#dedicated-servers

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deft panther
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then how my friend can join my server?

slim spoke
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give htem the ip for the dedi

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dedis dont use friend private setting

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u have passwords and such

snow hamlet
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anyone else getting regular timeout on their servers...?

slim spoke
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exp yes

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play on ea for now

fleet silo
tired whale
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I am running a dedicated experimental server via steamcmd - the last version of the client is 174.005 but the server stays at 173.879 an update gives me no change here - in order to rule out an error by me, I installed locally (on windows) the dedicated server via steam gui - same issue - am i missing something here? has anybody else this problem? is there any workaround to overcome this version mismatch or to enforce the gameserver update (other than steamcmd app_update)?

native canyon
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i was having the same issue, u had the server in experimental? if u had in the update to early access all servers changed from experimental to early access u just have to change it back

tired whale
slim spoke
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yes they pushed everyone to EA

native canyon
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thats what i have been told

slim spoke
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exp is testing a new patch

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so its being done how it always has

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if you care about playing your save then stay on EA servers

tired whale
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Thanks for the update

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that explains the issue and how to resolve โค๏ธ ๐Ÿ™‚

late coral
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@mild hill We are talking Experimental Dedicated Servers here, for "regular" client gameplay, mods are available, also to be considered "Experimental".
So for any regular Muppet out there: Mods for Servers are not feasible yet.

bold light
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just wait for the game to be finished before you start changing it with mods ๐Ÿ˜›

late coral
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this is #dedicated-servers .... so I readily assume everybody knows i'm talkin Dedicated servers here

hushed bear
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Heya! I don't know if I can ask this here, but I just updated my server to the latest 'early access' update and I can't start the server.
This is the last response:

Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
Segmentation fault (core dumped)```
slim spoke
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maybe they dont put mods on dedis so the devs can get all proper info to work on them

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without 90% or more being mod errors

late coral
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Considering there's no official mod support at all (whilst they do plan to support mods) mods for Dedicated servers (Which even in Early Access Branch are Experimental), yes, mods for Dedicated servers is mostly Academic Stage, it's possible but you really have to know what you are doing.

hushed gateBOT
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Ask for mods over at the [official modding discord](#welcome message). - <3 @slim spoke

slim spoke
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just go there and ask the sources of the mods

bold light
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i have trouble imagining what a server mod would actually do. any examples? :S

slim spoke
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mods on dedis will just mess things up

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til they are further along

late coral
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Thanks, but I'll just wait till there's more experience with mods on Dedis

bold light
late coral
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yes

slim spoke
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it happens when u discuss mods on vanilla game server lol

late coral
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Mods on a server do the same things as they do in the client.

slim spoke
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doesnt matter this discord is vanilla game play

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faith spooky need more info then that .. is there a better crash log?

hushed bear
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It used to work on experimental but after the update even that one doesn't work anymore

slim spoke
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u should repost the issue/problem for people to know whats up

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i got distracted by utube

hushed bear
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Repost it in here?

slim spoke
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yes people mostly dont roll back and read

hushed bear
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Aight

rose valley
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That looks like the save file could be corrupted. Without meaning to trivialize your bad experience and only in the name of science, have you tried loading another save? Or even starting a new game.

hushed bear
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I have not, but let me try that

slim spoke
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ive heard of a few with bad saves from save editors of recent

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or leftover mod info

rose valley
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yes we've seen that a bit more than usual recently.

slim spoke
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i know some b4 u5 had to fix saves that game cleaned out modded items or something

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so might be little of that possibly

hushed bear
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I haven't used mods on the server or any save editors

slim spoke
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on the save at any point

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and its just a side theory for general problem not just urs

hushed bear
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It was a clean save that I started on the server when they first launched them

slim spoke
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k good to know

rose valley
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Yeah I'm not saying we're bug free. But it's good to know.

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Have you loaded it into experimental?

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What could have happened is a crash on the socket threads while the savegame was getting written to disk. But that's just a wild guess. We'll have to be on the lookout for this kind of bugs.

hushed bear
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It doesn't even wanna boot. It gets stuck at EOS_NotConfigured

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I'm not great with these things, so I might be doing something wrong here

rose valley
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Because I think it keeps trying to load that savegame. What if you delete the ServerSettings file?

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Then the server will not try to load anything on startup and will wait to be claimed by someone.

slim spoke
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lol bogdan i thru all the server stuff out and all my appdata .. and some how when i install a server it still pulls up the name and info from before

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i literally thru all satis stuff off the comp and it still knows the server

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only steamcmd was left on the drive

rose valley
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Nah, you must have missed that file somehow. The server can't conjure it out of thin air. Maybe steam cloud sync or smth?

hushed bear
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Oh wait it was in the savegame

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It just creates a new one and does the same thing

rose valley
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Hmm.. I think it might be worth validating the server files in that case.

hushed bear
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I already tried a fresh server install

rose valley
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Something doesn't quite add up. What does the log look like at the time of the crash?

hushed bear
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Just to be sure. I'm on Ubuntu 20.04. In case that matters :/

slim spoke
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what cpu?

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that could matter

hushed bear
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A 7th gen Intel i7

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Not sure which one

slim spoke
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he will have to say lol .. i dont rmember which have what instruction sets

rose valley
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Are you by any chance passing -multihome to the server on startup?

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Also, the call stack would be interesting to see at this point.

hushed bear
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I'm sorry for being such a pain :/

rose valley
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Hey, that's what this channel is for, don't feel bad.

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How are you launching your server?

hushed bear
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./FactoryServer.sh

slim spoke
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im just typing and tryin to get right wording so im not making things worse

sharp geode
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Random question. Does anyone know what the autosave#_contiue file is?

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Just saved my mate as he glitched out as he died and the save was a few hours old. Was at the right spot

rose valley
rose valley
slim spoke
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he could have it buried inside a file

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alot put that stuff into another file

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so it wouldnt get changed on updates

sharp geode
hushed bear
rose valley
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The ones when the server is crashing.

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The one you have attached to the QnA is from when the server is trying to load a save. But we removed ServerSettings so the server should not be trying to load a save now. Yet it's still crashing. Wanted to see what the new call stack looks like.

sharp geode
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Thanks for clarification

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Quick question with that. Does it happen 24hrs after server start or is it at a particular time of day?

slim spoke
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if u post on qa and this doesnt resolve things it will be there for others to look at

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oh post here and link it to the qa lol

rose valley
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Or just put the call stack here, in case it's something obvious.

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Then you can put it there if it's not going to be the case.

hushed bear
rose valley
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Hmm... that server is not crashing. It's alive and well.

hushed bear
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What?

slim spoke
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i seen someone who had to change dir from a .local to other type .. cant remember the right words

hushed bear
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Let me check the ip

slim spoke
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like from virtual to constant/static

hushed bear
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The IP address is correct

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It still says the server is offline

sharp geode
rose valley
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Sorry. Your message slipped through. Yeah, it's a plain dumb 24 hour timer.

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There is a message when that restart happens.

hushed bear
slim spoke
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use other game

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what is server build saying

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ends 005 its exp and 389 is ea

hushed bear
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005

rose valley
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I suggest using early access.

