#dedicated-servers

1 messages ยท Page 187 of 1

viral wraith
#

ubuntu 20 ^

tranquil idol
#

Anyway, been having a blast with my friends with the dedicated server. Stood one up using dokku and a docker container. Was a nightmare. ๐Ÿ˜Œ

#

๐Ÿ˜‚

frigid slate
#

I can't get the container to run. No idea what the problem is.

warm canyon
#

I only have to open these ports on my router?

#

Bruh this is so confusing

quick mist
#

For a Windows server, you definitely have to forward the ports on the Router and you almost definitely have to open the firewall ports on the computer running the server

lavish cliff
warm canyon
#

I don't use windows firewall though, will I still have to do it?

lavish cliff
#

damn
I wish we had threads here

spiral root
lavish cliff
#

then these could all be consolidated to their own little channels

vocal jungle
quick mist
#

if your Windows firewall is disabled, then no, you don't need to add a rule

warm canyon
#

Ok

devout dune
#

hey

#

is anyone losing inventory and location upon restart??

hushed lance
#

Does anyone else still have broken trains in "docking" after the patch?

spiral root
spiral root
# devout dune fucking lmao

Two options get out of car and die or try and roll back to a previous autosave to see if that works without losing too much progress.

#

Well rolling back to a previous autosave doesn't work it still loads the most recent one even if you tell it to load an old one.

Also I know people were complaining it was a little dark before so how about this colorscheme?

spiral root
#

Atleast it isn't strobing this time.

calm saffron
#

That needs to be a permanent easter egg ๐Ÿ˜‚

spiral root
#

Northern Lights?

frosty gale
#

yo anyone know how to reset admin password on dedi server

spiral root
#

As in forgotten password or just want to change it?

#

If the latter authenticate with current password then there is an option in settings.

frigid slate
acoustic python
#

not sure if this is the server or the client, but i can't seem to pick up beryl nuts anymore - anyone else?

spiral root
#

That was an either or question so yeah makes no sense.

frosty gale
#

xd

#

so i want ot reset the admin password

#

i forgot it

frosty gale
#

i replied to the first message

spiral root
#

Yes and the first message says..."As in forgotten password or just want to change it" - so you have forgotten it I don't know I am afraid.

frosty gale
#

jeah

#

i want to change my password

#

xd

#

for admin

rose valley
#

Delete the ServerSettings.port file, found in the save games directory. That will reset the password.

quick mist
#

brb, doing Wiki things.

vocal jungle
#

dont want to post them in here and cluter the channel

quick mist
#

@rose valley was my inference about deleting that file accurate?

calm saffron
#

Is it a binary file? Can we just open it up in $EDITOR and remove the password?

prime gorge
#

What's the word on the last update? Did it fix the requirement to set -multihome? Other issues?

quick mist
#

it is not plaintext, ipsi

prime gorge
#

Nice ๐Ÿ‘

rose valley
#

I'd make it more clear that .port is the query port of the server on cause and that it resets passwords, server name and autostart session specifically.

#

Thank you for taking the time to write it down.

quick mist
#

Amended

rose valley
frosty gale
#

never mind

#

its bc i deleted that.15577 file it doesnt detect the safe

#

*save

quick mist
#

Did you re-assert the previous Session Name?

rose valley
#

You will need to set the session name again.

frosty gale
#

iknow

#

i made a backup

#

and named the world exactly like the world before

#

and it worked

#

thx

devout dune
#

q: is the foundation rotation bug fixed?

warm canyon
#

So if I'm using the steamgui for the dedicated server, I open the correct ports on my router and firewall, launch the tool and then put my IP into the 'add server' in the satisfactory manager?

rose valley
#

IP or domain, if you have one available. I'm saying this cause I have seen some people claiming it only supports IP.

warm canyon
#

Where do I see domain?

quick mist
#

The only game I've seen in the past decade that did not support hostnames was Valheim, and that was very quickly patched (:

timid shard
#

Will they make it easier to make dedicated servers?

rose valley
#

You likely only have an IP, monkey. If you had a domain, you would have known.

warm canyon
#

Oh ok

quick mist
warm canyon
#

So I gotta go do router port forwarding which my dad will probably promptly decline

timid shard
#

As im only a child and donโ€™t understand the fancy words and just wanna play with my mate even when one of us is offline

rose valley
#

You can learn, Goku! Just give it a chance! Follow the steps and come back here when you get stuck.

spiral root
# timid shard Will they make it easier to make dedicated servers?

I would say its a pretty easy system at the moment and there are multiple ways to do it. If you just want a quick and easy multiplayer you don't need a dedi server - If you want a dedi server without the hastle there are hosting services offering it pre-configured for you - all in all not too complicated.

rose valley
#

This stuff is much less intimidating then it looks like at first.

timid shard
#

I just canโ€™t do the ports on my router as itโ€™s my mums details

alpine dawn
#

I think people are expecting entirely way too much out of experimental dedicated servers....this is like bleeding edge at this point and requires a bit more effort

quick mist
#

Honestly the servers are pretty low-effort to stand up

#

run binary, forward ports, done

#

the rest is just dressing

calm saffron
#

Well, some problems are basically intractable - if you can't do port-forwarding, there's nothing Satisfactory can do to help.

rose valley
#

Unfortunately we can't make it easier than this. Networking is networking, no matter how much we wanted to make it easier

alpine dawn
timid shard
#

I mean ark survival evolved made it easy click a button to create a server and done

rose valley
#

But we are open to specific suggestions.

ripe mist
#

y

timid shard
#

No shit

ripe mist
#

mistyped

prime gorge
#

@rose valley Want to take the time and thank you for all your hard work you put into the server! That hotfix to patch Linux servers just a day later was outstanding and shows how much you care about us. Thank you from the bottom of my (our?) heart โค๏ธ

quick mist
alpine dawn
#

true

rose valley
#

Thank you! We've miles yet to go though. Might dabble with P2P at some point which might make it easier. Our early attempts kinda failed so far.

alpine dawn
#

I just think some people need to wait a bit until this is out of experimental and a polished product before expecting it to "just work"

calm saffron
#

As long as I can keep my server running in the middle of my friends (so we all get equally mediocre pings), I'm happy ๐Ÿค”

quick mist
#

The journey of a thousand miles kilometers, @rose valley , best starts with the selection of comfortable, durable shoes. (:

rose valley
#

Well if Frodo could do it barefoot, then so can we.

quick mist
#

something something behind-the-scenes footage of terrible foot wounds

calm saffron
#

DID YOU KNOW THAT VIGG-- words suddenly cut off followed by a muffled scream

burnt blaze
#

I think the dedicated servers are pretty astounding for how early they are! I know other peeps have had crashes and stuff but my experience has been smooth. Not to be too harsh, but if someone cannot bother to learn how to forward ports, they're going to have a hard time managing a dedicated server in almost any game.

hot ivy
#

Just seen this but no, it only said that it was already updated. When I used force_install_dir, I specified the location where it was already installed and it apparently just updated what was already there in 2 minutes, definitely didn't redownload the whole thing.

prime gorge
rose valley
#

And just known that you are helping a lot! Development has been moving much better since they got out.

alpine dawn
#

feedback and crash reports do wonders for dev

calm saffron
#

Stack traces are a wonderful tool.

unique spoke
turbid ridge
spiral root
#

Not needed anymore don't worry

alpine dawn
#

somehow with the bombs still broken they have a larger hitbox when hunting gas plants so I have been having pretty good luck with high arc throws and killing large areas of gas plants

alpine dawn
spiral root
#

Yes it was

alpine dawn
#

sweet

#

I am at work so I will update and play tonight

prime gorge
alpine dawn
vocal jungle
prime gorge
turbid ridge
ivory sage
#

hi guys "multihome" flags dosen't need?

