And its fucking full priced....

#

So to Kinguin I go, for $30 off

cinder bloom
#

I launched my VR home world for the first time in a while, ended up wiring my VR headset though my roof from my PC room to my living room (75')
Anyways, first time launching it in a while now and the home will no longer let me walk around. And there's giant ERROR signs in front of me! No idea why....
So booted up a non-saved environment version of it. And it worked fine
So something screwed up. lol

#

But on my first topic! Finally got a solution set up for how I have VR setup

#

Bought a powered HDMI cable (75'), and a USB over Ethernet adapter (Cat5e cable, 50')

#

Used these so that my cables didn't have too many links or interrupts between my PC and VR headset. Just the one cable from PC to the link box essentially

#

Here's the side in my PC room.

#

Comes out in my living room wall. I placed it so that it was high enough that the VR cords wouldn't be near the ground to be stepped on. You'll see a picture hangar above the socket, I have a thick framed picture that has a hollow back that will allow me to tuck all the cables away behind it without causing an eyesore.

#

This isn't the setup for everyone, but worked perfectly for me.

#

My PC is on one end of the house, in a fairly small room so definitely no room for VR!

#

However my living room has plenty of open space, so was a perfect location to play in! My issue was not wanting to cart around my PC every time I wanted to play.

#

Now I just take a picture off the wall, plug the headset into the linkbox I have setup there. And voila!

#

.

#

I would also like to point out that I can still have everyone watch the game while I play it!

#

Little known fact, but the Valves Steamlink allows you to just browse the desktop as per normal. So by linking my Steamlink up to the TV in my living room I launch it, Exit big picture mode (it causes issues with VR when that tries to launch), select the game I want to play via the Steamlink or VR Home and ready to go!

#

I have had a couple very minor hiccups in terms of lag or whatever. But they seem to be caused by latency on my network, not fault of any of my connections.

verbal coyote
#

my VR hype thrusters have been re-activated after about 3 years of inactivity
this is the FUTURE bois

#

echo arena is fuckin amazing

cinder bloom
#

Thats Occulus exclusive isn't it?

void grove
#

Yes

cinder bloom
#

Yes it is.
HOWEVER.
REVIVE to the rescue

rugged walrus
#

Echo Arena is great, really looking forward to Echo Combat though (and their vaguely announced continuation of Lone Echo as well)

lapis wave
#

this doesnt exactly apply to vr but im gonna ask here anyways

#

so i have a gtx 770, and i want to run VRChat

#

will it work if it's in a non-vr environment?

#

i did some research and i think i cant

#

since i have the 2gb version

opaque slate
#

it's a free game, go ahead and try

#

my r9 380x handles it perfectly well

#

which userbenchmark says is 2% faster than your 770

#

granted mine is a 4gb

#

but i don't think it uses all of that

dull tide
#

Whew. Just did some cable managent by putting it in sleeves.

#

Feels good man

steady bear
#

So while I've done just about everything on Vive I've hardly touched the Rift. I don't thin the problem is 100% related, but... The guy I was helping couldn't get the rift to work with the USB 3 ports on his mobo. I threw a PCI-E USB 3.0 controller in the system then I put one sensor and headset on the new PCI-E controller, and the second sensor on the mobo. That worked so I figured the rift just overloaded the onboard USB controller. He just got a new mobo and CPU today and put it in his system and now the PCI-E controller wont work and seems to have some driver issues. It is a driverless controller card, but we (unsuccessfully) tried to install drivers for the same chip from dell. He also mentioned that one of his front USB 3 ports didn't work, but the other did. All of the USB controllers in his system are using windows generic drivers and refuse to install the drivers from the mobos website (ASUS ROG STRIX B350-F GAMING)

rugged walrus
#

if the board won't work with the USB drivers, it sounds like it's RMA time

sullen linden
#

@steady bear make sure you go in the oculus settings-> devices so you can click on each sensor and the headset to verify it is on USB 3.0. When the usb controller is overloaded, some devices will be suspended and put back on a 2.0 bandwidth

#

You can download the oculus tray tool to prevent that from happening, but if you notice poor tracking quality, it’s probably the USB’s not being on a 3.0 bandwidth

deft crater
#

What do you people think about beat saber?

strange tusk
#

Love the game I usually play it almost everyday

sleek adder
#

its really fun

graceful path
#

Is it worth buying a ps4 for vr?

rugged walrus
#

probably not, the PSVR is nice as a cheap VR kit if you already own a PS4, but if you have to buy the PS4 as well, the price gets to the point where you'd be better off with PC VR

molten pond
#

vive is detected on reboot, but hdmi is not detected, ive tried everything on the internet to no avail

#

any help?

deft crater
#

huh not sure i haven't had issues. maybe some one more knowelaged person can help soontm

strange tusk
#

I like seeing what people are making for custom songs that I like for beat saber

ivory parrot
#

Get vr set up, get wireless, hurt knee, be sad

dire geyser
#

Help I just got a vr headset for my phone and am looking for a browser that I can use in VR and navigate with my Xbox one controller

pastel basin
#

I managed to get steamvr working on intel integrated graphics

#

🤔 it's a very interesting experience

dire monolith
#

"Everything is a dldio VR-capable GPU if you are brave enough"

cobalt cloud
#

Bought a (not used) Vive for $423.99. Yay Office Depot.