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You don't need the extra added trouble from experimental.

hushed bear
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But I installed it without -beta experimental

slim spoke
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should move the server to ea and put the save there

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install using -beta

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that will install ea instead of exp

rose valley
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I've seen some reports of some steamcmd fuckery. Do what sanctum says.

hushed bear
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Huh aight

slim spoke
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steamcmd remembers stuff and it keeps going back to that one

hushed bear
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Give me a minute to update

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It's crashing again

rose valley
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log?

hushed bear
slim spoke
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that log is for exp server

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before valide in the install cmd line .. put -beta public

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that will force it over with its declaring

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or i just replaced steamcmd

rose valley
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And also that log seems to be trying to load a save. But I thought we nuked the ServerSettings

slim spoke
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since its a zip i just deleted the folder and unpacked it again

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you should move saves and inis you want

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then delete the server folder

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fix the cmdline for ea install

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or delete steamcmd folder and replace it.. then run the regular ea install cmd without -beta or beta public

sharp geode
hushed bear
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steamcmd +force_install_dir ~/SatisfactoryDedicatedServer +login anonymous +app_update 1690800 -beta public validate +quit this is the line I just used

rose valley
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Yes. There should be a notification in game (if that's what you mean).

rose valley
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And before starting the server again, delete the ServerSettings file.

sharp geode
hushed bear
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It's installing right now

slim spoke
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i think it just says in the corner that the server will restart .. just like how it says it will do an autosave .. but it might not show to all clients on dedi yet

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someone was saying they didnt see notice server was going to autosave on all clients

rose valley
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oh there is no autosave notice. it's the auto restart that I was talking about.

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Autosave notice will be there eventually.

hushed bear
slim spoke
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your doing something wrong im sorry to say

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is server shutdown?

hushed bear
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Yes

slim spoke
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change install folder in cmd

rose valley
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I always do +login before +force_install_dir. Is this order known to work?

hushed bear
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To what? Just something else?

rose valley
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Yes, just use a different directory.

hushed bear
slim spoke
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warnings dont mean much

hushed bear
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Aight, I just changed the install directory

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Now I should just launch it?

rose valley
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First make sure ServerSettings is gone.

slim spoke
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u just installed whole new one in that min?

hushed bear
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It is

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Yeah

rose valley
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I'm also a little skeptical of that but let's roll with it.

hushed bear
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I might've done something wrong then

slim spoke
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k ill shh and let bog lead

rose valley
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Sorry sanctum. You don't need to, your help is appreciated. I'm just as lost as you are.

slim spoke
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oh no no i dont mean it that way

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just we kind of had 2 thoughts so i was letting u go

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since ur being nice and using ur weekend time to help

hushed bear
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Maybe I should just buy an already set up server and roll with that ๐Ÿคฃ

rose valley
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I'll lay back a little myself actually. Got an hour of quiet while everyone else naps so I'll use that wisely.

hushed bear
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Leave the servers to the experts and stick with building web apps ๐Ÿค

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Well... the game crashed after connecting to the server ๐Ÿคฃ

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It worked ๐Ÿค

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Thanks guys for the help!

slim spoke
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ur welcome .. have fun and enjoy ๐Ÿ™‚

hushed bear
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Oh the server crashed again. I guess that save is really corrupted

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But now I'll be able to fix it myself ๐Ÿ™‚

slim spoke
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start a new save on server

hushed bear
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I'll do some troubleshooting with earlier saves

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I don't want 600 hours to go to waste like that

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But thank you!

lyric totem
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Is there any recommended specs for hosting a server through a docker specifically? I'm running an unRaid based server

slim spoke
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lol i didnt give up its troubleshooting the server lol... but u go ahead have fun

jovial remnant
lyric totem
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Just some scraps I got together

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Think it's 3200mhz ram

jovial remnant
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that should run grand

lyric totem
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Awesome thanks for the quick reply

frosty gale
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Hi!
Do someone why is it happening?

slim spoke
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should post crash log

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helloooooo lol

frosty gale
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here

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:D

slim spoke
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LogWindows: Error: Failed to initialize server. Could not bind any addresses to port '15777'

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check your ports

frosty gale
slim spoke
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it tells you the way to change the ports

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i dont want to remember it wrong and lead u off on some crazy

frosty gale
slim spoke
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yes

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which one do u want to go to

frosty gale
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172 183

slim spoke
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Build 174005 is exp

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173879 is ea

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you should play on ea

frosty gale
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Hm

slim spoke
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exp is testing funky port patching

frosty gale
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thats the problem

slim spoke
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update your game

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early access

frosty gale
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So there isnt a way to downgrade game version

slim spoke
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not the server its on ea

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your game isnt updated properly

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Patch Notes: Early Access (EXPERIMENTAL) - v0.5.0.8 โ€“ Build 172183

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yours is an old exp client

frosty gale
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oh

slim spoke
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just goto ea and u can play on the server

patent sun
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hi, Still no news about the mismatch version between Epic game Experimental and Dedicated server experimental ?

slim spoke
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your server is ea

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play on that and ur set

patent sun
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I played with experimental on it all yesterday

slim spoke
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well that says no

patent sun
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I never installed EA on my computer oO

slim spoke
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anyways

patent sun
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That's weird

slim spoke
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the game versions in ur pic say client is exp and server is ea

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play on ea

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exp is just for testing

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its testing port patching so ur not missing out on fun stuff

patent sun
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Ok Nitrado send me an email they switch to EA this night...

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but their wiki is not up to date

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Thanks for the tips

slim spoke
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ya cause the didnt at first and we sent people back to them

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hahaha

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have fun enjoy

patent sun
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Thanks

frosty gale
slim spoke
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your updating ur game

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use launcher

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exp server has a patch that causes issues so dont play on it

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ur server is ea already so just fix your client

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change to ea and update client if needed

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173879 is ea

silver root
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omg omg dedicated servers wooot

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now how do I find some servers to play on?

slim spoke
vapid dagger
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hi, i have a problem with my dedicated server (experimental): when at least 2 players are on the server. all players disconnects for no reason. The only error i found in the log is this:
Nov 28 15:22:04 server1 FactoryServer.sh[1679]: [2021.11.28-14.22.04:825][988]LogGenericPladlopen failed trying to load: Nov 28 15:22:04 server1 FactoryServer.sh[1679]: steamclient.so Nov 28 15:22:04 server1 FactoryServer.sh[1679]: with error: Nov 28 15:22:04 server1 FactoryServer.sh[1679]: steamclient.so: cannot open shared object file: No such file or directory Nov 28 15:22:04 server1 FactoryServer.sh[1679]: [S_API] SteamAPI_Init(): Loaded '/home/steam/.steam/sdk64/steamclient.so' OK. (First tried local 'steamclient.so')

nova ether
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Someone fixed the timed out error? After some minutes there is a timeout

vapid dagger
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all of my friends also get a connection timed out (but only when there are at least 2 players on the server)

nova ether
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My console got spammed with this:

LogNet: NotifyAcceptingConnection: Server OnlineBeaconHost_2147462525 accept
LogNet: NotifyAcceptingConnection accepted from: [::1]:41011
LogNet: NotifyAcceptingConnection: Server OnlineBeaconHost_2147462525 accept
LogNet: NotifyAcceptingConnection accepted from: [::1]:41011
LogNet: NotifyAcceptingConnection: Server OnlineBeaconHost_2147462525 accept
LogNet: NotifyAcceptingConnection accepted from: [::1]:58496
LogNet: NotifyAcceptingConnection: Server OnlineBeaconHost_2147462525 accept
LogNet: NotifyAcceptingConnection accepted from: [::1]:41011
LogNet: NotifyAcceptingConnection: Server OnlineBeaconHost_2147462525 accept
LogNet: NotifyAcceptingConnection accepted from: [::1]:58496
LogNet: NotifyAcceptingConnection: Server OnlineBeaconHost_2147462525 accept
LogNet: NotifyAcceptingConnection accepted from: [::1]:41011
LogNet: NotifyAcceptingConnection: Server OnlineBeaconHost_2147462525 accept
LogNet: NotifyAcceptingConnection accepted from: [::1]:41011
LogNet: NotifyAcceptingConnection: Server OnlineBeaconHost_2147462525 accept
LogNet: NotifyAcceptingConnection accepted from: [::1]:58496
LogNet: NotifyAcceptingConnection: Server OnlineBeaconHost_2147462525 accept
LogNet: NotifyAcceptingConnection accepted from: [::1]:41011
LogNet: NotifyAcceptingConnection: Server OnlineBeaconHost_2147462525 accept
LogNet: NotifyAcceptingConnection accepted from: [::1]:58496
LogNet: NotifyAcceptingConnection: Server OnlineBeaconHost_2147462525 accept
LogNet: NotifyAcceptingConnection accepted from: [::1]:41011
LogNet: NotifyAcceptingConnection: Server OnlineBeaconHost_2147462525 accept```
vapid dagger
#

yes i have the same error in my log

slim spoke
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check the bug site

nova ether
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Cant find anything there that describes our error

vapid dagger
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maybe this?

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the logs posted in there have the same errors

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the fix someone described with removing -multihome worked for me

stuck cobalt
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Hi, anyone try a nitrado server? If yes do you have the update problem?
Thanks

next smelt
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I started playing on the save that I originally made on a dedicated server, in singleplayer and now everytime I load into the save, I am spawned as a new player and have to find and kill my old player. I've done this a couple times and have saved afterwards everytime, but I am still spawned as a new player upon loading the save. Is there any way I can go about fixing this?

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It seems to be a result of making the save on the dedicated server/multiplayer originally, and now for whatever reason i'm loading in as a new ID or something along those lines

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Is there a way to convert this "multiplayer/server" save into a "single player" save?

haughty veldt
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Hey guys my game version still mismatched the version of the dedicated server. im on steam and i heard people on epic allready got the patch. its been a day

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anyone any help?

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i can allready see the new patch. but my game wont update

bleak dune
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try exiting steam, wait 2 minutes and start steam again and try again

haughty veldt
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tried that, still no luck. i also tried verifying game files

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im about the dumbest mofo out here rn. i forgot i set my game to early acces, and the new patch was for experimental. man shit. im sorry for the hassel

bleak dune
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Ok, in steam, use only the EXP versions of satisfactory when using the server and client. That's the only way I know how to get it to work

bleak dune
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your welcome. There's a bug in the EA version still left that they need to fix. It will be a while before they can do that

small haven
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you can still go into experimental branch with the dedicated server ... just add "-beta experimental" to the startup command of the dedicated server (if you can edit it with your provider) ๐Ÿ™‚

bleak dune
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I rather just run the steam version.

flat zephyr
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Jumped into water and died, inventory became super sized

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Chainsaw Mountain

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Beacon rivaling space elevator

hallow granite
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Why is my game constantly crashing?

bleak dune
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more info if you please

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Looks like they updated the EXP version again and screwed things up again. Does anyone know what the password is for this

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It never did this before

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Ah crap

still bolt
#

you cant connect to ded server with mods am i right ?

bleak dune
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right

still bolt
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thx

faint marlin
#

how to turn off this f*co-op? I turned it on in 3rd update, so it hung on me. Now it has become impossible to play at all

bleak dune
#

? what co op, more details please

faint marlin
#

old system mp in satisfactory

bleak dune
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update

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update your game. You should have or it should have done that for you.

faint marlin
#

were?

bleak dune
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are you steam or epic

faint marlin
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steam

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but login or egs too

bleak dune
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open your library and scroll down to you see satisfactory.

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Right click on the game and do a verify. Making sure it's updated.

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then load the game and load in the the saved game you want to play and have fun.

faint marlin
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nope it doesnt work.

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and now i lost full inventory

bleak dune
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? what doesn't work.

slim spoke
#

find your other body and beat it til it dies to get your stuff back

faint marlin
faint marlin
bleak dune
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then go some where else. I fail to under stand what your issue is

faint marlin
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when i use esc. game dont stop. it means i play in mp

fleet silo
#

is it normal that patterns are not working? (lines on foundations)

slim spoke
#

u can use scim to move stuff

bleak dune
#

ok, so your connecting to a server, are you running that server

slim spoke
#

azazel ask in the satis or exp room or help

bleak dune
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if your running the server. Make sure your running both EXP for server and client.

slim spoke
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sorry shot i dont know

faint marlin
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and cant stop it now

slim spoke
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just play ur game in single game and goto manage session set to private

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load and play

bleak dune
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My self I'm having new issues. It's asking for a password. and I have no idea what that is and I never set one

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Yes, do that.

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Don't use a server. just play SP

faint marlin
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I CANT

bleak dune
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?

slim spoke
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this channel is for dedicated servers

faint marlin
bleak dune
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ok, @faint marlin your in the wrong channel for SP. I guess no one has an idea what your trying to do

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I don't know why, The manage sessions is not on my main menu. so I have no idea.

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ok, I had to be logged in

slim spoke
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explained in exp

bleak dune
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well I started the server and removed the old server from the list. and created a new one. and I'm getting the same thing. It wants a password. before I can join that game or make any changes to the server. I'm stumped. It didn't do this before

slim spoke
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check wiki for how to reset admin pass

bleak dune
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I did. I fount the config files for the client and server. there was nothing in those files that related to a password

slim spoke
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you delete 1 file from server folder in localappdata

bleak dune
#

nope. haven't deleted anything.

slim spoke
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thats how to reset it

bleak dune
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I never saw anything in the wiki about deleting a file. and the one i did find didn't exist.

slim spoke
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How do I reset the Administrator password?
In the location where you can find the server's saved-game files, look for a file called

bleak dune
#

these are the only 2 folders that are in there.

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all I see is this

slim spoke
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its in hidden folder area for windows

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where your saves are

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searching in explorer finds the file

bleak dune
#

can you give me the name of the file by chance. that would help

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maybe 1 or both of these 2 files

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does epic and steam save the games in the same location

slim spoke
bleak dune
#

no way of knowing what to look for

terse seal
#

Is there a difference between dedicated servers early access and experimental?

bleak dune
#

Yes

terse seal
#

Thanks, we rent a server at Nitrado, does anyone know how to stay on experimental?

slim spoke
#

talk to nitrado about the server

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and then play on exp

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ea is a better choice though as exp might be rocky

terse seal
#

So it's not an edit in a file, to stay on experimental?

slim spoke
#

no its the server install cmd line

bleak dune
#

@slim spoke I got it working again. cool thanks. I just deleted the 2 files.

terse seal
slim spoke
#

have fun guys .. btw i just fixed my server so i had control of it again by resetting password .. thats what i was doing

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just was on another computer

hardy mulch
#

is it just us that belts have a delayd input into machines. it stops every time even though there is plenty of room. or is this just a visual side bug?

clear birch
#

hy guys, can anybody tell me why stuff like this is happening and if it can be fixed?