turbid ridge
#

Time to update my Docker image

prime gorge
icy field
#

Why the hell does the autosave on the server work when a new client connects? Who can turn this off and is it possible to fire the dude who invented it?

ivory sage
#

oh. good news

alpine dawn
#

haha

frosty gale
rose valley
alpine dawn
#

XD

#

movin on up

dense kelp
#

Is anyone doing anything with Dedi Servers in regard to Network Quality, if so, what does it change?

turbid ridge
alpine dawn
#

yeah I only have 8gigs

prime gorge
rose valley
#

(and sorry everyone for learning about it this way)

dense kelp
#

no, like on the client side you can adjust that, does it do anything meaningful?

rose valley
#

It does. You can do it for the server too, from the server console.

vocal jungle
#

as far as i know if you tweak the network setting on the server it wont matter inless the people connecting do the saem

dense kelp
#

either way, what would it actually be adjusting? Logs would indicate it just increases cap? lik 60000 to 100000

prime gorge
# alpine dawn yeah I only have 8gigs

Me, too - but the Wiki says 8 GB to be enough. My guys build the weirdest and ugliest pasta right now. Need to go to build everything up from the ground again. But 8 GB is enough for five players at the moment (not simulteanously though)

weak spear
#

on that note anyone know kinda the guidelines on the network quality expectations? i have gig symmetrical without data caps so would not mind running a higher speed on my server if it runs smoother.

calm saffron
#

It increases the quality of your network! I assume it sends out silicon pixies to upgrade your cable connection or something ๐Ÿค”

rose valley
#

Quite a few things actually. Can't pull them out now, I'm off the clock. But it might make a meaningful difference.

alpine dawn
dense kelp
#

ok, I am going to adjust to ultra and see what happens, lol

vocal jungle
rose valley
#

sadly there is no definitive list. I'm still thinking of a useful way to generate one.

icy field
#

My save takes about 13 MB and any saving, let alone automatic, has a very bad effect on clients. Why not use a technology similar to the Volume Shadow Copy Service while saving ?

alpine dawn
#

lol

rose valley
#

Your save takes 13 GB? ๐Ÿ˜จ

alpine dawn
#

like help or commands

vocal jungle
dense kelp
#

lol

icy field
#

@rose valley 13 Mb))

dense kelp
#

this is a funny chat sometimes

calm saffron
#

I assumed they meant their save caused the game to use 13GB of RAM ><

rose valley
#

Run help in the game. That's what you get out of the help command. Imagine if that was just text in that console window.

#

I think shipping 1 pregenerated html like that one could be a good compromise though.

icy field
#

@calm saffronMy dedicated server takes 7 GB of memory.

alpine dawn
rose valley
#

@icy field you cannot completely disable autosave but you can make the interval much bigger.

calm saffron
#

Meh. Just give all the commands a prefix and we'll run strings | grep $PREFIX to get them ๐Ÿ˜›

vocal jungle
#

you can also turn off saveing on client exit cant you

alpine dawn
#

live dangerously, create the save file in /dev/null

weak spear
#

bogdan is there a command to list players? sometimes it would be nice to have a definitive way to know no one is on when i restart for updates and such

icy field
#

@rose valleyCan't you get rid of auto-save entirely?

vocal jungle
dense kelp
#

i say do it

#

YOLO right?

alpine dawn
#

haha

vocal jungle
#

incremental saves are the backbone of the MP/server world

dense kelp
#

well in this game you live quite a few

calm saffron
alpine dawn
#

yeah it wouldnt work

#

but....you could create a ram drive

#

and save there

alpine dawn
#

and then create a script to copy it to disk

vocal jungle
#

sounds about right ben

dense kelp
#

easy peasy, just get move ram

#

oh wait wait

alpine dawn
#

well I mean save files are small

dense kelp
#

gotta ask the first question of IT

#

did you reboot?

calm saffron
#

This sounds like a lot of effort. Can we clone the running process have that save the game?

alpine dawn
#

so a ram drive of like 2GB might be enough

devout dune
#

do truck stations work?

#

like at all?

vocal jungle
#

haveing no staged saves is like having a backup script with this as the last line sudo rm -r /

dense kelp
#

or format c:

alpine dawn
#

lol

#

#thisisfinedog

icy field
#

@vocal jungleThe current save engine is not capable of doing this in the background. One option in the settings is enough for me - do not use automatic saving.

dense kelp
#

I do honestly think this will get better over time, talking about saves on larger files

#

the improvements even within this update were really good

vocal jungle
alpine dawn
#

is the issue that saves are causing the game to have issues?

#

I am confused

vocal jungle
#

MC has a great save process, but not all games can be MC

icy field
#

@vocal jungleI have not used autosave for a very long time in the game itself.

alpine dawn
#

is it a performance issue or just a change management issue?

vocal jungle
#

I am not debating your play style i just providing comentary

stray bone
#

My pal only get โ€œnotauthenticatedโ€ when adding my server, must he enter the password somewhere before connecting?

ashen pecan
#

If you have a password, yeah. Should prompt him for one?

dense kelp
calm saffron
#

Time to break out the hex editor ๐Ÿค”

vocal jungle
#

like a 13meg satisfactoy save is massive along the lines of imbitz mega base or the likes of

rose valley
devout dune
#

hello are truck stations broken?

vocal jungle
#

no more then they ever are

#

๐Ÿ™‚

rose valley
#

He will need to enter the password if there is a player password. Tell him to click the authenticate button.

shy kayak
#

Hi since the update yesterday i got problems to join our dedicated server i am hanging on loading screen and nothing happens i was searching on forums but didnt not really found a workaround does someone have the same problem or an idea where i can look for a workaround

kindred sierra
#

linux server markos?

ashen pecan
# devout dune hello are truck stations broken?

Mine appear to be working as of yesterday - haven't finished my workday to play with them today. But I noticed they didn't seem to be getting enough fuel each time but I think it was just a visual bug?

vocal jungle
#

i think Stin Archi's Config base project is 13 megs

kindred sierra
#

we still have ghosts, build new invisible belts, removed parts with or without mass destructor and it doesnt update for everyone evenly

#

also have some dupes

shy kayak
#

yes

calm saffron
ashen pecan
#

Aaah thanks Ipsi ^^

shy kayak
#

the server works three other peoples are on there

kindred sierra
#

also when you mass deconstruct some areas you might be able to get those invisible belts to reappear

#

tell them to kill ur character, maybe that helps markos

ashen pecan
#

I know I was still seeing belts going invisible in an AOE around me randomly, but I think that's also a known issue ๐Ÿ˜…

devout dune
#

weird

dense kelp
#

Definitely visual bugs, on conveyers for sure. See it all the time

ashen pecan
#

Huh! I noticed mine doing the animations right away, it was just the fuel thing :S

prime gorge
ashen pecan
#

yeah there's a lot of visual shenanigans that have been reported on the QA site (which I fully expected, and a server reboot fixes them)

rose valley
#

yeah I see no reason not to have them. Just didn't get around to that yet.

prime gorge
#

Nice, thank you ๐Ÿ™‚

ashen pecan
#

Speaking of reboots, I LOVE how quick they are. I'm coming from Ark, where a 1GB save file and 15 min reboot on SSD is par for the course

shy kayak
#

I will tell them thanks @kindred sierra

prime gorge
ashen pecan
#

๐Ÿคฃ

#

A universal truth!