#

except it's gonna take a whole week to ship

#

agh the anticipation

dire monolith
#

Got mine used at 500 CHF (about 430€) in november

cobalt cloud
#

Yeah, Office Depot is having a store-wide 20% off event.

dire monolith
#

Nice!

cobalt cloud
#

so I took advantage

#

except it wasn't in stock

#

so I refreshed the page a gazillion times

#

and I think they blocked my IP address

#

but then I got unblocked

dire monolith
#

Oops

cobalt cloud
#

and it was in stock

#

add to cart

dire monolith
#

Profit

cobalt cloud
#

quickest online checkout I've ever done

#

but no no no

#

June 5th

dire monolith
#

It took me 1hr to find a good offer, after I dug into all offers in France (in the department of Haute-Savoie, in the Alps), I've decided to take a look at what was available in Switzerland, which is not too far from me. And then I got one, at 3hrs from my home, it costed me about 75€ of fees just to get there with a friend, but at the end it was worth it, because it was the cheapest one I could get at the time.

cobalt cloud
#

huh

#

Used on Amazon here in the US is pretty close to $430

#

all the time

#

also, it's crazy that you can literally just drive over to another country on any normal day

dire monolith
#

I'm at 30mins of Geneva ^^'

cobalt cloud
#

my only two options by road are Mexico and Canada

#

both are pretty damn far

cobalt cloud
#

woah, never noticed that lake there before

#

it's huge

dire monolith
#

If you have some spare time, look at the 3D satelite view in Google Maps, it's so much beautiful.

cobalt cloud
#

woah that's pretty nice

dire monolith
#

(Ctrl+click to rotate the view if you don't know ^^)

cobalt cloud
#

huh, it's a valley

dire monolith
#

Yeah

dire monolith
#

With a lake of pure ice water.

dire monolith
#

Damn, 8hrs ! I mean, it takes me 6hrs to go to Paris from my home town...

cobalt cloud
#

The US is freakin' huge

#

I've been to Paris once, but only in an airport

#

connecting flight to London

dire monolith
#

Annecy > Paris is nearly the same distance than New York > Washington DC

#

(NY > DC is a bit shorter)

#

Well, New York > Richmond is exactly as long as Annecy > Paris.

#

So yeah, the US is freakin' huge, as of my Annecy > Paris trip is going through nearly the whole freakin' France.

cobalt cloud
#

Yeah, DC to NY can be even shorter by taking the Acela train

dire monolith
#

3h30 Annecy > Paris by TGV

cobalt cloud
#

2h 45m via Acela DC to NY

#

It's a fun trip

#

taken it twice

dire monolith
#

I'd definitely like to travel through the US, a 1 year travel is my dream, one week per state. (Maybe more or less depending on what there is to visit)

cobalt cloud
#

Wow, one week per state

#

(You'll get bored in Iowa, probably)

#

Alaska and Hawai'i too?

dire monolith
#

Yeah

#

Maybe 2 weeks for Alaska, there is a lot of stuff that I'd like to see down here.

#

And I'd really like to visit some locals to share a bit with them, talking about how their life is going where they living.

cobalt cloud
#

That would be awesome to do, but I suck at social interactions lol

#

I've lived in the US for my entire life and have only been to maybe ten states for more than a day

#

maybe even less than that

#

hmmm let me count

#

Virginia, Maryland, Pennsylvania, New York, New Jersey, Connecticut, Kentucky, Tennessee, Illinois, Georgia, West Virginia, Delaware, Rhode Island, Massachusetts, Ohio, Oregon, Utah, South Carolina

#

ok, it was more than I originally thought

#

most of them were when I was really young

#

we should probably move this over to a general channel lol

dire monolith
#

I didn't traveled a lot (well I am only 20 so... I still have time ^^), multiple weeks in Spain, a week in Germany, couple of days in Switzerland, and I visited some part of France (Poitiers, Montpellier, Tours, Paris...)
And yeah, we definitely should move to another channel ^^' Can you mention me in a channel pls ?

hexed cove
#

Anyone here used windows mixed reality?

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I'm thinking about getting the Lenovo explorer as it's pretty cheap yet really good at £250 with controllers

soft galleon
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@hexed cove i have the HP WMR headset and i think its great for less than $300 its a steal definitely get it

hexed cove
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I think the Lenovo one is very similar but with 10 degrees higher fov

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P.s it's 3am here

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I can get the HP one for about £230 to £240

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Also, do you need a Bluetooth 4.0 adapter? @soft galleon

soft galleon
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i just have a $12 bluetooth adapter off of amazon that i got last year so any cheap one from a reputable brand should be fine

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i prefer the hp headset because the cable is removable so i can store it easier

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@hexed cove what are your pc specs

hexed cove
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i7 4790K, 14GB (yes 14 not 16 lol) RAM, GTX 970 SLI (soon to be 1180)

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I have plenty of USB 3.0 ports too and I've checked and the USB controller is compatible

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The only VR game that I have supports SLI is the Nvidia funhouse

soft galleon
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the only issue u might have is with ur cpu as some of the the older cpus dont have a specific instruction set that wmr uses

hexed cove
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What instruction?

