#Question about Gameplay
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The demo/prologue is a demonstration of the idea. In the full game you can expect to see all elements that were in the prologue but improved while the core will stay the same. For example the combat will stay as it is in terms of mainly focusing on special abilities as primary damage tools but the overall feel of the combat I think could be better and slightly more impactful/dynamic etc. I’m satisfied with what was achieved in the demo but there are areas where we can definitely improve the gameplay and streamline some things. Same with exploration, I liked how exploration turned out and definitely want to keep the similar feel to it in the full game but make it a bit easier to navigate (include a map etc) so people don’t get lost as they used to in the demo etc.