prime gorge
#

๐Ÿคฃ ๐Ÿ‘

kindred sierra
#

how is that even a compliment

#

you practically compare it to ark

ashen pecan
#

Right, saying something runs better than Ark is like saying water is wet x3

#

But still - I love an optimized game and (to me) this is it

kindred sierra
#

could be better but yeah, looking promising so far with the improvements on performance

ashen pecan
#

You can tell I'm a traumatized Ark admin. The server not crashing on reboot first had me thinking I'd done something wrong. But it really was as dead simple as Bogdan has been saying haha

kindred sierra
#

(just fix the game breaking bugs, ghost belts, stuck blue ghost belts, dupe belts), invisible collisions, clipping thourhg the ground on revival.

i cant share compare pics as they would be removed ๐Ÿ˜ฆ bot does nto have steam screenshot share url whiteflagged ๐Ÿ˜ฆ

ashen pecan
#

To me (and maybe many others), those are really minor things ^^

#

Considering it's purely experimental

rose valley
#

when feeling frustrated, remember how much more broken the game was a week ago and imagine things a week from now ๐Ÿ˜„

kindred sierra
#

yeah, its experimental, wish we would be past that already haha

#

it was that bad huh?

ashen pecan
#

My expectations are also extremely skewed ๐Ÿ˜…

kindred sierra
#

our save is 4 days old so i cant say haha

prime gorge
ashen pecan
#

I feel that in my bones. I remember when they rolled S+ and "structure optimization" into the base game. It was ... traumatic

#

I keep trying to tell my Ark players "just zoop your foundations, it's faster" and catch myself

prime gorge
rose valley
#

You guys rock!

kindred sierra
#

now go ask for a raise.

calm saffron
#

Excuse me?! I'm far too squishy to be a rock ๐Ÿ˜‚

ashen pecan
#

Heck we couldn't be here if y'all hadn't created something so satisfying ๐Ÿ˜‰

prime gorge
ashen pecan
#

๐Ÿคฎ

prime gorge
ashen pecan
kindred sierra
#

@zinc marsh sorry tag, but yes, trains do work on dedi. just needs signal rewiring station rebuilds etc etc and it eventually just.. fixes itself

#

or set up single player game, do the scheduling there, and then load the save in dedi with the working schedule

alpine dawn
#

I was pleasantly surprised that the tractors work

#

wife and I went on a hard drive excursion last night

#

went well

#

we ended up finally finding casted screws

ripe mist
#

Not the best sort of screw to get with your wife, but nice all the same

alpine dawn
#

lol fair

rose valley
#

sometimes it's the only screw you're gonna get tho so at least enjoy it KEKW

alpine dawn
#

lul

#

it made her happy and thats all that matters

#

she spent like half the night redesigning her factory

#

I was sleeping

#

XD

ripe mist
#

it's cool when you can play a game with your wife, I used to play a game with mine a few years ago and it was fun

alpine dawn
#

we play farming sim together too sometimes

#

haha

ripe mist
#

awesome

#

a couple that plays together, stays together lol

plush iris
#

was the rebar gun fixed? ๐Ÿ˜…

alpine dawn
#

yes

#

I was using it a bunch last night

plush iris
#

uhm

#

it is still crashing my server :/

alpine dawn
#

hmm

#

you sure you are up to date?

plush iris
#

yeah i'm on 0.5.0.7

alpine dawn
#

interesting

#

I was killing fire spitters last night with it

plush iris
#

nvm my friend was trolling me...

#

excuse me :p

alpine dawn
#

haha

#

kill him in game

#

XD

#

WITH THE REBAR GUN

#

haha

plush iris
#

yeah well but now i lost a shot

#

crafted some extra ammo

#

and it actually rebooted itself

#

and the server was spamming a lot of logs

#

not sure if it was related to the rebar gun tho

ripe mist
#

the Mk5 Belts go so well with Coated Concrete Foundation

worldly pond
#

Is anyone else getting logs spammed by "Warning: GetBuildingColorDataForSlot was called BEFORE colors were initialized!" when the server is first booted

burnt blaze
outer ocean
#

did i miss something?

burnt blaze
#

It looks like it is running. Are you trying to connect with a local IP or public IP?

versed merlin
#

Itโ€™s possible that the server is simply trying to start up some thing out of order, and can gracefully recover from that.

indigo cape
#

Can someone tell me where the save file is when running dedicated on windows server as a service using the wiki suggested NSSM? when I start that as a service it creates a new save somewhere else and I can't get it to load my actual save

#

if I just load the game and not use the service it's under the user folder where it normally is but can't find it at all when running as service

indigo cape
#

that's what I'm saying when loading using the NSSM Windows:
%LOCALAPPDATA%\FactoryGame\Saved\SaveGames is blank

#

sorry it says it 2 lines after that I stopped when it said linux

#

next line is windows as a service thank you

quick mist
#

I'll try to remember to reorder those to put Windows and Windows-as-a-service together later on

#

or.. feel free to make that edit yourself if you like (:

grizzled bear
#

Anyone else having an issue right now where trucks don't seem to be refueling at stations?

grizzled bear
#

Roger t hat, thanks!

burnt blaze
#

I've never edited a wiki before, but the section about using powershell to create firewall rules should note to run powershell as admin

quick mist
#

If you don't, PowerShell will tell you to.

#

But yes.

idle flower
#

Is there a way to recover or reset the admin password for a dedi?

#

dingus here forgot to write it on a sticky note

quick mist
#

See the Wiki

idle flower
#

ty

versed merlin
quick mist
#

:snrk:

brisk prism
#

Evening Gentleman, Got a bit of a headscratcher for me at the moment. Some friends and i are trying to bring up a dedi and we keep getting issues with SteamAPI failing to initialize? Not crazy savvy with all of this but i have made sure the corrected Ports have been addressed. Through the Firewall and Router. Thanks!

quick mist
#

Despite the scary red coloring, those warnings can be ignored.. they should still be able to connect to the server wtihout any issue

brisk prism
#

Interesting, I have tried to connect and im getting messages in game that the server itself is not "Online"

quick mist
#

That log looks healthy: the server appears to be online and waiting for people to connect.

#

we can do some quick tests though to double-check this. Just to verify: is the server running on Linux or Winows?

glass quarry
#

has anyone running the server on Unraid?

brisk prism
#

Windows.

#

Thank you sir!

quick mist
#

okay. In a new PowerShell window, run the command Get-NetUDPEndpoint. In the results, you should see listeners on ports 7777, 15000, and 15777

#

If you do, good! That shows the server software is listening for connections.

brisk prism
#

Big rookie here. And i appreciate the help.

quick mist
#

good. Perfect.

#

Next step: if you look at the Wiki, you will see a command to open those ports on your firewall. Make sure your Powershell window is one with Admin privileges, and run that command

brisk prism
#

Ok. Working through it

quick mist
#

Perfect!

#

next up: double-checking the port forwarding settings.

#

do you know the LAN IP address of the computer running the game server?

#

(typically this will start with 192.168)

brisk prism
#

yes. 192.168.1.247

quick mist
#

perfect. make a note of that address. Now in a web browser, log into your router and check your port forwarding settings

#

you want to make sure that you are forwarding UDP (not TCP) ports 7777,15000, and 15777 to the IP address you just gave me

sullen radish
#

wait dedicated servers dropped?????