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SSE4.1 is supported on this CPU

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If not, I can upgrade to an i7 5775C

soft galleon
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i dont remeber exactly which set it is but i know older cpus speccificaly 3000 series and xeons arnt supported

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i just remeber seeing a post about it on r/windowsmixedreality

hexed cove
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5775C is the highest my motherboard supports

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I'm going to build a mini itx ryzen build for my dad so I can use that

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And make it so it can fit in a backpack style case

soft galleon
#

more than likely u should be completly fine but if u do run into issues that might be it

hexed cove
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Does the WMR tool not pick it up?

soft galleon
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the inside out traking make back pack vr super usable

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if the wmr tool says ur good than u should be fine

hexed cove
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Ok I just checked and it requires AVX

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My cpu supports AVX thankfully

soft galleon
#

ah so that why xeons wont work

hexed cove
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I'm not sure if there's any other requirements but some Xeon CPU's should have AVX

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AVX lets you perform some parallel instructions on the CPU instead of GPU I think

soft galleon
#

idk really anything about instruction sets

hexed cove
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AVX was released with 4th gen

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Correction, AVX2 was released with 4th gen

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And MR requires AVX2

soft galleon
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when u get ur headset defiantly get fallout 4 vr

hexed cove
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You can break down the instruction to multiple smaller instructions for old CPU's but it will use a lot more cycles

soft galleon
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and soundboxing

hexed cove
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I'm about £50 short atm lol

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Have you played Pavlov?

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Anyways, I'm going back to sleep

soft galleon
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gn man sorry for waking u

sullen linden
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@hexed cove If you plan to do VR a lot, and you want a good experience, go for the oculus or vive, youll be happy in the longrun that you did. The tracking on the WMR gets by, but is not optimal for a lot of people. Also the controllers and game selection are much better on the two major headset compared to Windows. However, I am not dissing the WMR headset and totally think it has its place in the VR market. If you want a casual headset that is very simple to plug and play, and easy to travel with, the WMR is perfect for you.

hexed cove
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The only problem is the vive is double the cost and oculus rift is £400.

mortal turtle
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Oculus has higher display resolution, but requires a little better hardware to use. Best deal for the price.

dire monolith
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@mortal turtle Actually, the Vive, the Rift and most of WMR headsets have the same display resolution (the 2 exceptions are the Samsung WMR headset and the Vive Pro which have a higher resolution).
The only difference would be the pixel density at the center of the lenses that could be higher or less depending on the headset FOV.

sullen linden
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@hexed cove $200+ is a hefty investment for some, so you’ll want to make sure you buy the right headset for you. If might not be the oculus or the vive, but I’d look more into the differences and see if the lower price is worth the compromises

cobalt cloud
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I am typing this while in VR. All hail Bigsceen Beta.

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My monitor is now 55 inches and curved.

whole fossil
#

the beat saber mods are just great

hexed cove
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The windows mixed reality headsets actually have the highest resolution of 1440x1440 per eye full RGB

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Oculus rift and HTC vive have a resolution of 1080x1200 per eye but it's PenTile which means there's only 2 sub pixels per pixel. (It alternates between RG and BG pixels to get full colour)

The effective resolution of WMR is much higher than that of the oculus and HTC vive. More than double the subpixel resolution

full lotus
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I'm just looking forward to the 2nd gen rift at the moment

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The prototypes we've seen so far have been amazing

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Eye tracking, varifocal displays, way higher fov and resolution

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2nd gen is going to be awesome :D

opaque palm
#

hey guys... have had the Oculus go for a week now and gear vr before that.. just dipping toes in. Now I think its time to get a little deeper into it. I am a mac guy so will have to buy a laptop (no desktop for me) and the rift / vive / vive pro /samsung odyssey

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but, wondered if I could actually cross this over into work life too. Has anyone ever done webex and other work related stuff in VR?

strange tusk
#

Haven’t done that yet was going to possibly soon

harsh magnet
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The current best VR setup is using a PSVR on a PC. Least amount of screen door, inexpensive comparatively, most comfortable, 120Hz. It's great. I personally use a WMR headset because I got a good deal on it, but that would be my ideal setup.

hexed cove
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PSVR doesn't have room scale so you would need nolo attachment or something

full lotus
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@harsh magnet thats just not true at all.....

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SDE effect on PSVR is awful compared to oculus or vive

Lower resolution, MUCH poorer tracking etc etc

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it is very comfortable, but thats about all its got going for it

harsh magnet
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The tracking is not as good yes, but the screen door is basically non-existent thanks to OLED, there are better colors, blacks, contrast, ect due to OLED as well. It should also have less ghosting effect which is important for VR. It's very noticeable for me with the WMR headset in games like Superhot, but it's fine in games like Job Simulator. It all depends on what's on screen. PSVR has some great advantages. Anyway, a large part of the tracking can be remedied by using Vive Controllers. There are documented ways of getting it to work with WMR headsets that would also work with the PSVR on PC.