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this is how my belts look like - i/o 270 items

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at every new belt conn the items seem to not render for a bit of the belt

onyx fjord
#

Hey guys. Does anybody know, how to change the branche of Dedicated Server on SteamCMD?
I just know the ID: "1690800" as this was the ID for the time, where just Experimental has a Dedicated Server.
Anybody knows anything?!

clear birch
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yes

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its in the wiki

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-beta experimental in start args

slim spoke
#

wiki page tells you how to change

clear birch
#

@slim spoke do you know why wiki isnt edited for the ports?

slim spoke
#

what isnt?

clear birch
#

like, you only need the one query port in latest patch - will they edit the wiki when it gets EA?

slim spoke
#

its same ports still .. the patch is just testing if they can run the 3 thru 15777

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exp is just the test bed for now

clear birch
#

alrighty - im gonna have a look at the patchnotes than for new DS stuff ^^

ornate osprey
#

that depends on if you are running the exp or ea build for the dedicated server. If you are running the ea build then the wiki is fully up to date

onyx fjord
#

Thanks @clear birch and @slim spoke
So, if i just Update the "normal" Server (ID: 1690800) it should be the Dedicated Server for the Early Access Version? Thats a good idea from CoffeeStain

slim spoke
#

yes

clear birch
#

i mean, before the DS was only experimental, with u5 it became EA and now you have to enable EXP like you choose for the game itself between EXP and EA

#

pretty straight forward

clear birch
#

just one question - the server ticks shown in overview - does this mean you can change it anywhere?

slim spoke
#

pinned messages should say or wiki

ornate osprey
onyx fjord
earnest willow
clear birch
slim spoke
#

ya exp server is if u like pain and want to test

clear birch
#

i like both

clear birch
#

xd

earnest willow
slim spoke
#

check the ports for server

earnest willow
#

i can join locally but friends see server offline

ornate osprey
#

If it's working inside of your network, I would double check the port forwarding in the router

slim spoke
#

something is blocking server from net

echo dragon
#

Anyone manage to run 2 dedicated servers on the same box at once? If so, would love to know how you configured it. ๐Ÿ™‚

slim spoke
#

install in another folder and setup for diff ports

echo dragon
#

Will it create a separate directory for the game data so it does not try to load the other?

slim spoke
#

or use a container program

gaunt gorge
#

@echo dragon The saves are local to the application, so it should be fine.

#

@echo dragon Are you running on windows or linux for your server?

echo dragon
#

Windows Server 2019

lofty escarp
earnest willow
gaunt gorge
#

@echo dragon If you used the SteamCMD to install the dedicated server, it's easy to get a second one going, the only thing you have to do is use different ports in your startup command.

Running the following for example:

.\steamcmd.exe +force_install_dir C:\GameServers\SatisfactoryServer1 +login anonymous +app_update 1690800 validate +quit

.\steamcmd.exe +force_install_dir C:\GameServers\SatisfactoryServer2 +login anonymous +app_update 1690800 validate +quit

Will create two servers in their own directories.

You will then need to run your FactoryServer.exe file something like this:

Server 1:

FactoryServer.exe -log -unattended -ServerQueryPort=15777 -BeaconPort=15000 -Port=7777

Server 2:

FactoryServer.exe -log -unattended -ServerQueryPort=15877 -BeaconPort=15800 -Port=8888

You can really use any port choice, but know that satisfactory will auto increment if it finds a conflicting port assignment.

#

@echo dragon Then in your dedicated server manager in game, you add the server with the same port as the ServerQueryPort.

clear birch
#

if hes running exp he only needs to change the query port, no?

#

beacon and game could be the same because everything gets routed through query port?

gaunt gorge
#

@clear birch While this is true, I saw mentions of issues in certain situations in the channel/thread where they were talking about it.

clear birch
#

ah ok, didnt read those

gaunt gorge
#

Also I don't know if he's running experimental or not.

#

๐Ÿ˜›

clear birch
#

=P

gaunt gorge
#

I'm too lazy to double check that

clear birch
#

"if hes running exp"

echo dragon
#

Was there a separate server release for main branch?

#

I am running main client branch

#

got the second server going

gaunt gorge
#

When you run steamcmd, you can add a -beta experimental to download the Experimental branch's server

#

but if you're on EA (Early Access) and not Experimental then you can omit that flag on the steamcmd.

echo dragon
#

got it. I do not have that flag on my server start up lines

#

Thanks for the help on this. Much appreciated.

gaunt gorge
#

We're all here for the same reason, and I think most of us stick around this channel because of our own curious nature.

wary mirage
#

I updated the server without the -beta experimental flag and somehow its still a version ahead of stable, what to do?

languid quail
#

anyone else think of a fix for my issue, trying to connect to a server in the same pc already configured port forwarding and enabled upnp but still shows as offline

frosty gale
frosty gale
swift delta
#

So i have noticed that my server is now saving games to a different folder other than the one named server, and when i go to load saves in the server menu i no on longer see my most recent save, if i move the save to the server folder and try to launch that save it crashes the server. Is anyone else having this issue?

languid quail
swift delta
#

i run server and game from the same machine

#

have been since they came out.. this is with the steam client, and steam dedicated server.

languid quail
#

ok probably a router setting thing then

swift delta
#

make sure you are using the right IP address..

#

you will need to be using the same one that you would give to others to connect to the server.

languid quail
#

yeah double checked the public ip and the corresponding private ip (ipv4) set it to UDP mode only

swift delta
#

you opened all the ports that the wiki suggest?

languid quail
#

yes 15777 15000 and 7777

swift delta
#

and the ip you will want to use to connect to your server will be the ip that shows up when you go to google and type "my ip"

frosty gale
languid quail
#

yeah I configured public ip based on what whatsmyip says

frosty gale
#

So to avoid confusion, use your local IP to check the server is working, and an external machine to test the external connectivity.

languid quail
#

though now that I checked I used yougetsignal to check my if ports are open and it says its closed

#

not sure what other setting I can fiddle with

swift delta
#

is the server up and running on your machihne?

#

machine?

languid quail
#

yea

#

i'mma try deep diving into my router settings again

swift delta
#

use your ipv4 address in the router.

#

when setting up your port forwarding.

#

then use you public IP when adding the server through the client

languid quail
#

yes I used the public IP when adding server in the client

frosty gale
#

Again, that's unlikely to work. A router looping a NAT back to a local connection like that isn't often supported.

#

Unless you want to risk wasting time on something that will never work (unless you know your gear supports it, of course), test it from an external source.

swift delta
#

works quite well with my asus router.. didnt have to do anything special other than adding in the port forwarding

languid quail
#

I'll try local but tom I guess

frosty gale
#

Using your public IP to connect to a NAT'ed port from inside the LAN, @swift delta? Interesting, I've never seen the option in any of my Asus routers. Admittedly, I don't remember actually testing it either, I just habitually don't even try.

turbid ridge
#

Hi what change this?