#

oh crap where's the requirements

quick mist
#

wiki

brisk prism
sullen radish
#

i see the pin

#

checking now

quick mist
#

you can forward both TCP and UDP, that's okay

#

you just can't not forward UDP

#

so that's one of the three ports forwarded; do you have the other two?

sullen radish
#

oh excellent

brisk prism
#

I only listed the 15777

sullen radish
#

I gotta put a server up asap. ๐Ÿ™‚

brisk prism
#

should i make another for the other 2?

vocal jungle
#

yes

versed merlin
fossil garden
sullen radish
#

I'm always prepared for issues

fossil garden
#

its running internally fine, the gameplay however is another story ๐Ÿ˜„

sullen radish
#

ah

#

netcode still iffy?

quick mist
#

There are a few rough edges yet, yeah, but it's pretty good honestly

sullen radish
#

vehicles/enemies?

quick mist
#

netcode is mostly fine but there are issues with vehicles and with belts disappearing (but still carrying materiel)

#

up until yesterday there was an issue where firing the rebar projector crashed the server

fossil garden
#

I had issues with vehicles ( trains visually glitching ), and placing belts getting out of sync with me unable to make some connections happen

unique spoke
#

Enemies sometimes just appear in front of u, des render distance and loading times of chunks are a bit low for now, but otherwise it's fine

fossil garden
#

and yeah loading distant stuff takes a bit

#

while the render stuff/distant stuff is all right, the belts is quite making stuff unplayable

quick mist
#

"unplayable" is relative

#

it's not like all belts are immediately invisible all the time

#

sometimes you'll see that some belts might disappear

#

stuff like that

fossil garden
#

ye when you building having a invisible belt right in front of you with broken connection is quite gamebreaking ๐Ÿ˜„

#

while you not build it's w/e

quick mist
#

wandering away ~100m and back will sometimes make invisible belts appear

#

so too will disconnecting/reconnecting or server restarts

fossil garden
#

reconnecting didn't help, in my case

#

complete restart did however, then it glitched again 30s later

#

on another piece

#

xD

versed merlin
#

But I understand what you mean

quick mist
#

decidedly inconvenient to be sure

fossil garden
#

In a game that's about building, when a game doesn't let you build something is not considered game breaking ? :<

#

I am not whining it should be fixed instantly or anything, but yeah for me its likely go back to local if it keeps happening

quick mist
#

how're things looking, Steel?

versed merlin
#

But, welcome to the world of experimental dedicated servers! Lol

sullen radish
#

Anyone know if ~/.config/Epic/[et al] isn't created until first run of the binary?

quick mist
#

That's exactly right, Wootles

#

indeed, until the first (auto)save

sullen radish
#

Okay so I gotta run it once before I move my save file in.

versed merlin
#

It is not. Not is the save files

#

*nor

edgy crag
#

Hey, just wanted to come back and say that so far playing with my friends the dedicated server has been awesome. No vehicle or enemy desync, and other than the conveyor stuff which has already been patched today we havent noticed any major bugs

versed merlin
wheat hawk
#

minor bug, my client crashed whenever i placed the hub

versed merlin
wheat hawk
#

twice in a row

#

my friend also crashed when he looked at it

bold atlas
edgy crag
#

That was pre patch

#

nothing so far today

versed merlin
# wheat hawk twice in a row

Then definitely grab the information from your log files and go check the QA site to see if thereโ€™s reports about it. If there isnโ€™t, please submit one!

bold atlas
#

I saw that happening half an hour ago.

edgy crag
#

I may have just been getting lucky then

#

it was more pervassive yesterday

bold atlas
#

It's something to do with networking, but there's no diagnostics. :/

versed merlin
wheat hawk
brisk prism
#

Wanna give a big shout out to all that helped here! Big thanks to @quick mist! You guys make this community great. She is working flawlessly.

quick mist
#

fantastic! have fun, and stay effective!

sullen radish
#

It appears all I need is UDP for the port-forwarding. Is that correct? No TCP on these three ports?

sullen radish
#

Thank you.

fossil garden
#

its not just belts, elevators as well

sacred peak
#

is there a bug, that i can put batteries with convoyer belts into a train station?

versed merlin
cunning lichen
#

2 days on still getting this

#

3 of my friends playing on the server

#

ive changed ports checked IP, checked firewall

#

nothing

whole fox
#

Is there a way to limit max players at the moment?

sacred peak
#

yes, its like in the singleplayer

fossil garden
#

how big is your save anyway?

versed merlin
whole fox
#

But where do i put the config for it?

versed merlin
versed merlin
sacred peak
#

linux or win?

versed merlin
whole fox
#

Yeah I read that it was the Game.ini file but the server doesnt have that

#

Linux

sacred peak
#

you have it

fossil garden
#

Mine is like 8mb atm, wonder if it's just too much objects in one place for network throughput, there was an option to increase network throughput when hosting via client, is there an option like that for dedis

sacred peak
#

wait i look for it

whole fox
#

Sure, thanks in advance

sacred peak
#

FactoryGame/Saved/Config/LinuxServer

whole fox
#

If that directory doesn't exist, I do create it right? with a Game.ini file in it

sacred peak
#

run the server one time

whole fox
#

I have run it before

sacred peak
#

mhhh

#

every there but not the game. ini then create it

quick mist
cunning lichen
#

same country

#

1 of my friends on the server lives in the same city

quick mist
#

More specifically, would you be connecting to the server via the internet or is the server in the same physical building as you are?

cunning lichen
#

internet

quick mist
#

have you tried removing and re-adding the server in the Server Manager?

cunning lichen
#

yup

#

8 times

#

different ports etc etc

#

disabled my firewall just incase temporarily and to no avail

quick mist
#

interesting. Would you mind if I see if I can replicate the problem? I'd need the server's address.

whole fox
#

@sacred peak Oh now the Game.ini file was there, thanks for your help

#

Are console commands directly in the server window disabled or am I missing something?

quick mist
#

Console commands only work in the Server Manager though the game client at present

whole fox
#

Aw what a shame

quick mist
#

they're working on it (:

sullen radish
#

hmm

#

didn't specify the ip map and it appears it decided to bind to ipv6 local loopback

#

shame shame, binary

quick mist
#

if you do not specify, it binds to all IP interfaces, not just 4 or 6, and certainly not just loopback

#

:: is not the loopback IP for IPv6

#

that would be ::1

sullen radish
#

ohhh

#

you're absolutely correct

#

hmm

#

i'm going to specify the address anyway just to be sure then

quick mist
#

good best practice to do so anyhow (:

sullen radish
#

mmhmm

#

looking at the steamclient.so thing, the sdk64 subdirectory doesn't exist at all

#

is there a way to just install the sdk and get the .so file that way?