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@full lotus

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Oh, and the resolution is technically higher (subpixel count wise)

full lotus
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The PPD is MUCH lower

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and when I tried it it was the first thing I noticed

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don't get me wrong, PSVR isn't bad. Its an excellent budget headset
But it doesn't hold a candle to a vive or oculus

strange tusk
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I’d still prefer vive than a PSVR

hexed cove
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@full lotus PSVR might have lower resolution in terms of pixels but it has higher resolution in terms of subpixels.
PSVR uses full RGB stripe whereas oculus and HTC alternate between RG and BG per pixel

whole fossil
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i need to add this to my home

harsh magnet
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@@full lotus What you may have seen in the psvr was maybe not the headset's fault. It could have just been a low "render scale" because of the PS4's lacking power. (Even the PS4 Pro can't drive VR that well)

full lotus
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For me the tracking alone was enough to put me off

steady bear
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When you have the cash in the bank to buy your own vive, but you need it for a con, but it is just sitting there.

strange tusk
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I would wait for good deals for new vr headsets that will be coming out soon

void grove
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New HMDs? thanking

full lotus
#

I wouldn't bet on new HMD's being released particularly soon

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HTC only just released the vive pro, and the rift CV2 is still only in prototyping

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and they've said they still have some ways to go before the varifocal display inside it is ready for wider release

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probably won't see new HMD's until at LEAST late 2018/early 2019
Not from HTC/Oculus anyway

sullen linden
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the main VR reveal conferences have already past this year, I really doubt we would hear anything about a new headset until 2019

rugged walrus
#

they have not confirmed that varifocal displays will be used in the Rift CV2

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as for VR conferences, Oculus Connect 5 is happening in September

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in other news, Echo Combat open beta + trailer hype is now going on

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looks great so far, and I'm happy to see at least a couple different environments

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Echo Arena did get a bit samey with just a single arena

ivory parrot
#

anyone use 4 sensors with rift

verbal coyote
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i played the EC closed beta

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suuuuuper good

rugged walrus
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week and a half to open beta 😀

steady bear
#

Woo I might be getting a VIVE of my own next weekend. Vive+audio strap+gels+50' extention for $425

sullen linden
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50’ extension LUL that’s insane. I thought that wasn’t possible for usb 3.0, but I’m not too familiar with the plugins for vive. Getting my 20’ extension working on my rift was a hassle and became a lost project, but now I guess I gotta get it working again

full lotus
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Active repeaters/extenders are normally fine

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its just with passive extensions that it gets very tricky

sullen linden
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@full lotus can you explain what an active extender does different than a passive extender?

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Is it just that you lose power stability through the longer cables that you need another way to supply power to the usb? And at what range do you think that an active extender is needed vs a passive?

rugged walrus
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an active extension has a chip receiving the signal and re-transmitting it further down the cable; that's important as signal integrity degrades over distance

sullen linden
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Reading more into it, it looks like active extensions are just as unpredictable as passive extensions for users trying to extend the range of their oculus headsets. Going through reviews on multiple cable extensions, it looks like it’s pretty evenly split on each cable whether or not it works correctly, and whether it will introduce new audio issues or not

steady bear
#

Also the VIVE only uses USB2 (much more stable at long distances, ive used it at 50' with passive extenders) and the basestations don't need USB at all. Where the Rift uses 3 USB-3 cables at full speed, the VIVE only sips on a single USB-2 connection.

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@sullen linden I find that stability of the Rift deepens a lot more on your motherboard and USB chipset than anything. Not to mention the Rift seems to be much less stable than the VIVE

sullen linden
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@steady bear that’s definitely a plus to the vive, because I agree about stability of the rift being finicky. I have seen my sensors (and sometimes headset) degraded to usb 2.0 speeds on my older system, making the experience a bit clunky with only okay tracking.

strange tusk
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You know the vive focus is coming soon just saying

steady bear
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I never even heard of it, and looking at it it hasn't even came out in China yet. When Vive releases something first in China generally takes another 3 to 4 months plus for it to show up in the US. Plus it's just an advanced Google cardboard which was garbage from the start. I want actual VR not pretend junk. Cell phone VR is the lowest trash scam in VR. It's cool and neet that you can do VR with a cell phone, but when someone tries out cell phone VR they expect that it's the best that it could be, they think that PC VR can't be any better than it whatsoever, and it's what is killing VR. If VR doesn't catch on you can 100% blame Samsung and their gear VR.

opaque slate
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VR being accepted by the masses is much more important than it being premium

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that said, it's Google Cardboard that unlocked the flood gates to letting anyone with at least this much processor try VR

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their new Daydream platform at least includes sensors, screen frame-time, GPU performance into account

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but Samsung at least kept Gear VR to their higher end phones that could at least hold 60fps and had the larger screen to give an immersive experience

rugged walrus
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@steady bear the 3rd Rift sensor runs USB 2.0. They even include a USB 2.0 extension with it. Worked fine on my old, cheap Z75 board, works fine on my new X470 board.

sullen linden
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@rugged walrus he meant 1 to the headset and 2 to the sensors.

