#Earth Rhythmn Game

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unique crow
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I would suggest having earth projectiles orbit around statues to better visualize the timing of the parry and jump commands. Floating projectiles to indicate a parry, and "swimming" projectiles to indicate a jump.
It's current iteration is functional, but difficult to intuit for many players (Watching today's stream, it appears troublesome even for a lead dev.)

rapid tangle
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Yea, I agree with this. I had trouble figuring out the rhythem game myself and just gave up on trying to figure it out.