Implemented a mechanism that routes all server packets through the query beacon, in effect reducing the number of ports that need to be open/forwarded to 1, simplifying setup.

languid quail
#

I need to do some weird rituals to get the router admin settings cause our countries isp sucks

turbid ridge
frosty gale
#

You don't need to change anything, but if you were to set it up from scratch now you'd only need one of the ports. Although, that version has shown itself to be pretty unstable. I switched away from experimental because of it, it caused a lot of crashes for me.

turbid ridge
#

Thanks, just wanted to know if i need to change anything in my Docker image

#

But didn't notice it's in experimental

warped oriole
#

Is it possible to launch a dedicated server without it creating a new console on Windows?
As I'd like it to use the one supplied by Windows Terminal.

frosty gale
#

Hi, I'm trying to join the localhost server and after joining there is nothing I can do, and the game looks like this.

sly flax
#

everything is all right, wait a little and everything will load

alpine relic
#

any workaround to fix not responding dedi server (174005)?

remote token
#

Where is the Engine.ini file located? There is no file in the folder with the game, in the folder with the server installed, as well as in the save folder! Do I have to create it manually? And I didn't find a file with the settings for the number of players for the server.

alpine dawn
remote token
#

Question: what could be the problem if the server is not available locally (the server is running!). A very long relationship. As a result, a message appears: the server is not connected to the network. There is an error in the log that the Steam ID is incorrect (strange).

fleet silo
#

why the server keeps shutting down every 24 hours?

alpine dawn
fleet silo
alpine dawn
#

you cant

fleet silo
#

wtf

#

why haha

#

this doesn't make sense

alpine dawn
#

because they didnt make a setting for it

#

it shouldnt shutdown

#

it should restart

#

if its actually shutting off there is a problem

#

haha

fleet silo
full vector
#

it should indeed automatically restart every 24 hours to ensure stability and performance. Many game servers will recommend for you to do that, they went a step further and just did it. If its not coming back up automatically after a short while, put a bug on the QA site with all the information

fleet silo
frosty gale
#

It restarts for me. It took me being online when the "restarting in 30 minutes" notification came up to even realize it was doing it

#

I seem to recall someone in here recently saying theirs shut down instead of restarting, though, so odds are you're not the only one if it's doing that

hushed garnet
#

pls help

alpine dawn
#

never actually seen mine restart but its always running when I go to connect

alpine dawn
hushed garnet
#

server wont start on vps

alpine dawn
#

looks like its started in that pic

hushed garnet
#

hmm

#

wierd

foggy cove
#

anyone getting a shit ton of blue screen/crashes? Playing on a dedicated server, just started happening. can't go 5 minutes without it now

alpine dawn
#

I have not seen that...are you on EA or EXP?

foggy cove
#

EA

alpine dawn
#

might want to re-verify your client files

#

what is the error on the BSOD

#

generally those are hardware/driver related

#

so like video card drivers or network drivers

frosty gale
#

My dedicated server just restarted itself after 24h runtime. Everything went fine. I was just wondering why it did that? Is it an autoupdater or something?

alpine dawn
#

auto restart

#

they built that into the servers

frosty gale
#

Do you know why? preventing memory leaks perhaps?

alpine dawn
#

yeah thats my best guess

#

I presume once the servers mature a bit more they may make it a setting

#

or eliminate it I dont know

frosty gale
#

yeah. also my guess. thx!

graceful mist
#

Is there a setting for tick rate?

rough garden
#

Hey, I'm having trouble running my dedicated server

#

it ran yesterday

#

today it is complaining that it doesn't have an amd windows driver on an intell linux server

thorny storm
#

Does the dedicated server allow poeple build there own factories

slim spoke
#

its just a server to play the game on ..its the same game still

#

1 hub and unlocks

thorny storm
#

So poeple still have to be traped with poeple ah i was hoping dedicated servers allowed freedom lols

inner rose
#

singleplayer is freedom

thorny storm
#

Singleplayer also boring lols

#

I give it more time

slim spoke
#

wait til game is done and they add modes

gusty mesa
#

I assume Dedicated servers are still in experimental. But do you need to have the exerpimental satisfactory branch installed to join a dedicated server or can you use the early access one?

slim spoke
#

there is EA servers

gusty mesa
#

Ah okay nice

slim spoke
#

check the wiki page for dedicated servers

gusty mesa
#

I don't need to re-setup? I assume I can just update it and it should be good?

slim spoke
#

ya

lost orchid
#

Hello, is there a preferred dedicated host for satisfactory servers?

slim spoke
#

NO

#

peopel dont all live in 1 spot on the planet

lost orchid
#

Lol, I'm talking about like a VPS provider

slim spoke
#

routing internet

#

best is subjective

alpine dawn
#

best is the server rack in my garage

#

lmao

sharp bough
#

or anything in between

hazy mango
#

hello all, for some reason my serve keeps wanting update to experimental version on the EA version, Help! please

slim spoke
#

dont tell it to update and it wont

#

hehe

hazy mango
#

wow

sharp bough
#

find a well respected vps provider and grab a 6gb (??) ram 4 core (??) vm with free bandwidth (low bandwidth is fine) and your good from what ive seen

slim spoke
#

use -beta public

#

to force it off the exp

hazy mango
#

I am not

lost orchid
#

Thank you very much @sharp bough that is the info I'm looking for

hazy mango
#

useing -beta public is not even listed on the wiki please update

slim spoke
#

not my job

hazy mango
#

san zip it your being an ass

slim spoke
#

the wiki is community driven and done .. so u can go there and put the info in just as well as anyone else

hazy mango
#

what ever then why not you if its not your job then its not mine

slim spoke
#

ur the one who wants it updated on there

hazy mango
#

don't care

slim spoke
#

i dont care if its not there its not that useful

hazy mango
#

ok then life goes

crimson cobalt
#

need help it sayes that my server offline how to get it online

slim spoke
#

what kind of server is it

#

where is it

crimson cobalt
#

satifactory server if that to me sanctum

icy tinsel
#

have you entered the correct ip to where the server is running on? have you opened the necessary ports to the server?

light mason
#

Hello, was wondering....I'm running a server for me and my friends on the experimental branch, how do I increase the ram size for the server?

quick mist
#

it's not a Java application where you have to tell it its cap at startup

light mason
#

ok, ty

quick mist
#

certainly!

alpine dawn
light mason
#

Im running it for epic, dont have it through steam

slim spoke
#

greg, i told that guy how to change back to ea

alpine dawn
#

Ah cool

hazy mango
#

-beta public

alpine dawn
#

That should get you back on track

hazy mango
#

bit did

light mason
#

also, the game wants to crash when my friends build away from me, is there a fix for it

slim spoke
#

might have to check the bug site

light mason
#

where would I find the bug site

hushed gateBOT
slim spoke
#

there ya go ๐Ÿ™‚

light mason
#

ty

sick bear
#

i started a dedic. serv i enter but it dont let me change the "private" to "friendsonly" anyone knows how to fix it?

slim spoke
#

dedicated servers dont use that setting

#

that is for listen servers

sick bear
#

i started a dedicated server, opened ports... etc.. server starts i can enter but my friend cannot

slim spoke
#

ports or something is blocking it

sick bear
#

ports 15000 / 15777 / 7777 / 7828 and antivirus exceptions are configured but my friends cant enter.

gusty imp
#

The ports would be forwarded on your firewall, not theirs.

sick bear
#

yes i have that ports and antivirus exceptions configured... but they cant enter

gusty imp
#

Maybe try one of those external port verifier sites? If you can get to it on your LAN and they can't, its pretty much gotta be not forwarded properly. Make sure you're doing tcp/udp both or have correctly set which is tcp and which is udp.

sick bear
#

dedic server and game have to be on experimental or normal?

#

version

bleak dune
#

EXP

modern edge
#

I got a question, so my friend has a world that he hosts, is there a way to turn that into a dedicated server and keep all the progress?

alpine dawn
alpine dawn
sick bear
#

you guys recomend to use normal or experimental clients to create and join a friends dedicated server

alpine dawn
#

It depends on what version the server uses

alpine dawn
#

or it wont work

#

so if the server is EXP you have to be EXP

#

if its EA you have to be EA

sick bear
#

i know but... what do you recomend to use? exp or normal for dedic server?

alpine dawn
#

oh right now EA is best

#

EXP is broken for a lot of people

ancient sand
#

hey all, i wrote a discord bot to manage a dockerized Satisfactory server. i use it on my discord server to allow my mates to manipulate the server when i am not online

https://github.com/scumbug/tableboptop

currently only supports:
start/restart/stop
show cpu ram usage
grab save files

feel free to use/fork/enhance

full cipher
#

is it normal that when running the server from steam it wont let you launch the game?

alpine dawn
#

you are playing on the same machine you host the server on?

full cipher
#

no not same machine

quick mist
# full cipher no not same machine

Steam generally only lets you run one product from your library at a time. however once the server is downloaded you can run its start script directly rather than via the Steam library and you're off to the races.