rugged walrus
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be that as it may, it worked fine on old hardware, just not on shitty secondary USB controllers

sullen linden
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@rugged walrus Ya, but some mobos have all of their usb 3’s on the same controller, or just bad controllers in general causing USB’s to suspend selectively unless you run the oculus tray tool

rugged walrus
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as long as the same controller is the chipset, you should be fine

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it's been fine on Z75 and X470 for me, so both Intel and AMD, old and new

vivid goblet
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Lol everyone
VR is dead

pearl scarab
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it quite is

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but most of us can't afford vr

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there's lots of things you have to buy to get it running well

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a good system

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a good vr kit

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and maybe an extra lighthouse.

rugged walrus
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hur hur hur VR ded lul

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moronic

whole fossil
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its not dead, i cant wait for the valve vr games

full lotus
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The cost of an oculus + touch + a PC capable of VR today is less than the cost of a PC capable of running the original half life when it came out

sleek adder
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i just treat it as a console purchase

sullen linden
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vr isnt dead

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i have fun with it time to time

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give it time itll come back

rocky wing
hexed cove
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The cable "should" work but I don't think that particular one has been tested before

rocky wing
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Its recommended for the oculus though I didn't know if the oculus and Lenovo explorer would be different enough for it not to work

rocky wing
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Reviews say it needs a powerful GPU for it to properly display. Would you think a 1070 sc would be good enough

rugged walrus
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that would run things well

rocky wing
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Ok!

eternal dagger
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dell visor is pretty good

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@rocky wing I use my evga 1070 sc so i can attest it works well

rocky wing
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Ok! Going ahead and ordering it now

steady bear
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WOO! I did it! I got a VIVE, audio strap, 50' active HDMI, 50' USB extension, and a spare (admittedly broken, but still useable to track cameras) controller. A over $750 value for only $400

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The tracker head is broken off the controller body, so it works, but it kind of messed up.

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The other controllers work like normal, but they don't vibrate, I'm going to see if I can fix them at some point.

strange tusk
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noice

hasty rapids
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Is there anything that exists that can keep my vive cable from touching my back when I play vr? it really breaks my immersion to feel a cable going down my back

inland meteor
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Hook it to the ceiling?

open lintel
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@hasty rapids if you have the thick cable with the huge 3 cables molded together, there's a replacement that's just a single skinny tether on Amazon

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Also you could just get the TPCast wireless adapter

rugged walrus
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Echo Combat open beta weekend is going on

sullen linden
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Is the htc Vive worth it yet do you think?

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I am getting a dual lga 2011 setup with an r9 390 and wandering if I should invest in VR

hexed cove
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You want high IPC for VR

full lotus
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@sullen linden dual lga 2011 is likely not ideal for vr

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You want high ipc/single core performance

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Not lots of cores

sullen linden
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It's a Xeon e5 2670 so it has good single core performance

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About on par with an i7 3770 I believe

full lotus
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@sullen linden no the single core performance is almost identical to an i5 3330

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its not great

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xeons are not intended for single-threaded workloads

strange tusk
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They’re used for multicore threaded workloads

tropic oasis
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@full lotus does that mean I can't run a Minecraft server on one ;-;

cinder bloom
#

VR is more alive now than it was a couple years ago when it launched.

More headsets that are affordable for everyone, more supported titles from big developers,
And great titles like Beat Saber coming from indie developers.

full lotus
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omfg beat saber is goddamn amazing

cinder bloom
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SO GOOD

light trellis
#

tbh I really enjoyed skyrim VR, just the fact that you can shoot bows like a machine gun was enough for me to give it a try

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sadly I dont own a VR and can play once in a while when I'm over at friends but I'll definetly get one in near future

strange tusk
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Beatsaber was one the best things to come to vr

dapper crescent
#

I was considering to buy a vr set for beatsaber

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Unsure if it’s worth it tho

dire monolith
#

If you can find one used near your location, it could, got my Vive for 430€ last november, used but was brand new looking, while it was 700€ brand new at this time. Just search a bit for a used Oculus or a Vive nearby, a lot of people are selling their nearly brand new headsets at really low prices, because they take too much space or they aren't using them enough.

frigid mesa
#

I bought beat saber, still got to try it, just got my new pc

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I hope beat saber makes me loose some weight, I need more exercise

dire monolith
#

I think there is a lot of chances that it could happen.

frigid mesa
#

I got a real ocolus!

steady bear
#

As apposed to fake?

cinder bloom
#

There's always fakes. Though I'm not sure if fake VR headsets are common

cinder bloom
#

So just wanted to toss this out there, because my situation may be unique but maybe there's someone else who shares it with me.

My PC is quite far away from my VR play space, since my PC room on one side of the house, and VR is on the other.
So my solution was to run an active HDMI cable and an Active USB 3.0 cable through my walls and into the other room.
(Obviously the running through walls thing only applies if you own your house, so if you rent just run the cables along the floor).

The cables I ended up picking up was TrippLite 20M (65.6ft) Active USB 3.0 cable, as well as Monoprice Luxe Series Active High Speed HDMI Cable - 22.8M (75ft).

Even at those impressive lengths I have zero signal degredation, I can run the camera in my Vive at it's max refresh of 60hz and it still looks beautiful.

