#Update 287.1 (87730) - New Town and Loadout UI, Access Custom Maps

14 messages · Page 1 of 1 (latest)

ashen tiger
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Edit: 87731 build just went out to temporarily disable the Player Market. Or more specifically, properly support the live enable/disable of the Market while we work on this. We just don't want anyone to lose anything while we muck around with it.

UI updates! We've added (somewhat ugly) **buttons **to the screen when in Town to make it easy to access the various functions. But wait, doesn't this defeat the purpose of having a Town area to explore? In a way, yes, but since Town is not well explained or labeled, it's still quite a mess for anyone new to it, both veterans and new players. The goal is to make Town good of course, but this achieves a number of things: giving the veterans who just want a simple menu what they have been asking for, a collection of everything in one place for new players, and a rework of some menus to prepare for better gamepad support. The text will become nicer looking icons, and the order they appear will be tweaked for new players, plus options to hide/show things.

While not beautiful, it is intended to at least be functional, so we are looking for bug reports specific to anything bad happening with them. Please post them in the "bugs" forum area in Discord: #1158436506319470743

The AirMech Loadout menu has had significant changes to hopefully fix a number of bugs that were there, and sets things up to hopepfully allow AirMech selection during Pregame. The Units menu is in the middle of a rework. If you have 4 Loadouts or less then it looks fine...if you have 5 or more (veteran players only) then you will see the in-progress stuff. The intent is to make it easier to swap around rows of units, and when you start a match you will eventually be able to pick which 4 rows you want to use.

Custom Games and Maps! A small but potentially huge change is making it easier to access Custom Games, though the bot/player setup is still buggy. But Custom Maps have been enabled in Solo, Coop, and Custom games when you pick the map. Look for the new tile in the lower right of the Map select screen.

Balance:

  • Striker GroundDPS changed from 245 to 250
  • Striker AirDPS changed from 370 to 380
  • Striker Carry Capacity changed to 2200 from 2300
  • Neo Armor Type changed from 70 to 75
  • Angel GroundDPS changed from 237 to 240
  • Angel HP changed from 1500 to 1550
  • Angel Carry Capacity changed from 2400 to 2300
  • Uber build time increased to 2 minutes
  • Uber build cost increased to 88,888 credits
  • Missile Silo build cost increased from 8000 to 15000
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Update 287.1 (87730) - New Town and Loadout UI, Access Custom Maps

subtle pelican
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Striker is too op..

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Market bugged

subtle pelican
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We cant remove equiped pets

ashen tiger
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Small update just posted 87732 to let you remote pets and flair again.

subtle pelican
ashen tiger
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Same as before the UI rework, there's a small X on the flair icon.

ashen tiger
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Oh, did the update not go out? Hmmm.