#

otherwise i need to create this sdk64 folder and do the symlink?

quick mist
#

possibly but there's not much point as you'd be insulating a loose wire that just needs to be clipped anyhow

abstract ingot
#

anyone having issues with headless server and current update

quick mist
#

define 'issues'

lofty latch
#

LD_LIBRARY_PATH

abstract ingot
#

server and game missmatch

quick mist
#

there was an update today

#

so check that both your server and client have received it

sullen radish
#

i'll modify my start shell for it

abstract ingot
#

yeh we have tried to update the server doesnt seam like there is a server update to the game update 4 hours ago

quick mist
#
NetCL: 171407

The current version of the server is 171407

abstract ingot
#

client version is 171579 and the server 170636, when i force update on steam=CMD i still get the same server number

quick mist
#

whoops, I still need to update my server

#
ghoti@dope:~/Satisfactory/FactoryGame/Saved/Logs$ grep -oE 'NetCL: [0-9]+' FactoryGame.log
NetCL: 171579

Confirmed, 17159 is the current version

#

and I literally just updated through SteamCMD.. the CDN you're geolocated to might just be slow to update for some reason

ocean compass
#

for sanity sake what cmd are u using to update

quick mist
#

in my case:

/usr/games/steamcmd +login anonymous +force_install_dir /home/ghoti/Satisfactory +app_update 1690800 validate +quit
#

but obv. your path may vary

ocean compass
#

copy thx,

quick mist
#

o/

prime coral
#

are there any config or console commands where I can give each player a starting set of materials and gear, or is it only the first player that can start with stuff?

quick mist
#

there is no such configuration available at present

#

if you really need to fill peoples' pockets, you can get everyone to log in, and then pull down the save and inject things into the players' inventories with a save editor

#

(and then copy the save file back up)

versed merlin
#

๐Ÿ˜œ

wheat hawk
#

umm there's a duplication glitch with zooping conveyor stacks

prime coral
#

hrm, perhaps. playing with the idea of 3 people starting in 3 diff regions coming together with vehicles and trains. the idea breaks down when it comes to progression (1 hub 1 SE) but that's a different problem to solve

sacred peak
versed merlin
#

However, there are very few known commands currently. The ones that we know of for sure, are listed in the wiki.

glass quarry
#

ohhh wooow.... Dedicated server will not running on AMD Phenom II x4 945 ^^

#

nice Job -.-

quick mist
versed merlin
quick mist
#
sse2
sse3
sse4_1
sse4_2
sse4a

If memory serves, I believe it was found that sse4a is the required instruction set

glass quarry
#

So now I am forced to either buy a newer CPU, possibly including a mainboard, or just run a local server 24/7 on an external root, for which I would spend money on a monthly basis ... ehm yap, I'll go one way or the other Burn money xD

lofty latch
quick mist
#

'forced' is a bit of a stretch

#

only in that to run a program you are 'forced' to meet its minimum requirements to execute

glass quarry
#

i have a Unraid Nas Server with whis CPU ๐Ÿ˜‰

versed merlin
#

But, I support the โ€œburn moneyโ€œ aspect! Lol

sullen radish
#

Well I will be both rooting and tooting; it runs

quick mist
#

spiffy, Wootles!

versed merlin
#

Oh. Wrong tooting.

#

Nvm

#

๐Ÿ˜œ

sullen radish
#

There's no server browser yet I assume

quick mist
#

nothing wrong with potatoes and carrots though

#

correct

sullen radish
#

so if I want anyone to play I gotta advertise and such

#

okay cool

#

maybe later

quick mist
sullen radish
#

a lot of the load warnings in the log are very scary haha

versed merlin
versed merlin
sullen radish
#

yeah

#

gonna take a drive around my world and see if anything's broke :3

versed merlin
sinful ridge
#

WESTMANT โ€” Today at 6:19 PM
en1 else having problems on dedicated servers with belts not rendering?

versed merlin
#

Supposedly it was fixed in the small patch that was released today, but there have been reports of people still experiencing it.

grand geode
slate ice
#

I had that issue last night but it hasn't happened much since I updated this morning. Now the conveyor lift floor holes are having major issues.

#

They will connect and render, but not function. Takes a couple placements to get them to work.

versed merlin
sullen radish
#

oh. oh no. there's been entire map changes since i last played. I got train tracks going through entire rock clusters.

grand geode
#

The group I setup has already imploeded the dedicated server a couple of days ago....

sullen radish
#

so it does

#

a pity

#

gonna miss this world

versed merlin
grand geode
#

yeha needs server restart when multiple clients are seeing it

versed merlin
# grand geode This one?

As I said, conveyor belts are invisible. even though they are still there and will block movement/building new objects, they are not rendering.

#

However, as they also said we havenโ€™t run into it since. Now, I will have two guys on my server right now, but I suspect we will have a full house a little later tonight. Lol and then we shall see lol

grand geode
#

we umm setup a massive massive ai limiter factory and kill its. Pure Caterium, Pure Copper, Steamed Sheets, Fused Quickwire..... the whole works.... killed it when we switch that on

versed merlin
polar quartz
#

Also a question, I executed a command via a ingame console, and then restarted the server, but instead of creating the configs, it now crashed ;-;

grand geode
#

just saying like "go easy" on it and make it distributed or you will loose it completly

polar quartz
# polar quartz Also a question, I executed a command via a ingame console, and then restarted t...
04.11 23:26:44 [Server] INFO ^
04.11 23:26:44 [Server] INFO Error: ENOENT: no such file or directory, open '/FactoryGame/Saved/Config/LinuxServer/Game.ini'
04.11 23:26:44 [Server] INFO at Object.openSync (fs.js:498:3)
04.11 23:26:44 [Server] INFO at Object.writeFileSync (fs.js:1524:35)
04.11 23:26:44 [Server] INFO at Object.<anonymous> (/opt/game/start.js:29:6)
04.11 23:26:44 [Server] INFO at Module._compile (internal/modules/cjs/loader.js:1068:30)
04.11 23:26:44 [Server] INFO at Object.Module._extensions..js (internal/modules/cjs/loader.js:1097:10)
04.11 23:26:44 [Server] INFO at Module.load (internal/modules/cjs/loader.js:933:32)
04.11 23:26:44 [Server] INFO at Function.Module._load (internal/modules/cjs/loader.js:774:14)
04.11 23:26:44 [Server] INFO at Function.executeUserEntryPoint [as runMain] (internal/modules/run_main.js:72:12)
04.11 23:26:44 [Server] INFO at internal/main/run_main_module.js:17:47 {
04.11 23:26:44 [Server] INFO errno: -2,
04.11 23:26:44 [Server] INFO syscall: 'open',
04.11 23:26:44 [Server] INFO code: 'ENOENT',
04.11 23:26:44 [Server] INFO path: '/FactoryGame/Saved/Config/LinuxServer/Game.ini'
04.11 23:26:44 [Server] INFO }
04.11 23:26:45 [Multicraft] Server shut down (starting)```
grand geode
#

either you started it in wrong dir or you deleted the Game.ini file.....

polar quartz
#

It is a linux dedi server

#

The game.ini never generated yet, that is the issue

grand geode
#

well since it ships with a default one before starting that would be difficult....

polar quartz
#

You mean that it generates one on the first start/setup?

grand geode
#

Either way Game.ini doesn't exist

polar quartz
#

Yes, I am that far as well, but why doesnt this automatically get created??

#

Because normally, no configs are in /FactoryGame/Saved/Config at all, until you run a command to change a value

#

Then all the files get generated

grand geode
#

they either come with it as a set of default or they are created on first run... if you look at the error message its not that it cannot find the file it cannot write to the file which actually implies the parent directories don't exist

#

probably because you started server from incorrect working directory or from somewhere that doesn't have write access to the path its trying ot save to

polar quartz
#

Let me quickly try to reinstall the server from the beginning

#

See if it comes as default to begin with

versed merlin
polar quartz
#

SteamCMD on Linux dedi Server

grand geode
#

how are you starting it?

versed merlin
#

And when you pass the force install dirtectory argument, what path are you giving it?

grand geode
#

where is it installed and what directory are you in when you start it?