Link to where to buy the two items mentioned:

Monoprice HDMI:
https://www.monoprice.com/product?c_id=102&cp_id=10240&cs_id=1024019&p_id=13762&seq=1&format=2

TrippLite Active USB 3.0: https://www.amazon.ca/dp/B01N59XNO7/ref=cm_sw_r_cp_apa_6iAnBbMNQSBPE

umbral moth
#

I did the same thing with a LAN cable, It should work fine

cinder bloom
#

My initial sertup used an active HDMI and a USB over Ethernet, but at the distance I need the USB over Ethernet did not support microphone or camera.
Tracking worked fine however.

full lotus
#

Goddamn it from other suns is so good

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I wish I'd gotten it sooner

cinder bloom
#

@full lotus which game?

full lotus
#

"From Other Suns"

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Basically you have to make your way back to earth before an alien mothership does, encountering pirates, traders, massive space stations etc along the way.

All of which you can board to get new gear, complete quests etc

#

its fantastic

steady bear
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I have a 50' version of that HDMI cable and a USB over Ethernet, and I know others that have the same and I have NEVER had any problems. The VIVEs USB connection is MUCH more stable than the Rifts USB stupidity. I would assume that using active cables would even work on the Rift no problem, that is if you ever found a USB chipset that worked with it.

rugged walrus
#

Intel's Z75 and AMD's X470 both work just fine with a Rift + 3 sensors

#

just try to avoid secondary controllers from Asmedia and Marvell etc., they tend to be crap

mortal plinth
#

$1700? lolwut?

void grove
#

That's $500 more then just getting it with the original base stations

full lotus
#

I honestly have no idea wtf HTC is doing atm.

#

I had the vive and oculus for a short while.
Both are fantastic products, though ended up selling my vive because the oculus was better in many areas (comfort mainly, also some of the best games like "echo arena" are oculus exclusive)

if they were the same cost, it would be a close match, with the oculus being cheaper, I see no reason to get a vive.

IF ITS $1700 WHY WOULD YOU BUY THAT!??

sullen linden
#

Got the Vive "full pack" (aka. stations + controllers + premium audio headset) for 600€ (because thanks Europe) and I'm satisfied, I don't see the point of getting the pro version even after testing it, although image quality is indeed better.

full lotus
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Yeah I tried it, and it is better, but only JUST, certainly not $1000+ better

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You would be better off spending the extra money on getting a 1080ti + 8700k and cranking the supersampling up

sullen linden
#

Does supersampling change anything when it comes to the grid effect?

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Because that's exactly what I did, got a 8700K + 1080 Ti heh.

full lotus
#

I've found it makes a BIG difference when done through oculus
The steam supersampling helps a little but not as much though

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On oculus the difference between 1 (normal) and 1.5 supersampling is insane

sullen linden
#

Where do I manage supersampling for a Vive?

full lotus
#

I honestly can't remember for steam :P
Lemme find out

sullen linden
#

Ah, if it's for Steam I think it's just in the SteamVR parameters, I'll search a bit.

dire monolith
#

The Vive Pro isn't a consumer product, it's made for enterprise or arcade use. So yeah, it's overpriced for anyone but the public it is intended for.

For once in a while, the "Pro" name isn't stick on the box just to make it the ultimate experience but the FOR THE PRO version

dire monolith
#

"High precision, large scale room, multiplayer VR tracking"

100% intended for Pro.

#

And also, they enhanced the headset strap to be adjusted quickly, which is useful for arcade VR stations.

#

Welp... They still want to sell it to consumer... But, mostly for "hardcore" consumer!

#

And yeah, the full kit with Steam Tracking 2.0 is sold on the Vive Enterprise website, so definitely intended for pros :

sullen linden
#

I mean, we know it's not really intended for your casual gamer (and VR itself still costs enough to be unreachable for really casual gamers), but compared to their current technology, unless I'm a big business with plenty of money, I'd rather just buy a full pack w/ premium audio headset (really easy to adjust too) for $600 because the difference isn't that high for such a different price tag.

dire monolith
#

The characteristic difference (improved precision, double the max room size, multi station and multi users support...) isn't that big but the hardware cost way more than the Steam Tracking 1.0 (counting the fact that there is 2 generations of the Lighthouse, second one was cheaper to make). Most of the cost is down to the Lighthouses v3, and the Vive Pro itself (for the full Vive Pro Kit). And you can still get the Vive Pro + Steam Tracking 1.0 stuff for 1000$ on their site (which means they sell 2 lighthouses v2 and 2 controllers for 200$, which is a bit more than the price of one controller, as the Vive Pro HMD itself costs 800$)

#

I don't say that the price is fair for everyone but for an enterprise point of view, 1400$/1000$ isn't a huge cost. But as a user of the regular Vive, I'll keep mine and buy a better gpu for supersampling.