#

(the server's only connection to Steam is that it can be used to download it)

full cipher
#

ok i get that, but it seems like the server and the game shouldnt count as the same product?

quick mist
#

I agree

#

but sometimes Steam can be cantankerous about that for some reason. I had similar problems back in the day when running a Half-Life Dedicated Server for Team Fortress Classic

golden jolt
#

How do I get the EA server

alpine dawn
#

-beta public

alpine dawn
golden jolt
#

windows

alpine dawn
#

ah, did you use steamcmd to install the server?

golden jolt
#

I know all this

#

I have exp server

alpine dawn
#

ok but I need to know if you used steamcmd to install it because thats the only way I know

#

at any rate if you did then you just replace -beta experimental with -beta public

golden jolt
#

I changed the path

alpine dawn
#

cool

#

anyway that should get the server on EA

#

might need validate in the string as well, dunno

golden jolt
#

No problem?

alpine dawn
#

looks like it might work

golden jolt
#

FactoryServer.exe -log -unattended

#

not work

alpine dawn
#

yeah I dont know if it will work without validate

#

steamcmd.sh +login anonymous +force_install_dir $InstallationDir +app_update 1690800 -beta default validate +quit

#

thats the command mine uses

#

might need -beta default validate

#

or public

golden jolt
#

ok,I'll try again in the evening

eager condor
#

I normally re-run the install to update

#

Which is what Greg put (that I didn't see before opening my mouth haha) but modify it for windows

light cliff
#

Hello everyone,
Anyone have the same issue:

Linux dedicated version is not up to date?

eager condor
#

And remove -beta if you are running early access

light cliff
#

That what I have done, let me try again$

#

Playing on the experimental branch

#

I will play on the early access, it seems to work

#

Thanks for the help

kind depot
#

How are the dedicated servers working so far. I usually host games and when my friend joins i'm below 50 fps pretty much the whole game. I'm able to connect to my dedicated server and i'm 144 locked pretty much all the time

#

Am I risking losing a lot of progress?

alpine dawn
#

I have never lost progress using the dedi

kind depot
#

Awesome. I'm very excited for this

#

Will dedicated keep my pc awake? Or do I have to change power settings,. I want to be able to go to work and have a friend join and make progress

alpine dawn
#

yeah I dont know how it works on windows but I assume you would have to tweak windows power settings

kind depot
#

Did you set up dedicated on a separate machine?

alpine dawn
#

yeah its running on a linux server in my garage

kind depot
#

Do I have to leave my satisfactory game open? or is it good to go as long as dedicated server has had the file uploaded to it

#

I was just on it running around. I closed game all the way out, dedicated server is open still. Will my friend be able to join?

alpine dawn
#

upload the save to the dedi and its fine by itself

#

yeah you can exit your client

kind depot
#

excellent. I haven't played since october 2020. Enjoying update 5 so far!!! Cheers

clear frigate
#

Hmm, i really love the dedicated servers, however. Since 2 or 3 experimental updates ago, i can no longer (because i used to be able to) connect to the server, i am getting connection timed out very regularly. Oddly started happening when that network feature was announced to control its bandwidth

shut cobalt
#

anyone having a fix for server update becurse im stuck now

clear frigate
#

The Network and ports works, they always did, they used to, but now i am getting this constantly

#

That started happening when the bandwidth control for Dedicated Servers was implemented. I set them to ultra but still nothing

#

I am at complete loss here on why it's doing this

shut cobalt
#

so im running a server on Pterodactyl Software Linux System and i canยดt update my server at all anyone know how to fix it (im using Epic to play the game on tho)

clear frigate
shut cobalt
#

And how do i do that?

#

this is how is running +login anonymous +app_update 1690800 -beta experimental validate +quit

slim spoke
#

noprops just play on EA

#

exp server wont help u its testing port patching and is worse

shut cobalt
#

Yea but i just like EXP becurse it have all the new stuff ๐Ÿ˜„

slim spoke
#

there isnt any new stuff

#

update 5 is on ea

shut cobalt
#

Ohh

slim spoke
shut cobalt
#

ahh i see

odd fractal
#

i don't want to use the experimental branch ... i've updated my server with steamcmd +force_install_dir /home/games/SatisfactoryDedicatedServer/ +login anonymous +app_update 1690800 validate +quit (so no experimental flag) ... but now my client is behind this version ...

slim spoke
#

before validate put -> -beta public

#

to install ea dedi server

odd fractal
woeful citrus
#

Tip for everyone who host multiple servers. Ark survival evolved use the same poort as satisfactory port: 7777. You can use -port:8000 in startup to host on other ports

full vector
#

any unreal engine games share that default port, fwiw ๐Ÿ™‚

woeful citrus
#

Yea didn't know kinda stupid

#

Does anyone know how to host multiple servers on 1 ip. Just change beacon and host ports?

slim spoke
#

google lol

maiden vale
steel osprey
woeful citrus
#

Or does it just looks for a port and when its taken its goes on a higher port

maiden vale
slim spoke
#

yes server increments on failed port

woeful citrus
#

Nice learned something more about servers today tnx

shut cobalt
#

@steel osprey i already did That is not working

viral stump
#

hello i am trying to join my friends server but somehow it appears to be offline what do i have to do to join him?

slim spoke
#

tell him to run the server and fix his ports

#

make sure ur defender , firewalls and av are good

viral stump
#

okay thank you

golden jolt
#

I thought the EA version didn't have such bug, but it still did

#

Jesus

feral dawn
#

Yah that bug drives my OCD crazy lol

slim spoke
#

dont sit and watch it

golden jolt
#

The bug of the floor hole is still there

feral dawn
#

Im sure CSS will fix all of the things sooner than later.

golden jolt
#

why

#

There was no such thing in the last version

feral dawn
#

Welcome to programming, sometimes u fix one thing and break another, annoyingly.

golden jolt
#

Jesus

#

I'm crazy

#

This bug sometimes makes me wonder if it is full

#

Because it's discontinuous

#

stuck

feral dawn
#

Yeah, this is why I dislike this bug personally, but usually I just go by the output of the machines, as the input always seems to match into the next machine no matter how buggy the belt looks.

slim spoke
#

ya but its a game rendering issue

viral stump
#

hm i turned firewalls off and all but still my friends server appears to be offline and also he tried to change from private to friends only but when he restarted game it went back to private

slim spoke
#

dedicated server doesnt use that setting

viral stump
#

sorry i missunderstand something there we got it now but thanks

steel osprey
slim spoke
#

he just had to play on ea

#

since exp is testing patches that mess shit up

alpine relic
#

Anyone fixed the timed out issue?

slim spoke
#

remove -multihome

#

play on ea

crystal eagle
#

Steamcmd experimental server since the last update keeps on crashing

slim spoke
#

ok

full vector
#

there is a known issue with the single port mode introduced, just stick to EA if you suffer from that

slim spoke
#

remove multihome from cmd lines

burnt thistle
#

how does one do that on epic? have the save issue i think

slim spoke
#

you setup cmd line to run server

#

remove the -multihome if its in there

burnt thistle
#

can you explain in more detail my server is host by a server hosting site but my game is giving me the Unetconnection... timed out error i try to join it and have reinstalled the game on the server host provider and verified my local game files too ,but to no avail.