#

For example mine is installed to /home/<redacted>/.steam/steamcmd/SatisfactoryDedicatedServer

So I start it from that directory. It then write the Game.ini to here /home/<redacted>/.steam/steamcmd/SatisfactoryDedicatedServer/FactoryGame/Saved/Config/LinuxServer/Game.ini

polar quartz
#

Just tried a complete reinstall, didnt work either, I indeed suppose it is unable to create the file in question, I'll have a further look to what might be causing it

versed merlin
zenith nimbus
#

Anyone else still have broken trains on dedicated after the patch?

fathom ore
#

I have the server installed via the Steam app and the server configured via NSSM, however whilst the service is running it can't update, so I made this handy batch file to start/stop/restart/check the status of the service.

#

Hope it helps someone. ๐Ÿ™‚

dark crown
#

Has anyone had issues with trains only loading one freight car when on dedicated servers?

grand geode
main lodge
#

i wasnt necessarily meaning to advertise - i see a lot of people trying homebrew servers

#

but i deleted it anyways whatev

grand geode
#

Yeah but its a case of let one person do it everyone will want to do it... then its spam central

main lodge
#

๐Ÿคทโ€โ™‚๏ธ no prblem

spiral root
#

Ok it happened again, server rebooted while connected, when I reconnected I fell through the floor, my stuff appeared on the surface but 4000m away from where I was... WTF?

dark crown
grand geode
dark crown
#

Session name cant be changed

grand geode
#

yeah it can

dark crown
#

How?

grand geode
#

create new session let it save a game then replace save file and get it to load it

dark crown
#

Okay, so it is not the server, any help on troubleshooting trains?

grand geode
#

Really load it on single player and re-create the freight platforms

#

Or wait until its patched

craggy shell
#

how can i make it so my DS doenst go to sleep when everyone disconnects?

sacred peak
dark crown
sacred peak
craggy shell
#

settings? its just console window with no input

sacred peak
craggy shell
#

yes

sacred peak
# craggy shell yes

Mhh, when i go to the list with my dedi servers and klick on my sever i have a settings button in the top

sacred peak
craggy shell
#

oh you mean in satisfactory game itself

sacred peak
craggy shell
#

i thought you were implying the DS process itself had some kind of settings menu

#

ill look closer in game thx

sacred peak
#

No problem

spiral root
split zenith
#

I just forgot my password for my server. Is there a way to reset it or am I screwed?

slim spoke
#

admin pass is encrypted .. redo

split zenith
#

what file do I delete?

slim spoke
#

move save/configs and reinstall

spiral root
#

See Wiki instructions on there.

split zenith
#

thanks.

slim spoke
#

essentially same

split zenith
#

also it seems when you loose connection to the server it takes ~30 seconds before a timeout occours

slim spoke
#

check wiki to see if htey added way to change it

split zenith
#

It might be nice to have a little notification that there is a connection issues.

slim spoke
#

make sure client is set to use ultra networking quality

split zenith
slim spoke
#

what u want it to tell you hey ur waiting 30secs

#

game settings

split zenith
slim spoke
#

dont post that in here

#

thats why pics arent allowed in satis room

#

and it tells u by killing hte attempt and telling u there is issue with the connection

#

timeout adjust would be nice though

quick mist
slim spoke
#

why u say that?

#

just looks like they stopped people from posting ips and instead of people using the post layout they are just slapping comments up

#

so it looks messy and is pain to go thru

#

they dont want to type/make the layout post so they just comment stuff

#

for me first thing my first thought was why are people tryin to talk in here... then its oh those are really bad ads that u have to breakdown the info to compare with others

#

anyways time queue utubes up and see what fun and wacky things happened in server land

spiral root
#

Is it just me that is getting this strobing if I disconnect from the server then reconnect?

#

Thank god I don't have any form of Epilepsy.

hasty gust
#

hey all, reeeealy new to this dedicated server stuff. my question is , its sounds like i need to use an external program (e.g pterodactyl, vultr etc ) to run/host a dedicated server and use the "satisfactory dedicated server"program in combination to successfully be able to play with other people?

i've managed to configure everything with steamCMD and "satisfactory dedicated sever" and create and play a "localhost" game, but it wont let other people join, it says the session id is " sessioninvalid"

spiral root
#

You don't need anything like pterodactyl / vultr...

#

People shouldn't be joining from a Session ID they should be joining through the "Server Manager" on the main menu

#

They can only join if they are running Experimental Branch not the Early Access.

bold plinth
#

it took me a while to figure everything out for the dedicated server minus the ports and stuff and more so on generating the config which I learned after the third day of exp release

hasty gust
#

will give it ago!

spiral root
#

Don't get me wrong you don't need it, personally I use linuxGSM but that was after getting everything setup myself because its just easier to maintain.

bold plinth
#

create a shortcut for the factorserver app then add what you need to the target line

spiral root
#

@bold plinth I assume your running on Windows?

bold plinth
#

only thing I know how to run

slim spoke
#

its ok we love all dedis equally

bold plinth
#

also on a dedicated server box from ovh

spiral root
#

Up.... WTF... I Died and Respawned, Ran to where my chest should be and find my body instead.

bold plinth
#

also to spawn the configs so you can edit players make sure you are admin and use quit command in the ingame console, someone should put that in the wiki

spiral root
#

Respawned my body and body disappeared and chest is nowhere to be seen.

spiral root
bold plinth
#

not for me

#

F:\somename\Satisfactory\FactoryGame\Saved\Config\WindowsServer yea saw nothing like that until a dev commented on that

hasty gust
#

can you have other people join a "localhost" created server?

slim spoke
#

no thats inside same comp

#

u could join thru lan to it though

bold plinth
#

when you first connect it auth the server and creates the world

spiral root
#

Yes you just need to make sure the ports are open and they would need to connect to the external IP

hasty gust
#

what would be the external IP?

slim spoke
#

internet ip

hasty gust
#

ahh

slim spoke
#

but if ur on network with it .. use lan ip

spiral root
#

You on your PC or a Server pottz?

hasty gust
#

everything game/sever is on the one PC

slim spoke
#

127.0.0.1

short blade
#

the ip reachable from outside your network, aka, not a 192.x.x.x, 10.x.x.x, or 172.x.x.x

slim spoke
#

ip for localhost

spiral root
#

So yeah if you want to connect to the server yourself from the game you could just connect to 127.0.0.1

#

But if you wanted your friends to be able to connect to you then they would need to know your IP.

short blade
#

if you are connecting to your own machine, you can do localhost

spiral root
#

If they are on the same local network as you then you could share your internal LAN IP as sanctum mention likely something like 192.x.x.x or 10.x.x.x - however if they are at another location and connecting over the internet (WAN) then you will need to share your external IP.

slim spoke
#

for friends use external ip or.. open browser and type whatismyip.com and hit enter

hasty gust
#

yeah copy

spiral root
#

Though honestly there is little benefit to running the server locally over say just having friends connect via Multiplayer Sessions/Invites as you would still need to keep your PC running whenever you wanted someone else to be able to play and your still using the same resources on your host PC.

Best way to run a Dedicated Server is on dedicated hardware, like a VPS.

hasty gust
#

yeah im aware of that fact really, its just to really try and provide a smoother experience long term, but i guess it being on the experimental server with heeeaps of bugs kinda contradicts itself hey?