Even if they changed the screen for a 3 subpixel one (each pixel is RGB instead of a grid system with only 2 subpixel) which is a big cost and a huge improvement.

full lotus
#

Im just looking forward to the oculus CV2

#

the vari-focal display they've been showing looks really good

dire monolith
#

I think I'll try the Vive Pro (a friend of mine got one with original Vive controllers/lighthouses) then see if it's really worth it to replace mine or just wait for another headset to come. As I don't want to have Oculus camera thing (I need my usb ports... And not running cables through my room...)

steady bear
#

Are the new base stations backwards compatible?

weary yarrow
frigid mesa
#

I still need to buy a 3rd sensor for oculus, as my tracking sucks

sullen linden
#

@frigid mesa if your tracking sucks, I’d make sure both sensors and the headset are on USB 3.0 because 2 sensors can be as good as a poorly setup 3 sensor setup

hard silo
#

Ay guys anyone here, I need advice

steady bear
#

Advice on what. Post your question if you have one.

tropic oasis
#

^

frigid mesa
#

@sullen linden true but both my sensors are in front I got none at the back, so if I rotate the tracking starts to fail

opaque slate
#

then set the 2 closer to 180 degrees from each other?

sullen linden
#

@frigid mesa Sensor Bounds in the oculus store lets you see what your sensors see so make sure you don’t have any dead spots that way, but if your tracking is still poor, then it’s a hardware issue where you need to check usb 3.0 connections. I’d recommend a 3rd sensor if your headset is on a 3.0 connection and your 2 original sensors are as well. Check in the oculus Devices tab and each one should specify their bandwidth

frigid mesa
#

cool ill give that app a try, i got Z370 board from gigabite. it should have plenty of 3.0 ports tho

sullen linden
#

@frigid mesa plenty of 3.0 doesn’t mean you’re guaranteed to have all of your devices on a steady usb 3.0 connection. Some motherboards load up their I/O ports but stick them to only one crappy controller which causes devices to get downgraded to usb 2.0 or suspended completely.

#

Just a check in the oculus app is the best way to diagnose though

frigid mesa
#

i got to admit that the usb's on this board are bit confusing with red, yellow, blue and black ports 😄

#

during instaltion they said "Ok"

sullen linden
#

@frigid mesa the red is a usb 3.1 that has more bandwidth than the blue 3.0 ports, but modern devices stilll rarely use that extra bandwidth between 3.1 and 3.0

#

The black ports are just regular 2.0

frigid mesa
#

yeh so i just got my mice in the black port, and both sensors in the yelllow ports (should be 3.0 with specail cleaner 5v signal, and the headset is in a blue port, should be 3 aswel 😄

frigid mesa
#

i see some nice new games in ocolus

#

i wish dolphin vr got updated or the team dolphin with vr support 😄

frigid mesa
#

beat saber is fun indeed

steady bear
#

@sullen linden red ports are only an MSI thing. They're not part of any actual standard

sullen linden
#

@steady bear jarno has a gigabyte and I have an asus, both of us have 3.1 ports

steady bear
#

Yes, but only MSI uses red ports to Mark latest gen USB ports

sullen linden
#

That’s my asus

#

And this is my mini itx gigabyte @steady bear

#

Both are 3.1 type A ports so it’s not only MSI

frigid mesa
#

yeh my gigabyte does have red ports

hushed pond
#

What is yellow for

#

red could simply be the new color standart for 3.1

void grove
#

They're blue on Newegg's product page

#

Oh, I was on the wrong product page. :|

#

The yellow is for USB DAC-UP 2.

#
 USB DAC-UP 2 continues to provide clean, isolated and low-noise power while adding the ability to compensate for voltage drop.
Virtual reality pioneers and gamers alike can rest assured that their expensive accessories and peripherals will not encounter connectivity or power deficiency issues with the AORUS USB DAC-UP 2. With Gaming Gear drawing large amounts of power and having firm specification requirements USB DAC-UP 2 is up for the challenge. 
steady bear
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hey guys I'm trying to install the custom songs mod thing for beat Sabre but whenever I try and run the program that modifies the game I get this error. I even tried downloading the .net package directly from Microsoft

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I also get the same error if I try and install it by enabling the future in the "turn Windows features on or off" menu

frigid mesa
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@hushed pond yellow are special dac up ports, basicly their 5v lines are separated and there for more clean in case you plug in a dac, also the power can be overvolted so it will work on long usb cables

dusty salmon
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Should i buy an oculus rift nnow fof 320 dollars or should i wait a year for the newer one?

rugged walrus
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320 dollars is prettty reasonable

strange tusk
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It really depends if you want to be in vr rn or wait for a year and then go in vr

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@dusty salmon

dusty salmon
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Yeah idk i have a 1050 ti which will run the lightest vr titles but i will make a new build next year in march with an i3 8350k 16gb ram and a 980 ti( i would build that if i would build it now but im obviously gonna get a better gpu and stiff if i wait a year) but i have barely enough money for an oculus rift now and i think vr is really cool

tropic oasis
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@verbal jacinth you forget sfc /scannow

dire monolith
rugged walrus
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could be excellent for VR arcades

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not much use for the home market

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guess it's another example of HTC moving in that direction

void grove
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Well, not arcades but arenas like laser tag. :v

dusty salmon
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That could be cool

frigid mesa
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Meh my ocolus won't support steam vr2

void grove
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I think there was a place in CO that was trying to open a large scale VR arena.