#

when i add the server to my server manager it says Server name pending NotAuthenticated and it just started with this new build 174005 update

slim spoke
#

install ea server

feral dawn
burnt thistle
#

zap but i got it working going back to ea im issuming something broke in the new update

slim spoke
#

that doesnt mean anything

feral dawn
#

ah okay, was wondering if it was nitrado as they have been giving the incorrect port to customers lol.

clear frigate
#

Something did break in the new update, yes, been already 3 exp versions now

burnt thistle
#

was never doing that before then i start having connection timed ouy every time

clear frigate
#

i have that exact same problem when right before both ea and exp got the same build it worked fine

#

Now all i get is connection timed out

slim spoke
#

play on ea

clear frigate
#

it's frustrating because we don't know what causes it

slim spoke
#

exp has port patch that needs to be fixed

feral dawn
#

Host NAT does not apply if you're trying to connect to somewhere else, host NAT only applies if your hosting the server via your game client.

slim spoke
#

or exp server probably has -multihome in the cmds .. which u should remove

clear frigate
#

Considering i uses LinuxGSM, no i don,t have multihome in the cmd

slim spoke
#

using that means nothing its part of server cmd line to run it

clear frigate
#

it's weird, sometimes it works, sometimes it doesn,t

#

i doubt it has to do with that

slim spoke
#

it was used briefly for a bug and people didnt remove it

clear frigate
#

No but that is what i mean

slim spoke
#

ok dont try.. that was from the one dev working on dedis

feral dawn
#

having multihome=0.0.0.0 on the cmdline does not break anything, u can either keep it or get rid of it, it does not change anything.

clear frigate
#

LinuxGSM's sfserver uses cmd to run the server, i override them with a custom cmd in the .cfg file, there is no multihome in

slim spoke
#

bogdan recommends removing it cause it causes a bug

feral dawn
#

either way, Sect has told you multiple times he has already removed it

slim spoke
#

also the patch on exp is causing some of the issues

#

hence play on ea

clear frigate
#

Wasn,t there something like an option to enable in the server ? I head the CSS say it

slim spoke
#

no what he said was i use this so i dont have that cmd .. which made no sense

#

but u go ahead help them out

feral dawn
#

na u got this bro

#

i believe in u

slim spoke
#

naaaa its fine

#

i dont need to explain myself to help

clear frigate
#

So you're telling me the exp build of the server is just defect ?

feral dawn
#

@clear frigate currently the new Single Port approach is very 50/50, it'll either work fine or wont work fine. there have been many bugs with it (check the thread on it in this channel)

#

I would recommend you stay on Early Access, as there are no new functional changes to the game right now between Early Access and Experimental, other than the single port change

clear frigate
#

Hmm, alright, time to validate my game back into EA

#

and the server too

feral dawn
#

plz remember to throw -beta public onto the steamcmd update command in order to successfully downgrade back to Early Access

#

i think it's +app_update <id> -beta public validate

#

something like that

clear frigate
#

so branch="public" in my case, got it

feral dawn
#

wiki tells you ๐Ÿ˜„

#

perfect ๐Ÿ™‚

clear frigate
#

I am getting a yellow message "Please use force_install_dir before logon!"
Not sure if that is important or not

rose steeple
#

Hey new here, is there too many bugs to play dedicated compare to a player hosting a game? Is it that big of a difference!

feral dawn
#

hm interesting, i have never done it that way - always had +login +force_install +app_update

#

perhaps a new update to steamcmd.

slim spoke
#

login in first works fine

clear frigate
#

Yeah mine is logged using a steam dedicated server account

feral dawn
clear frigate
#

Usually use that for steamcmd related servers in the event it's required

rose steeple
feral dawn
warped oriole
#

Is it possible to launch the server without it creating a new window (i.e. having it log in the current console) on windows?

rose steeple
#

Exellent

slim spoke
#

setup a service to start it

warped oriole
slim spoke
#

wiki has the info on dedicated server page and linked pages

feral dawn
warped oriole
#

Then why does it create a new window on windows?

feral dawn
#

hm

#

I dunno, i think its been that way since Unreal Engine 3 ๐Ÿ˜

warped oriole
#

Hmm, so it's something with UE?

feral dawn
#

oh yes 100%

#

it's not a satisfactory thing, it's an unreal engine thing

warped oriole
#

Lemme take a look at the console logging system UE has real quick

feral dawn
#

i guess the linux binary just throws output differently than winblows.

warped oriole
#

winblows
Nice name ๐Ÿ˜‰

feral dawn
#

๐Ÿ˜›

#

I would guess, that the problem here really is that -log can be used in: The UE Editor, Any UE Game and Dedicated Server binaries.

#

so one would assume that they just use the same code path on windows to throw open a new log window, no matter the binary.

warped oriole
#

Maybe

#

But afaik it's pretty easy to check if the application has a console attached or not already, so a bit weird but I guess it's just old UE3 stuff

feral dawn
#

yeah agreed

clear frigate
#

hmm, i wonder what the _continue appended saves does in comparison to the autosaves

feral dawn
#

i think the contiune save is created when the server auto-restarts every 24 hours.

clear frigate
#

aah

#

But hooray it works again

feral dawn
#

\o/

mossy wolf
#

The frequent server side updates being pushed is kind of an issue because the server keeps doing the automated restart and then not coming back up because it needs to be updated or something.

slim spoke
#

play on ea server

warped oriole
#

So I found the function that shows the log window in UE4.26:

// Source/Runtime/Launch/Private/LaunchEngineLoop.cpp:2770
int32 FEngineLoop:PreInitPostStartupScreen(const TCHAR* CmdLine)
frosty gale
mossy wolf
# slim spoke play on ea server

Yeah, the server was moved to EA as soon as EA came out. But it still seems to be getting at least one if not multiple patches per day or something.

warped oriole
slim spoke
#

what version is the server? cause last update was only exp

#

your server might be updating to exp version cause of steamcmd

#

@mossy wolf

#

before validate in cmdline to install put -beta public

full vector
slim spoke
#

thanx nev yes that 2 lol

mossy wolf
#

Yeah, however doesn't that restart "restart" not go down and need to be manually started again?

full vector
#

the last update to the steam server repository for EA was 4 days, on Thursday, and for EX on Friday

mossy wolf
#

Hmm. It went down and needed to be updated on Saturday and then it went down yesterday and needed to be updated also.

slim spoke
#

no its not needing updating

full vector
slim spoke
#

they dont work on weekends

full vector
#

(ignore changes for "staging" or "nightly", those are their internal testing, but also only started today, and not over the weekend)

warped oriole
mossy wolf
# slim spoke they dont work on weekends

Yeah, just reporting what the server admin was reporting about why the server wasn't coming back up because when they tried to just start it, it would complain about being out of date.

slim spoke
#

probably cause ea and exp clients arent the same build

#

same with the servers

#

879 = ea ... 005 = exp

full vector
#

servers shouldnt even complain about being out of date, the client might when you try to connect

mossy wolf
#

How do you check the running version of the server?

slim spoke
#

check server manager

#

or hte server

mossy wolf
#

How do you check from the server? It's just a stream of console output.