#

my mate is trying to connect, says his games crashing when he does try to connect?

slim spoke
#

set affinity for the dedi to last cores in the list

#

that will keep it away from part that is running ur game at least

#

crash connecting .. mods or maybe driver .. verify files or restart game/retry connecting

#

sometimes it will do that then connect fine

hasty gust
#

hmmm

spiral root
#

Don't forget to open the ports (port forward) on your router also so that external connections can connect to you.

slim spoke
#

you can test your own by using the external ip

hasty gust
slim spoke
#

15777 and 7777 and ur 15000

#

or whichever u used

hasty gust
slim spoke
#

router needs 3

#

15777 is to start connection... 15000 is beacon to keep going .. and 7777 is one that does work

#

then ur friend should be good

elfin nest
#

Has anyone got more than 4 people in a server? maxplayers doesnt seem to work

slim spoke
#

yes u can

#

search in here for how to increase player

#

it has to be first section at top of the ini

elfin nest
#

So swap the order of these two?

slim spoke
#

put at top

#

that will fix it

elfin nest
#

Ok, any special launch options?

slim spoke
#

nope before u5 u had to have it first in the ini in regular game hosted version

#

its just how the game and engine like it

elfin nest
#

Gotcha

#

Well if it works, thanks

slim spoke
#

have fun

tribal pumice
#

๐Ÿ‡ช

gentle thorn
#

Loads up satisfactory
"Oops, forgot about the new version"
Updates docker image
Deploys to Azure
...
Azure broken
FML

alpine dawn
#

swear Azure/o365 is broken more than its up

#

always something wrong on it

slim spoke
#

welcome to microsoft

quick mist
#

Azure like the ocean you fantasize throwing Steve Ballmer into

#

"Hey, Amazon's onto something with its AWS thing.. Let's do that but worse!"
"You mean like Google Cloud?"
"No, I said worse, not comparable but not as successful"

alpine dawn
#

for compute stuff I just use digital ocean

#

use o365 for work though

#

it has its plusses and minuses

quick mist
#

my workplace is split- it uses O365 for half of its infra and traditional Office for the other half and it's infuriating

#

whip up a spreadsheet for a report I'm tasked with and it's perfect. send it away and it's all broken because CONCAT() on O365 is CONCATENATE() on standalone for no goddamn reason

#

and the same thing with a zillion other tools

slim spoke
#

send copy with bat that if dropped on replaces those and they can run it then

#

๐Ÿ˜›

quick mist
#

you think middle-managers are likely to even know what 'run this batch file' means much less be able to follow the instruction?

slim spoke
#

or script something to make 2nd version and send both

quick mist
#

"that's too complicated, can't you just make it work?"

#

direct quote

slim spoke
#

make button o365 and one for office

#

link in script to files

#

u drop 2 in it makes email and sends

quick mist
#

it'd get blocked by AD policy. I'm barely able to run my own scripts on my own machine; I can't attach scripts to emails, add macro scripts, or send them over shared mounts

slim spoke
#

generate 1 version .. script sends email list out .. then converts it and sends out other list

#

and have it clean up and file them for ya

#

anyways .. its nice and quiet so things must be running little better tonite

gusty grail
#

im playing the latest experimental version on a windows dedicated root server

slim spoke
#

how long has server been running

gusty grail
#

i restartet it before posting here

#

problem before and after restart

#

or do you mean playtime?

slim spoke
#

did u take that latest updates for the server

gusty grail
#

latest update was 12h ago if im right?

slim spoke
#

ya round that sounds right

gusty grail
#

yep - that update is installed

slim spoke
#

not sure lol

gusty grail
#

hm ๐Ÿ˜ฆ

slim spoke
#

i wonder if some of the belt visuals are actually messing up moving items

#

or something like that we dont see

gusty grail
#

maybe...can i grab the savefile and try it local?

#

never tried that

slim spoke
#

ya just goto server and copy the save from it

#

no way ingame

gusty grail
#

check ill do that

#

its not working in singleplayer too...lol

slim spoke
#

try fixing there now

#

maybe u found some tiny weird bug

gusty grail
#

im on it

#

looking good

wheat hawk
#

okay, i ended up getting stuck in the hub, and friend tried to dismantle it to get me unstuck; we both crashed simultaneously, the server rebooted and now we have no hub ๐Ÿ™ˆ

slim spoke
#

you do somewhere is the cube

#

lol

#

probably near where it was

wheat hawk
#

he ran off with them before dcing lmao

slim spoke
#

u cant lose the cube

#

game drops another if it disappears

#

if it thinks there isnt one u get a dupe right now sometimes lol

#

use scim

wheat hawk
#

scim?

slim spoke
#

online map u load ur save

gusty grail
#

moment of truth...trying the fixed save in mp

#

its working โค๏ธ

#

ty

slim spoke
#

yw enjoy

gusty grail
#

i hope i dont have to do that again with the unload station ๐Ÿ˜„

slim spoke
#

ya

acoustic python
#

is there a list of known issues? i know there's the questions.satisfactorygame.com site but it doesn't have a specific section for dedi-server bugs/issues (that I'm aware of)

slim spoke
#

no

#

i heard they were supposed to add tag for dedis though so take a peek

quick mist
#

there is such a tag

slim spoke
#

hehe sweet ... i guessed they would have after day maybe 2 or getting the mass amount in a pile

outer bear
#

Hallo an alle Satisfactory Spieler
Habe ein Nitrado Server eingerichtet und suche noch spieler
5.101.165.93 ist die ip Adresse gibst du ein sobald du den Server hinzu fรผgst beim Server Manager
13202 ist der Port
Fรผr das Passwort Frage mich Bitte auf Discord Fuxlj#9097

#

Nur Deutsch........

slim spoke
#

english server, sorry

#

you are not allowed to post ips for servers

trail lichen
outer bear
#

Danke

devout dune
slim spoke
#

Front1erm4nโœ“แถœแต’แต’แตโฑแต‰แถ โฑแต‰แตˆ โ€” 10/27/2021
Any posts containing IP addresses will be deleted.
Please refrain from publicly posting any IP addresses.

#

pinned msgs there

#

๐Ÿ™‚

devout dune
#

very strange

stray bone
#

The dedicated server is really working good now after last nights update

slim spoke
#

sweet good to hear

wild herald
#

Hey ive joined the Server and my Game crashed while joining and now Im twice in the Game

#

And all my staff has the "dummy"

slim spoke
#

what stuff

wild herald
#

my inventory

slim spoke
#

beat the person til dead

#

just go nuts on it

grand geode
#

if you crash out wait about 1 minute until the server realizes you have timed out before reconnecting or you will get a new charater

wild herald
#

thank you

tough talon
#

Whats the ram that I should have if I want to set one of these up on a raspberry pi?

marsh dawn
#

Dedi on a pi?

#

I'm fairly sure it will struggle.

spiral root
#

It won't run on a Pi

#

No Arm Support

marsh dawn
#

Also no ARM builds?

spiral root
#

Yep, SteamCMD isn't Arm Compatible

slim spoke
#

what pi u got?

marsh dawn
#

Maybe if there is a docker image in the future... but I'm pretty sure a pi will struggle nontheless.

solar remnant
#

Get a NUC and use that for it.

spiral root
#

I want to run my server on my AmpereARM Servers so I have my hopes for a compatible way that way server will be always free taking advantage of Oracle Cloud Always Free Tier.

solar remnant
spiral root
solar remnant
#

Oh, ouch

spiral root
#

Not enough to run the server where as A1.Flex you can go up to 4OCPU and 24GB Ram.