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But it was for an adventure/exploration game.

steady bear
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Yeah, The Void I think

surreal scroll
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Oh hey the void

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I drive by that place often

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Or at least the one in Utah

steady bear
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Oh yeah? You should go do research and let us know how it compares.

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What city is it in? I would guess it would be up in Ogden, but I only lived in West Jordan for a few months so I I could only make a vague guess

fast sequoia
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I'm a bit late to the party but the VOID (at least in the UK) was a 30-min Star Wars VR experience with a leap motion and IR tracked blasters. The headset (dk2 I think) was integrated into the PC and you walked between rooms with three other people, who were all tracked in VR, where you would have to complete various tasks. Your 'backpack PC' also had vibrators which would activate when you were hit by an enemy.

steady bear
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Ok. I was wondering if they were somehow using wireless VR or just something with a backpack PC

fast sequoia
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it was multiple backpack PCs connected together in some way

void grove
obtuse bridge
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Is playing those Japanese VR hentai game a good enough reason to buy a VR headset ?

void grove
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Yes, kanojo vr is best game 11/10! Kappa

obtuse bridge
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Will my Radeon HD 7950 run VR

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I need to know

fast sequoia
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Run the SteamVR Performance Test @obtuse bridge

strange tusk
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^

rugged walrus
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no, it will not do well in VR

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without ASW support, the minimum is an R9 290, while the 7950 is a slower clocked R9 280

dire monolith
full lotus
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Having an EvE lan party in VR 😃

steady bear
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@void grove is that what they had at Anime Expo? Where do I buy the inflatable? Is there a penetrateable version?

surreal scroll
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To reply to your week old comment, Justin, it's in Lindon. You know, not the most ghetto city in Utah.

dusty salmon
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Oculus rift or vive? (my room is small so the rift is perfect for me)

rugged walrus
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Rift is cheaper, more comfortable and convenient, has better controllers, and due to ASW has reduced hardware requirements

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it does use more USB ports and you'll have a little more cable routing to organize; it also comes with shorter cables so you might need to buy extensions (maybe not with a small room though)

dusty salmon
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What do you think i should get?

rugged walrus
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Rift makes the most sense, but they're both good headsets

dire monolith
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It's mostly down to which headset you can have for the best price, but only if room scale gaming isn't mandatory (if it is, go for the Vive) imo

dusty salmon
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But my room is tiny

rugged walrus
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the Rift does roomscale just fine anyway

strange tusk
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Since your room is tiny I suggest the rift

full lotus
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Get the rift

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also, the idea that the rift can't do roomscale is a complete myth

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if you add a 3rd sensor (which even if you do its STILL cheaper than the vive) then it does roomscale beautifully

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The only downside is you have to run the sensor cables

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but other than that its just as if not better than the vive due to the MUCH better controllers, much lighter and more comfortable etc

void grove
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Hoping they announce a Rift 2 at connect this year.

full lotus
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I think the CV2 is probably a little bit out. They've been showing off the "half-dome" prototype with the varifocal displays with looks fucking awesome, but theyve said its not quite ready for a consumer model yet

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so I would expect them to wait until that is ready. Especially since the vive pro was kinda a joke

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They're gaining market share and have the majority currently so there's no pressure for them to release a CV2 just yet

void grove
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What an updated version that has a higher resolution and supports the prescription Go lenses? thanking That would be nice and wouldn't really be a CV2 more of a CV+. :V

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But I'd still be a stretch if they're only focusing on Santa Cruz and CV2.

full lotus
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I tried out the oculus go a couple days back. The resolution + lenses on it really are wonderful, and as a result the image is noticeably better than the rift CV1
But as you say, just doing that wouldn't really be a CV2

And given as the oculus already has better lenses etc than the vive, and the vive pro for SOME reason is still using the same mediocre lenses, again, oculus is under no pressure.

I expect they won't release a new PC headset until CV2 once varifocal is ready, possibly with eye tracking stuff too.

tropic hornet
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Anyone alive in here?

deft crater
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Integraded

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I'd say that aint enough

dusty salmon
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Yeah just go buy a cheap gtx 1060 or a 980 lor something

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Im looking forward to the new oculus rift because for them to put out a new rift they have to upgrade it quite a bit so immersuon will probably be even better

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Btw the oculus live website is fucked up for me, can someone check if there is one to test near dalarna?

full lotus
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@tropic hornet no, you can't run VR on an integrated GPU

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Not even sure why that benchmark is in the yellow tbh

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but yeah, you'll need to grab a 1060/1070 or something first

dusty salmon
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Do you guys know anything about the new oculus/half dome thing

full lotus
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A fair amount

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Basically it incorporates a varifocal display (which is important to depth-perception in VR, and no headset has incorporated this yet)
As well as eye tracking (for foveated rendering and likely game features too), much bigger FOV, I don't believe resolution has been explicitly mentioned but given as they are increasing FOV and adding eye tracking its safe to assume resolution will go up too.
Also looks like some further-improved lenses

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They have said "don't expect to see anything soon"
So it would likely be releasing late 2019 at the earliest

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they probably would have pushed it out faster if HTC had released something competitive

sullen linden