#

Or is there a host side web interface or something?

slim spoke
#

read the log

#

just look in server mananger or connect

#

remember i dont know ur setup or skill level

mossy wolf
#

It's a Windows VM running the server. Client side I'm running the 879 EA build. It doesn't seem like it has the switch in the update script to run EA so it might still be on Exp.

slim spoke
#

connect a client

#

if its not match to ea client then its exp

mossy wolf
#

Ahh, so it is running EA then. Not sure what they did with the server that it is running EA without the switch in the update script to download the EA patches.

slim spoke
#

you could ask the hosters

#

just a thought for next time

feral dawn
#

If you search the log file for the word build it'll show the version :) if that's of use.

mossy wolf
#

Yeah, they said that it was EA, however it keeps apparently needing to be updated before it will launch.

slim spoke
#

sounds like ur misreading stuff or something

feral dawn
#

Sounds like they are validating the install every launch.

mossy wolf
#

This is unfortunately coming from arms length since I'm just reporting back what the server owner is reporting.

slim spoke
#

well its not updating all weekend

#

they are confused or full of it

mossy wolf
#

They are technical at more of a tinkering level rather than professional so they may be misreading or operating it in an inefficient manner.

slim spoke
#

and server doenst know when there is an update

feral dawn
#

My guess, is that they left the validate parameter on the steamcmd install line, which they are running every time your server starts.

slim spoke
#

i think they fought with getting off exp and finally got it hehehe

mossy wolf
#

Ehh, wouldn't hurt to have that as a feature down the road, have it check and auto-update as default behaviour on launch. Then you can have a launch option to disable auto-check if you want to run a particular build.

feral dawn
#

Yeah, that's how most servers do it, just without validate

slim spoke
#

if u dont run the update/install cmd line then u can stay on a build

#

but client is issue then

mossy wolf
#

FactoryServer.exe -log -unattended
For the start script they are just using this.

slim spoke
#

ya u setup a server

#

and u can do bat or whatever to run install cmd line first

#

then start server

#

wiki has bunch of information about it

mossy wolf
#

.\steamcmd.exe +force_install_dir C:\GameServers\SatisfactoryServer +login anonymous +app_update 1690800 validate +quit
This is their update one, might be slightly overkill to validate, but the actual startup shouldn't call this.

rancid basalt
#

stupid question... i had my server working and friends could connect. now i installed nssm and am running as a service and its forgotten the server information. I have recreated it and was trying to upload the save, but it looks like possibly the path is different now to where the game saves are to load from? i dont see an updated game save available to upload

#

can anyone tell me if the path is different now for when you are starting as a service?

slim spoke
#

servers shouldnt move

rancid basalt
#

i still see all my old saves in AppData\Local\FactoryGame\Saved\SaveGames\server

#

but they aren't available to "upload"

slim spoke
#

using some shell or whatver u put things in different places so u have to check what your using to see what is setup for

rancid basalt
#

i'm on windows hosting the server myself

feral dawn
#

C:\Windows\System32\config\systemprofile\AppData\Local\FactoryGame\Saved\SaveGames\server is where the save files reside when running under NSSM, unless you made the service start as your user.

rancid basalt
#

ahh, that may be it

#

yeah that path is empty on mine

#

so i was running as a user i guess, now its goin to load under the system

#

i'll move my saved games to there and restart

feral dawn
#

yeah, u have two options

#

either do that, or configure nssm's service that you made to run as your user

rancid basalt
#

or is it better to change the service?

feral dawn
#

so it still uses c:\users\whatever\etc etc

#

totally up to you ๐Ÿ™‚

rancid basalt
#

ahh

#

i may try and do that ๐Ÿ™‚

#

you good with nssm? i'm completely new

feral dawn
#

nssm edit SERIVCE_NAME

rancid basalt
#

awesome!

#

thank you

feral dawn
#

๐Ÿ™‚

rancid basalt
#

Boom! back up and running!

feral dawn
#

woot

rancid basalt
#

Thank you so much Alien!

feral dawn
#

no problemo, enjoy belt spaghetti

rancid basalt
#

lol, ikr!

#

another random question that i'm sure was covered

#

is there a way to auto update the server when a new release is out? right now i'm just running the steam app_update command

feral dawn
#

no, the server is not aware of when a new update is pushed

rancid basalt
#

ok, thats what i figured, just wanted to make sure ๐Ÿ™‚

#

its not a huge deal and easy enough to fix when it happens

#

thanks again Alien!

feral dawn
#

you could make your service restart every x hours, or whatever time scale

#

and make it run a bat file that checks for an update before running the actual server binary

#

that's as close as you'll get.

rancid basalt
#

ahh, thats not a bad idea

#

i should actually probably set a restart every night anyway

#

help keep it fresh, lol

feral dawn
#

the server reboots itself every 24 hours anyway, but i dont know if it's a full restart of the process or just a reload of the level.

rancid basalt
#

ahh i didnt know that

#

nice

#

thanks again for all your help

alpine relic
#

Can I downgrade my dedicated server without ruining the save?

slim spoke
#

yes

#

you could also just copy the save file incase

alpine relic
#

thx ๐Ÿ˜„

cloud beacon
#

what is a good server host?

warped oriole
median path
#

is the dediserver single core?

slim spoke
#

no

versed merlin
# median path is the dediserver single core?

No, it uses multiple cores/threads. However, as the game uses a single thread for many of it's calculations, your server will be heavily dependent on the speed of a single core. The main thread will spawn worker threads as needed, yet the majority of the server's work is done within a single core.

median path
#

got it; haven't run into issues but was something i was thinking about

#

running it on a decently old Xeon at this point, so not the fastest single core speed of 2.67Ghz

But it is 12/24 core/thread

granite basalt
#

Does someone know how to access the console (like in steamCMD) when using the steam DS program?

slim spoke
#

ingame use server manager

versed merlin
granite basalt
versed merlin
#

No.

#

Only theSatisfactory game's commands

granite basalt
versed merlin
#

Of which only a few are currently know.

granite basalt
#

Because the current log is read-only

slim spoke
#

in windows start cmd and goto steamcmd folder and run the long steamcmd line from the wiki

granite basalt
#

Well essentially using steamcmd no?

slim spoke
#

or u can fire steamcmd

#

and do all the steps

versed merlin
slim spoke
#

its for installing the server

versed merlin
#

What are you trying to accomplish?

granite basalt
# versed merlin What are you trying to accomplish?

Having the same power as in being in a headless environement. For exemple would be switching any ports. I don't see a way of doing such with the steam Dedicated Server program other than having a launch command line

slim spoke
#

you do that stuff with the cmd line for the server

versed merlin
slim spoke
#

steamcmd is just to download and install the server

#

the rest is done after that

#

wiki has all the cmds to put in the starting cmd for ports and such

versed merlin
#

The SteamCMD program is used to download and install the dedicated server files without needing a Steam Acount.

granite basalt
#

Powerfull isnt the right term here sorry

versed merlin
granite basalt
#

It seems cumbersome to use launch command lines lol

slim spoke
#

steamcmd isnt meant to run the server its just a backend file server

versed merlin
granite basalt
#

No I understand there isnt a GUI

slim spoke
#

you dont like change ports all the time so u set them and forward them and such 1 time and set in cmd line

#

if u dont use the defaults

granite basalt
#

Got it guys thx

versed merlin
granite basalt
#

Wonder if they have plans to make a UI. Have you tried a Conan Exiles Server? I like how they implemented a UI to tweak values around and broadcast announcement through the server. YOu guys know if Coffee Stain has this kind of things in plan?

slim spoke
#

they are building the dedis as we go

granite basalt
#

Of course

granite basalt
versed merlin
versed merlin
#

All automated and set-it-and-forget-it

granite basalt