#

But only AmpereARM

solar remnant
#

Yeah, not going to be simple as steamcmd is not compatible either.

spiral root
#

Yep have read into running QEMU user emulation but it has a performance hit.

solar remnant
#

It has a 50% performance hit

compact frost
#

there's no arm compatible binary of the server either so there not being an arm version of steamcmd is kind of moot

solar remnant
#

I think Unreal Engine can be built for arm too though.

lofty latch
#

It's much more than a 50% hit, more like 70%

#

I've got Factorio running on ARM tho, performance is acceptable

solar remnant
#

But emulation is always just emulation..

foggy agate
lofty latch
#

It's 20-30% of normal performance. The performance penalty being about 70-80%

#

Depends a bit on the application. Kernel calls are native so they're fast.

opaque pine
#

everytime i run dedi server it crashed everytime.

rose valley
#

-multihome is not needed any more. Do you have any crash logs?

slim spoke
#

oops k

opaque pine
rose valley
#

<install dir>/FactoryGame/Saved/Logs/FactoryGame.log

Writing this from memory so it might be inaccurate but it should be close to that.

opaque pine
#

where? in CMD?

slim spoke
#

you installed the server to a location in the cmdline

#

that is place go into the folders he said

foggy agate
opaque pine
#

yea. im just asking where i put that.

slim spoke
#

go where the saves are

#

back out a folder

opaque pine
slim spoke
#

that should be the saved folder he said

rose valley
#

That doesn't look like a crash.

slim spoke
#

or its where the exe is for the server

opaque pine
#

well i open it, and it closes like a minute later.

#

i dont even get to type anything

#

it just. closes.

rose valley
#

It's not. It's one of those errors that can be ignored. According to that log, the server should be up and running. Perhaps not the right log?

opaque pine
#

ive tried varifying. ive tried adding the command thingy in properties that jace showed in the vid. and it just closes when ever i open it

#

i tried running as admin

slim spoke
#

could move or delete the logs and run it

#

will know if ur in right spot

opaque pine
#

i cant delete one of them :/

#

says its running

slim spoke
#

u got game open?

opaque pine
#

nope, not satisfactory anyway

slim spoke
#

check task manager

opaque pine
#

yup, found the culprit. u4Server

#

there

slim spoke
#

might be why 2

opaque pine
#

now i just have NAT Detection failed

foggy agate
opaque pine
#

what about EOS SDK analytics disabled

slim spoke
#

its fine

opaque pine
#

cause i cant even connec to the server in the game

slim spoke
#

should sit with 2 warnings

#

its unattended ๐Ÿ™‚

#

check in server manager of game

opaque pine
slim spoke
#

is server on same comp or lan

opaque pine
#

same comp

slim spoke
#

use 127.0.0.1

opaque pine
rose valley
#

if 127.0.0.1 does not work, try localhost.

opaque pine
#

ok. localhost worked.

slim spoke
#

lol ok

rose valley
#

Must have been a typo?

#

So is the server still offline now?

slim spoke
#

might been space after from copying the text

opaque pine
#

nope, i connected now. i can do stuffs.

#

Thanks.

lofty latch
#

sometimes you get weirdness where localhost resolves exclusively to ::1 rather than 127.0.0.1 which can cause this

rose valley
#

There are some situations when connecting to 127.0.0.1 does not work whereas ::1 works. Haven't figured out why yet. Doesn't happen on most machines.

lofty latch
#

My suspicion is that might be the case for machines on networks that are primarily an IPv6 stack with the v4 mapped address space

#

so all addresses get mapped to their v6 space equivalent

rose valley
#

That's a lead. So what would that become? ::127.0.0.1?

lofty latch
#

sec lemme check how that behaves

#

so if it's done literally then it'll come out as ::ffff:7f00:1 - although I think you're right that ::IPV4 is valid shorthand for this - if the OS is being a clever bastard though it may well just map that directly to ::1

opaque pine
#

this something i should be worried about?

opaque pine
#

with the ::1

lofty latch
#

@rose valley ^

rose valley
#

But that's just the regular IPv6 loopback address. I'd expect that to work fine.

#

You said you could connect and control the server before. What changed?

lofty latch
#

ah sorry I misunderstood what he was referring to xD

opaque pine
rose valley
#

And then it showed that spinning thing, telling you it was preparing a game?

opaque pine
#

for a second ye. then gave me that network error

rose valley
#

And that was not when you tried to join the game, just staying in the server manager ui?

opaque pine
#

mhmm, havnt tried joining as it didnt have a world.

rose valley
#

Okay. Does it show the retry button? Can you retry?

opaque pine
#

i retried and it let me in

rose valley
#

Okay. Then it looks like your computer just took too long to connect. I thought I increased the timeout in the last release but it turns out that isn't applied.

opaque pine
#

wait. what? XD i dont think i need smart plates for the hub. hmmmmmm. XD

ripe mist
#

Yeah I had that ๐Ÿ˜„

opaque pine
rose valley
trail lichen
opaque pine
#

mmm. right. i need smart plates for more hub parts XD

ripe mist
#

you can build an additional hub now ?

opaque pine
#

why isnt that a recipe?

slim spoke
#

no

opaque pine
#

that would be great for people who want to be in the same save but doing different things. just have the hubs attached to the player.

ripe mist
#

yeah but how often do you actually need the hub to do things.

opaque pine
#

to respawn if you die. thats what i was mostly thinking about

#

especally if you guys are on different ends of the map and dont wanna wait for like. hypertubes or trains to get to your area every time you die

slim spoke
#

put hub in center of world

ripe mist
#

You die in Satisfactory ? ๐Ÿ™‚

opaque pine
#

hey, its just a QoL thing, its not necsissary.

ripe mist
#

yeah I know, I am just being facetious sorry ๐Ÿ˜„

sleek ruin
#

does the trains work on dedicated servers?

#

saw someone say they can't unload

#

and load

slim spoke
#

should

opaque pine
#

Should. TM

slim spoke
sleek ruin
#

ok so it's not a common issue

#

yeah but just wanted to ask if it's a current issue before I start building the trains

#

xD

opaque pine
#

how do i load a save ive put into the server folder?

slim spoke
#

wiki page has the load session cmd

worthy furnace
#

hi folks - any workarounds for train stations glitch?

unique spoke
worthy furnace
unique spoke
worthy furnace
#

kk thanks i'll try that

unique spoke
#

Make sure u set one station to unload and one to load

slim spoke
#

โ€ข Fixed a bug that would cause Trains to get stuck in docking forever resulting in bad

worthy furnace
slim spoke
#

depends why it wasnt working

#

but henrik said u should be good

opaque pine
#

it says to do this to load a save file. but when ever i change the session name it reverts it

slim spoke
#

sav filename is in parts .. first section is session name

opaque pine
#

what

lofty latch
#

huh - the server uses AVX instructions?

slim spoke
#

u need the session name far as i know

#

if u changed the name of hte file then u have to remember or look it up

opaque pine
#

nonono, its a different name, from singleplayer. i put it into the server folder, and when ever i try to change the session name in server settings it doesnt let me,

lofty latch
#
4.26.1-171579+++FactoryGame+main 522 3
Disabling core dumps.
Project file not found: /home/amp/.ampdata/instances/Satisfactory01/satisfactory/1690800/FactoryGame/FactoryGame.uproject
Fatal error: [File:D:/ws/SB-160502110050-fad/UE4/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformProcess.cpp] [Line: 392]
readlink() failed with errno = 2 (No such file or directory)
Signal 11 caught.
Malloc Size=65538 LargeMemoryPoolOffset=65554
CommonUnixCrashHandler: Signal=11
Malloc Size=48688 LargeMemoryPoolOffset=114272
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.

Weirdly, this is progress

slim spoke
#

Manage Saves feature is not implemented.

opaque pine
#

so how do i use a save from singleplayer on the server?

slim spoke
#

check teh wiki

opaque pine
#

i did

slim spoke
#

load the save get session name

#

then load it on server