#Wishlist

1 messages · Page 1 of 1 (latest)

stray python
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Glyde has been excellent so far. There could be some QoL Changes made in the future as well.

-A map would be HEAVILY welcome. Even if it's a simple Zelda-Esque Arrow with a map overlap. The world is so large I find myself getting lost and trying to find certain areas/areas I haven't explored. It does prove difficult to a degree to fully explore/check everything when I keep losing my sense of direction.

-Lock on adjustments? The combat is great but the lockon system needs some work. It feels over sensitive that if I even Touch the thumbstick it flicks between targets.

-Lockon combat is indoors is pretty bad. In the crypt area, the camera system is suffering from getting caught on walls and whipping around. Needs some fixing.

-Camera sensitivity Control in Options would be nice. To increase/decrease camera speed when looking around. Mostly for controller.

-Also Music Default volume is a tad too loud. Drowning out NPCs unless turned down.

-Some kind of Fast travel between major areas. The world is so big it feels like a hassle to run all the way back for small things when you get new powers/abilities

ripe kraken
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I made my own complaints about the lockon system wanting it to instead be able to turn the camera while locked on to a target so that you can be better aware of the area around.

stray python
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I mean it's mostly fine when only fighting a handful of enemies, but when the battle gets crowded, thats when it really starts to be noticable. Specially when you need to focus down specific enemies.

tacit glade
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Hiya! Been playing the demo tonight, absolutely love the game so far! Here’s a couple things that could be nice additions

-transition screens or animations between pausing and game overs

-camera quick reset button

-Glyde’s portrait on the HUD changing to whatever elemental form you’re currently using

frigid plover
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it already kinda does change element. theres some animated splash art that shows up when you change element

light perch
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Well the reason why that doesn't happen is because Valefor wanted people to remember Glydes base form because that's who he really is

signal marsh
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yeah there is little reason to be in glydes base form beside of ascetics so most people wouldnt see him anymore